牺牲之箭 Immolation arrow now explodes on impact and no longer benefits from pierce
牺牲之箭 Immolation arrow's 的 explosion fire now lasts 2 seconds instead of 4
牺牲之箭 Immolation arrow's 的 fire trail now lasts 1.5 seconds instead of 3
刺客 Assassin
Tiger strike 准确率每等级减少从 20% to 10%
Tiger strike now attacks with both weapons
Fists of fire base 准确率 bonus reduced from 55% to 35% (已修复)
Fists of fire 准确率每等级减少从 18% to 10%
Cobra strike base 准确率 bonus reduced from 145% to 60%
Cobra strike 准确率每等级减少从 20% to 8%
Dragon talon 准确率每等级减少从 35% to 10%
Dragon flight range has been increased by 50%
Death sentry aoe reduced by roughly 17%
Death sentry scaling has been reworked and reduced significantly overall
Death sentry synergies increased from 4% to 6%
Death sentry now deals 2-5% of the corpses life as damage from 5-10%
Wake of Inferno shoots 5 times instead of 10
Wake of Inferno no longer gains scaling range
Wake of Inferno 现在拥有 fixed range of 20
Wake of Inferno scaling has been reduced
Wake of Inferno synergies have been reduced from 10% to 6%
Fire blast synergies increased from 9% to 12%
Shock web synergies increased from 10% to 12%
Claws of thunder 基础准确率减少从 180% to 80%
Claws of thunder 准确率每等级减少从 14% to 6%
Claws of thunder nova's damage scaling has been improved
Claws of thunder's nova base damage has been increased from 1-30 to 5-30
Claws of thunder's nova damage scaling from level 1-8 reworked from 0-20 每等级到 5-10
Claws of thunder's nova damage scaling from level 8-16 increased from 0-40 每等级到 20-30
Claws of thunder's nova damage scaling from level 16-22 increased from 0-60 每等级到 35-50
Claws of thunder's nova damage scaling from level 22-28 increased from 0-80 每等级到 50-70
Claws of thunder's nova damage scaling from level 28+ increased from 0-100 每等级到 65-90
Claws of thunder charged bolt missile travel velocity has been doubled
Claws of thunder's charged bolt damage scaling has been improved
Claws of thunder's charged bolt base damage increased from 1-40 to 10-40
Claws of thunder's charged bolt damage scaling from level 1-8 increased from 0-20 每等级到 5-20
Claws of thunder's charged bolt damage scaling from level 8-16 increased from 0-40 每等级到 10-40
Claws of thunder's charged bolt damage scaling from level 16-22 increased from 0-60 每等级到 15-60
Claws of thunder's charged bolt damage scaling from level 22-28 increased from 0-80 每等级到 20-80
Claws of thunder's charged bolt damage scaling from level 28+ increased from 0-100 每等级到 25-100
Blades of ice 基础准确率减少从 240% to 160%
Blades of ice 准确率每等级减少从 10% to 4%
Mind blast starting radius increased from 1.6 yards to 2.6 yards (已修复)
Mind blast synergies increased from 10% to 13% (已修复)
Wake of fire's 2 range per level removed
Wake of fire's base range increased from 25 to 35
Phoenix strike meteor fire duration reduced to 1 second (this will prevent visual clutter and the shenk bug where too many sprites are on screen at once)
Phoenix strike meteor fire damage per second 协同增加从 6% to 10%
Phoenix strike ice attack freeze reduced to a 0.5 second freeze
Phoenix strike's 基础准确率减少从 240% to 160%
Phoenix strike's 准确率每等级减少从 10% to 4%
Blade fury 基础准确率减少从 120% to 60%
Blade fury 准确率每等级减少从 20% to 12% per level
Blade Fury now deals 1/2 weapon damage instead of 3/4
Blade Furys level 8-16 scaling has been increased from 2-2 to 2-3
Blade Furys level 16-22 scaling has been increased from 3-3 to 3-4
Blade Furys level 22-28 scaling has been increased from 3-3 to 4-5
Blade Furys level 22-28 scaling has been increased from 4-4 to 5-6
Blade shield can no longer miss
Blade shield range has been doubled
Blade shield delay between attacks has been reduced
野蛮人 Barbarian
Berserk now uses frenzy animation and requires two weapons
Berserk now applies its physical resistance penetration modifier to its splash damage
Berserk's 准确率每等级减少从 12% to 8%
Berserk's starting 准确率 reduced from 240% to 60%
Double swing now gains 14% 增强伤害 per level
Double swing is now a level 1 skill (it has swapped places with where frenzy previously was)
Double swing's frenzy synergy has been reduced from 14% 每等级到 8% per level
Double swing now cost 1 mana at level 1 instead of 4
Double swing mana cost now increases by 0.25 per level from .5
Double swings 基础准确率减少从 75% to 20%
Double swings 准确率每等级减少从 20% to 12%
Frenzy is now a level 6 skill and has swapped places with double swing on the skill tree
Frenzy mana cost now increases by 0.25 per level
Frenzy's 准确率每等级减少从 18% to 10%
Concentrate's 基础准确率减少从 180% to 40%
Concentrate's 准确率 per level increased from 10% to 12%
Leap attack aoe increased by roughly 16%
Leap attack now starts at maximum leap speed
Leap attack no longer gains leap speed per level
Leap attack synergies reduced from 10% to 6%
Leap attack damage per level increased from 10% to 12%
Leap now starts at maximum leap speed
Leap no longer gains leap speed per level
Leap mana cost increased from 8 to 20
Double throw damage per level reduced from 12% to 6%
Double throw 协同减少从 8% to 5%
Double throw's starting damage bonus reduced from 55% to 45%
Double throw 准确率每等级减少从 15% to 10%
Double throw's 基础准确率减少从 175% to 35%
Whirlwinds 基础准确率减少从 240% to 80%
Whirlwinds 准确率 per level increased from 5% to 6%
Polearm and Spear mastery 16% 准确率 per level reduced to 10%
General mastery 16% 准确率 per level reduced to 10%
Throwing mastery 16% 准确率 per level reduced to 10%
Combat reflexes gains 20 life per base point instead of 10
Grim ward can now be cast at range instead of melee
Grim ward level 1 aura range increased from 16 to 25
Grim ward aura range per level has been doubled
Battle cry aoe travel speed increased by 25% (this also results in a slightly larger aoe)
Battle cry -defense % per level reduced from 2% to 1%
Howl now lasts 3 seconds at all levels
死灵法师 Necromancer
Blood warp health changed to recover over 5 seconds instead of 3
Blood warp now drains 10% of the necromancers health instead of 8%
Poison nova level 8-16 scaling increased from 6-6 to 7-7
Poison nova's 22-28 scaling reduced from 14-14 to 12-12
Poison novas 28+ scaling reduced from 18-18 to 14-14
Blood golem's now grant +6 life per hit to the necromancer at level 1 instead of 5
Blood golems now gain +2 life per hit each level from +1
Corpse explosion increased to 5-10% corpse life from 3-5%
All curses mana costs have been reduced by 0.25 per level
Dark pact mana cost at level 1 reduced from 6 to 4
