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| Maps are items that allow access to new endgame zones (which are also referred to as maps) with higher zone levels than the vanilla game. For a list of high level zones outside of maps, see [[Zones]].
| | 特殊地图是游戏后期所能探索的新区域,与原版游戏对比,区域等级更高。关于特殊地图以外的高等级区域列表,请参考[[Zones]]。 |
| * Maps are comparable to vanilla endgame zones, making both new and old zones viable for farming. | | * 特殊地区与原版游戏后期的区域相当,新旧区域都可FARM。 |
| * Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested. | | * 地牢(Tier4地图)是基于组的,难度相当高的区域,满足大家的挑战欲。 |
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| == General Info == | | == 概述 == |
| Tier 1 maps can rarely be found in Hell. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
| | T1地图传送门在地狱难度中稀有掉落。在特殊地图中更容易掉落特殊地图传送门,每一梯队的地图有机会掉落更高梯队的地图传送门。地狱难度的安雅也能奖励给玩家一个常规的的T1地图 。 |
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| To open a map, right click it from your inventory in Hell Harrogath with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game. When maps are opened, a random selection of enemy types are chosen from the [[Maps#Individual_Maps|lists below]] to populate the map zone - they often don't include ''all'' of the monsters listed, so maps won't always have the same immunities present.
| | 在地狱难度的哈洛加斯城内,用一个80级以上的、击败过远古野蛮人的角色,从物品栏中右键点击地图传送门物品就能打开特殊地图的传送门。每局游戏中只能打开1个特殊地图(包括混沌地图),当打开地图时,该地图中会从下表中列出的怪物 [[Maps#Individual_Maps|lists below]] 生成随机类型敌人 - 不会是表中所有的敌人,所以地图中不会出现属性固定的免疫怪。 |
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| === Map Events === | | === 地图事件 === |
| Map zones have a ~20% chance ''(unconfirmed)'' for special enemies or objects to appear somewhere randomly within them, each with different effects. A message is displayed upon entering the zone if this happens.
| | 特殊地图区域有大约20%的几率(未确定)出现特殊敌人或随之出现的随机物品,效果各不相同。进入地图时会看到相关提示消息。 |
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| * A '''Dark Wanderer''' appears and transforms into a random boss or super unique with increased damage/health, who drops extra [[Worldstone Shard|Worldstone Shards]] when killed (up to 3 dark wanderers per map) | | * 黑暗流浪者Dark Wanderer 会出现,并化身为一个随机BOSS或者伤害/血量都提升的固定精英怪,杀死它能掉落大量世界石碎片 [[Worldstone Shard|Worldstone Shards]] (每局特殊地图最多出现3个黑暗流浪者) |
| * The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies | | * 门德利之影事件Shadow of Mendeln 会出现和召唤数波不死系的怪物,后面的波次中有很多头目和精英怪物。 |
| * '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events | | * 赫拉森Horazon 会出现,杀死他以后他会创造出一个通往新地图区域的传送门(为同梯度地图,或高一梯度,最高T3),这个新地图不会再出现特殊事件。 |
| * A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map) | | * 会出现能逃避攻击的财富使者Treasure Fallen,攻击他会掉落宝石、符文(蓝姆Lem #20以下),地图物品和法珠。 |
| * A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance | | * 会出现黑暗尖塔,使当前区域陷入黑暗 - 未探索的黑暗区域内会刷出敌人,有几率掉落混沌钥匙 [[Recipes#Portals|uber keys]] 黑暗尖塔多会出现在地图入口附近。 |
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| === Modification === | | === Modification === |