此页所列是死灵法师技能树中的 诅咒 Curses. 其他死灵法师技能: 召唤法术 Summoning Spells, 毒素和白骨法术 Poison and Bone Spells, 所有死灵法师技能




伤害加深(Amplify Damage)

  • 描述: 诅咒一群敌人,使它们承受更多的物理伤害
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
敌人物理伤害抗性 % -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60
持续时间(秒) 4 4.2 4.4 4.6 4.8 5 5.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.8 7 7.2 7.4 7.6 7.8 8 8.2 8.4 8.6 8.8 9 9.2 9.4 9.6 9.8 10 10.2 10.4 10.6 10.8 11 11.2 11.4 11.6 11.8 12 12.2 12.4 12.6 12.8 13 13.2 13.4 13.6 13.8 14 14.2 14.4 14.6 14.8 15 15.2 15.4 15.6 15.8
法力耗费 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
范围(码) 6 6 6 6.6 6.6 6.6 7.3 7.3 7.3 8 8 8 8.6 8.6 8.6 9.3 9.3 9.3 10 10 10


当敌人抗性高于99%(免疫)或低于0%时抗性降低只有1/2效果

伤害加深(Amplify Damage)可获得以下奖励:

  • 支配诅咒(Curse Mastery): +1% 降低物理抗性每两个等级
  • 支配诅咒(Curse Mastery): +0.6 范围每三个等级
Changelog

Season 6:

  • 伤害加深(Amplify Damage)范围现在是每 3 个基点增加一次,而不是每 3 个软点
  • 伤害加深(Amplify Damage)基础范围从 4 码升至 6

Season 3:

  • 所有诅咒的法力耗费降低 0.25 每级
  • 伤害加深(Amplify Damage)现在获得 1% 每个软点,而不是 2% 每个基点
  • 伤害加深(Amplify Damage)上限 60%
  • 支配诅咒(curse mastery)对伤害加深(Amplify Damage)的奖励现在增长 1% 物理减搞每两个等级,而不是每级

Season 2:

  • 现在算作魔法技能(对于魔法技能+X的物品)

Season 1:

  • 现在降低敌人物理抗性 10% + 2% 每基本等级 (以前是 100%) - 免疫则只有 1/2 效果 (以前是 1/5)
  • 范围降低
  • 持续时间减少
  • 法力耗费随等级变化
  • 现在可获得 诅咒支配(Curse Mastery)-1% 物理抗性每级的协同作用
  • 现在可获得 诅咒支配(Curse Mastery)+0.6 码范围每 3 个等级的协同作用

Vanilla Info

支配诅咒(Curse Mastery)

  • 描述: 被动 - 为您的诅咒带来好处,并允许您每 10 个基本等级可以附加一个诅咒
  • 需求等级: 1
  • 需求技能:
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
最大诅咒 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 3
Changelog

Season 1:

  • 新技能,提升所有诅咒的效果,并且在等级 10 和 20 可以附加一个额外的诅咒

微暗灵视(Dim Vision)

  • 描述: 诅咒一群怪物,降低它们的可见范围和攻击准确率
  • 需求等级: 6
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
敌人攻击准确率 -50 -65 -80 -95 -110 -125 -140 -155 -170 -185 -200 -215 -230 -245 -260 -275 -290 -305 -320 -335 -350 -365 -380 -395 -410 -425 -440 -455 -470 -485 -500 -515 -530 -545 -560 -575 -590 -605 -620 -635 -650 -665 -680 -695 -710 -725 -740 -755 -770 -785 -800 -815 -830 -845 -860 -875 -890 -905 -920 -935
持续时间 (秒,普通) 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
法力耗费 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
范围(码) 4 4 4 4.6 4.6 4.6 5.3 5.3 5.3 6 6 6 6.6 6.6 6.6 7.3 7.3 7.3 8 8 8

噩梦持续时间 1/2, 地狱 1/4

微暗灵视(Dim Vision)可获得以下奖励:

  • 支配诅咒(Curse Mastery): +10 降低攻击准确率每级
Changelog

Season 6:

  • 微暗灵视(Dim Vision)范围每 3 个基点增加一次,而不是每3个软点
  • 微暗灵视(Dim Vision)现在可获得 支配诅咒(curse mastery)范围协同作用 [这一变化实际上并没有发生]

Season 5:

  • 微暗灵视(Dim Vision)基础法力耗费从 6 降至 4

Season 3:

  • 所有诅咒法力耗费降低 0.25 每级
  • 支配诅咒(curse mastery)对 微暗灵视(Dim Vision)的协同作用 -5 升至 -10 攻击准确率

