Patch:Season 11:修订间差异
无编辑摘要 |
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[https://docs.google.com/document/d/1sugaYXqdQFl-zGCdeNdfaqyB2HsFA-lgUuhJT1jam6I/edit?tab=t.0 Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/1knnycc/project_diablo_2_season_11_prosperity_patch_notes/ Reddit Thread]) | [https://docs.google.com/document/d/1sugaYXqdQFl-zGCdeNdfaqyB2HsFA-lgUuhJT1jam6I/edit?tab=t.0 Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/1knnycc/project_diablo_2_season_11_prosperity_patch_notes/ Reddit Thread]) | ||
[[File:Season_11.gif]] | [[File:Season_11.gif|x300px]] | ||
== | == GENERAL CHANGES == | ||
* Added an option to hide game passwords in automap options | * Added an option to hide game passwords in automap options. | ||
* Shared Stash | * Shared Stash: | ||
** Enabled shared stash in single player | ** Enabled shared stash in single player. | ||
*** Note: this and the materials tab are not compatible with Plugy. If you still want to use Plugy you can run the game with the -plugy command line argument which will disable these features | *** Note: this and the materials tab are not compatible with Plugy. If you still want to use Plugy you can run the game with the -plugy command line argument which will disable these features. | ||
** Added personal and shared gold functionality | ** Added personal and shared gold functionality. | ||
** Updated the personal stash gold cap to 5 million | ** Updated the personal stash gold cap to 5 million. | ||
** Updated the player gold cap to 5 million (This is not based on level and is 5 million cap at all levels) | ** Updated the player gold cap to 5 million (This is not based on level and is 5 million cap at all levels). | ||
** Updated the shared gold stash cap to 10 million | ** Updated the shared gold stash cap to 10 million. | ||
** Added hover descriptions to stash tabs | ** Added hover descriptions to stash tabs. | ||
** Added stash tab hotkeys | ** Added stash tab hotkeys. | ||
* Added a Materials Stash Tab | * Added a Materials Stash Tab: | ||
** Materials deposited into your stash with Shift + Right Click will automatically be deposited to this tab regardless of what page you are on | ** Materials deposited into your stash with Shift + Right Click will automatically be deposited to this tab regardless of what page you are on. | ||
** The tab allows rejuvenation potions to be stacked within it | ** The tab allows rejuvenation potions to be stacked within it. | ||
*** Note: | *** Note: | ||
**** Shift + Right Click will prioritize filling your belt | **** Shift + Right Click will prioritize filling your belt. | ||
**** Shift + Ctrl + Right Click will fill your cube with rejuvenation potions | **** Shift + Ctrl + Right Click will fill your cube with rejuvenation potions. | ||
** The keybinds are as follows | ** The keybinds are as follows: | ||
*** Right click to withdraw a stack of 1 to your inventory | *** Right click to withdraw a stack of 1 to your inventory. | ||
*** Left click to withdraw a stack of 1 to your mouse | *** Left click to withdraw a stack of 1 to your mouse. | ||
*** Ctrl + (Left / Right Click) to withdraw a stack of 5 to your ( | *** Ctrl + (Left / Right Click) to withdraw a stack of 5 to your (mouse / inventory). | ||
*** Shift + (Left / Right Click) to withdraw a stack of 50 to your ( | *** Shift + (Left / Right Click) to withdraw a stack of 50 to your (mouse / inventory). | ||
*** Ctrl + Shift + Right Click to Deposit a stack of 50 to your cube | *** Ctrl + Shift + Right Click to Deposit a stack of 50 to your cube. | ||
*** Ctrl + Shift + Left click to Deposit a single item to your cube | *** Ctrl + Shift + Left click to Deposit a single item to your cube. | ||
**** Rejuvenation Potions are capped to +20 | **** Rejuvenation Potions are capped to +20. | ||
*** The Materials Tab can be opened via mouse wheel, through the new Materials Tab Stash button, or with the keybind button ( | *** The Materials Tab can be opened via mouse wheel, through the new Materials Tab Stash button, or with the keybind button (default X but configurable in options). | ||
[[File:MaterialsTabPreview.png|300px]] | [[File:MaterialsTabPreview.png|300px]] | ||
* Added a new rare material drop the | * Added a new rare material drop the [[Recipes#Rerolling_Stats|Demonic Cube]]: | ||
