Recipes:修订间差异

删除2,683字节 、​ 2023年1月21日 (星期六)
无编辑摘要
无编辑摘要
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: <code>imbued ilvl = clvl + 4</code> (capped at 99)
: <code>imbued ilvl = clvl + 4</code> (capped at 99)
* if an ethereal item is imbued, the resulting item will also be ethereal (no other item stats matter)
* if an ethereal item is imbued, the resulting item will also be ethereal (no other item stats matter)
* if the item is capable of getting pointmods, it will have ''much'' better chances than usual to get pointmods and for those pointmods to be higher level (+3 to multiple skills)
* if the item is capable of getting pointmods (staffmods), it will have ''much'' better chances than usual to get pointmods and for those pointmods to be higher level (+3 to multiple skills)
: Note: Pointmod chances are increased based on the character's level, up to level 94
: Note: Pointmod chances are increased based on the character's level, up to level 94


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== Crafting ==
== Crafting ==
<small>Main article: [[Crafting]]</small>
Main article: [[Crafting#Changes_in_PD2|Crafting]]
 
* Crafting recipes are no longer limited to specific item bases (such as Helm/Casque/Armet for Blood Helms)
** Circlets (and quivers) are the exception, and cannot be crafted with
** Safety Weapon crafts are restricted to Bows and Crossbows
* Using an <span class="d2-gray">ethereal</span> item to craft will cause the resulting item to be <span class="d2-gray">ethereal</span>
* Crafted items no longer have higher level requirements than their <span class="d2-yellow">rare</span> equivalents (was +10 with an additional +3 per affix, up to +22)
* Crafted items can now be upgraded (same [[Recipes#物品升级公式 | recipes]] as upgrading rares)
* Rare items can now be used in crafting recipes
* The predetermined affixes for many crafts have been adjusted, and new Vampiric/Bountiful crafting recipes have been added


== Corruptions ==
== Corruptions ==
<small>Main article: [[Corruptions]]</small>
Main article: [[Corruptions]]
 
Worldstone Shards can be used to corrupt equipment and maps, either adding a corruption modifier or sockets (if applicable), or turning the item into a random <span class="d2-yellow">rare</span> of the same type. Maps always gain a corruption modifier when corrupted. Corrupted items cannot be corrupted again, but they can be modified by other recipes.
 
* ''<span class="d2-white">Regular</span>/<span class="d2-gray">Ethereal</span> Equipment''
** 50% chance to gain sockets (up to the maximum amount of [[Item_Bases#Sockets|sockets]])
** 50% chance to turn into a random <span class="d2-yellow">rare</span>
 
* ''Other Equipment (Socketable)''
** 25% chance to gain sockets (1-3 for armor, 1-4 for one-handed weapons, 1-6 for two-handed weapons)
** 50% chance to gain a modifier
** 25% chance to turn into a random <span class="d2-yellow">rare</span>
 
* ''Other Equipment (Unsocketable)''
** 75% chance to gain a modifier
** 25% chance to turn into a random <span class="d2-yellow">rare</span>
 
 
Tainted Worldstone Shards are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier, or turning the item into a random magic small charm with a red color palette.


== Maps ==
== Maps ==
<small>Main article: [[Maps]]</small>
Main article: [[Maps#Modification|Maps]]
 
Maps can be modified with several items via the Horadric Cube.
 
* Arcane Orb (upgrades <span class="d2-white">regular</span> to <span class="d2-blue">magic</span>)
* Zakarum Orb (upgrades <span class="d2-white">regular</span> to <span class="d2-yellow">rare</span>)
* Angelic Orb (upgrades <span class="d2-blue">magic</span> to <span class="d2-yellow">rare</span>)
* Orb of Destruction (downgrades to <span class="d2-white">regular</span>)
* Horadrim Orb (rerolls <span class="d2-yellow">rare</span>)
* Cartographer's Orb (combines 3 into a higher tier)
* Horadrim Scarab (turns a T3 into a dungeon)
* Standard of Heroes (adds heroic bonuses)
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