This page lists changes to monsters in PD2 relative to the vanilla game.

This page has outdated info (see Patch Notes)

Regular Monsters

For information about map monsters, see: Maps

  • Monsters can now spawn with new auras (all monster auras scale at mlvl/7)
  • Dolls have a small delay before exploding when killed, their explosion has a smaller radius, and it deals less damage

Monster Aura Stats

Monster Level 7 14 21 28 35 42 49 56 63 70 77 84 91
Aura Level 1 2 3 4 5 6 7 8 9 10 11 12 13
Might Damage +% 40 50 60 70 80 90 100 110 122 134 146 158 170
Concentration Damage +% 30 35 40 45 50 55 60 65 70 75 80 85 90
Fanaticism Party Damage +% 25 33 42 50 59 67 76 84 93 101 110 118 127
Monster Damage +% 50 67 84 101 118 135 152 169 186 203 220 237 254
Attack Speed +% 14 18 20 23 25 26 27 28 29 30 31 31 32
Conviction Enemy Resistances % -30 -35 -40 -45 -50 -55 -60 -65 -70 -75 -80 -85 -90
Enemy Defense % -49 -56 -61 -66 -70 -73 -75 -77 -79 -80 -82 -83 -85
Vigor Movement Speed +% 24 31 36 41 45 48 50 52 54 55 57 58 60

Prime Evils

Monsters with the Prime Evil tag all come with additional buffs. Prime Evil monsters include:

  • All classic bosses and classic ubers
  • All map bosses
  • All dungeon monsters and bosses
  • All new ubers and their minions


The additional buffs that they gain are:

  • 200% damage to minions and mercenaries
  • Immune to slow effects (cold damage, Decrepify, Holy Freeze, Slows Target by X%, etc.)
  • Immune to Dim Vision, Terror, Confuse, and Attract
  • Immune to Sanctuary's physical resistance removal

Special Monsters

Diablo and Baal now have a chance to drop Prime Evil Soul in Hell difficulty.

Andariel

  • Andariel is now level 85 in Hell difficulty and drops from the same pool of items as Mephisto (except she still drops Twisted Essence of Suffering)
  • Hell-difficulty Andariel's melee attack damage has been increased by 10%
  • Hell-difficulty Andariel's health has been increased by roughly 23%
  • The zone level of Catacombs has been changed (levels 1 & 2 increased to 80, levels 3 & 4 increased to 85)

Duriel

  • Duriel is now level 85 in Hell difficulty and drops from the same pool of items as Baal (except he still drops Twisted Essence of Suffering)
  • The zone level of Tal Rasha's Tomb has been increased to 82

Mephisto

  • Mephisto can now float over the non-walkable blood moat areas in Durance of Hate.
  • The Council Members in Durance of Hate are now closer to Mephisto.

Key Holders

Three additional enemies drop Uber Keys: Blood Raven, Bloodwitch, and Izual

The Countess

  • Now has 3x more Health (19,770 - 32,952)
Vanilla Stats for The Countess
Difficulty Normal Nightmare Hell
Level 11 45 82
Experience 395 18,295 204,440
Hit Points 72-120 1311-2187 6590-10,984
Speed (Run/Walk) 8/6 8/6 8/6
Max TC/Rune 12/Ral 45/Ko 66/Lo
Attack #1 4-9 20-40 51-102
Attack #2 5-8 24-37 61-93
Attack Rating 95 1170 4282
Fire Wall 22-24 29-31 39-40
Minions 6 7 9
Defense 40 570 1468
Blocking 25 25 25
Regen Rate 0 0 0
Drain Effectiveness 100 100 100
Chill Effectiveness 50 40 33
Physical Resist 0 0 20
Magic Resist 0 0 20
Fire Resist 75 75 108
Lightning Resist 0 0 33
Cold Resist 0 0 130
Poison Resist 0 0 20

The Summoner

  • Now has 8x more Health (49,336 - 62,792)
Vanilla Stats for The Summoner
Difficulty Normal Nightmare Hell
Level 18 55 80
Experience 305 26,200 130,092
Hit Points 82-100 1290-1642 6167-7849
Speed 5 5 5
Max TC/Rune 21/Nef 48/Ko 72/Lo
Glacial Spike 51-61 (2.6s) 78-90 (3s) 130-144 (3.4s)
Frost Nova 10-14 (12s) 16-21 (15s) 28-35 (19s)
Fire Ball 32-44 51-66 97-116
Fire Wall 16-17 25-26 39-41
Weaken 4 7 11
Defense 165 642 1328
Blocking 18 18 18
Regen Rate 0 0 0
Drain Effectiveness 100 75 50
Chill Effectiveness 50 40 33
Physical Resist 0 0 0
Magic Resist 0 0 0
Fire Resist 50 50 75
Lightning Resist 50 50 75
Cold Resist 50 50 75
Poison Resist 0 0 0

