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=== 打孔公式 === | === 打孔公式 === | ||
公式打孔只能被使用在本身具有0镶孔,并可以被打孔的物品上,比如:头盔,胸甲,盾牌,和不可投掷的武器。These recipes won't work on other items. 物品可获得的最大孔数 [[Item_Bases#Sockets|maximum sockets]] 也是由底材决定的- for example, a Legend Sword will never be able to get more than 3 sockets。 | |||
[[File:Puzzlebox_in_Cube.png|right]] | [[File:Puzzlebox_in_Cube.png|right]] | ||
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| <span class="d2-orange">拉尔Ral</span> 符文(#8) + <span class="d2-orange">书尔Thul</span> 符文(#10) + <span class="d2-blue">完美蓝宝石</span> + 标准 <span class="d2-white">白字</span> 头盔 || 给头盔打1-3个镶孔 | | <span class="d2-orange">拉尔Ral</span> 符文(#8) + <span class="d2-orange">书尔Thul</span> 符文(#10) + <span class="d2-blue">完美蓝宝石</span> + 标准 <span class="d2-white">白字</span> 头盔 || 给头盔打1-3个镶孔 | ||
|- | |- | ||
| <span class="d2-orange">海尔Hel</span> 符文(#15) + 回城卷轴 + | | <span class="d2-orange">海尔Hel</span> 符文(#15) + 回城卷轴 + 任意已镶嵌的物品 || 洗掉已镶嵌的物品(宝石/符文/宝珠) | ||
|- | |- | ||
| | | Larzuk's Puzzlebox + 物品 || 加 2-4 孔 到 双手武器<br>加 1-2 孔 到 其他物品 | ||
|- | |- | ||
| | | Larzuk's Puzzlepiece + 非暗金/非套装的 物品 || 加 2-4 孔 到 双手武器<br>加 1-2 孔 到 其他物品 | ||
|- | |- | ||
| | | 拉苏克的锤子 + 物品 || 给物品打1孔 | ||
|} | |} | ||
* The socketing recipes for <span class="d2-white">regular</span> items only work with "standard" items (not superior or inferior) and the [[General_Changes#Bug_Fixes|eth bug]] involving them has been fixed in PD2 | * The socketing recipes for <span class="d2-white">regular</span> items only work with "standard" items (not superior or inferior) and the [[General_Changes#Bug_Fixes|eth bug]] involving them has been fixed in PD2 | ||
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作为公式打孔的补充, [[Recipes#Corruptions|腐化]] | 作为公式打孔的补充, [[Recipes#Corruptions|腐化]] 也有几率给物品打孔。Note that items which get ''non-socket'' corruption modifiers may still be socketed via these recipes. Corruptions don't prevent them from being modified further. | ||
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Note: "upper" and "lower" refer to where the jewels appeared in the cube after being mirrored, and are often used interchangeably with "white" and "black", respectively. | Note: "upper" and "lower" refer to where the jewels appeared in the cube after being mirrored, and are often used interchangeably with "white" and "black", respectively. | ||
=== Corruptions === | |||
Main article: [[Corruptions]] | |||
Worldstone Shards are new items which are relatively common and can be used to corrupt items. | |||
{{#lsth:Corruptions|Equipment Corruptions}} | |||
== Gear Creation == | == Gear Creation == | ||
These recipes create new items - any affixes on ingredient items are not preserved. | These recipes create new items - any affixes on ingredient items are not preserved. Also see: [[Recipes#Corruptions]] | ||
=== 装备创造公式 === | === 装备创造公式 === | ||
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<!--<div style="display:inline-table; padding-right:8px; padding-bottom:8px;">[[File:Rerolling-gc.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 302px (same scale as other gifs on this page) --> | <!--<div style="display:inline-table; padding-right:8px; padding-bottom:8px;">[[File:Rerolling-gc.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 302px (same scale as other gifs on this page) --> | ||
<!--<div style="display:inline-table">[[File:RerollGC-twoStacks.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 400px (same scale as other gifs on this page) --> | <!--<div style="display:inline-table">[[File:RerollGC-twoStacks.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 400px (same scale as other gifs on this page) --> | ||
=== Crafting === | |||
Main article: [[Crafting#Changes_in_PD2|Crafting]] | |||
Crafting an item creates a new rare-like item of the same type as the equipment item used in the recipe. Except for ''ethereal'', affixes from the ingredient equipment item are not transferred to the crafted item. | |||
Crafted items get predetermined affixes and up to 4 additional [[Item Affixes|affixes]]. The affixes they can get depends on their [[Item_Affixes#Other_Info|affix level]], which depends on their item level (ilvl). The ilvl of a crafted item is determined by the crafter's character level (clvl) and the ilvl of the ingredient equipment item used in the recipe. Bracketed values within the formula are rounded down. | |||
: <code>crafted ilvl = [clvl/2] + [ilvl/2]</code> | |||
The amount of additional affixes depends on the ilvl of the crafted item. | |||
* ilvl 1-30: 4 affixes (20%), 3 affixes (20%), 2 affixes (20%), 1 affix (40%) | |||
* ilvl 31-50: 4 affixes (20%), 3 affixes (20%), 2 affixes (60%) | |||
* ilvl 51-70: 4 affixes (20%), 3 affixes (80%) | |||
* ilvl 71+: 4 affixes (100%) | |||
'''Changes''' | |||
{{#lsth:Crafting|Changes in PD2}} | |||
'''Crafting Ingredients''' | |||
The recipe for each craft includes a [[Recipes#Jewel_Fragments|jewel]] and a magic/rare base item as well as the [[Runes|runes/gems]] shown below. | |||
{| class="wikitable" style="width:auto; text-align:center" | |||
! Type !! Blood !! Caster !! Hitpower !! Safety !! Vampiric !! Bountiful | |||
|- | |||
| Amulet | |||