** Can be cubed with a set or unique to reroll the stats | ** Can be cubed with a set or unique to reroll the stats. | ||
** Maintains the sockets of a unique/set item as well as what was socketed within them | ** Maintains the sockets of a <span class="d2-gold">unique</span>/<span class="d2-green">set</span> item as well as what was socketed within them. | ||
** Can be used on any item of unique/set rarity | ** Can be used on any item of <span class="d2-gold">unique</span>/<span class="d2-green">set</span> rarity. | ||
** Cannot be used on a corrupted or mirrored item | ** Cannot be used on a <span class="d2-red">corrupted</span> or mirrored item. | ||
** Drops off any monster in | ** Drops off any monster in Hell or off Tier 1 and Tier 2 [[Monsters#Lucion|Lucion]]. | ||
* Added WASD Support | * Added WASD Support. | ||
** Note: The WASD binds can be changed in the configuration menu | ** Note: The WASD binds can be changed in the configuration menu | ||
* Added Controller Support | * Added Controller Support: | ||
** The default controller configurations use "Twin Stick Shooter" style controls, using the left stick for movement and the right stick to aim | ** The default controller configurations use "Twin Stick Shooter" style controls, using the left stick for movement and the right stick to aim. | ||
** The further you push the right stick the further the ability will be cast away from the player | ** The further you push the right stick the further the ability will be cast away from the player. | ||
** Directly supports PS4/PS5 and Xbox controllers | ** Directly supports PS4/PS5 and Xbox controllers. | ||
** | ** Steam Deck™ supported with proper install (instructions will be posted). | ||
** Bluetooth PS5 controllers not supported | ** Bluetooth PS5 controllers not supported. | ||
** Unsupported controllers can be used through Steam Input | ** Unsupported controllers can be used through Steam Input. | ||
** Seamless mouse and keyboard to controller transitioning on input, simply press a button and go then click or move your mouse to revert back! | ** Seamless mouse and keyboard to controller transitioning on input, simply press a button and go then click or move your mouse to revert back! | ||
** Sensitivity and Aim Assist options available | ** Sensitivity and Aim Assist options available. | ||
** Quickcast can be enabled for a more "traditional" style of controls where the player presses a bind and it is immediately fired forward from the player instead of requiring aiming with the second joystick | ** Quickcast can be enabled for a more "traditional" style of controls where the player presses a bind and it is immediately fired forward from the player instead of requiring aiming with the second joystick. | ||
* Added a setting to make allies abilities and summons appear translucent | * Added a setting to make allies abilities and summons appear translucent. | ||
* Added a new | * Added a new "Controls" menu that contains WASD and Controller settings. | ||
* Added an option in the settings menu to show life and mana values above the globes | * Added an option in the settings menu to show life and mana values above the globes. | ||
* Lucion will be enabled in | * Lucion will be enabled in single player and non ladder. | ||
* Added a new | * Added a new single player settings menu with the following settings: | ||
** A /Players slider that will save between games & game launches | ** A /Players slider that will save between games & game launches. | ||
** An option to Regenerate Levels (Levels will be reset with new layouts on save and exit) | ** An option to Regenerate Levels (Levels will be reset with new layouts on save and exit). | ||
* Changed worldstone shard text color from purple to red to properly match the corrupted tag | * Changed worldstone shard text color from purple to red to properly match the corrupted tag. | ||
* Duriel now has his quest completion flag triggered from being killed instead of talking to | * Duriel now has his quest completion flag triggered from being killed instead of talking to Tyrael. | ||
* Shapeshift forms are now kept on act transition | * Shapeshift forms are now kept on act transition. | ||
* Depositing, withdrawing, and dropping gold will now always put the maximum gold amount in by default (i.e. no more typing) | * Depositing, withdrawing, and dropping gold will now always put the maximum gold amount in by default (i.e. no more typing). | ||
* You can now withdraw the max amount of gold | * You can now withdraw the max amount of gold. | ||
** Previously you had to withdraw an exact amount that was less than your gold cap, otherwise it would withdraw nothing | ** Previously you had to withdraw an exact amount that was less than your gold cap, otherwise it would withdraw nothing. | ||
* Fortified kills now count as 2 kills in your .kills stats | * Fortified kills now count as 2 kills in your .kills stats. | ||
