Swords:修订间差异

添加1,964字节 、​ 2024年11月7日 (星期四)
无编辑摘要
无编辑摘要
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== 暗金剑 ==
== 暗金剑 Unique Swords ==
现在所有单手剑获得75%力量和75%敏捷加成,而不是原来的100%力量.
所有单手剑现在获得等于 75% 力量 & 75% 敏捷的额外伤害而不是 100% 力量.


现在所有双手剑获得110%力量加成,而不是原来的100%力量.
所有双手剑现在获得等于 110% 力量的额外伤害而不是 100% 力量.


除了这里列出的变化,所有近战武器也会获得 <span class="nmod">近战攻击造成溅射伤害</span>.
除了此处列出的更改外, 所有近战武器还会获得 <span class="nmod">近战攻击造成溅射伤害</span>.


无形武器获得 x1.25 伤害加成,而不是原来的 x1.5 伤害加成.
无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.


=== 普通单手剑 ===
=== 【普】单手剑 Normal One-Handed Swords ===


==== <span class="d2-gold">瑞克撒特的挽歌 Rixot's Keen</span> ====
==== <span class="d2-gold">瑞克撒特的挽歌 Rixot's Keen</span> ====
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<div class="item-info-box">
<div class="item-info-box">


<b>短剑【普】Short Sword</b>
<p><b>短剑【普】Short Sword</b></p>
* <p><b>基础伤害:</b> 2 - 7</p>
* <p><b>基础伤害:</b> 2 7</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (<span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>单手伤害:</b> 9 - 14, 平均 11.5</p>
<p><b>单手伤害:</b> 9 14, 平均 11.5</p>
<p><b>需求等级:</b> 2</p>
<p><b>需求等级:</b> 2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +100% 增强伤害(ED) || +100% 增强伤害(ED)
| +100% 增强伤害 (ED) || +100% 增强伤害 (ED)
|-
|-
| +5 最小伤害(Min) || +5 最小伤害(Min)
| +5 最小伤害值 || +5 最小伤害值
|-
|-
| 25% 机率出现压碎性打击(CB) || 25% 机率出现压碎性打击(CB)
| 25% 几率造成压碎性打击 (CB) || 25% 几率造成压碎性打击 (CB)
|-
|-
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
| 20% 准确率加成 (AR) || 20% 准确率加成 (AR)
|-
|-
| +25 防御(Def) || +25 防御(Def)
| +25 防御 || +25 防御
|-
|-
| +2 照亮范围 || +2 照亮范围
| +2 照亮范围 || +2 照亮范围
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==== <span class="d2-gold">血红新月 Blood Crescent</span> ====
==== <span class="d2-gold">血红新月 Blood Crescent</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
 
[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>弯刀【普】Scimitar</b>
<p><b>弯刀【普】Scimitar</b></p>
* <p><b>基础伤害:</b> 2 - 6</p>
* <p><b>基础伤害:</b> 2 6</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (<span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (以前是 <span class="omod">22</span>)</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>单手伤害:</b> <span class="nmod">[2-3] ~ [8-9], 平均 5-6</span> (<span class="omod">3 ~ [9-10], 平均 6-6.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[2-3] [8-9], 平均 5-6</span> (以前是 <span class="omod">3 [9-10], 平均 6-6.5</span>)</p>
<p><b>需求敏捷:</b> 21</p>
<p><b>需求敏捷:</b> 21</p>
<p><b>需求等级:</b> 7</p>
<p><b>需求等级:</b> 7</p>
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{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +15% 提升攻击速度(IAS) || +15% 提升攻击速度(IAS)
| +15% 提升攻击速度 (IAS) || +15% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[60-80]% 增强伤害(ED)</span> || <span class="nmod">+[40-60]%</span> 增强伤害(ED)
| <span class="omod">+[60-80]% 增强伤害 (ED)</span> || <span class="nmod">+[40-60]%</span> 增强伤害 (ED)
|-
|-
| 15% 生命于击中时偷取(LL) || 15% 生命于击中时偷取(LL)
| 15% 击中时偷取生命 (LL) || 15% 击中时偷取生命 (LL)
|-
|-
| 33% 机率撕开敌人伤口(OW) || 33% 机率撕开敌人伤口(OW)
| 33% 几率撕裂伤口 (OW) || 33% 几率撕裂伤口 (OW)
|-
|-
| <span class="omod">+15 生命(Life)</span> || <span class="nmod">+4 撕开伤口每秒伤害</span>
| <span class="omod">+15 生命</span> || <span class="nmod">+4 撕裂伤口每秒伤害</span>
|-
|-
| 所有抗性(RES) +15 || 所有抗性(RES) +15
| 所有抗性 +15 || 所有抗性 +15
|-
|-
| +4 照亮范围 || +4 照亮范围
| +4 照亮范围 || +4 照亮范围
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==== <span class="d2-gold">格林提斯的肉叉 Skewer of Krintiz</span> ====
==== <span class="d2-gold">格林提斯的肉叉 Skewer of Krintiz</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Skewer_of_Krintiz.png|left]]</div>
 
[[File:Skewer_of_Krintiz.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>军刀【普】Sabre</b>
<p><b>军刀【普】Sabre</b></p>
* <p><b>基础伤害:</b> 3 - 8</p>
* <p><b>基础伤害:</b> 3 8</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>单手伤害:</b> <span class="nmod">[9-10] ~ [22-23], 平均 15.5-16.5</span> (<span class="omod">7 - 19, 平均 13</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[9-10] [22-23], 平均 15.5-16.5</span> (以前是 <span class="omod">7 19, 平均 13</span>)</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求敏捷:</b> 25</p>
<p><b>需求敏捷:</b> 25</p>
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{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+50% 增强伤害(ED)</span> || <span class="nmod">+[50-70]%</span> 增强伤害(ED)
| <span class="omod">+50% 增强伤害 (ED)</span> || <span class="nmod">+[50-70]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">增加 3-7 伤害</span> || 增加 <span class="nmod">5-10</span> 伤害
| <span class="omod">增加 3-7 伤害</span> || 增加 <span class="nmod">5-10</span> 伤害
|-
|-
| 忽视目标防御力 || 忽视目标防御力
| 忽视目标防御 || 忽视目标防御
|-
|-
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
| 7% 击中时偷取法力 (LM) || 7% 击中时偷取法力 (LM)
|-
|-
| +10 力量(Str) || +10 力量(Str)
| +10 力量 || +10 力量
|-
|-
| +10 敏捷(Dex) || +10 敏捷(Dex)
| +10 敏捷 || +10 敏捷
|}
|}


==== <span class="d2-gold">闪耀的镰刀 Gleamscythe</span> ====
==== <span class="d2-gold">闪耀的镰刀 Gleamscythe</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Gleamscythe.png|left]]</div>
 
[[File:Gleamscythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>弯形大刀【普】Falchion</b>
<p><b>弯形大刀【普】Falchion</b></p>
* <p><b>基础伤害:</b> 9 - 17</p>
* <p><b>基础伤害:</b> 9 17</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>单手伤害:</b> [14-18] ~ [27-34], 平均 20.5-26</p>
<p><b>单手伤害:</b> [14-18] [27-34], 平均 20.5-26</p>
<p><b>需求力量:</b> 33</p>
<p><b>需求力量:</b> 33</p>
<p><b>需求等级:</b> 13</p>
<p><b>需求等级:</b> 13</p>
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{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +[60-100]% 增强伤害(ED) || +[60-100]% 增强伤害(ED)
| +[60-100]% 增强伤害 (ED) || +[60-100]% 增强伤害 (ED)
|-
|-
| <span class="omod">增加 3-5 冰冻伤害</span> || 增加 <span class="nmod">6-10</span> 冰冻伤害
| <span class="omod">增加 3-5 冰冷伤害</span> || 增加 <span class="nmod">6-10</span> 冰冷伤害
|-
|-
| +20 防御(Def) || +20 防御(Def)
| +20 防御 || +20 防御
|-
|-
| +30 法力(Mana) || +30 法力(Mana)
| +30 法力 || +30 法力
|-
|-
| +3 照亮范围 || +3 照亮范围
| +3 照亮范围 || +3 照亮范围
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==== <span class="d2-gold">格瑞斯华尔德的锐利 Griswold's Edge</span> ====
==== <span class="d2-gold">格瑞斯华尔德的锐利 Griswold's Edge</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Griswold's_Edge.png|left]]</div>
 
[[File:Griswold's_Edge.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>阔剑【普】Broad Sword</b>
<p><b>阔剑【普】Broad Sword</b></p>
* <p><b>基础伤害:</b> 7 - 14</p>
* <p><b>基础伤害:</b> 7 14</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>单手伤害:</b> [12-15] ~ [25-30], 平均 18.5-22.5</p>
<p><b>单手伤害:</b> [12-15] [25-30], 平均 18.5-22.5</p>
<p><b>需求力量:</b> 48</p>
<p><b>需求力量:</b> 48</p>
<p><b>需求等级:</b> 17</p>
<p><b>需求等级:</b> 17</p>
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{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+10% 提升攻击速度(IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度(IAS)
| <span class="omod">+10% 提升攻击速度 (IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度 (IAS)
|-
|-
| +[80-120]% 增强伤害(ED) || +[80-120]% 增强伤害(ED)
| +[80-120]% 增强伤害 (ED) || +[80-120]% 增强伤害 (ED)
|-
|-
| +100 攻击准确率(AR) || +100 攻击准确率(AR)
| +100 准确率 (AR) || +100 准确率 (AR)
|-
|-
| <span class="omod">增加 [10-12] ~ [15-25] 火焰伤害</span> || 增加 <span class="nmod">[20-25] ~ [30-35]</span> 火焰伤害
| <span class="omod">增加 [10-12] [15-25] 火焰伤害</span> || 增加 <span class="nmod">[20-25] [30-35]</span> 火焰伤害
|-
|-
| +12 力量(Str) || +12 力量(Str)
| +12 力量 || +12 力量
|-
|-
| <span class="omod">击退</span> || <span class="omod">移除</span>
| <span class="omod">Knockback</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">地狱瘟疫 Hellplague</span> ====
==== <span class="d2-gold">地狱瘟疫 Hellplague</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Hellplague.png|left]]</div>
 
[[File:Hellplague.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>长剑【普】Long Sword</b>
<p><b>长剑【普】Long Sword</b></p>
* <p><b>基础伤害:</b> 3 - 19</p>
* <p><b>基础伤害:</b> 3 19</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> 5 - [32-34], 平均 18.5-19.5</p>
<p><b>单手伤害:</b> 5 [32-34], 平均 18.5-19.5</p>
<p><b>需求力量:</b> 55</p>
<p><b>需求力量:</b> 55</p>
<p><b>需求敏捷:</b> 39</p>
<p><b>需求敏捷:</b> 39</p>
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{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 火焰技能 || +2 火焰技能
| +2 火焰系技能 || +2 火焰系技能
|-
|-
| +[70-80]% 增强伤害(ED) || +[70-80]% 增强伤害(ED)
| +[70-80]% 增强伤害 (ED) || +[70-80]% 增强伤害 (ED)
|-
|-
| 增加 25-75 火焰伤害 || 增加 25-75 火焰伤害
| 增加 25-75 火焰伤害 || 增加 25-75 火焰伤害
第202行: 第192行:
| 增加 28-56 毒素伤害持续 6 秒 || 增加 28-56 毒素伤害持续 6 秒
| 增加 28-56 毒素伤害持续 6 秒 || 增加 28-56 毒素伤害持续 6 秒
|-
|-
| 5% 法力于击中时偷取(LM) || 5% 法力于击中时偷取(LM)
| 5% 击中时偷取法力 (LM) || 5% 击中时偷取法力 (LM)
|-
|-
| 5% 生命于击中时偷取(LL) || 5% 生命于击中时偷取(LL)
| 5% 击中时偷取生命 (LL) || 5% 击中时偷取生命 (LL)
|}
|}


==== <span class="d2-gold">库尔温的尖端 Culwen's Point</span> ====
==== <span class="d2-gold">库尔温的尖端 Culwen's Point</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Culwen's_Point.png|left]]</div>
 