Dark Pact's synergy (Iron Maiden) reduced from 18% to 16% (已修复 - 没有包括)
Life tap life steal per base point increased from 1% to 2% per level
Teeth level 1 damage reduced from 4-8 to 3-6
Teeth level 1-8 scaling reduced from 2-2 to 1-2
Teeth level 8-16 scaling reduced from 2-4 to 2-3
Teeth level 16-22 scaling increased from 6-10 to 8 - 10
Teeth level 22-28 scaling increased from 14-18 to 15-18
Teeth level 28+ scaling increased from 22-26 to 23-27
Decrepify slow for attack/cast speed changed to soft points instead of base points and caps at -60% (已修复)
Decrepify attack and cast speed now starts at -10% instead of -15%
Confused now increases monsters attack speed by 10% per base point instead of 3%
Confuse curse mastery synergy now grant 5% per level from 1%
Confuse level 1 mana cost reduced from 13 to 6.5
Attract level 1 mana cost reduced from 17 to 10
Dim vision curse mastery 协同增加从 -5 to -10 准确率
Lower resist now gains 1% per soft point instead of 2% per base point
Lower resist now caps at 65%
Lower resist level 1 mana cost reduced from 22 to 10
Amplify damage now gains 1% per soft point instead of 2% per base point
Amplify damage now caps at 60%
Amplify damage's curse mastery bonus now grants 1% phys reduction every two levels instead of every level
Revives now gain 30% 增强伤害 per level from 15%
Revives now gain 30% 增强伤害 from their Desecrate synergies instead of 15%
圣骑士 Paladin
Redemption aura now grants an additional 2 life return per level
Sacrifice 准确率每等级减少从 28% to 16%
Holy shield's increased block base reduced from 14% to 5% at level 1 (已修复)
Holy shield now gains 10% defense per level instead of 15%
Zeal's 准确率每等级减少从 25% to 14% per level
Zeal's 基础准确率减少从 45% to 35%
Holy freeze level 22-28 maximum damage scaling reduced from 5 to 4
Holy freeze level 28+ maximum damage scaling reduced from 7 to 5
Holy freeze level 22-28 minimum damage scaling reduced by 1 per level
Holy freeze level 28+ minimum damage scaling reduced by 1 per level
Blessed hammer missile speed increased by roughly 35%
Blessed Hammer missile hitbox size has been doubled
Joust now starts with a +5% movement speed bonus
Joust now gains +2% movement speed per soft point instead of 2% per base point
Jousts movement speed bonus now caps at 65%
Joust now has its cooldown reduced from base points at .1 per level (eventually reaches a 1.5 second cooldown)
Joust 现在拥有 starting cooldown of 3.5 from 3 seconds
Joust now has lock on targeting similar to fist of the heavens
Conversion now gains 2% chance to convert per level from 1%
Meditation now grants +1 passive 法力于每杀死一个敌人后获得 every 2 base levels instead of every 5
Thorns has been reworked and now deals a flat amount of damage to attackers instead of a % of their attack returned
Thorns now has might and defiance as synergies
Blessed aim 准确率 % per level increased from 10% to 15%
Cleansing now gives 1% passive 减少诅咒持续时间 per hard point instead of every 2
Sanctuary's thorn's synergy has been replaced with conversion
Holy shield level 1 duration increased to 2 minutes from 30 seconds
Holy shield duration per level reduced from 25 to 10
Vengeance has been reworked completely
Vengeance will now create an aoe effect on attack that deals flat elemental damage of each type as well as carries any elemental damage from your gear.
Vengeance 现在拥有 +% elemental damage modifier that increased elemental damage from items similar to 增强伤害 (only increases elemental damage from items)
Vengeance starts at 120% increased 准确率 instead of 60%,
Vengeance now gains 18% 准确率每等级从 10%
Vengeance synergies changed from Resist Fire, Resist Cold, Resist Lightning and Salvation to Holy Fire, Holy Freeze, Holy Shock and Conviction
Fist of the heavens damage scaling has been completely reworked to increase its early game potential and allow it to scale more smoothly into end game
Fist of the heavens lightning synergies have been increased from 5% to 12%
Fist of the heavens magic synergies have been reduced from 15% to 12%
Fist of the heavens now has holy nova as a magic damage synergy at 12%
Fist of the heavens holy bolt range has been reduced by 50%
Fist of the heavens reverted back to locking on enemies but with a reduced aoe to make it less clunky
Fist of the Heavens now deals 1% damage in pvp from 6%
Holy bolt healing per level reduced from 2 to 1
Holy bolt synergies reduced from 12% to 6% (已修复)
Holy bolt's prayer synergy has been reduced from 6% life healed 每等级到 5%
Holy bolt's level 8-16 scaling changed from 3-4 to 3-5
Holy bolt's level 16-22 scaling changed from 9-10 to 9-11
Holy bolt's level 22-28 scaling changed from 12-13 to 15-17
Holy bolt's level 28+ scaling has been changed from 15-16 to 21-23
Holy light can now only target allies
Holy light 现在拥有 lock on targeting mechanic
Holy lights heal per level has been increased from 3-5 to 5-10
Holy light no longer has holy nova as a 5 health per level heal synergy
Holy light's prayer synergy has been increased from 5 health 每等级到 10
Prayer now grants 1 passive life regen per base point instead of 1 every two base points
Prayer now grants +1 life per hit to allies every second level instead of every third
法师 Sorceress
Meteor explosion aoe increased by 33%
Meteor's damage scaling has been completely reworked to deal more physical damage and less fire (the skill will now deal less total damage but more hybrid damage)
Meteor synergies increased from 9% to 10% (已修复)
Lesser hydra 16% synergy reduced to 12%
Lesser hydra level 1-8 minimum damager level reduced from 7 to 6
Lesser hydra level 16-22 scaling reduced from 28-32 每等级到 24-26 per level
Lesser hydra level 22-28 scaling reduced from 36-40 每等级到 32-34 per level
Lesser hydra level 28+ scaling reduced from 36-44 每等级到 32-42 per level
Lesser hydra duration reduced from 10 seconds to 6 seconds
Hydra's duration reduced from 10 seconds to 6 seconds
Enchant fire is now an aoe skill similar to battle orders
Enchant fire now grants allies 50% of the damage instead of 100%
Enchant fires synergies increased from 15% to 18%
Enchant fires level 1-8 scaling increased from 3-5 to 5-7
Enchant fires level 8-16 scaling increased from 7-9 to 11-13
Enchant fires level 16-22 scaling increased from 13-15 to 18-20
Enchant fires level 22-28 scaling increased from 21-23 to 26-28
Enchant fires level 28 scaling increased from 31-33 to 35-37