* Monster | * Monster [[All_Necromancer_Skills#Decrepify|Decrepify]] slow reduced from -50% to -30%. | ||
* Oblivion Knights | * Oblivion Knights: | ||
** Now have a chance to cast curses instead of always casting a curse on an uncursed player | ** Now have a chance to cast curses instead of always casting a curse on an uncursed player. | ||
** Now cast | ** Now cast [[All_Necromancer_Skills#Lower_Resist|Lower Resist]] (-25% all resistances) instead of [[All_Necromancer_Skills#Life_Tap|Life Tap]]. | ||
* Added help text to the bottom of item tooltips, this will display available hotkeys | * Added help text to the bottom of item tooltips, this will display available hotkeys. | ||
** Note: This can be disabled in the PD2 General Options menu | ** Note: This can be disabled in the PD2 General Options menu. | ||
* Added new | * Added new hover text for attributes: | ||
** Displays hotkeys to assign attributes when you have available points | ** Displays hotkeys to assign attributes when you have available points. | ||
** Displays | ** Displays base attributes values and bonuses from items on hover. | ||
* Added | * Added new chat command: .accountstats This will work the same as .allstats but will be account-wide (still split by hardcore/softcore, ladder/non-ladder). | ||
* Act 4 Mercenary (Light) | * Act 4 Mercenary (Light): | ||
** Damage reduced | ** Damage reduced. | ||
** Sanctuary aura max level increased from 21 to 30 | ** [[All_Paladin_Skills#Sanctuary|Sanctuary]] aura max level increased from 21 to 30. | ||
* Act 4 Mercenary (Dark) | * Act 4 Mercenary (Dark): | ||
** Damage reduced | ** Damage reduced. | ||
** Bone | ** [[All_Necromancer_Skills#Bone_Armor|Bone Armor]] base level increased and max base level (reached at mercenary level 90) increased from 21 to 32. | ||
** Amplify | ** [[All_Necromancer_Skills#Amplify_Damage|Amplify Damage]] base level increased and max base level (reached at mercenary level 90) increased from 21 to 32. | ||
* Act 3 Mercenary (Lightning) | * Act 3 Mercenary (Lightning): | ||
** Holy | ** [[All_Paladin_Skills#Holy_Shock|Holy Shock]] level increased at mid game and max base level (reached at mercenary level 95) increased from 20 to 25. | ||
* Act 3 Mercenary (Cold) | * Act 3 Mercenary (Cold): | ||
** Prayer level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 25 | ** [[All_Paladin_Skills#Prayer|Prayer]] level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 25. | ||
* Act 3 Mercenary (Fire) | * Act 3 Mercenary (Fire): | ||
** Cleansing level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 30 | ** [[All_Paladin_Skills#Cleansing|Cleansing]] level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 30. | ||
* Act 1 Mercenary (Cold) | * Act 1 Mercenary (Cold): | ||
** Meditation level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 25 | ** [[All_Paladin_Skills#Meditation|Meditation]] level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 25. | ||
* Act 1 Mercenary (All) | * Act 1 Mercenary (All): | ||
** Added level 5 | ** Added level 5 [[All_Amazon_Skills#Dodge|Dodge]]. | ||
** Added level 5 | ** Added level 5 [[All_Amazon_Skills#Evade|Evade]]. | ||
== | == TRADE WEBSITE == | ||
New "block user" feature | New "block user" feature: | ||
* You now have the ability to block other users to prevent them from messaging you and creating offers on your trades. You can block them in the "gear" menu on a chat you have with that user and also as an additional option on their offer on your trade. Once you've blocked them their names will be displayed in red when you view their trades to indicate that, while there's nothing that is stopping you from trading with them, communication will be hard since they won't be able to message you on the site. Users that you have blocked will show up in your settings page, and you can unblock users there if you wish | * You now have the ability to block other users to prevent them from messaging you and creating offers on your trades. You can block them in the "gear" menu on a chat you have with that user and also as an additional option on their offer on your trade. Once you've blocked them their names will be displayed in red when you view their trades to indicate that, while there's nothing that is stopping you from trading with them, communication will be hard since they won't be able to message you on the site. Users that you have blocked will show up in your settings page, and you can unblock users there if you wish. | ||
Currency display | Currency display: | ||