[[File:Culwen's_Point.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>巨战之剑【普】War Sword</b>
<p><b>巨战之剑【普】War Sword</b></p>
* <p><b>基础伤害:</b> 8 - 20</p>
* <p><b>基础伤害:</b> 8 20</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[17-20] ~ [44-50], 平均 30.5-35</span> (<span class="omod">[13-14] ~ [34-36], 平均 25</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[17-20] [44-50], 平均 30.5-35</span> (以前是 <span class="omod">[13-14] [34-36], 平均 25</span>)</p>
<p><b>需求力量:</b> 71</p>
<p><b>需求力量:</b> 71</p>
<p><b>需求敏捷:</b> 45</p>
<p><b>需求敏捷:</b> 45</p>
第225行: 第213行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +1 所有技能 || +1 所有技能
| +1 所有技能 || +1 所有技能
|-
|-
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +20% 快速打击恢复(FHR) || +20% 快速打击恢复(FHR)
| +20% 快速打击恢复 (FHR) || +20% 快速打击恢复 (FHR)
|-
|-
| <span class="omod">+[70-80]% 增强伤害(ED)</span> || <span class="nmod">+[120-150]%</span> 增强伤害(ED)
| <span class="omod">+[70-80]% 增强伤害 (ED)</span> || <span class="nmod">+[120-150]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+60 攻击准确率(AR)</span> || <span class="nmod">+[60-120]</span> 攻击准确率(AR)
| <span class="omod">+60 准确率 (AR)</span> || <span class="nmod">+[60-120]</span> 准确率 (AR)
|-
|-
| 毒素的持续效果降低 50% || 毒素的持续效果降低 50%
| Poison Length Reduced by 50% || Poison Length Reduced by 50%
|}
|}


=== 普通双手剑 ===
=== 【普】双手剑 Normal Two-Handed Swords ===


==== <span class="d2-gold">影之牙 Shadowfang</span> ====
==== <span class="d2-gold">影之牙 Shadowfang</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
 
[[File:Shadowfang.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>双手剑【普】Two-handed Sword</b>
<b>双手剑【普】Two-Handed Sword</b>
* <p><b>基础双手伤害:</b> 8 - 17</p>
* <p><b>基础双手伤害:</b> 8 17</p>
* <p><b>基础单手伤害:</b> 2 - 9</p>
* <p><b>基础单手伤害:</b> 2 9</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[17-20] ~ [37-44], 平均 27-32</span> (<span class="omod">16 - 34, 平均 25</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[17-20] [37-44], 平均 27-32</span> (以前是 <span class="omod">16 34, 平均 25</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[4-5] ~ [19-23], 平均 11.5-14</span> (<span class="omod">4 - 18, 平均 11</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[4-5] [19-23], 平均 11.5-14</span> (以前是 <span class="omod">4 18, 平均 11</span>)</p>
<p><b>需求力量:</b> 35</p>
<p><b>需求力量:</b> 35</p>
<p><b>需求敏捷:</b> 27</p>
<p><b>需求敏捷:</b> 27</p>
第262行: 第248行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+20% 提升攻击速度(IAS)</span>
| || <span class="nmod>+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+100% 增强伤害(ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害(ED)
| <span class="omod">+100% 增强伤害 (ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害 (ED)
|-
|-
| 增加 10-30 冰冻伤害 || 增加 10-30 冰冻伤害
| 增加 10-30 冰冷伤害 || 增加 10-30 冰冷伤害
|-
|-
| 9% 法力于击中时偷取(LM) || 9% 法力于击中时偷取(LM)
| 9% 击中时偷取法力 (LM) || 9% 击中时偷取法力 (LM)
|-
|-
| 9% 生命于击中时偷取(LL) || 9% 生命于击中时偷取(LL)
| 9% 击中时偷取生命 (LL) || 9% 击中时偷取生命 (LL)
|-
|-
| 抗寒(CR) +20% || 抗寒(CR) +20%
| 冰冷抗性 +20% || 冰冷抗性 +20%
|-
|-
| -2 照亮范围 || -2 照亮范围
| -2 照亮范围 || -2 照亮范围
第280行: 第266行:


==== <span class="d2-gold">剥皮灵魂 Soulflay</span> ====
==== <span class="d2-gold">剥皮灵魂 Soulflay</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Soulflay.png|left]]</div>
 
[[File:Soulflay.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>双刃大刀【普】Claymore</b>
<p><b>双刃大刀【普】Claymore</b></p>
* <p><b>基础双手伤害:</b> 13 - 30</p>
* <p><b>基础双手伤害:</b> 13 30</p>
* <p><b>基础单手伤害:</b> 5 - 12</p>
* <p><b>基础单手伤害:</b> 5 12</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[26-39] ~ [60-69], 平均 43-49</span> (<span class="omod">[22-26] ~ [51-60], 平均 31.5-43</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[26-39] [60-69], 平均 43-49</span> (以前是 <span class="omod">[22-26] [51-60], 平均 31.5-43</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-11] ~ [24-27], 平均 17-19</span> (<span class="omod">[8-10] ~ [20-24], 平均 14-17</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-11] [24-27], 平均 17-19</span> (以前是 <span class="omod">[8-10] [20-24], 平均 14-17</span>)</p>
<p><b>需求力量:</b> 47</p>
<p><b>需求力量:</b> 47</p>
<p><b>需求等级:</b> 19</p>
<p><b>需求等级:</b> 19</p>
第298行: 第282行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+10% 提升攻击速度(IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度(IAS)
| <span class="omod">+10% 提升攻击速度 (IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[70-100]% 增强伤害(ED)</span> || <span class="nmod">+[100-130]%</span> 增强伤害(ED)
| <span class="omod">+[70-100]% 增强伤害 (ED)</span> || <span class="nmod">+[100-130]%</span> 增强伤害 (ED)
|-
|-
| [4-10]% 法力于击中时偷取(LM) || [4-10]% 法力于击中时偷取(LM)
| [4-10]% 击中时偷取法力 (LM) || [4-10]% 击中时偷取法力 (LM)
|-
|-
| <span class="omod">4% 生命于击中时偷取(LL)</span> || <span class="nmod">[4-10]%</span> 生命于击中时偷取(LL)
| <span class="omod">4% 击中时偷取生命 (LL)</span> || <span class="nmod">[4-10]%</span> 击中时偷取生命 (LL)
|-
|-
| <span class="omod">所有抗性(RES) +5</span> || 所有抗性(RES) <span class="nmod">+[10-15]</span>
| <span class="omod">所有抗性 +5</span> || 所有抗性 <span class="nmod">+[10-15]</span>
|}
|}


==== <span class="d2-gold">金麦尔的锥子 Kinemil's Awl</span> ====
==== <span class="d2-gold">金麦尔的锥子 Kinemil's Awl</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Kinemil's_Awl.png|left]]</div>
 
[[File:Kinemil's_Awl.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>大剑【普】Giant Sword</b>
<p><b>大剑【普】Giant Sword</b></p>
* <p><b>基础双手伤害:</b> 9 - 28</p>
* <p><b>基础双手伤害:</b> 9 28</p>
* <p><b>基础单手伤害:</b> 3 - 16</p>
* <p><b>基础单手伤害:</b> 3 16</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> [22-26] ~ [51-60], 平均 36.5-43</p>
<p><b>双手伤害:</b> [22-26] [51-60], 平均 36.5-43</p>
<p><b>单手伤害:</b> [5-6] ~ [28-32], 平均 16.5-19</p>
<p><b>单手伤害:</b> [5-6] [28-32], 平均 16.5-19</p>
<p><b>需求力量:</b> 56</p>
<p><b>需求力量:</b> 56</p>
<p><b>需求敏捷:</b> 34</p>
<p><b>需求敏捷:</b> 34</p>
第331行: 第313行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| +[80-100]% 增强伤害(ED) || +[80-100]% 增强伤害(ED)
| +[80-100]% 增强伤害 (ED) || +[80-100]% 增强伤害 (ED)
|-
|-
| +[100-150] 攻击准确率(AR) || +[100-150] 攻击准确率(AR)
| +[100-150] 准确率 (AR) || +[100-150] 准确率 (AR)
|-
|-
| <span class="omod">增加 6 - [20-40] 火焰伤害</span> || 增加 <span class="nmod">16-40</span> 火焰伤害
| <span class="omod">增加 6 [20-40] 火焰伤害</span> || 增加 <span class="nmod">16-40</span> 火焰伤害
|-
|-
| <span class="omod">+6 圣火 Holy Fire (仅限圣骑士)</span> || <span class="nmod">+[4-6]</span> [[Holy Fire|圣火]] (仅限圣骑士)
| <span class="omod">+6 to Holy Fire (Paladin Only)</span> || <span class="nmod">+[4-6]</span> to [[Holy Fire|圣火]] Holy Fire (Paladin Only)
|-
|-
| <span class="omod">+20 法力(Mana)</span> || <span class="omod">移除</span>
| <span class="omod">+20 法力</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">黑色之舌 Blacktongue</span> ====
==== <span class="d2-gold">黑色之舌 Blacktongue</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
 
[[File:Blacktongue.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>巨剑【普】Bastard Sword</b>
<p><b>巨剑【普】Bastard Sword</b></p>
* <p><b>基础双手伤害:</b> 20 - 28</p>
* <p><b>基础双手伤害:</b> 20 28</p>
* <p><b>基础单手伤害:</b> 7 - 19</p>
* <p><b>基础单手伤害:</b> 7 19</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (<span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[30-36] ~ [42-50], 平均 36-43</span> (<span class="omod">[30-32] ~ [42-44], 平均 36-38</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[30-36] [42-50], 平均 36-43</span> (以前是 <span class="omod">[30-32] [42-44], 平均 36-38</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-12] ~ [28-34], 平均 19-23</span> (<span class="omod">[10-11] ~ [28-30], 平均 19-20.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[10-12] [28-34], 平均 19-23</span> (以前是 <span class="omod">[10-11] [28-30], 平均 19-20.5</span>)</p>
<p><b>需求力量:</b> 62</p>
<p><b>需求力量:</b> 62</p>
<p><b>需求等级:</b> 26</p>
<p><b>需求等级:</b> 26</p>
第365行: 第345行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+30% 提升攻击速度(IAS)</span>
| || <span class="nmod>+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[50-60]% 增强伤害(ED)</span> || <span class="nmod">+[50-80]%</span> 增强伤害(ED)
| <span class="omod">+[50-60]% 增强伤害 (ED)</span> || <span class="nmod">+[50-80]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+50 攻击准确率(AR)</span> || <span class="nmod">+[50-100]</span> 攻击准确率(AR)
| <span class="omod">+50 准确率 (AR)</span> || <span class="nmod">+[50-100]</span> 准确率 (AR)
|-
|-
| <span class="omod">+113 毒素伤害持续 6 秒</span> || 增加 <span class="nmod">300-360</span> 毒素伤害持续 <span class="nmod">3</span> 秒
| <span class="omod">+113 毒素伤害持续 6 秒</span> || 增加 <span class="nmod">300-360</span> 毒素伤害持续 <span class="nmod">3</span> 秒
第377行: 第357行:
| 防止怪物自疗 || 防止怪物自疗
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">抗毒(PR) +50%</span> || 抗毒(PR) <span class="nmod">+[30-50]%</span>
| <span class="omod">毒素抗性 +50%</span> || 毒素抗性 <span class="nmod">+[30-50]%</span>
|}
|}


==== <span class="d2-gold">粗齿大锯 Ripsaw</span> ====
==== <span class="d2-gold">粗齿大锯 Ripsaw</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Ripsaw.png|left]]</div>
 
[[File:Ripsaw.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>双手饰剑【普】Flamberge</b>
<p><b>双手饰剑【普】Flamberge</b></p>
* <p><b>基础双手伤害:</b> 13 - 26</p>
* <p><b>基础双手伤害:</b> 13 26</p>
* <p><b>基础单手伤害:</b> 9 - 15</p>
* <p><b>基础单手伤害:</b> 9 15</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[28-33] ~ [72-82], 平均 50-57.5</span> (<span class="omod">[23-26] ~ [61-67], 平均 42-46.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[28-33] [72-82], 平均 50-57.5</span> (以前是 <span class="omod">[23-26] [61-67], 平均 42-46.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-23] ~ [48-54], 平均 33.5-38.5</span> (<span class="omod">[16-18] ~ [42-45], 平均 29-31.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-23] [48-54], 平均 33.5-38.5</span> (以前是 <span class="omod">[16-18] [42-45], 平均 29-31.5</span>)</p>
<p><b>需求力量:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>需求敏捷:</b> 49</p>
<p><b>需求敏捷:</b> 49</p>
第400行: 第378行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+30% 提升攻击速度(IAS)</span>
| || <span class="nmod>+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[80-100]% 增强伤害(ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害(ED)
| <span class="omod">+[80-100]% 增强伤害 (ED)</span> || <span class="nmod">+[120-160]%</span> 增强伤害 (ED)
|-
|-
| +15 最大伤害(Max) || +15 最大伤害(Max)
| +15 最大伤害值 || +15 最大伤害值
|-
|-
| 6% 法力于击中时偷取(LM) || 6% 法力于击中时偷取(LM)
| 6% 击中时偷取法力 (LM) || 6% 击中时偷取法力 (LM)
|-
|-
| 80% 机率撕开敌人伤口(OW) || 80% 机率撕开敌人伤口(OW)
| 80% 几率撕裂伤口 (OW) || 80% 几率撕裂伤口 (OW)
|-
|-
| || <span class="nmod">+30 撕开伤口每秒伤害</span>
| || <span class="nmod">+30 撕裂伤口每秒伤害</span>
|}
|}


