Combat Skills (Barbarian):修订间差异

来自PD2国服wiki
跳转到导航 跳转到搜索
无编辑摘要
(页面内容被替换为“<noinclude>This page lists Barbarian skills from the '''Combat Skills''' skill tree. Other Barbarian skills: Warcries, Combat Masteries, All Barbarian Skills</noinclude> <noinclude> __TOC__ </noinclude> <noinclude>{{Clickable button 2|Combat Skills (Barbarian)|Expand/Collapse All|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude> == Bash == <div class="skill-image">File:Bash_…”)
标签替换
第26行: 第26行:
|-
|-
! scope="row" | Damage
! scope="row" | Damage
|1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60
|1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41
|-
! scope="row" | Mana Cost
|2||2.2||2.5||2.7||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7||13||13.2||13.5||13.7||14||14.2||14.5||14.7||15||15.2||15.5||15.7||16||16.2||16.5||16.7
|}
 
<b>Bash Receives Bonuses From:</b>
*Stun: +12% Damage per Level
*Concentrate: +12% Damage per Level
*Concentrate: +10% Attack Rating per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Bash -->
|-
|
<b>Season 5:</b>
* Bash berserk synergy has been replaced with concentrate
<b>Season 4:</b>
* Bash 12% damage per level increased to 18% per level
* Bash damage synergies increased from 10 to 12%
* Bash attack rating is now 27% + 12% per level instead of 35% + 20%
<b>Season 2:</b>
* now gains 12% damage per level instead of 10%
<b>Season 1:</b>
* moved in the skill tree
* 75% chance monster is put into FHR animation with knockback, otherwise no knockback
* bonus attack rating increased to 35 + 20 per level (was 20 + 5)
* damage bonus is now +10% per level (was +5%)
* mana cost now scales per level
* now also has Berserk as a synergy at 10%
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Bash Vanilla Info]</b>
|}
 
== Double Swing ==
<div class="skill-image">[[File:Double Swing.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> When two weapons are equipped attacks two targets if possible, or one target twice
*<b>Required Level:</b> 1
*<b>Required Skills:</b> None
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage +%
|20||40||60||80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200
|-
! scope="row" | Attack&nbsp;Rating&nbsp;+%
|20||32||44||56||68||80||92||104||116||128||140||152||164||176||188||200||212||224||236||248||260||272||284||296||308||320||332||344||356||368||380||392||404||416||428||440||452||464||476||488||500||512||524||536||548||560||572||584||596||608||620||632||644||656||668||680||692||704||716||728
|-
! scope="row" | Mana Cost
|1||1||1||1||2||2||2||2||3||3||3||3||4||4||4||4||5||5||5||5||6||6||6||6||7||7||7||7||8||8||8||8||9||9||9||9||10||10||10||10||11||11||11||11||12||12||12||12||13||13||13||13||14||14||14||14||15||15||15||15
|}
 
<b>Double Swing Receives Bonuses From:</b>
*Frenzy: +16% Damage per Level
*Stun: +16% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Double Swing -->
|-
|
<b>Season 5:</b>
* Double swing synergies increased from 12% to 16%
* Double swing level 1 damage bonus increased from 18% to 20%
<b>Season 4:</b>
* Double swing frenzy synergy increased from 8% to 12%
* Double swing now has stun as a 12% synergy
* Double Swing damage starts at 20% now instead of 0%
* Double swing damage per level increased from 14% to 18%
<b>Season 3:</b>
* Double swing is now a level 1 skill (it has swapped places with where frenzy previously was)
* prerequisites reduced from 1 to 0 (no longer requires Frenzy)
* Double swing now gains 14% enhanced damage per level
* Double swing’s frenzy synergy has been reduced from 14% per level to 8% per level
* Double swing now cost 1 mana at level 1 instead of 4
* Double swing mana cost now increases by 0.25 per level from .5
* Double swings base attack rating reduced from 75% to 20%
* Double swings attack rating per level reduced from 20% to 12%
<b>Season 1:</b>
* prerequisites changed (now requires Frenzy instead of Bash)
* bonus attack rating increased to 75% + 20% per level (was 15% + 5%)
* mana cost increased to 4 + 0.5 per level (was 1 - 0.125 per level with a minimum of 0)
* synergy changed from Bash to Frenzy
* synergy is now 14% (was 10%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Swing Vanilla Info]</b>
|}
 