* With the awesome introduction of the currency/materials portion of the stash you can view this information on the site in your character and account pages. Currently you are unable to list items directly from this display like you can with your normal stash pages, but you could pull out a stack of the item into your normal stash and list it at that point | * With the awesome introduction of the currency/materials portion of the stash you can view this information on the site in your character and account pages. Currently you are unable to list items directly from this display like you can with your normal stash pages, but you could pull out a stack of the item into your normal stash and list it at that point. | ||
New | New free-form profile info: | ||
* In your settings you can write profile info (markdown supported) for anything you want: personal rune price list, builds you're looking to gear up, etc | * In your settings you can write profile info (markdown supported) for anything you want: personal rune price list, builds you're looking to gear up, etc. | ||
Public stash pages | Public stash pages: | ||
* In your settings you can mark certain stash pages as public, so that anyone can view them through the armory. Couples of notes with this: because of the way D2 was originally written we can't show this info on the character view screen, only the armory page. Also note that, if you have multiple game accounts linked to your site account, this setting will affect all of those game accounts. | * In your settings you can mark certain stash pages as public, so that anyone can view them through the armory. Couples of notes with this: because of the way D2 was originally written we can't show this info on the character view screen, only the armory page. Also note that, if you have multiple game accounts linked to your site account, this setting will affect all of those game accounts. | ||
Responsive listing layout | Responsive listing layout: | ||
* Just added some responsive styles to take advantage of wider screens, moving the user info/actions to the right of the item info for wide views | * Just added some responsive styles to take advantage of wider screens, moving the user info/actions to the right of the item info for wide views. | ||
Timezone and contact preference settings | Timezone and contact preference settings: | ||
* You can set these in your settings and they will show up on your listing on the wider view only (the narrow view is too cluttered already, hence the move to the responsive version). Note here that daylight savings is annoying so you may see things off by an hour, but it at least gives you an indication of whether the person not responding to you is most likely sleeping | * You can set these in your settings and they will show up on your listing on the wider view only (the narrow view is too cluttered already, hence the move to the responsive version). Note here that daylight savings time is annoying so you may see things off by an hour, but it at least gives you an indication of whether the person not responding to you is most likely sleeping. | ||
== BUG FIXES == | |||
* Fixed a crash caused by hovering a skill while namelocking a player | * Fixed games perming instantly instead of perming after 2 minutes. | ||
* Fixed a crash caused by hovering a skill while namelocking a player. | |||
* Fixed several bosses not properly spawning minions | * Fixed several bosses not properly spawning minions. | ||
* Fixed the kill counter and home feature resetting for some players. | |||
* Fixed the kill counter and home feature resetting for some players | * Fixed the Gheed map event and the Fallen Gardens sometimes granting a rare item instead of a unique item. | ||
* Fixed shapeshift forms sometimes double casting in town. | |||
* Fixed the Gheed | * Fixed an issue with allocated loot which would prematurely deallocate the item before you were able to pick it up. | ||
* Fixed a bug that would cause wolves to not vanish when equipping [[Helms#Denmother|Denmother]] from the ground. | |||
* Fixed shapeshift forms sometimes double casting in town | * Fixed quick cast not reverting back to normal attacks. | ||
* Fixed getting stuck with channeling spells while using quick cast. | |||
* Fixed an issue with allocated loot which would prematurely deallocate the item before you were able to pick it up | * Fixed several dungeon monsters not having the prime evil tag. | ||
* Fixed boss dungeon loot tables that were incorrectly dropping tier 3 map boss drop tables. | |||
* Fixed a bug that would | * Fixed the cow level being area level 82 instead of 81. | ||