Enchant fire no longer gains mastery bonuses twice
Cold enchant is now an aoe skill similar to battle orders
Cold enchant now grants allies 50% of the damage instead of 100%
Cold enchants synergies reduced from 25% to 22%
Cold enchants level 8-16 scaling increased from 6-8 to 9-11
Cold enchants level 16-22 scaling increased from 11-13 to 18-20
Cold enchants level 22-28 scaling increased from 15-17 to 30-32
Cold enchants level 28 scaling increased from 19-21 to 42-44
Cold enchant no longer gains mastery bonuses twice
Glacial spike now has Ice Bolt as a damage synergy instead of Blizzard
Frozen orb's scaling change from
Frozen orb's level 1-8 scaling reduced from 11-12 每等级到 3-5
Frozen orb's level 8-16 scaling reduced from 13-14 每等级到 9-11
Frozen orb's level 16-22 scaling increased from 15-16 每等级到 15-17
Frozen orb's level 22-28 scaling increased from 17-18 每等级到 21-23
Frozen orb's level 28+ scaling increased from 19-20 每等级到 27-29
Energy Shield absorbs 5% more at level 1 (已修复 - 没有包括)
Thunder storm aoe has been increased by 300%
Thunder storm's lightning synergy changed to charged bolt
Thunder storm synergies increased from 5% to 6% (已修复)
Thunder storm no longer flashes your screen
Lightning 1-8 scaling increased from +8 max damage 每等级到 +12
Lightning 8-16 scaling increased from +12 max damage 每等级到 +16
Chain lightning 1-8 scaling increased from +11 max damage 每等级到 +13
Chain lightning 8-16 scaling increased from +13 max damage 每等级到 +14
Blizzard's level 1-8 scaling increased from 3-5 每等级到 6-8
Blizzard's level 8-16 scaling increased from 6-8 每等级到 8-10
Blizzard's level 16-22 scaling increased from 9-11 每等级到 10-12
Blizzard's level 28+ scaling reduced from 15-17 每等级到 14-16
Blizzard synergies reduced from 12% to 10%
Blizzard's projectile hitbox has been increased by 50%
Shiver armor no longer has chilling armor as a synergy
Shiver armor's cold enchant synergy has been increased from 10% to 20%
Shiver armor's base damage increased from 12-16 to 16-20
Shiver armor's level 8-16 scaling increased from 7-8 每等级到 8-9
Shiver armor's level 16-22 scaling increased from 9-10 每等级到 11-12
Shiver armor's level 22-28 scaling increased from 11-12 每等级到 14-15
Shiver armor's level 28+ scaling increased from 13-14 每等级到 17-18
Chilling armor no longer has shiver armor as a synergy
Chilling armor's cold enchant synergy has been increased from 10% to 20%
Chilling armor's base damage increased from 8-12 to 10-14
Chilling armor's level 8-16 scaling increased from 5-6 每等级到 6-7
Chilling armor's level 16-22 scaling increased from 7-8 每等级到 9-10
Chilling armor's level 22-28 scaling increased from 9-10 每等级到 12-13
Chilling armor's level 28+ scaling increased from 11-12 每等级到 15-16
Frost Nova's level 16+ max 伤害每等级减少 5 (this is to offset the damage gain from the new resistance penetration changes)
Frost Nova's 13% synergies reduced to 9%
Novas level 22-28 scaling reduced from 10-19 to 10-13
Novas level 28+ scaling reduced from 10-19 to 12-15
Fire mastery now caps at 30% resistance penetration instead of 40%
Cold mastery now caps at 45% resistance penetration instead of 65%
Cold mastery now gains 1% resistance penetration per level instead of 2%
德鲁伊 Druid
Twister synergies increased from 20% to 22%
Twisters level 1-16 scaling increased by +1-2 per level
Twisters level 16-22 scaling increased from +17-19 每等级到 +19-21 per level
Twisters level 22-28 scaling increased from 28-32 每等级到 35-37 per level
Twisters level 28+ scaling increased from 42-48 每等级到 55-57 per level
Oak sage increased from 10 life 每等级到 20 life per level
Fire claws has been reworked to now cast a fast moving firestorm on attack
Fire claws fissure synergy has been replaced with Lycanthropy
Fire claws volcano synergy has been replace with Armageddon
Lycanthropy life bonus per level reduced from 3% to 2%
Feral rage now gains 8% 准确率每等级从 15%
Feral rage 基础准确率减少从 25% from 45%
Feral Rage 5% damage per level increased to 8%
Feral Rage now caps at 10% life steal
Werewolf 5% damage per level increased to 8%
Maul now gains 10% 准确率每等级从 20%
Maul 基础准确率减少从 50% to 25%
Fury now gains 10% 准确率每等级从 6%
Fury 基础准确率减少从 235% to 80%
Rabies base 准确率 bonus reduced from 150% to 65%
Rabies 加成准确率每等级减少从 12% to 6
Poison creeper now gains +100% life per level from +25%
Poison creeper now reduces enemies poison resist by -5% at level 1 and gains 1% per soft point (can remove immunities)
Poison creeper level 1-8 scaling reduced from 4-4 每等级到 1-1
Poison creeper level 1-16 scaling reduced from 10-10 每等级到 2-2
Poison creeper level 16-22 scaling reduced from 18-18 to 8-8
Poison creeper level 22-28 scaling reduced from 28-28 to 16-16
Poison creeper level 28+ scaling reduced from 38-38 to 32-32
Poison creeper synergies increased from 20% to 22%
You may now summon an additional poison creeper every 10 base levels
Poison creeper will now display how many you have in the icon
Poison creeper now gains an additional 50% base health per difficulty
Poison creeper now longer counts towards the carrion vine and solar creeper vine limit
Carrion vine now gains +52% life per level from +25%
Carrion vine now gains an additional 50% base health per difficulty
Solar creeper now gains +30% life per level from +20%
Solar creeper now gains an additional 50% base health per difficulty
Increase armageddon skill radius by 80%
Doubled armageddon meteor explosion radius
Armageddon level 1 scaling increased from 10-10 to 10-11
Armageddon level 16-22 scaling increased from 16-18 to 17-19
Shock wave synergies increased from 16%-18
Hunger base move speed increased from 10% to 20%
Hunger move speed per level changed from 2% per base point to 1% per soft point
物品变更 ITEM CHANGES
物品基础变更 Item Base Changes
Staff mods on items (+X to Class Specific) have been reworked and now any staff mod can spawn on an item of the appropriate type (for example a sorc orb can roll any sorc skill as long as it is a high enough level orb to do so) the item must be skill level +7 to roll that skill
Clubs now roll druid staff mods
Claws can now roll staff mods starting in normal mode
Claws and clubs can no longer be gambled (this is due to them rolling staff mods now)
Staves now have 快速施法速度 as an auto mod. (10% on normal bases, 30% on exceptional, 50% on elite) Upgrading a staff base will increase its automod bonus
necro shields can now have 3 sockets on exceptional and elite bases
