新赛季预告:修订间差异

添加169字节 、​ 2024年3月12日 (星期二)
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* 财富使者掉落表沿用手工季 (如:可以掉落高级符文) 但不包括谜盒碎片, 并且不再世界出现
* 财富使者掉落表沿用手工季 (如:可以掉落高级符文) 但不包括谜盒碎片, 并且不再世界出现
* 下次攻击一定无法命中的BUG修复(BUG在热诚和其他近战技能比较常见,牺牲的自伤和圣剑格挡也会自动触发这个NHAM bug)  PS: NHAM bug 即当玩家的击中中断动画由于眩晕,击退,格挡等效果生效之后,他们的下一次攻击将会100% MISS
* 下次攻击一定无法命中的BUG修复(BUG在热诚和其他近战技能比较常见,牺牲的自伤和圣剑格挡也会自动触发这个NHAM bug)  PS: NHAM bug 即当玩家的击中中断动画由于眩晕,击退,格挡等效果生效之后,他们的下一次攻击将会100% MISS
* Melee hit checks simplified: will do an initial target range check to move character into hit range, and then the secondary range check is more lenient if monster moves after initial target
* 简化近战命中判定:将进行初始目标范围检查以将角色移动到命中范围,如果怪物在初始目标后移动,则次要范围检查会更宽松
* 降低主菜单的音乐音量
* 降低主菜单的音乐音量
* Reworked next hit delay to be on a per missile type for caster basis -- this means you can't next hit delay yourself if you use multiple skills to do damage (i.e. Twister and Tornado don't delay each other) and applies to other player's skills in game as well; may result in nerfs for skills that relied on damage increase to cover hit delays and/or additional Monster HP increases per player in multiplayer
* NHD机制重做,自身多个技能同时造成伤害时将不会产生NHD机制。(比如火山和小旋风技能可以同时造成伤害)Reworked next hit delay to be on a per missile type for caster basis -- this means you can't next hit delay yourself if you use multiple skills to do damage (i.e. Twister and Tornado don't delay each other) and applies to other player's skills in game as well; may result in nerfs for skills that relied on damage increase to cover hit delays and/or additional Monster HP increases per player in multiplayer
* NEC淬毒攻击Poison strike新增扩散机制-被淬毒匕首技能击杀的怪物死后会生成毒雾
* NEC淬毒攻击Poison strike新增扩散机制-被淬毒匕首技能击杀的怪物死后会生成毒雾
* NEC淬毒攻击Poison strike攻击时毒雾范围增加
* NEC淬毒攻击Poison strike攻击时毒雾范围增加
* 增加了sprite文件的上限,当屏幕内动画效果太多时导致的怪物贴图消失的情况不再出现(aka Shenk Bug)
* 增加了sprite文件的上限,当屏幕内动画效果太多时导致的怪物贴图消失的情况不再出现(aka Shenk Bug)
* 增加玩家统计命令:.kills [类型]('''.kills all''' - 所有怪物, '''.kills dclone''', '''.kills maps''', 等等), '''.played''' 游戏时长, '''.deaths''' 死亡统计; 状态在单机下也生效
* 增加玩家统计命令:.kills [类型]('''.kills all''' - 所有怪物, '''.kills dclone''', '''.kills maps''', 等等), '''.played''' 游戏时长, '''.deaths''' 死亡统计; 状态在单机下也生效
* Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account-wide aura with a lightning effect; all other 99s and DClone/Rathma Tier 2 will get a character-bound aura without lightning (these will also work in singleplayer and carry over to non-ladder as character-bound auras)
* 光环奖励(仅限美服,国服待定) Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account-wide aura with a lightning effect; all other 99s and DClone/Rathma Tier 2 will get a character-bound aura without lightning (these will also work in singleplayer and carry over to non-ladder as character-bound auras)
* 地牢BOSS刷图方式将会改变,后面待宣布
* 地牢BOSS刷图方式将会改变,后面待宣布
* 在城里技能将不会有冷却时间 - 改进召唤师刷刷刷的体验
* 在城里技能将不会有冷却时间 - 改进召唤师刷刷刷的体验
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