Maps:修订间差异

添加3,070字节 、​ 2023年10月9日 (星期一)
无编辑摘要
无编辑摘要
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! 图标 !!物品 !! 其他材料 !! 效果
! 图标 !!物品 !! 其他材料 !! 效果
|-
|-
| [[File:Arcane_Orb.png]] ||奥术法珠Arcane Orb || 普通地图, 珠宝 || 升级地图 (普通级 -> 魔法级)
| [[File:Arcane_Orb.png]] ||奥术法珠Arcane Orb || 普通地图, 珠宝 || rowspan="2" | 升级地图 (普通级 -> 魔法级)
|-
|-
| [[File:Zakarum_Orb.png]] ||萨卡兰姆法珠Zakarum Orb || 普通地图, 珠宝, 符文 #10+ || 升级地图 (普通级 -> 黄金级)
| <!--[[File:Infused_Arcane_Orb.png]]--> || Infused Arcane Orb || Regular Map
|-
|-
| [[File:Angelic_Orb.png]] ||天使法珠Angelic Orb || 魔法级地图, 完美骷髅, 符文 #10+ || 升级地图 (魔法级 -> 黄金级)
| [[File:Zakarum_Orb.png]] ||萨卡兰姆法珠Zakarum Orb || 普通地图, 珠宝, 符文 #10+ || rowspan="2" | 升级地图 (普通级 -> 黄金级)
|-
| <!--[[File:Infused_Zakarum_Orb.png]]--> || Infused Zakarum Orb || Regular Map
|-
| [[File:Angelic_Orb.png]] ||天使法珠Angelic Orb || 魔法级地图, 完美骷髅, 符文 #10+ || rowspan="2" | 升级地图 (魔法级 -> 黄金级)
|-
| <!--[[File:Infused_Angelic_Orb.png]]--> || Infused Angelic Orb || Magic Map
|-
|-
| [[File:Orb_of_Destruction.png]] ||毁灭之法珠Orb of Destruction || 魔法/黄金 地图 || 降级地图 (至普通级)
| [[File:Orb_of_Destruction.png]] ||毁灭之法珠Orb of Destruction || 魔法/黄金 地图 || 降级地图 (至普通级)
|-
|-
| [[File:Horadrim_Orb.png]] ||赫拉迪姆法珠Horadrim Orb || 黄金地图, 完美的宝石, 符文 #10+ || 重新随机地图
| [[File:Horadrim_Orb.png]] ||赫拉迪姆法珠Horadrim Orb || 黄金地图, 完美的宝石, 符文 #10+ || rowspan="2" | 重新随机地图
|-
| <!--[[File:Infused_Horadrim_Orb.png]]--> || Infused&nbsp;Horadrim&nbsp;Orb || Rare Map
|-
|-
| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图
| [[File:Cartographer's_Orb.png]] ||制图师之法珠Cartographer's Orb || 3 T1/T2 的地图 || 将3个地图合成为1个高一梯度的地图
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|}
|}


注意:制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。
* 制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。
 
{| class="wikitable"
! Ingredients !! Result
|-
| Arcane Orb + Jewel || Infused Arcane Orb
|-
| Zakarum Orb + Jewel + Rune #10+ || Infused Zakarum Orb
|-
| Angelic Orb + Perfect Skull + Rune #10+ || Infused Angelic Orb
|-
| Horadrim Orb + Perfect Gem + Rune #10+ || Infused Horadrim Orb
|}


