Patch:Season 4:修订间差异
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* 神龙摆尾 Dragon Tail 10% 伤害每等级增加到 15% | * 神龙摆尾 Dragon Tail 10% 伤害每等级增加到 15% | ||
* 神龙摆尾 Dragon Tail | * 神龙摆尾 Dragon Tail 现在拥有飞龙在天 dragon flight 作为额外协同 | ||
* 神龙摆尾 Dragon Tail 协同增加从 8% 到 10% | * 神龙摆尾 Dragon Tail 协同增加从 8% 到 10% | ||
* 神龙摆尾 Dragon Tail 攻击速度减少从 -40 到 -20 | * 神龙摆尾 Dragon Tail 攻击速度减少从 -40 到 -20 | ||
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* 支配飞掷 Throwing Mastery 伤害每等级减少从 5% 到 4% | * 支配飞掷 Throwing Mastery 伤害每等级减少从 5% 到 4% | ||
* Double Throw | * 双手投掷 Double Throw 减少从 8 最大反弹到 5 | ||
* Double Throw | * 双手投掷 Double Throw 初始命中加成移除 | ||
* Double Throw | * 双手投掷 Double Throw 反弹范围减少 25% | ||
* Concentrate's bash | * 专心 Concentrate's 的重击 bash 魔法伤害每等级协同增加从 1% 每等级到 2% 每等级 | ||
* Concentrate bash 协同增加从 6% 到 8% | * 专心 Concentrate 重击 bash 协同增加从 6% 到 8% | ||
* Concentrate battle command 协同增加从 6% 到 12% | * 专心 Concentrate 战斗指挥 battle command 协同增加从 6% 到 12% | ||
* Concentrate 现在获得 14% | * 专心 Concentrate 现在获得 14% 伤害每等级从之前的 6% | ||
* Bash 12% 伤害每等级增加到 18% 每等级 | * 重击 Bash 12% 伤害每等级增加到 18% 每等级 | ||
* Bash 协同增加从 10 | * 重击 Bash 协同增加从 10 到 12% | ||
* Stun | * 击昏 Stun 已经被重做并且现在昏迷有范围效果 | ||
* Frenzy | * 狂乱 Frenzy 移动速度信息提示现在显示正确的值 | ||
* Frenzy | * 狂乱 Frenzy 现在获得增加溅射范围每聚气 (每 20% 提供额外的断点) | ||
* Frenzy | * 狂乱 Frenzy 等级 1 伤害增加从 23% 到 30% | ||
* Frenzy | * 狂乱 Frenzy 伤害每等级增加从 10% 到 16% | ||
* Frenzy | * 狂乱 Frenzy 协同伤害加成增加从 6% 到 10% | ||
* Frenzy | * 狂乱 Frenzy 持续时间减少从 10 秒 + 1 秒每等级 (上限为 28 秒) 到 15 秒在所有等级 | ||
* Double Swing frenzy 协同增加从 8% 到 12% | * 双手挥击 Double Swing 狂乱 frenzy 协同增加从 8% 到 12% | ||
* Double Swing | * 双手挥击 Double Swing 现在拥有击昏 stun 作为 12% 协同 | ||
* Double Swing | * 双手挥击 Double Swing 伤害每等级增加从 14% 到 18% | ||
* Berserk 协同增加从 8% 到 10% | * 狂战士 Berserk 协同增加从 8% 到 10% | ||
* Berserk | * 狂战士 Berserk 现在不能中断 | ||
* Berserk | * 狂战士 Berserk 伤害每等级增加从 10% 到 15% | ||
* Berserk's - | * 狂战士 Berserk's 的 -物理减益 (在野蛮人) 已经被减少到上限最大 -20% 从之前的 -30% (这是一个增益) | ||
* War Cry | * 战斗狂嗥 War Cry 伤害缩放更改从 1/2/8/16/24 到 1/3/10/17/24 | ||
* Grim Ward 增加从 5% | * 残酷吓阻 Grim Ward 增加从 5% 伤害每等级到 8% | ||
* Grim Ward 基础增强伤害加成增加从 35% 到 40% | * 残酷吓阻 Grim Ward 基础增强伤害加成增加从 35% 到 40% | ||
* Taunt | * 嘲弄 Taunt 现在是 aoe 技能 | ||
* | * 当使用旋风 whirlwind 在双持时你现在在每次攻击使用两把武器挥砍 | ||
* Whirlwind | * 旋风 Whirlwind 基础增强伤害增加从 25% 到 35% | ||
* Whirlwind 增强伤害每等级增加从 4% 每等级到 5% | * 旋风 Whirlwind 增强伤害每等级增加从 4% 每等级到 5% | ||
=== 圣骑士 Paladin === | === 圣骑士 Paladin === | ||
* Zeal | * 热诚 Zeal 伤害每等级增加从 16% 到 20% | ||
* Zeal 协同增加从 16% 到 20% | * 热诚 Zeal 协同增加从 16% 到 20% | ||
* Charge 伤害增加从 25% 每等级到 30% | * 冲锋 Charge 伤害增加从 25% 每等级到 30% | ||
* Charge 协同增加从 20% 到 25% | * 冲锋 Charge 协同增加从 20% 到 25% | ||
* Sacrifice | * 牺牲 Sacrifice 伤害每等级增加从 15% 到 25% | ||
* Holy Bolt | * 圣光弹 Holy Bolt 治疗每等级减少从 1 每等级到 1 每 2 等级 | ||