* Fixed the [[Maps#Plains_of_Torment|Plains of Torment]] dungeon boss gate not opening. | |||
* Fixed quick cast not reverting back to normal attacks | * Fixed some cases where the act 1 mercenary attack breakpoints would display incorrectly. | ||
* Fixed act 5 [[All_Barbarian_Skills#Concentrate|Concentrate]] mercenary showing [[All_Barbarian_Skills#Whirlwind|Whirlwind]] breakpoints. | |||
* Fixed getting stuck with channeling spells while using quick cast | |||
* Fixed several dungeon monsters not having the prime evil tag | |||
* Fixed boss dungeon loot tables that were incorrectly dropping tier 3 map boss drop tables | |||
* Fixed the cow level being area level 82 instead of 81 | |||
* Fixed the | |||
* Fixed some cases where the act 1 mercenary attack breakpoints would display incorrectly | |||
* Fixed act 5 | |||
== LOOT FILTER == | == LOOT FILTER == | ||
* Added STAT and MULTI to the add condition (thanks exiledagain) | * Added STAT and MULTI to the add condition (thanks exiledagain). | ||
* Added the ability to add loot filter notification sounds (thanks imtheantinoob) | * Added the ability to add loot filter notification sounds (thanks imtheantinoob): | ||
** All of the sounds in sounds.txt will be available (with the exception of looping sounds) | ** All of the sounds in sounds.txt will be available (with the exception of looping sounds). | ||
** The keyword to use these is %SOUNDID-##% where ## is the sound index from sounds.txt | ** The keyword to use these is %SOUNDID-##% where ## is the sound index from sounds.txt. | ||
** There's also an option in the Loot Filter settings menu to disable these sounds | ** There's also an option in the Loot Filter settings menu to disable these sounds. | ||
* Fixed a bug which caused the %ALVL% keyword to show the incorrect alvl (thanks kanzeon) | * Fixed a bug which caused the %ALVL% keyword to show the incorrect alvl (thanks kanzeon). | ||
== PVP == | == PVP == | ||
* Added a second readable | * Added a second readable PvP tome within PvP arenas that further explains stat limits within the PvP arenas. | ||
* Added the ability to see dueling players health bars while in spectate mode within PvP arenas. | |||
* Added the ability to see dueling players health bars while in spectate mode within | * PvP modifiers changed for balance, read the PvP tome to see modifiers. | ||
* PvP modifiers changed for balance, read the PvP tome to see modifiers | |||
== | == MAPS == | ||
Angelic Orb | * [[Maps#Modification|Angelic Orb]]: | ||
* Recipe changed from magic map + perfect skull + any rune to magic map + any perfect gem + any rune | ** Recipe changed from magic map + perfect skull + any rune to magic map + any perfect gem + any rune. | ||
* Gold cost increased by 25% | ** Gold cost increased by 25%. | ||
Orb of Destruction | * [[Maps#Modification|Orb of Destruction]]: | ||
* Gold cost reduced by 33% | ** Gold cost reduced by 33%. | ||
Arcane Orb | * [[Maps#Modification|Arcane Orb]]: | ||
* Can now be cubed with a magic map to reroll it | ** Can now be cubed with a magic map to reroll it. | ||
Orb of Fortification | * [[Maps#Modification|Orb of Fortification]]: | ||
* Can now be used on unique maps | ** Can now be used on unique maps. | ||
Zhar's Sanctum | * [[Maps#Zhar's_Sanctum|Zhar's Sanctum]]: | ||
* Minibosses now have a 50% chance to drop skillers | ** Minibosses now have a 50% chance to drop skillers. | ||
* Slightly reduced the damage of Zhar's | ** Slightly reduced the damage of Zhar's [[All_Druid_Skills#Armageddon|Armageddon]] skill. | ||
* Slightly reduced the damage of the cantor's | ** Slightly reduced the damage of the cantor's [[All_Sorceress_Skills#Blizzard|Blizzard]]. | ||
Outer Void | * [[Maps#Outer_Void|Outer Void]]: | ||
* Added a new unique map the | ** Added a new unique map the [[Maps#Outer_Void|Outer Void]] (item code: T55) — tileset made by Aerlynn and layout by Borq. | ||
* This map has three random map bosses each of which will drop a pinnacle boss material at random (any of the three materials from diablo clone, lucion or rathma) | ** This map has three random map bosses each of which will drop a pinnacle boss material at random (any of the three materials from diablo clone, lucion or rathma). | ||
Imperial Palace | * [[Maps#Imperial_Palace|Imperial Palace]]: | ||
* Added a new unique map | ** Added a new unique map [[Maps#Imperial_Palace|Imperial Palace]] (item code: T54) — made by Alma. | ||
** Note: The mini boss in this map will always drop a | *** Note: The mini boss in this map will always drop a Larzuk's Puzzlepiece and the boss will always drop a Larzuk's Puzzlebox. | ||
Halls of Torture | * [[Maps#Halls_of_Torture|Halls of Torture]]: | ||
