Lil174留言 | 贡献
Lil174留言 | 贡献
无编辑摘要
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* 神龙摆尾 Dragon Tail 10% 伤害每等级增加到 15%
* 神龙摆尾 Dragon Tail 10% 伤害每等级增加到 15%
* 神龙摆尾 Dragon Tail 现在拥有 dragon flight 作为额外协同
* 神龙摆尾 Dragon Tail 现在拥有飞龙在天 dragon flight 作为额外协同
* 神龙摆尾 Dragon Tail 协同增加从 8% 到 10%
* 神龙摆尾 Dragon Tail 协同增加从 8% 到 10%
* 神龙摆尾 Dragon Tail 攻击速度减少从 -40 到 -20
* 神龙摆尾 Dragon Tail 攻击速度减少从 -40 到 -20
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* 支配飞掷 Throwing Mastery 伤害每等级减少从 5% 到 4%
* 支配飞掷 Throwing Mastery 伤害每等级减少从 5% 到 4%


* Double Throw reduced from 8 maximum bounces to 5
* 双手投掷 Double Throw 减少从 8 最大反弹到 5
* Double Throw initial hit bonus removed
* 双手投掷 Double Throw 初始命中加成移除
* Double Throw bounce range reduced by 25%
* 双手投掷 Double Throw 反弹范围减少 25%


* Concentrate's bash magic damage per level 协同增加从 1% 每等级到 2% 每等级
* 专心 Concentrate's 的重击 bash 魔法伤害每等级协同增加从 1% 每等级到 2% 每等级
* Concentrate bash 协同增加从 6% 到 8%
* 专心 Concentrate 重击 bash 协同增加从 6% 到 8%
* Concentrate battle command 协同增加从 6% 到 12%
* 专心 Concentrate 战斗指挥 battle command 协同增加从 6% 到 12%
* Concentrate 现在获得 14% damage per level from 6%
* 专心 Concentrate 现在获得 14% 伤害每等级从之前的 6%


* Bash 12% 伤害每等级增加到 18% 每等级
* 重击 Bash 12% 伤害每等级增加到 18% 每等级
* Bash 协同增加从 10 to 12%
* 重击 Bash 协同增加从 10 12%


* Stun has been reworked and now stuns in an area of effect
* 击昏 Stun 已经被重做并且现在昏迷有范围效果


* Frenzy move speed tooltip now shows the proper values
* 狂乱 Frenzy 移动速度信息提示现在显示正确的值
* Frenzy 现在获得 increased splash radius per charge (every 20% this provides an additional breakpoint)
* 狂乱 Frenzy 现在获得增加溅射范围每聚气 (20% 提供额外的断点)
* Frenzy level 1 伤害增加从 23% 到 30%
* 狂乱 Frenzy 等级 1 伤害增加从 23% 到 30%
* Frenzy damage per level 增加从 10% 到 16%
* 狂乱 Frenzy 伤害每等级增加从 10% 到 16%
* Frenzy synergy damage bonus 增加从 6% 到 10%
* 狂乱 Frenzy 协同伤害加成增加从 6% 到 10%
* Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels
* 狂乱 Frenzy 持续时间减少从 10 + 1 秒每等级 (上限为 28 ) 15 秒在所有等级


* Double Swing frenzy 协同增加从 8% 到 12%
* 双手挥击 Double Swing 狂乱 frenzy 协同增加从 8% 到 12%
* Double Swing 现在拥有 stun as a 12% synergy
* 双手挥击 Double Swing 现在拥有击昏 stun 作为 12% 协同
* Double Swing damage per level 增加从 14% 到 18%
* 双手挥击 Double Swing 伤害每等级增加从 14% 到 18%


* Berserk 协同增加从 8% 到 10%
* 狂战士 Berserk 协同增加从 8% 到 10%
* Berserk is now uninterruptible
* 狂战士 Berserk 现在不能中断
* Berserk damage per level 增加从 10% 到 15%
* 狂战士 Berserk 伤害每等级增加从 10% 到 15%
* Berserk's -phys debuff (on the barbarian) has been reduced to cap at a maximum of -20% from -30% (this is a buff)
* 狂战士 Berserk's -物理减益 (在野蛮人) 已经被减少到上限最大 -20% 从之前的 -30% (这是一个增益)