=== 地图词缀 ===
=== 地图词缀 ===
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| 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 ||  ||
| 水蛭之Leech || S || 怪物增加 X% 生命上限<br>怪物偷取 X% 生命值于击中时 || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 25-30<br>30-40<br>35-40 ||  ||
|-
|-
| 健康之Health || S || 怪物增加 X% 生命上限 || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  ||
| 健康之Health || S || 怪物增加 X% 生命上限 || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 ||  || ½ frequency
|-
|-
| 广大Large || P || 怪物增加 X% 生命上限 || 10-20<br>20-30<br>30-40 || 5-6<br>6-7<br>7-8 || 30-40<br>40-50<br>50-60 ||  ||
| 广大Large || P || 怪物增加 X% 生命上限 || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 ||  || ½ frequency
|-
|-
| 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  ||
| 快速Fast || P || 怪物提高 X% 施法和攻击速度 || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 30-40<br>40-50<br>50-60 ||  ||
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| 泼溅Splashing || P || 怪物近身攻击造成溅射伤害 ||  ||  || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 ||
| 泼溅Splashing || P || 怪物近身攻击造成溅射伤害 ||  ||  || 15-25<br>35-45<br>45-50 || 5-10<br>20-25<br>35-40 ||
|-
|-
| 幽暗Stygian || P || 地图中包含复苏冥河娃娃 ||  ||  || 50-60 || 40-45 ||仅 T1-T3 图
| 幽暗Stygian || P || 地图中包含复苏冥河娃娃 ||  ||  || 50-60 || 40-45 ||仅 T1-T3 图, ½ frequency
|-
|-
| 贪婪Lustful || P || 地图中包含梦魇女妖 ||  ||  || 50-60 || 45-50 ||仅 T1-T3 图
| 贪婪Lustful || P || 地图中包含梦魇女妖 ||  ||  || 50-60 || 45-50 ||仅 T1-T3 图, ½ frequency
|-
|-
| 吸血鬼Vampiric || P || 地图中包含吸血鬼领主 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图
| 吸血鬼Vampiric || P || 地图中包含吸血鬼领主 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 迟钝Bovine || P || 地图中包含地狱奶牛 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图
| 迟钝Bovine || P || 地图中包含地狱奶牛 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 复活Reanimated || P || 地图中包含再生尸 ||  ||  || 50-60 || 35-40 ||仅 T1-T3 图
| 复活Reanimated || P || 地图中包含再生尸 ||  ||  || 50-60 || 35-40 ||仅 T1-T3 图, ½ frequency
|-
|-
| 阴森Ghastly || P || 地图中包含幽灵 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图
| 阴森Ghastly || P || 地图中包含幽灵 ||  ||  || 35-40 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 无魂之Souless || P || 地图中包含燃烧的灵魂 ||  ||  || 50-60 || 40-50 ||仅 T1-T3 图
| 无魂之Souless || P || 地图中包含燃烧的灵魂 ||  ||  || 50-60 || 40-50 ||仅 T1-T3 图, ½ frequency
|-
|-
| 巫师之Shamanic || P || 地图中包含小矮人 ||  ||  || 40-50 || 15-20 ||仅 T1-T3 图
| 巫师之Shamanic || P || 地图中包含小矮人 ||  ||  || 40-50 || 15-20 ||仅 T1-T3 图, ½ frequency
|-
|-
| 惊悚Shrieking || P || 怪物会施放恐惧术 Map contains Shrieking Terrors || ||  || 50-60 || 20-30 || 仅 T1-T3 图
| 惊悚Shrieking || P || 怪物会施放恐惧术 Map contains Shrieking Terrors || ||  || 50-60 || 20-30 || 仅 T1-T3 图, ½ frequency
|-
|-
| 铁匠Smith || S || 怪物有X%的几率掉落额外武器 || 1, 2, 3 ||  ||  ||  || 仅 T1-T3 图
| 铁匠Smith || S || 怪物有X%的几率掉落额外武器 || 1, 2, 3 ||  ||  ||  || 仅 T1-T3 图
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| 装甲Armorer || S || 怪物有X%的几率掉落额外的护甲 || 1, 2, 3 ||  ||  ||  || 仅 T1-T3 图
| 装甲Armorer || S || 怪物有X%的几率掉落额外的护甲 || 1, 2, 3 ||  ||  ||  || 仅 T1-T3 图
|-
|-
| 工匠 || S || 怪物有X%的几率掉落额外的珠宝和护符 || 1, 2, 3 ||  ||  ||  || 仅 T1-T3 图
| 工匠 || S || 怪物有X%的几率掉落额外的珠宝和护符 || 1, 2, 3 ||  ||  ||  || 仅 T1-T3 图, ½ frequency
|-
|-
| 冠军 || P || 怪物稀有度+X% || 30-40<br>40-50<br>50-60 ||  ||  ||  ||  
| 冠军 || P || 怪物稀有度+X% || 30-40<br>40-50<br>50-60 ||  ||  ||  ||  
|-
|-
| 复制的 || P || 地图包含一个额外的BOSS || ||  ||  ||  || 仅 T1-T3 图
| 复制的 || P || 地图包含一个额外的BOSS || ||  ||  ||  || 仅 T1-T3 图, ½ frequency
|-
|-
| 探险家 || S || +1至场景级别 || ||  ||  ||  ||  
| 探险家 || S || +1至场景级别 || ||  ||  ||  ||  
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=== Immunes ===
=== Immunes ===
Unique maps don't have any inherently immune monsters. For each damage type, all dungeons have at least one monster with 180 resistance to that type.
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 180 resistance to each damage type.