==== <span class="d2-gold">族长 The Patriarch</span> ====
==== <span class="d2-gold">族长 The Patriarch</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:The_Patriarch.png|left]]</div>
 
[[File:The_Patriarch.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>卓越之剑【普】Great Sword</b>
<p><b>卓越之剑【普】Great Sword</b></p>
* <p><b>基础双手伤害:</b> 25 - 42</p>
* <p><b>基础双手伤害:</b> 25 42</p>
* <p><b>基础单手伤害:</b> 12 - 20</p>
* <p><b>基础单手伤害:</b> 12 20</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[95-105] ~ [159-176], 平均 127-140.5</span> (<span class="omod">[50-55] ~ [84-92], 平均 67-73.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[95-105] [159-176], 平均 127-140.5</span> (以前是 <span class="omod">[50-55] [84-92], 平均 67-73.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-50] ~ [76-84], 平均 60.5-67</span> (<span class="omod">[24-26] ~ [40-44], 平均 32-35</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-50] [76-84], 平均 60.5-67</span> (以前是 <span class="omod">[24-26] [40-44], 平均 32-35</span>)</p>
<p><b>需求力量:</b> 100</p>
<p><b>需求力量:</b> 100</p>
<p><b>需求敏捷:</b> 60</p>
<p><b>需求敏捷:</b> 60</p>
第435行: 第411行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">-20% 提升攻击速度(IAS)</span>
| || <span class="nmod">-20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[100-120]% 增强伤害(ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害(ED)
| <span class="omod">+[100-120]% 增强伤害 (ED)</span> || <span class="nmod">+[260-290]%</span> 增强伤害 (ED)
|-
|-
| 致盲目标 || 致盲目标
| 击中让目标失明 || 击中让目标失明
|-
|-
| +10 力量(Str) || +10 力量(Str)
| +10 力量 || +10 力量
|-
|-
| <span class="omod">物理伤害减少(DR) 3</span> || 物理伤害减少(DR) <span class="nmod">[2-5]</span>
| <span class="omod">物理伤害减少 (DR) 3</span> || 物理伤害减少 (DR) <span class="nmod">[2-5]</span>
|-
|-
| <span class="omod">法术伤害减少(MDR) 3</span> || 法术伤害减少(MDR) <span class="nmod">[2-5]</span>
| <span class="omod">魔法伤害减少 (MDR) 3</span> || 魔法伤害减少 (MDR) <span class="nmod">[2-5]</span>
|-
|-
| 100% 额外金币从怪物身上取得(EG) || 100% 额外金币从怪物身上取得(EG)
| 100% 从怪物取得额外的金钱 (EG) || 100% 从怪物取得额外的金钱 (EG)
|}
|}


=== 扩展单手剑 ===
=== 【扩】单手剑 Exceptional One-Handed Swords ===


==== <span class="d2-gold">血书 Bloodletter</span> ====
==== <span class="d2-gold">血书 Bloodletter</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Rixot's_Keen.png|left]]</div>
 
[[File:Rixot's_Keen.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>罗马短剑【扩】Gladius</b>
<p><b>罗马短剑【扩】Gladius</b></p>
* <p><b>基础伤害:</b> <span class="nmod">12 - 32</span> (<span class="omod">8 - 22</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 32</span> (以前是 <span class="omod">8 22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (<span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-64] ~ [166-185], 平均 111.5-124.5</span> (<span class="omod">31 - 97, 平均 64</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-64] [166-185], 平均 111.5-124.5</span> (以前是 <span class="omod">31 97, 平均 64</span>)</p>
<p><b>耐久度:</b> <span class="nmod">78</span> (<span class="omod">54</span>)</p>
<p><b>耐久度:</b> <span class="nmod">78</span> (以前是 <span class="omod">54</span>)</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求等级:</b> 30</p>
<p><b>需求等级:</b> 30</p>
第473行: 第447行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+20% 提升攻击速度(IAS)</span> || <span class="nmod">-20%</span> 提升攻击速度(IAS)
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">-20%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+140% 增强伤害(ED)</span> || <span class="nmod">+[280-340]%</span> 增强伤害(ED)
| <span class="omod">+140% 增强伤害 (ED)</span> || <span class="nmod">+[280-340]%</span> 增强伤害 (ED)
|-
|-
| 增加 12-45 伤害 || 增加 12-45 伤害
| 增加 12-45 伤害 || 增加 12-45 伤害
|-
|-
| +90 攻击准确率(AR) || +90 攻击准确率(AR)
| +90 准确率 (AR) || +90 准确率 (AR)
|-
|-
| 8% 生命于击中时偷取(LL) || 8% 生命于击中时偷取(LL)
| 8% 击中时偷取生命 (LL) || 8% 击中时偷取生命 (LL)
|-
|-
| <span class="omod">+[1-3] 旋风 Whirlwind (限野蛮人使用)</span> || <span class="nmod">+[2-3]</span> [[Whirlwind|旋风]] (限野蛮人使用)
| <span class="omod">+[1-3] 旋风 Whirlwind (限野蛮人)</span> || <span class="nmod">+[2-3]</span> [[Whirlwind|旋风]] Whirlwind (限野蛮人)
|-
|-
| <span class="omod">+[2-4] 支配长剑 Sword Mastery (限野蛮人使用)</span> || <span class="nmod">+[2-4] [[General Mastery|通用武器精通]] (限野蛮人使用)</span>
| <span class="omod">+[2-4] 支配长剑 Sword Mastery (限野蛮人)</span> || <span class="nmod">+[2-4] [[General Mastery|通用武器精通]] General Mastery (限野蛮人)</span>
|-
|-
| 10% 减缓耐力消耗 || 10% 减缓耐力消耗
| 10% 减缓耐力消耗 || 10% 减缓耐力消耗
第495行: 第469行:


==== <span class="d2-gold">冰钢之眼 Coldsteel Eye</span> ====
==== <span class="d2-gold">冰钢之眼 Coldsteel Eye</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
 
[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>微弯剑【扩】Cutlass</b> <span class="d2-gray">[旧英名:Coldsteal Eye 原旧名:竊冷之眼 原新名:冰鋼之眼 D2R繁:冰鋼之眼 D2R简:冷钢之眼 菠萝翻译:寒钢之眼]</span>
<p><b>微弯剑【扩】Cutlass</b> <span class="d2-gray">[旧英名:Coldsteal Eye 原旧名:竊冷之眼 原新名:冰鋼之眼 D2R繁:冰鋼之眼 D2R简:冷钢之眼 菠萝翻译:寒钢之眼]</span></p>
* <p><b>基础伤害:</b> <span class="nmod">12 - 30</span> (<span class="omod">8 - 21</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">12 30</span> (以前是 <span class="omod">8 21</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (<span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">44</span> (以前是 <span class="omod">22</span>)</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[39-45] ~ [97-112], 平均 68-78.5</span> (<span class="omod">[24-28] ~ [63-73], 平均 43.5-50.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[39-45] [97-112], 平均 68-78.5</span> (以前是 <span class="omod">[24-28] [63-73], 平均 43.5-50.5</span>)</p>
<p><b>耐久度:</b> <span class="nmod">94</span> (<span class="omod">72</span>)</p>
<p><b>耐久度:</b> <span class="nmod">94</span> (以前是 <span class="omod">72</span>)</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求敏捷:</b> 52</p>
<p><b>需求敏捷:</b> 52</p>
第514行: 第486行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[200-250]% 增强伤害(ED)</span> || <span class="nmod">+[225-275]%</span> 增强伤害(ED)
| <span class="omod">+[200-250]% 增强伤害 (ED)</span> || <span class="nmod">+[225-275]%</span> 增强伤害 (ED)
|-
|-
| || <span class="nmod">增加 50-80 冰冷伤害</span>
| || <span class="nmod">增加 50-80 冰冷伤害</span>
|-
|-
| 6% 法力于击中时偷取(LM) || 6% 法力于击中时偷取(LM)
| 6% 击中时偷取法力 (LM) || 6% 击中时偷取法力 (LM)
|-
|-
| 50% 机率出现致命攻击(DS) || 50% 机率出现致命攻击(DS)
| 50% 几率造成致命攻击 (DS) || 50% 几率造成致命攻击 (DS)
|-
|-
| 致盲目标 || 致盲目标
| 击中让目标失明 || 击中让目标失明
|-
|-
| <span class="omod">使目标减慢 30%</span> || <span class="nmod">冻结目标</span>
| <span class="omod">使目标减慢 30%</span> || <span class="nmod">冻结目标</span>
第534行: 第506行:


==== <span class="d2-gold">六角之火 Hexfire</span> ====
==== <span class="d2-gold">六角之火 Hexfire</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Hexfire.png|left]]</div>
 
[[File:Hexfire.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>虚伪之刃【扩】Shamshir</b>
<p><b>虚伪之刃【扩】Shamshir</b></p>
* <p><b>基础伤害:</b> <span class="nmod">14 - 35</span> (<span class="omod">10 - 24</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 35</span> (以前是 <span class="omod">10 24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[74-77] ~ [138-145], 平均 106-111</span> (<span class="omod">[59-61] ~ [97-102], 平均 78-81.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[74-77] [138-145], 平均 106-111</span> (以前是 <span class="omod">[59-61] [97-102], 平均 78-81.5</span>)</p>
<p><b>需求力量:</b> 58</p>
<p><b>需求力量:</b> 58</p>
<p><b>需求敏捷:</b> 58</p>
<p><b>需求敏捷:</b> 58</p>
第552行: 第522行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+3 火焰技能</span> || <span class="nmod">+[2-3]</span> 火焰技能
| <span class="omod">+3 火焰系技能</span> || <span class="nmod">+[2-3]</span> 火焰系技能
|-
|-
| || <span class="nmod">+25% 快速施法速度(FCR)</span>
| || <span class="nmod">+25% 快速施法速度 (FCR)</span>
|-
|-
| <span class="omod">+[140-160]% 增强伤害(ED)</span> || <span class="nmod">+[180-200]%</span> 增强伤害(ED)
| <span class="omod">+[140-160]% 增强伤害 (ED)</span> || <span class="nmod">+[180-200]%</span> 增强伤害 (ED)
|-
|-
| 增加 35-40 伤害 || 增加 35-40 伤害
| 增加 35-40 伤害 || 增加 35-40 伤害
|-
|-
| 忽视目标防御力 || 忽视目标防御力
| 忽视目标防御 || 忽视目标防御
|-
|-
| <span class="omod">+10% 最大火焰抗性</span> || <span class="nmod">+5%</span> 最大火焰抗性
| <span class="omod">+10% 最大火焰抗性</span> || <span class="nmod">+5%</span> 最大火焰抗性
|-
|-
| 抗火(FR) +25% || 抗火(FR) +25%
| 火焰抗性 +25% || 火焰抗性 +25%
|-
|-
| <span class="omod">等级 6 九头海蛇(Hydra) (36 聚气)</span> || <span class="omod">移除</span>
| <span class="omod">等级 6 九头海蛇 Hydra (36 聚气)</span> || <span class="omod">移除</span>
|}
|}


==== <span class="d2-gold">阿里巴巴之刃 Blade of Ali Baba</span> ====
==== <span class="d2-gold">阿里巴巴之刃 Blade of Ali Baba</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Blade_of_Ali_Baba.png|left]]</div>
 
