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Seasons
这个页面列出了关于赛季和游戏修改的信息.
时间线 Timeline
赛季 | 开始日期 | 长度 (天) | 细节 |
---|---|---|---|
赛季 1 - 觉醒 Awakening | 2020-11-06 | 127 | |
赛季 2 - 超级 Transcendence | 2021-03-12 | 133 | |
赛季 3 - 统治 Domination | 2021-07-23 | 134 | |
赛季 4 - 启迪 Enlightenment | 2021-12-03 | 169 (120+49) | 被手工竞赛取代, 直到赛季 5 才恢复 |
手工竞赛 #1 | 2022-04-01 | 36 | |
赛季 5 - 升天 Ascension | 2022-06-24 | 155 | 非-天梯实现 - 上一个赛季 (S4) 的角色首先被转移 |
赛季 6 - 强化 Fortification | 2022-11-25 | 155 | |
赛季 7 - 启示录 Revelation | 2023-04-28 | 148 | 拥有前几赛季地图的非-天梯角色将不可用; 第一个赛季与即将到来的赛季的公测共存 |
赛季 8 - 堕落 Depravity | 2023-09-22 | 140 | 拥有 S7 撕开伤口 OW 物品的非-天梯角色不可用 |
手工竞赛 #2 | 2024-02-09 | 63 | |
赛季 9 - 混乱 Anarchy | 2024-04-12 | 195 | |
赛季 10 - 亵渎 Desecration | 2024-10-25 |
- 上述赛季长度不包括与测试 beta 相关的停机时间 (通常约5天)
每一赛季都会更新新的游戏体验特点, 平衡调整, 和额外内容. 赛季每4 -5 个月计划一次, 并与天梯重置相吻合. 除了下面提到的一些罕见情况外赛季变更会影响所有的游戏修改.
开发人员直播 Developer Streams
在每个赛季之前, 通常会有至少 3 个开发者直播 (每个周末 1 个) 来讨论一些即将到来的变更. 赛季开始日期会在其中一个直播中公布同时公布的还有内测和公测的开始日期. 暂定的补丁说明在封闭测试开始时发布, 但在此之前, 开发直播中的 "剧透" 通常被编译并列出在 reddit 或维基的 补丁说明 页面上.
封闭测试 Closed Beta
The closed beta typically begins a week after the final developer stream and lasts for 7-10 days, providing an opportunity for bug fixing and balance tweaking before the game is shown to a wider audience. It runs alongside the season on a separate realm, and both the closed beta and season are shut down around the same time. At that point, ladder characters begin to get transferred to non-ladder and the main realm is prepared for the open beta, which typically begins the next day.
开放测试 Open Beta
The open beta is a "test run" of the ladder reset on the main realm which acts as a stress test for the servers as well as a final chance to find and fix bugs. It lasts for 2-3 days and is followed by another downtime period which is used for final adjustments and switching the main realm back to its normal mode.
新赛季 New Season
The final patch notes are shared on stream, which typically starts at 10-11am PST (6-7pm GMT/UTC) on a Friday and goes on for a couple hours. After the patch notes have been shared, the new season begins. If any bugs need to be fixed during the season, an announcement will be made on the discord and a changelog will be provided there as well.
测试 Beta
The closed beta uses a separate realm which has special commands. See: Beta Commands
- Beta keys are given to those who:
- reach level 99 in the current season
- donate $50 total over any amount of time - players are encouraged to only donate if they want to contribute to server costs, rather than just to access the beta
- contribute to the community by creating pd2-related content, making guides, working on the wiki, etc
- some keys are also given out at random on stream after the beta begins (either directly from the dev stream or through other streamers)
- Beta keys are sent via email and will come with instructions for setting up an account and getting started. There are also beta-only discord channels - if you're in the closed beta but don't have access to the beta discord channels, submit a ticket and provide your beta key to gain access.
The open beta is available to everyone and uses the main realm. It does not have special commands.
Singleplayer isn't available on either beta. Once the season ends and while the open beta is the only active version, singleplayer won't be available at all. Players who want to switch back and forth between the open beta for the upcoming season and singleplayer for the previous season will need to either use two game installations or revert their game files to the previous season when going back to singleplayer.
天梯 Ladder
Multiplayer has two main gamemodes: "ladder" has everyone's progress reset each season whereas "non-ladder" doesn't and is more suited for longterm or casual play, showing off "trophy" gear from previous ladders, or player-vs-player combat with optimal gear. Ladder is more active and many players play a lot more during the beginning of each season when the reset is fresh and everyone is on a relatively even playing field.
There are no inherent gameplay differences between ladder and non-ladder during most seasons, with one exception. When major new endgame content is included in a season, that content may be restricted during the first part of the season so that it gets to be experienced first by those playing on the ladder.
- Season 4 - Rathma disabled
- Season 7 - Difficulty levels above level 1 for Diablo Clone & Rathma disabled
When a season ends, ladder characters get transferred to non-ladder. Items in the shared stash pages however, do not get transferred. These items can be moved to a character or their personal stash page prior to the season's end in order to ensure they end up in non-ladder instead of being deleted.
In some cases, a new season may mean that certain items get fundamentally altered in a way that makes them incompatible with previous versions. If this happens, it'll be announced ahead of time and players will be encouraged to drop those items beforehand to avoid characters becoming unplayable. For singleplayer, there's also a converter tool which updates those items so they don't have to be dropped, and players can always revert their game to the previous version and drop the items manually if needed.
Fundamentally altered items per season:
- S2: maps, Standard of Heroes
- S3: maps, any item with Enhanced Damage or Maximum Damage per Level
- S7: maps (including dungeons & arenas)
- S8: items with Open Wounds Damage per Second
单人游戏 Singleplayer
差异 Differences
- 这个 /players X 命令 (X is 1-8) 可以手动调整 "游戏中的玩家" 的数量, 这会影响 不掉落 nodrop 几率和怪物的难度
- 非-PlugY: 原来共享仓库不支持单人游戏因为 PlugY 已经包含了自己的共享仓库它有更多适合离线游戏的功能
- 主要的新终局内容可能会在引入的赛季中受到限制在这种情况下, 在此期间它将无法在单人或非天梯中使用:
- DPS 计量器在单人模式下不工作 (也不能使用新命令 .roll 或 .party)
- "锁定物品栏" 按钮在单人模式中不起作用
仅限单人游戏的错误 Singleplayer-Only Bugs
- PlugY: 如果仓库页面中有太多的地图如果该页面是最近访问的仓库页面则可能导致崩溃
- 修正方法: 减少每页存储的地图数量, 或者在离开仓库页面之前切换到另一页
- PlugY: 在共享仓库中拥有金币可能会导致诸如阻止通用技能 oskills 正常工作之类的问题
- 修正方法: 从共享仓库处移除所有黄金, 或禁用配置文件中的共享金币功能
- PlugY: "切换仓库" 按钮可能在加载时被设置为错误的仓库直到与当前仓库交互 - 如果在保存/退出之前的最近的仓库交互涉及使用 PlugY 仓库按钮而不是操作仓库中的物品则会发生这种情况
- 解决方法: 在保存/退出之前从仓库添加或移除一个物品 (这也会修复按钮在任何时候的设置错误)
- PlugY: 如果仓库页面是空的仓库导航可能会出错 - 导航会在错误的页面之间跳转, 但实际上它只是在第一页 (第 1 页) 和第一个索引 (第 10 页) 之间的所有页面显示错误的页码
- 修正方法: 放置一个物品在第 10 页或更高页并保存/退出
- 安达利尔 Andariel 任务 bug (原版 bug - 仅修复在多人游戏)