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* Disabled corrupting with multiple stacks of wss in the cube (from now on, only corrupt with a single stack of wss) | * Disabled corrupting with multiple stacks of wss in the cube (from now on, only corrupt with a single stack of wss) | ||
* Fixed bricked items occasionally getting "+155% requirements" corruption | * Fixed bricked items occasionally getting "+155% requirements" corruption | ||
=== Season 6 - Patch #5 (2023-01-22) === | |||
Bug Fixes | |||
* Fixed dual wield attack rate calc when slower weapon has more IAS to match IAS calculators | |||
* Fixed assassin MA skills from not expending charges in werebear/werewolf form | |||
* Fixed a bug where map stats may not get applied properly to the player | |||
* Fixed a bug in the Ruined Cistern map that allowed monsters to spawn in a void area | |||
* Fixed a few server crash bugs | |||
Lootfilter updates | |||
* Updated BH to latest version with user submitted patches: | |||
** Add AUTOMOD to loot filter types | |||
** Update AUTOMOD to properly support < and > operators | |||
** Added support for 'between' operator (~) | |||
** Update PREFIX/SUFFIX to support between (~) operator | |||
** Added MAPTIER condition | |||
** Fixed condition mapping to use a switch statement | |||
PVP Changes: | |||
* Disabled life leech inside pvp arena | |||
* Disabled melee splash inside pvp arena | |||
* Fixed a bug that could cause pvp specific player modifiers from not applying after death (e.g. teleport debuff, bone spear multispears) | |||
* Disabled dropping gold on death inside pvp arena | |||
* Applied base difficulty pvp modifiers for player vs. minion damage | |||
* Removed namelock from movement skills inside pvp arena (whirlwind, leap, leap attack, charge) | |||
* Changed damage modifiers in Norm/NM pvp arena (LLD): | |||
** Rabies: 200% -> 150% | |||
** Armageddon: 100% -> 60% | |||
** Tornado: 100% -> 110% | |||
** Concentrate: Magic dmg 100% -> 50% | |||
** Ice Barrage: 150% -> 175% | |||
** Ice Bolt: 115% -> 135% | |||
** Meteor: 100% -> 75% | |||
** Blizzard: 190% -> 175% | |||
** Firewall: 100% -> 90% | |||
** Combustion: 100% -> 90% | |||
** Nova: 125% -> 140% | |||
** Lesser Hydra: 100% -> 65% | |||
** Powerstrike: Lightning dmg 17% -> 100% | |||
** Magic Arrow: 175% -> 150% | |||
** Smite: 100% -> 85% | |||
** Blessed Hammer: 95% -> 85% | |||
** Zeal: 85% -> 75% | |||
** Charge: 100% -> 90% | |||
** Vengeance: 175% -> 200% | |||
** Bone Spirit: 80% -> 60% | |||
** Bone Spear: 80% -> 70% | |||
** Teeth: 45% -> 40% | |||
** Dark Pact: 100% -> 75% | |||
** Whirlwind: 85% -> 75% | |||
** Frozen Orb: 120% -> 140% | |||
** Guided Arrow: 100% -> 120% | |||
** Poison Javelin: 140% -> 110% | |||
** Charged Strike: Lightning damage 100% -> 130% | |||
** Wake of Fire: 70%->55% | |||
** Blade Sentinel: 90% -> 100% | |||
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