== Frenzy ==
<div class="skill-image">[[File:Frenzy.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Allows you to swing two weapons at once. Each successful attack increases your overall speed. Requires you to equip two weapons.
*<b>Required Level:</b> 6
*<b>Required Skills:</b> Double Swing [1]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage +%
|20||38||56||74||92||110||128||146||164||182||200||218||236||254||272||290||308||326||344||362||380||398||416||434||452||470||488||506||524||542||560||578||596||614||632||650||668||686||704||722||740||758||776||794||812||830||848||866||884||902||920||938||956||974||992||1010||1028||1046||1064||1082
|-
! scope="row" | Attack Rating +%
|20||30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610
|-
! scope="row" | Attack Speed +% (min)
|7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7
|-
! scope="row" | Attack Speed +% (max)
|7||13||18||22||25||27||29||31||33||34||35||36||37||38||39||40||40||41||41||42||42||43||43||44||44||44||45||45||45||45||46||46||46||46||46||47||47||47||47||47||47||48||48||48||48||48||48||48||49||49||49||49||49||49||49||49||49||49||49||50
|-
! scope="row" | Movement Speed +% (min)
|27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27
|-
! scope="row" | Movement Speed +% (max)
|32||34||36||38||40||42||44||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79||80||81||82||83||84||85||86||87||88||89||90||91||92||93||94||95||96||97||98
|-
! scope="row" | Melee Splash Radius +% (min)
|6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6
|-
! scope="row" | Melee&nbsp;Splash&nbsp;Radius&nbsp;+%&nbsp;(max)
|6||12||16||19||22||24||26||27||29||30||31||32||33||34||35||36||36||36||37||37||38||38||39||39||39||40||40||40||40||40||41||41||41||41||41||42||42||42||42||42||42||43||43||43||43||43||43||43||44||44||44||44||44||44||44||44||44||44||44||45
|-
! scope="row" | Mana Cost
|1||2||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31
|}
 
Duration: 15 seconds
 
<b>Frenzy Receives Bonuses From:</b>
*Double Swing: +14% Damage per Level
*Stun: +14% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Frenzy -->
|-
|
<b>Season 5:</b>
* Frenzy synergies increased from 10% to 14%
* Frenzy damage per level increased from 16% to 18%
* Frenzy level 1 damage bonus increased from 14% to 20%
<b>Season 4:</b>
* Frenzy level 1 damage decreased from 15% to 14%
* Frenzy increased from 10% damage per level to 16%
* Frenzy synergies increased from 6% per level to 10%
* Frenzy move speed tooltip now shows the proper values
* Frenzy now gains increased splash radius per charge (melee splash has a base radius of 5, so the radius gains +1 at increments of 20%)
* Frenzy now has a mana cost of 1 at all levels
* Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels
<b>Season 3:</b>
* Frenzy is now a level 6 skill and has swapped places with double swing on the skill tree
* prerequisites increased from 0 to 1 (now also requires Double Swing)
* Frenzy mana cost now increases by 0.25 per level
* Frenzy’s attack rating per level reduced from 18% to 10%
<b>Season 2:</b>
* synergies increased from 4% to 6%
<b>Season 1:</b>
* moved in the skill tree, requires level 1 (was 24)
* prerequisites reduced from 3 to 0 (no longer requires Bash, Double Swing, Double Throw)
* Duration increased to 9 seconds + 1 per level (was just 6)
* Movement speed reduced, gains 2% velocity per level until level 8, 1% per level after that
* bonus attack rating changed to 20% + 18% per level (was 100% + 7%)
* damage changed to 15% + 10% per level (was 90% + 9%)
* synergy for Berserk removed
* now has Stun as a synergy instead of Taunt
* synergies are now 4% (was 8%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Frenzy Vanilla Info]</b>
|}
 