Season 2:

  • 现在算作魔法技能(对于魔法技能+X的物品)

Season 1:

  • 添加至技能树
  • 现在可以降低敌人的攻击准确率
  • 初始范围增加,每级增幅减少
  • 持续时间增幅 +1 每级,而不是 +2 每级
  • 初始法力耗费更低,并随等级增加
  • 现在可获得 支配诅咒(Curse Mastery )-10 攻击准确率每级的协同作用

Vanilla Info

黑暗契约(Dark Pact)

  • 描述: 消耗区域内敌人的诅咒, 密封一个黑暗契约并在周围造成伤害,让诅咒吞噬敌人
  • 需求等级: 6
  • 需求技能: 伤害加深(Amplify Damage) [1]
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
魔法伤害 (min) 3 5 7 9 11 13 15 17 20 23 26 29 32 35 38 41 45 49 53 57 61 65 71 77 83 89 95 101 109 117 125 133 141 149 157 165 173 181 189 197 205 213 221 229 237 245 253 261 269 277 285 293 301 309 317 325 333 341 349 357
魔法伤害 (max) 4 7 10 13 16 19 22 25 29 33 37 41 45 49 53 57 63 69 75 81 87 93 101 109 117 125 133 141 151 161 171 181 191 201 211 221 231 241 251 261 271 281 291 301 311 321 331 341 351 361 371 381 391 401 411 421 431 441 451 461
法力耗费 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7 20 20.2 20.5 20.7

基础范围: 5 码

黑暗契约(Dark pact)可获得以下奖励:

  • 支配诅咒(Curse Mastery): +18% 魔法伤害每级
  • 支配诅咒(Curse Mastery): +0.6 范围每级
  • 攻击反噬(Iron Maiden): +18% 魔法伤害每级
  • 所有诅咒: +12% 魔法伤害每级
Changelog

Season 6:

  • 黑暗契约(Dark pact)等级 16-22 增幅从 3-5 每级降至 3-4 每级
  • 黑暗契约(Dark pact)等级 28+ 增幅从 9-11 降至 8-10

Season 5:

  • 黑暗契约(Dark pact)现在每次施法只移除 1 个诅咒
  • 黑暗契约(Dark pact)如果怪物只有 1 个诅咒,将不会被移除
  • 黑暗契约(Dark pact)不再局限于等于 3 个诅咒的伤害
  • 黑暗契约(Dark pact)现在目标的每个诅咒产生 10% 伤害
  • 黑暗契约(Dark pact)基础爆炸范围缩减,现在目标的每个诅咒提供额外 33% 的基础范围
  • 黑暗契约(Dark pact)基础伤害从 4-5 降至 3-4
  • 黑暗契约(Dark pact)等级 1-8 增幅从 3-4 降至 2-3
  • 黑暗契约(Dark pact)等级 8-16 增幅从 4-6 降至 3-5
  • 黑暗契约(Dark pact)等级 16-22 增幅从 5-7 降至 4-6
  • 黑暗契约(Dark pact)等级 22-28 增幅从 7-9 降至 6-8
  • 黑暗契约(Dark pact)等级 28+ 增幅从 8-10 降至 9-11

Season 4:

  • 攻击反噬(iron maiden)和 支配诅咒(curse mastery)对 黑暗契约(Dark pact)的协同作业从 16% 升至 18%

Season 3:

  • 黑暗契约(Dark pact)等级 1 法力耗费从 6 降至 4
  • 攻击反噬(iron maiden)对 黑暗契约(Dark pact)的协同作用从 18% 降至 16%

Season 2:

  • 所有诅咒协同作用从 6% 升至 12%
  • 支配诅咒(curse mastery) 和 攻击反噬(iron maiden) 协同作用从 10% 升至 18%
  • 等级 28+ 增幅大致增加 ~10%
  • 爆炸范围从 4 升至 5

Season 1:

  • 新技能,最多消耗 3 个区域内目标诅咒,并且每次消耗产生伤害

攻击反噬(Iron Maiden)