aegis base block chance increased from 24% to 38%
aegis base defense increased from 145-161 Defense to 215 - 241
ward base block chance increased from 24% to 30%
ward base defense increased from 153-170 Defense to 183 - 207
Last ladder I overbuffed many nightmare bases and they were competing with hell bases in some scenarios, we've tuned it back a bit so there is a more obvious progression from one to the other
Throwing axes and knives now have the same range as spears
great pilums damage reduced from 20-52 to 17-52
simbilan damage reduced from 34-62 to 34-58
spiculum damage reduced from 40-75 to 32-65
harpoon javelin damage reduced from 23-69 to 23-59
Ghost Glaive damage reduced from 30-85 to 30-78
gothic bow's damage reduced from 12-63 to 8-60
battle hammer damage reduced from 44-72 to 34-52
martel de fer damage reduced from 76-124 to 66-114
war club damage reduced from 66-98 to 60-98
poignard can now roll 2 sockets from 1
bone knife can now roll 2 sockets from 1
rondel can now roll 2 sockets from 1
mithril point can now roll 2 sockets from 1
hatchet can now roll 3 sockets from 2
tomahawk can now roll 3 sockets from 2
military axe can now roll 5 sockets from 4
feral axe can now roll 5 sockets from 4
ogre axe can now roll 4 sockets from 3
lochaber axe can now roll 4 sockets from 3
cudgel can now roll 3 sockets from 2
truncheon can now roll 3 sockets from 2
flanged mace can now roll 3 sockets from 2
reinforced mace can now roll 3 sockets from 2
rune scepter damage reduced from 20-48 to 20-40
rune scepter can now roll 3 sockets from 2
mighty scepter can now roll 3 sockets from 2
jo staff can now roll 3 sockets from 2
walking stick can now roll 3 sockets from 2
lance damge reduced from 34-142 to 29-142
gladius can now roll 3 sockets from 2
cutlass can now roll 3 sockets from 2
shamshir can now roll 3 sockets from 2
tulwar can now roll 3 sockets from 2
falcata can now roll 3 sockets from 2
ataghan can now roll 3 sockets from 2
elegant blade can now roll 3 sockets from 2
hydra edge can now roll 3 sockets from 2
ancient sword damage reduced from 22-54 to 22-48
executioners sword damage reduced from 30-50 to 24-50
hurlbat reverted to its original lord of destruction values
ashwood bow damage reduced from 20-36 to 18-36
ceremonial bow damage reduced from 24-51 to 21-50
ceremonial javelin throw damage reduced from 22-68 to 22-60
edge bow can now roll 4 sockets from 3
spider bow can now roll 4 sockets from 3
shadow bow can now roll 6 sockets from 5
arbalest can now roll 4 sockets from 3
pellet bow can now roll 4 sockets from 3
wrist spike can now roll 3 sockets from 2
fascia can now roll 3 sockets from 2
war fist can now roll 3 sockets from 2
hand scythe damage reduced from 20-46 to 20-40
hand scythe can now roll 3 sockets from 2
battle cestus can now roll 3 sockets from 2
greater claw damage reduced from 23-46 to 20-46
greater talon damage reduced from 24-44 to 22-39
新暗金物品 New Unique Items
We've added several new class specific leveling items that can also be quite useful for niche scenarios late game (Thanks to Aerlynn for creating the new item art)
Blood Raven's Charge now has You May Now Summon 4 Additional Revives (已修复 - 没有包括)
Steeldriver now rolls 180-280% 增强伤害 from 150-250%
Lacerator now has +20 最小伤害值
Eaglehorn now has 40-60 敏捷 instead of 25-40
Eaglehorn now has +2 to amazon skills instead of +1
Eaglehorn 现在拥有 2% chance to cast level 5 howl on striking
Demon Limb now has recharge charges
Demon Limb no longer has repairs durability
Demon Machine now rolls 33-66 最大伤害值 instead of 66-99
Demon Machine now has +233-266 增强伤害 from 266-299%
Demon Machine 现在拥有 12% chance on striking to proc level 18 multiple shot
Suicide Branch now has -2% to blood warp health cost
Suicide Branch no longer has + skills to blood golem
Boneshade's 1-2 bone spirit bonus increased to 2
Carin Shard now has +2 to clay golem (necromancer only) instead of +1-2
Doombringer's 30-100 dmg increased to 80-150
Doombringer now has 10-15% increased maximum life instead of 10-20%
The Dragon Chang spear now has +4-6 to spear and javelin mastery (限亚马逊) instead of +3-5
Dimoak's Hew now has +40% 提升攻击速度 instead of +20%
The Tannr Gorerod +140-160% to 160-180%
Kelpie Snare slows target by 75% reduced to 25%
Bloodletter now has +280-340% 增强伤害 instead of 180-340%
Bloodletter now has +2-3 to whirlwind instead of +1-3
Bloodletter now has 40% reduced attack speed instead of 20%
The Patriarch now has 260-320% 增强伤害 instead of 220-280%
Steel Pillar now has -10-15% to enemy physical resist from -6-12%
Spire of Lazarus now rolls 2-3 lightning from 2
Spire of Lazarus now rolls 2-3 chain lightning from 1
Spire of Lazarus now has 40% 快速施法速度
Viperfork will now properly show its poison roll
Viperfork 现在拥有 6% chance to cast level 32 desecrate on striking
Coldsteel Eye now has 225-275% 增强伤害 instead of 200-250%
Gut Siphon 12-18% 击中偷取生命 reduced to 6-8%
Gut Siphon 现在拥有 6% chance to cast level 36 desecrate
Gut Siphon slows target by 25% reduced to 10%
Gut Siphon's drain life stat now properly drains health
Spire of honor now has +1.75% 伤害对恶魔 per level from 1.5%
Ginther's Rift now rolls 150-200% instead of 100-150%
Flamebellow now has level 24-28 holy fire aura instead of level 22-28
Cloudcrack now rolls +3-4 to defensive and offensive auras instead of +2-4
Cloudcrack now has 6% chance to cast level 21 fist of the heavens instead of level 7
The Vile Husk 6% chance to cast level 18 amplify damage on striking increased to 12%
Crainte Vomir now has 250-290% 增强伤害 from 190-230%
Bing Sz Wang 20% chance to cast level 3 frozen orb increased to level 15
Todesfaelle Flamme 现在拥有 2% chance to cast level 16 combustion on attack
Swordguard now has 240-280% 增强伤害 from 210-240%
Bloodmoon now has 240-300% 增强伤害 from 210-260%
Goldstrike arch now has 15% chance to cast level 20 fist of the heavens on striking from 5%
Goldstrike arch now has +200-250% 增强伤害 to demons from 150-200%
Goldstrike arch now has +200-250% 增强伤害 to undead from 150-200%
Cliffkiller now has 60% 提升攻击速度 instead of 20-40%
Windforce max damage per level reduced from 3.125 to 1.625
Witchwild string now rolls 2-3 sockets instead of 2
Witchwild string now has 14% chance to cast level 18 amplify damage instead of 10% chance to cast level 16
Stormstrike now has 25-50% pierce attack instead of 25%
