Lil174留言 | 贡献
Lil174留言 | 贡献
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* 组合超级器官现在创造一个叫做群魔护符 Pandemonium Talisman 的物品必须在哈洛加斯 Harrogath 的血腥喷泉 blood fountain 附近使用才能进入超级崔斯特瑞姆
* 组合超级器官现在创造一个叫做群魔护符 Pandemonium Talisman 的物品必须在哈洛加斯 Harrogath 的血腥喷泉 blood fountain 附近使用才能进入超级崔斯特瑞姆
* Uber tristram now teleports the player inside and creates a portal on the death of the last uber similar to diablo clone
* 超级崔斯特瑞姆现在在最后一个超级怪的死亡时在内部创建一个传送门传送玩家类似于暗黑破坏神克隆体
* Uber Tristram's minions are no longer immune to any damage type
* 超级崔斯特瑞姆的召唤物不再免疫任何类型的伤害
* Ubers within Uber Tristram no longer regenerate health
* 在超级崔斯特瑞姆的超级怪不再回复生命值
* Uber Diablo, Mephisto and Baal now have 75% of each resistance instead of 95%
* 超级暗黑破坏神, 墨菲斯托和巴尔现在拥有 75% 每种抗性而不是 95%
* Uber Diablo, Mephisto and Baal now have 25% less defense
* 超级暗黑破坏神, 墨菲斯托和巴尔现在降低了 25% 防御


* Uber baal is much stronger than previously
* 超级巴尔比以前强大多了
* Uber baal's lower resist has been increased to -75 resist
* 超级巴尔的降低抵抗 lower resist 已经被增加到 -75 抗性


* Uber Diablo's armageddon now deals less damage
* 超级暗黑破坏神的毁天灭地 armageddon 现在造成更少的伤害


* Hellfire torch now has +2 skills instead of +1
* 地狱火炬 Hellfire torch 现在拥有 +2 技能而不是 +1


* Diablo Clone now has a short delay before he starts to fight
* 暗黑破坏神克隆体现在在开始战斗前有一个短暂的延迟
* Diablo Clone now summons minions
* 暗黑破坏神克隆体现在能召唤仆从
* Diablo Clone now has roughly 15% less health
* 暗黑破坏神克隆体现在降低约 15% 生命
* Diablo Clone now has a 1/400 chance to drop an item from 1/500
* 暗黑破坏神克隆体现在拥有 1/400 几率掉落物品从之前的 1/500


=== PVP 变更 PVP CHANGES ===
=== PVP 变更 PVP CHANGES ===


* Slow is now disabled in pvp
* 减速现在在 pvp 中禁用


* Projectile Pierce is now disabled in pvp
* 投掷物穿刺现在在 pvp 中被禁用


* Knockback from items is disabled in pvp (skills like smite will still knockback)
* 物品的击退现在在 pvp 中被禁用 (像盾击 smite 这样的技能仍然会击退)


* Attackers take damage is disabled in pvp
* 攻击者受到伤害在 pvp 中被禁用


* We'll be introducing more skill specific PVP modifiers
* 我们将会引入更多针对技能的 PVP 修正


* We will be hosting regular pvp events throughout the season
* 我们将在整个赛季中定期举办 pvp 活动


=== 亮金变更 RARE CHANGES ===
=== 亮金变更 RARE CHANGES ===
* Skill charges no longer appear on items (with the exception of curse charges and teleport charges still spawning on items)
* 技能聚气不再出现在物品上 (除了诅咒聚气和传送聚气仍然会在物品上产生)


* Vampire Mana leech mod has been reduced from item level 86 and required level 74 to item level 76 and required level 74 to 64
* 吸血鬼 Vampire 法力吸取属性已经被减少从物品等级 86 和需求等级 74 到物品等级 76 和需求等级 74 64
* (this will prevent super high level crafted mana leech rings)
* (这将防止超高等级手工法力吸取戒指)


* Lamprey Life leech mod has been reduced from item level 86 and required level 85 to item level 75 and required level 73 to 63
* 八目鳗 Lamprey 生命吸取属性已经被减少从物品等级 86 和需求等级 85 到物品等级 75 和需求等级 73 63
* (this will prevent super high level crafted life leech rings)
* (这将防止超高等级手工生命吸取戒指)


'''以下修改现在会在魔法和亮金物品上生成'''
'''以下修改现在会在魔法和亮金物品上生成'''


Cerulean
天蓝之 Cerulean
* 21-30 mana
* 21-30 法力
* Jewels (49)
* 珠宝 (49)


Apprentice     
学徒的 Apprentice     
* 10% Faster Cast Rate    
* 10% 快速施法速度    
* Armor (17), Shield (17), Gloves (25), Belt (25) <span class="nmod">''(fixed - listed rlvls instead of alvls)''</span>
* 护甲 (17), 盾牌 (17), 手套 (25), 腰带 (25) <span class="nmod">''(已修复 - 列出的 rlvls 而不是 alvls)''</span>


Magus             
马格斯的 Magus             
* 20% Faster Cast Rate    
* 20% 快速施法速度    
* Armor (25), Shield (25) (scepters now as well) <span class="nmod">''(fixed - listed rlvls instead of alvls)''</span>
* 护甲 (25), 盾牌 (25) (现在还有权杖) <span class="nmod">''(已修复 - 列出的 rlvls 而不是 alvls)''</span>


Defending  
防御之 Defending  
* 5-10% Damage Reduction
* 5-10% 伤害减少
* Armor (45), Shield (45), Belt (65)
* 护甲 (45), 盾牌 (45), 腰带 (65)


Protecting  
保护之 Protecting  
* 10-15% Damage Reduction
* 10-15% 伤害减少
* Armor (65), Shield (65)
* 护甲 (65), 盾牌 (65)


Guardianship  
守护之 Guardianship  
* 15-20% Damage Reduction
* 15-20% 伤害减少
* Armor (85), Shield (85)
* 护甲 (85), 盾牌 (85)


Supporting
支撑 Supporting
* 10-20% Enhanced Damage
* 10-20% 增强伤害
* Armor (25), Shield (25)
* 护甲 (25), 盾牌 (25)


Reinforcing
加固 Reinforcing
* 20-40% Enhanced Damage
* 20-40% 增强伤害
* Armor (35), Shield (35)
* 护甲 (35), 盾牌 (35)


Empowering
授权之 Empowering
* 40-60% Enhanced Damage
* 40-60% 增强伤害
* Armor (45), Shield (45)
* 护甲 (45), 盾牌 (45)


Bolstering
强化 Bolstering
* 60-80% Enhanced Damage
* 60-80% 增强伤害
* Armor (55), Shield (55)
* 护甲 (55), 盾牌 (55)


Fortifying
坚定 Fortifying
* 80-120% Enhanced Damage
* 80-120% 增强伤害
* Armor (65), Shield (65)
* 护甲 (65), 盾牌 (65)


Nirvana
涅盘的 Nirvana
* +21-30 to Dexterity
* +21-30 敏捷
* Amulets(72), Bows(72), Circlets(72), Crossbows(72)
* 项链(72), (72), 头环(72), 十字弓(72)


Enlightenment
启发的 Enlightenment
* +21-30 to Energy
* +21-30 精力
* Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41)
* 项链(41), 头环(41), 法珠(41), 法杖(41), 魔杖(41)


Amicae
和睦的 Amicae
* Damage Reduced by 8-15
* 伤害减少 8-15
* Chests(51), Circlets(51), Shields(51)
* 护甲(51), 头环(51), 盾牌(51)


Negation
否定的 Negation
* Magic Damage Reduced by 4-6
* 魔法伤害减少 4-6
* Circlets(42), Amulets(42), Orbs(42) <span class="nmod">''(fixed - included chest/shield)''</span>
* 头环(42), 项链(42), 法珠(42) <span class="nmod">''(已修复 - 包含护甲/盾牌)''</span>


Fortune
幸运的 Fortune
* 16-25% Better Chance of Getting Magic Items
* 16-25% 更佳的机会取得魔法装备
* Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42)
* 项链(16), 鞋子(16), 头环(16), 手套(16), 戒指(42)


Revivification
复苏的 Revivification
* Replenish Life +11-15
* 生命回复 +11-15
* Amulets(38), Circlets(38), Scepters(38)
* 项链(38), 头环(38), 权杖(38)


Transportation
传送的 Transportation
* 30% Faster Run/Walk, 80-90% Slower Stamina Drain
* 30% 高速跑步/行走, 80-90% 减缓耐力消耗
* Boots(65)
* 鞋子(65)


Performance
表现的 Performance
* +9-14 to Minimum Damage
* +9-14 最小伤害值
* Weapons(48), Amulets(81[10-13]), Circlets(81[10-13]), Rings(81[10-13])
* 武器(48), 项链(81[10-13]), 头环(81[10-13]), 戒指(81[10-13])


Butchery
屠杀的 Butchery
* +21-40 to Maximum Damage
* +21-40 最大伤害值
* Weapons(35)
* 武器(35)


Carnage
屠杀的 Carnage
* +11-15 to Maximum Damage
* +11-15 最大伤害值
* Jewels(25)
* 珠宝(25)


Swords
刀剑的 Swords
* Attacker Takes Damage of 10-20
* 攻击者受到伤害 10-20
* Chests(47), Circlets(47), Shields(47)
* 护甲(47), 头环(47), 盾牌(47)


Turquoise
绿松石之 Turquoise
* +16-20 to Mana
* +16-20 法力
* Jewels(29)
* 珠宝(29)


Fortuitous
偶然之 Fortuitous
* 11-15% Better Chance of Getting Magic Items
* 11-15% 更佳的机会取得魔法装备
* Amulets(12), Circlets(12), Rings(12), can now spawn on Helms(12) <span class="nmod">''(fixed - didn't mention helms)''</span>
* 项链(12), 头环(12), 戒指(12), 现在能出现在头盔(12) <span class="nmod">''(已修复 - 没有提到头盔)''</span>


Argent
银之 Argent
* +61-100 to Attack Rating
* +61-100 准确率
* Jewels(44)
* 珠宝(44)


Artisan's
工匠之 Artisan's
* Adds 3 Sockets
* 增加 3 凹槽
* Chests(33) Shields(33) Weapons(33)  
* 护甲(33) 盾牌(33) 武器(33)  


Pestilent
瘟疫之 Pestilent
* +275 Poison Damage over 6 Seconds
* +275 毒素伤害持续 6
* Weapons(50)
* 武器(50)


Elephant
巨象的 Elephant
* (+0.5 per Character Level) 0.5-49.5 to Life and (+0.25 per Character Level) 0.25-24.75 to Mana (Based on Character Level)
* (+0.5 每角色等级) 0.5-49.5 生命和 (+0.25 每角色等级) 0.25-24.75 法力 (基于角色等级)
* Circlets(37), Druid Pelts(37) <span class="nmod">''(fixed - included helms)''</span>
* 头环(37), 德鲁伊头盔(37) <span class="nmod">''(已修复 - 包含头盔)''</span>


Memory
记忆的 Memory
* (+0.75 per Character Level) 0.75-74.25 to Mana (Based on Character Level)
* (+0.75 每角色等级) 0.75-74.25 法力 (基于角色等级)
* Amulets(20), Circlets(20), Druid Pelts(20)
* 项链(20), 头环(20), 德鲁伊头盔(20)


Vermilion
朱砂之 Vermilion
* +11-15 to Maximum Damage
* +11-15 最大伤害值
* Jewels(58)
* 珠宝(58)


Bahamut's
巴哈姆特之 Bahamut's
* +91-120 to Mana
* +91-120 法力
* Amulets(45), Circlets(45), Orbs(45), Rings(45), Rods(45)
* 项链(45), 头环(45), 法珠(45), 戒指(45), 杖类(45)


Colossus
巨神的 Colossus
* +41-60 to Life
* +41-60 生命
* Amulets(30), Barbarian Helms(30), Belts(30), Chests(30), Circlets(30), Druid Pelts(75), Shields(75)
* 项链(30), 野蛮人头盔(30), 腰带(30), 护甲(30), 头环(30), 德鲁伊头盔(75), 盾牌(75)


Archer's
弓箭手之 Archer's
* +3 to Bow and Crossbow Skills (Amazon only)
* +3 弓和十字弓技能 (限亚马逊)
* Bows(60), Crossbows(60),
* (60), 十字弓(60),


Lancer's
长枪兵之 Lancer's
* +3 to Javelin and Spear Skills (Amazon only)  
* +3 标枪和长矛技能 (限亚马逊)  
* Amazon Specific Two Handed Spears(60), also spawns on magic Amulets(60) and Circlets(60) <span class="nmod">''(fixed)''</span>
* 亚马逊专属双手长矛(60), 也会出现在魔法项链(60) 和头环(60) <span class="nmod">''(已修复)''</span>


