Shape Shifting Skills

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This page lists Druid skills from the Shape Shifting skill tree. Other Druid skills: Elemental, Summoning, All Druid Skills




Werewolf

  • Description: Transform into a werewolf
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Magic Damage Reduction 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 10 10 11 11 11 12 12 12 13 13 13 14 14 14 15 15 15 16 16 16 17 17 17 18 18 18 19 19 19 20 20 20 21
Physical Damage Reduction 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 10 10 11 11 11 12 12 12 13 13 13 14 14 14 15 15 15 16 16 16 17 17 17 18 18 18 19 19 19 20 20 20 21
Damage +% 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
Attack Speed +% 20 28 35 40 45 48 51 53 56 57 59 61 62 63 64 66 66 67 68 68 69 70 70 71 71 72 73 73 73 73 74 74 75 75 75 75 75 76 76 76 76 77 77 77 77 77 77 77 78 78 78 78 78 79 79 79 79 79 79 80

Mana Cost: 15

Duration: 9999 seconds

Werewolf Receives Bonuses From:

  • Lycanthropy

Other Sources: Wolfhowl (level 3-6)

Changelog

Season 5:

  • Werewolf enhanced damage per level reduced from 12% to 10%

Season 4:

  • Werewolf damage per level increased from 8% to 12%
  • Werewolf starting damage increased from 25% to 30%

Season 3:

  • Werewolf 5% damage per level increased to 8%

Season 1:

  • duration increased to 9999 seconds (was 40)
  • base stamina/life bonuses removed
  • now grants bonus damage instead of bonus attack rating
  • now grants flat magic/physical damage reduction

Vanilla Info

Werebear

  • Description: Transform into a werebear
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage +% 55 70 85 100 115 130 145 160 175 190 205 220 235 250 265 280 295 310 325 340 355 370 385 400 415 430 445 460 475 490 505 520 535 550 565 580 595 610 625 640 655 670 685 700 715 730 745 760 775 790 805 820 835 850 865 880 895 910 925 940
Defense +% 75 83 91 99 107 115 123 131 139 147 155 163 171 179 187 195 203 211 219 227 235 243 251 259 267 275 283 291 299 307 315 323 331 339 347 355 363 371 379 387 395 403 411 419 427 435 443 451 459 467 475 483 491 499 507 515 523 531 539 547
Uninterrupted Attack % 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69

Increased Melee Splash Radius: +20%

Mana Cost: 15

Duration: 9999 seconds

Werebear Receives Bonuses From:

  • Lycanthropy

Other Sources: Beast (level 3)

Changelog

Season 7:

  • Damage bonus per level increased from 12% to 15%

Season 5:

  • Werebear enhanced damage per level reduced from 15% to 12%
  • Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck

Season 4:

  • Werebear damage per level increased from 12% to 15%
  • Werebear form now grants 20% increased splash radius

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • duration increased to 9999 seconds (was 40)
  • base life bonus removed
  • damage/defense bonuses nerfed

Vanilla Info

Lycanthropy

  • Description: Passive - Improves life and attack rating when in werewolf or werebear form
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Life +% 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133
Attack Rating +% 50 62 74 86 98 110 122 134 146 158 170 182 194 206 218 230 242 254 266 278 290 302 314 326 338 350 362 374 386 398 410 422 434 446 458 470 482 494 506 518 530 542 554 566 578 590 602 614 626 638 650 662 674 686 698 710 722 734 746 758
Changelog

Season 3:

  • Lycanthropy life bonus per level reduced from 3% to 2%

Season 2:

  • starting life increased from 10% to 15% and life per level increased from 2% to 3%

Season 1:

  • prerequisites reduced from 1 to 0 (no longer requires Werewolf)
  • duration bonus removed
  • life bonus nerfed (grants 10% + 2% per level instead of 20% + 5% per level)
  • now grants bonus attack rating

