Game Mechanics:修订间差异
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→如何比较 PD2 与 LoD?
(→粉碎性打击) |
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很难直接比较两者,因为有数百个 TC,而 PD2甚至比 LoD 还要多(主要是因为地图) ,但是我们可以比较来自 LoD 的 TC 和来自 PD2的 TC,看看 NoDrop 几率是如何变化的。 | 很难直接比较两者,因为有数百个 TC,而 PD2甚至比 LoD 还要多(主要是因为地图) ,但是我们可以比较来自 LoD 的 TC 和来自 PD2的 TC,看看 NoDrop 几率是如何变化的。 | ||
让我们看看名为<span class="d2-white">Swarm 2 (H)</span>的 | 让我们看看名为<span class="d2-white">Swarm 2 (H)</span>的 TC, a worst case scenario, and <span class="d2-white">Act 2 (H) H2H A</span>, a common case used by many monsters。在这个例子中,第一个数字是游戏中的玩家数量,第二个数字是团队中的玩家数量。所以 p3/2意味着在游戏中有3个玩家,但在你的队伍中只有2个。如果在单人游戏中使用 <span class="d2-white">/players 8</span> 命令,那么等效于 p8/1。 | ||
Chance for NoDrop to be selected by the "pick" (i.e. the chance that ''no'' item drops): | Chance for NoDrop to be selected by the "pick" (i.e. the chance that ''no'' item drops): | ||
LoD | {| class="wikitable" | ||
! scope="col" | Treasure Class | |||
! scope="col" | LoD !! scope="col" | PD2 | |||
|- | |||
! scope="row" | Swarm 2 (H) | |||
| | |||
* p1/1, p2/1 = <span class="omod">83.33%</span> | * p1/1, p2/1 = <span class="omod">83.33%</span> | ||
* p2/2, p3/1, p3/2, p4/1 = <span class="omod">69.14%</span> | * p2/2, p3/1, p3/2, p4/1 = <span class="omod">69.14%</span> | ||
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* p7/7, p8/6, p8/7 = <span class="omod">26.47%</span> | * p7/7, p8/6, p8/7 = <span class="omod">26.47%</span> | ||
* p8/8 = <span class="omod">21.88%</span> | * p8/8 = <span class="omod">21.88%</span> | ||
| | |||
* p1/1, p2/1 = <span class="nmod">40.85%</span> | * p1/1, p2/1 = <span class="nmod">40.85%</span> | ||
* p2/2, p3/1, p3/2, p4/1 = <span class="nmod">16.64%</span> | * p2/2, p3/1, p3/2, p4/1 = <span class="nmod">16.64%</span> | ||
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* p7/7, p8/6, p8/7 = <span class="nmod">0.17%</span> | * p7/7, p8/6, p8/7 = <span class="nmod">0.17%</span> | ||
* p8/8 = <span class="nmod">0%</span> | * p8/8 = <span class="nmod">0%</span> | ||
|- | |||
! scope="row" | Act 2 (H) H2H A | |||
| | |||
* p1/1, p2/1 = <span class="omod">62.50%</span> | |||
* p2/2, p3/1, p3/2, p4/1 = <span class="omod">38.78%</span> | |||
* p3/3, p4/2, p4/3, p5/1, p5/2, p6/1 = <span class="omod">24.05%</span> | |||
* p4/4, p5/3, p5/4, p6/2, p6/3, p7/1, p7/2, p8/1 = <span class="omod">14.29%</span> | |||
* p5/5, p6/4, p6/5, p7/3, p7/4, p8/2, p8/3 = <span class="omod">9.09%</span> | |||
* p6/6, p7/5, p7/6, p8/4, p8/5 = <span class="omod">4.76%</span> | |||
* p7/7, p8/6, p8/7 = <span class="omod">3.23%</span> | |||
* p8/8 = <span class="omod">1.64%</span> | |||
| | |||
* p1/1, p2/1 = <span class="nmod">9.52%</span> | |||
* p2/2, p3/1, p3/2, p4/1 = <span class="nmod">0.88%</span> | |||
* p3/3, p4/2, p4/3, p5/1, p5/2, p6/1 = <span class="nmod">0%</span> | |||
* p4/4, p5/3, p5/4, p6/2, p6/3, p7/1, p7/2, p8/1 = <span class="nmod">0%</span> | |||
* p5/5, p6/4, p6/5, p7/3, p7/4, p8/2, p8/3 = <span class="nmod">0%</span> | |||
* p6/6, p7/5, p7/6, p8/4, p8/5 = <span class="nmod">0%</span> | |||
* p7/7, p8/6, p8/7 = <span class="nmod">0%</span> | |||
* p8/8 = <span class="nmod">0%</span> | |||
|} | |||
=== 钥匙掉率 === | === 钥匙掉率 === |