Harpoonist's
鱼叉手之 Harpoonist's
* +1 to Javelin and Spear Skills (Amazon only)
* +1 标枪和长矛技能 (限亚马逊)
* Gloves(20), Spears(20), Grand Charms(50), Circlets (20), Amulets (20)
* 手套(20), 长矛(20), 超大型护身符(50), 头环 (20), 项链 (20)


Spearmaiden's
女矛手之 Spearmaiden's
* +2 to Javelin and Spear Skills (Amazon only)
* +2 标枪和长矛技能 (限亚马逊)
* Gloves(40), Spears(40), Circlets (20), Amulets (20)
* 手套(40), 长矛(40), 头环 (20), 项链 (20)


Squid
乌贼的 Squid
* +61-80 to Life
* +61-80 生命
* Barbarian Helms(40), Belts(40), Chests(40), Circlets(40), can now spawn on Shields(40) <span class="nmod">''(fixed - didn't mention shields)''</span>
* 野蛮人头盔(40), 腰带(40), 护甲(40), 头环(40), 现在能出现在盾牌(40) <span class="nmod">''(已修复 - 没有提到盾牌)''</span>


Whale
巨鲸的 Whale
* +81-100 to Life
* +81-100 生命
* Barbarian Helms(50), Belts(50), Chests(50), Circlets(50), can now spawn on Shields(50) <span class="nmod">''(fixed - didn't mention shields)''</span>
* 野蛮人头盔(50), 腰带(50), 护甲(50), 头环(50), 现在能出现在盾牌(50) <span class="nmod">''(已修复 - 没有提到盾牌)''</span>


Centaur
半人马的 Centaur
* (+0.75 per Character Level) 0.75-74.25 to Life (Based on Character Level)
* (+0.75 每角色等级) 0.75-74.25 生命 (基于角色等级)
* Barbarian Helms(20), Chests(20), Druid Pelts(20), can now spawn on Shields(20) <span class="nmod">''(fixed - didn't mention shields)''</span>
* 野蛮人头盔(20), 护甲(20), 德鲁伊头盔(20), 现在能出现在盾牌(20) <span class="nmod">''(已修复 - 没有提到盾牌)''</span>


Slayer
杀手 Slayer
* +1 to Barbarian Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 野蛮人技能等级 护甲 (65), 盾牌 (65), 头盔 (65) <span class="nmod">''(已修复 alvl)''</span>


Maiden's
处女之 Maiden's
* +1 to Amazon Skill Levels Armor (36), Shield (36), Helm (36) <span class="nmod">''(fixed alvl)''</span>
* +1 亚马逊技能等级 护甲 (36), 盾牌 (36), 头盔 (36) <span class="nmod">''(已修复 alvl)''</span>


Monk's
僧人之 Monk's
* +1 to Paladin Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 圣骑士技能等级 护甲 (65), 盾牌 (65), 头盔 (65) <span class="nmod">''(已修复 alvl)''</span>


Summoner's
召唤者之 Summoner's
* +1 to Necromancer Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 死灵法师技能等级 护甲 (65), 盾牌 (65), 头盔 (65) <span class="nmod">''(已修复 alvl)''</span>


Angel's
天使之 Angel's
* +1 to Sorceress Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 法师技能等级 护甲 (65), 盾牌 (65), 头盔 (65) <span class="nmod">''(已修复 alvl)''</span>


Shaman's
巫师之 Shaman's
* +1 to Druid Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 德鲁伊技能等级 护甲 (65), 盾牌 (65), 头盔 (65) <span class="nmod">''(已修复 alvl)''</span>


Magekiller's
法师杀手之 Magekiller's
* +1 to Assassin Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 刺客技能等级 护甲 (65), 盾牌 (65), 头盔 (65) <span class="nmod">''(已修复 alvl)''</span>


Triumphant --- ADDED TO HELMS / SHIELDS / ARMORS
成功之 Triumphant --- 添加到头盔 / 盾牌 / 防具
* +1 Mana After Each Kill
* +1 法力于每杀死一个敌人后获得


Aureolic --- ADDED TO HELMS / SHIELDS / ARMORS
光轮之 Aureolic --- 添加到头盔 / 盾牌 / 防具
* +1-3 Mana After Each Kill
* +1-3 法力于每杀死一个敌人后获得


Victorious  --- ADDED TO HELMS / SHIELDS / ARMORS
优胜之 Victorious  --- 添加到头盔 / 盾牌 / 防具
* +2-5 Mana After Each Kill
* +2-5 法力于每杀死一个敌人后获得


Blood Letting  --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / RINGS / CIRCLETS <span class="nmod">''(fixed - didn't include circlets)''</span>
放血之 Blood Letting  --- 添加到头盔 / 盾牌 / 防具 / 武器 / 戒指 / 头环 <span class="nmod">''(已修复 - 不包含头环)''</span>
* +1 Life After Each Kill
* +1 生命于每杀死一个敌人后获得


Blood Sucking --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / RINGS
吮血之 Blood Sucking --- 添加到头盔 / 盾牌 / 防具 / 武器 / 戒指
* +1-3 Life After Each Kill
* +1-3 生命于每杀死一个敌人后获得


Murderous  --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / CIRCLETS <span class="nmod">''(fixed - didn't include circlets)''</span>
凶残之 Murderous  --- 添加到头盔 / 盾牌 / 防具 / 武器 / 头环 <span class="nmod">''(已修复 - 不包含头环)''</span>
* +2-5 Life After Each Kill
* +2-5 生命于每杀死一个敌人后获得


'''以下修改被添加到亮金护甲和手套'''
'''以下修改被添加到亮金护甲和手套'''


Iron
铁之 Iron
* +21-40 to Attack Rating
* +21-40 准确率
* Circlets(4) Rings(4) Weapons(4)
* 头环(4) 戒指(4) 武器(4)


Steel
钢之 Steel
* +41-60 to Attack Rating
* +41-60 准确率
* Circlets(8) Rings(8) Weapons(8)
* 头环(8) 戒指(8) 武器(8)


Silver
银之 Silver
* +61-80 to Attack Rating
* +61-80 准确率
* Circlets(12) Rings(12) Weapons(12)
* 头环(12) 戒指(12) 武器(12)


Gold
金之 Gold
* +81-100 to Attack Rating
* +81-100 准确率
* Circlets(17) Rings(17) Weapons(17)
* 头环(17) 戒指(17) 武器(17)


Platinum
白金之 Platinum
* +101-120 to Attack Rating
* +101-120 准确率
* Circlets(22) Rings(22) Weapons(22)
* 头环(22) 戒指(22) 武器(22)


'''以下属性现在在护甲上随机'''
'''以下属性现在在护甲上随机'''


Radiance
光彩的 Radiance
* +3 to Light Radius, +30 to Attack Rating (changed to 30-60)
* +3 照亮范围, +30 准确率 (变更为 30-60)
* Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15), Chests (15)
* 项链(15), (15), 十字弓(15), 头盔(15), 戒指(15), 杖类(15), 护甲 (15)


Added a new mod: Clarity
添加新属性: 清晰之 Clarity
* +4 light radius +60-120 to attack rating (requires level 21)
* +4 照亮范围 +60-120 准确率 (需求等级 21)
* Amulets(25), Bows(25), Crossbows(25), Helms(25), Rings(25), Rods(25), Chests (25) <span class="nmod">''(fixed - alvl/rlvl were incorrect)''</span>
* 项链(25), (25), 十字弓(25), 头盔(25), 戒指(25), 杖类(25), 护甲 (25) <span class="nmod">''(已修复 - alvl/rlvl 是不正确的)''</span>


Added new mod: of divinity  
添加新属性: 神圣之 of divinity  
* +5 light radius and 120-240 attack rating (requires level 42)
* +5 照亮范围和 120-240 准确率 (需求等级 42)
* Amulets(50), Bows(50), Crossbows(50), Rods(50), Chests (50) <span class="nmod">''(fixed - alvls were incorrect)''</span>
* 项链(50), (50), 十字弓(50), 杖类(50), 护甲 (50) <span class="nmod">''(已修复 - alvls 是不正确的)''</span>


Sun
太阳的 Sun
* +5 to Light Radius, 5% Bonus to Attack Rating
* +5 照亮范围, 5% 加成准确率
* Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17)
* 项链(17), (17), 十字弓(17), 手套(17), 头盔(17), 戒指(17), 杖类(17)


Added new mod: Sunset
添加新属性: 破晓的 Sunset
* +5 light radius, 10% attack rating (requires level 22)
* +5 照亮范围, 10% 准确率 (需求等级 22)
* Amulets(27), Bows(27), Crossbows(27), Gloves(27), Helms(27), Rings(27), Rods(27) <span class="nmod">''(fixed - alvls were incorrect)''</span>
* 项链(27), (27), 十字弓(27), 手套(27), 头盔(27), 戒指(27), 杖类(27) <span class="nmod">''(已修复 - alvls 是不正确的)''</span>


Perfection
完美的 Perfection
* +16-20 to Dexterity
* +16-20 敏捷
* Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
* 项链(59), (59), 头环(59), 十字弓(59), 手套(75), 戒指(75)


'''以下属性现在可以在亮金头盔上生成'''
'''以下属性现在可以在亮金头盔上生成'''


Chance
机会的 Chance
* 5-15% Better Chance of Getting Magic Items
* 5-15% 更佳的机会取得魔法装备
* Helms (12)
* 头盔 (12)


Fortune
幸运的 Fortune
* 16-25% Better Chance of Getting Magic Items
* 16-25% 更佳的机会取得魔法装备
* Helms (16)
* 头盔 (16)


Leech
妖巫的 Leech
* 2-5% Life Stolen per Hit
* 2-5% 击中偷取生命
* Helms (14[3-4])
* 头盔 (14[3-4])


Bat
蝙蝠的 Bat
* 2-5% Mana Stolen per Hit
* 2-5% 击中偷取法力
* Helms (15[3-4])
* 头盔 (15[3-4])


Bronze
青铜之 Bronze
* +10-20 to Attack Rating
* +10-20 准确率
* Helms (1)     
* 头盔 (1)     


Iron
铁之 Iron
* +21-40 to Attack Rating
* +21-40 准确率
* Helms (4)
* 头盔 (4)


Steel
钢之 Steel
* +41-60 to Attack Rating
* +41-60 准确率
* Helms (8)
* 头盔 (8)


Silver
银之 Silver
* +61-80 to Attack Rating
* +61-80 准确率
* Helms (12)
* 头盔 (12)


Gold
金之 Gold
* +81-100 to Attack Rating
* +81-100 准确率
* Helms (17)
* 头盔 (17)


Platinum
白金之 Platinum
* +101-120 to Attack Rating
* +101-120 准确率
* Helms (22)
* 头盔 (22)


Arcadian
田园之 Arcadian
* +51-100 to Attack Rating against Demons +26-50% Damage to Demons
* +51-100 准确率对恶魔 +26-50% 伤害对恶魔
* Helms (15)
* 头盔 (15)


Craftsmanship     
工匠的 Craftsmanship     
* +1-5 to Maximum Damage    
* +1-5 最大伤害值    
* Helms (1-7[1-2];8-14[2-3];15[4-5])
* 头盔 (1-7[1-2];8-14[2-3];15[4-5])


Quality     
品质的 Quality     
* +2-8 to Maximum Damage  
* +2-8 最大伤害值  
Helms (23-29[6-7];30[7-8])
头盔 (23-29[6-7];30[7-8])


Maiming     
残废的 Maiming     
* +3-12 to Maximum Damage      
* +3-12 最大伤害值      
* Helms (37-44[9-10];45[11-12])
* 头盔 (37-44[9-10];45[11-12])


Worth     
价值的 Worth     
* +1-3 to Minimum Damage  
* +1-3 最小伤害值  
* Helms (15[2-3])
* 头盔 (15[2-3])


Measure     
测量的 Measure     
* +3-5 to Minimum Damage        
* +3-5 最小伤害值        
* Helms (37[4-5])
* 头盔 (37[4-5])


Excellence     
精灵的 Excellence     
* +5-9 to Minimum Damage      
* +5-9 最小伤害值      
* Helms (59[6-9])
* 头盔 (59[6-9])


Performance  
表现的 Performance  
* +10-13 to min damage  
* +10-13 最小伤害值  
* 81 level 73 level req
* 81 等级 73 等级需求


