This page lists Barbarian skills from the Warcries skill tree. Other Barbarian skills: Combat Masteries, Combat Skills, All Barbarian Skills




狂嗥(Howl)

  • 描述: 使附近的怪物在恐惧之中四散逃避
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Runs Up to # Yards 16 17.6 19.3 21 22.6 24.3 26 27.6 29.3 31 32.6 34.3 36 37.6 39.3 41 42.6 44.3 46 47.6 49.3 51 52.6 54.3 56 57.6 59.3 61 62.6 64.3 66 67.6 69.3 71 72.6 74.3 76 77.6 79.3 81 82.6 84.3 86 87.6 89.3 91 92.6 94.3 96 97.6 99.3 101 102.6 104.3 106 107.6 109.3 111 112.6 114.3

敌人逃窜持续3秒

法力耗费: 4

Changelog

Season 6:

  • Howl travel velocity increased by 33%
  • Howl range increased by roughly 20%

Season 2:

  • range AoE scaling reduced by 50%
  • now lasts 3 seconds at all levels

Season 1:

  • no changes

Vanilla Info

找寻药剂(Find Potion)

  • 描述: 试着在怪物的尸体上找出药剂
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
% Chance 15 27 36 44 50 55 59 62 66 68 71 73 75 77 78 80 81 82 83 84 85 86 87 88 88 89 90 90 91 91 92 92 93 93 93 94 94 95 95 95 95 96 96 96 97 97 97 97 98 98 98 98 98 99 99 99 99 99 99 100

法力耗费: 2

Changelog

Season 1:

  • no changes

Vanilla Info

大叫(Shout)

  • 描述: 警告你和你的队伍成员眼前逼近的危险,并加强防御力
  • 需求等级: 6
  • 需求技能: Howl [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Defense +% 25 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615

持续时间: 300 seconds

法力耗费: 6

Changelog

Season 5:

  • Shouts defense per level increased from 8% to 10%

Season 2:

  • 持续时间 synergies removed

Season 1:

  • moved in the skill tree
  • defense bonus reduced
  • 持续时间 is now 300 seconds (was 20 + 10 per level)

Vanilla Info

战斗狂嗥(War Cry)

  • 描述: 使附近的敌人受伤并晕眩
  • 需求等级: 6
  • 需求技能: Howl [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage (min) 2 3 4 5 6 7 8 9 12 15 18 21 24 27 30 33 43 53 63 73 83 93 110 127 144 161 178 195 219 243 267 291 315 339 363 387 411 435 459 483 507 531 555 579 603 627 651 675 699 723 747 771 795 819 843 867 891 915 939 963
Damage (max) 4 5 6 7 8 9 10 11 14 17 20 23 26 29 32 35 45 55 65 75 85 95 112 129 146 163 180 197 221 245 269 293 317 341 365 389 413 437 461 485 509 533 557 581 605 629 653 677 701 725 749 773 797 821 845 869 893 917 941 965
Radius (yards) 4.6 4.6 4.6 4.6 4.6 4.6 5.6 5.6 5.6 5.6 5.6 5.6 5.6 6.6 6.6 6.6 6.6 6.6 6.6 6.6 7.6 7.6 7.6 7.6 7.6 7.6 7.6 8.6 8.6 8.6 8.6 8.6 8.6 8.6 9.6 9.6 9.6 9.6 9.6 9.6 9.6 10.6 10.6 10.6 10.6 10.6 10.6 10.6 11.6 11.6 11.6 11.6 11.6 11.6 11.6 12.6 12.6 12.6 12.6 12.6
法力耗费 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7

War Cry Receives Bonuses From:

  • Howl: +15% Damage per Level
  • Battle Cry: +15% Damage per Level
  • Taunt: +12% Damage per Level
  • Shout: +12% Damage per Level
  • Battle Command: +12% Damage per Level
  • Battle Orders: +12% Damage per Level
Changelog

Season 6:

  • howl and battle cry synergies reduced from 18% to 15%

Season 4:

  • War Cry damage scaling changed from 1/2/8/16/24 to 1/3/10/17/24

Season 1:

  • moved in the skill tree, requires level 6 (was 30)
  • prerequisites reduced from 5 to 1 (no longer requires Taunt, Battle Cry, Shout, Battle Orders, Battle Command)
  • Now has scaling AOE
  • Stun removed, but procs FHR
  • damage starts lower but scales higher
  • 法力耗费 reduced to 2 + 0.25 per level (was 10 + 1)
  • synergies for Howl & Battle Cry are now 18% (was 6%), synergy for Taunt is now 12% (was 6%)
  • now has Shout, Battle Orders, & Battle Command as additional synergies at 12%