== Stun ==
<div class="skill-image">[[File:Stun.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Stuns your target for a short time and increases your attack rating
*<b>Required Level:</b> 6
*<b>Required Skills:</b> Bash [1]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Physical&nbsp;Damage&nbsp;(min)
|2||3||4||5||6||7||8||9||11||13||15||17||19||21||23||25||28||31||34||37||40||43||47||51||55||59||63||67||72||77||82||87||92||97||102||107||112||117||122||127||132||137||142||147||152||157||162||167||172||177||182||187||192||197||202||207||212||217||222||227
|-
! scope="row" | Physical&nbsp;Damage&nbsp;(max)
|4||6||8||10||12||14||16||18||21||24||27||30||33||36||39||42||46||50||54||58||62||66||71||76||81||86||91||96||102||108||114||120||126||132||138||144||150||156||162||168||174||180||186||192||198||204||210||216||222||228||234||240||246||252||258||264||270||276||282||288
|-
! scope="row" | Attack Rating +%
|55||70||85||100||115||130||145||160||175||190||205||220||235||250||265||280||295||310||325||340||355||370||385||400||415||430||445||460||475||490||505||520||535||550||565||580||595||610||625||640||655||670||685||700||715||730||745||760||775||790||805||820||835||850||865||880||895||910||925||940
|-
! scope="row" | Duration&nbsp;(seconds)
|1||1.1||1.3||1.4||1.6||1.8||1.9||2.1||2.2||2.4||2.6||2.7||2.9||3||3.2||3.4||3.4||3.5||3.6||3.7||3.8||3.8||3.9||4||4.1||4.2||4.2||4.3||4.4||4.5||4.6||4.6||4.7||4.8||4.9||5||5||5.1||5.2||5.3||5.4||5.4||5.5||5.6||5.7||5.8||5.8||5.9||6||6.1||6.2||6.2||6.3||6.4||6.5||6.6||6.6||6.7||6.8||6.9
|}
 
1/4 Weapon Damage
 
Mana Cost: 2
 
<b>Stun Receives Bonuses From:</b>
*Concentrate: +10% Attack Rating per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Stun -->
|-
|
<b>Season 5:</b>
* Stun level 1-16 duration scaling increased by 100%
* Stun now deals ¼ weapon damage from 100%
* Stun now properly targets monster without name locking
* Stun can no longer be used in wolf form
<b>Season 4:</b>
* Stun has been reworked and now stuns in an area of effect
<b>Season 1:</b>
* moved in the skill tree, requires level 6 (was 12)
* duration increased
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Stun Vanilla Info]</b>
|}
 
== Concentrate ==
<div class="skill-image">[[File:Concentrate.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Attack that is not interruptible and improves attack and defense rating and converts physical damage to magic damage
*<b>Required Level:</b> 12
*<b>Required Skills:</b> Double Swing [1]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Defense +%
|20||25||30||35||40||45||50||55||60||65||70||75||80||85||90||95||100||105||110||115||120||125||130||135||140||145||150||155||160||165||170||175||180||185||190||195||200||205||210||215||220||225||230||235||240||245||250||255||260||265||270||275||280||285||290||295||300||305||310||315
|-
! scope="row" | Attack&nbsp;Rating&nbsp;+%
|40||55||70||85||100||115||130||145||160||175||190||205||220||235||250||265||280||295||310||325||340||355||370||385||400||415||430||445||460||475||490||505||520||535||550||565||580||595||610||625||640||655||670||685||700||715||730||745||760||775||790||805||820||835||850||865||880||895||910||925
|-
! scope="row" | Damage +%
|80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200||1220||1240||1260
|}
{| class="wikitable"
! scope="col" | Hard Level
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
! scope="row" | % Physical Damage Converted to Magic Damage
|30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||66||68||70
|}
 