Carnage
屠杀的 Carnage
* +11-14 to max damage  
* +11-14 最大伤害值  
* 71 level 58 level req (now on amulets, rings, circlets, helms) <span class="nmod">''(fixed - alvl/rlvl were incorrect)''</span>
* 71 等级 58 等级需求 (现在在项链, 戒指, 头环, 头盔) <span class="nmod">''(已修复 - alvl/rlvl 是不正确的)''</span>


'''以下属性随机在亚马逊专属的亮金/魔法武器'''
'''以下属性随机在亚马逊专属的亮金/魔法武器'''


Pacing
步伐的 Pacing
* 10% Faster Run/Walk
* 10% 高速跑步/行走
* Boots(12), Circlets(12)
* 鞋子(12), 头环(12)


Haste
憎恨的 Haste
* 20% Faster Run/Walk
* 20% 高速跑步/行走
* Boots(22), Circlets(22)
* 鞋子(22), 头环(22)


'''以下的修改已被添加到魔法和亮金盾牌'''
'''以下的属性已被添加到魔法和亮金盾牌'''


Giant
巨人的 Giant
* +10-15 to Strength
* +10-15 力量
* Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42), Chests(55), Maces(55), Rings(55), Scepters(55), Gloves(59), Melee Weapons(59)
* 项链(42), 腰带(42), 头环(42), 短棒(42), 重锤(42), 护甲(55), 钉锤(55), 戒指(55), 权杖(55), 手套(59), 近战武器(59)


Titan
泰坦的 Titan
* +16-20 to Strength
* +16-20 力量
* Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58), Chests(74), Maces(74), Rings(74), Scepters(74)
* 项链(58), 腰带(58), 头环(58), 短棒(58), 重锤(58), 护甲(74), 钉锤(74), 戒指(74), 权杖(74)


Precision
精密的 Precision
* +10-15 to Dexterity
* +10-15 敏捷
* Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Chests(60), Boots(60)
* 项链(43), (43), 头环(43), 十字弓(43), 手套(56), 戒指(56), 护甲(60), 鞋子(60)
* also appears on rare chests/boots instead of just magic chests/boots <span class="nmod">''(fixed - wasn't mentioned)''</span>
* 也会出现在亮金 护甲/鞋子 上而不是魔法 护甲/鞋子 <span class="nmod">''(已修复 - 没有提到的)''</span>


Perfection
完美的 Perfection
* +16-20 to Dexterity
* +16-20 敏捷
* Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
* 项链(59), (59), 头环(59), 十字弓(59), 手套(75), 戒指(75)


Chromatic
多彩之 Chromatic
* All Resistances +21-30%
* 所有抗性 +21-30%
* Shields(50)
* 盾牌(50)


'''以下已经被添加到亮金武器'''
'''以下已经被添加到亮金武器'''


NEW MOD: Visceral  
新属性: 本能之 Visceral  
* 301-400% enhanced damage  
* 301-400% 增强伤害  
* (affix level 75 and rolls on bows / xbows, daggers, throwing knives, throwing axes, clubs, maces, amazon javelins) <span class="nmod">''(fixed - alvl 75, not rlvl 75)''</span>
* (词缀等级 75 并随机在 弓 / 十字弓, 匕首, 投掷飞刀, 投掷飞斧, 短棒, 钉锤, 亚马逊标枪) <span class="nmod">''(已修复 - alvl 75, 不是 rlvl 75)''</span>


New Deadly Strike, Open Wounds and Crushing Blow suffixes for rares and crafts that can spawn on all weapons besides staves, wands and orbs
新的致命攻击DS, 撕开伤口OW 和压碎性打击CB 亮金和手工后缀能出现在所有武器除开法杖, 魔杖和法珠
* weapons (18) - 5-10% deadly strike, cb or ow (can only roll one of the three)
* 武器 (18) - 5-10% 致命攻击ds, cb ow (只能随机出三个中的一个)
* weapons (28) - 10-15%
* 武器 (28) - 10-15%
* weapons (38) - 15-20%
* 武器 (38) - 15-20%
* weapons (48) - 20-25%
* 武器 (48) - 20-25%
* weapons (58) - 25-30%
* 武器 (58) - 25-30%


'''以下现在可以在亮金弓上生成'''
'''以下现在可以在亮金弓上生成'''


Grandmaster's
宗师之 Grandmaster's
* +251-300 to Attack Rating; 151-200% Enhanced Damage - Weapons(69)
* +251-300 准确率; 151-200% 增强伤害 - 武器(69)


Celestial
天体之 Celestial
* +301-400 to Attack Rating vs. Demons; 201-300% Enhanced Damage vs. Demons - Weapons(55)
* +301-400 准确率对恶魔; 201-300% 增强伤害对恶魔 - 武器(55)


Divine
神性之 Divine
* +326-450 to Attack Rating vs. Undead; 276-350% Enhanced Damage vs. Undead - Weapons(45)
* +326-450 准确率对不死; 276-350% 增强伤害对不死 - 武器(45)


Swiftness
敏捷的 Swiftness
* 30% Increased Attack Speed
* 30% 提升攻击速度
* Melee Weapons(34)
* 近战武器(34)


Quickness
快速的 Quickness
* 40% Increased Attack Speed
* 40% 提升攻击速度
* Melee Weapons(46)
* 近战武器(46)


'''以下已添加到亮金珠宝'''
'''以下已添加到亮金珠宝'''


Victorious  
优胜之 Victorious  
* <s>+2-5 Mana After Each Kill</s> <span class="nmod">''(fixed - not available on jewels)''</span>
* <s>+2-5 法力于每杀死一个敌人后获得</s> <span class="nmod">''(已修复 - 不能出现在珠宝)''</span>


Blood Letting  
放血之 Blood Letting  
* <s>+1 Life After Each Kill</s> <span class="nmod">''(fixed - not available on jewels)''</span>
* <s>+1 生命于每杀死一个敌人后获得</s> <span class="nmod">''(已修复 - 不能出现在珠宝)''</span>


Blood Sucking  
吮血之 Blood Sucking  
* +1-3 Life After Each Kill
* +1-3 生命于每杀死一个敌人后获得


Ruby
红宝石之 Ruby
* +31-40% Enhanced Damage <span class="nmod">''(fixed - wasn't included)''</span>
* +31-40% 增强伤害 <span class="nmod">''(已修复 - 没有包括)''</span>


=== 手工变更 CRAFTING CHANGES ===
=== 手工变更 CRAFTING CHANGES ===


* Safety Chest and Shield reduced to 5-10% Damage Reduction from 10-20% (this is due to damage reduction being a spawnable mod now)
* 安全 Safety 护甲和盾牌减少到 5-10% 伤害减少从之前的 10-20% (这是因为伤害减少现在是一个可出现的属性)


* Caster helm changed from 2-5% mana stolen per hit to 4-10% mana regen (this is due to vampiric crafts now rolling mana steal)
* 施法者 Caster 头盔变更从 2-5% 击中偷取法力到 4-10% 法力回复 (这是由于吸血鬼 vampiric 手工现在随机法力偷取)


* Blood amulet changed from 2-4 life after each kill to 3-6
* 生命 Blood 项链变更从 2-4 生命于每杀死一个敌人后获得到 3-6
* Blood helm crafts now roll 10-20% crushing blow instead of 10-20% deadly strike (deadly strike is now on vampiric helms)
* 生命 Blood 头盔手工现在随机 10-20% 压碎性打击CB 而不是 10-20% 致命攻击DS (致命攻击DS 现在出现在吸血鬼 vampiric 头盔上)


* Hit power and Blood weapons now roll 50-80% enhanced damage from 55-80
* 打击 Hit power 和生命 Blood 武器现在随机 50-80% 增强伤害从之前的 55-80
* Hit power helm 25-50% defense replaced with 100-200 to attack rating
* 打击 Hit power 头盔 25-50% 防御替换为 100-200 准确率
* Hit power amulet now roll 10-20% faster hit recover instead of 10%
* 打击 Hit power 项链现在随机 10-20% 快速打击恢复而不是 10%
* Hit power belts now roll 10-20% faster hit recovery instead of 10%
* 打击 Hit power 腰带现在随机 10-20% 快速打击恢复而不是 10%


* Safety amulet 1-4 physical damage increased to 2-5
* 安全 Safety 项链 1-4 物理伤害增加到 2-5
* Safety ring 1-4 physical damage increased to 2-5
* 安全 Safety 戒指 1-4 物理伤害增加到 2-5
* Safety gloves 1-4 physical damage increased to 2-5
* 安全 Safety 手套 1-4 物理伤害增加到 2-5
* Safety belt 1-4 physical damage increased to 2-5
* 安全 Safety 腰带 1-4 物理伤害增加到 2-5
* Safety boots 1-4 physical damage increased to 2-5
* 安全 Safety 鞋子 1-4 物理伤害增加到 2-5


* Caster shields, Chest and Helm now roll 5-10% Faster Cast Rate from 10-20% (this is due to faster cast rate now being a spawnable mod)
* 施法者 Caster 盾牌, 护甲和头盔现在随机 5-10% 快速施法速度从之前的 10-20% (这是由于快速施法速度现在是一个可生成的属性)
* Caster gloves now roll 5-10% faster cast rate from 10%  
* 施法者 Caster 手套现在随机 5-10% 快速施法速度从之前的 10%  


* Introduced two new crafting recipe types including Vampiric (skull) and Bountiful (topaz)
* 引入了两种新的手工配方类型包括 吸血鬼 Vampiric (骷髅) 和丰饶 Bountiful (黄宝石)


==== 吸血鬼手工 Vampiric Crafts (骷髅) ====
==== 吸血鬼手工 Vampiric Crafts (骷髅) ====


* Amulet - requires Dol Rune + Skull + Jewel
* 项链 - 需求 Dol(14) 符文 + 骷髅 + 珠宝
** 3-6% mana stolen per hit
** 3-6% 击中偷取法力
** 5-10 life replenish
** 5-10 生命回复
** 5-10% curse duration reduction
** 5-10% 减少诅咒持续时间


* Weapon - requires Shael Rune + Skull + Jewel
* 武器 - 需求 Shael(13) 符文 + 骷髅 + 珠宝
** 3-6% Mana leech
** 3-6% 法力吸取
** Damage to undead 75-120%
** 伤害对不死 75-120%
** Damage to demons 75-120%
** 伤害对恶魔 75-120%
** Replenish life 10-15
** 生命回复 10-15


* Chest: - requires Tir Rune + Skull + Jewel
* 护甲: - 需求 Tir(3) 符文 + 骷髅 + 珠宝
** Enhanced Defense 25-50%  
** 增强防御 25-50%  
** 3-6% Mana stolen per hit
** 3-6% 击中偷取法力
** Requirements -20-30%
** 需求 -20-30%


* Rings - requires Hel Rune + Skull + Jewel
* 戒指 - 需求 Hel(15) 符文 + 骷髅 + 珠宝
** 1-3% mana leech
** 1-3% 法力吸取
** 10-20% poison length reduction
** 10-20% 中毒时间缩短
** 5-10 life replenish
** 5-10 生命回复


* Helm - requires Lum Rune + Skull + Jewel
* 头盔 - 需求 Lum(17) 符文 + 骷髅 + 珠宝
** 2-4% mana leech
** 2-4% 法力吸取
** 5-10 life replenish
** 5-10 生命回复
** 10-20% deadly strike
** 10-20% 致命攻击DS


* Gloves - requires io Rune + Skull + Jewel
* 手套 - 需求 io(16) 符文 + 骷髅 + 珠宝
** 5-10% deadly strike
** 5-10% 致命攻击DS
** 2-4% mana leech
** 2-4% 法力吸取
** 5-10 life replenish
** 5-10 生命回复


* Belt - requires Eld Rune + Skull + Jewel
* 腰带 - 需求 Eld(2) 符文 + 骷髅 + 珠宝
** 10-20% damage taken goes to mana
** 10-20% 受损的生命转换成法力的提高
** 3-6% mana leech
** 3-6% 法力吸取
** 5-10 life replenish
** 5-10 生命回复


* Boots - requires El Rune + Skull + Jewel
* 鞋子 - 需求 El(1) 符文 + 骷髅 + 珠宝
** 2-4% mana leech
** 2-4% 法力吸取
** 5-10 life replenish
** 5-10 生命回复
** 10-20% poison length reduction
** 10-20% 中毒时间缩短


* Shield - requires sol Rune + Skull + Jewel
* 盾牌 - 需求 sol(12) 符文 + 骷髅 + 珠宝
** 10-20% increased chance to block
** 10-20% 增加格挡几率
** Requirements -20-30%
** 需求 -20-30%
** 3-6% mana leech
** 3-6% 法力吸取