Stormstrike now has 1-60 lightning damage instead of 1-(30-60)
The Diggler now rolls 70-90% 增强伤害 instead of 50%
The Chieftain now has 40% 提升攻击速度 instead of 20-40%
Steelgoad now has 50% 致命攻击DS from 30%
Soul Harvest now has 20% 快速施法速度
Soul Harvest now has 4-5 to dark pact from 3-4
Woestave slows target by 50% reduced to 20%
Blastbark +1-2 to oskill exploding arrow changed to +2-3
Blastbark now rolls +1-2 to amazon skills instead of +1
The Grim Reaper +4-6 to skeleton warrior oskill increased to 8-10
The Grim Reaper +4-6 to skeletal mage oskill increased to 8-10
The Meat Scraper now rolls +200-250% 增强伤害 from 150-250%
Athena's Wrath now has +50% 提升攻击速度 from +20%
Husoldal Evo increased to 240-280% 增强伤害 from 220-260%
Zakarum's Hand +6% chance to cast level 5 blizzard striking now increased to +10% chance to cast level 15 blizzard on striking
Stormeye now rolls +2-3 to fist of the heavens from +1
Stormeye now has +17-25 cold damage from 3-5
Stormeye now has 1-30 lightning damage instead of 1-(20-30)
Blackleach Blade's +1.25 max damage per level increased to 1.5
Coldkill now has 160-240 cold damage instead of +80-120
Astreon's Iron Ward's 60-105 damage increased to 80-125
Astreon's Iron Ward now rolls 3-4 combat skills instead of 2-4
The Fetid Sprinkler now has 15% chance to cast level 10 decrepify instead of 10% chance
The Fetid Sprinkler's 10% chance to cast level 10 confuse on striking changed to when struck
Stormlash 现在拥有ttackers take +200-360 lightning damage
The Jade Tan Do now has +2 to poison dagger (necro only) instead of +1-2
Hellclap changed from +1-2 to fire skills to +2-3 to fire skills
Hellclap 10% 提升攻击速度 changed to +20%
Stone crusher now has -50 to monster defense per hit from -100
Grim's Burning Dead scythe now allows you to summon 6 additional skeletal mages
Grim's Burning Dead scythe no longer has 20% 增强防御
Leadcrow now has 20% 提升攻击速度
Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now penetrate below 0% resist)
Death's Web now has 4-6 生命于每杀死一个敌人后获得
Death's Web now has 4-6 法力于每杀死一个敌人后获得
Langer Briser now has 20% 提升攻击速度
Bonehew now rolls 1-4 sockets instead of 2
The Cranium Bashers 4% chance to cast level 20 amplify damage increased to 8%
Buriza-Do Kyanon max damage per level reduced from 2.5 to 1.25
Pus Spitter now has 20-25 life gained on hit (varies) from 10-15
Pus Spitter now has 28% chance to cast level 18 lower resist from 18% to cast level 16
Pus Spitter now rolls 2-3 all skills instead of 1-3
Riphook now has 50% 提升攻击速度 instead of 30%
Riphook slow reduced from 30% to 10%
Fleshripper's slows target by 20% reduced to 10%
Rogue's Bow now has 20% 提升攻击速度 instead of 50%
Ghostflame now has 30% 提升攻击速度
Ghostflame no longer has +2 照亮范围
Ghostflame's +108-216 magic damage replaced with 208-316 fire damage
Wraith Flight now rolls 6-12% 击中偷取生命 from 9-13%
Wraith Flight is no longer always ethereal
Wraith Flight now has 50-150 magic damage
Felloak now rolls 2-3 to firestorm instead of 1-2
Islestrike's 30-40% 提升攻击速度 increased to 50%
The Oculus now rolls 25-50% 魔法寻找 from 50%
Pompeii's Wrath slows target by 50% reduced to 10%
Pompeii's Wrath now has 20% 提升攻击速度
Pompeii's Wrath 35-150 fire damage increased to 60-175
Sureshrill frost no longer has level 9 frozen orb (50 charges)
Sureshrill frost now has 7% chance to cast level 9 frozen orb on striking
Ironstone now has 20% 提升攻击速度
Ironstone now has 1-50 lightning damage instead of 1-(30-50)
The General's Tan Do Li Ga 50% slow target reduced to 10%
Stoutnail now rolls +3-4 to lycanthropy from +1-2
Dark clan crusher now has 30-40% 提升攻击速度 from 20-40%
Crushflange now rolls 80-100% 增强伤害 from 50-100%
Bloodrise now rolls 20-30% 提升攻击速度 from 10-30%
Doomslinger now has 20% chance to cast level 12 fire ball on striking from 15% chance to cast level 6
Wizendraw 20% 提升攻击速度 changed to 30%
Skystrike 8% chance to cast level 6 meteor increased to 12% chance to cast level 8 meteor
Magewrath now has +2 to amazon skills instead of +1
Frostwind changed to +2-3 to cold skills from +2
Lightsabre 1-200 lightning damage changed to 1-500
Stormspike Adds 1-(120-240) Lightning Damage changed to 1-(240-360)
Stormspire changed from 15% chance to cast level 20 static to 60% chance to cast level 20 static
Stormspire now adds 1-(337-474) instead of 1-(237-474)
Hellrack no longer has +3-4 to immolation arrow
Hellrack no longer has +3-5 exploding arrow
Hellrack now has +3-5 to fire skills
Messerschmidt's Reaver now has 30% 提升攻击速度
Ethereal edge 20% ias increased to 45%
Cranebeak +8 to raven replaced with +3-5 ravens (druid only)
Rune master now has 30% 提升攻击速度
Rune master now rolls 4-5 sockets from 3-5
Razor's Edge +175-275% 增强伤害 increased to 225-325%
The Minotaur adds 20-30 damage increased to 40-50
The Minotaur 50% slow reduced to 10%
Baezil's Vortex 10% chance to cast level 25 nova on striking increased to 14%
Warlord's Trust now has 40% 提升攻击速度
Humongous now has 20% 提升攻击速度
Earthshaker's 8% chance to cast level 24 fissure on striking increased to 14%
Earthshaker's knockback has been removed
Brainhew now rolls 90-120 ed from 50-80
Axe of fechmar now has 20% 提升攻击速度
Hellslayer 10% chance to proc fire ball increased to 20%
Hellslayer now has 20% 提升攻击速度
The Gavel of Pain attackers takes damage of 26 increased to 260
Horizon's Tornado 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 28 on striking
Bane Ash now has 10% 快速施法速度
Serpent Lord now has 10% 快速施法速度
Chromatic Ire now has 45% 快速施法速度 instead of 20%
The Salamander now has 10% 快速施法速度
Warpspear now has 55% 快速施法速度 from 45%
Skull collector now has +2-3 to all skills instead of +1-2
Razorswitch now has 40% 快速施法速度 instead of 30%
Ondal's wisdom now has 105% 快速施法速度 instead of 85%
Mang song's lesson now has +6 to all skills instead of +7
Mang song's lesson now has -20-30% to enemy cold / fire / light resistance penetration instead of -10-15%
Mang song's lesson now has 85% 快速施法速度 instead of 65%
Mang song's lesson now has +20-30% regenerate mana instead of 10-30%
Ribcracker now has 30% 快速施法速度 (this is because of the staff automod)
暗金变更 Unique Changes (非-武器)
Steel Carapace now has 1200-1600 attack takes damage
Black Hades 增强伤害 to demons increased from 120-185 to 160-225
Black Hades now rolls 3-4 sockets from 2-3
Gladiator's Bane Attackers takes damage reduced from 1200-1800 to 320-640
Gladiator's Bane +50 defense removed