Vanilla Info

Feral Rage

  • Description: When in werewolf form, go into a frenzied rage to steal increasing amounts of life from your enemies with successive hits
  • Required Level: 6
  • Required Skills: Werewolf [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Movement Speed +% (min) 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20
Movement Speed +% (max) 35 47 56 64 70 75 79 82 86 88 91 93 95 97 98 100 101 102 103 104 105 106 107 108 108 109 110 110 111 111 112 112 113 113 113 114 114 115 115 115 115 116 116 116 117 117 117 118 118 118 119 119 119 120 120 120 120 120 120 120
Life Steal +% (min) 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Life Steal +% (max) 4 5 5 6 6 7 7 8 8 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
Damage +% 50 62 74 86 98 110 122 134 146 158 170 182 194 206 218 230 242 254 266 278 290 302 314 326 338 350 362 374 386 398 410 422 434 446 458 470 482 494 506 518 530 542 554 566 578 590 602 614 626 638 650 662 674 686 698 710 722 734 746 758
Attack Rating +% 25 33 41 49 57 65 73 81 89 97 105 113 121 129 137 145 153 161 169 177 185 193 201 209 217 225 233 241 249 257 265 273 281 289 297 305 313 321 329 337 345 353 361 369 377 385 393 401 409 417 425 433 441 449 457 465 473 481 489 497
Melee Splash Radius Increased +% 2 4 6 8 10 12 14 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20
Max charges 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33

Mana Cost: 3

Duration: 30 seconds

Feral Rage Receives Bonuses From:

  • Fury: +10% Damage per Level
Changelog

Season 7:

  • No longer provides increased melee splash radius

Season 5:

  • Feral rage now grants 2% increased melee splash radius per charge up to 20%

Season 4:

  • Feral Rage damage per level increased from 8% to 12%
  • Feral Rage minimum move speed increased from 19% to 20%
  • Feral Rage maximum move speed increased from 65% to 120%
  • Feral Rage duration increased from 20 seconds to 30 seconds
  • Feral Rage now has fury as a synergy at 10% damage per level

Season 3:

  • Feral rage now gains 8% attack rating per level from 15%
  • Feral rage base attack rating reduced from 25% from 45%
  • Feral Rage 5% damage per level increased to 8%
  • Feral Rage now caps at 10% life steal

Season 1:

  • moved in the skill tree, requires level 6 (was 12)
  • attack bonus buffed
  • life steal bonus nerfed

Vanilla Info

Maul

  • Description: When in Werebear form, maul your enemies for increasing extra damage with successive hits
  • Required Level: 6
  • Required Skills: Werebear [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage (min) 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
Damage (max) 120 160 160 200 200 240 240 280 280 320 320 360 360 400 400 440 440 480 480 520 520 560 560 600 600 640 640 680 680 720 720 760 760 800 800 840 840 880 880 920 920 960 960 1000 1000 1040 1040 1080 1080 1120 1120 1160 1160 1200 1200 1240 1240 1280 1280 1320
Attack Rating +% 25 35 45 55 65 75 85 95 105 115 125 135 145 155 165 175 185 195 205 215 225 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615
Max charges 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Length (seconds) 1.4 1.2 1 0.8 0.6 0.4 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2 0.2

Mana Cost: 3

Duration: 20 seconds

Other Sources: Beast (level 3)

Changelog

Season 4:

  • Maul damage increased from 30% per charge to 40%

Season 3:

  • Maul now gains 10% attack rating per level from 20%
  • Maul base attack rating reduced from 50% to 25%

Season 1:

  • moved in the skill tree, requires level 6 (was 12)
  • attack bonus buffed
  • damage bonus buffed
  • stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds

Vanilla Info

Hunger

  • Description: While in Werebear form, consume a corpse to temporarily gain movement speed, critical strike and life steal
  • Required Level: 12
  • Required Skills: Werebear [1], Maul [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
Movement Speed +% 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
Critical Strike Chance +% 10 18 24 29 33 36 38 40 43 44 46 47 49 50 50 52 52 53 54 54 55 56 56 57 57 57 58 58 59 59 59 59 60 60 60 61 61 61 61 61 61 62 62 62 63 63 63 63 63 64 64 64 65 65 65 65 65 65 65 65
Mana Cost 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life Steal +% 3 3 3 3 4 4 4 4 5 5 5 5 6 6 6 6 7 7 7 7 8

Other Sources: Beast (level 3)

Changelog

Season 4:

  • Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
  • Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level
  • Hunger critical strike bonus changed from 5% + 2% per level to a diminishing return scaling from 10% to 65%

Season 3:

  • Hunger base move speed increased from 10% to 20%
  • Hunger move speed per level changed from 2% per base point to 1% per soft point
  • Hunger base duration increased from 10 seconds to 20 seconds

Season 2:

  • now gains 2% movement speed per level instead of 1%
  • now gains 2 seconds per level instead of 1
  • can now be used on skeleton corpses

Season 1:

  • moved in the skill tree, requires level 12 (was 24)
  • prerequisites reduced from 5 to 3 (no longer requires Werewolf, Feral Rage, Fire Claws)
  • no longer is an attack that grants life/mana steal and bonus attack rating
  • reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)