==== 丰饶手工 Bountiful Craft (黄宝石) ====
==== 丰饶手工 Bountiful Craft (黄宝石) ====


* Amulet - requires Ko Rune + Topaz + Jewel
* 项链 - 需求 Ko(18) 符文 + 黄宝石 + 珠宝
** +1-3 Light radius
** +1-3 照亮范围
** 20-30% Magic find
** 20-30% 魔法寻找
** 10-20 Vitality
** 10-20 体力


* Weapon - requires Shael Rune + Topaz + Jewel
* 武器 - 需求 Shael(13) 符文 + 黄宝石 + 珠宝
** +1-3 Light radius
** +1-3 照亮范围
** 20-30% Magic find
** 20-30% 魔法寻找
** 50-80% Enhanced damage
** 50-80% 增强伤害


* Chest: - requires Eld Rune + Topaz + Jewel
* 护甲: - 需求 Eld(2) 符文 + 黄宝石 + 珠宝
** Enhanced Defense 25-50%  
** 增强防御 25-50%  
** +1-3 Light radius
** +1-3 照亮范围
** 20-30% Magic find
** 20-30% 魔法寻找


* Rings - requires Lum Rune + Topaz + Jewel
* 戒指 - 需求 Lum(17) 符文 + 黄宝石 + 珠宝
** +1-3 Light radius
** +1-3 照亮范围
** 10-15% Magic find
** 10-15% 魔法寻找
** 5-10 Vitality
** 5-10 体力


* Helm - requires Tir Rune + Topaz + Jewel
* 头盔 - 需求 Tir(3) 符文 + 黄宝石 + 珠宝
** Enhanced Defense 25-50%  
** 增强防御 25-50%  
** +1-3 Light radius
** +1-3 照亮范围
** 20-30% Magic find
** 20-30% 魔法寻找


* Gloves - requires Hel Rune + Topaz + Jewel
* 手套 - 需求 Hel(15) 符文 + 黄宝石 + 珠宝
** Enhanced Defense 25-50%   
** 增强防御 25-50%   
** +1-3 Light radius
** +1-3 照亮范围
** 15-25% Magic find
** 15-25% 魔法寻找


* Belt - requires El Rune + Topaz + Jewel
* 腰带 - 需求 El(1) 符文 + 黄宝石 + 珠宝
** Enhanced Defense 25-50%  
** 增强防御 25-50%  
** +1-3 Light radius
** +1-3 照亮范围
** 20-30% Magic find
** 20-30% 魔法寻找


* Boots - requires io Rune + Topaz + Jewel
* 鞋子 - 需求 io(16) 符文 + 黄宝石 + 珠宝
** Enhanced Defense 25-50%  
** 增强防御 25-50%  
** +1-3 Light radius
** +1-3 照亮范围
** 15-25% Magic find
** 15-25% 魔法寻找


* Shield - requires Dol Rune + Topaz + Jewel
* 盾牌 - 需求 Dol(14) 符文 + 黄宝石 + 珠宝
** 10-20% increased chance to block
** 10-20% 增加格挡几率
** +1-3 Light radius
** +1-3 照亮范围
** 20-30% Magic find
** 20-30% 魔法寻找


=== 技能平衡变更 SKILL BALANCE CHANGES ===
=== 技能平衡变更 SKILL BALANCE CHANGES ===


* Attack Rating has been rebalanced across the board
* 准确率已经被全面的重新平衡
* (In season 2 we nearly doubled all attack rating bonuses and it was a bit too much, we're pulling some of that back but attack rating bonuses are still much higher than Lord of Destruction)
* (在赛季 2 我们几乎翻倍了所有的准确率加成这有点太多了, 我们把一些回调但准确率加成仍然比毁灭之王 Lord of Destruction 高得多)


==== 亚马逊 Amazon ====
==== 亚马逊 Amazon ====


* Jab attack rating per level reduced from 15% to 12%
* 戳刺 Jab 准确率每等级减少从 15% 12%


* Fend base attack rating reduced from 160% to 80% <span class="nmod">''(fixed)''</span>
* 击退 Fend 基础准确率减少从 160% 80% <span class="nmod">''(已修复)''</span>
* Fend attack rating per level reduced from 10% to 6%
* 击退 Fend 准确率每等级减少从 10% 6%


* Lightning Fury's level 8+ damage per level reduced by 1
* 闪电之怒 Lightning Fury's 的等级 8+ 伤害每等级减少 1
* Lightning Fury now gains an additional bolt every 10 soft levels
* 闪电之怒 Lightning Fury 现在获得额外光弹每 10 软等级


* Lightning strike synergy reduced from 14% to 12%
* 闪电攻击 Lightning strike 协同减少从 14% 12%


* Magic arrow's attack rating per level reduced from 20% per level to 9% per level
* 魔法箭 Magic arrow's 的准确率每等级减少从 20% 每等级到 9% 每等级
* Magic arrow synergy increased from 15% to 18%
* 魔法箭 Magic arrow 协同增加从 15% 18%


* Multiple shot now has +8% attack rating at level 1 from +50%
* 多重箭 Multiple shot 现在拥有 +8% 准确率在等级 1 +50%
* Multiple shot now gains +6% attack rating per level from 20%
* 多重箭 Multiple shot 现在获得 +6% 准确率每等级从 20%
* Multiple shot now deals 50% reduced damage each time it pierces (the initial hit will always deal 100%)
* 多重箭 Multiple shot 现在造成 50% 每次穿透时减少伤害 (初始命中总是造成 100% 伤害)


* Fire arrow now has a 24% immolation synergy from 22%
* 火焰箭 Fire arrow 现在拥有 24% 牺牲之箭 immolation 协同从 22%


* Cold arrow now has a 22% ice arrow synergy from 20%
* 冰箭 Cold arrow 现在拥有 22% 急冻箭 ice arrow 协同从 20%


* Ice arrow projectile speed increased by 50%
* 急冻箭 Ice arrow 投掷物速度增加 50%
* Ice arrow range increased by roughly 15%
* 急冻箭 Ice arrow 范围增加约 15%


* Freezing arrow's freeze duration reduced from 1 second to 0.5
* 冻结之箭 Freezing arrow's 的冻结持续减少从 1 秒到 0.5


* Increase plague javelin range by roughly 30%
* 增加瘟疫标枪 plague javelin 范围约 30%
* Increased plague javelin missile velocity by 25%
* 增加瘟疫标枪 plague javelin 投掷物速度 25%


* Increased poison javelin missile velocity by 25%
* 增加毒枪 poison javelin 投掷物速度 25%


* Valkyrie now gain an additional 5 strength per level
* 女武神 Valkyrie 现在获得额外 5 力量每等级


* Strafe projectile speed has been tripled
* 炮轰 Strafe 投掷物速度增加了三倍
* Strafe projectile hitbox size has been doubled
* 炮轰 Strafe 投掷物命中框大小增加了两倍
* Strafe base attack rating reduced from 140% to 80%
* 炮轰 Strafe 基础准确率减少从 140% 80%
* Strafe attack rating per level reduced from 10% to 6%
* 炮轰 Strafe 准确率每等级减少从 10% 6%
* Strafe now gains 14% damage per level instead of 16%
* 炮轰 Strafe 现在获得 14% 伤害每等级而不是 16%


* Guided arrow reduced to 1/2 weapon damage from 100%
* 导引箭 Guided arrow 减少到 1/2 武器伤害从之前的 100%
* Guided arrow now gains 4% enhanced damage per level from 3%
* 导引箭 Guided arrow 现在获得 4% 增强伤害每等级从之前的 3%


* Exploding arrow's 16% immolation arrow synergy increased to 18%
* 爆裂箭 Exploding arrow's 16% 牺牲之箭 immolation arrow 协同增加到 18%


* Immolation arrow no longer has a cooldown
* 牺牲之箭 Immolation arrow 不再有冷却时间
* Immolation arrow now explodes on impact and no longer benefits from pierce
* 牺牲之箭 Immolation arrow now explodes on impact and no longer benefits from pierce
* Immolation arrow's explosion fire now lasts 2 seconds instead of 4
* 牺牲之箭 Immolation arrow's explosion fire now lasts 2 seconds instead of 4
* Immolation arrow's fire trail now lasts 1.5 seconds instead of 3
* 牺牲之箭 Immolation arrow's fire trail now lasts 1.5 seconds instead of 3


==== 刺客 Assassin ====
==== 刺客 Assassin ====


* Tiger strike attack rating per level reduced from 20% to 10%
* Tiger strike 准确率每等级减少从 20% to 10%
* Tiger strike now attacks with both weapons
* Tiger strike now attacks with both weapons


* Fists of fire base attack rating bonus reduced from 55% to 35% <span class="nmod">''(fixed)''</span>
* Fists of fire base 准确率 bonus reduced from 55% to 35% <span class="nmod">''(已修复)''</span>
* Fists of fire attack rating per level reduced from 18% to 10%
* Fists of fire 准确率每等级减少从 18% to 10%


* Cobra strike base attack rating bonus reduced from 145% to 60%
* Cobra strike base 准确率 bonus reduced from 145% to 60%
* Cobra strike attack rating per level reduced from 20% to 8%
* Cobra strike 准确率每等级减少从 20% to 8%


* Dragon talon attack rating per level reduced from 35% to 10%
* Dragon talon 准确率每等级减少从 35% to 10%


* Dragon flight range has been increased by 50%
* Dragon flight range has been increased by 50%
第821行: 第821行:
* Wake of Inferno shoots 5 times instead of 10
* Wake of Inferno shoots 5 times instead of 10
* Wake of Inferno no longer gains scaling range
* Wake of Inferno no longer gains scaling range
* Wake of Inferno now has a fixed range of 20
* Wake of Inferno 现在拥有 fixed range of 20
* Wake of Inferno scaling has been reduced
* Wake of Inferno scaling has been reduced
* Wake of Inferno synergies have been reduced from 10% to 6%
* Wake of Inferno synergies have been reduced from 10% to 6%
第829行: 第829行:
* Shock web synergies increased from 10% to 12%
* Shock web synergies increased from 10% to 12%


* Claws of thunder base attack rating reduced from 180% to 80%
* Claws of thunder 基础准确率减少从 180% to 80%
* Claws of thunder attack rating per level reduced from 14% to 6%
* Claws of thunder 准确率每等级减少从 14% to 6%


* Claws of thunder nova's damage scaling has been improved
* Claws of thunder nova's damage scaling has been improved
* Claws of thunder's nova base damage has been increased from 1-30 to 5-30
* Claws of thunder's nova base damage has been increased from 1-30 to 5-30
* Claws of thunder's nova damage scaling from level 1-8 reworked from 0-20 per level to 5-10
* Claws of thunder's nova damage scaling from level 1-8 reworked from 0-20 每等级到 5-10
* Claws of thunder's nova damage scaling from level 8-16 increased from 0-40 per level to 20-30
* Claws of thunder's nova damage scaling from level 8-16 increased from 0-40 每等级到 20-30
* Claws of thunder's nova damage scaling from level 16-22 increased from 0-60 per level to 35-50
* Claws of thunder's nova damage scaling from level 16-22 increased from 0-60 每等级到 35-50
* Claws of thunder's nova damage scaling from level 22-28 increased from 0-80 per level to 50-70
* Claws of thunder's nova damage scaling from level 22-28 increased from 0-80 每等级到 50-70
* Claws of thunder's nova damage scaling from level 28+ increased from 0-100 per level to 65-90
* Claws of thunder's nova damage scaling from level 28+ increased from 0-100 每等级到 65-90


* Claws of thunder charged bolt missile travel velocity has been doubled
* Claws of thunder charged bolt missile travel velocity has been doubled
* Claws of thunder's charged bolt damage scaling has been improved
* Claws of thunder's charged bolt damage scaling has been improved
* Claws of thunder's charged bolt base damage increased from 1-40 to 10-40
* Claws of thunder's charged bolt base damage increased from 1-40 to 10-40
* Claws of thunder's charged bolt damage scaling from level 1-8 increased from 0-20 per level to 5-20
* Claws of thunder's charged bolt damage scaling from level 1-8 increased from 0-20 每等级到 5-20
* Claws of thunder's charged bolt damage scaling from level 8-16 increased from 0-40 per level to 10-40
* Claws of thunder's charged bolt damage scaling from level 8-16 increased from 0-40 每等级到 10-40
* Claws of thunder's charged bolt damage scaling from level 16-22 increased from 0-60 per level to 15-60
* Claws of thunder's charged bolt damage scaling from level 16-22 increased from 0-60 每等级到 15-60
* Claws of thunder's charged bolt damage scaling from level 22-28 increased from 0-80 per level to 20-80
* Claws of thunder's charged bolt damage scaling from level 22-28 increased from 0-80 每等级到 20-80
* Claws of thunder's charged bolt damage scaling from level 28+ increased from 0-100 per level to 25-100
* Claws of thunder's charged bolt damage scaling from level 28+ increased from 0-100 每等级到 25-100


