Maps:修订间差异

添加325字节 、​ 2023年1月31日 (星期二)
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注意:制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。
注意:制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。


=== Affixes ===
=== 地图词缀 ===
Map affixes affect bonus experience, monster density, and magic/gold find.
地图词缀会影响奖励经验,怪群密度,和魔法物品/金币获取。


Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three.
大多数词缀有3个梯度的属性范围,每个梯度都对应着地图的梯度。T2地图可以随机出前两个范围(T1、T2)的属性,T3地图能随机出全部3个梯度的词缀属性。


Dungeon attribute ranges are the same as T3 ranges, and affixes that add monsters will not spawn for dungeons.
地穴属性范围和T3的范围一致,增加怪物的词缀属性不会作用于地穴。


{| class="wikitable wikitable-2col mw-collapsible mw-collapsed"
{| class="wikitable wikitable-2col mw-collapsible mw-collapsed"
|+ style="white-space:nowrap; text-align:left;" | <strong>List of Map Affixes</strong>
|+ style="white-space:nowrap; text-align:left;" | <strong>地图词缀一览表</strong>
|-
|-
! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span>
! <span style="color:#F9C666;">词缀</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">属性</span> !! <span style="color:#F9C666">范围</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">密度</span> !! <span style="color:#F9C666">MF/GF</span>
|-
|-
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 ||  || 25-35<br>30-35<br>35-40 || 15-20<br>30-35<br>45-50
| 裂痕Cracking || S || 玩家角色 -X% 增强防御(ED) || 20-30<br>30-40<br>40-50 ||  || 25-35<br>30-35<br>35-40 || 15-20<br>30-35<br>45-50
|-
|-
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 ||  || 25-35<br>35-45<br>45-50 || 15-20<br>30-35<br>45-50
| 探索之Fumbling || S || 玩家角色 -X% 格挡几率 || 10-20<br>20-30<br>30-40 ||  || 25-35<br>35-45<br>45-50 || 15-20<br>30-35<br>45-50
|-
|-
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  
| 失衡之Imbalance || S || 玩家角色 -X% 快速打击恢复(FHR) || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  
|-
|-
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 ||  || 15-20<br>30-35<br>50-55
| 阻碍之Hindrance || S || 玩家角色 -X% 所有抗性 || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 ||  || 15-20<br>30-35<br>50-55
|-
|-
| Unhealthy || P || Players have -X Drain Life || 30-40<br>50-60<br>70-80 || 3-4<br>4-5<br>5-6 ||  || 5-10<br>20-25<br>35-40
| 不良Unhealthy || P || 玩家角色 -X 吸取生命 || 30-40<br>50-60<br>70-80 || 3-4<br>4-5<br>5-6 ||  || 5-10<br>20-25<br>35-40
|-
|-
| Warding || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Curse Duration Reduction || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 ||  || 20-25<br>35-40<br>50-55
| 守卫之Warding || S || 怪物增加 X% 生命上限<br>怪物降低 X% 诅咒持续时间 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 ||  || 20-25<br>35-40<br>50-55
|-
|-
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 ||  
| 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 ||  
|-
|-
| Health || S || Monsters have X% Increased Maximum Life || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  
| 健康之Health || S || 怪物增加 X% 生命上限 || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  
|-
|-
| Large || P || Monsters have X% Increased Maximum Life || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  
| 广大Large || P || 怪物增加 X% 生命上限 || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  
|-
|-
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  
| 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  
|-
|-
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  
| 迅捷之Swiftness || S || 怪物提高速度 X% || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  
|-
|-
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 ||  || 25-30<br>30-35<br>35-45 || 15-20<br>30-35<br>45-50
| 保护的Protection || S || 怪物减少所受 X 物理伤害 || 100-200<br>300-400<br>500-600 ||  || 25-30<br>30-35<br>35-45 || 15-20<br>30-35<br>45-50
|-
|-
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 ||  || 30-40<br>40-50<br>50-60 || 10-15<br>25-30<br>40-45
| 弹性之Resilience || S || +X% 怪物快速打击恢复(FHR) || 40-60<br>60-80<br>80-100 ||  || 30-40<br>40-50<br>50-60 || 10-15<br>25-30<br>40-45
|-
|-
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 10-20<br>20-30<br>30-40 ||  || 15-20<br>30-35<br>35-40 || 15-20<br>30-35<br>45-50
| 银之Silver || P || 怪物增加 X% 攻击准确率和穿刺攻击几率 || 10-20<br>20-30<br>30-40 ||  || 15-20<br>30-35<br>35-40 || 15-20<br>30-35<br>45-50
|-
|-
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 ||  || 15-20<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
| 压碎之Crushing || P || 怪物有 X% 几率发动压碎性打击 || 15-25<br>25-35<br>35-45 ||  || 15-20<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
|-
|-
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 ||  || 5-10<br>20-25<br>35-40
| 血腥Bloody || P || 怪物有 X% 的几率造成撕裂伤口(OW) || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 ||  || 5-10<br>20-25<br>35-40
|-
|-
| Strong || P || Monsters have +X% Enhanced Physical Damage || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 ||  || 10-15<br>25-30<br>40-45
| 强壮之Strong || P || 怪物 +X% 增强物理伤害 || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 ||  || 10-15<br>25-30<br>40-45