Vanilla Info

找寻物品(Find Item)

  • 描述: 试着在怪物的尸体上找出隐藏的物品
  • 需求等级: 12
  • 需求技能: Find Potion [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
% Chance 6 10 14 17 20 22 23 24 26 27 28 29 30 30 31 32 32 32 33 33 34 34 34 35 35 35 36 36 36 36 36 36 37 37 37 37 37 38 38 38 38 38 38 38 38 38 38 38 39 39 39 39 39 39 39 39 39 39 39 40

法力耗费: 7

Changelog

Season 7:

  • Find potion synergy removed
  • % chance for high quality reduced from 30% to 15%
  • Scaling reduced from a diminishing return scaling from 0-50 to 0-40

Season 5:

  • Find item now has find potion as a synergy at 1% per level
  • Find items 5-60% find item diminishing returns scaling reduced to 0-50%

Season 1:

  • no changes

Vanilla Info

嘲弄(Taunt)

  • 描述: 触怒一个怪物,让它展开无情的攻击
  • 需求等级: 18
  • 需求技能: Howl [1], War Cry [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Damage % -5 -7 -9 -11 -13 -15 -17 -19 -21 -23 -25 -27 -29 -31 -33 -35 -37 -39 -41 -43 -45 -47 -49 -51 -53 -55 -57 -59 -61 -63 -65 -67 -69 -71 -73 -75 -77 -79 -81 -83 -85 -87 -89 -91 -93 -95 -97 -99 -101 -103 -105 -107 -109 -111 -113 -115 -117 -119 -121 -123
Enemy Attack Rating % -5 -7 -9 -11 -13 -15 -17 -19 -21 -23 -25 -27 -29 -31 -33 -35 -37 -39 -41 -43 -45 -47 -49 -51 -53 -55 -57 -59 -61 -63 -65 -67 -69 -71 -73 -75 -77 -79 -81 -83 -85 -87 -89 -91 -93 -95 -97 -99 -101 -103 -105 -107 -109 -111 -113 -115 -117 -119 -121 -123
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
持续时间 (seconds) 2 2.2 2.4 2.7 3 3.2 3.4 3.7 4 4.2 4.4 4.7 5 5.2 5.4 5.7 6 6.2 6.4 6.7 7

范围: 8 码

法力耗费: 3

Changelog

Season 6:

  • Taunt range increased by 33%

Season 5:

  • Taunt 持续时间 now increases by .25 seconds every base level

Season 4:

  • Taunt is now an aoe skill

Season 1:

  • moved in the skill tree, requires level 18 (was 6)
  • prerequisites increased from 1 to 2 (now also requires War Cry)

Vanilla Info

战斗体制(Battle Orders)

  • 描述: 加强你和你的队伍成员的耐力、生命和法力上限
  • 需求等级: 24
  • 需求技能: Howl [1], Shout [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
生命 50 65 80 95 110 125 140 155 170 185 200 215 230 245 260 275 290 305 320 335 350 365 380 395 410 425 440 455 470 485 500 515 530 545 560 575 590 605 620 635 650 665 680 695 710 725 740 755 770 785 800 815 830 845 860 875 890 905 920 935
法力 25 32 40 47 55 62 70 77 85 92 100 107 115 122 130 137 145 152 160 167 175 182 190 197 205 212 220 227 235 242 250 257 265 272 280 287 295 302 310 317 325 332 340 347 355 362 370 377 385 392 400 407 415 422 430 437 445 452 460 467

持续时间: 300 秒

法力耗费: 7

Changelog

Season 2:

  • 持续时间 synergies removed

Season 1:

  • moved in the skill tree
  • now adds flat life/mana, with +15 life and +7.5 mana per level (was 35% + 3% life/mana/stamina per level)
  • no longer adds stamina
  • 持续时间 is now 300 seconds (was 30 + 10 per level)

Vanilla Info

残酷吓阻(Grim Ward)