* Added a new tier 1 map | ** Added a new tier 1 map [[Maps#Halls_of_Torture|Halls of Torture]] (item code: T17) — made by Gimli. | ||
** Note: Last season we began to do what we deemed the "New Map Rotation" what this means is that when a map is first added into the pool it will have no immunities for the first season it is added in order to allow everyone to experience it | *** Note: Last season we began to do what we deemed the "New Map Rotation" what this means is that when a map is first added into the pool it will have no immunities for the first season it is added in order to allow everyone to experience it. | ||
** This means Demon Road and | *** This means [[Maps#Demon_Road|Demon Road]] and [[Maps#Skovos_Stronghold|Skovos Stronghold]] will be given immunities and cycled into the immunity pool while the new map will have none. | ||
Ruined Cistern | * [[Maps#Ruined_Cistern|Ruined Cistern]]: | ||
* Ruined Cistern boss now deals ~35% less damage with its poison spear | ** [[Maps#Ruined_Cistern|Ruined Cistern]] boss now deals ~35% less damage with its poison spear. | ||
* No longer has fire immunes | ** No longer has <span class="d2-red">fire</span> immunes. | ||
* Now has lightning immunes | ** Now has <span class="d2-yellow">lightning</span> immunes. | ||
Throne of Insanity | * [[Maps#Throne_of_Insanity|Throne of Insanity]]: | ||
* No longer has lightning immunes | ** No longer has <span class="d2-yellow">lightning</span> immunes. | ||
* Now has fire immunes | ** Now has <span class="d2-red">fire</span> immunes. | ||
Skovos Stronghold | * [[Maps#Skovos_Stronghold|Skovos Stronghold]]: | ||
* Now has | ** Now has <span class="d2-gold">magic</span>, <span class="d2-red">fire</span> and <span class="d2-yellow">lightning</span> immunes. | ||
Demon Road | * [[Maps#Demon_Road|Demon Road]]: | ||
* Now has | ** Now has <span class="d2-blue">cold</span> and <span class="d2-green">poison</span> immunes. | ||
Magic maps now always roll with 2 affixes | * Magic maps now always roll with 2 affixes: | ||
* Added magic only map affixes | ** Added magic only map affixes. | ||
** Note: Magic maps can now roll with up to 4 affixes in benefits (e.g. equal density, magic find, rarity, etc modifiers equal to 4 affixes) | *** Note: Magic maps can now roll with up to 4 affixes in benefits (e.g. equal density, magic find, rarity, etc modifiers equal to 4 affixes). | ||
** Magic maps can now roll up to 3 affixes in difficulty (E.g. +% monster damage, +% monster health, etc equal to 3 affixes) | *** Magic maps can now roll up to 3 affixes in difficulty (E.g. +% monster damage, +% monster health, etc equal to 3 affixes). | ||
Random Magic Map Examples: | Random Magic Map Examples: | ||
* +% Monster health prefix and suffixes reduced from +5-15% (t1) / +15-25% (t2) / +25-35% (t3) to +5-10% (t1) / +10-15% (t2) / +15-20% (t3). | |||
* +% Monster health and life steal prefix and suffixes reduced from +10-15% / +15-20% / +20-25% to +4-8% / 8-12% / 12-16%. | |||
* | * Map contains vampire lords mod will no longer cold immune. | ||
* | * Disabled +1 area level prefix. | ||
** Note: Can still be found via corruption mods. | |||
* | * Map modifier "Map contains Shrieking Terrors" changed to "Map contains Minions of Destruction". | ||
* | * Tier 1 map affixes can no longer spawn on tier 3 maps. | ||
* | * Corrupting a map now has a 1% chance to turn it into a unique map. | ||
* Monsters have +% deadly strike map corruption values reduced from 5-10% (T1) / 10-15% (T2) / 15-20% (T3) to 4-8% (T1) / 8-12% (T2) / 12-16% (T3). | |||
* Monsters have cannot be frozen and +% maximum health map corruption values reduced from 5-15% (T1) / 15-25% (T2) / 25-35% (T3) to 10-15% (T1) / 15-20% (T2) / 20-25% (T3). | |||
* | * Monsters in maps that previously cast blood mana when your mana was higher than your health will now cast lower resist (-25% resist). | ||
* Blood mana curse duration reduced from 33 seconds to 12. | |||
* | |||
* | * Dungeons: | ||
* | ** Putrid Defilers in dungeons now deal 30% less damage with their poison bone spears. | ||
** Putrid Defilers poison bone spear range has been greatly reduced. | |||
== MAP EVENTS == | |||
== | |||
Horazon | Horazon | ||
| 第290行: | 第271行: | ||
* Can now drop any rune up to Zod | * Can now drop any rune up to Zod | ||
== | == UBERS == | ||
* Disabled Uber materials from dropping in normal and nightmare | * Disabled Uber materials from dropping in normal and nightmare | ||
| 第322行: | 第303行: | ||
* Fixed a bug that caused lucions phases to happen slower in higher tiers | * Fixed a bug that caused lucions phases to happen slower in higher tiers | ||