|-
|-
| Sturdiness || S || Monsters have +X% Enhanced Defense || 50-100<br>100-150<br>150-200 || 3-4<br>4-5<br>5-6 ||  || 10-15<br>25-30<br>40-45
| 坚固之Sturdiness || S || 怪物 +X% 增强防御 || 50-100<br>100-150<br>150-200 || 3-4<br>4-5<br>5-6 ||  || 10-15<br>25-30<br>40-45
|-
|-
| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 ||  || 20-25<br>35-40<br>50-55
| 再生之Regeneration || S || 怪物 +X 生命恢复 || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 ||  || 20-25<br>35-40<br>50-55
|-
|-
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>45-50 ||  
| 燃烧之Flaming || P || 怪物 +X% 火焰技能伤害 || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>45-50 ||  
|-
|-
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 ||  || 25-30<br>30-35<br>35-40 || 15-20<br>25-30<br>35-40
| 寒冬之Hibernal || P || 怪物 +X% 冰冻技能伤害 || 5-10<br>10-15<br>15-20 ||  || 25-30<br>30-35<br>35-40 || 15-20<br>25-30<br>35-40
|-
|-
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 25-40<br>35-45<br>45-50 ||  
| 静态之Static || P || 怪物 +X% 闪电技能伤害 || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 25-40<br>35-45<br>45-50 ||  
|-
|-
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 ||  || 30-40<br>40-50<br>50-60 || 5-10<br>15-20<br>25-30
| 剧毒之Toxic || P || 怪物 +X% 毒素技能伤害 || 5-10<br>10-15<br>15-20 ||  || 30-40<br>40-50<br>50-60 || 5-10<br>15-20<br>25-30
|-
|-
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
| 烟雾之Smoking || P || 怪物造成 +X% 等同于物理伤害的额外 %火焰伤害 || 60-80<br>70-90<br>80-100 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
|-
|-
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
| 寒意之Chilling || P || 怪物造成 +X% 等同于物理伤害的额外 %冰冻伤害 || 60-80<br>70-90<br>80-100 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
|-
|-
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
| 火光之Sparking || P || style="font-size:95%;" | 怪物造成 +X% 等同于物理伤害的额外 %闪电伤害 || 60-80<br>70-90<br>80-100 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
|-
|-
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
| 有毒Poisonous || P || style="font-size:80%;" | 怪物造成 +X% 等同于物理伤害的额外 %毒素伤害(于5秒内) || 123-163<br>143-184<br>163-205 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
|-
|-
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
| 符文Runic || P || 怪物造成 +X% 等同于物理伤害的额外 %魔法伤害 || 8-10<br>10-12<br>12-14 ||  || 25-30<br>30-35<br>35-40 || 5-10<br>20-25<br>35-40
|-
|-
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>45-50 ||  
| 枣红之Crimson || S || 怪物 X% 火焰吸收 || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>45-50 ||  
|-
|-
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>35-50 ||  
| 天青之Azure || S || 怪物 X% 冰冻吸收 || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>35-50 ||  
|-
|-
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>40-50 ||  
| 乳白之Opal || S || 怪物 X% 闪电吸收 || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>40-50 ||  
|-
|-
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>40-50 ||  
| 红柑之Tangerine || S || 怪物 X% 魔法吸收 || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 25-35<br>35-45<br>40-50 ||  
|-
|-
| Splashing || P || colspan="2" | Monsters Melee Attacks Deal Splash Damage ||  || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40
| 泼溅Splashing || P || colspan="2" | 怪物近身攻击造成溅射伤害 ||  || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40
|-
|-
| Stygian || P || colspan="2" | Map contains Stygian Dolls ||  || 50-60 || 40-45
| 幽暗Stygian || P || colspan="2" | 地图中包含复苏冥河娃娃 ||  || 50-60 || 40-45
|-
|-
| Lustful || P || colspan="2" | Map contains Succubus Witches ||  || 50-60 || 45-50
| 贪婪Lustful || P || colspan="2" | 地图中包含梦魇女妖 ||  || 50-60 || 45-50
|-
|-
| Vampiric || P || colspan="2" | Map contains Vampire Lords ||  || 35-40 || 15-20
| 吸血鬼Vampiric || P || colspan="2" | 地图中包含吸血鬼领主 ||  || 35-40 || 15-20
|-
|-
| Bovine || P || colspan="2" | Map contains Hell Bovines ||  || 35-40 || 15-20
| 迟钝Bovine || P || colspan="2" | 地图中包含地狱奶牛 ||  || 35-40 || 15-20
|-
|-
| Reanimated || P || colspan="2" | Map contains Reanimated Horde ||  || 50-60 || 35-40
| 复活Reanimated || P || colspan="2" | 地图中包含再生尸 ||  || 50-60 || 35-40
|-
|-
| Ghastly || P || colspan="2" | Map contains Ghosts ||  || 35-40 || 15-20
| 阴森Ghastly || P || colspan="2" | 地图中包含幽灵 ||  || 35-40 || 15-20
|-
|-
| Souless || P || colspan="2" | Map contains Burning Souls ||  || 50-60 || 40-50
| 无魂之Souless || P || colspan="2" | 地图中包含燃烧的灵魂 ||  || 50-60 || 40-50
|-
|-
| Shamanic || P || colspan="2" | Map contains Fetishes ||  || 40-50 || 15-20
| 巫师之Shamanic || P || colspan="2" | 地图中包含小矮人 ||  || 40-50 || 15-20
|-
|-
| Champion's || P || colspan="2" | ''None'' || colspan="3" | 30-60 Monster Rarity
| 冠军的Champion's || P || colspan="2" | ''None'' || colspan="3" | 30-60 怪物罕见度
|}
|}
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
* 因为有很多词缀有相同的三个属性,且任何给定的属性只显示其属性的最大范围,而非物品上的具体词缀范围,所以游戏内特殊地图的属性范围经常出现BUG [[Bugs|incorrect]] .当多重词缀赋予同一个属性时,这个问题愈发明显。
* Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility.
* 很多词缀在不同的梯度有不同的名字(因不同梯度对应的属性范围不同),但为了方便理解,只显示第一个名字。