* Blades of ice base attack rating reduced from 240% to 160%
* Blades of ice 基础准确率减少从 240% to 160%
* Blades of ice attack rating per level reduced from 10% to 4%
* Blades of ice 准确率每等级减少从 10% to 4%


* Mind blast starting radius increased from 1.6 yards to 2.6 yards <span class="nmod">''(fixed)''</span>
* Mind blast starting radius increased from 1.6 yards to 2.6 yards <span class="nmod">''(已修复)''</span>
* Mind blast synergies increased from 10% to 13% <span class="nmod">''(fixed)''</span>
* Mind blast synergies increased from 10% to 13% <span class="nmod">''(已修复)''</span>


* Wake of fire's 2 range per level removed
* Wake of fire's 2 range per level removed
第859行: 第859行:


* Phoenix strike meteor fire duration reduced to 1 second (this will prevent visual clutter and the ''shenk bug'' where too many sprites are on screen at once)
* Phoenix strike meteor fire duration reduced to 1 second (this will prevent visual clutter and the ''shenk bug'' where too many sprites are on screen at once)
* Phoenix strike meteor fire damage per second synergy increased from 6% to 10%
* Phoenix strike meteor fire damage per second 协同增加从 6% to 10%
* Phoenix strike ice attack freeze reduced to a 0.5 second freeze
* Phoenix strike ice attack freeze reduced to a 0.5 second freeze
* Phoenix strike's base attack rating reduced from 240% to 160%
* Phoenix strike's 基础准确率减少从 240% to 160%
* Phoenix strike's attack rating per level reduced from 10% to 4%
* Phoenix strike's 准确率每等级减少从 10% to 4%


* Blade fury base attack rating reduced from 120% to 60%  
* Blade fury 基础准确率减少从 120% to 60%  
* Blade fury attack rating per level reduced from 20% to 12% per level
* Blade fury 准确率每等级减少从 20% to 12% per level
* Blade Fury now deals 1/2 weapon damage instead of 3/4
* Blade Fury now deals 1/2 weapon damage instead of 3/4
* Blade Furys level 8-16 scaling has been increased from 2-2 to 2-3
* Blade Furys level 8-16 scaling has been increased from 2-2 to 2-3
第880行: 第880行:
* Berserk now uses frenzy animation and requires two weapons
* Berserk now uses frenzy animation and requires two weapons
* Berserk now applies its physical resistance penetration modifier to its splash damage
* Berserk now applies its physical resistance penetration modifier to its splash damage
* Berserk's attack rating per level reduced from 12% to 8%
* Berserk's 准确率每等级减少从 12% to 8%
* Berserk's starting attack rating reduced from 240% to 60%
* Berserk's starting 准确率 reduced from 240% to 60%


* Double swing now gains 14% enhanced damage per level
* Double swing now gains 14% 增强伤害 per level
* Double swing is now a level 1 skill (it has swapped places with where frenzy previously was)
* Double swing is now a level 1 skill (it has swapped places with where frenzy previously was)
* Double swing's frenzy synergy has been reduced from 14% per level to 8% per level
* Double swing's frenzy synergy has been reduced from 14% 每等级到 8% per level
* Double swing now cost 1 mana at level 1 instead of 4
* Double swing now cost 1 mana at level 1 instead of 4
* Double swing mana cost now increases by 0.25 per level from .5
* Double swing mana cost now increases by 0.25 per level from .5
* Double swings base attack rating reduced from 75% to 20%  
* Double swings 基础准确率减少从 75% to 20%  
* Double swings attack rating per level reduced from 20% to 12%
* Double swings 准确率每等级减少从 20% to 12%


* Frenzy is now a level 6 skill and has swapped places with double swing on the skill tree
* Frenzy is now a level 6 skill and has swapped places with double swing on the skill tree
* Frenzy mana cost now increases by 0.25 per level
* Frenzy mana cost now increases by 0.25 per level
* Frenzy's attack rating per level reduced from 18% to 10%
* Frenzy's 准确率每等级减少从 18% to 10%


* Concentrate's base attack rating reduced from 180% to 40%
* Concentrate's 基础准确率减少从 180% to 40%
* Concentrate's attack rating per level increased from 10% to 12%
* Concentrate's 准确率 per level increased from 10% to 12%


* Leap attack aoe increased by roughly 16%
* Leap attack aoe increased by roughly 16%
第909行: 第909行:


* Double throw damage per level reduced from 12% to 6%
* Double throw damage per level reduced from 12% to 6%
* Double throw synergy reduced from 8% to 5%
* Double throw 协同减少从 8% to 5%
* Double throw's starting damage bonus reduced from 55% to 45%
* Double throw's starting damage bonus reduced from 55% to 45%
* Double throw attack rating per level reduced from 15% to 10%
* Double throw 准确率每等级减少从 15% to 10%
* Double throw's base attack rating reduced from 175% to 35%
* Double throw's 基础准确率减少从 175% to 35%


* Whirlwinds base attack rating reduced from 240% to 80%
* Whirlwinds 基础准确率减少从 240% to 80%
* Whirlwinds attack rating per level increased from 5% to 6%
* Whirlwinds 准确率 per level increased from 5% to 6%


* Polearm and Spear mastery 16% attack rating per level reduced to 10%
* Polearm and Spear mastery 16% 准确率 per level reduced to 10%


* General mastery 16% attack rating per level reduced to 10%
* General mastery 16% 准确率 per level reduced to 10%


* Throwing mastery 16% attack rating per level reduced to 10%
* Throwing mastery 16% 准确率 per level reduced to 10%


* Combat reflexes gains 20 life per base point instead of 10
* Combat reflexes gains 20 life per base point instead of 10
第951行: 第951行:


* Dark pact mana cost at level 1 reduced from 6 to 4
* Dark pact mana cost at level 1 reduced from 6 to 4
* Dark Pact's synergy (Iron Maiden) reduced from 18% to 16% <span class="nmod">''(fixed - wasn't included)''</span>
* Dark Pact's synergy (Iron Maiden) reduced from 18% to 16% <span class="nmod">''(已修复 - 没有包括)''</span>


* Life tap life steal per base point increased from 1% to 2% per level
* Life tap life steal per base point increased from 1% to 2% per level
第962行: 第962行:
* Teeth level 28+ scaling increased from 22-26 to 23-27
* Teeth level 28+ scaling increased from 22-26 to 23-27


* Decrepify slow for attack/cast speed changed to soft points instead of base points and caps at -60% <span class="nmod">''(fixed)''</span>
* Decrepify slow for attack/cast speed changed to soft points instead of base points and caps at -60% <span class="nmod">''(已修复)''</span>
* Decrepify attack and cast speed now starts at -10% instead of -15%
* Decrepify attack and cast speed now starts at -10% instead of -15%


第971行: 第971行:
* Attract level 1 mana cost reduced from 17 to 10
* Attract level 1 mana cost reduced from 17 to 10


* Dim vision curse mastery synergy increased from -5 to -10 attack rating
* Dim vision curse mastery 协同增加从 -5 to -10 准确率


* Lower resist now gains 1% per soft point instead of 2% per base point
* Lower resist now gains 1% per soft point instead of 2% per base point
第981行: 第981行:
* Amplify damage's curse mastery bonus now grants 1% phys reduction every two levels instead of every level
* Amplify damage's curse mastery bonus now grants 1% phys reduction every two levels instead of every level


* Revives now gain 30% enhanced damage per level from 15%
* Revives now gain 30% 增强伤害 per level from 15%
* Revives now gain 30% enhanced damage from their Desecrate synergies instead of 15%
* Revives now gain 30% 增强伤害 from their Desecrate synergies instead of 15%


==== 圣骑士 Paladin ====
==== 圣骑士 Paladin ====
第988行: 第988行:
* Redemption aura now grants an additional 2 life return per level
* Redemption aura now grants an additional 2 life return per level


* Sacrifice attack rating per level reduced from 28% to 16%
* Sacrifice 准确率每等级减少从 28% to 16%


* Holy shield's increased block base reduced from 14% to 5% at level 1 <span class="nmod">''(fixed)''</span>
* Holy shield's increased block base reduced from 14% to 5% at level 1 <span class="nmod">''(已修复)''</span>
* Holy shield now gains 10% defense per level instead of 15%
* Holy shield now gains 10% defense per level instead of 15%


* Zeal's attack rating per level reduced from 25% to 14% per level
* Zeal's 准确率每等级减少从 25% to 14% per level
* Zeal's base attack rating reduced from 45% to 35%
* Zeal's 基础准确率减少从 45% to 35%


* Holy freeze level 22-28 maximum damage scaling reduced from 5 to 4
* Holy freeze level 22-28 maximum damage scaling reduced from 5 to 4
第1,008行: 第1,008行:
* Jousts movement speed bonus now caps at 65%
* Jousts movement speed bonus now caps at 65%
* Joust now has its cooldown reduced from base points at .1 per level (eventually reaches a 1.5 second cooldown)
* Joust now has its cooldown reduced from base points at .1 per level (eventually reaches a 1.5 second cooldown)
* Joust now has a starting cooldown of 3.5 from 3 seconds
* Joust 现在拥有 starting cooldown of 3.5 from 3 seconds
* Joust now has lock on targeting similar to fist of the heavens
* Joust now has lock on targeting similar to fist of the heavens


* Conversion now gains 2% chance to convert per level from 1%
* Conversion now gains 2% chance to convert per level from 1%


* Meditation now grants +1 passive mana after each kill every 2 base levels instead of every 5
* Meditation now grants +1 passive 法力于每杀死一个敌人后获得 every 2 base levels instead of every 5


* Thorns has been reworked and now deals a flat amount of damage to attackers instead of a % of their attack returned
* Thorns has been reworked and now deals a flat amount of damage to attackers instead of a % of their attack returned
* Thorns now has might and defiance as synergies
* Thorns now has might and defiance as synergies


* Blessed aim attack rating % per level increased from 10% to 15%
* Blessed aim 准确率 % per level increased from 10% to 15%


* Cleansing now gives 1% passive curse duration reduction per hard point instead of every 2
* Cleansing now gives 1% passive 减少诅咒持续时间 per hard point instead of every 2


* Sanctuary's thorn's synergy has been replaced with conversion
* Sanctuary's thorn's synergy has been replaced with conversion
第1,029行: 第1,029行:
* Vengeance has been reworked completely
* Vengeance has been reworked completely
* Vengeance will now create an aoe effect on attack that deals flat elemental damage of each type as well as carries any elemental damage from your gear.
* Vengeance will now create an aoe effect on attack that deals flat elemental damage of each type as well as carries any elemental damage from your gear.
* Vengeance now has a +% elemental damage modifier that increased elemental damage from items similar to enhanced damage (only increases elemental damage from items)
* Vengeance 现在拥有 +% elemental damage modifier that increased elemental damage from items similar to 增强伤害 (only increases elemental damage from items)
* Vengeance starts at 120% increased attack rating instead of 60%,
* Vengeance starts at 120% increased 准确率 instead of 60%,
* Vengeance now gains 18% attack rating per level from 10%
* Vengeance now gains 18% 准确率每等级从 10%
* Vengeance synergies changed from Resist Fire, Resist Cold, Resist Lightning and Salvation to Holy Fire, Holy Freeze, Holy Shock and Conviction
* Vengeance synergies changed from Resist Fire, Resist Cold, Resist Lightning and Salvation to Holy Fire, Holy Freeze, Holy Shock and Conviction


第1,043行: 第1,043行:


* Holy bolt healing per level reduced from 2 to 1
* Holy bolt healing per level reduced from 2 to 1
* Holy bolt synergies reduced from 12% to 6% <span class="nmod">''(fixed)''</span>
* Holy bolt synergies reduced from 12% to 6% <span class="nmod">''(已修复)''</span>
* Holy bolt's prayer synergy has been reduced from 6% life healed per level to 5%
* Holy bolt's prayer synergy has been reduced from 6% life healed 每等级到 5%
* Holy bolt's level 8-16 scaling changed from 3-4 to 3-5
* Holy bolt's level 8-16 scaling changed from 3-4 to 3-5
* Holy bolt's level 16-22 scaling changed from 9-10 to 9-11
* Holy bolt's level 16-22 scaling changed from 9-10 to 9-11
第1,051行: 第1,051行:


* Holy light can now only target allies
* Holy light can now only target allies
* Holy light now has a lock on targeting mechanic
* Holy light 现在拥有 lock on targeting mechanic
* Holy lights heal per level has been increased from 3-5 to 5-10
* Holy lights heal per level has been increased from 3-5 to 5-10
* Holy light no longer has holy nova as a 5 health per level heal synergy
* Holy light no longer has holy nova as a 5 health per level heal synergy
* Holy light's prayer synergy has been increased from 5 health per level to 10
* Holy light's prayer synergy has been increased from 5 health 每等级到 10


* Prayer now grants 1 passive life regen per base point instead of 1 every two base points
* Prayer now grants 1 passive life regen per base point instead of 1 every two base points
第1,063行: 第1,063行:
* Meteor explosion aoe increased by 33%
* Meteor explosion aoe increased by 33%
* Meteor's damage scaling has been completely reworked to deal more physical damage and less fire (the skill will now deal less total damage but more hybrid damage)
* Meteor's damage scaling has been completely reworked to deal more physical damage and less fire (the skill will now deal less total damage but more hybrid damage)
* Meteor synergies increased from 9% to 10% <span class="nmod">''(fixed)''</span>
* Meteor synergies increased from 9% to 10% <span class="nmod">''(已修复)''</span>


* Lesser hydra 16% synergy reduced to 12%
* Lesser hydra 16% synergy reduced to 12%
* Lesser hydra level 1-8 minimum damager level reduced from 7 to 6
* Lesser hydra level 1-8 minimum damager level reduced from 7 to 6
* Lesser hydra level 16-22 scaling reduced from 28-32 per level to 24-26 per level
* Lesser hydra level 16-22 scaling reduced from 28-32 每等级到 24-26 per level
* Lesser hydra level 22-28 scaling reduced from 36-40 per level to 32-34 per level
* Lesser hydra level 22-28 scaling reduced from 36-40 每等级到 32-34 per level
* Lesser hydra level 28+ scaling reduced from 36-44 per level to 32-42 per level  
* Lesser hydra level 28+ scaling reduced from 36-44 每等级到 32-42 per level  
* Lesser hydra duration reduced from 10 seconds to 6 seconds
* Lesser hydra duration reduced from 10 seconds to 6 seconds


第1,096行: 第1,096行:


* Frozen orb's scaling change from  
* Frozen orb's scaling change from  
* Frozen orb's level 1-8 scaling reduced from 11-12 per level to 3-5
* Frozen orb's level 1-8 scaling reduced from 11-12 每等级到 3-5
* Frozen orb's level 8-16 scaling reduced from 13-14 per level to 9-11  
* Frozen orb's level 8-16 scaling reduced from 13-14 每等级到 9-11  
* Frozen orb's level 16-22 scaling increased from 15-16 per level to 15-17  
* Frozen orb's level 16-22 scaling increased from 15-16 每等级到 15-17  
* Frozen orb's level 22-28 scaling increased from 17-18 per level to 21-23  
* Frozen orb's level 22-28 scaling increased from 17-18 每等级到 21-23  
* Frozen orb's level 28+ scaling increased from 19-20 per level to 27-29
* Frozen orb's level 28+ scaling increased from 19-20 每等级到 27-29


* Energy Shield absorbs 5% more at level 1 <span class="nmod">''(fixed - wasn't included)''</span>
* Energy Shield absorbs 5% more at level 1 <span class="nmod">''(已修复 - 没有包括)''</span>


* Thunder storm aoe has been increased by 300%
* Thunder storm aoe has been increased by 300%
* Thunder storm's lightning synergy changed to charged bolt
* Thunder storm's lightning synergy changed to charged bolt
* Thunder storm synergies increased from 5% to 6% <span class="nmod">''(fixed)''</span>
* Thunder storm synergies increased from 5% to 6% <span class="nmod">''(已修复)''</span>
* Thunder storm no longer flashes your screen
* Thunder storm no longer flashes your screen


* Lightning 1-8 scaling increased from +8 max damage per level to +12
* Lightning 1-8 scaling increased from +8 max damage 每等级到 +12
* Lightning 8-16 scaling increased from +12 max damage per level to +16
* Lightning 8-16 scaling increased from +12 max damage 每等级到 +16


* Chain lightning 1-8 scaling increased from +11 max damage per level to +13
* Chain lightning 1-8 scaling increased from +11 max damage 每等级到 +13
* Chain lightning 8-16 scaling increased from +13 max damage per level to +14
* Chain lightning 8-16 scaling increased from +13 max damage 每等级到 +14


* Blizzard's level 1-8 scaling increased from 3-5 per level to 6-8
* Blizzard's level 1-8 scaling increased from 3-5 每等级到 6-8
* Blizzard's level 8-16 scaling increased from 6-8 per level to 8-10  
* Blizzard's level 8-16 scaling increased from 6-8 每等级到 8-10  
* Blizzard's level 16-22 scaling increased from 9-11 per level to 10-12  
* Blizzard's level 16-22 scaling increased from 9-11 每等级到 10-12  
* Blizzard's level 28+ scaling reduced from 15-17 per level to 14-16
* Blizzard's level 28+ scaling reduced from 15-17 每等级到 14-16
* Blizzard synergies reduced from 12% to 10%
* Blizzard synergies reduced from 12% to 10%
* Blizzard's projectile hitbox has been increased by 50%
* Blizzard's projectile hitbox has been increased by 50%
第1,125行: 第1,125行:
* Shiver armor's cold enchant synergy has been increased from 10% to 20%
* Shiver armor's cold enchant synergy has been increased from 10% to 20%
* Shiver armor's base damage increased from 12-16 to 16-20
* Shiver armor's base damage increased from 12-16 to 16-20
* Shiver armor's level 8-16 scaling increased from 7-8 per level to 8-9
* Shiver armor's level 8-16 scaling increased from 7-8 每等级到 8-9
* Shiver armor's level 16-22 scaling increased from 9-10 per level to 11-12
* Shiver armor's level 16-22 scaling increased from 9-10 每等级到 11-12
* Shiver armor's level 22-28 scaling increased from 11-12 per level to 14-15
* Shiver armor's level 22-28 scaling increased from 11-12 每等级到 14-15
* Shiver armor's level 28+ scaling increased from 13-14 per level to 17-18
* Shiver armor's level 28+ scaling increased from 13-14 每等级到 17-18


* Chilling armor no longer has shiver armor as a synergy
* Chilling armor no longer has shiver armor as a synergy
* Chilling armor's cold enchant synergy has been increased from 10% to 20%
* Chilling armor's cold enchant synergy has been increased from 10% to 20%
* Chilling armor's base damage increased from 8-12 to 10-14
* Chilling armor's base damage increased from 8-12 to 10-14
* Chilling armor's level 8-16 scaling increased from 5-6 per level to 6-7
* Chilling armor's level 8-16 scaling increased from 5-6 每等级到 6-7
* Chilling armor's level 16-22 scaling increased from 7-8 per level to 9-10
* Chilling armor's level 16-22 scaling increased from 7-8 每等级到 9-10
* Chilling armor's level 22-28 scaling increased from 9-10 per level to 12-13
* Chilling armor's level 22-28 scaling increased from 9-10 每等级到 12-13
* Chilling armor's level 28+ scaling increased from 11-12 per level to 15-16
* Chilling armor's level 28+ scaling increased from 11-12 每等级到 15-16


* Frost Nova's level 16+ max damage per level reduced by 5 (this is to offset the damage gain from the new resistance penetration changes)
* Frost Nova's level 16+ max 伤害每等级减少 5 (this is to offset the damage gain from the new resistance penetration changes)
* Frost Nova's 13% synergies reduced to 9%
* Frost Nova's 13% synergies reduced to 9%


第1,152行: 第1,152行:
* Twister synergies increased from 20% to 22%
* Twister synergies increased from 20% to 22%
* Twisters level 1-16 scaling increased by +1-2 per level
* Twisters level 1-16 scaling increased by +1-2 per level
* Twisters level 16-22 scaling increased from +17-19 per level to +19-21 per level
* Twisters level 16-22 scaling increased from +17-19 每等级到 +19-21 per level
* Twisters level 22-28 scaling increased from 28-32 per level to 35-37 per level
* Twisters level 22-28 scaling increased from 28-32 每等级到 35-37 per level
* Twisters level 28+ scaling increased from 42-48 per level to 55-57 per level
* Twisters level 28+ scaling increased from 42-48 每等级到 55-57 per level


* Oak sage increased from 10 life per level to 20 life per level
* Oak sage increased from 10 life 每等级到 20 life per level


* Fire claws has been reworked to now cast a fast moving firestorm on attack
* Fire claws has been reworked to now cast a fast moving firestorm on attack
第1,164行: 第1,164行:
* Lycanthropy life bonus per level reduced from 3% to 2%
* Lycanthropy life bonus per level reduced from 3% to 2%


* Feral rage now gains 8% attack rating per level from 15%
* Feral rage now gains 8% 准确率每等级从 15%
* Feral rage base attack rating reduced from 25% from 45%
* Feral rage 基础准确率减少从 25% from 45%
* Feral Rage 5% damage per level increased to 8%
* Feral Rage 5% damage per level increased to 8%
* Feral Rage now caps at 10% life steal
* Feral Rage now caps at 10% life steal
第1,171行: 第1,171行:
* Werewolf 5% damage per level increased to 8%
* Werewolf 5% damage per level increased to 8%


* Maul now gains 10% attack rating per level from 20%
* Maul now gains 10% 准确率每等级从 20%
* Maul base attack rating reduced from 50% to 25%
* Maul 基础准确率减少从 50% to 25%


* Fury now gains 10% attack rating per level from 6%
* Fury now gains 10% 准确率每等级从 6%
* Fury base attack rating reduced from 235% to 80%
* Fury 基础准确率减少从 235% to 80%


* Rabies base attack rating bonus reduced from 150% to 65%
* Rabies base 准确率 bonus reduced from 150% to 65%
* Rabies bonus attack rating per level reduced from 12% to 6
* Rabies 加成准确率每等级减少从 12% to 6


* Poison creeper now gains +100% life per level from +25%
* Poison creeper now gains +100% life per level from +25%
* Poison creeper now reduces enemies poison resist by -5% at level 1 and gains 1% per soft point (can remove immunities)
* Poison creeper now reduces enemies poison resist by -5% at level 1 and gains 1% per soft point (can remove immunities)
* Poison creeper level 1-8 scaling reduced from 4-4 per level to 1-1
* Poison creeper level 1-8 scaling reduced from 4-4 每等级到 1-1
* Poison creeper level 1-16 scaling reduced from 10-10 per level to 2-2
* Poison creeper level 1-16 scaling reduced from 10-10 每等级到 2-2
* Poison creeper level 16-22 scaling reduced from 18-18 to 8-8
* Poison creeper level 16-22 scaling reduced from 18-18 to 8-8
* Poison creeper level 22-28 scaling reduced from 28-28 to 16-16
* Poison creeper level 22-28 scaling reduced from 28-28 to 16-16
第1,217行: 第1,217行:
* Claws and clubs can no longer be gambled (this is due to them rolling staff mods now)
* Claws and clubs can no longer be gambled (this is due to them rolling staff mods now)


* Staves now have faster cast rate as an auto mod. (10% on normal bases, 30% on exceptional, 50% on elite) Upgrading a staff base will increase its automod bonus
* Staves now have 快速施法速度 as an auto mod. (10% on normal bases, 30% on exceptional, 50% on elite) Upgrading a staff base will increase its automod bonus


* necro shields can now have 3 sockets on exceptional and elite bases
* necro shields can now have 3 sockets on exceptional and elite bases
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==== 暗金变更 Unique Changes (武器) ====
==== 暗金变更 Unique Changes (武器) ====


* Deathbit now has a 5% chance to reanimate  
* Deathbit 现在拥有 5% chance to reanimate  


* Warshrike's 25% chance to cast level 19 nova on striking increased to level 40 nova on striking
* Warshrike's 25% chance to cast level 19 nova on striking increased to level 40 nova on striking
* Warshrike now has 300-350% enhanced damage instead of 250-300%
* Warshrike now has 300-350% 增强伤害 instead of 250-300%


* Eschuta's Temper resistance penetration increased from 4-10 to 5-10
* Eschuta's Temper resistance penetration increased from 4-10 to 5-10