== | == SKILLS == | ||
=== Amazon === | === Amazon === | ||
| 第724行: | 第705行: | ||
* Can now be used on bolts and arrows | * Can now be used on bolts and arrows | ||
=== | === Bases === | ||
Crossbows | Crossbows | ||
| 第798行: | 第779行: | ||
* Matriarchal Javelin can now roll up to 2 sockets | * Matriarchal Javelin can now roll up to 2 sockets | ||
=== | === Affixes === | ||
* Magic weapons and armor now always roll 2 affixes above ilvl 65 | * Magic weapons and armor now always roll 2 affixes above ilvl 65 | ||
| 第878行: | 第859行: | ||
* Fixed level 15 amplify damage procs not spawning on weapons | * Fixed level 15 amplify damage procs not spawning on weapons | ||
=== | === Sets === | ||
Updated the art for [[Infernal Spire]] - Art by Gimli | Updated the art for [[Infernal Spire]] - Art by Gimli | ||
| 第884行: | 第865行: | ||
Bul-Kathos' Death Band | Bul-Kathos' Death Band | ||
* Physical damage taken reduced by [4-6%] increased to [6-8%] | * Physical damage taken reduced by [4-6%] increased to [6-8%] | ||
Bul Kathos' Tribal Guardian (''Incorrectly listed as Sacred Charge in official patch notes'') | |||
* +150 poison damage over 2 seconds increased to +500 poison damage over 2 seconds | * +150 poison damage over 2 seconds increased to +500 poison damage over 2 seconds | ||
Tal Rasha's Guardianship | Tal Rasha's Guardianship | ||
* +60-90% better chance of getting magic items increased to +70-90% | * +60-90% better chance of getting magic items increased to +70-90% | ||
Tal Rasha's Wrappings (Shared Set Bonuses) | |||
* 40% better chance of getting magic items (3 items bonus) increased to 50% | * 40% better chance of getting magic items (3 items bonus) increased to 50% | ||
| 第944行: | 第926行: | ||
* +10% life stolen per hit (full set bons) reduced to +8% | * +10% life stolen per hit (full set bons) reduced to +8% | ||
* +10% mana stolen per hit (full set bonus) reduced to +8% | * +10% mana stolen per hit (full set bonus) reduced to +8% | ||
* magic damage taken reduced by 15 (2 items) reduced to 12 (''Incorrectly listed on official patch notes under orphan's call section'') | |||
Orphan's Call (Full Set Bonus) | Orphan's Call (Full Set Bonus) | ||
* +35 to life (2 items) increased to +50 | * +35 to life (2 items) increased to +50 | ||
Naj's Puzzler | Naj's Puzzler | ||
| 第995行: | 第978行: | ||
* Added +20% melee splash radius (full set bonus) | * Added +20% melee splash radius (full set bonus) | ||
=== | === Uniques === | ||
Carrion Wind | Carrion Wind | ||
| 第1,312行: | 第1,295行: | ||
Added New Unique Hellspawn Skull: [[Sacred Totem]] | Added New Unique Hellspawn Skull: [[Sacred Totem]] | ||
=== | === Runes and Runewords === | ||
* Nef Rune | * Nef Rune | ||
| 第1,429行: | 第1,412行: | ||
=== Crafting === | === Crafting === | ||
Rerolling a rare item now costs 3 perfect skulls instead of 6 | * Rerolling a <span class="d2-yellow">rare</span> item now costs 3 perfect skulls instead of 6. | ||
[[Crafting#Bountiful_Items|Bountiful Weapon]] Craft: | |||
* +50-80% enhanced damage removed. | |||
* Added +1 to all skills. | |||
[[Crafting#Vampiric_Items|Vampiric Belt]]: | |||
* + | * +10-20% damage taken gained as mana replaced with +10-20% poison length reduction. | ||
Vampiric | [[Crafting#Vampiric_Items|Vampiric Body]]: | ||
* | * -[20-30%] requirements replaced with +20-30% poison length reduction. | ||
Vampiric | [[Crafting#Vampiric_Items|Vampiric Shield]]: | ||
* -[20-30%] requirements replaced with +20-30% poison length reduction | * -[20-30%] requirements replaced with +20-30% poison length reduction. | ||
Vampiric | [[Crafting#Vampiric_Items|Vampiric Amulet]]: | ||
* - | * +5-10% curse duration reduction increased to +10-20%. | ||
== PATCHES == | |||
=== Season 11 Patch 1 (2025-05-18) === | |||
= | * Fixed hotkeys not working when the currency tab was your last "active tab" | ||
* Fixed dungeon bosses health overflowing | |||
* Increased the resistance of dungeon bosses to 50% (magic,phys) and 90% (fire,light,cold,poison) | |||
* Added life regeneration to dungeon bosses | |||
* Fixed throwing weapons not spawning as ethereal | |||
* Fixed channeling skills not canceling properly with WASD | |||
* Improved help text on controllers | |||
* Fixed controller RT/R2 inputs being blocked when the right joystick is aimed towards an ally | |||
* Added a hide password option in Automaps (We actually added this the morning of launch so it went a bit under the radar) | |||
* Fixed some crashes | |||
* Updated the PlayStation controller button icons | |||
Website | |||