| <span class="d2-orange">Amn</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange"">Ral</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Thul</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Thul</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Dol</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Ko</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Ring | |||
| <span class="d2-orange">Sol</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Amn</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Amn</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Amn</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Hel</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Lum</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Belt | |||
| <span class="d2-orange">Tal</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Ith</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Tal</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Tal</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Eld</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">El</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Gloves | |||
| <span class="d2-orange">Nef</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Ort</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Ort</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Ral</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Io</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Hel</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Boots | |||
| <span class="d2-orange">Eth</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Thul</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Ral</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Ort</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">El</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Io</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Helm | |||
| <span class="d2-orange">Ral</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Nef</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Ith</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Ith</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Lum</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Tir</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Chest | |||
| <span class="d2-orange">Thul</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Tal</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Nef</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Eth</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Tir</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Eld</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Shield | |||
| <span class="d2-orange">Ith</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Eth</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Eth</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Nef</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Sol</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Dol</span> + <span class="d2-yellow">P.Topaz</span> | |||
|- | |||
| Weapon | |||
| <span class="d2-orange">Ort</span> + <span class="d2-red">P.Ruby</span> | |||
| <span class="d2-orange">Tir</span> + <span class="d2-purple">P.Amethyst</span> | |||
| <span class="d2-orange">Tir</span> + <span class="d2-blue">P.Sapphire</span> | |||
| <span class="d2-orange">Sol</span> + <span class="d2-green">P.Emerald</span> | |||
| <span class="d2-orange">Shael</span> + <span class="d2-gray">P.Skull</span> | |||
| <span class="d2-orange">Shael</span> + <span class="d2-yellow">P.Topaz</span> | |||
|} | |||
=== 升级公式 === | === 升级公式 === | ||
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Each difficulty level provides a higher chance of getting [[New_Equipment#Exclusive_Uniques|exclusive unique items]] from Diablo-Clone or Rathma when defeating them. If the item doesn't have a difficulty level, there is zero chance for such exclusive items to drop, although the fights are significantly easier. Difficulty level 1 is the same difficulty as previous seasons. | Each difficulty level provides a higher chance of getting [[New_Equipment#Exclusive_Uniques|exclusive unique items]] from Diablo-Clone or Rathma when defeating them. If the item doesn't have a difficulty level, there is zero chance for such exclusive items to drop, although the fights are significantly easier. Difficulty level 1 is the same difficulty as previous seasons. | ||
=== Maps === | |||
Main article: [[Maps#Modification|Maps]] | |||
{{#lsth:Maps|Modification}} | |||
<div id="Legacy"></div> | <div id="Legacy"></div> | ||
{| class="non-table mw-collapsible mw-collapsed" | {| class="non-table mw-collapsible mw-collapsed" | ||
|+ 过期公式 | |+ style="white-space:nowrap; text-align:left;" | <h3 style="border:0px; padding:0px;">过期公式</h4> | ||
|- | |- | ||
| | | | ||
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Lilith's Mirror was introduced in Season 5 and worked with items of all rarities. As of season 6, it can no longer be used with crafted, set, or unique items. | Lilith's Mirror was introduced in Season 5 and worked with items of all rarities. As of season 6, it can no longer be used with crafted, set, or unique items. | ||
|} | |} | ||