[[File:Blade_of_Ali_Baba.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>圆月弯刀【扩】Tulwar</b>
<p><b>圆月弯刀【扩】Tulwar</b></p>
* <p><b>基础伤害:</b> <span class="nmod">23 - 50</span> (<span class="omod">16 - 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 50</span> (以前是 <span class="omod">16 35</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[36-50] ~ [80-110], 平均 58-80</span> (<span class="omod">[25-35] ~ [56-77], 平均 40.5-56</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[36-50] [80-110], 平均 58-80</span> (以前是 <span class="omod">[25-35] [56-77], 平均 40.5-56</span>)</p>
<p><b>需求力量:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>需求敏捷:</b> 42</p>
<p><b>需求敏捷:</b> 42</p>
第590行: 第558行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[60-120]% 增强伤害(ED) || +[60-120]% 增强伤害(ED)
| +[60-120]% 增强伤害 (ED) || +[60-120]% 增强伤害 (ED)
|-
|-
| +[5-15] 敏捷(Dex) || +[5-15] 敏捷(Dex)
| +[5-15] 敏捷 || +[5-15] 敏捷
|-
|-
| +15 法力(Mana) || +15 法力(Mana)
| +15 法力 || +15 法力
|-
|-
| [2-247]% 额外金币从怪物身上取得(EG) (2.5% 以角色等级决定) || [2-247]% 额外金币从怪物身上取得(EG) (2.5% 以角色等级决定)
| [2-247]% 从怪物取得额外的金钱 (EG) (2.5% 每角色等级) || [2-247]% 从怪物取得额外的金钱 (EG) (2.5% 每角色等级)
|-
|-
| [1-99]% 更佳的机会取得魔法装备(MF) (1% 以角色等级决定) || [1-99]% 更佳的机会取得魔法装备(MF) (1% 以角色等级决定)
| [1-99]% 寻获魔法物品几率提高 (MF) (1% 每角色等级) || [1-99]% 寻获魔法物品几率提高 (MF) (1% 每角色等级)
|-
|-
| <span class="omod">凹槽 (2)</span> || 凹槽 <span class="nmod">(2-3)</span>
| <span class="omod">有凹槽 (2)</span> || 有凹槽 <span class="nmod">(2-3)</span>
|}
|}


==== <span class="d2-gold">金瑟的裂缝 Ginther's Rift</span> ====
==== <span class="d2-gold">金瑟的裂缝 Ginther's Rift</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Ginther's_Rift.png|left]]</div>
 
[[File:Ginther's_Rift.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>空间之刃【扩】Dimensional Blade</b>
<p><b>空间之刃【扩】Dimensional Blade</b></p>
* <p><b>基础伤害:</b> <span class="nmod">18 - 51</span> (<span class="omod">13 - 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 51</span> (以前是 <span class="omod">13 35</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">40</span> (<span class="omod">20</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">40</span> (以前是 <span class="omod">20</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-63] ~ [127-178], 平均 86-120.5</span> (<span class="omod">[26-32] ~ [70-87], 平均 48-59.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-63] [127-178], 平均 86-120.5</span> (以前是 <span class="omod">[26-32] [70-87], 平均 48-59.5</span>)</p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[55-77] ~ [157-220], 平均 106-148.5</span> (<span class="omod">[38-47] ~ [104-130], 平均 71-88.5</span>)</p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[55-77] [157-220], 平均 106-148.5</span> (以前是 <span class="omod">[38-47] [104-130], 平均 71-88.5</span>)</p>
<p><b>耐久度:</b> <span class="nmod">80</span> (<span class="omod">60</span>)</p>
<p><b>耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">60</span>)</p>
<p><b>需求力量:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>需求敏捷:</b> 60</p>
<p><b>需求敏捷:</b> 60</p>
第625行: 第591行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[100-150]% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
| <span class="omod">+[100-150]% 增强伤害 (ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">增加 50-120 魔法伤害</span> || 增加 <span class="nmod">75-180</span> 魔法伤害
| <span class="omod">增加 50-120 魔法伤害</span> || 增加 <span class="nmod">75-180</span> 魔法伤害
|-
|-
| 法术伤害减少(MDR) [7-12] || 法术伤害减少(MDR) [7-12]
| 魔法伤害减少 (MDR) [7-12] || 魔法伤害减少 (MDR) [7-12]
|-
|-
| 恢复 1 装备耐久度每 5 秒 || 恢复 1 装备耐久度每 5 秒
| 回复 1 装备耐久度每 5 秒 || 回复 1 装备耐久度每 5 秒
|-
|-
| +40 耐久度 || +40 耐久度
| +40 耐久度 || +40 耐久度
第641行: 第607行:


==== <span class="d2-gold">击头者 Headstriker</span> ====
==== <span class="d2-gold">击头者 Headstriker</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Headstriker.png|left]]</div>
 
[[File:Headstriker.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>战斗剑【扩】Battle Sword</b>
<p><b>战斗剑【扩】Battle Sword</b></p>
* <p><b>基础伤害:</b> <span class="nmod">23 - 48</span> (<span class="omod">16 - 34</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">23 48</span> (以前是 <span class="omod">16 34</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-69] ~ [121-243], 平均 89-156</span> (<span class="omod">40 - [86-184], 平均 63-112</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[57-69] [121-243], 平均 89-156</span> (以前是 <span class="omod">40 [86-184], 平均 63-112</span>)</p>
<p><b>需求力量:</b> 92</p>
<p><b>需求力量:</b> 92</p>
<p><b>需求敏捷:</b> 43</p>
<p><b>需求敏捷:</b> 43</p>
第658行: 第622行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod>+20% 提升攻击速度(IAS)</span>
| || <span class="nmod>+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+150% 增强伤害(ED)</span> || <span class="nmod">+[150-200]%</span> 增强伤害(ED)
| <span class="omod">+150% 增强伤害 (ED)</span> || <span class="nmod">+[150-200]%</span> 增强伤害 (ED)
|-
|-
| +[1-99] 最大伤害(Max) (+1 以角色等级决定) || +[1-99] 最大伤害(Max) (+1 以角色等级决定)
| +[1-99] 最大伤害值 (+1 每角色等级) || +[1-99] 最大伤害值 (+1 每角色等级)
|-
|-
| <span class="omod">[1-148]% 机率出现致命攻击(DS) (1.5% 以角色等级决定)</span> || <span class="nmod">[1-99]%</span> 机率出现致命攻击(DS) (<span class="nmod>1%</span> 以角色等级决定)
| <span class="omod">[1-148]% 几率造成致命攻击 (DS) (1.5% 每角色等级)</span> || <span class="nmod">[1-99]%</span> 几率造成致命攻击 (DS) (<span class="nmod>1%</span> 每角色等级)
|-
|-
| 防止怪物自疗 || 防止怪物自疗
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| +15 力量(Str) || +15 力量(Str)
| +15 力量 || +15 力量
|}
|}


==== <span class="d2-gold">疫病带原者 Plague Bearer</span> ====
==== <span class="d2-gold">疫病带原者 Plague Bearer</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Plague_Bearer.png|left]]</div>
 
[[File:Plague_Bearer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>符文剑【扩】Rune Sword</b>
<p><b>符文剑【扩】Rune Sword</b></p>
* <p><b>基础伤害:</b> <span class="nmod">14 - 60</span> (<span class="omod">10 - 42</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 60</span> (以前是 <span class="omod">10 42</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-59] ~ [195-255], 平均 120-157</span> (<span class="omod">35 - 150, 平均 92.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[45-59] [195-255], 平均 120-157</span> (以前是 <span class="omod">35 150, 平均 92.5</span>)</p>
<p><b>需求力量:</b> 103</p>
<p><b>需求力量:</b> 103</p>
<p><b>需求敏捷:</b> 79</p>
<p><b>需求敏捷:</b> 79</p>
第691行: 第653行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% 机会施展等级 4 剧毒新星 Poison Nova 在击中敌人时</span> || 5% 机会施展等级 <span class="nmod">14</span> [[Poison Nova|剧毒新星]] 在击中敌人时
| <span class="omod">5% 几率施展等级 4 剧毒新星 Poison Nova 在击中时</span> || 5% 几率施展等级 <span class="nmod">14</span> [[Poison Nova|剧毒新星]] Poison Nova 在击中时
|-
|-
| || <span class="nmod">+30% 提升攻击速度(IAS)</span>
| || <span class="nmod">+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+150% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
| <span class="omod">+150% 增强伤害 (ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害 (ED)
|-
|-
| 增加 10-45 伤害 || 增加 10-45 伤害
| 增加 10-45 伤害 || 增加 10-45 伤害
第703行: 第665行:
| <span class="omod">+300 毒素伤害持续 8 秒</span> || +300 毒素伤害持续 <span class="nmod">3</span> 秒
| <span class="omod">+300 毒素伤害持续 8 秒</span> || +300 毒素伤害持续 <span class="nmod">3</span> 秒
|-
|-
| <span class="omod">+5 狂犬病 Rabies (仅限德鲁伊)</span> || <span class="nmod">+[3-5]</span> [[Rabies|狂犬病]] (仅限德鲁伊)
| <span class="omod">+5 狂犬病 Rabies (限德鲁伊)</span> || <span class="nmod">+[3-5]</span> [[Rabies|狂犬病]] Rabies (限德鲁伊)
|-
|-
| 抗毒(PR) +45% || 抗毒(PR) +45%
| 毒素抗性 +45% || 毒素抗性 +45%
|}
|}


==== <span class="d2-gold">亚特拉斯 The Atlantean</span> ====
==== <span class="d2-gold">亚特拉斯 The Atlantean</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:The_Atlantean.png|left]]</div>
 
[[File:The_Atlantean.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>古代之剑【扩】Ancient Sword</b>
<p><b>古代之剑【扩】Ancient Sword</b></p>
* <p><b>基础伤害:</b> <span class="nmod">25 - 55</span> (<span class="omod">18 - 43</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">25 55</span> (以前是 <span class="omod">18 43</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[82-95] ~ [181-209], 平均 131.5-152</span> (<span class="omod">[54-63] ~ [129-150], 平均 91.5-106.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[82-95] [181-209], 平均 131.5-152</span> (以前是 <span class="omod">[54-63] [129-150], 平均 91.5-106.5</span>)</p>
<p><b>耐久度:</b> <span class="nmod">188</span> (<span class="omod">144</span>)</p>
<p><b>耐久度:</b> <span class="nmod">188</span> (以前是 <span class="omod">144</span>)</p>
<p><b>需求力量:</b> 127</p>
<p><b>需求力量:</b> 127</p>
<p><b>需求敏捷:</b> 88</p>
<p><b>需求敏捷:</b> 88</p>
第727行: 第687行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 圣骑士技能等级 || +2 圣骑士技能等级
| +2 圣骑士技能 || +2 圣骑士技能
|-
|-
| <span class="omod">+[200-250]% 增强伤害(ED)</span> || <span class="nmod">+[230-280]%</span> 增强伤害(ED)
| <span class="omod">+[200-250]% 增强伤害 (ED)</span> || <span class="nmod">+[230-280]%</span> 增强伤害 (ED)
|-
|-
| 50% 额外的攻击准确率加成 || 50% 额外的攻击准确率加成
| 50% 准确率加成 (AR) || 50% 准确率加成 (AR)
|-
|-
| +75 防御(Def) || +75 防御(Def)
| +75 防御 || +75 防御
|-
|-
| +16 力量(Str) || +16 力量(Str)
| +16 力量 || +16 力量
|-
|-
| +12 敏捷(Dex) || +12 敏捷(Dex)
| +12 敏捷 || +12 敏捷
|-
|-
| +8 体力(Vit) || +8 体力(Vit)
| +8 体力 || +8 体力
|-
|-
| +100 耐久度 || +100 耐久度
| +100 耐久度 || +100 耐久度
|}
|}


=== 扩展双手剑 ===
=== 【扩】双手剑 Exceptional Two-Handed Swords ===


==== <span class="d2-gold">克林铁-弗姆 Crainte Vomir</span> ====
==== <span class="d2-gold">克林铁-弗姆 Crainte Vomir</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Shadowfang.png|left]]</div>
 
[[File:Shadowfang.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>斩铁剑【扩】Espandon</b>
<p><b>斩铁剑【扩】Espandon</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">32 - 58</span> (<span class="omod">18 - 40</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">32 58</span> (以前是 <span class="omod">18 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">12 - 37</span> (<span class="omod">8 - 26</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">12 37</span> (以前是 <span class="omod">8 26</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[112-124] ~ [203-226], 平均 157.5-175</span> (<span class="omod">[46-54] ~ [104-120], 平均 75-87</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[112-124] [203-226], 平均 157.5-175</span> (以前是 <span class="omod">[46-54] [104-120], 平均 75-87</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[42-46] ~ [129-144], 平均 85.5-95</span> (<span class="omod">[20-24] ~ [67-78], 平均 43.5-51</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[42-46] [129-144], 平均 85.5-95</span> (以前是 <span class="omod">[20-24] [67-78], 平均 43.5-51</span>)</p>
<p><b>需求力量:</b>: 73</p>
<p><b>需求力量:</b>: 73</p>
<p><b>需求敏捷:</b> 61</p>
<p><b>需求敏捷:</b> 61</p>
第768行: 第726行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% 高速跑步/行走(FRW) || +20% 高速跑步/行走(FRW)
| +20% Faster Run/Walk || +20% Faster Run/Walk
|-
|-
| +50% 提升攻击速度(IAS) || +50% 提升攻击速度(IAS)
| +50% 提升攻击速度 (IAS) || +50% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[160-200]% 增强伤害(ED)</span> || <span class="nmod">+[250-290]%</span> 增强伤害(ED)
| <span class="omod">+[160-200]% 增强伤害 (ED)</span> || <span class="nmod">+[250-290]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">使目标减慢 35%</span> || 使目标减慢 <span class="nmod">15%</span>
| <span class="omod">使目标减慢 35%</span> || 使目标减慢 <span class="nmod">15%</span>
|-
|-
| -70 每次命中减怪物防御 || -70 每次命中减怪物防御
| -70 每次击中降低怪物防御 || -70 每次击中降低怪物防御
|-
|-
| <span class="omod">物理伤害减少(DR) 10%</span> || 物理伤害减少(DR) <span class="nmod">[10-20]%</span>
| <span class="omod">物理伤害减少 (DR) 10%</span> || 物理伤害减少 (DR) <span class="nmod">[10-20]%</span>
|}
|}