* War Cry damage 缩放更改从 1/2/8/16/24 to 1/3/10/17/24
* 战斗狂嗥 War Cry 伤害缩放更改从 1/2/8/16/24 1/3/10/17/24


* Grim Ward 增加从 5% damage 每等级到 8%
* 残酷吓阻 Grim Ward 增加从 5% 伤害每等级到 8%
* Grim Ward 基础增强伤害加成增加从 35% 到 40%
* 残酷吓阻 Grim Ward 基础增强伤害加成增加从 35% 到 40%


* Taunt is now an aoe skill
* 嘲弄 Taunt 现在是 aoe 技能


* When using whirlwind while dual wielding you now swing with both weapons each attack
* 当使用旋风 whirlwind 在双持时你现在在每次攻击使用两把武器挥砍
* Whirlwind base enhanced 伤害增加从 25% 到 35%
* 旋风 Whirlwind 基础增强伤害增加从 25% 到 35%
* Whirlwind 增强伤害每等级增加从 4% 每等级到 5%
* 旋风 Whirlwind 增强伤害每等级增加从 4% 每等级到 5%


=== 圣骑士 Paladin ===
=== 圣骑士 Paladin ===


* Zeal damage per level 增加从 16% 到 20%
* 热诚 Zeal 伤害每等级增加从 16% 到 20%
* Zeal 协同增加从 16% 到 20%
* 热诚 Zeal 协同增加从 16% 到 20%


* Charge 伤害增加从 25% 每等级到 30%
* 冲锋 Charge 伤害增加从 25% 每等级到 30%
* Charge 协同增加从 20% 到 25%
* 冲锋 Charge 协同增加从 20% 到 25%


* Sacrifice damage per level 增加从 15% 到 25%
* 牺牲 Sacrifice 伤害每等级增加从 15% 到 25%


* Holy Bolt heal per level reduced from 1 每等级到 1 every 2 levels
* 圣光弹 Holy Bolt 治疗每等级减少从 1 每等级到 1 2 等级
* Holy Bolt 协同增加从 6% 到 8%
* 圣光弹 Holy Bolt 协同增加从 6% 到 8%


* Holy Nova base heal 增加从 80 到 100
* 神圣新星 Holy Nova 基础治疗增加从 80 到 100
* Holy Nova heal per level 增加从 10 到 20
* 神圣新星 Holy Nova 治疗每等级增加从 10 到 20
* Holy Nova 现在拥有 Prayer and Fist of the Heavens as damage synergies at 8% <span class="nmod">''(已修复 - added)''</span>
* 神圣新星 Holy Nova 现在拥有祈祷 Prayer 和天堂之拳 Fist of the Heavens 作为伤害协同 8% <span class="nmod">''(已修复 - 新增)''</span>


* Blessed Aim attack rating 增加从 15-20%
* 祝福瞄准 Blessed Aim 准确率增加从 15-20%
* Blessed Aim level 1 attack rating bonus 增加从 75% 到 80%
* 祝福瞄准 Blessed Aim 等级 1 准确率加成增加从 75% 到 80%
* Note: monsters will have their original aura strength
* 提示: 怪物会有他们的 原始光环强度


* Concentration aura attack rating bonus 增加从 4% 到 5%
* 专注 Concentration 光环准确率加成增加从 4% 到 5%
* Concentration aura damage has been 增加从 10% 每等级到 12%
* 专注 Concentration 光环伤害已经被增加从 10% 每等级到 12%
* Note: monsters will have their original aura strength
* 提示: 怪物会有他们的原始光环强度


* Smite's enhanced 伤害每等级减少从 30% 到 20%
* 盾击 Smite's 的增强伤害每等级减少从 30% 到 20%
* Smite's level 1 enhanced 伤害增加从 15% 到 20%
* 盾击 Smite's 的等级 1 增强伤害增加从 15% 到 20%


