→地图 Maps
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<div id="Legacy"></div> | <div id="Legacy"></div> | ||
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|+ style="white-space:nowrap; text-align:left;" | <h3 style="border:0px; padding:0px;"> | |+ style="white-space:nowrap; text-align:left;" | <h3 style="border:0px; padding:0px;">遗留的公式 Legacy Recipes</h4> | ||
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! | ! 材料 !! 结果 | ||
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| 3 <span class="d2-gray">Perfect Skulls</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] + <span class="d2-yellow">Rare</span> Item || Adds 1 socket to the Item | | 3 <span class="d2-gray">Perfect Skulls</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] + <span class="d2-yellow">Rare</span> Item || Adds 1 socket to the Item | ||
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! | ! 材料 !! 结果 !! 提示 | ||
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| <span class="d2-yellow">Rare</span> Item + <span class="d2-gray">Perfect Skull</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] || <span class="d2-yellow">Rare</span> Item of same type (ilvl = [clvl*0.66] + [ilvl*0.66]) || cannot be used with <span class="d2-red">corrupted</span> items<br>not worth using in PD2 since SoJs aren't common | | <span class="d2-yellow">Rare</span> Item + <span class="d2-gray">Perfect Skull</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] || <span class="d2-yellow">Rare</span> Item of same type (ilvl = [clvl*0.66] + [ilvl*0.66]) || cannot be used with <span class="d2-red">corrupted</span> items<br>not worth using in PD2 since SoJs aren't common | ||
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|+ style="white-space:nowrap; text-align:left;" | Stacking/Unstacking Items | |+ style="white-space:nowrap; text-align:left;" | Stacking/Unstacking Items | ||
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! | ! 材料 !! 结果 | ||
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| 1 unstacked Gem/Rune || <span class="omod">stacked Gem/Rune</span> | | 1 unstacked Gem/Rune || <span class="omod">stacked Gem/Rune</span> |