Nihlathak

  • Now has 3x more Health (40,035)
Vanilla Stats for Nihlathak
Difficulty Normal Nightmare Hell
Level 68 73 95
Experience 10,739 56,895 168,161
Hit Points 911 3218 13,345
Speed 7 7 7
Max TC/Rune 39/Dol 60/Ist 87/Zod
Arctic Blast 360-480 (11s) 414-552 (12.8s) 486-648 (14.4s)
Defense 491 1029 1951
Blocking 0 0 0
Regen Rate 0 0 0
Drain Effectiveness 100 75 50
Chill Effectiveness 50 40 33
Physical Resist 0 0 0
Magic Resist 0 0 25
Fire Resist 0 0 33
Lightning Resist 0 0 33
Cold Resist 70 70 70
Poison Resist 70 70 70

Blood Raven

  • Now drops Key of Terror in Hell
  • Now has 2x more Health (115,658)
  • Summons twice as many special zombies around her, appears with a pack of archers, and uses immolation arrow
Vanilla Stats for Blood Raven
Difficulty Normal Nightmare Hell
Level 10 43 88
Experience 181 40,262 540,007
Hit Points 113 9832 57,829
Speed (Run/Walk) 8/6 8/6 8/6
Max TC/Rune 6/- 42/Io 66/Vex
Ranged Attack 1-4 1-4 1-4
Fire Arrow (Phys + Fire) 1-3 + 5-11 19-21 + 41-47 43-45 + 89-95
Defense 38 918 2556
Blocking 0 0 0
Regen Rate 0 0 0
Drain Effectiveness 100 85 75
Chill Effectiveness 50 40 33
Physical Resist 0 25 50
Magic Resist 50 50 50
Fire Resist 50 50 50
Lightning Resist 50 50 50
Cold Resist 50 50 50
Poison Resist 50 50 50

Bloodwitch the Wild

  • Now drops Key of Hate in Hell (she guards the Horadric Cube in Halls of the Dead Level 3)
  • Now has 9x more Health (63,036 - 105,066)
Vanilla Stats for Bloodwitch
Difficulty Normal Nightmare Hell
Level 17 48 85
Experience 595 18,870 188,470
Hit Points 108-184 1497-2496 7004-11,674
Speed (Run/Walk) 10/5 10/5 10/5
Max TC/Rune 15/Nef 51/Lem 78/Cham
Attack 11-30 42-76 95-171
Attack Rating 296 3339 11,314
Minions 5 6 8
Defense 53 667 1667
Blocking 15 15 15
Regen Rate 0 0 0
Drain Effectiveness 100 100 100
Chill Effectiveness 50 40 33
Physical Resist 0 0 15
Magic Resist 0 0 0
Fire Resist 0 0 0
Lightning Resist 0 0 0
Cold Resist 0 0 100
Poison Resist 0 0 0

Izual

  • Now drops Key of Destruction in Hell
Vanilla Stats for Izual
Difficulty Normal Nightmare Hell
Level 29 60 86
Experience 22,761 237,724 1,044,247
Hit Points 11,946 41,811 57,365
Speed 10 10 10
Max TC/Rune 36/Sol 57/Um 78/Cham
Melee Attack (Phys + Cold) 25-45 + 7-15 58-78 + 24-39 117-156 + 49-78
Attack Rating 747 2340 6892
Frost Nova 16-21 (15s) 25-32 (18s) 37-46 (22s)
Defense 146 979 2002
Blocking 50 50 50
Regen Rate 0 0 0
Drain Effectiveness 100 75 50
Chill Effectiveness 50 33 25
Physical Resist 30 30 30
Magic Resist 30 30 30
Fire Resist 30 30 30
Lightning Resist 30 30 30
Cold Resist 75 75 75
Poison Resist 30 30 30

Ubers

All ubers regenerate life like most monsters, but their high life means they regenerate substantially more per second than most. Monsters do not regenerate life while being damaged, so continuous damage such as Poison Damage or Open Wounds will halt their regeneration entirely. Prevent Monster Heal does not affect ubers. Note that ubers' immunities are not shown beneath their name like they are for other monsters.