Gladiator's Bane now has +2 to critical strike oskill
Que-Hegan's now rolls +1-2 to skills
Atma's Wail now rolls 15-25% max mana from 15%
Tyraels 增强伤害 to undead/demons bonuses increased to 125-175 from 100-150
Rockfleece increased from 10-15% pdr to 10-20% pdr
Heavenly Garb all resistance increased from 5-15 to 10-20
Darkglow max res bonuses reduced from 5% to 2-5%
Skin of the Flayed One attackers take damage replaced with 80-135 fire damage
Iron Pelt's 50-125 life roll increased to 80-125
Corpsemourn Adds 60-80 to 180-240 Fire Damage increased to 120-160 to 300-340
Corpsemourn reanimate reduced from 15% to 12%
Corpsemourn -% reduction reduced from -15 to -30% to flat -15%
Toothrow Attackers take damage 600-800 reduced to 250-400
Halaberd's Reign 8-12% physical 伤害减少 increased to 10-15%
Hwanin's Refuge 10% chance to cast level 9 static field increased to 20% chance to cast level 9 static field
Tal Rasha's Guardianship (chest) reduced from 60-100% mf to 50-80% mf
Immortal king's soul cage (chest) +2 to combat skills increased to +3-4
Griswold's valor now rolls 2-3 sockets from 1-2
Griswold's valor now rolls 30-50% 魔法寻找 from 20-30%
Ondal's Almighty now rolls +1-2 all skills
Ondal's Almighty now has -15% 需求 instead of -40%
Hwanin's Splendor now has 200-350 准确率
Arcanna's head now has +30-40 to mana
Arcanna's head 20 attackers takes damage reduced to 12
Cathan's Visage now has +3-5% 法力吸取
Isenhart's Horns now roll +4-8 最大伤害值
Tancred's Hobnails now have 5-10% physical 伤害减少
Laying of Hands 100-150% 增强伤害 to demons increased to 150-200%
Hwanin's Blessing 3-33 lightning damage increased to 3-330 lightning damage
Civerb's Ward now has 30% 增加格挡几率 instead of 15%
Hsaru's Iron Fist now has +20 力量 from +10
Sigon's Guard now has +30% cold resist
Vidala's Snare +15 to life increased to +35 to life
Tancred's Crowbill now has 20% chance to cast level 12 charged bolt on attack
Tancred's Crowbill's 80% 增强伤害 reduced to 60-80%
Tancred's Crowbill 40% chance to cast level 12 charged bolt on attack (4 piece) bonus reduced to 20% (3 piece)
Tancred's Crowbill 20 to mana (2 items) is now 20 to mana on the base item itself
Tancred's Crowbill 20% 提升攻击速度 (3 items) is now (2 items)
vidala's Barb now has 30-45% 增强伤害
Aldur's Rhythm now rolls 2-3 sockets instead of 1-3
Hwanin's Justice now has 20% chance to cast level 16 static field on striking (3 pieces)
Dangoon's Teaching's 23% chance to cast level 23 frost nova increased to 23% chance to cast level 31 frost nova
Griswold's redemption now rolls 3-4 sockets instead of 1-3
Naj's Puzzler now has 50% 快速施法速度 instead of 30%
Naj's Puzzler now recharges after 3 seconds instead of 6
Naj's Puzzler teleport charges will no longer unbind when you run out of charges
Arcanna's Deathwand now has 10% 快速施法速度
Cathan's Rule now has 10% 快速施法速度
Bul-Kathos' Tribal Guardian now rolls 275-375% 增强伤害 from 250-350%
Bul-Kathos' Sacred Charge now rolls 275-375% 增强伤害 from 250-350%
Isenhart's Lightbrand +5 准确率 per level (2 items) no longer requires 2 items
Isenhart's Lightbrand +5 maximum lightning damage per level now require 2 pieces instead of 3
Tal Rasha's Lidless Eye 20% 快速施法速度 increased to 30%
符文之语武器变更 Runeword Weapon Changes
Doom can be made in staves and swords (useable on act 3 mercenaries)
Doom now has 30% 快速施法速度 in staves but no longer has prevent monster heal in staves
Doom's cold resistance penetration has been reduced from 40-60% to 30-50%
Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)
Spirit can now be made in staves
Spirit now gains an additional +1 skill in staves
Spirit requirement reduction reduced to -15% from -25%
Insight now has +10-20 to all attributes instead of +5
Insight now has 120-180% 增强伤害 from 200-260%
Insight can now be made in scepters (useable on act 3 mercenaries)
Infinity can now be made in staves
Infinity now has 35% 快速施法速度 in staves
Infinity cyclone armor charges have been replaced with +3 oskill cyclone armor
Pride runeword's +4% 增强伤害 to demons per level replaced with +3% enhanced maximum damage per level
Last Wish 20% chance to cast level 20 charged bolt on striking changed to 60% chance to cast level 40
Last Wish's 增强伤害 increased from 330-375 to 450-500%
Silence's 增强伤害 increased to 300-400% 增强伤害 from 200%
Silence now has level 23-25 thorns aura
Silence now has +50 resistance instead of +75
Fury increased from 209-269% 增强伤害 to 239-299% 增强伤害
Fury now has indestructible
Fury no longer has prevent monster heal
Crescent Moon lightning resistance penetration reduced from -35% to -5-15% (varies)
Crescent Moon magic absorb reduced from 9-11 to 3-5
Crescent Moon can now be made in claws
Crescent Moon 7% chance to cast level 13 static field on striking increased to 12%
Crescent Moon now gains an additional 12% chance to cast level 13 static field on striking when made in a polearm or spear (total of 24% chance to cast)
Black can now be made in claws
King's Grace can now be made in claws
Lawbringer can now be made in claws
Lawbringer's level 16-18 decrepify replaced with level 16-18 amplify damage
Steel can now be made in claws
Pattern runeword 增强伤害 increased from 40-80% to 80-120% 增强伤害
Breath of the Dying increased from 330-360% 增强伤害 to 350-400% 增强伤害
Breath of the Dying +10-20 to all attributes increased to +20-30
Breath of the Dying 7-9% life steal increased to 8-10%
Wrath runeword 30% chance to cast amplify damage increased to 60%
Harmony no longer has Valkyrie charges
Phoenix 增强伤害 in a weapon increased from 300-350% to 400-450%
Phoenix 10% fire ball proc increased to 20%
Voice of Reason can now be made in bows
Voice of Reason's 增强伤害 to undead changed from 220-350% to 170%-300% (已修复)
Voice of Reason's 增强伤害 to demons changed from 355-375% to 205%-325% (已修复 - 没有包括)
Chaos runeword +3 to whirlwind increased to +5
Chaos runewords 11% chance to cast level 29 charged bolt increased to 14%
Leaf runeword now has +3 to fire skills
Faith runeword increased to 250-300% 增强伤害 from 200-250%
Faith reanimate increased from 4% to 6-8% (varies)
Melody changed from 50% 增强伤害 to 100-150% 增强伤害
White runeword changed to +2-3 bone armor from 1-3
Eternity's you may now summon an additional 3 revives increased to 6
Added 25 charges of level 4 oak sage back to Heart of the Oak
Wind 增强伤害 increased from 320% - 380% to 420 - 480% 增强伤害
Wind runeword changed from sur sur el back to sur el