* Added smite and defiance as holy shield smite damage synergies at 4% each
* 增加盾击 smite 和反抗 defiance 作为神圣之盾 holy shield 盾击伤害协同 4% 每种
* Holy Shield 缩放更改从 2/3/4/4/4 到 1/2/3/4/5
* 神圣之盾 Holy Shield 缩放更改从 2/3/4/4/4 到 1/2/3/4/5


* Might aura 缩放增加从 10/12/14/16/18% 到 25% 每等级
* 力量 Might 光环缩放增加从 10/12/14/16/18% 到 25% 每等级
* Might aura 现在获得 party members 1/3rd of the bonus (Might aura is now the strongest personal enhanced damage aura and is competitive to other auras for allies)
* 力量 Might 光环现在队伍成员获得 1/3rd 加成 (力量 Might 光环现在是最强的个人增强伤害光环与其他队友光环相比较)
* Note: monsters will have their original aura strength
* 提示: 怪物会有他们的原始光环强度


* Fanaticism personal 伤害增加从 17% 每等级到 18%
* 狂热 Fanaticism 个人伤害增加从 17% 每等级到 18%
* Fanaticism party 伤害增加从 8.5% 每等级到 9%
* 狂热 Fanaticism 把握我国伤害增加从 8.5% 每等级到 9%
* Note: monsters will have their original aura strength
* 提示: 怪物会有他们的原始光环强度


* Redemption aura no longer works on desecrate corpses
* 救赎 Redemption 光环不再对亵渎 desecrate 的尸体起作用


=== 法师 Sorceress ===
=== 法师 Sorceress ===


* Nova damage 缩放更改从 5-7 / 7-9 / 8-11 / 10-13 / 12-15 到 6-8 / 8-10 / 9-12 / 10-13 / 11-14
* 新星 Nova 伤害缩放更改从 5-7 / 7-9 / 8-11 / 10-13 / 12-15 到 6-8 / 8-10 / 9-12 / 10-13 / 11-14


* Lightning faster cast rate breakpoints changed from lightning to regular frames
* 闪电 Lightning 快速施法速度断点变更从闪电 lightning 到普通 regular 帧数
* Lightning 协同减少从 8% to 6%
* 闪电 Lightning 协同减少从 8% 6%
* Lightning max damage 缩放更改从 12 / 15 / 20 / 24 / 28 每等级到 12 / 15 / 18 / 21 / 24
* 闪电 Lightning 最大伤害缩放更改从 12 / 15 / 20 / 24 / 28 每等级到 12 / 15 / 18 / 21 / 24
* Lightning has had its level 1 mana cost reduced from 8 到 4
* 闪电 Lightning 它的等级 1 法力消耗减少从 8 到 4
* Lightning mana cost now increases by .25 per level 而不是 .5
* 闪电 Lightning 法力消耗现在增加 .25 每等级而不是 .5


* Chain Lightning 协同减少从 7% to 6%
* 连锁闪电 Chain Lightning 协同减少从 7% 6%
* Chain Lightning max damage 缩放更改从 13 / 14 / 15 / 16 / 17 to 13 / 16 / 19 / 22 / 25
* 连锁闪电 Chain Lightning 最大伤害缩放更改从 13 / 14 / 15 / 16 / 17 13 / 16 / 19 / 22 / 25


* Teleport reduces debuff reduction by 2% per base level from 1%
* Teleport reduces debuff reduction by 2% per base level from 1%
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=== 德鲁伊 Druid ===
=== 德鲁伊 Druid ===


* Volcano damage 缩放更改从 2 / 4 / 6 / 8 / 10 每等级到 3 / 5 / 7 / 8 / 9
* Volcano 伤害缩放更改从 2 / 4 / 6 / 8 / 10 每等级到 3 / 5 / 7 / 8 / 9


* Tornado's 10 mana cost at level 1 reduced to 2
* Tornado's 10 mana cost at level 1 reduced to 2
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* Fissure 协同增加从 8% 到 10%
* Fissure 协同增加从 8% 到 10%