Mana Cost: 2
 
<b>Concentrate Receives Bonuses From:</b>
*Bash: +15% Damage per Level
*Battle Command: +15% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Concentrate -->
|-
|
<b>Season 6:</b>
* Concentrate now splashes its converted magic damage
* Concentrate enhanced damage per level increased from 16% to 20%
* Concentrate synergies increased from 12% to 15%
* Concentrate +2% magic damage conversation bash synergy has been removed
* Concentrate defense bonus increased from +4% per level to +5%
* Concentrate attack rating bonus per level increased from 12% to 15%
<b>Season 5:</b>
* Concentrates damage per level increased from 14% to 16%
* Concentrates bash synergy increased from 8% to 12%
<b>Season 4:</b>
* Concentrate damage per level increased from 6% per level to 14%
* Concentrate's battle command damage per level synergy increased from 6% per level to 12%
* Concentrate's bash magic damage synergy increased from 1% per level to 2%
* Concentrate's bash damage synergy increased from 6% per level to 8%
<b>Season 3:</b>
* prerequisites changed (now requires Double Swing instead of Frenzy)
* Concentrate’s base attack rating reduced from 180% to 40%
* Concentrate’s attack rating per level increased from 10% to 12%
<b>Season 1:</b>
* moved in the skill tree, requires level 12 (was 18)
* prerequisites reduced from 2 to 1 (no longer requires Bash or Stun, now requires Frenzy)
* Conversion of physical damage to magic damage starts at 30% (was 0%) and now also gains +2% per hard point
* Defense bonus is now 20% + 4% per level (was 100% + 10%)
* bonus attack rating now starts at 180% (was 60%)
* damage scaling increased to +6% per level (was +5%)
* synergy for Berserk (bonus magic damage) changed to Bash
* synergy for Battle Orders changed to Battle Command
* damage synergies are now 6% (was 5%/10%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Concentrate Vanilla Info]</b>
|}
 
== Double Throw ==
<div class="skill-image">[[File:Double Throw.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Allows you to throw two different throwing weapons at the same time. Weapons bounce to nearby enemies
*<b>Required Level:</b> 12
*<b>Required Skills:</b> Double Swing [1], Frenzy [6]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage +%
|45||53||61||69||77||85||93||101||109||117||125||133||141||149||157||165||173||181||189||197||205||213||221||229||237||245||253||261||269||277||285||293||301||309||317||325||333||341||349||357||365||373||381||389||397||405||413||421||429||437||445||453||461||469||477||485||493||501||509||517
|-
! scope="row" | Bounces
|3||3||4||4||4||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5
|-
! scope="row" | Attack&nbsp;Rating&nbsp;+%
|35||50||65||80||95||110||125||140||155||170||185||200||215||230||245||260||275||290||305||320||335||350||365||380||395||410||425||440||455||470||485||500||515||530||545||560||575||590||605||620||635||650||665||680||695||710||725||740||755||770||785||800||815||830||845||860||875||890||905||920
|-
! scope="row" | Mana Cost
|3||3||4||4||5||5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32
|}
 
First Hit Bonus Damage: +10%
 
<b>Double Throw Receives Bonuses From:</b>
*Double Swing: +6% Damage per Level
*Frenzy: +6% Damage per level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Double Throw -->
|-
|
<b>Season 6:</b>
* Double throw now has frenzy as a 6% damage synergy
<b>Season 5:</b>
* Double throw damage per level increased from 6% to 8%
* Double throw synergy damage per level increased from 5% to 6%
<b>Season 4:</b>
* Double Throw reduced from 8 maximum bounces to 5
* Double Throw initial hit bonus removed
* Double Throw bounce range reduced by 25%
<b>Season 3:</b>
* Double throw damage per level reduced from 12% to 6%
* Double throw synergy reduced from 8% to 5%
* Double throw’s starting damage bonus reduced from 55% to 45%
* Double throw attack rating per level reduced from 15% to 10%
* Double throw’s base attack rating reduced from 175% to 35%
<b>Season 2:</b>
* now properly displays its damage in the character screen
<b>Season 1:</b>
* prerequisites changed (now requires Frenzy instead of Bash)
* Now bounces between targets - 3 bounces + 1 bounce per 3 levels up to 8 total bounces
* Not affected by pierce
* bonus attack rating increased to 175% + 15% per level (was 20% + 10%)
* now also gains bonus damage 55% + 12% per level
* mana cost now scales per level (was just 1)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Throw Vanilla Info]</b>
|}
 