Mini-Ubers

Vanilla Stats for Mini-Ubers
Monster Lilith Uber Duriel Uber Izual
Level 110 110 110
Experience 2,387,200 2,648,000 3,179,200
Hit Points 650,000-660,000 650,000-660,000 650,000-660,000
Melee Attack (Phys + Elem) 520-572 + ~1069 Poison 468-494 + ~10 Cold 455-520 + ~85 Cold
Attack Rating 30,700 7185 13,064
Melee Attack #2 - 149-214 -
Attack Rating #2 - 9798 -
Defense 2310 2520 2520
Blocking 40 50 50
Drain Effectiveness 33 100 50
Chill Effectiveness 0 20 25
Physical Resist 66 50 30
Magic Resist 75 75 75
Fire Resist 75 75 75
Lightning Resist 75 75 75
Cold Resist 75 150 185
Poison Resist 185 75 75

Uber Tristram Prime Evils

When the final prime evil is defeated, they drop a Hellfire Torch as well as a Standard of Heroes for each player.
  • Uber Tristram is now accessed with Pandemonium Talisman
  • All pre-buffs are removed when characters enter Uber Tristram
  • Players can no longer freely exit/re-enter Uber Tristram while enemies remain within (a portal is created when they're all defeated)
  • Uber Mephisto uses level 20 Conviction (-50% resistances, was -125%)
  • Uber Baal now casts his own version of Lower Resist (-75% resistances, lasts about 25 seconds)
  • Uber Mephisto, Diablo, and Baal now have 10% more health and 25% less defense
  • Uber Mephisto, Diablo, and Baal now also has a chance to drop Black Soulstone
Vanilla Stats for Ubers
Monster Uber Mephisto Uber Diablo Uber Baal
Level 110 110 110
Experience 3,409,600 5,539,200 10,336,000
Hit Points 650,000-660,000 650,000-660,000 650,000-660,000
Melee Attack (Phys + Elem) 487-572 + ~249/~291/~165 L/C/P 481-494 + ~104/~244/~44 M/F/L 429-494 + ~52/~239/~213 M/F/C
Attack Rating 13,064 14,043 16,330
Melee Attack #2 - 143-299 214-312
Attack Rating #2 - 13,064 16,330
Defense 3360 2940 3150
Blocking 50 50 55
Drain Effectiveness 0 15 20
Chill Effectiveness 10 10 15
Physical Resist 20 50 50
Magic Resist 75 75 75
Fire Resist 75 110 115
Lightning Resist 110 75 75
Cold Resist 75 115 185
Poison Resist 110 75 75
Uber Diablo is sometimes referred to as "Pandemonium Diablo" with "Uber Diablo" being reserved for Diablo-Clone, but that nomenclature is avoided here.

Uber Ancients

  • New encounter featuring uber versions of Madawc, Talic, and Korlic that is accessed with Relic of the Ancients

Diablo-Clone

  • Diablo-Clone is now accessed with Vision of Terror
  • In addition to Annihilus, Diablo-Clone has a 1/270 chance to drop an exclusive unique item (Overlord's Helm, Dark Abyss, Itherael's Path, Hadriel's Hand, Aidan's Scar)
  • Diablo-Clone is much stronger, and fighting him is substantially different
    • All pre-buffs are removed when characters enter Diablo-Clone's arena
    • Players cannot freely exit/re-enter the arena while Diablo-Clone lives (a portal is created when he is defeated)
    • Diablo-Clone stays in the middle of his new arena and becomes immune to all damage when players are more than ~10 yards from him
    • Meteors fall randomly throughout the fight
    • Bone Spirits appear from Trapped Souls throughout the fight and create dangerous patches of burning ground when colliding with players
    • The fight is divided into four phases
      • Between each phase, Diablo-Clone becomes temporarily immune to all damage and releases 5 especially deadly fire novas in succession
      • A horde of skeletal enemies (Bone Warriors, Skeleton Archers, Horror Mages) rise from the ground during each phase (60% poison resistance)
      • Additional meteors and bone spirits are created in later phases
    • Diablo-Clone can no longer be chilled
    • Diablo-Clone can no longer be damaged by Static Field
    • Diablo-Clone now has more health
    • Diablo-Clone now has 15% chance to block (was 50%)
    • Diablo-Clone now has 75% poison length reduction and 95% curse length reduction
Vanilla Stats for Diablo-Clone
Level 110
Experience 75,673,564
Hit Points 642,700
Melee Attack 130-247
Attack Rating 14,043
Melee Attack #2 143-299
Attack Rating #2 13,064
Defense 2940
Blocking 50
Drain Effectiveness 15
Chill Effectiveness 10
Physical Resist 50
Magic Resist 50
Fire Resist 95
Lightning Resist 95
Cold Resist 95
Poison Resist 95

Rathma

MediaWiki Appliance - Powered by TurnKey Linux