无编辑摘要
无编辑摘要 |
无编辑摘要 |
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= Check out the build = | = Check out the build = | ||
TBD | Heres a Youtube link from someone else if you want to see shock wave in action | ||
[https://www.youtube.com/watch?v=0cw6SfH8Vv4 Druid ShockWave Showcase S10 by Kirine] | |||
TBD upload SP char | |||
= Mechanics = | = Mechanics = | ||
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[[Werebear]] as a caster benefits from: | [[Werebear]] as a caster benefits from: | ||
* defense | * defense | ||
* flat life / flat vit via [[ | * flat life / flat vit via [[Lycanthropy]] | ||
Note that the increased damage of werebear is wasted on shock wave (it is enhanced damage). Additionally the shock wave projectiles can not shot gun. | Note that the increased damage of werebear is wasted on shock wave (it is enhanced damage). Additionally the shock wave projectiles can not shot gun. | ||
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= Skills = | = Skills = | ||
[[File:ShockWaveSkilltree.PNG|ShockWaveSkilltree.PNG]] | |||
20 pts in main skill, prerequisits and synergies: | 20 pts in main skill, prerequisits and synergies: | ||
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= Mercenary = | = Mercenary = | ||
Mostly used to reduce physical resistance of enemies. Skills that reduce physical resistance are [[Amplify Damage]] (AD) and [[Battle Cry]]. AD can be procced by act1, act2 and act5 mercs, via their weapon slot. | |||
The armor slot is based used by [[Heavenly Garb]]. It adds [[Sanctuary (Skill)]], which reduces undead physical resistance to 0. | |||
Fill the remaining gear slots with cnbf and life leech. Add pdr, life and some resists | |||
== | == Act1 for run speed == | ||
== | Aura: [[Vigor]] to make walking less painful | ||
AD proccing weapons: [[Wrath]], [[Witchwild String]] | |||
== Act2 for defense == | |||
Aura: [[Defiance]] for even more def (not needed imho) and pdr | |||
AD proccing weapons: [[The Reaper's Toll]] | |||
== Act5 for offense == | |||
Aura: Might is useless for us, so we take [[Battle Orders]], also has battle cry in his skill set | |||
AD proccing weapons: [[The Vile Husk]], [[The Gavel of Pain]], [[Lacerator]] and [[The Cranium Basher]]. All are fine, the hammers are slow and thus do not proc as often. I like vile and lacerator, they drop fairly often or are cheap to trade for | |||
= Leveling = | = Leveling = | ||
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I usually use a medium distance, such that the shock wave projectiles barely touch. This yields best coverage without "wasting" projectiles because of the shot-gun limitation | I usually use a medium distance, such that the shock wave projectiles barely touch. This yields best coverage without "wasting" projectiles because of the shot-gun limitation | ||
If you are running LoD content put a point in gust and use najs off-hand to reach your destination | |||
= Where to farm = | = Where to farm = |