* Holy Bolt 协同增加从 6% 到 8% | * 圣光弹 Holy Bolt 协同增加从 6% 到 8% | ||
* Holy Nova | * 神圣新星 Holy Nova 基础治疗增加从 80 到 100 | ||
* Holy Nova | * 神圣新星 Holy Nova 治疗每等级增加从 10 到 20 | ||
* Holy Nova | * 神圣新星 Holy Nova 现在拥有祈祷 Prayer 和天堂之拳 Fist of the Heavens 作为伤害协同 8% <span class="nmod">''(已修复 - 新增)''</span> | ||
* Blessed Aim | * 祝福瞄准 Blessed Aim 准确率增加从 15-20% | ||
* Blessed Aim | * 祝福瞄准 Blessed Aim 等级 1 准确率加成增加从 75% 到 80% | ||
* | * 提示: 怪物会有他们的 原始光环强度 | ||
* Concentration | * 专注 Concentration 光环准确率加成增加从 4% 到 5% | ||
* Concentration | * 专注 Concentration 光环伤害已经被增加从 10% 每等级到 12% | ||
* | * 提示: 怪物会有他们的原始光环强度 | ||
* Smite's | * 盾击 Smite's 的增强伤害每等级减少从 30% 到 20% | ||
* Smite's | * 盾击 Smite's 的等级 1 增强伤害增加从 15% 到 20% | ||
* | * 增加盾击 smite 和反抗 defiance 作为神圣之盾 holy shield 盾击伤害协同 4% 每种 | ||
* Holy Shield 缩放更改从 2/3/4/4/4 到 1/2/3/4/5 | * 神圣之盾 Holy Shield 缩放更改从 2/3/4/4/4 到 1/2/3/4/5 | ||
* Might | * 力量 Might 光环缩放增加从 10/12/14/16/18% 到 25% 每等级 | ||
* Might | * 力量 Might 光环现在队伍成员获得 1/3rd 加成 (力量 Might 光环现在是最强的个人增强伤害光环与其他队友光环相比较) | ||
* | * 提示: 怪物会有他们的原始光环强度 | ||
* Fanaticism | * 狂热 Fanaticism 个人伤害增加从 17% 每等级到 18% | ||
* Fanaticism | * 狂热 Fanaticism 把握我国伤害增加从 8.5% 每等级到 9% | ||
* | * 提示: 怪物会有他们的原始光环强度 | ||
* Redemption | * 救赎 Redemption 光环不再对亵渎 desecrate 的尸体起作用 | ||
=== 法师 Sorceress === | === 法师 Sorceress === | ||
* Nova | * 新星 Nova 伤害缩放更改从 5-7 / 7-9 / 8-11 / 10-13 / 12-15 到 6-8 / 8-10 / 9-12 / 10-13 / 11-14 | ||
* Lightning | * 闪电 Lightning 快速施法速度断点变更从闪电 lightning 到普通 regular 帧数 | ||
* Lightning 协同减少从 8% | * 闪电 Lightning 协同减少从 8% 到 6% | ||
* Lightning | * 闪电 Lightning 最大伤害缩放更改从 12 / 15 / 20 / 24 / 28 每等级到 12 / 15 / 18 / 21 / 24 | ||
* Lightning | * 闪电 Lightning 它的等级 1 法力消耗减少从 8 到 4 | ||
* Lightning | * 闪电 Lightning 法力消耗现在增加 .25 每等级而不是 .5 | ||
* Chain Lightning 协同减少从 7% | * 连锁闪电 Chain Lightning 协同减少从 7% 到 6% | ||
* Chain Lightning | * 连锁闪电 Chain Lightning 最大伤害缩放更改从 13 / 14 / 15 / 16 / 17 到 13 / 16 / 19 / 22 / 25 | ||
* Teleport reduces debuff reduction by 2% per base level from 1% | * Teleport reduces debuff reduction by 2% per base level from 1% | ||
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=== 德鲁伊 Druid === | === 德鲁伊 Druid === | ||
* Volcano | * Volcano 伤害缩放更改从 2 / 4 / 6 / 8 / 10 每等级到 3 / 5 / 7 / 8 / 9 | ||
* Tornado's 10 mana cost at level 1 reduced to 2 | * Tornado's 10 mana cost at level 1 reduced to 2 | ||
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* Fissure 协同增加从 8% 到 10% | * Fissure 协同增加从 8% 到 10% | ||
* Werebear | * Werebear 伤害每等级增加从 8% 到 15% 每等级 | ||
* Werebear form 现在获得 20% increased splash radius | * Werebear form 现在获得 20% increased splash radius | ||
* Maul 伤害增加从 30% per charge to 40% | * Maul 伤害增加从 30% per charge to 40% | ||
* Werewolf | * Werewolf 伤害每等级增加从 8% 到 12% | ||
* Werewolf starting 伤害增加从 25% 到 30% | * Werewolf starting 伤害增加从 25% 到 30% | ||