Vanilla Info

Rabies

  • Description: When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters
  • Required Level: 18
  • Required Skills: Werewolf [1], Feral Rage [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 65 80 95 110 125 140 155 170 185 200 215 230 245 260 275 290 305 320 335 350 365 380 395 410 425 440 455 470 485 500 515 530 545 560 575 590 605 620 635 650 665 680 695 710 725 740 755 770 785 800 815 830 845 860 875 890 905 920 935 950
Poison Damage (min) 15 31 46 62 78 93 109 125 156 187 218 250 281 312 343 375 437 500 562 625 687 750 843 937 1031 1125 1218 1312 1437 1562 1687 1812 1937 2062 2187 2312 2437 2562 2687 2812 2937 3062 3187 3312 3437 3562 3687 3812 3937 4062 4187 4312 4437 4562 4687 4812 4937 5062 5187 5312
Poison Damage (max) 46 62 78 93 109 125 140 156 187 218 250 281 312 343 375 406 468 531 593 656 718 781 875 968 1062 1156 1250 1343 1468 1593 1718 1843 1968 2093 2218 2343 2468 2593 2718 2843 2968 3093 3218 3343 3468 3593 3718 3843 3968 4093 4218 4343 4468 4593 4718 4843 4968 5093 5218 5343

Poison Duration: 5 seconds

Mana Cost: 10

Rabies Receives Bonuses From:

  • Poison Creeper: +12% Poison Damage per Level
  • Feral Rage: +12% Poison Damage per Level
  • Lycanthropy: +12% Poison Damage per Level
Changelog

Season 7:

  • Rabies synergies reduced from 17% to 12%

Season 6:

  • Rabies spread velocity increased by 40%
  • Rabies spread range increased by 25%

Season 5:

  • Rabies attack rating per level increased from 6% to 15%

Season 3:

  • Rabies base attack rating bonus reduced from 150% to 65%
  • Rabies bonus attack rating per level reduced from 12% to 6%

Season 2:

  • synergies reduced from 22% to 17%
  • now has Lycanthropy as an additional synergy at 17%

Season 1:

  • attack bonus buffed
  • poison damage scaling nerfed
  • now has Feral Rage as a synergy
  • spread tick rate increased, spread radius increased

Vanilla Info

Shock Wave

  • Description: When in werebear form, stomp to create a shock wave that stuns nearby enemies
  • Required Level: 18
  • Required Skills: Werebear [1], Maul [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Shock Waves 4 4 4 4 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 8 8 8 8 8 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 14 15 15 15 15 15 16
Damage (min) 8 10 12 14 16 18 20 22 26 30 34 38 42 46 50 54 70 86 102 118 134 150 176 202 228 254 280 306 342 378 414 450 486 522 558 594 630 666 702 738 774 810 846 882 918 954 990 1026 1062 1098 1134 1170 1206 1242 1278 1314 1350 1386 1422 1458
Damage (max) 14 17 20 23 26 29 32 35 41 47 53 59 65 71 77 83 101 119 137 155 173 191 219 247 275 303 331 359 397 435 473 511 549 587 625 663 701 739 777 815 853 891 929 967 1005 1043 1081 1119 1157 1195 1233 1271 1309 1347 1385 1423 1461 1499 1537 1575

Stun Length: 0.2 seconds

Mana Cost: 7

Shock Wave Receives Bonuses From:

  • Werebear: +18% Damage per Level
  • Twister: +18% Damage per Level
  • Tornado: +18% Damage per Level
Changelog

Season 5:

  • Shockwave range increased by 13%
  • Shockwave missile speed increased by 16%

Season 4:

  • Shock Wave now starts with 4 shockwaves instead of 7
  • Shock Wave now gains an additional missile every 5 levels
  • shockwave damage scaling changed from 2-2 / 4-4 / 12-13 / 24-26 / 36-39 to 2-3 / 4-6 / 16-18 / 26-28 / 36-38

Season 3:

  • Shockwave synergies increased from 16%-18%

Season 2:

  • synergies increased from 14% to 16%

Season 1:

  • moved in the skill tree, requires level 18 (was 24)
  • stun length no longer scales with levels
  • now has increased range and projectile speed
  • damage scaling buffed
  • now has Werebear, Twister, & Tornado as synergies at 14% instead of Maul at 5%

