我们添加了 “超级古代人” 一个新的养老 boss 可以通过从每个层级的地图获得一个法印并将它们组合成一个古代人的遗物 Relic of the Ancients 来解锁. 这场战斗将更加随意友好在死亡时古代人会随机掉落一堆战利品让你从常规的 aoe养老工作中解脱出来! (已修复 - 添加的法印名称)
Zenith can now be made in any bows 而不是 amazon specific
Zenith can now be made in spears and polearms
Infinity in a staff has had its 50% chance to cast level 20 lightning on kill changed to 15% chance to cast level 20 lightning on casting (the polearm / spear runeword goes unchanged)
Infinity in a staff has had its level 3 cyclone armor oskill replaced with 2% chance to cast level 15 cyclone armor on casting
Doom runeword in staves 5% chance to cast level 28 molten boulder on striking changed to 10% chance to cast level 28 molten boulder on casting
Doom runeword in axes/hammers/polearms/spears/swords 5% chance to cast level 18 molten boulder 增加到 10% chance to cast level 28 molten boulder on striking
Lawbringer 20% chance to cast level 15 amplify damage on striking reverted back to its original 20% chance to cast level 15 decrepify on striking
Crescent moon -5 to -15% to enemy lightning resistance 增加到 -10 to -15%
Venom +2-3 to poison strike 增加到 +6
Venom -10% to -30% to enemy poison resistance 增加到 -20% to -30%
Oath +8 to heart of wolverine reverted back to its original level 16 heart of wolverine (20 charges)
Rift 20% chance to cast level 21 tornado on striking 增加到 20% chance to cast level 25 tornado
Rift 16% chance to cast level 21 frozen orb on strikingattack 增加到 level 25 frozen orb
Call to arms +1-6 to battle orders 增加到 +2-6
Call to arms battle cry levels reduced from 1-4 to 1-3
Grief +200-240 to +260-300 damage 增加到 +220-240 to +280-300 damage
Wind made in a staff 18% chance to cast level 25 tornado on striking replaced with 18% chance to cast level 29 tornado on casting
Wind made in a staff 18% chance to cast level 25 twister on striking replaced with 18% chance to cast level 29 twister on casting
Wind made in a staff 5% chance to cast level 9 cyclone armor when stuck replaced with 5% chance to cast level 9 cylcone armor on casting
Wind in a weapon 18% chance to cast level 25 twister on striking replaced with 18% chance to cast level 29 twister on striking
Wind enhanced damage reduced from 420-480% to 350-400%
Famine -10 to -20% to enemy fire resistance reduced to -10 to -15%
Famine -10 to -20% to enemy lightning resistance reduced to -10 to -15%
Famine -10 to -20% to enemy cold resistance reduced to -10 to -15%
Famine adds 150-300 fire damage reduced to 125-250
Famine adds 151-350 lightning damage reduced to 101-275
Famine adds 150-300 cold damage reduced to 100-225
Famine indestructible removed
Last wish +350-400% enhanced damage reverted back to its original 330-375%
Last wish 10% chance to cast level 18 life tap reduced to level 11
Unending will has had its name changed to dominion (this is to avoid confusion with the new unbending will runeword)
Unending will (dominion) +30 poison resist replaced with +2 to necromancer skills
Unending will (dominion) +2 additional golems reduced to +1
Phoenix runeword in weapons 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on striking
Phoenix runeword in a staff 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on casting
Chaos runeword +5 to whirlwind removed
Chaos runeword 现在拥有 +2 to Blade Dance (Blade dance is a new assassin specific whirlwind) (blade dance attacks at 4 frames when wielding one weapon and 5 frames when dual wielding)
Brand amplify damage proc increased from level 20 to 31
Wrath amplify damage proc increased from level 18 to 31
Plague runeword 20% chance to cast level 12 lower resist when struck 增加到 20% chance to cast level 35
Treachery 35% chance to cast level 25 psychic hammer when struck replaced with 15% chance to cast level 21 mind blast when struck
Enlightenment 5% chance to cast level 15 fire ball on striking replaced with 10% chance to cast level 18 fire ball on casting
Rain 5% chance to cast level 15 twister on striking 增加到 10% chance to cast level 20 twister on striking
Rain +1-2 to druid skill levels 增加到 +2
Rain +1 to summoning skills (druid only) removed
Rain 5% chance to cast level 15 cyclone armor when struck 增加到 8%
Dragon runewords additional hydra tooltip has been improved for more clarity (previously read as 3 additional hydras due to each hydra head counting as 1)
符文之语头盔 Runeword Helms
Ferocity 8% chance to cast level 10 taunt on striking 增加到 12% chance to cast level 10 taunt on striking
符文之语盾牌 Runeword Shields
Phoenix runeword in a shield 20% chance to cast level 22 fire ball on striking changed to 20% chance to cast level 25 fire ball on striking
Exile 25% chance to cast level 18 amplify damage on striking changed to 25% chance to cast level 18 decrepify on striking