  • 描述: 在怪物的尸体上制造一个吓人的图腾,导致附近的怪物四散逃避提高你和你的队伍成员的伤害力和攻击准确率
  • 需求等级: 24
  • 需求技能: Howl [1], War Cry [6], Taunt [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating 130 150 170 190 210 230 250 270 290 310 330 350 370 390 410 430 450 470 490 510 530 550 570 590 610 630 650 670 690 710 730 750 770 790 810 830 850 870 890 910 930 950 970 990 1010 1030 1050 1070 1090 1110 1130 1150 1170 1190 1210 1230 1250 1270 1290 1310
Damage +% 40 48 56 64 72 80 88 96 104 112 120 128 136 144 152 160 168 176 184 192 200 208 216 224 232 240 248 256 264 272 280 288 296 304 312 320 328 336 344 352 360 368 376 384 392 400 408 416 424 432 440 448 456 464 472 480 488 496 504 512
Radius (yards) 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 16.6 17.3 18 18.6 19.3 20 20.6 21.3 22 22.6 23.3 24 24.6 25.3 26 26.6 27.3 28 28.6 29.3 30 30.6 31.3 32 32.6 33.3 34 34.6 35.3 36 36.6 37.3 38 38.6 39.3 40 40.6 41.3 42 42.6 43.3 44 44.6 45.3 46 46.6 47.3 48 48.6 49.3 50

持续时间: 40 秒

法力耗费: 4

Changelog

Season 4:

  • Grim Ward increased from 5% damage per level to 8%
  • Grim Ward base enhanced damage bonus increased from 35% to 40%
  • Grim Ward radius starts at 10.6 yards and gains +0.66 per level instead of +1.33 per level

Season 3:

  • Grim ward can now be cast at range instead of melee
  • Grim ward level 1 aura range increased from 16 to 25 (from 10.6 yards to 16.6 yards)
  • Grim ward aura range per level has been doubled

Season 2:

  • starting bonus damage increased from 28% to 35%
  • bonus damage per level increased from 4% to 5%
  • starting radius increased by 33.3%
  • can now be used on Skeleton corpses

Season 1:

  • prerequisites increased from 2 to 3 (now also requires Howl, War Cry, Taunt, no longer requires Find Potion, Find Item)
  • No longer makes enemies flee
  • Grants party members flat attack rating (130 + 20 per level) and bonus damage (28% + 4% per level)
  • radius starts at 8 yards (was 2)

Vanilla Info

战斗指挥(Battle Command)

  • 描述: 增加你和你的队伍成员的技能等级
  • 需求等级: 30
  • 需求技能: Howl [1], Shout [6], Battle Orders [24]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 20 23 26 29 32 35 38 41 44 47 50 53 56 59 62 65 68 71 74 77 80 83 86 89 92 95 98 101 104 107 110 113 116 119 122 125 128 131 134 137 140 143 146 149 152 155 158 161 164 167 170 173 176 179 182 185 188 191 194 197
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Bonus Skills 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3

持续时间: 300 秒

法力耗费: 11

Changelog

Season 2:

  • now grants +20% Enhanced Damage instead of +10% at Level 1
  • now grants +3% damage per level instead of +2%
  • 持续时间 synergies removed

Season 1:

  • moved in the skill tree
  • grants 1 additional skill point every 10 base levels
  • Adds enhanced damage with 2% damage per level
  • 持续时间 is now 300 seconds (was 5 + 10 per level)

Vanilla Info

战嗥(Battle Cry)

  • 描述: 令人恐惧的狂吼,可以降低敌人的防御力和伤害力
  • 需求等级: 30
  • 需求技能: Howl [1], Shout [6], War Cry [6], Taunt [18], Battle Orders [24]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Defense % -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30 -30
Enemy Physical Damage Resistance % -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -26 -27 -27 -28 -28 -29 -29 -30 -30 -31 -31 -32 -32 -33 -33 -34 -34 -35 -35 -36 -36 -37 -37 -38 -38 -39 -39 -40 -40 -41 -41 -42 -42 -43 -43 -44 -44 -45

持续时间: 8 秒

法力耗费: 5

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Changelog

Season 6:

  • Battle cry 持续时间 increased from 5 seconds to 8

Season 5:

  • Battle cry 持续时间 reduced from 12 seconds + 0.4 seconds per level to 5 seconds at all levels
  • Battle cry now caps at -30% to enemy defense from -65%

Season 3:

  • Battle cry aoe travel speed increased by 25% (this also results in a slightly larger aoe)
  • Battle cry -defense % per level reduced from 2% to 1%

Season 2:

  • "missile" speed increased by 25%
  • AoE increased by roughly 15%

Season 1:

  • moved in the skill tree, requires level 30 (was 18)
  • prerequisites increased from 2 to 5 (now also requires War Cry, Shout, Battle Orders, Battle Command)
  • Reduces enemy physical resistance instead of damage (can break immunities)
  • Reduces enemy defenses by a lower amount (starts at -15% instead of -50%)

Vanilla Info

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