  • 描述: 诅咒一群敌人,使他们在伤害他人时也伤到自己
  • 需求等级: 12
  • 需求技能: 伤害加深(Amplify Damage) [1], 黑暗契约(Dark Pact) [6]
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
伤害反弹 % 200 225 250 275 300 325 350 375 400 425 450 475 500 525 550 575 600 625 650 675 700 725 750 775 800 825 850 875 900 925 950 975 1000 1025 1050 1075 1100 1125 1150 1175 1200 1225 1250 1275 1300 1325 1350 1375 1400 1425 1450 1475 1500 1525 1550 1575 1600 1625 1650 1675
持续时间 (秒) 6 7.2 8.4 9.6 10.8 12 13.2 14.4 15.6 16.8 18 19.2 20.4 21.6 22.8 24 25.2 26.4 27.6 28.8 30 31.2 32.4 33.6 34.8 36 37.2 38.4 39.6 40.8 42 43.2 44.4 45.6 46.8 48 49.2 50.4 51.6 52.8 54 55.2 56.4 57.6 58.8 60 61.2 62.4 63.6 64.8 66 67.2 68.4 69.6 70.8 72 73.2 74.4 75.6 76.8
法力耗费 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
范围(码) 8 8 8 8.6 8.6 8.6 9.3 9.3 9.3 10 10 10 10.6 10.6 10.6 11.3 11.3 11.3 12 12 12

攻击反噬(Iron Maiden)可获得以下奖励:

  • 支配诅咒(Curse Mastery): +6% 每级增加伤害反弹到敌人上
  • 支配诅咒(Curse Mastery): +0.6 范围每 3 个等级
Changelog

Season 6:

  • 攻击反噬(Iron Maiden)范围现在每 3 个基点增加一次,而不是 3 个软点
  • 攻击反噬(Iron Maiden)基础范围从 4 码升至 8

Season 5:

  • 攻击反噬(Iron Maiden)基础法力耗费从 5 降至 4

Season 3:

  • 所有诅咒法力耗费降低 0.25 每级

Season 2:

  • 现在算作魔法技能(对于魔法技能+X的物品)

Season 1:

  • 添加至技能树
  • 先决条件从 1 升至 2 (现在需要 黑暗契约(Dark Pact))
  • 持续时间缩短
  • 范围和法力耗费现在随等级增加
  • 现在可获得支配诅咒(Curse Mastery)每级 6% 伤害反弹的协同作用
  • 现在可获得支配诅咒(Curse Mastery)每 3 个等级 +0.6 范围的协同作用

Vanilla Info

Life Tap

  • Description: Curses a group of monsters so that damaging them gives the attacker life
  • Required Level: 12
  • Required Skills: Amplify Damage [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Duration (seconds) 7 8.4 9.8 11.2 12.6 14 15.4 16.8 18.2 19.6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 4 4 4 4.6 4.6 4.6 5.3 5.3 5.3 6 6 6 6.6 6.6 6.6 7.3 7.3 7.3 8 8 8
Life Steal +% 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48

Life Tap Receives Bonuses From:

  • Curse Mastery: +1% Increased Life Steal Per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Lifetap radius now scales every 3 base points instead of every 3 soft points

Season 5:

  • Lifetap duration now caps at 20 seconds
  • Lifetap base mana cost increased from 4 to 5

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Life tap life steal per base point increased from 1% to 2% per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree, requires level 12 (was 18)
  • prerequisites reduced from 2 to 1 (no longer requires Iron Maiden)
  • life leech is now 8% + 1% per base level (was just 50%)
  • radius starts higher and scales less with levels
  • duration reduced
  • mana cost starts lower and now scales with levels
  • now has Curse Mastery as a synergy at +1% life steal per two levels
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

Terror

  • Description: Curses a group of monsters, causing them to flee in terror
  • Required Level: 12
  • Required Skills: Dim Vision [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Enemy Movement Speed % -12 -14 -16 -18 -20 -22 -24 -26 -28 -30 -32 -34 -36 -38 -40 -42 -44 -46 -48 -50 -50

Duration: 3 seconds

Radius: 6 yards

Terror Receives Bonuses From:

  • Curse Mastery: +1% Reduced Movement Speed per Level
Changelog

Season 6:

  • Terror base movement speed reduction increased from -5% to -10%
  • Terror radius reduced from 6.6 yards to 6

Season 5:

  • Terror base mana cost reduced from 6.5 to 4

Season 3:

  • All curses mana costs have been reduced by 0.25 per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 2 to 1 (no longer requires Amplify Damage, Weaken, now requires Dim Vision)
  • now also reduces enemy movement speed by 2% per base level
  • radius increased from 2.6 yards to 6.6 yards
  • duration is now 3 seconds (was 7 + 1 second per level in Normal, 1/2 in Nightmare, and 1/4 in Hell)
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% speed per level