==== <span class="d2-gold">兵之王 Bing Sz Wang</span> ====
==== <span class="d2-gold">兵之王 Bing Sz Wang</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Claymore.png|left]]</div>
 
[[File:Claymore.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>双刃镰【扩】Dacian Falx</b>
<p><b>双刃镰【扩】Dacian Falx</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">38 - 87</span> (<span class="omod">26 - 61</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">38 87</span> (以前是 <span class="omod">26 61</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">18 - 43</span> (<span class="omod">13 - 30</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">18 43</span> (以前是 <span class="omod">13 30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[106-125] ~ [243-287], 平均 174.5-206</span> (<span class="omod">[59-67] ~ [140-158], 平均 99.5-112.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[106-125] [243-287], 平均 174.5-206</span> (以前是 <span class="omod">[59-67] [140-158], 平均 99.5-112.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[50-59] ~ [120-141], 平均 85-100</span> (<span class="omod">[29-33] ~ [69-78], 平均 49-55.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[50-59] [120-141], 平均 85-100</span> (以前是 <span class="omod">[29-33] [69-78], 平均 49-55.5</span>)</p>
<p><b>需求力量:</b>: 64</p>
<p><b>需求力量:</b>: 64</p>
<p><b>需求敏捷:</b> 14</p>
<p><b>需求敏捷:</b> 14</p>
第803行: 第759行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% 机会施展等级 3 冰封球 Frozen Orb 在击中敌人时 </span> || <span class="nmod">33%</span> 机会施展等级 <span class="nmod">15</span> [[Frozen Orb|冰封球]] 在击中敌人时
| <span class="omod">5% 几率施展等级 3 冰封球 Frozen Orb 在击中时 </span> || <span class="nmod">33%</span> 几率施展等级 <span class="nmod">15</span> [[Frozen Orb|冰封球]] Frozen Orb 在击中时
|-
|-
|  || <span class="nmod">+40% 提升攻击速度(IAS)</span>
|  || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[130-160]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
| <span class="omod">+[130-160]% 增强伤害 (ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">增加 50-140 冰冻伤害</span> || 增加 <span class="nmod">200-350</span> 冰冻伤害
| <span class="omod">增加 50-140 冰冷伤害</span> || 增加 <span class="nmod">200-350</span> 冰冷伤害
|-
|-
| || <span class="nmod">-[10-20]% 敌人的冰冻系抗性</span>
| || <span class="nmod">-[10-20]% 敌人冰冷抗性</span>
|-
|-
| 冻结目标 +2 || 冻结目标 +2
| 冻结目标 +2 || 冻结目标 +2
|-
|-
| +20 力量(Str) || +20 力量(Str)
| +20 力量 || +20 力量
|-
|-
| 需求 -30% || 需求 -30%
| 需求 -30% || 需求 -30%
第823行: 第779行:


==== <span class="d2-gold">卑劣躯壳 The Vile Husk</span> ====
==== <span class="d2-gold">卑劣躯壳 The Vile Husk</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:The_Vile_Husk.png|left]]</div>
 
[[File:The_Vile_Husk.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>长牙剑【扩】Tusk Sword</b>
<p><b>长牙剑【扩】Tusk Sword</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">28 - 83</span> (<span class="omod">19 - 58</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">28 83</span> (以前是 <span class="omod">19 58</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">14 - 53</span> (<span class="omod">10 - 37</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">14 53</span> (以前是 <span class="omod">10 37</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[77-91] ~ [228-269], 平均 152.5-180</span> (<span class="omod">[47-57] ~ [145-174], 平均 96-115.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[77-91] [228-269], 平均 152.5-180</span> (以前是 <span class="omod">[47-57] [145-174], 平均 96-115.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[38-45] ~ [145-172], 平均 91.5-108.5</span> (<span class="omod">[25-30] ~ [92-111], 平均 58.5-70.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[38-45] [145-172], 平均 91.5-108.5</span> (以前是 <span class="omod">[25-30] [92-111], 平均 58.5-70.5</span>)</p>
<p><b>需求力量:</b> 104</p>
<p><b>需求力量:</b> 104</p>
<p><b>需求敏捷:</b> 71</p>
<p><b>需求敏捷:</b> 71</p>
第842行: 第796行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">6% 机会施展等级 1 伤害加深 Amplify Damage 在击中敌人时</span> || <span class="nmod">18%</span> 机会施展等级 <span class="nmod">31</span> [[Amplify Damage|伤害加深]] 在击中敌人时
| <span class="omod">6% 几率施展等级 1 伤害加深 Amplify Damage 在击中时</span> || <span class="nmod">18%</span> 几率施展等级 <span class="nmod">31</span> [[Amplify Damage|伤害加深]] Amplify Damage 在击中时
|-
|-
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[175-225]%</span> 增强伤害(ED)
| <span class="omod">+[150-200]% 增强伤害 (ED)</span> || <span class="nmod">+[175-225]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[7-742]% 对不死生物的伤害 (+7.5% 以角色等级决定)</span> || <span class="nmod">+[3-346]%</span> 对不死生物的伤害 (<span class="nmod">+3.5%</span> 以角色等级决定)
| <span class="omod">+[7-742]% 对不死生物的伤害 (+7.5% 每角色等级)</span> || <span class="nmod">+[3-346]%</span> 对不死生物的伤害 (<span class="nmod">+3.5%</span> 每角色等级)
|-
|-
| +[10-990] 对不死生物的攻击准确率 (+10 以角色等级决定) || +[10-990] 对不死生物的攻击准确率 (+10 以角色等级决定)
| +[10-990] 对不死生物的准确率 (+10 每角色等级) || +[10-990] 对不死生物的准确率 (+10 每角色等级)
|-
|-
| <span class="omod">+250 毒素伤害持续 6 秒</span> || +250 毒素伤害持续 <span class="nmod">2</span> 秒
| <span class="omod">+250 毒素伤害持续 6 秒</span> || +250 毒素伤害持续 <span class="nmod">2</span> 秒
|-
|-
| 抗毒(PR) +50% || 抗毒(PR) +50%
| 毒素抗性 +50% || 毒素抗性 +50%
|}
|}


==== <span class="d2-gold">云裂 Cloudcrack</span> ====
==== <span class="d2-gold">云裂 Cloudcrack</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Blacktongue.png|left]]</div>
 
[[File:Blacktongue.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>哥德剑【扩】Gothic Sword</b>
<p><b>哥德剑【扩】Gothic Sword</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">58 - 86</span> (<span class="omod">39 - 60</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">58 86</span> (以前是 <span class="omod">39 60</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">22 - 58</span> (<span class="omod">14 - 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">22 58</span> (以前是 <span class="omod">14 40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (<span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">1</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[162-191] ~ [240-283], 平均 201-237</span> (<span class="omod">[97-117] ~ [150-180], 平均 123.5-148.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[162-191] [240-283], 平均 201-237</span> (以前是 <span class="omod">[97-117] [150-180], 平均 123.5-148.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[61-72] ~ [162-191], 平均 111.5-131.5</span> (<span class="omod">[35-42] ~ [100-120], 平均 67.5-81</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[61-72] [162-191], 平均 111.5-131.5</span> (以前是 <span class="omod">[35-42] [100-120], 平均 67.5-81</span>)</p>
<p><b>需求力量:</b> 113</p>
<p><b>需求力量:</b> 113</p>
<p><b>需求敏捷:</b> 20</p>
<p><b>需求敏捷:</b> 20</p>
第879行: 第831行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">6% 机会施展等级 7 天堂之拳 Fist of the Heavens 在击中敌人时</span> || <span class="nmod">30%</span> 机会施展等级 <span class="nmod">21</span> [[Fist of the Heavens|天堂之拳]] 在击中敌人时
| <span class="omod">6% 几率施展等级 7 天堂之拳 Fist of the Heavens 在击中时</span> || <span class="nmod">30%</span> 几率施展等级 <span class="nmod">21</span> [[Fist of the Heavens|天堂之拳]] Fist of the Heavens 在击中时
|-
|-
| <span class="omod">+2 防御性灵气 (仅限圣骑士)</span> || <span class="nmod">+[5-6]</span> 防御性灵气 (仅限圣骑士)
| <span class="omod">+2 防御性灵气 (限圣骑士)</span> || <span class="nmod">+[5-6]</span> 防御性灵气 (限圣骑士)
|-
|-
| <span class="omod">+2 攻击性灵气 (仅限圣骑士)</span> || <span class="nmod">+[5-6]</span> 攻击性灵气 (仅限圣骑士)
| <span class="omod">+2 攻击性灵气 (限圣骑士)</span> || <span class="nmod">+[5-6]</span> 攻击性灵气 (限圣骑士)
|-
|-
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
| <span class="omod">+[150-200]% 增强伤害 (ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">增加 1-240 闪电伤害</span> || 增加 <span class="nmod">1-480</span> 闪电伤害
| <span class="omod">增加 1-240 闪电伤害</span> || 增加 <span class="nmod">1-480</span> 闪电伤害
|-
|-
| <span class="omod">+30 防御(Def)</span> || <span class="nmod">+120 防御(Def)</span>
| <span class="omod">+30 防御</span> || <span class="nmod">+120 防御</span>
|-
|-
| +10% 最大闪电抗性 || +10% 最大闪电抗性
| +10% 最大闪电抗性 || +10% 最大闪电抗性
第901行: 第853行:


==== <span class="d2-gold">特迪斯法雷-芙法米 Todesfaelle Flamme</span> ====
==== <span class="d2-gold">特迪斯法雷-芙法米 Todesfaelle Flamme</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Todesfaelle_Flamme.png|left]]</div>
 