== Leap ==
<div class="skill-image">[[File:Leap.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Leaps away from danger or into the fray
*<b>Required Level:</b> 12
*<b>Required Skills:</b> Bash [1], Stun [6]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Leap&nbsp;Distance&nbsp;(yards)
|15.3||16.6||18||18.6||20||20.6||20.6||21.3||22||22||22.6||22.6||23.3||23.3||23.3||24||24||24||24||24||24.6||24.6||24.6||24.6||24.6||24.6||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26.6
|}
{| class="wikitable"
! scope="col" | Hard Level
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
! scope="row" | Knockback Radius (yards)
|4.6||5.3||6||6.6||7.3||8||8.6||9.3||10||10||10||10||10||10||10||10||10||10||10||10||10
|}
 
Mana Cost: 5
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Leap -->
|-
|
<b>Season 5:</b>
* Leap mana cost reduced from 20 to 5
* Leap range increased from a diminishing return scaling of 10-30 to 20-40
* Leap travel speed increased by 33%
<b>Season 3:</b>
* Leap now starts at maximum leap speed
* Leap no longer gains leap speed per level
* Leap mana cost increased from 8 to 20
<b>Season 1:</b>
* moved in the skill tree, requires level 12 (was 6)
* prerequisites increased from 0 to 2 (now requires Bash, Stun)
* leap distance increased
* Hard points increase the speed of the leap
* knockback radius is now only increased with hard points up to 10 yards (was 2.66 + 0.66 per level)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap Vanilla Info]</b>
|}
 
== Leap Attack ==
<div class="skill-image">[[File:Leap Attack.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Leaps to and attacks enemies in a radius upon landing
*<b>Required Level:</b> 24
*<b>Required Skills:</b> Bash [1], Double Swing [1], Stun [6], Leap [12], Concentrate [12]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage&nbsp;+%
|80||95||110||125||140||155||170||185||200||215||230||245||260||275||290||305||320||335||350||365||380||395||410||425||440||455||470||485||500||515||530||545||560||575||590||605||620||635||650||665||680||695||710||725||740||755||770||785||800||815||830||845||860||875||890||905||920||935||950||965
|-
! scope="row" | Mana Cost
|7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7||13||13.2||13.5||13.7||14||14.2||14.5||14.7||15||15.2||15.5||15.7||16||16.2||16.5||16.7||17||17.2||17.5||17.7||18||18.2||18.5||18.7||19||19.2||19.5||19.7||20||20.2||20.5||20.7||21||21.2||21.5||21.7
|}
 
<b>Leap Attack Receives Bonuses From:</b>
*Leap: +10% Damage per Level
*Bash: +10% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Leap Attack -->
|-
|
<b>Season 6:</b>
* Leap attack synergies increased from 8% to 10%
* Leap attack base enhanced damage bonus increased from 30% to 80%
* Leap attack enhanced damage per level increased from 12% to 15%
<b>Season 4:</b>
* Leap Attack now uses durability
* Leap Attack now rolls its damage on each monster instead of each leap
* Leap Attack synergies increased from 6% to 8%
* Leap Attack base enhanced damage bonus increased from 10% to 30%
<b>Season 3:</b>
* prerequisites changed (now requires Double Swing instead of Frenzy)
* Leap attack aoe increased by roughly 16%
* Leap attack now starts at maximum leap speed
* Leap attack no longer gains leap speed per level
* Leap attack synergies reduced from 10% to 6%
* Leap attack damage per level increased from 10% to 12%
<b>Season 2:</b>
* synergies increased from 6% to 10%
<b>Season 1:</b>
* moved in the skill tree, requires level 24 (was 18)
* prerequisites increased from 1 to 5 (now also requires Bash, Stun, Concentrate, Frenzy)
* Hard points increase the speed of the leap
* Now deals damage in an area instead of attacking a single target
* damage bonus is now +10% per level (was 100% + 30% per level)
* can now leech
* no longer uses attack rating
* mana cost now starts lower and scales per level (was just 9)
* now has Bash as an additional synergy
* synergies are now 6% (was 10%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap_Attack Vanilla Info]</b>
|}
 