Brand runeword 35% chance to cast amp when struck increased to 65%
Death's +12 to blood golem increased to +18
Memory's +20% increased mana changed to +20-40%
Plague now has 20% 快速施法速度 (plague can be made in any weapon including claws and orbs)
Plague's 23% poison resistance penetration has been reduced to 20%
符文之语防具变更 Runeword Armor Changes
Bramble life per kill reduced to 5-10 from 13
Stealth faster hit recovery and 快速施法速度 increased from 10% to 20%
Smoke all resistance changed from 30-45 to 30-50
Wealth increased from +2 mana per kill to +4
Enigma blink changed to 5 charges from 3
Enigma now replenishes a charge every 3 seconds instead of 6
Enigma teleport charges will no longer unbind when you run out of charges
Dragon runeword now has level 12 holy fire aura instead of level 14
Dragon runeword now allows you to summon an additional hydra
Gloom's 10-30% faster hit recovery increased to 20-40%
Prudence 20% 快速施法速度 increased to 30%
Bone runeword's 15% chance to cast level 10 bone spear increased to 30% chance to cast level 25 bone spear
Bone runeword 5% chance to cast level 10 bone armor increased to 10% chance to cast level 15 bone armor
Enlightenment 10% 快速施法速度 increased to 20%
Enlightenment now rolls +2 to sorc skills instead of +1-2 (varies)
Peace chance to cast valkyrie removed
Peace now has You may now summon 1 additional valkyrie
Peace now has 8% chance to cast level 12 slow movement when struck
Principle's 100% chance to cast level 5 holy bolt has been reworked to 50% chance to cast level 25 holy bolt
Principle reverted to ral gul eld
Treachery no longer has 30% Chance to Cast level 15 Lesser Fade When Struck
Treachery now has 30% chance to cast level 25 Psychic Hammer when struck (will stun or knockback up to 3 enemies when proc'd)
Dream's +5-20 all resistance increased to +10-20
Dream's 12-25% 魔法寻找 bonus increased to 15-30%
Exile's 15% chance to cast level 15 amplify damage increased to 25% chance to cast level 18 amplify damage
Splendor's 15-30% 魔法寻找 increased to 20-30% 魔法寻找
补丁 PATCHES
赛季 3 补丁 1 (2021-07-27)
all chance to cast howl procs will now function properly (such as howltusk and eaglehorn)
oak sage will now properly grant its 20 life per level
arcane sanctuary will no longer have an offset tile connecting to the summoner from the south east
the salamander staff will now drop with its 10% 快速施法速度 automod (this will require dropping a new salamander)
venom now gains 5 seconds duration per level
phoenix strikes freeze duration has been increased from .5 seconds to 1 second (this is before cold duration reductions)
horazon's memory boss's twister deals slightly less damage
horazon's memory boss has roughly 9% less health
phlegethon's boss now has its original smaller armageddon explosion radius
vigor aura will now properly spawn on monsters
holy shock aura on low level monsters has had its damage reduced
you can now properly reroll grand charms with any number of stacked perfect gems in your cube
the advanced character sheet will now show your faster cast breakpoints on the skill currently selected on your right click
the advanced character sheet will now show act 3 mercenaries 快速施法速度 breakpoints
the advanced character sheet will now show the area exp modifier at the top of the screen
赛季 3 补丁 2 (2021-07-30)
the bastion keep boss has had its damage and health reduced
the horazon's memory boss has had its damage and health reduced
the phlegethon boss has had its damage reduced
the phlegethon now has damned souls attempting to escape hell
reziarfg's lair density has been increased
quill rats and unholy corpses in arreat battlefield now deal less damage
fixed a black tile in arreat battlefield
lower kurast no longer has super chests
worldstone shards now only require one click to apply a corruption (you can no longer id with them so be careful)
the perfect skull rerolling recipe has been fixed
暗黑破坏神克隆体's block chance has been reduced from 25% to 15%
暗黑破坏神克隆体's meteors now have 40% reduced area of effect
prime evils can no longer be affected by decrepify
赛季 3 补丁 3 (2021-08-01)
the +1 to assassion skill affix on chests, shields and helms now has the same 等级需求uirement as other classes
the phlegethon boss has had its health reduced by roughly 7%
the ruins of viz'jun boss's skeleton warrior minions have had their health reduced by 17%
the ruins of viz'jun boss's skeleton archer minions have had their health reduced by 25%
the horazon's memory boss has had its tornado damage reduced
the horazon's memory boss has had its health reduced by 6%
the bastion keep boss has had its health reduced by 10%
the ancestral trial boss has had its health reduced by 12.5%
the tomb of zoltun kulle boss has had its health reduced by 33%
the torajan jungle boss has had its health reduced by 21.5%
the arreat battlefield boss has had its health reduced by 12.5%
the sewers of harrogath boss has had its health reduced by 28%
the pandemonium citadel boss has had its multiple shot damage reduced
the meteors in 暗黑破坏神克隆体 have had half of the previous aoe reduction reverted (it was reduced from an aoe size of 5 to 3 in the last patch and has been brought back to 4)
赛季 3 补丁 4 (2021-08-09)
decrepify will no longer reduce your cast speed to a negative value
tier 2 map modifiers now grant an additional 5% 魔法寻找 bonus
tier 3 map modifiers now grant an additional 10% 魔法寻找 bonus
succubus map modifiers now grant more 魔法寻找
burning souls map modifiers now grant more 魔法寻找
doll map modifiers now grant more 魔法寻找
the fall of caldeum map boss 现在拥有 smaller hit boxes on his javelin attack
the fall of caldeum map boss 现在拥有 reduced range on his javelin attack
the fall of caldeum map boss now deals less damage
the pandemonium citadel boss now deals less damage
reziarfg's lair has had its density increased
the tomb of zoltun kulle boss now uses smite more often and no longer uses power strike
the dungeon bosses have had their locations swapped
the dungeon boss known as the synthetic one now deals less damage
static field no longer reduces 暗黑破坏神克隆体s life
new rewards have been added for the first three players to reach level 99 in their class and the first three players to kill 暗黑破坏神克隆体 in their class
赛季 3 补丁 5 (2021-08-20)
passion runeword's berserk replaced for concentrate (berserk now requires two weapons so it no longer makes sense as an oskill)