* Death's Fathom now always rolls 30% faster cast rate instead of 20-30%
* Death's Fathom now always rolls 30% 快速施法速度 instead of 20-30%


* Jade Talon 190-320 ed increased to 240-320 ed
* Jade Talon 190-320 ed increased to 240-320 ed
第1,318行: 第1,318行:


* Stoneraven +2-4 jav skills increased to 3-4
* Stoneraven +2-4 jav skills increased to 3-4
* Stoneraven now has 40% increased attack speed
* Stoneraven now has 40% 提升攻击速度


* Blood Raven's Charge enhanced damage increased from 180-330% to 230-330%
* Blood Raven's Charge 增强伤害 increased from 180-330% to 230-330%
* Blood Raven's Charge now has 15 charges of revive instead of 5
* Blood Raven's Charge now has 15 charges of revive instead of 5
* Blood Raven's Charge now rolls +3-4 to fire arrow instead of +2-3
* Blood Raven's Charge now rolls +3-4 to fire arrow instead of +2-3
* Blood Raven's Charge now recharges every 3 seconds instead of every 6
* Blood Raven's Charge now recharges every 3 seconds instead of every 6
* [[Blood Raven's Charge]] now has a new skin
* [[Blood Raven's Charge]] 现在拥有 new skin
* Blood Raven's Charge now has You May Now Summon 4 Additional Revives <span class="nmod">''(fixed - wasn't included)''</span>
* Blood Raven's Charge now has You May Now Summon 4 Additional Revives <span class="nmod">''(已修复 - 没有包括)''</span>


* Steeldriver now rolls 180-280% enhanced damage from 150-250%
* Steeldriver now rolls 180-280% 增强伤害 from 150-250%


* Lacerator now has +20 to minimum damage
* Lacerator now has +20 最小伤害值


* Eaglehorn now has 40-60 to dexterity instead of 25-40
* Eaglehorn now has 40-60 敏捷 instead of 25-40
* Eaglehorn now has +2 to amazon skills instead of +1
* Eaglehorn now has +2 to amazon skills instead of +1
* Eaglehorn now has a 2% chance to cast level 5 howl on striking
* Eaglehorn 现在拥有 2% chance to cast level 5 howl on striking


* Demon Limb now has recharge charges
* Demon Limb now has recharge charges
* Demon Limb no longer has repairs durability
* Demon Limb no longer has repairs durability


* Demon Machine now rolls 33-66 to max damage instead of 66-99
* Demon Machine now rolls 33-66 最大伤害值 instead of 66-99
* Demon Machine now has +233-266 enhanced damage from 266-299%
* Demon Machine now has +233-266 增强伤害 from 266-299%
* Demon Machine now has a 12% chance on striking to proc level 18 multiple shot
* Demon Machine 现在拥有 12% chance on striking to proc level 18 multiple shot


* Suicide Branch now has -2% to blood warp health cost
* Suicide Branch now has -2% to blood warp health cost
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* Doombringer now has 10-15% increased maximum life instead of 10-20%
* Doombringer now has 10-15% increased maximum life instead of 10-20%


* The Dragon Chang spear now has +4-6 to spear and javelin mastery (amazon only) instead of +3-5
* The Dragon Chang spear now has +4-6 to spear and javelin mastery (限亚马逊) instead of +3-5


* Dimoak's Hew now has +40% increased attack speed instead of +20%
* Dimoak's Hew now has +40% 提升攻击速度 instead of +20%


* The Tannr Gorerod +140-160% to 160-180%
* The Tannr Gorerod +140-160% to 160-180%
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* Kelpie Snare slows target by 75% reduced to 25%
* Kelpie Snare slows target by 75% reduced to 25%


* Bloodletter now has +280-340% enhanced damage instead of 180-340%
* Bloodletter now has +280-340% 增强伤害 instead of 180-340%
* Bloodletter now has +2-3 to whirlwind instead of +1-3
* Bloodletter now has +2-3 to whirlwind instead of +1-3
* Bloodletter now has 40% reduced attack speed instead of 20%
* Bloodletter now has 40% reduced attack speed instead of 20%


* The Patriarch now has 260-320% enhanced damage instead of 220-280%
* The Patriarch now has 260-320% 增强伤害 instead of 220-280%


* Steel Pillar now has -10-15% to enemy physical resist from -6-12%
* Steel Pillar now has -10-15% to enemy physical resist from -6-12%
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* Spire of Lazarus now rolls 2-3 lightning from 2
* Spire of Lazarus now rolls 2-3 lightning from 2
* Spire of Lazarus now rolls 2-3 chain lightning from 1
* Spire of Lazarus now rolls 2-3 chain lightning from 1
* Spire of Lazarus now has 40% faster cast rate
* Spire of Lazarus now has 40% 快速施法速度


* Viperfork will now properly show its poison roll
* Viperfork will now properly show its poison roll
* Viperfork now has a 6% chance to cast level 32 desecrate on striking
* Viperfork 现在拥有 6% chance to cast level 32 desecrate on striking


* Coldsteel Eye now has 225-275% enhanced damage instead of 200-250%
* Coldsteel Eye now has 225-275% 增强伤害 instead of 200-250%


* Gut Siphon 12-18% life stolen per hit reduced to 6-8%
* Gut Siphon 12-18% 击中偷取生命 reduced to 6-8%
* Gut Siphon now has a 6% chance to cast level 36 desecrate
* Gut Siphon 现在拥有 6% chance to cast level 36 desecrate
* Gut Siphon slows target by 25% reduced to 10%
* Gut Siphon slows target by 25% reduced to 10%
* Gut Siphon's drain life stat now properly drains health
* Gut Siphon's drain life stat now properly drains health


* Spire of honor now has +1.75% damage to demons per level from 1.5%
* Spire of honor now has +1.75% 伤害对恶魔 per level from 1.5%


* Ginther's Rift now rolls 150-200% instead of 100-150%
* Ginther's Rift now rolls 150-200% instead of 100-150%
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* The Vile Husk 6% chance to cast level 18 amplify damage on striking increased to 12%
* The Vile Husk 6% chance to cast level 18 amplify damage on striking increased to 12%


* Crainte Vomir now has 250-290% enhanced damage from 190-230%
* Crainte Vomir now has 250-290% 增强伤害 from 190-230%


* Bing Sz Wang 20% chance to cast level 3 frozen orb increased to level 15
* Bing Sz Wang 20% chance to cast level 3 frozen orb increased to level 15


* Todesfaelle Flamme now has a 2% chance to cast level 16 combustion on attack
* Todesfaelle Flamme 现在拥有 2% chance to cast level 16 combustion on attack


* Swordguard now has 240-280% enhanced damage from 210-240%
* Swordguard now has 240-280% 增强伤害 from 210-240%


* Bloodmoon now has 240-300% enhanced damage from 210-260%
* Bloodmoon now has 240-300% 增强伤害 from 210-260%


* Goldstrike arch now has 15% chance to cast level 20 fist of the heavens on striking from 5%
* Goldstrike arch now has 15% chance to cast level 20 fist of the heavens on striking from 5%
* Goldstrike arch now has +200-250% enhanced damage to demons from 150-200%
* Goldstrike arch now has +200-250% 增强伤害 to demons from 150-200%
* Goldstrike arch now has +200-250% enhanced damage to undead from 150-200%
* Goldstrike arch now has +200-250% 增强伤害 to undead from 150-200%


* Cliffkiller now has 60% increased attack speed instead of 20-40%
* Cliffkiller now has 60% 提升攻击速度 instead of 20-40%


* Windforce max damage per level reduced from 3.125 to 1.625
* Windforce max damage per level reduced from 3.125 to 1.625
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* Stormstrike now has 1-60 lightning damage instead of 1-(30-60)
* Stormstrike now has 1-60 lightning damage instead of 1-(30-60)


* The Diggler now rolls 70-90% enhanced damage instead of 50%
* The Diggler now rolls 70-90% 增强伤害 instead of 50%


* The Chieftain now has 40% increased attack speed instead of 20-40%
* The Chieftain now has 40% 提升攻击速度 instead of 20-40%


* Steelgoad now has 50% deadly strike from 30%
* Steelgoad now has 50% 致命攻击DS from 30%


* Soul Harvest now has 20% faster cast rate
* Soul Harvest now has 20% 快速施法速度
* Soul Harvest now has 4-5 to dark pact from 3-4
* Soul Harvest now has 4-5 to dark pact from 3-4


第1,434行: 第1,434行:
* The Grim Reaper +4-6 to skeletal mage oskill increased to 8-10
* The Grim Reaper +4-6 to skeletal mage oskill increased to 8-10


* The Meat Scraper now rolls +200-250% enhanced damage from 150-250%
* The Meat Scraper now rolls +200-250% 增强伤害 from 150-250%


* Athena's Wrath now has +50% increased attack speed from +20%
* Athena's Wrath now has +50% 提升攻击速度 from +20%


* Husoldal Evo increased to 240-280% enhanced damage from 220-260%
* Husoldal Evo increased to 240-280% 增强伤害 from 220-260%


* Zakarum's Hand +6% chance to cast level 5 blizzard striking now increased to +10% chance to cast level 15 blizzard on striking
* Zakarum's Hand +6% chance to cast level 5 blizzard striking now increased to +10% chance to cast level 15 blizzard on striking
第1,456行: 第1,456行:
* The Fetid Sprinkler's 10% chance to cast level 10 confuse on striking changed to when struck
* The Fetid Sprinkler's 10% chance to cast level 10 confuse on striking changed to when struck


* Stormlash now has attackers take +200-360 lightning damage
* Stormlash 现在拥有ttackers take +200-360 lightning damage


* The Jade Tan Do now has +2 to poison dagger (necro only) instead of +1-2
* The Jade Tan Do now has +2 to poison dagger (necro only) instead of +1-2


* Hellclap changed from +1-2 to fire skills to +2-3 to fire skills
* Hellclap changed from +1-2 to fire skills to +2-3 to fire skills
* Hellclap 10% increased attack speed changed to +20%
* Hellclap 10% 提升攻击速度 changed to +20%


* Stone crusher now has -50 to monster defense per hit from -100
* Stone crusher now has -50 to monster defense per hit from -100


* Grim's Burning Dead scythe now allows you to summon 6 additional skeletal mages
* Grim's Burning Dead scythe now allows you to summon 6 additional skeletal mages
* Grim's Burning Dead scythe no longer has 20% enhanced defense
* Grim's Burning Dead scythe no longer has 20% 增强防御


* Leadcrow now has 20% increased attack speed
* Leadcrow now has 20% 提升攻击速度


* Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now penetrate below 0% resist)
* Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now penetrate below 0% resist)
* Death's Web now has 4-6 life after each kill
* Death's Web now has 4-6 生命于每杀死一个敌人后获得
* Death's Web now has 4-6 mana after each kill
* Death's Web now has 4-6 法力于每杀死一个敌人后获得


* Langer Briser now has 20% increased attack speed
* Langer Briser now has 20% 提升攻击速度


* Bonehew now rolls 1-4 sockets instead of 2
* Bonehew now rolls 1-4 sockets instead of 2
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* Pus Spitter now rolls 2-3 all skills instead of 1-3
* Pus Spitter now rolls 2-3 all skills instead of 1-3


* Riphook now has 50% increased attack speed instead of 30%
* Riphook now has 50% 提升攻击速度 instead of 30%
* Riphook slow reduced from 30% to 10%
* Riphook slow reduced from 30% to 10%


* Fleshripper's slows target by 20% reduced to 10%
* Fleshripper's slows target by 20% reduced to 10%


* Rogue's Bow now has 20% increased attack speed instead of 50%
* Rogue's Bow now has 20% 提升攻击速度 instead of 50%


* Ghostflame now has 30% increased attack speed
* Ghostflame now has 30% 提升攻击速度
* Ghostflame no longer has +2 to light radius
* Ghostflame no longer has +2 照亮范围
* Ghostflame's +108-216 magic damage replaced with 208-316 fire damage
* Ghostflame's +108-216 magic damage replaced with 208-316 fire damage


* Wraith Flight now rolls 6-12% life stolen per hit from 9-13%
* Wraith Flight now rolls 6-12% 击中偷取生命 from 9-13%
* Wraith Flight is no longer always ethereal
* Wraith Flight is no longer always ethereal
* Wraith Flight now has 50-150 magic damage
* Wraith Flight now has 50-150 magic damage
第1,503行: 第1,503行:
* Felloak now rolls 2-3 to firestorm instead of 1-2
* Felloak now rolls 2-3 to firestorm instead of 1-2


* Islestrike's 30-40% increased attack speed increased to 50%
* Islestrike's 30-40% 提升攻击速度 increased to 50%