* Werebear damage per level 增加从 8% 到 15% 每等级
* Werebear 伤害每等级增加从 8% 到 15% 每等级
* Werebear form 现在获得 20% increased splash radius
* Werebear form 现在获得 20% increased splash radius


* Maul 伤害增加从 30% per charge to 40%
* Maul 伤害增加从 30% per charge to 40%


* Werewolf damage per level 增加从 8% 到 12%
* Werewolf 伤害每等级增加从 8% 到 12%
* Werewolf starting 伤害增加从 25% 到 30%
* Werewolf starting 伤害增加从 25% 到 30%


* Feral Rage damage per level 增加从 8% 到 12%
* Feral Rage 伤害每等级增加从 8% 到 12%
* Feral Rage minimum move speed 增加从 10% 到 20%
* Feral Rage minimum move speed 增加从 10% 到 20%
* Feral Rage maximum move speed 增加从 80% 到 120%
* Feral Rage maximum move speed 增加从 80% 到 120%
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* Fury's feral rage 协同增加从 10% 到 12%
* Fury's feral rage 协同增加从 10% 到 12%
* Fury damage per level 增加从 15% 到 18%
* Fury 伤害每等级增加从 15% 到 18%


* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
* Hunger life leech reduced from 1% every 4 levels to 1% every 4 base levels
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 second per level
* Hunger duration changed from 20 seconds + 2 seconds per base level to 20 seconds + 1 秒每等级
* Hunger critical strike bonus changed from 5% + 2% 每等级到 a diminishing return scaling from 5% to 65%
* Hunger critical strike bonus changed from 5% + 2% 每等级到 a diminishing return scaling from 5% to 65%


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* Shock Wave 现在初始有 4 shock waves 而不是 7
* Shock Wave 现在初始有 4 shock waves 而不是 7
* Shock Wave 现在获得 an additional missile every 5 levels
* Shock Wave 现在获得 an additional missile every 5 levels
* Shock Wave damage 缩放更改从 2-2 / 4-4 / 12-13 / 24-26 / 36-39 到 2-3 / 4-6 / 16-18 / 26-28 / 36-38 (this is mostly a mid game buff)
* Shock Wave 伤害缩放更改从 2-2 / 4-4 / 12-13 / 24-26 / 36-39 到 2-3 / 4-6 / 16-18 / 26-28 / 36-38 (this is mostly a mid game buff)


* Raven 现在上限是 a maximum of 15 ravens from 12
* Raven 现在上限是 a maximum of 15 ravens from 12
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* Witchwild String now rolls +2-4 sockets from +2-3
* Witchwild String now rolls +2-4 sockets from +2-3
* Magewrath +2-3 to guided and magic arrow increased to +3-4
* Magewrath +2-3 to guided and magic arrow increased to +3-4
* Goldstrike Arch +200-250% enhanced 伤害对恶魔和不死 increased to +200-300%
* Goldstrike Arch +200-250% 增强伤害对恶魔和不死 increased to +200-300%
* Hellrack +3-5 to fire skills increased to +4-6
* Hellrack +3-5 to fire skills increased to +4-6
* Hellrack 2-4 sockets (varies) increased to 2-5
* Hellrack 2-4 sockets (varies) increased to 2-5
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* diablo's bone prison is no longer immune to poison damage
* diablo's bone prison is no longer immune to poison damage
* diablo's bone prison 现在拥有 reduced health
* diablo's bone prison 现在拥有 reduced health
* improved andariel's drops by re-adding no drop (for some reason removing no drop seemed to have made her drop less) -This is a buff
* improved andariel's drops by re-adding no drop (for some reason removing no drop seemed to have made her drop less) -这是一个增益
* abbadon 现在拥有 a guaranteed 4-6 unique mobs from 3-4
* abbadon 现在拥有 a guaranteed 4-6 unique mobs from 3-4
* infernal trial and pit of acheron now have a guaranteed 4-5 unique mobs from 3-4
* infernal trial and pit of acheron now have a guaranteed 4-5 unique mobs from 3-4
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