Vanilla Info

Weaken

  • Description: Curses a group of enemies, reducing the amount of damage they inflict
  • Required Level: 18
  • Required Skills: Amplify Damage [1], Life Tap [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Defense % -10 -12 -14 -16 -18 -20 -22 -24 -26 -28 -30 -32 -34 -36 -38 -40 -42 -44 -46 -48 -50 -52 -54 -56 -58 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60
Enemy Damage % -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65 -66 -67 -68 -69
Duration (seconds) 10 11.4 12.8 14.2 15.6 17 18.4 19.8 21.2 22.6 24 25.4 26.8 28.2 29.6 31 32.4 33.8 35.2 36.6 38 39.4 40.8 42.2 43.6 45 46.4 47.8 49.2 50.6 52 53.4 54.8 56.2 57.6 59 60.4 61.8 63.2 64.6 66 67.4 68.8 70.2 71.6 73 74.4 75.8 77.2 78.6 80 81.4 82.8 84.2 85.6 87 88.4 89.8 91.2 92.6
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 8 8 8 8.6 8.6 8.6 9.3 9.3 9.3 10 10 10 10.6 10.6 10.6 11.3 11.3 11.3 12 12 12

Weaken Receives Bonuses From:

  • Curse Mastery: +1% Reduced Damage Per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Weaken radius now scales every 3 base points instead of every 3 soft points
  • Weaken base radius increased from 4 yards to 8

Season 5:

  • Weaken now reduces the target's defense by 10% + 2% per level (caps at -60% target defense)

Season 3:

  • All curses mana costs have been reduced by 0.25 per level

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree, requires level 18 (was 6)
  • prerequisites increased from 1 to 2 (now also requires Life Tap)
  • now reduces enemy damage by 10% + 1% per level (was just 33%)
  • radius reduced
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% damage per two levels
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

Confuse

  • Description: Curses monsters to force them to attack random targets
  • Required Level: 18
  • Required Skills: Dim Vision [6], Terror [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Mana Cost 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 6 6 6 6.6 6.6 6.6 7.3 7.3 7.3 8 8 8 8.6 8.6 8.6 9.3 9.3 9.3 10 10 10
Enemy Attack Speed +% 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210

Duration: 5 seconds

Duration is 1/2 in Nightmare, and 1/4 in Hell

Confuse Receives Bonuses From:

  • Curse Mastery: +5% Increased Attack Speed per Level
Changelog

Season 6:

  • Confuse radius now scales every 3 base points instead of every 3 soft points
  • Confuse base radius increased from 4 yards to 6.6

Season 5:

  • Confuse now lasts 5 seconds at all levels
  • Confuse no longer removes other curses if you’re able to apply two curses
  • Confuse base mana cost reduced from 6.5 to 4

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Confuse level 1 mana cost reduced from 13 to 6.5
  • Confused now increases monsters attack speed by 10% per base point instead of 3%
  • Confuse curse mastery synergy now grant 5% per level from 1%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites increased from 1 to 2 (now also requires Terror)
  • now also increases attack speed of confused enemies by 3% per base level
  • radius reduced
  • duration is now 6 + 1 per level instead of 8 + 2 per level
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at +1% attack speed per level

Vanilla Info

Attract

  • Description: Curses a monster to become the target of all nearby monsters. This curse may not be overridden by another curse
  • Required Level: 24
  • Required Skills: Dim Vision [6], Terror [12], Confuse [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Defense -120 -130 -140 -150 -160 -170 -180 -190 -200 -210 -220 -230 -240 -250 -260 -270 -280 -290 -300 -310 -320 -330 -340 -350 -360 -370 -380 -390 -400 -410 -420 -430 -440 -450 -460 -470 -480 -490 -500 -510 -520 -530 -540 -550 -560 -570 -580 -590 -600 -610 -620 -630 -640 -650 -660 -670 -680 -690 -700 -710
Duration (seconds, Normal) 8 8.2 8.4 8.6 8.8 9 9.2 9.4 9.6 9.8 10 10.2 10.4 10.6 10.8 11 11.2 11.4 11.6 11.8 12 12.2 12.4 12.6 12.8 13 13.2 13.4 13.6 13.8 14 14.2 14.4 14.6 14.8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 2.6 2.6 2.6 3.3 3.3 3.3 4 4 4 4.6 4.6 4.6 5.3 5.3 5.3 6 6 6 6.6 6.6 6.6


Duration is 1/2 in Nightmare, and 1/4 in Hell

Mana Cost: 10

Attract Receives Bonuses From:

  • Curse Mastery: +5 Reduced Enemy Defense per Level
Changelog

Season 6:

  • Attract duration now caps at 15 seconds
  • Attract duration per level reduced from 2.4 seconds per level to 0.2
  • Attract radius now scales every 3 base points instead of every 3 soft points

Season 5:

  • Attract no longer removes other curses if you’re able to apply two curses

Season 3:

  • Attract level 1 mana cost reduced from 17 to 10

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites increased from 2 to 3 (now also requires Terror)
  • now also reduces enemy defense by 120% + 10% per level
  • radius now starts lower and scales with levels
  • duration reduced from 8.4 + 3.6 per level to 5.6 + 2.4 per level
  • now has Curse Mastery as a synergy at -5% enemy defense per level

Vanilla Info

Decrepify

  • Description: Curses a group of enemies to slow their movement speed, attack rate, and cast rate
  • Required Level: 24
  • Required Skills: Amplify Damage [1], Life Tap [12], Weaken [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Movement Speed % -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65 -66 -67 -68 -69 -70
Enemy Attack/Cast Speed % -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -60 -60 -60 -60 -60 -60 -60 -60 -60
Duration (seconds) 4 4.4 4.8 5.2 5.6 6 6.4 6.8 7.2 7.6 8 8.4 8.8 9.2 9.6 10 10.4 10.8 11.2 11.6 12 12.4 12.8 13.2 13.6 14 14.4 14.8 15.2 15.6 16 16.4 16.8 17.2 17.6 18 18.4 18.8 19.2 19.6 20 20.4 20.8 21.2 21.6 22 22.4 22.8 23.2 23.6 24 24.4 24.8 25.2 25.6 26 26.4 26.8 27.2 27.6
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 8 8 8 8.6 8.6 8.6 9.3 9.3 9.3 10 10 10 10.6 10.6 10.6 11.3 11.3 11.3 12 12 12

Enemy Physical Damage Resistance -10%

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Decrepify Receives Bonuses From:

  • Curse Mastery: +1% Reduced Attack and Cast Rate per Level
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Decrepify radius now scales every 3 base points instead of every 3 soft points
  • Decrepify base radius increased from 4 yards to 8

Season 5:

  • Decrepify move speed reduction now scales at 1% per soft point instead of 1% per hard
  • Decrepify now reduces enemy physical resist by 10%
  • Decrepify base mana cost reduced from 11 to 5

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Decrepify slow for attack/cast speed changed to soft points instead of base points and caps at -60%
  • Decrepify attack and cast speed now starts at -10% instead of -15%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • moved in the skill tree
  • prerequisites changed (now requires Life Tap instead of Terror)
  • No longer reduces enemy PDR or damage (was 50% each)
  • Reduces movement speed, attack speed, & cast rate
  • radius now scales with levels
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -1% attack and cast speed per level
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

Lower Resist

  • Description: Curses enemies to take more damage from all elemental attacks by lowering their resistances. Lowers maximum resistances of hostile players
  • Required Level: 30
  • Required Skills: Amplify Damage [1], Life Tap [12], Weaken [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Enemy Fire/Cold/Lightning/Poison Resistances % -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -24 -25 -26 -27 -28 -29 -30 -31 -32 -33 -34 -35 -36 -37 -38 -39 -40 -41 -42 -43 -44 -45 -46 -47 -48 -49 -50 -51 -52 -53 -54 -55 -56 -57 -58 -59 -60 -61 -62 -63 -64 -65 -65 -65 -65 -65 -65
Duration (seconds) 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 6 6 6 6.6 6.6 6.6 7.3 7.3 7.3 8 8 8 8.6 8.6 8.6 9.3 9.3 9.3 10 10 10

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Lower Resist Receives Bonuses From:

  • Curse Mastery: +1% Lowered Resistances Per Two Levels
  • Curse Mastery: +0.6 Radius Per Three Levels
Changelog

Season 6:

  • Lower resist radius now scales every 3 base points instead of every 3 soft points
  • Lower resist base radius reduced from 6.6 yards to 6 yards

Season 5:

  • Lower resist base mana cost reduced from 10 to 5

Season 3:

  • All curses mana costs have been reduced by 0.25 per level
  • Lower resist level 1 mana cost reduced from 22 to 10
  • Lower resist now gains 1% per soft point instead of 2% per base point
  • Lower resist now caps at 65%

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • prerequisites reduced from 6 to 3 (no longer requires Iron Maiden, Terror, Decrepify)
  • reduces enemy resistances by less at low levels, but scales better - immunities are lowered at 1/2 effectiveness (was 1/5), so Lower Resist breaks the same immunities at level 15 and becomes more effective at breaking immunities at higher levels
  • radius reduced
  • duration reduced
  • mana cost now scales with levels
  • now has Curse Mastery as a synergy at -2% all resistance per level
  • now has Curse Mastery as a synergy at +0.6 yards per three levels

Vanilla Info

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