[[File:Todesfaelle_Flamme.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>韩瑞德之剑【扩】Zweihander <span class="d2-gray">[原版繁:特迪斯法雷‧芙法米 D2R繁:死落之火 D2R简:索命之焰 菠萝翻译:死亡烈焰]</span></b>
<p><b>韩瑞德之剑【扩】Zweihander</b> <span class="d2-gray">[原版繁:特迪斯法雷‧芙法米 D2R繁:死落之火 D2R简:索命之焰 菠萝翻译:死亡烈焰]</span></p>
* <p><b>基础双手伤害:</b> <span class="nmod">41 - 77</span> (<span class="omod">29 - 54</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">41 77</span> (以前是 <span class="omod">29 54</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 - 51</span> (<span class="omod">19 - 35</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 51</span> (以前是 <span class="omod">19 35</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[114-131] ~ [215-246], 平均 164.5-188.5</span> (<span class="omod">[63-75] ~ [118-140], 平均 90.5-107.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[114-131] [215-246], 平均 164.5-188.5</span> (以前是 <span class="omod">[63-75] [118-140], 平均 90.5-107.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[78-89] ~ [142-163], 平均 110-126</span> (<span class="omod">[41-49] ~ [77-91], 平均 59-70</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[78-89] [142-163], 平均 110-126</span> (以前是 <span class="omod">[41-49] [77-91], 平均 59-70</span>)</p>
<p><b>需求力量:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>需求敏捷:</b> 94</p>
<p><b>需求敏捷:</b> 94</p>
第920行: 第870行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">4% 机会施展等级 16 [[Combustion|燃烧]] 在攻击时</span>
| || <span class="nmod">4% 几率施展等级 16 [[Combustion|燃烧]] Combustion 在攻击时</span>
|-
|-
| | || <span class="nmod">2% 机会施展等级 20 [[Fire Wall|火墙]] 在攻击时</span>
| | || <span class="nmod">2% 几率施展等级 20 [[Fire Wall|火墙]] Fire Wall 在攻击时</span>
|-
|-
| <span class="omod">10% 机会施展等级 6 火球 Fire Ball 在攻击时</span> || <span class="nmod">15%</span> 机会施展等级 <span class="nmod">20</span> [[Fire Ball|火球]] 在攻击时
| <span class="omod">10% 几率施展等级 6 火球 Fire Ball 在攻击时</span> || <span class="nmod">15%</span> 几率施展等级 <span class="nmod">20</span> [[Fire Ball|火球]] Fire Ball 在攻击时
|-
|-
| || <span class="nmod">等级 6 [[Resist Fire|抵抗火焰]] 灵气赋予</span>
| || <span class="nmod">Level 6 [[Resist Fire|抵抗火焰]] Resist Fire 灵气当装备时</span>
|-
|-
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+[120-160]% 增强伤害(ED)</span> || <span class="nmod">+[180-220]%</span> 增强伤害(ED)
| <span class="omod">+[120-160]% 增强伤害 (ED)</span> || <span class="nmod">+[180-220]%</span> 增强伤害 (ED)
|-
|-
| 增加 50-200 火焰伤害 || 增加 50-200 火焰伤害
| 增加 50-200 火焰伤害 || 增加 50-200 火焰伤害
|-
|-
| <span class="omod">抗火(FR) +40%</span> || <span class="omod">移除</span>
| <span class="omod">火焰抗性 +40%</span> || <span class="omod">移除</span>
|-
|-
| +10 火焰吸收 || +10 火焰吸收
| +10 火焰吸收 || +10 火焰吸收
|-
|-
| <span class="omod">等级 10 火焰强化 Enchant (45 聚气)</span> || <span class="nmod">等级 10 [[Enchant Fire|附魔火焰]] (45 聚气)</span>
| <span class="omod">等级 10 火焰强化 Enchant (45 聚气)</span> || <span class="nmod">等级 10 [[Enchant Fire|附魔火焰]] Enchant Fire (45 聚气)</span>
|-
|-
| <span class="omod">等级 10 火墙 Fire Wall (20 聚气)</span> || <span class="omod">移除</span>
| <span class="omod">等级 10 火墙 Fire Wall (20 聚气)</span> || <span class="omod">移除</span>
第946行: 第896行:


==== <span class="d2-gold">剑卫 Swordguard</span> ====
==== <span class="d2-gold">剑卫 Swordguard</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Swordguard.png|left]]</div>
 
[[File:Swordguard.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>死刑之剑【扩】Executioner Sword</b>
<p><b>死刑之剑【扩】Executioner Sword</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">68 - 115</span> (<span class="omod">47 - 80</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">68 115</span> (以前是 <span class="omod">47 80</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 - 58</span> (<span class="omod">24 - 40</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">28 58</span> (以前是 <span class="omod">24 40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[231-258] ~ [391-437], 平均 311-347.5</span> (<span class="omod">[126-131] ~ [216-224], 平均 171-177.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[231-258] [391-437], 平均 311-347.5</span> (以前是 <span class="omod">[126-131] [216-224], 平均 171-177.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-106] ~ [197-220], 平均 146-163</span> (<span class="omod">[64-67] ~ [108-112], 平均 86-89.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-106] [197-220], 平均 146-163</span> (以前是 <span class="omod">[64-67] [108-112], 平均 86-89.5</span>)</p>
<p><b>需求力量:</b> 85</p>
<p><b>需求力量:</b> 85</p>
<p><b>需求敏捷:</b> 55</p>
<p><b>需求敏捷:</b> 55</p>
第965行: 第913行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+20% 快速打击恢复(FHR)</span> || <span class="nmod">+40%</span> 快速打击恢复(FHR)
| <span class="omod">+20% 快速打击恢复 (FHR)</span> || <span class="nmod">+40%</span> 快速打击恢复 (FHR)
|-
|-
| <span class="omod">20% 增加格挡机率</span> || <span class="nmod">40%</span> 增加格挡机率
| <span class="omod">20% 增加格挡机率</span> || <span class="nmod">40%</span> 增加格挡机率
|-
|-
| || <span class="nmod>+40% 快速格挡速度(FBR)</span>
| || <span class="nmod>+40% 快速格挡速度 (FBR)</span>
|-
|-
| <span class="omod">+[170-180]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
| <span class="omod">+[170-180]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| +[5-495] 防御(Def) (+5 以角色等级决定) || +[5-495] 防御(Def) (+5 以角色等级决定)
| +[5-495] 防御 (+5 每角色等级) || +[5-495] 防御 (+5 每角色等级)
|-
|-
| +200 对近身攻击的防御 || +200 对近身攻击的防御
| +200 对近战防御 || +200 对近战防御
|-
|-
| +100 对远程攻击的防御 || +100 对远程攻击的防御
| +100 对远程防御 || +100 对远程防御
|-
|-
| <span class="omod">所有抗性(RES) +[10-20]</span> || 所有抗性(RES) <span class="nmod">+[20-30]</span>
| <span class="omod">所有抗性 +[10-20]</span> || 所有抗性 <span class="nmod">+[20-30]</span>
|-
|-
| 30% 受损的生命转换成法力的提高 || 30% 受损的生命转换成法力的提高
| 30% 受损的生命转换成法力的提高 || 30% 受损的生命转换成法力的提高
第991行: 第939行:


==== <span class="d2-gold">魔灵杀手 Djinn Slayer</span> ====
==== <span class="d2-gold">魔灵杀手 Djinn Slayer</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Blood_Crescent.png|left]]</div>
 
[[File:Blood_Crescent.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>土耳其剑【精】Ataghan</b>
<p><b>土耳其剑【精】Ataghan</b></p>
* <p><b>基础伤害:</b> <span class="nmod">33 - 58</span> (<span class="omod">26 - 46</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">33 58</span> (以前是 <span class="omod">26 46</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (<span class="omod">22</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">64</span> (以前是 <span class="omod">22</span>)</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原 <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-112] [168-197], 平均 131.5-154.5</span> (以前是 <span class="omod">[75-88] [133-156], 平均 104-122</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[95-112] ~ [168-197], 平均 131.5-154.5</span> (<span class="omod">[75-88] ~ [133-156], 平均 104-122</span>)</p>
<p><b>需求力量:</b> 138</p>
<p><b>需求力量:</b> 138</p>
<p><b>需求敏捷:</b> 95</p>
<p><b>需求敏捷:</b> 95</p>
第1,009行: 第954行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">等级 6 [[Resist Fire|抵抗火焰]] 灵气赋予</span>
| || <span class="nmod">Level 6 [[Resist Fire|抵抗火焰]] Resist Fire 灵气当装备时</span>
|-
|-
| +[190-240]% 增强伤害(ED) || +[190-240]% 增强伤害(ED)
| +[190-240]% 增强伤害 (ED) || +[190-240]% 增强伤害 (ED)
|-
|-
| +[100-150]% 对恶魔的伤害 || +[100-150]% 对恶魔的伤害
| +[100-150]% 对恶魔的伤害 || +[100-150]% 对恶魔的伤害
|-
|-
| +[200-300] 对恶魔的攻击准确率 || +[200-300] 对恶魔的攻击准确率
| +[200-300] 对恶魔的准确率 || +[200-300] 对恶魔的准确率
|-
|-
| 增加 250-500 火焰伤害 || 增加 250-500 火焰伤害
| 增加 250-500 火焰伤害 || 增加 250-500 火焰伤害
|-
|-
| [3-6]% 法力于击中时偷取(LM) || [3-6]% 法力于击中时偷取(LM)
| [3-6]% 击中时偷取法力 (LM) || [3-6]% 击中时偷取法力 (LM)
|-
|-
| +[3-7] 闪电吸收 || +[3-7] 闪电吸收
| +[3-7] 闪电吸收 || +[3-7] 闪电吸收
|-
|-
| 凹槽 [1-2] || 凹槽 [1-2]
| 有凹槽 [1-2] || 有凹槽 [1-2]
|}
|}


==== <span class="d2-gold">血月 Bloodmoon</span> ====
==== <span class="d2-gold">血月 Bloodmoon</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Bloodmoon.png|left]]</div>
 
[[File:Bloodmoon.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>优雅之剑【精】Elegant Blade</b>
<p><b>优雅之剑【精】Elegant Blade</b></p>
* <p><b>基础伤害:</b> <span class="nmod">41 - 56</span> (<span class="omod">33 - 45</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 56</span> (以前是 <span class="omod">33 45</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">84</span> (<span class="omod">32</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">84</span> (以前是 <span class="omod">32</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[139-155] ~ [190-212], 平均 164.5-183.5</span> (<span class="omod">[102-118] ~ [139-162], 平均 120.5-140</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[139-155] [190-212], 平均 164.5-183.5</span> (以前是 <span class="omod">[102-118] [139-162], 平均 120.5-140</span>)</p>
<p><b>需求力量:</b> 109</p>
<p><b>需求力量:</b> 109</p>
<p><b>需求敏捷:</b> 122</p>
<p><b>需求敏捷:</b> 122</p>
第1,047行: 第990行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+[210-260]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
| <span class="omod">+[210-260]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| [10-15]% 生命于击中时偷取(LL) || [10-15]% 生命于击中时偷取(LL)
| [10-15]% 击中时偷取生命 (LL) || [10-15]% 击中时偷取生命 (LL)
|-
|-
| 50% 机率撕开敌人伤口(OW) || 50% 机率撕开敌人伤口(OW)
| 50% 几率撕裂伤口 (OW) || 50% 几率撕裂伤口 (OW)
|-
|-
| || <span class="nmod">+450 撕开伤口每秒伤害</span>
| || <span class="nmod">+450 撕裂伤口每秒伤害</span>
|-
|-
| +[7-13] 点生命在杀死每个敌人时获得 || +[7-13] 点生命在杀死每个敌人时获得
| +[7-13] 生命于每杀死一个敌人后获得 || +[7-13] 生命于每杀死一个敌人后获得
|-
|-
| <span class="omod">等级 15 鲜血石魔 Blood Golem (9 聚气)</span> || 等级 15 [[Blood Golem|鲜血石魔]] (<span class="nmod">29</span> 聚气)
| <span class="omod">等级 15 鲜血石魔 Blood Golem (9 聚气)</span> || 等级 15 [[Blood Golem|鲜血石魔]] Blood Golem (<span class="nmod">29</span> 聚气)
|}
|}


==== <span class="d2-gold">光之军刀 Lightsabre</span> ====
==== <span class="d2-gold">光之军刀 Lightsabre</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Lightsabre.png|left]]</div>
 
[[File:Lightsabre.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>幻化之刃【精】Phase Blade</b>
<p><b>幻化之刃【精】Phase Blade</b></p>
* <p><b>基础伤害:</b> <span class="nmod">39 - 44</span> (<span class="omod">31 - 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 44</span> (以前是 <span class="omod">31 35</span>)</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[107-146] ~ [140-184], 平均 123.5-165</span> (<span class="omod">[87-103] ~ [117-135], 平均 102-119</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[107-146] [140-184], 平均 123.5-165</span> (以前是 <span class="omod">[87-103] [117-135], 平均 102-119</span>)</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求敏捷:</b> 136</p>
<p><b>需求敏捷:</b> 136</p>
第1,081行: 第1,022行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% 机会施展等级 [14-20] 连锁闪电 Chain Lightning 在攻击时</span> || <span class="nmod>18%</span> 机会施展等级 <span class="nmod>28</span> [[Chain Lightning|连锁闪电]] 在攻击时
| <span class="omod">5% 几率施展等级 [14-20] 连锁闪电 Chain Lightning 在攻击时</span> || <span class="nmod>18%</span> 几率施展等级 <span class="nmod>28</span> [[Chain Lightning|连锁闪电]] Chain Lightning 在攻击时
|-
|-
| || <span class="nmod">等级 6 [[Resist Lightning|抵抗闪电]] 灵气赋予</span>
| || <span class="nmod">等级 6 [[Resist Lightning|抵抗闪电]] Resist Lightning 灵气当装备时</span>
|-
|-
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
| <span class="omod">+[150-200]% 增强伤害 (ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害 (ED)
|-
|-
| 增加 10-30 伤害 || 增加 10-30 伤害
| 增加 10-30 伤害 || 增加 10-30 伤害
|-
|-
| 忽视目标防御力 || 忽视目标防御力
| 忽视目标防御 || 忽视目标防御
|-
|-
| 增加 60-120 魔法伤害 || 增加 60-120 魔法伤害
| 增加 60-120 魔法伤害 || 增加 60-120 魔法伤害
第1,099行: 第1,040行:
| <span class="omod">增加 1-200 闪电伤害</span> || 增加 <span class="nmod">1-700</span> 闪电伤害
| <span class="omod">增加 1-200 闪电伤害</span> || 增加 <span class="nmod">1-700</span> 闪电伤害
|-
|-
| [5-7]% 法力于击中时偷取(LM) || [5-7]% 法力于击中时偷取(LM)
| [5-7]% 击中时偷取法力 (LM) || [5-7]% 击中时偷取法力 (LM)
|-
|-
| <span class="omod">闪电吸收 25%</span> || 闪电吸收 <span class="nmod">[5-10]%</span>
| <span class="omod">闪电吸收 25%</span> || 闪电吸收 <span class="nmod">[5-10]%</span>
第1,107行: 第1,048行:


==== <span class="d2-gold">碧蓝怒火 Azurewrath</span> ====
==== <span class="d2-gold">碧蓝怒火 Azurewrath</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Crystal_Sword.png|left]]</div>
 
[[File:Crystal_Sword.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>幻化之刃【精】Phase Blade</b> <span class="d2-gray">[原版繁:青色忿怒 D2R繁:碧藍怒火 D2R简:碧蓝怒火]</span>
<p><b>幻化之刃【精】Phase Blade</b> <span class="d2-gray">[原版繁:青色忿怒 D2R繁:碧藍怒火 D2R简:碧蓝怒火]</span></p>
* <p><b>基础伤害:</b> <span class="nmod">39 - 44</span> (<span class="omod">31 - 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 44</span> (以前是 <span class="omod">31 35</span>)</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>基础速度修正:</b> -30</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[148-163] ~ [167-184], 平均 157.5-173.5</span> (<span class="omod">[102-114] ~ [115-129], 平均 108.5-122</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[148-163] [167-184], 平均 157.5-173.5</span> (以前是 <span class="omod">[102-114] [115-129], 平均 108.5-122</span>)</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>需求敏捷:</b> 136</p>
<p><b>需求敏捷:</b> 136</p>
第1,125行: 第1,064行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">等级 [10-13] 庇护所 Sanctuary 灵气赋予</span> || 等级 <span class="nmod">[10-12]</span> [[Sanctuary|庇护所]] 灵气赋予
| <span class="omod">等级 [10-13] [[Sanctuary (Skill)|庇护所]] Sanctuary 当装备时</span> || 等级 <span class="nmod">[10-12]</span> [[Sanctuary (Skill)|庇护所]] Sanctuary 灵气当装备时
|-
|-
| || <span class="nmod">18% 机会施展等级 25 [[Holy Light|圣光术]] 在击中敌人时</span>
| || <span class="nmod">18% 几率施展等级 25 [[Holy Light|圣光]] Holy Light 在击中时</span>
|-
|-
| <span class="omod">+1 所有技能</span> || <span class="nmod">+2</span> 所有技能
| <span class="omod">+1 所有技能</span> || <span class="nmod">+2</span> 所有技能
|-
|-
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[230-270]% 增强伤害(ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害(ED)
| <span class="omod">+[230-270]% 增强伤害 (ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">增加 250-500 魔法伤害</span> || 增加 <span class="nmod">500-650</span> 魔法伤害
| <span class="omod">增加 250-500 魔法伤害</span> || 增加 <span class="nmod">500-650</span> 魔法伤害
|-
|-
| 增加 250-500 冰冻伤害 || 增加 250-500 冰冻伤害
| 增加 250-500 冰冷伤害 || 增加 250-500 冰冷伤害
|-
|-
| +[5-10] 所有属性 || +[5-10] 所有属性
| +[5-10] 所有属性 || +[5-10] 所有属性
第1,147行: 第1,086行:


==== <span class="d2-gold">冰霜之风 Frostwind</span> ====
==== <span class="d2-gold">冰霜之风 Frostwind</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Frostwind.png|left]]</div>
 
[[File:Frostwind.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>神秘之剑【精】Cryptic Sword</b>
<p><b>神秘之剑【精】Cryptic Sword</b></p>
* <p><b>基础伤害:</b> <span class="nmod">6 - 96</span> (<span class="omod">5 - 77</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">6 96</span> (以前是 <span class="omod">5 77</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (<span class="omod">44</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">88</span> (以前是 <span class="omod">44</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-22] ~ [307-355], 平均 163-188.5</span> (<span class="omod">[14-16] ~ [215-254], 平均 114.5-135</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[19-22] [307-355], 平均 163-188.5</span> (以前是 <span class="omod">[14-16] [215-254], 平均 114.5-135</span>)</p>
<p><b>需求力量:</b> 99</p>
<p><b>需求力量:</b> 99</p>
<p><b>需求敏捷:</b> 109</p>
<p><b>需求敏捷:</b> 109</p>
第1,164行: 第1,101行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">等级 6 [[Resist Cold|抵抗冰冷]] 灵气赋予</span>
| || <span class="nmod">等级 6 [[Resist Cold|抵抗冰冻]] Resist Cold 灵气当装备时</span>
|-
|-
| || <span class="nmod">+2 冰冷技能</span>
| || <span class="nmod">+2 冰冷系技能</span>
|-
|-
| +25% 提升攻击速度(IAS) || +25% 提升攻击速度(IAS)
| +25% 提升攻击速度 (IAS) || +25% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[180-230]% 增强伤害(ED)</span> || <span class="nmod">+[220-270]%</span> 增强伤害(ED)
| <span class="omod">+[180-230]% 增强伤害 (ED)</span> || <span class="nmod">+[220-270]%</span> 增强伤害 (ED)
|-
|-
| 增加 237-486 冰冻伤害 || 增加 237-486 冰冻伤害
| 增加 237-486 冰冷伤害 || 增加 237-486 冰冷伤害
|-
|-
| <span class="omod">+[7-14] 极地风暴 Arctic Blast</span> || <span class="nmod">+[2-3]</span> [[Arctic Blast|极地风暴]]
| <span class="omod">+[7-14] 极地风暴 Arctic Blast</span> || <span class="nmod">+[2-3]</span> [[Arctic Blast|极地风暴]] Arctic Blast
|-
|-
| 冻结目标 +4 || 冻结目标 +4
| 冻结目标 +4 || 冻结目标 +4
第1,187行: 第1,124行:
<div class="item-info-box">
<div class="item-info-box">


<b>征服之剑【精】Conquest Sword</b>
<p><b>征服之剑【精】Conquest Sword</b></p>
* <p><b>基础伤害:</b> <span class="nmod">46 - 66</span> (<span class="omod">37 - 53</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">46 66</span> (以前是 <span class="omod">37 53</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (<span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>单手伤害:</b> [253-276] ~ [413-446], 平均 333-361</p>
<p><b>单手伤害:</b> [253-276] [413-446], 平均 333-361</p>
<p><b>需求力量:</b> 142</p>
<p><b>需求力量:</b> 142</p>
<p><b>需求敏捷:</b> 112</p>
<p><b>需求敏捷:</b> 112</p>
第1,200行: 第1,137行:
! <span style="color:#F9C666;">新</span>
! <span style="color:#F9C666;">新</span>
|-
|-
| <span class="nmod">25% 机会施展等级 30 [[Lower Resist|降低抵抗]] 在击中敌人时</span>
| <span class="nmod">25% 几率施展等级 30 [[Lower Resist]] 在击中时</span>
|-
|-
| <span class="nmod">无法破坏</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+30% 提升攻击速度(IAS)</span>
| <span class="nmod">+30% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="nmod">+[450-500]% 增强伤害(ED)</span>
| <span class="nmod">+[450-500]% 增强伤害 (ED)</span>
|-
|-
| <span class="nmod">+50 最大伤害(Max)</span>
| <span class="nmod">+50 最大伤害值</span>
|-
|-
| <span class="nmod">增加 400-750 火焰伤害</span>
| <span class="nmod">增加 400-750 火焰伤害</span>
|-
|-
| <span class="nmod">+[20-30] 敏捷(Dex)</span>
| <span class="nmod">+[20-30] 敏捷</span>
|}
|}
此物品只掉落于克隆暗黑破坏神(大黑毛).
这件物品只掉落于 暗黑破坏神-克隆体(大黑毛).


=== 精英双手剑 ===
=== 【精】双手剑 Elite Two-Handed Swords ===


==== <span class="d2-gold">李奥瑞克王的秘银之刃 Leoric's Mithril Bane</span> ====
==== <span class="d2-gold">李奥瑞克王的秘银之刃 Leoric's Mithril Bane</span> ====
第1,222行: 第1,159行:
<div class="item-info-box">
<div class="item-info-box">


<b>高地之剑【精】Highland Blade</b>
<p><b>高地之剑【精】Highland Blade</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">84 to 120</span> (<span class="omod">67 to 96</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">84 to 120</span> (以前是<span class="omod">67 to 96</span>)</p>
*<b>基础单手伤害:</b> <span class="nmod">28 to 78</span> (<span class="omod">22 to 62</span>)
* <p><b>基础单手伤害:</b> <span class="nmod">28 to 78</span> (以前是 <span class="omod">22 to 62</span>)</p>
*<b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> -5</p>
* <p><b>基础速度修正:</b> -5</p>
*<b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<b>双手伤害:</b> [285-336] ~ [408-480], 平均 346.5-408
<p><b>双手伤害:</b> [285-336] [408-480], 平均 346.5-408</p>
 
<p><b>单手伤害:</b> [95-112] [265-312], 平均 180-212</p>
<b>单手伤害:</b> [95-112] ~ [265-312], 平均 180-212
<p><b>需求力量:</b> 171</p>
 
<p><b>需求敏捷:</b> 104</p>
<b>需求力量:</b> 171
<p><b>需求等级:</b> 72</p>
 
<b>需求敏捷:</b> 104
 
<b>需求等级:</b> 72
<p><b>最小物品等级:</b> 78</p>
<p><b>最小物品等级:</b> 78</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! 新
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">[[Joust|突袭]] 冷却时间减少 0.5 秒</span>
| <span class="nmod">[[Joust|突袭]] Joust 冷却减少 0.5 秒</span>
|-
|-
| <span class="nmod">+2 圣骑士技能等级</span>
| <span class="nmod">+2 圣骑士技能</span>
|-
|-
| <span class="nmod">+20% 提升攻击速度 (IAS)</span>
| <span class="nmod">+20% 提升攻击速度 (IAS)</span>
第1,251行: 第1,184行:
| <span class="nmod">+[240-300]% 增强伤害 (ED)</span>
| <span class="nmod">+[240-300]% 增强伤害 (ED)</span>
|-
|-
| <span class="nmod">+[2-247]% 伤害到不死 (+2.5% 每角色等级)</span>
| <span class="nmod">+[2-247]% 对不死生物的伤害 (+2.5% 每角色等级)</span>
|-
|-
| <span class="nmod">[5-8]% 每次命中偷取生命</span>
| <span class="nmod">[5-8]% 击中时偷取生命 (LL)</span>
|-
|-
| <span class="nmod">33% 压碎打击机率 (CB)</span>
| <span class="nmod">33% 几率造成压碎性打击 (CB)</span>
|-
|-
| <span class="nmod">8% 复活为: 渎神战士</span>
| <span class="nmod">8% 复活为: 渎神战士 Defiled Warrior</span>
|}
|}


==== <span class="d2-gold">火焰号叫 Flamebellow</span> ====
==== <span class="d2-gold">火焰号叫 Flamebellow</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Flamebellow.png|left]]</div>
 
