Meteor values fixed (previously didn't gain damage from fire wall synergies)
ubers and mini ubers have been set to Project Diablo 2 ubers instead of Lord of Destruction and are now much more dangerous, BEWARE
izual and baal no longer have chilling armor (you won't get insta gibbed from zealing them now)
Mini ubers can now drop items
Organs now have a chance to drop instead of always dropping
ruins of viz'jun 现在拥有 its alternate layouts
oak sage health has been fixed (以前是 previously insanely high due to an incorrect math formula)
Bul kathos death band drop rate chance has been decreased dramatically as it was using common drop tables
azurewrath crystal sword no longer drops (enjoy your legacy item) however the phaseblade version will still drop
fixed a crash bug related to maps
fixed a crash bug related to necromancers
monster map health reduced by roughly 10%
armageddon now properly gets its fissure synergy
The items to spawn Diablo Clone will begin to drop on Tuesday at 5pm PST, enjoy figuring it all out. I look forward to your diablo clone deaths. Also remember to record your solo Diablo Clone attempts if you want to be eligible to be put on the leaderboard
There is currently a bug where creating a mini uber portal with a stack of 1 key will consume the keys and not create a portal, at the moment please do not create mini uber portals without AT LEAST 2 keys in the stack
2020-11-10
Essences now drop from nightmare bosses as well as hell bosses
Meteor synergies now affect its fire damage per second and synergies increased from 4% to 5%
Reapers toll has level 16 amp instead of 1
Dark pact now gains 10% 协同效应从 iron maiden instead of 6%
Warcry on left click
Combustion on left click
Battlecry on left click
Cube recipes should no longer reduce quantity on throwing weapons (use a cube recipe on them to reset the quantity on them otherwise I'm sorry but they're bricked)
Positive Map modifiers have been buffed (exp,density,mf)
Tier 1 and Tier 2 bosses are slightly less dangerous
Monsters health in maps have been reduced by roughly 10-20%
Wraith drop rates have been fixed
Puzzleboxes were bugged and only granting 2 sockets to bows, they will now work as intended
Dolls are bugged and have been creating an explosion on the player instead of the dolls themselves (we apologize) we are working on a fix, in the meantime we have changed the graphic to match and reduced the explosion damage by half
Fixed a bug related to Ethereal Items
Potentially fixed stacking of keys and organs
Thul runes transmute recipe was bugged and 现在是 fixed
Organ Drop Rates have been fixed (actually drop now, sorry)
You can now cube any three organs
Mini Uber Keys Pandemonium Event Transmute Recipe can no longer be used when you don't have the Baal Quest complete resulting in your keys being eaten
The Ingredients to spawn Diablo Clone now drop, Beware this is a diablo 2 fight like you've never experienced before and will be very difficult
Maggot lair level 2 现在是 level 85
2020-11-12
Grizzly and Skeletons now properly splash in nightmare and hell
reduced crushing blow against bosses by half
Increased Diablo Clones damage and fixed several bugs
You can no longer leech against diablo clone
Fixed a bug with vines being invulnerable
Map Exp Modifiers have been doubled
Tier 1 maps are now level 86 instead of 85
Tier 2 maps are now level 87 instead of 86
Tier 3 maps are now level 88 instead of 87
2020-11-15
Ravens now deal cold damage properly
Conviction 现在是 breaking immunities properly at 1/2 instead of vanilla 1/5
Wake of inferno 22+ scaling corrected
Warcry's howl and battlecry synergies increased from 16% to 18%
Map Monster Health reduced by roughly 10%
Tier 1 map density increased by roughly 8%
Massive improvements to anti cheat and dupe detection
Dupes removed, Bans rolled out and the accounts of anyone who tried to hide duped removes have been locked
2020-11-16
Fixed a bug involving the act 2 staff
Fixed several minor bugs
Fixed spirit wolves health
Prime Evil Soul droprate increased
2020-11-19
Map monster health has been reduced
Succubus now spawn in tier 3 instead of tier 1
Poison damage from monsters in tier 1 maps has been reduced
Increased map levels by 1 they are now 87/88/89
The doll bug 现在是 fixed and no longer is exploding on the player
Fire mastery 现在是 properly applying to fire golems and the tooltip 现在是 showing correct values
Clay golems now splash properly
Sorceress Cold and Lightning masterys now gain plus skills from + lightning and + cold skills
We're still aware of the javelins turning to 1 quantity when upgraded and javelins consuming quantity with jab, it will be fixed in a future patch in the mean time please avoid upping your throwing weapons
2020-11-22
Tier 2 layouts have been improved and aren't as big
Tier 2 boss area has been improved and should be easier to see in
Tier 1 should no longer have monsters able to spawn in the canals
Oath runeword was bugging players characters and the +Iron Golem O skill has been removed, if you currently have an old Oath Runeword than please throw it away and remake it or DO NOT use the Iron Golem O skill
Fixed a bug with the Staff Orifice in Act 2
Fixed several bugs that were causing crashes
2020-11-28
Blizzard Synergies increased from 7% to 9%
Whirlwind Damage per level increased from 4% to 6%
Frozen orb synergies increased from 2% to 3% and scaling slightly improved
Several auras used by mercenaries have had their aura ranges increased
Fixed the fire golem tooltip display
Leap attack synergies increased from 4% to 6%
Fixed an exploit bug
Bosses now have the original Prime Evil Tag on them again which caused them to do increased damage to minions and mercs in original Diablo 2
Whirlwind was previously bugged and only hitting 1 target per hit instead of 2 like classic and 现在是 hitting 2 again
2020-12-02
Torches now properly drop from ubers
Corruptions on maps are now much much more rewarding