Dragon runewords additional hydra tooltip has been improved for more clarity (previously read as 3 additional hydras due to each hydra head counting as 1)
暗金变更 UNIQUE CHANGES
New Items have been added that drop in any 85 zone
Immortal king's stone crusher +150-250% enhanced damage reduced to +150-200%
Immortal king's stone crusher +150-250% enhanced damage to demons reduced to +150-200%
Immortal king's stone crusher +200-300% enhanced damage to undead reduced to +150-250%
Tal rasha's lidless eye +1-2 to fire, lightning and cold mastery now rolls +2-3
Tal rasha's +25 all resist (complete set) bonus 增加到 +50
Trang-oul's avatar +6 to fire mastery (complete set) removed
Haemosu's adamant defense vs melee reduced from 200-400 to 200-250
Haemosu's adamant defense vs missile reduced from 100-350 to 200-250
补丁 PATCHES
赛季 5 补丁 1 (2022-06-25)
Fixes an issue with shared stash that in very rare cases caused missing items
Fixed some issues to improve server stability
Fixes hardcoded drops (Trang-Oul Jawbone, Worldstone Shards etc) from dropping in unreachable places
Fixes quick-cast not ending after using it for channel skills (inferno, blade fury etc)
Fixes chance-to-cast-on-casting working in Single Player mode
Fixes Occultist inventory graphic having a full black background
赛季 5 补丁 2 (2022-06-28)
The game server numbers have been shifted and the in game server list has been updated to reflect this
Cold enchant and enchant fire buff aoe increased by 87%
Battle cry aoe increased by 11%
Reverted several map monster from flying pathing to ground pathing
Ruins of viz'jun karvarousku the cartographer's burning dead minions health have been reduced
Map bosses will no longer be able to be knocked back or stun locked
Fixed a bug that was causing guest monsters to spawn in dungeons as an affix
Dungeon monsters guaranteed 20-30% increased attack rating and chance to pierce has been 增加到 50-75%
Decoy now properly counts as a magic skill
Dragon claw tooltip and character sheet now display its proper damage
The new season 5 maps will now properly drop (item codes: t14, t15, t26)
Korlic's leap attack now deals less damage in normal, nightmare and hell
Talic's whirlwind now deals less damage in normal, nightmare and hell
Fixed a bug for chance to cast on casting affixes in single player
Fixed crashing when leaving uber ancients
Uber ancient materials can now be split with the cube
拉苏克谜盒碎片 can now be split with the cube
.roll now rolls from 1-100 而不是 0-99
赛季 5 补丁 3 (2022-06-28)
Fixed mercenaries being unable to be rehired after rathma
Applied some shared stash bug fixes
赛季 5 补丁 4 (2022-06-29)
Server performance patch
赛季 5 补丁 5 (2022-06-30)
(was mislabeled as patch #6)
Fixes bug after cancelling trade that showed your stash incorrectly before rejoining a game
Shadows of Westmarch now properly has area level 88
Fixes Black Abyss collision map
Black Abyss boss' minions no longer give experience
赛季 5 补丁 6 (2022-07-09)
(was mislabeled as patch #7)
Skills granted by charges will no longer reset the keybind on rejoining a game
Tier 1 monsters physical damage has been reduced by roughly 12%
Tier 2 monsters physical damage has been reduced by roughly 6%
Map contains burning soul mobs now drop from the proper ghost loot table
Clawviper in the royal crypts have had their physical resistance reduced from 115 to 105
Moonclan in shadows of westmarch have had their physical resistance reduced from 110 to 100
Shadows of westmarch should no longer have monsters spawning in the walls
Sewers of harrogath density increased by 8%
Canyon of Sescheron layout has been reduced in size to be similar to other tier 3 maps
Throne of insanity no longer has an invisible tile blocking the boss room
Indio the insane will now cast hydras more often
The royal crypt should no longer have monsters spawning outside the map
Kehjistan marketplace fire towers now have 40% less health
Lost temple gloams now drop from the proper ghost loot table
Sanctuary of sin dungeon layout has been improved
Sanctuary of sin dungeon boss now provides 267% more experience
Dungeon bosses loot tables have been improved
Dungeon bosses have a higher 几率掉落 scarabs
Canight the corrupted and his minions now provides 540% more experience
The synthetic one now provides 800% more experience
Lilith should no longer be able to spawn outside the map
The shadow of mendeln events drop table has been modified and improved
The shadow of mendeln event now spawns undead at the same rate throughout the event 而不是 increasing in speed
The shadow of mendeln event undead now provide 666% more experience
Uber ancients now provides 100% more experience
Uber ancients drop tables have been modified and improved
Uber ancients can now drop horadric scarabs
Uber ancient Korlic's holy freeze now deals less damage
Sigil of madawc droprate reduced by 300%