[[File:Flamebellow.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>炎魔之刃【精】Balrog Blade</b>
<p><b>炎魔之刃【精】Balrog Blade</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">69 - 149</span> (<span class="omod">55 - 118</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">69 149</span> (以前是 <span class="omod">55 118</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">19 - 94</span> (<span class="omod">15 - 75</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">19 94</span> (以前是 <span class="omod">15 75</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[186-234] ~ [402-506], 平均 294-370</span> (<span class="omod">[148-187] ~ [318-401], 平均 233-294</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[186-234] [402-506], 平均 294-370</span> (以前是 <span class="omod">[148-187] [318-401], 平均 233-294</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[51-64] ~ [253-319], 平均 152-191.5</span> (<span class="omod">[40-51] ~ [202-255], 平均 121-153</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[51-64] [253-319], 平均 152-191.5</span> (以前是 <span class="omod">[40-51] [202-255], 平均 121-153</span>)</p>
<p><b>需求力量:</b> 185</p>
<p><b>需求力量:</b> 185</p>
<p><b>需求敏捷:</b> 87</p>
<p><b>需求敏捷:</b> 87</p>
第1,280行: 第1,211行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod>12% 机会施展等级 16 火风暴 Firestorm 在击中敌人时</span> || <span class="nmod">16%</span> 机会施展等级 <span class="nmod>22</span> [[Firestorm|火风暴]] 在击中敌人时
| <span class="omod>12% 几率施展等级 16 火风暴 Firestorm 在击中时</span> || <span class="nmod">16%</span> 几率施展等级 <span class="nmod>22</span> [[Firestorm|火风暴]] Firestorm 在击中时
|-
|-
| || <span class="nmod">等级 [24-28] [[Holy Fire|圣火]] 灵气赋予</span>
| || <span class="nmod">等级 [24-28] [[Holy Fire|圣火]] Holy Fire 灵气当装备时</span>
|-
|-
| +3 火焰技能 || +3 火焰技能
| +3 火焰系技能 || +3 火焰系技能
|-
|-
| || <span class="nmod">+40% 提升攻击速度(IAS)</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| +[170-240]% 增强伤害(ED) || +[170-240]% 增强伤害(ED)
| +[170-240]% 增强伤害 (ED) || +[170-240]% 增强伤害 (ED)
|-
|-
| 增加 233-482 火焰伤害 || 增加 233-482 火焰伤害
| 增加 233-482 火焰伤害 || 增加 233-482 火焰伤害
|-
|-
| <span class="omod">+[12-18] 地狱火 Inferno</span> || <span class="omod">移除</span>
| <span class="omod">+[12-18] 地狱之火 Inferno</span> || <span class="omod">移除</span>
|-
|-
| +[10-20] 力量(Str) || +[10-20] 力量(Str)
| +[10-20] 力量 || +[10-20] 力量
|-
|-
| +[5-10] 体力(Vit) || +[5-10] 体力(Vit)
| +[5-10] 体力 || +[5-10] 体力
|-
|-
| <span class="omod">火焰吸收 [20-30]%</span> || <span class="omod">移除</span>
| <span class="omod">火焰吸收 [20-30]%</span> || <span class="omod">移除</span>
第1,304行: 第1,235行:


==== <span class="d2-gold">末日毁灭者 Doombringer</span> ====
==== <span class="d2-gold">末日毁灭者 Doombringer</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:Doombringer.png|left]]</div>
 
[[File:Doombringer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>冠军之剑【精】Champion Sword</b>
<p><b>冠军之剑【精】Champion Sword</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">89 - 104</span> (<span class="omod">71 - 83</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">89 104</span> (以前是 <span class="omod">71 83</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">30 - 68</span> (<span class="omod">24 - 54</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">30 68</span> (以前是 <span class="omod">24 54</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (<span class="omod">40</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">80</span> (以前是 <span class="omod">40</span>)</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[422-458] ~ [503-545], 平均 462.5-501.5</span> (<span class="omod">[228-278] ~ [332-390], 平均 280-334</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[422-458] [503-545], 平均 462.5-501.5</span> (以前是 <span class="omod">[228-278] [332-390], 平均 280-334</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[222-234] ~ [381-408], 平均 301.5-321</span> (<span class="omod">[97-114] ~ [251-289], 平均 174-201.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[222-234] [381-408], 平均 301.5-321</span> (以前是 <span class="omod">[97-114] [251-289], 平均 174-201.5</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[497-541] ~ [592-644], 平均 544.5-592.5</span></p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[497-541] [592-644], 平均 544.5-592.5</span></p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[245-260] ~ [439-473], 平均 342-366.5</span></p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[245-260] [439-473], 平均 342-366.5</span></p>
<p><b>需求力量:</b> 163</p>
<p><b>需求力量:</b> 163</p>
<p><b>需求敏捷:</b> 103</p>
<p><b>需求敏捷:</b> 103</p>
第1,325行: 第1,254行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">8% 机会施展等级 3 削弱 Weaken 在击中敌人时</span> || <span class="nmod">14%</span> 机会施展等级 <span class="nmod">21</span> [[Weaken|削弱]] 在击中敌人时
| <span class="omod">8% 几率施展等级 3 削弱 Weaken 在击中时</span> || <span class="nmod">14%</span> 几率施展等级 <span class="nmod">21</span> [[Weaken|削弱]] Weaken 在击中时
|-
|-
| <span class="omod">无法破坏</span> || <span class="nmod">恢复 1 装备耐久度每 4 秒</span>
| <span class="omod">无法破坏</span> || <span class="nmod">回复 1 装备耐久度每 4 秒</span>
|-
|-
| <span class="omod">+[180-250]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
| <span class="omod">+[180-250]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">增加 30-100 伤害</span> || 增加 <span class="nmod">120-150</span> 伤害
| <span class="omod">增加 30-100 伤害</span> || 增加 <span class="nmod">120-150</span> 伤害
|-
|-
| 40% 额外的攻击准确率加成 || 40% 额外的攻击准确率加成
| 40% 准确率加成 (AR) || 40% 准确率加成 (AR)
|-
|-
| <span class="omod">[5-7]% 生命于击中时偷取(LL)</span> || <span class="nmod">[8-10]%</span> 生命于击中时偷取(LL)
| <span class="omod">[5-7]% 击中时偷取生命 (LL)</span> || <span class="nmod">[8-10]%</span> 击中时偷取生命 (LL)
|-
|-
| <span class="omod">增加生命上限 20%</span> || 增加生命上限 <span class="nmod">[10-15]%</span>
| <span class="omod">增加生命上限 20%</span> || 增加生命上限 <span class="nmod">[10-15]%</span>
|}
|}
因为这件装备无法破坏属性移除,现在可以出无形状态.
这件物品能出无形的因为这个无法破坏属性被移除.


==== <span class="d2-gold">厌恶 Odium</span> ====
==== <span class="d2-gold">厌恶 Odium</span> ====
第1,347行: 第1,276行:
<div class="item-info-box">
<div class="item-info-box">


<b>巨神之剑【精】Colossus Sword</b>
<p><b>巨神之剑【精】Colossus Sword</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">76 - 151</span> (<span class="omod">61 - 121</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">76 151</span> (以前是 <span class="omod">61 121</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">33 - 88</span> (<span class="omod">26 - 70</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">33 88</span> (以前是 <span class="omod">26 70</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> [301-331] ~ [528-588], 平均 414.5-459.5</p>
<p><b>双手伤害:</b> [301-331] [528-588], 平均 414.5-459.5</p>
<p><b>单手伤害:</b> [150-163] ~ [308-343], 平均 229-253</p>
<p><b>单手伤害:</b> [150-163] [308-343], 平均 229-253</p>
<p><b>需求力量:</b> 146</p>
<p><b>需求力量:</b> 146</p>
<p><b>需求敏捷:</b> 76</p>
<p><b>需求敏捷:</b> 76</p>
第1,364行: 第1,293行:
! <span style="color:#F9C666;">新</span>
! <span style="color:#F9C666;">新</span>
|-
|-
| <span class="nmod">+65% 提升攻击速度(IAS)</span>
| <span class="nmod">+65% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="nmod">+[250-290]% 增强伤害(ED)</span>
| <span class="nmod">+[250-290]% 增强伤害 (ED)</span>
|-
|-
| <span class="nmod">+35 最小伤害(Min)</span>
| <span class="nmod">+35 最小伤害值</span>
|-
|-
| <span class="nmod">35% 减少诅咒时间</span>
| <span class="nmod">35% 减少诅咒持续时间</span>
|-
|-
| <span class="nmod">增加 [255-450] 冰冻伤害</span>
| <span class="nmod">增加 [255-450] 冰冷伤害</span>
|-
|-
| <span class="nmod">+[10-15] 点生命在杀死每个恶魔时获得</span>
| <span class="nmod">+[10-15] 生命于每杀死一个恶魔后获得</span>
|-
|-
| <span class="nmod">需求 -20%</span>
| <span class="nmod">需求 -20%</span>
第1,380行: 第1,309行:


==== <span class="d2-gold">祖父 The Grandfather</span> ====
==== <span class="d2-gold">祖父 The Grandfather</span> ====
<div class="item-image-text">
<div class="item-image-text">[[File:The_Grandfather.png|left]]</div>
 
[[File:The_Grandfather.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<b>巨神之刃【精】Colossus Blade</b>
<p><b>巨神之刃【精】Colossus Blade</b></p>
* <p><b>基础双手伤害:</b> <span class="nmod">73 - 144</span> (<span class="omod">58 - 115</span>)</p>
* <p><b>基础双手伤害:</b> <span class="nmod">73 144</span> (以前是 <span class="omod">58 115</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">31 - 81</span> (<span class="omod">25 - 65</span>)</p>
* <p><b>基础单手伤害:</b> <span class="nmod">31 81</span> (以前是 <span class="omod">25 65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (<span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>基础速度修正:</b> 5</p>
* <p><b>基础速度修正:</b> 5</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (<span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[233-277] ~ [462-794], 平均 347.5-535.5</span> (<span class="omod">[145-203] ~ [289-649], 平均 217-426</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[233-277] [462-794], 平均 347.5-535.5</span> (以前是 <span class="omod">[145-203] [289-649], 平均 217-426</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[99-117] ~ [261-554], 平均 180-335.5</span> (<span class="omod">[62-87] ~ [164-474], 平均 113-280.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[99-117] [261-554], 平均 180-335.5</span> (以前是 <span class="omod">[62-87] [164-474], 平均 113-280.5</span>)</p>
<p><b>需求力量:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>需求敏捷:</b> 110</p>
<p><b>需求敏捷:</b> 110</p>
第1,399行: 第1,326行:


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+2 所有技能</span>
| || <span class="nmod">+2 所有技能</span>
|-
|-
| <span class="omod">无法破坏</span> || <span class="nmod">4 秒修复 1 耐久度</span>
| <span class="omod">无法破坏</span> || <span class="nmod">回复 1 装备耐久度每 4 </span>
|-
|-
| <span class="omod">+[150-250]% 增强伤害(ED)</span> || <span class="nmod">+[220-280]%</span> 增强伤害(ED)
| <span class="omod">+[150-250]% 增强伤害 (ED)</span> || <span class="nmod">+[220-280]%</span> 增强伤害 (ED)
|-
|-
| +[2-247] 最大伤害(Max) (+2.5 以角色等级决定) || +[2-247] 最大伤害(Max) (+2.5 以角色等级决定)
| +[2-247] 最大伤害值 (+2.5 每角色等级) || +[2-247] 最大伤害值 (+2.5 每角色等级)
|-
|-
| 50% 额外的攻击准确率加成 || 50% 额外的攻击准确率加成
| 50% 准确率加成 (AR) || 50% 准确率加成 (AR)
|-
|-
| || <span class="nmod">+[2-3] [[War Cry|战斗狂嗥]] (仅限野蛮人)</span>
| || <span class="nmod">+[2-3] [[War Cry|战斗狂嗥]] War Cry (限野蛮人)</span>
|-
|-
| +20 所有属性 || +20 所有属性
| +20 所有属性 || +20 所有属性
|-
|-
| +80 生命(Life) || +80 生命(Life)
| +80 生命 || +80 生命
|}
|}
因为这件装备无法破坏属性移除,现在可以出无形状态.
这件物品能出无形的因为这个无法破坏属性被移除.
<noinclude>
<noinclude>


== 其他剑 ==
== 其他剑 Other Swords ==
 
* 套装剑
** [[Cleglaw's Tooth|克雷得劳之牙]]
** [[Death's Touch|死亡之触]]
** [[Isenhart's Lightbrand|依森哈德的光之烙铁]]
** [[Angelic Sickle|天使的鎌刀]]
** [[Sazabi's Cobalt Redeemer|沙撒璧的忏悔之钴]]
** [[Bul-Kathos' Tribal Guardian|布尔凯索的部族守护]]
** [[Bul-Kathos' Sacred Charge|布尔凯索的神圣代价]]
** [[Sword Runewords |剑符文之语]]


* 套装剑 Set Swords
** [[Cleglaw's Tooth|克雷得劳之牙]] Cleglaw's Tooth
** [[Death's Touch|死亡之触]] Death's Touch
** [[Isenhart's Lightbrand|依森哈德的光之烙铁]] Isenhart's Lightbrand
** [[Angelic Sickle|天使的鎌刀]] Angelic Sickle
** [[Sazabi's Cobalt Redeemer|沙撒璧的忏悔之钴]] Sazabi's Cobalt Redeemer
** [[Bul-Kathos' Tribal Guardian|布尔凯索的部族守护]] Bul-Kathos' Tribal Guardian
** [[Bul-Kathos' Sacred Charge|布尔凯索的神圣代价]] Bul-Kathos' Sacred Charge
* [[Sword Runewords|剑符文之语]] Sword Runewords
</noinclude>
</noinclude>
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