Chance to roll higher socket amounts via corruptions on weapons has been slightly increased
Lower resist 现在是 properly applying at 1/2 instead of 1/5th for breaking immunities with elements besides fire (以前是 previously only working for fire)
Corruption odds on maps have been changed from 35% chance to turn into a map of the same tier, 10% chance to turn into a lower tier map, 5% chance to turn into a higher tier map and 50% chance to get a mod to maps now have a 75% chance to roll a mod and 25% chance to corrupt with no change
Corruptions on items that have sockets or cannot get sockets has been changed from 50% chance to brick and 50% chance to get a mod to 75% chance to get a mod and 25% chance to brick (excluding throwing weapons which still have a 25% chance to corrupt with no change)
Area Contains X Monster mods can only roll one per map now (this fixes a bug with two per map)
Area contains dolls mod has had its bonuses doubled
Area contains succubus or reanimated horde have had their bonuses increased
Map Monsters have had their health reduced by 10%
You can now toggle loot to always show while still being able to interact with the game, enjoy never holding alt again. The option is called Always Show Items in settings and can be set to a keybind
2020-12-05
Lycanthropy starting health increased from 4% to 10%
Lycanthropy health per level increased from 1% to 2%
Valkyries base resistance reduced (they were previously becoming immune to elements sometimes)
Blood warp health cost reduced from 12% to 8%
Maps now contain way more champion and unique packs
Succubus witches no longer spawn in tier 3 by default and are now only on the map mod area contains
Diablo clones arena has been reworked to remove some of the cheese strategies and will now be a more dangerous fight, be ready as soon as you enter the pit!
The River of Blood Tier 3 Map 现在拥有 a new additional layout
Diablo clones physical resist has been reduced from 60% to 30%
Diablo clones chance to block has been reduced from 50% to 25%
Map corruptions are currently disabled while we troubleshoot a bug
Map hover tooltip will currently not show -player resist while we troubleshoot a bug (warn your party if you're on hardcore before popping one of these maps)
Banned exploiters
2020-12-11
Made the final changes to diablo clone for this ladder
Reverted some of the reduction to Diablo clones physical resist and 现在是 back to 50 (still less than its original 60)
Diablo clone 现在拥有 95 elemental resist instead of 99
Diablo clones ai has been altered slightly
Tormented souls bone spirits fire damage 现在是 magic instead of fire
Uber duriel should now be targeted by summons, traps and minions
未知日期 unknown date
Fixed Area contains ghosts modifiers on maps, previously the ghosts were not dropping loot
Fixed Area contains elder vampires modifiers on maps, previously the elder vampires were not dropping loot
Avunaos the rotten miniboss (griswold) in tier 3 maps 现在拥有 the same drop table as any other map boss (this should allow for better tier 3 sustain)
Avunaos's two blood golems now have improved loot tables
Elder vampires spells damage has been slightly increased
Fixed an invisible wall in one of the tier 1 layouts
The breakpoint sheet for pluggy was previously bugging sometimes and should hopefully be fixed
Torches were on extremely rare cases sometimes dropping from mini ubers and shouldn't anymore, report if it happens (you can even keep the torch if it does just please report it)
Griswold's set weapon is no longer missing melee splash (you'll have to find a new one to spawn it with this mod)
Json export from numpad 5 should be fixed, let us know
未知日期 unknown date
Corruptions on maps are enabled again! (70% chance to get a mod and 30% chance for no change)
Amazons velocity speed bonus from evade 现在是 properly applying (does not show in the advanced stat sheet)
Tristram ubers resistances are now properly set to 95% for all resistances and they are no longer immune to some elements
Mini ubers now have 90% for all resistances (however duriel and izual have 95% cold resist and lilith has 95% poison)
Throwing weapon corruptions can no longer result in no change
Claw and dagger mastery is no longer applying to all weapon types
Barbarians warcry buffs are no longer displaying incorrect duration synergies
Barbarian general mastery 现在是 applying to all maces
Ethereal armors were previously bugging when you upgrade them and not gaining their defense increase however that should be fixed now
O skills and melee splash no longer bug when leveling up (this includes assassin whirlwind from chaos and summons from items)
Crafting ethereal items will now keep the item ethereal so you can craft Ethereal berserk axes, warpikes etc (For anyone who doesn't know crafting in PD2 is not base specific only item type specific so for example a caster belt can be made with ANY belt or a blood weapon can be made with ANY weapon
You can now upgrade the bases of crafted items! (uses the same recipes as rare items)
Project Diablo 2 team and community credits were missing and have now been added in game by selecting the credits button, big shoutout to the phrozen keep modding community <3
Made some changes to the Ctrl + C copy feature in order to prepare for the trade site
Fixed the LoD bug that caused trap sins to reduce the amount of elites within areas
Fixed annis dropping from mini ubers
Fixed a bug that caused Diablo clones death portal to sometimes not spawn
Fixed a crash related to desecrate necromancers in maps
2021-01-21
Guided Arrow magic damage conversion now works (values reduced to half for balance)
Mercenaries now show which auras they provide at vendors (except for act 5 currently which is might)
Added a new Roll feature, you can now type .roll to roll between 1-100 against your allies!
Sorceress Faster Hit Recovery breakpoint now properly displays at 42 instead of 43
Friends notifications no longer display whenever friends leave and join games