Vanilla Info

Fire Claws

  • Description: When in werewolf or werebear form, maul your enemies with a fiery claw attack
  • Required Level: 24
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Burning Damage (min) 9 11 14 16 18 21 23 25 29 32 36 39 43 46 50 53 59 65 71 77 83 89 97 105 113 121 130 138 148 159 169 180 191 201 212 222 233 243 254 264 275 285 296 307 317 328 338 349 359 370 380 391 401 412 423 433 444 454 465 475
Burning Damage (max) 15 18 22 25 29 32 36 39 44 49 53 58 63 67 72 77 84 91 98 105 112 119 128 138 147 157 166 175 187 199 210 222 234 246 257 269 281 292 304 316 328 339 351 363 375 386 398 410 421 433 445 457 468 480 492 503 515 527 539 550
Attack Rating +% 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620 630 640 650
Mana Cost 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 3.5 3.6 3.7 3.8 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3 6.5 6.6 6.7 6.8 7 7.1 7.2 7.3 7.5 7.6 7.7 7.8 8 8.1 8.2 8.3 8.5 8.6 8.7 8.8 9 9.1 9.2 9.3
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Tendrils 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 8

Fire Claws Receives Bonuses From:

  • Molten Boulder: +24% Fire Damage per Level
  • Armageddon: +24% Fire Damage per Level
Changelog

Season 7:

  • Removed Lycanthropy and Firestorm synergies
  • Redistributed synergy values into Molten Boulder and Armageddon
  • Increased the base damage scaling on fire claws from 1/2/3/4/5 - 2/3/4/5/6 to 2/3/5/7/9 - 3/4/6/8/10
  • Added scaling fire missile creation (was flat 6 fire missiles, now it is 4 + 1 per 5 base levels (8 total at level 20))
  • Increased the range of fire claw fire missiles
  • Added basic attack damage to fire claw tooltip

Season 6:

  • Fireclaw synergies increased from 16% to 17%

Season 5:

  • Fireclaw firestorm range increased by 35%

Season 4:

  • Fire Claws level 1 cost reduced from 4 mana to 2
  • Fire Claws mana cost now increased by .125 per level

Season 3:

  • Fireclaw has been reworked to now cast a fast moving firestorm on attack
  • Fireclaws fissure synergy has been replaced with Lycanthropy
  • Fireclaw's volcano synergy has been replace with Armageddon
  • Fire Claws synergies decreased from 22% to 16%
  • Fire Claws base attack power changed from 100% to 60%
  • Fire Claws attack power per level decreased from 15% per level to 10% per level

Season 1:

  • moved in the skill tree, requires level 24 (was 18)
  • prerequisites reduced from 4 to 0 (no longer requires Werewolf, Feral Rage, Werebear, Maul)
  • attack bonus buffed

Vanilla Info

Fury

  • Description: When in werewolf form, attack either multiple adjacent targets or one target multiple times
  • Required Level: 30
  • Required Skills: Werewolf [1], Feral Rage [6], Rabies [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 235 245 255 265 275 285 295 305 315 325 335 345 355 365 375 385 395 405 415 425 435 445 455 465 475 485 495 505 515 525 535 545 555 565 575 585 595 605 615 625 635 645 655 665 675 685 695 705 715 725 735 745 755 765 775 785 795 805 815 825
Damage +% 100 114 128 142 156 170 184 198 212 226 240 254 268 282 296 310 324 338 352 366 380 394 408 422 436 450 464 478 492 506 520 534 548 562 576 590 604 618 632 646 660 674 688 702 716 730 744 758 772 786 800 814 828 842 856 870 884 898 912 926

Hits 3 times; hit #2 has +20% melee splash radius and hit #3 has +40% melee splash radius

Mana Cost: 4

Fury Receives Bonuses From:

  • Feral Rage: +8% Damage per Level

Other Sources: Wolfhowl (level 3-6)

Changelog

Season 7:

  • Now gains +20% melee splash radius on it’s second attack and +40% on it’s third

Season 6:

  • Fury feral rage synergy reduced from 12% to 8%
  • Fury enhanced damage bonus per level bonus reduced from 15% to 14%

Season 5:

  • Fury enhanced damage per level reduced from 18% to 15%

Season 4:

  • Fury's feral rage synergy increased from 10% to 12%
  • Fury damage per level increased from 15% to 18%
  • Fury attack bonus changed from 80% + 6% per level to 235% + 10% per level

Season 3:

  • Fury now gains 10% attack rating per level from 6%
  • Fury base attack rating reduced from 235% to 80%

Season 2:

  • Enhanced Damage reduced from +20% per level to +15% per level
  • now has Feral Rage as a synergy at +10% Enhanced Damage per level

Season 1:

  • no long scales from 2-5 attacks, now hits 3 times
  • attack bonus buffed
  • damage bonus buffed to +20% per level (was 17%)

Vanilla Info

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