{| class="wikitable sortable"
{| class="wikitable sortable"
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=== 暗金地图Unique Maps ===
=== 暗金地图Unique Maps ===
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。Currently, the only unique maps are T3 unique maps so they all have a zone level of 89 like other tier 3 maps.
暗金地图中没有任何怪物天生对任何伤害类型免疫。No monsters within unique maps are inherently immune to any damage types.
 
==== 堕落花园 Fallen Garden(待完善) ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
| Thrasher || 25 ||  ||  || 40 || 50 || 80 ||  || 75
|-
| Blood Wing ||  || 25 || 50 || 33 ||  || 45 ||  || 50
|-
| Bog Creature || 50 ||  || 45 || 50 || 45 || 35 || Demon || 66
|-
| Imp || 65 || 35 || 70 || 65 || 40 ||  || Demon || 100
|-
| Prowling Dead ||  ||  || 45 || 50 || 65 || 60 || Undead || 66
|-
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33
|-
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 ||  || 20
|-
| ''Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 ||  || 0
|}
<div style="max-width:fit-content">
目前,暗金地图只有T2级别,因此它们与其他T2地图一样,都具有88的区域级别。
 
独特属性:
* 地图Boss掉落一个彩虹刻面。
* 怪物额外掉落珠宝的几率为+[4-6]%。
其他属性Other Attributes:
* 怪物有+[50-100]%的物理伤害作为额外的闪电伤害
* 怪物额外[10-20]%几率造成致命攻击(DS)
* 怪物的最大生命增加[10-30]%
* 怪物获得[50-100]补充生命
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Fallen-gardens.png|frameless|200px]]
 
[[File:Diamond-gate.png|frameless|200px]]
</div>
</div>


==== 扎尔的密室[[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ====
==== 扎尔的密室[[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ====
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! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
|-
| Infernal Alien || ? || ? || ? || ? || ? || ? || ? || ?
| Huntress || 40 || || 65 || 25 || 50 || 80 || || 100
|-
| Hell Swarm || 60 || 25 || 50 || 80 ||  || 65 ||  || 0
|-
| Heirophant ||  || 35 || 80 || 25 || 75 || 25 ||  || 100
|-
| Spear Cat || 40 ||  || 25 || 50 || 40 || 80 ||  || 100
|-
| Urdar || 35 || 20 || 30 || 75 || 80 ||  || Demon || 100
|-
| Jungle Hunter || 30 ||  || 25 || 85 || 45 || 95 ||  || 100
|-
| Returned || 40 || 50 || 85 ||  || 20 || 50 || Undead || 0
|-
| Guardian || 15 || 20 ||  || 75 || 80 || 50 || Undead || 33
|-
| Bog Creature || 65 ||  || 65 || 50 || 50 || 65 ||  || 75
|-
| Hell Temptress || 15 || 20 || 75 || 40 || 55 ||  || Demon || 75
|-
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66
|-
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75
|-
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75
|-
| Reanimated Horde || 50 ||  ||  || 75 || 60 || 80 || Undead || 66
|-
|-
| Efreet Sajber || ? || ? || ? || ? || ? || ? || ? || ?
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100
|-
|-
| Ztaziz the Fragile || ? || ? || ? || ? || ? || ? || ? || ?
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75
|-
|-
| Zhar the Mad || ? || ? || ? || ? || ? || ? || ? || ?
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 ||  || 100
|-
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 ||  || 100
|-
| Zhar the Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|}
|}
<div style="max-width:fit-content">
<div style="max-width:fit-content">
该地图中没有任何怪物天生对任何伤害类型免疫。No monsters within this map are inherently immune to any damage types.
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。


独特属性Unique Attributes:
独特属性Unique Attributes:
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* 怪物额外掉落护符的几率为+[4-6]%。Monsters have +[4-6]% chance of dropping Additional Charms
* 怪物额外掉落护符的几率为+[4-6]%。Monsters have +[4-6]% chance of dropping Additional Charms
其他属性Other Attributes:
其他属性Other Attributes:
* 玩家有-[50-100]%持续消耗生命Players have -[50-100]% Drain Life
* 玩家有-[50-100]持续消耗生命Players have -[50-100] Drain Life
* 玩家获得-[20-30]%所有抵抗加成Players have -[20-30]% to All Resistances
* 玩家获得-10%所有抵抗加成Players have -10% to All Resistances
* 怪物获得基于+[50-100]%的物理伤害的毒素伤害,持续5秒。Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* 怪物获得基于+[50-100]%的物理伤害的毒素伤害,持续5秒。Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* 玩家击中恢复速度(FHR)提高-[20-30]%。Players have -[20-30]% Faster Hit Recovery
* 玩家击中恢复速度(FHR)提高-[20-30]%。Players have -[20-30]% Faster Hit Recovery
* 怪物的最大生命增加[10-30]%。Monsters have [10-30]% Increased Maximum Life
* 怪物的最大生命增加[20-30]%。Monsters have [20-30]% Increased Maximum Life