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ style="white-space:nowrap; text-align:left;" | <strong>Resistances of Monsters Added by Affixes</strong>
|+ style="white-space:nowrap; text-align:left;" | <strong>词缀赋予怪物抗性一览表</strong>
|-
|-
Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
怪物 !! 物理 !! 魔法 !! 火焰 !! 闪电 !! 冰冻 !! 毒素 !! 怪物类型 !! 吸取
|-
|-
| Burning Soul ||  || 25 ||  || 80 || 50 || 75 || Undead || 0
| 燃烧的灵魂Burning Soul ||  || 25 ||  || 80 || 50 || 75 || 不死的 || 0
|-
|-
| Dark Lord || 75 ||  || 33 || 33 || <span class=emphasis>135</span> || 50 || Undead || 75
| 黑暗之王Dark Lord || 75 ||  || 33 || 33 || <span class=emphasis>135</span> || 50 || 不死的 || 75
|-
|-
| Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100
| 小矮人Fetish || 25 || 25 || 50 || 50 || 50 || 50 || 恶魔 || 100
|-
|-
| Hell Bovine || 50 || 33 || 50 || 50 || 50 || 33 ||  || 66
| 地狱奶牛Hell Bovine || 50 || 33 || 50 || 50 || 50 || 33 ||  || 66
|-
|-
| Hell Temptress ||  ||  || 50 || 50 || 50 || 50 || Demon || 75
| 地狱女妖Hell Temptress ||  ||  || 50 || 50 || 50 || 50 || 恶魔 || 75
|-
|-
| Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 ||  || 75
| 尖啸恐惧Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 ||  || 75
|-
|-
| Specter || 95 || 50 || 25 || 75 || 50 || 95 || Undead || 0
| 妖魂Specter || 95 || 50 || 25 || 75 || 50 || 95 || 不死的 || 0
|-
|-
| Stygian Doll || 33 ||  || 25 ||  || 33 || 80 || Undead || 33
| 冥河娃娃Stygian Doll || 33 ||  || 25 ||  || 33 || 80 || 不死的 || 33
|-
|-
| Unholy Corpse || 50 || 50 || 75 ||  ||  || 80 || Undead || 66
| 不洁的行尸Unholy Corpse || 50 || 50 || 75 ||  ||  || 80 || 不死的 || 66
|}
|}


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