Maps:修订间差异

添加1字节 、​ 2023年5月12日 (星期五)
第46行: 第46行:
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| [[File:Orb_of_Fortification.png]] ||强化之球Orb of Fortification || 魔法/稀有 地图 || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
| [[File:Orb_of_Fortification.png]] ||强化之球Orb of Fortification || 魔法/稀有 地图 || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
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| [[File:Horadrim_Scarab.png]] ||赫拉迪姆圣甲虫Horadrim Scarab || T3 地图 || 将T3地图转换为一个随机的黄金级地牢
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| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
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| [[File:Horadrim_Scarab.png]] ||赫拉迪姆圣甲虫Horadrim Scarab || T3 地图 || 将T3地图转换为一个随机的黄金级地牢
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| [[File:Standard_of_Heroes.png]] ||英雄旗帜Standard of Heroes || 魔法+ 地图/地牢 || 增加英雄奖励:+10%经验获取,+20%怪群密度,+20%魔法物品和金币获取
| [[File:Standard_of_Heroes.png]] ||英雄旗帜Standard of Heroes || 魔法+ 地图/地牢 || 增加英雄奖励:+10%经验获取,+20%怪群密度,+20%魔法物品和金币获取
第55行: 第55行:
| [[File:Worldstone_Shard.png]] ||世界石碎片Worldstone Shard || 魔法/稀有 地图/地牢 || [[Corruptions#Map_Corruptions | 腐化corruption]]
| [[File:Worldstone_Shard.png]] ||世界石碎片Worldstone Shard || 魔法/稀有 地图/地牢 || [[Corruptions#Map_Corruptions | 腐化corruption]]
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* 用公式 [[Recipes#Magic_Items|recipe]](3个完美宝石&任意魔法物品)可以重新随机魔法地图[[Recipes#Magic_Items|recipe]]
* 用公式 [[Recipes#Equipment_Creation_Recipes|recipe]](3个完美宝石&任意魔法物品)可以重新随机魔法地图
* 用公式 [[Recipes#Rare_Items|recipe]](6个完美骷髅&任意黄金物品)可以重新随机黄金地图
* 用公式 [[Recipes#Equipment_Creation_Recipes|recipe]](6个完美骷髅&任意黄金物品)可以重新随机黄金地图


注意:制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。
注意:制图师之法珠Cartographer's Orb 公式现在有BUG  [[Bugs | bugged]] ,有时对T1地图会失灵。