== Berserk ==
<div class="skill-image">[[File:Berserk.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> A powerful but reckless attack that increases damage and attack rating but decreases defense rating and physical damage resistance. Requires you to equip two weapons
*<b>Required Level:</b> 24
*<b>Required Skills:</b> Double Swing [1], Concentrate [12]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Attack Rating +%
|60||68||76||84||92||100||108||116||124||132||140||148||156||164||172||180||188||196||204||212||220||228||236||244||252||260||268||276||284||292||300||308||316||324||332||340||348||356||364||372||380||388||396||404||412||420||428||436||444||452||460||468||476||484||492||500||508||516||524||532
|-
! scope="row" | Damage +%
|150||165||180||195||210||225||240||255||270||285||300||315||330||345||360||375||390||405||420||435||450||465||480||495||510||525||540||555||570||585||600||615||630||645||660||675||690||705||720||735||750||765||780||795||810||825||840||855||870||885||900||915||930||945||960||975||990||1005||1020||1035
|-
! scope="row" | Physical Pierce +%
|5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30
|-
! scope="row" | Physical&nbsp;Damage&nbsp;Resistance&nbsp;%
| -5||-6||-7||-8||-9||-10||-11||-12||-13||-14||-15||-16||-17||-18||-19||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20
|}
 
Duration: 0.5 seconds
 
Mana Cost: 4
 
<b>Berserk Receives Bonuses From:</b>
*Taunt: +10% Damage per Level
*Combat Reflexes: +10% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Berserk -->
|-
|
<b>Season 5:</b>
* Berserk now caps at 30% physical pierce
* Berserk physical pierce per level reduced from 2% to 1%
<b>Season 4:</b>
* Berserk increased from 10% per level to 15%
* Berserk synergies increased from 8% to 10%
* Berserk is now uninterruptible
* Berserks -phys debuff (on the barbarian) has been reduced to cap at a maximum of 20% from 30% (this is a buff)
<b>Season 3:</b>
* prerequisites changed (now requires Double Swing instead of Frenzy)
* Berserk now uses frenzy animation and requires two weapons
* Berserk now applies its physical pierce modifier to its splash damage
* Berserk’s attack rating per level reduced from 12% to 8%
* Berserk’s starting attack rating reduced from 240% to 60%
<b>Season 1:</b>
* moved in the skill tree, requires level 24 (was 30)
* prerequisites reduced from 3 to 2 (no longer requires Bash or Stun, now requires Frenzy)
* Reduces player's physical resistance instead of defense, duration is now always 0.5 seconds
* bonus attack rating is now 240% + 12% per level (was 100% + 15%)
* Now deals physical damage instead of magic damage, damage bonus is now +10% per level (was +15%)
* Now also pierces physical resistance
* synergies changed from Howl & Shout to Taunt & Combat Reflexes
* synergies are now 8% (was 10%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Berserk Vanilla Info]</b>
|}
 
== Whirlwind ==
<div class="skill-image">[[File:Whirlwind.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> A whirling dance of death that cuts a path through the legions of your enemies
*<b>Required Level:</b> 30
*<b>Required Skills:</b> Double Swing [1], Concentrate [12], Berserk [24]
</div>
 