* Feral Rage | * Feral Rage 伤害每等级增加从 8% 到 12% | ||
* Feral Rage minimum move speed 增加从 10% 到 20% | * Feral Rage minimum move speed 增加从 10% 到 20% | ||
* Feral Rage maximum move speed 增加从 80% 到 120% | * Feral Rage maximum move speed 增加从 80% 到 120% | ||
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* Fury's feral rage 协同增加从 10% 到 12% | * Fury's feral rage 协同增加从 10% 到 12% | ||
* Fury | * Fury 伤害每等级增加从 15% 到 18% | ||
* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels | * Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels | ||
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 | * Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 秒每等级 | ||
* Hunger critical strike bonus changed from 5% + 2% 每等级到 a diminishing return scaling from 5% to 65% | * Hunger critical strike bonus changed from 5% + 2% 每等级到 a diminishing return scaling from 5% to 65% | ||
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* Shock Wave 现在初始有 4 shock waves 而不是 7 | * Shock Wave 现在初始有 4 shock waves 而不是 7 | ||
* Shock Wave 现在获得 an additional missile every 5 levels | * Shock Wave 现在获得 an additional missile every 5 levels | ||
* Shock Wave | * Shock Wave 伤害缩放更改从 2-2 / 4-4 / 12-13 / 24-26 / 36-39 到 2-3 / 4-6 / 16-18 / 26-28 / 36-38 (this is mostly a mid game buff) | ||
* Raven 现在上限是 a maximum of 15 ravens from 12 | * Raven 现在上限是 a maximum of 15 ravens from 12 | ||
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* Witchwild String now rolls +2-4 sockets from +2-3 | * Witchwild String now rolls +2-4 sockets from +2-3 | ||
* Magewrath +2-3 to guided and magic arrow increased to +3-4 | * Magewrath +2-3 to guided and magic arrow increased to +3-4 | ||
* Goldstrike Arch +200-250% | * Goldstrike Arch +200-250% 增强伤害对恶魔和不死 increased to +200-300% | ||
* Hellrack +3-5 to fire skills increased to +4-6 | * Hellrack +3-5 to fire skills increased to +4-6 | ||
* Hellrack 2-4 sockets (varies) increased to 2-5 | * Hellrack 2-4 sockets (varies) increased to 2-5 | ||
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* diablo's bone prison is no longer immune to poison damage | * diablo's bone prison is no longer immune to poison damage | ||
* diablo's bone prison 现在拥有 reduced health | * diablo's bone prison 现在拥有 reduced health | ||
* improved andariel's drops by re-adding no drop (for some reason removing no drop seemed to have made her drop less) - | * improved andariel's drops by re-adding no drop (for some reason removing no drop seemed to have made her drop less) -这是一个增益 | ||
* abbadon 现在拥有 a guaranteed 4-6 unique mobs from 3-4 | * abbadon 现在拥有 a guaranteed 4-6 unique mobs from 3-4 | ||
* infernal trial and pit of acheron now have a guaranteed 4-5 unique mobs from 3-4 | * infernal trial and pit of acheron now have a guaranteed 4-5 unique mobs from 3-4 | ||