blood golem's health is no longer bugged and will now have the appropriate displayed value
the blood moon map now has the proper 89 ilvl
the tomb of zoltun kulle map now has the proper 88 ilvl
the sewer's of harrogath map now has the proper 88 ilvl
the pandemonium citadel map now has the proper 89 ilvl
the reziarfg's lair map now has the proper 89 ilvl
reziarfg's lair's density has been increased by roughly 5%
the fall of caldeum map has had its experience from monsters increased by 10%
the vampires in the citadel of light now have the proper 89 ilvl
the synthetic one boss in the citadel of light should no longer have bugged health
the burning souls from map modifiers now have the proper 87 ilvl
joust's cooldown is no longer bugged and will now properly gain its cooldown reduction (was completely broken before)
uber tristram bosses are now level 120 from 111 (this was done to fix the bug with torches dropping from mini ubers)
torches should no longer be able to drop from mini ubers (please let us know if the issue persists, don't worry you can keep the torch if it does)
赛季 3 补丁 6 (2021-08-24)
Current Pvp Modifiers in PD2
Base pvp penalty:
Normal: 16%
Nightmare: 12%
Hell: 6% (changed from 8%)
Skill penalties (applied on top of the penalty above based on difficulty):
Slow from golems and amazon slow movement skill no longer applies in pvp
赛季 3 补丁 7 (2021-08-24)
Fixed bug from last patch causing minions to not get any pvp penalty
Fixed clay golem slow still applying in pvp
Removed slow from decrepify in pvp
Bone spear/spirit pvp penalty changed from 33.33% in Hell and 50% in Normal to 50% in Hell and 80% in Normal
Desecrate pvp penalty changed from 50% to 25%
Smite pvp penalty changed from 80% to 70% in Hell, no penalty in normal/nm
Blessed hammer 现在拥有 pvp penalty of 80% in Hell, no penalty in normal/nm
Thunder storm 现在拥有 pvp penalty of 33.33% in Hell, no penalty in normal/nm
Charged bolt 现在拥有 pvp penalty of 50% in Hell, no penalty in normal/nm
赛季 3 补丁 8 (2021-08-28)
Added ingame party chat! type ".p" or ".party" before your message and only people in your party will see it
edit: Not quite there yet apparently, will fix in next patch
Fixed a bug with blade shield hitting ES/Bone armor outside of normal range
Fixed a bug where council member hydras were doing too much damage to players
Added a maximum number of maggot spawns to the torajan jungle map boss
PVP changes
Holy bolt pvp penalty changed from 80% -> 70% in all difficulties
Mind blast pvp penalty changed from 10% -> 16% in normal difficulty only
Psychic hammer pvp penalty changed from 10% -> 16% in normal difficulty only
Bone spear penalty changed from 80% -> 90% in normal and from 50% -> 66% in hell
Bone Spirit penalty changed from 80% -> 90% in normal and from 50% -> 45% in hell
Teeth pvp penalty changed from 33% -> 45% in normal difficulty
Blessed hammer pvp penalty changed from 80% -> 70% in hell difficulty
Holy fire and holy shock aura tick damage now have a pvp penalty of 50%, damage added to attacks unchanged
Whirlwind pvp penalty changed from 80% -> 90% in hell difficulty
Charged bolt pvp penalty changed from 50% -> 66% in hell difficulty
Plague javelin 现在拥有 pvp penalty of 80% in hell difficulty
赛季 3 补丁 9 (2021-08-29)
Fixed party chat from last patch
Fixed torajan jungle boss from last patch
赛季 3 补丁 10 (2021-09-03)
Increased dragon flight animation speed
Decreased mind blast level 1 stun length by 0.2 seconds
PVP Changes
Tornado pvp modifier changed from 80% -> 70% in hell only
Molten Boulder pvp modifier changed from 100% -> 90% in hell only
Desecrate pvp modifier changed from 25% -> 100% in normal only (still 25% in hell)
Ice barrage pvp modifier changed to 110% in hell and 120% in normal (increased damage)
Blizzard pvp modifier changed to 110% in hell and 120% in normal (increased damage)
Frost nova pvp modifier changed to 110% in hell and 120% in normal (increased damage)
Lightning pvp modifier changed to 115% in hell and 130% in normal (increased damage)
赛季 3 补丁 11 (2021-09-14)
There is now a pvp arena sold at anya. This can be opened in normal, nightmare and hell. This arena must be opened in act 5 similar to maps (物品代码: t62)
NEW EXPERIMENTAL FEATURE: We've now added Spectate mode which can be toggled on and off by typing .spec or .spectate while you are inside the safe zone within the pvp arena. While in this mode only mobility skills will function properly and you cannot recieve or deal damage to other players (disabled for now)
corpse explosion now deals 50% damage in pvp (reduced from 100%)
mind blast is now back to a 2 second stun duration in pve (increased from 1.8)
mind blast stun now lasts 1.5 seconds in pvp (reduced from 1.8)
Smite stun now lasts 2.5 seconds in pvp (reduced from 10)
stuns in pvp can no longer be reapplied on a player that is already under the effect of a stun
while under the effects of a stun any attacks/hits/spells from another player will reduce the stun duration by 2 frames
reziarfg's lair monlvl increased from 88 to 89 (was incorrect previously)
blood moon map monlvl increased from 88 to 89 (was incorrect previously)
blood moon map density increased by 10%
tomb of zoltun kulle map area level reduced from 89 to 88 (was incorrect previously)
reziarfg's lair base monster rarity increased by roughly 25%
赛季 3 补丁 12 (2021-09-17)
Re-enabled spectator mode in the pvp map (use .spec or .spectator in the safe zone within the pvp map to toggle it on or off)
Entering spectator mode kills all your pets/summons (including your merc)
Modified the layout of the moor pvp map
The pvp map no longer has a 等级需求uirement in normal mode
Enabled hostiling while in the safe zone inside the pvp map
Changed minion AI targeting to ignore players in the safe zone
Minions no longer take damage in the safe zone along with players
Traps are destroyed when entering the safe zone
Disabled ATD for player minions in pvp
Changed plague javelin pvp modifier in hell from 80% -> 70%
Changed Ice Barrage pvp modifier in hell from 110%->125% and in normal from 120%->140%
Changed Frost Nova pvp modifier in hell from 110%->125% and in normal from 120%->140%
Changed Blizzard pvp modifier in hell from 110%->120% and in normal from 120%->130%
Added "battle cry" debuff to be cleared at healing npcs