入口区域有通往其他3个区域的入口,随机出现一个入口通往疯狂的扎尔。The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leadsto Zhar the Mad.
入口区域有通往其他3个区域的入口,随机出现一个入口通往疯狂的扎尔。The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that leadsto Zhar the Mad.
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! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
|-
| 小精灵科里Cory the Imp || ? || ? || ? || ? || ? || ? || ? || ?
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50
|-
|-
| 被控告的洋葱Onion the Accused || ? || ? || ? || ? || ? || ? || ? || ?
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50
|-
|-
| 鲜血督军 Warlord of Blood || ? || ? || ? || ? || ? || ? || ? || ?
| Ice Boar || 25 ||  || 30 || 15 || 50 || 15 ||  || 75
|-
| Imp || 40 || 35 || 70 || 65 || 40 || 50 || Demon || 100
|-
| Death Mauler || 30 ||  || 65 || 50 || 65 ||  ||  || 75
|-
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0
|-
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33
|-
| Corpse Spitter || 30 ||  || 25 || 55 || 20 || 75 || Demon || 75
|-
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66
|-
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33
|-
| Blood Lord || 25 ||  || 65 || 55 || 30 ||  ||  || 75
|-
| 小精灵科里Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66
|-
| 被控告的洋葱Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 ||  || 75
|-
| 鲜血督军Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|}
|}
<div style="max-width:fit-content">
<div style="max-width:fit-content">
该地图中没有任何怪物天生对任何伤害类型免疫。No monsters within this map are inherently immune to any damage types.
目前,暗金地图只有T3级别,因此它们与其他T3地图一样,都具有89的区域级别。


独特属性:Unique Attributes:
独特属性:Unique Attributes:
* 地图Boss必然掉落一个腐化暗金。Map Boss drops a Corrupted Unique
* 地图Boss必然掉落一个腐化暗金。Map Boss drops a Corrupted Unique
* 怪物掉落腐化物品的几率为+[20-30]%。Monsters have +[20-30]% chance of dropping Corrupted Items
* 怪物掉落腐化物品的几率为+100%。Monsters have +100% chance of dropping Corrupted Items
其他属性Other Attributes:
其他属性Other Attributes:
* 怪物有+[50-100]%的物理伤害作为额外的火焰伤害Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
* 怪物有+[50-100]%的物理伤害作为额外的火焰伤害Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
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* 怪物的速度提高[20-30]%。Monsters have [20-30]% Increased Velocity
* 怪物的速度提高[20-30]%。Monsters have [20-30]% Increased Velocity
* 怪物增加[5-10]%的粉碎打击几率(CB)。Monsters have [5-10]% Chance of Crushing Blow
* 怪物增加[5-10]%的粉碎打击几率(CB)。Monsters have [5-10]% Chance of Crushing Blow
* 怪物的最大生命增加[10-30]%Monsters have [10-30]% Increased Maximum Life
* 怪物的最大生命增加[20-30]%Monsters have [20-30]% Increased Maximum Life
</div>
</div>
</div>
</div>
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[[File:Stronghold-of-acheron.jpg|frameless|200px]]
[[File:Stronghold-of-acheron.jpg|frameless|200px]]
</div>
</div>
<!-- spacing -->==== 堕落花园 Fallen Garden(待完善) ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! 怪物 !! 物抗 !! 魔抗 !! 火抗 !! 电抗 !! 冰抗 !! 毒抗 !! 类型 !! 影响双吸
|-
| || ? || ? || ? || ? || ? || ? || ? || ?
|-
| || ? || ? || ? || ? || ? || ? || ? || ?
|-
| || ? || ? || ? || ? || ? || ? || ? || ?
|}
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该地图中没有任何怪物天生对任何伤害类型免疫。
独特属性:
* 地图Boss掉落一个彩虹刻面。
* 怪物额外掉落珠宝的几率为+[4-6]%。
其他属性Other Attributes:
* 怪物有+[50-100]%的物理伤害作为额外的闪电伤害
* 怪物额外[10-20]%几率造成致命攻击(DS)
* 怪物的最大生命增加[10-30]%
* 怪物获得[50-100]补充生命
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