{| class="wikitable"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Velocity %
|0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65
|-
! scope="row" | Damage +%
|30||34||38||42||46||50||54||58||62||66||70||74||78||82||86||90||94||98||102||106||110||114||118||122||126||130||134||138||142||146||150||154||158||162||166||170||174||178||182||186||190||194||198||202||206||210||214||218||222||226||230||234||238||242||246||250||254||258||262||266
|-
! scope="row" | Attack&nbsp;Rating&nbsp;+%
|90||96||102||108||114||120||126||132||138||144||150||156||162||168||174||180||186||192||198||204||210||216||222||228||234||240||246||252||258||264||270||276||282||288||294||300||306||312||318||324||330||336||342||348||354||360||366||372||378||384||390||396||402||408||414||420||426||432||438||444
|-
! scope="row" | Mana Cost
|12.5||13||13.5||14||14.5||15||15.5||16||16.5||17||17.5||18||18.5||19||19.5||20||20.5||21||21.5||22||22.5||23||23.5||24||24.5||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32||33||33||34||34||35||35||36||36||37||37||38||38||39||39||40||40||41||41||42
|}
 
Whirlwind hits once every 5 frames when using a single weapon or twice every 6 frames when dual-wielding
 
'''Note:''' The [[Chaos]] runeword grants an alternate version of this skill for Assassins ([[Blade Dance]])
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- Whirlwind -->
|-
|
<b>Season 5:</b>
* Whirlwind no longer attempts to do a normal attack when out of mana
* Whirlwind no longer attacks in place during a namelock and will now whirlwind back and forth through the monster
* Whirlwind damage per level reduced from 5% to 4%
* Whirlwind base enhanced damage bonus reduced from 35% to 30%
* Whirlwind now attacks 20% slower when dual wielding (6 frames during dual wielding compared to 5 when using a two handed weapon)
<b>Season 4:</b>
* When dual wielding Whirlwind now swings with both weapons each attack
* Whirlwind enhanced damage per level increased from 4% per level to 5%
* Whirlwind starting damage and attack bonuses increased by 10%
<b>Season 3:</b>
* prerequisites changed (now requires Double Swing instead of Frenzy)
* Whirlwinds base attack rating reduced from 240% to 80%
* Whirlwinds attack rating per level increased from 5% to 6%
<b>Season 2:</b>
* has been reworked to have melee splash and to use proc effects, but now attacks at 5 frames fixed instead of 4 and now attacks one target per attack instead of two (it is now much stronger for AoE clearing)
** For clarity: Whirlwind works the same as it did in LoD, but the speed of which it will determine its hit checks is now once every 5 frames across the board (rendering IAS useless for Whirlwind). For dual-wielding Whirlwind, the first 5 frame check will attack with the primary weapon, and every 5 frames afterward the weapon used to attack will alternate, as a result of the "one target per attack" change. This indicates that dual-wielding Whirlwind will have large redundancy, as you can only ever attack with one weapon at a time.
* Enhanced Damage bonus at Level 1 reduced from +50% to +25%
* Enhanced Damage bonus per level has reduced from +6% to +4%
<b>Season 1:</b>
* moved in the skill tree
* prerequisites reduced from 5 to 3 (no longer requires Bash, Stun, Leap, Leap Attack, now requires Frenzy, Berserk)
* Movement speed increased by character's FRW speed
* Now also scales velocity at 4% per level
* bonus attack rating now starts at 240% (was 0%)
* damage bonus increased to 50% + 6% per level (was -50% + 8%)
* Will not apply splash damage from melee weapons
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Whirlwind Vanilla Info]</b>
|}

2023年5月24日 (三) 20:23的版本

This page lists Barbarian skills from the Combat Skills skill tree. Other Barbarian skills: Warcries, Combat Masteries, All Barbarian Skills



Expand/Collapse All


Bash

  • Description: Powerful blow that has a chance to knock back enemies
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Attack Rating +% 27 39 51 63 75 87 99 111 123 135 147 159 171 183 195 207 219 231 243 255 267 279 291 303 315 327 339 351 363 375 387 399 411 423 435 447 459 471 483 495 507 519 531 543 555 567 579 591 603 615 627 639 651 663 675 687 699 711 723 735
Damage +% 50 68 86 104 122 140 158 176 194 212 230 248 266 284 302 320 338 356 374 392 410 428 446 464 482 500 518 536 554 572 590 608 626 644 662 680 698 716 734 752 770 788 806 824 842 860 878 896 914 932 950 968 986 1004 1022 1040 1058 1076 1094 1112
Damage 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41