* | * Added the ability to click on a property range value which then adds it to your property search fields | ||
|} | |} | ||
2025年5月19日 (一) 23:20的版本
赛季 11 富饶 Prosperity - 五月 16th 2025
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Patch Notes Document (Reddit Thread) GENERAL CHANGES
TRADE WEBSITENew "block user" feature:
Currency display:
New free-form profile info:
Public stash pages:
Responsive listing layout:
Timezone and contact preference settings:
BUG FIXES
LOOT FILTER
PVP
MAPS
Random Magic Map Examples:
MAP EVENTSHorazon
Treasure Fallen
UBERS
Diablo Clone
Rathma and Mendeln
Uber Tristram
Lucion
SKILLSAmazonJab
Penetrate
Exploding Arrow
Freezing Arrow
Lightning Bolt
Plague Javelin
Pierce
Magic Arrow
Strafe
Multiple Shot
Dodge
Evade
Charged Strike
AssassinFists of Fire
Blades of Ice
Weapon Block
Cloak of Shadows
Fire Blast
Wake of Fire
Wake of Inferno
Charged Bolt Sentry
Lightning Sentry
Chain Lightning Sentry
Cobra Strike
Mind Blast
Shadow Warrior
Shadow Master
Blade Sentinel
Death Sentry
Blade Fury
Blade Shield
BarbarianBattle Orders
Battle Command
Shout
Grim Ward
Frenzy
Double Swing
Throw Mastery
Double Throw
DruidSolar Creeper
Carrion Vine
Poison Creeper
Raven
Summon Spirit Wolf
Summon Dire Wolf
Summon Grizzly
Arctic Blast
Shock Wave
Tornado
Hurricane
NecromancerBone Prison
Bone Wall
Bone Spirit
Dark Pact
Desecrate
Corpse Explosion
Decrepify
Teeth
Bone Spear
PaladinSacrifice
Fist of the Heavens
Zeal
Smite
Holy Shield
Holy Sword
Holy Freeze
Holy Fire
Sanctuary
Holy Sword
Vigor
Holy Bolt
Holy Light
Charge
Joust
Vengeance
SorceressNova
Hydra
Blaze
Charged Bolt
Enchant Fire
Cold Enchant
Inferno
Energy Shield
Fire Wall
Blizzard
Teleport
Thunder Storm
ITEMSLarzuk's Puzzlepiece
Larzuk's Puzzlebox
Lilith's Mirror
BasesCrossbows
Bows
Bone Shield
Spiked Shield
Gothic Shield
Barbed Shield
Grim Shield
Ancient Shield
Blade Barrier
Troll Nest
Added Sockets to throwable weapons
Affixes
SetsUpdated the art for Infernal Spire - Art by Gimli Bul-Kathos' Death Band
Bul Kathos' Tribal Guardian (Incorrectly listed as Sacred Charge in official patch notes)
Tal Rasha's Guardianship
Tal Rasha's Wrappings (Shared Set Bonuses)
Civerb's Icon
Civerb's Cudgel
Civerb's Vestments (Shared Set Bonuses)
Tancred's Weird
Milabrega's Orb
Milabrega's Robe
Milabrega's Rod
Tancred's Crowbill
Tancred's Battlegear (Full Set Bonus)
Cathan's Visage
Cathan's Rule
Cathan's Traps (Full Set Bonus)
Natalya's Shadow
Natalya's Totem
Natalya's Odium (Full Set Bonus)
Orphan's Call (Full Set Bonus)
Naj's Ancient Vestige (Full Set Bonus)
Hwanin's Majesty (Full Set Bonus)
Telling of Beads
Rite of Passage
Credendum
The Disciple (Full Set Bonus)
Trang-Oul's Wing
Trang-Oul's Guise
Trang-Oul's Scales
Trang-Oul's Avatar (Full Set Bonus)
Immortal King (Full Set Bonus)
UniquesCarrion Wind
Bul-Kathos' Wedding Band
Nature's Peace
Wisp Projector
Lacerator
Wraith Flight
Sandstorm Trek
Shadow Dancer
Steelrend
Rockfleece
Heavenly Garb
Goldskin
Iron Pelt
Atma's Wail
Que-Hegan's Wisdom
The Gladiator's Bane
Valkyrie Wing
Harlequin Crest (Shako)
Zerae's Resolve
Titan's Revenge
Eschuta's Temper
Death's Fathom
Skull Collector
Buriza-Do Kyanon
Hellrack
Blackleach Blade
Stormspire
Kelpie Snare
Spire of Honor
Viperfork
Steel Pillar
Gargoyle's Bite
Shatterblade
Fleshripper
Djinn Slayer
Bloodmoon
Azurewrath
Earth Shifter
Messerschmidt's Reaver
Windforce
Ursa's Nightmare
Eaglehorn
Cyclopean Roar
Raekor's Virtue
Halaberd's Reign
Veil of Steel
Blackoak shield
Spike Thorn
Darkforce Spawn
Herald of Zakarum
Cerebus' Bite
Executioner's Justice
Dracul's Grasp
Nightwing's Veil
Hellslayer
Death Cleaver
Stone Crusher
Overlord's Helm
Dark Abyss
Odium
The Third Eye
Widowmaker
Spellsteel
Demonhorn's Edge
Wraithskin
Stalker's Cull
Thunderstroke
Magewrath
Ebonbane
Firelizard's Talons
Leoric's Mithril Bane
Grandfather
Added New Unique Ring: Constricting Loop Added New Unique Crystalline Globe: Skorn Added New Unique War Fist: Whispering Mirage Added New Unique Vortex Shield: Skywarden Added New Unique Alpha Helm: Fenris Added New Unique Fanged Helm: Wildspeaker Added New Unique Hurlbat: Achilles Strike Added New Unique Colossus Girdle: Siggard's Staunch Added New Unique Hellspawn Skull: Sacred Totem Runes and Runewords
Amn Rune
Dol Rune
Sol Rune
Pul Rune
Mal Rune
Gul Rune
Sur Rune
The following runewords have been enabled on throwing weapons
Crescent Moon
Voice of Reason
Last Wish
Mist
Zenith
Faith
Rift
Passion
Chains of Honor
Dream
Principle
Dragon
Edge
Memory
Insight
Grief
Added new runeword: Loyalty
Added New Runeword: Epiphany
Crafting
Bountiful Weapon Craft:
PATCHESSeason 11 Patch 1 (2025-05-18)
Website
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