Sigil of talic droprate reduced by 250%
Sigil of korlic droprate reduced by 200%
Diablo 现在拥有 300% increased 几率掉落 prime evil souls
Baal 现在拥有 500% increased 几率掉落 prime evil souls
Black soulstone drop rate increased by 20%
Holy shield duration changed from 2 minutes base + 10 秒每等级到 5 minutes base + 5 秒每等级
Blade dance base velocity bonus increased from 0% to 20%
Blade dance no longer locks the player in animation on level up
Tiger strike charge 持续时间增加从 1 minute to 5 minutes
Poison strike tooltip now properly displays its -40% to enemy poison resistance cap
Poison nova level 28+ scaling changed from 10-10 每等级到 11-11
Ravens now properly scale from +% cold damage
Infernal spire 现在拥有 its proper 20% deadly strike bonus from the dagger implicit mod (this will only apply to newly dropped items)
Eaglehorn's bonus raven damage bonus will no longer display red once corrupted
Crescent moon in a polearm or spear will now properly roll -10 to -15% enemy lightning resist 而不是 -5 to -15% (this will only apply to newly made runewords)
The third eye amulet now properly has its chance to cast when cast proc 而不是 chance to cast when struck (this will only apply to newly dropped items)
Doom runeword in a melee weapon should now properly have its molten boulder on striking proc 而不是 on casting (this will only apply to newly made runewords)
赛季 5 补丁 7 (2022-07-16)
(was mislabeled as patch #8)
Improved server stability
Fixed some general shared stash issues
In the event of a stash bug the game will now move items to the nearest available space 而不是 deleting them
Item charges should no longer bug when under 2 charges
Shadows of westmarch is now its proper area level (88)
Arreat battlefield is now its proper area level (88)
PVP Changes
Removed cooldown on charge and mind blast in the PVP arena in Normal mode
Reduced cooldown on charge from 4 -> 2 and cooldown on mind blast from 6 -> 5 in PVP arena in Hell mode
Removed teleport damage debuff in the PVP arena in Normal mode
Removed Whirlwind Dual Wield damage frame penalty in PVP arena in all modes
Increased Battle Cry duration in PVP arena from 5 -> 10 seconds
Pvp arenas now have maximum resistance caps based on difficulty
Normal = 75
Nightmare = 80
Hell = 85
PVP modifier damage changes:
Normal/Nightmare:
Shock Wave 250% -> 175%
Fire Claw 400% -> 300%
Bone Spear 90% -> 80%
Bash 125% -> 100%
Stun 125% -> 100%
Concentrate 125% -> 100%
Charged Strike 150% -> 100%
Power Strike 150% -> 100%
Lightning Bolt 150% -> 100%
Lightning Fury 150% -> 100%
Hell:
Bone Spear 60% -> 50%
赛季 5 补丁 8 (2022-09-22)
(was mislabeled as patch #9)
Fire golem now displays its iron golem defense synergies
Valkyrie lightning resistance penetration tooltip is now displaying its proper value 每等级 而不是 its total value
Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova
Fixed wake of inferno synergies not applying properly
Fixed thunder storm/armageddon/hurricane buff timers not updating on recast
Fixed javelin throw mastery damage bonus not showing up in the stat screen
Fixed a bug that causes your physical damage to be reduced if the target has flat MDR and the attack deals less elemental damage than the target's MDR (vanilla MDR bug)
Fixed multiple bugs that occasionally caused server crashes
PVP Changes:
Disabled auto-aim (i.e. FoH) in PvP arenas
Removed namelock from mind blast in PvP arenas
Changed the way PvP skill damage modifiers work to allow different modifier for each damage type
Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers:
Blade sentinel pvp modifier only reduces physical damage
Blade fury pvp modifier only reduces physical damage
Blade dance pvp modifier only reduces physical damage
Smite pvp modifier only reduces physical damage
Joust pvp modifier reduces all damage and changed from 25% -> 20% (N/NM/H)
Zeal pvp modifier only reduces physical damage
Zeal physical damage changed from 100% -> 85% (N/NM)
Vengeance physical damage 100%
Vengeance fire/cold/lightning damage 175% (N/NM)
Holy nova changed from 200% -> 70% (N/NM)
Rabies poison damage 200%
Maul physical damage 200%
Fire claws fire damage 300%
Raven damage changed from 90% -> 60% (N/NM)
Double swing physical damage 200% (N/NM)
Double throw physical damage 115% (N/NM)
Berserk physical damage 125% (N/NM)
Whirlwind physical damage 85% (H) 90% (N/NM)
Thunder Storm changed from 150% -> 120% (N/NM)
Fire Wall changed from 150% -> 100% (N/NM)
Fire Bolt changed from 120% -> 100% (N/NM)
Fire Ball changed from 110% -> 100% (N/NM)
Nova changed from 175% -> 125% (N/NM)
Lesser hydra changed from 85% -> 25% (N/NM)
Hydra changed from 110% -> 100% (N/NM)
Combustion changed from 110% -> 100% (N/NM)
Lightning bolt lightning damage changed from 100% -> 60% (N/NM)
Lightning fury physical damage changed from 100% -> 60% (N/NM)