* The Oculus now rolls 25-50% magic find from 50%
* The Oculus now rolls 25-50% 魔法寻找 from 50%


* Pompeii's Wrath slows target by 50% reduced to 10%
* Pompeii's Wrath slows target by 50% reduced to 10%
* Pompeii's Wrath now has 20% increased attack speed
* Pompeii's Wrath now has 20% 提升攻击速度
* Pompeii's Wrath 35-150 fire damage increased to 60-175
* Pompeii's Wrath 35-150 fire damage increased to 60-175


第1,514行: 第1,514行:
* Sureshrill frost now has 7% chance to cast level 9 frozen orb on striking
* Sureshrill frost now has 7% chance to cast level 9 frozen orb on striking


* Ironstone now has 20% increased attack speed
* Ironstone now has 20% 提升攻击速度
* Ironstone now has 1-50 lightning damage instead of 1-(30-50)
* Ironstone now has 1-50 lightning damage instead of 1-(30-50)


第1,521行: 第1,521行:
* Stoutnail now rolls +3-4 to lycanthropy from +1-2
* Stoutnail now rolls +3-4 to lycanthropy from +1-2


* Dark clan crusher now has 30-40% increased attack speed from 20-40%
* Dark clan crusher now has 30-40% 提升攻击速度 from 20-40%


* Crushflange now rolls 80-100% enhanced damage from 50-100%
* Crushflange now rolls 80-100% 增强伤害 from 50-100%


* Bloodrise now rolls 20-30% increased attack speed from 10-30%
* Bloodrise now rolls 20-30% 提升攻击速度 from 10-30%


* Doomslinger now has 20% chance to cast level 12 fire ball on striking from 15% chance to cast level 6
* Doomslinger now has 20% chance to cast level 12 fire ball on striking from 15% chance to cast level 6


* Wizendraw 20% increased attack speed changed to 30%
* Wizendraw 20% 提升攻击速度 changed to 30%


* Skystrike 8% chance to cast level 6 meteor increased to 12% chance to cast level 8 meteor
* Skystrike 8% chance to cast level 6 meteor increased to 12% chance to cast level 8 meteor
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* Hellrack now has +3-5 to fire skills
* Hellrack now has +3-5 to fire skills


* Messerschmidt's Reaver now has 30% increased attack speed
* Messerschmidt's Reaver now has 30% 提升攻击速度


* Ethereal edge 20% ias increased to 45%
* Ethereal edge 20% ias increased to 45%
第1,554行: 第1,554行:
* Cranebeak +8 to raven replaced with +3-5 ravens (druid only)
* Cranebeak +8 to raven replaced with +3-5 ravens (druid only)


* Rune master now has 30% increased attack speed
* Rune master now has 30% 提升攻击速度
* Rune master now rolls 4-5 sockets from 3-5
* Rune master now rolls 4-5 sockets from 3-5


* Razor's Edge +175-275% Enhanced Damage increased to 225-325%
* Razor's Edge +175-275% 增强伤害 increased to 225-325%


* The Minotaur adds 20-30 damage increased to 40-50
* The Minotaur adds 20-30 damage increased to 40-50
第1,564行: 第1,564行:
* Baezil's Vortex 10% chance to cast level 25 nova on striking increased to 14%
* Baezil's Vortex 10% chance to cast level 25 nova on striking increased to 14%


* Warlord's Trust now has 40% increased attack speed
* Warlord's Trust now has 40% 提升攻击速度


* Humongous now has 20% increased attack speed
* Humongous now has 20% 提升攻击速度


* Earthshaker's 8% chance to cast level 24 fissure on striking increased to 14%
* Earthshaker's 8% chance to cast level 24 fissure on striking increased to 14%
第1,573行: 第1,573行:
* Brainhew now rolls 90-120 ed from 50-80
* Brainhew now rolls 90-120 ed from 50-80


* Axe of fechmar now has 20% increased attack speed
* Axe of fechmar now has 20% 提升攻击速度


* Hellslayer 10% chance to proc fire ball increased to 20%
* Hellslayer 10% chance to proc fire ball increased to 20%
* Hellslayer now has 20% increased attack speed
* Hellslayer now has 20% 提升攻击速度


* The Gavel of Pain attackers takes damage of 26 increased to 260
* The Gavel of Pain attackers takes damage of 26 increased to 260
第1,582行: 第1,582行:
* Horizon's Tornado 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 28 on striking
* Horizon's Tornado 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 28 on striking


* Bane Ash now has 10% faster cast rate
* Bane Ash now has 10% 快速施法速度


* Serpent Lord now has 10% faster cast rate
* Serpent Lord now has 10% 快速施法速度


* Chromatic Ire now has 45% faster cast rate instead of 20%
* Chromatic Ire now has 45% 快速施法速度 instead of 20%


* The Salamander now has 10% faster cast rate
* The Salamander now has 10% 快速施法速度


* Warpspear now has 55% faster cast rate from 45%
* Warpspear now has 55% 快速施法速度 from 45%


* Skull collector now has +2-3 to all skills instead of +1-2
* Skull collector now has +2-3 to all skills instead of +1-2


* Razorswitch now has 40% faster cast rate instead of 30%
* Razorswitch now has 40% 快速施法速度 instead of 30%


* Ondal's wisdom now has 105% faster cast rate instead of 85%
* Ondal's wisdom now has 105% 快速施法速度 instead of 85%


* Mang song's lesson now has +6 to all skills instead of +7
* Mang song's lesson now has +6 to all skills instead of +7
* Mang song's lesson now has -20-30% to enemy cold / fire / light resistance penetration instead of -10-15%
* Mang song's lesson now has -20-30% to enemy cold / fire / light resistance penetration instead of -10-15%
* Mang song's lesson now has 85% faster cast rate instead of 65%
* Mang song's lesson now has 85% 快速施法速度 instead of 65%
* Mang song's lesson now has +20-30% regenerate mana instead of 10-30%
* Mang song's lesson now has +20-30% regenerate mana instead of 10-30%


* Ribcracker now has 30% faster cast rate (this is because of the staff automod)
* Ribcracker now has 30% 快速施法速度 (this is because of the staff automod)


==== 暗金变更 Unique Changes (非-武器) ====
==== 暗金变更 Unique Changes (非-武器) ====
第1,609行: 第1,609行:
* Steel Carapace now has 1200-1600 attack takes damage
* Steel Carapace now has 1200-1600 attack takes damage


* Black Hades enhanced damage to demons increased from 120-185 to 160-225
* Black Hades 增强伤害 to demons increased from 120-185 to 160-225
* Black Hades now rolls 3-4 sockets from 2-3
* Black Hades now rolls 3-4 sockets from 2-3


第1,620行: 第1,620行:
* Atma's Wail now rolls 15-25% max mana from 15%
* Atma's Wail now rolls 15-25% max mana from 15%


* Tyraels enhanced damage to undead/demons bonuses increased to 125-175 from 100-150
* Tyraels 增强伤害 to undead/demons bonuses increased to 125-175 from 100-150


* Rockfleece increased from 10-15% pdr to 10-20% pdr
* Rockfleece increased from 10-15% pdr to 10-20% pdr
第1,638行: 第1,638行:
* Toothrow Attackers take damage 600-800 reduced to 250-400  
* Toothrow Attackers take damage 600-800 reduced to 250-400  


* Halaberd's Reign 8-12% physical damage reduction increased to 10-15%
* Halaberd's Reign 8-12% physical 伤害减少 increased to 10-15%
* Halaberd's Reign 25-33 life replenish removed
* Halaberd's Reign 25-33 生命回复 removed


* Overlord's Helm 10-15% physical resistance penetration increased to 15-20% physical resistance penetration
* Overlord's Helm 10-15% physical resistance penetration increased to 15-20% physical resistance penetration
第1,647行: 第1,647行:
* Steel shade mf removed
* Steel shade mf removed


* Medusa's Gaze -50% requirements reduced to -25%
* Medusa's Gaze -50% 需求 reduced to -25%


* Harlequin Crest shako now rolls 25-50% magic find from 50%
* Harlequin Crest shako now rolls 25-50% 魔法寻找 from 50%


* Crown of Thieves now rolls 5-10% life steal
* Crown of Thieves now rolls 5-10% life steal
* Crown of Thieves life after each kill removed
* Crown of Thieves 生命于每杀死一个敌人后获得 removed
* Crown of Thieves now has 30-65% magic find
* Crown of Thieves now has 30-65% 魔法寻找


* Valkyrie Wing now rolls 3-6 mana after each kill from 2-6
* Valkyrie Wing now rolls 3-6 法力于每杀死一个敌人后获得 from 2-6


* Undead Crown's +1-3 raise skeleton warrior increased to +2-3
* Undead Crown's +1-3 raise skeleton warrior increased to +2-3


* Demonhorn's Edge 20 vitality bonus removed
* Demonhorn's Edge 20 vitality bonus removed
* Demonhorn's Edge now has its +120-160% enhanced defense again
* Demonhorn's Edge now has its +120-160% 增强防御 again
* Demonhorn's Edge 10% increased attack speed increased to 30%
* Demonhorn's Edge 10% 提升攻击速度 increased to 30%
* Demonhorn's Edge now rolls 2-3 to warcries, masteries and combat skills instead of 1-3
* Demonhorn's Edge now rolls 2-3 to warcries, masteries and combat skills instead of 1-3


第1,669行: 第1,669行:


* Howltusk 15% chance to make monsters flee removed
* Howltusk 15% chance to make monsters flee removed
* Howltusk now has a 8% chance to cast level 5 howl on striking
* Howltusk 现在拥有 8% chance to cast level 5 howl on striking
* Howltusk no longer has knockback
* Howltusk no longer has knockback


第1,681行: 第1,681行:
* Hotspur's now roll 5-10% max fire res instead of 10% flat
* Hotspur's now roll 5-10% max fire res instead of 10% flat


* Steelrend increased from 40-80% enhanced damage to 50-80%
* Steelrend increased from 40-80% 增强伤害 to 50-80%
* Steelrend now have attackers take 250 damage
* Steelrend now have attackers take 250 damage
* Steelrend now roll 10-20% crushing blow from 10-15%
* Steelrend now roll 10-20% crushing blow from 10-15%


* Soul Drainer's reduced to 2-4% life/mana leech from 4-7%
* Soul Drainer's reduced to 2-4% life/法力吸取 from 4-7%
* Soul Drainer's 5-10% physical resistance penetration reduced to 5-8%
* Soul Drainer's 5-10% physical resistance penetration reduced to 5-8%
* Soul Drainer's -50 to -100 monster defense change to -50 flat
* Soul Drainer's -50 to -100 monster defense change to -50 flat
* Soul Drainer's life drain values increased
* Soul Drainer's life drain values increased


* Bladebuckle no longer has 5% physical damage reduction
* Bladebuckle no longer has 5% physical 伤害减少


* Alma Negra now reduces joust cooldown by 0.5 seconds
* Alma Negra now reduces joust cooldown by 0.5 seconds
第1,697行: 第1,697行:


* Boneflame now rolls 2-3 necro skills from 1-3
* Boneflame now rolls 2-3 necro skills from 1-3
* Boneflame now has 10-20% physical damage reduction
* Boneflame now has 10-20% physical 伤害减少
* Boneflame now rolls 4-8 life per kill instead of 6-12
* Boneflame now rolls 4-8 life per kill instead of 6-12


第1,707行: 第1,707行:
* Lance Guard attackers take damage reduced from 247-347 to 147-247
* Lance Guard attackers take damage reduced from 247-347 to 147-247


* Radament's Sphere 25% faster cast rate increased to 30%
* Radament's Sphere 25% 快速施法速度 increased to 30%


* Blackoak Shield 4% chance to cast level 5 weaken when struck change to 8% chance to cast level 15 decrepify
* Blackoak Shield 4% chance to cast level 5 weaken when struck change to 8% chance to cast level 15 decrepify
第1,714行: 第1,714行:
* Headhunter's glory 8% chance to cast level 15 amplify damage on attack changed to 16% chance to cast level 15 on striking
* Headhunter's glory 8% chance to cast level 15 amplify damage on attack changed to 16% chance to cast level 15 on striking


* Spirit ward now has 35% chance to cast level 10 lesser fade instead of 8 (lesser fade now grants 1% physical damage reduction per level instead of 0.5)
* Spirit ward now has 35% chance to cast level 10 lesser fade instead of 8 (lesser fade now grants 1% physical 伤害减少 per level instead of 0.5)


* Darkforce spawn now rolls +1-2 to curses
* Darkforce spawn now rolls +1-2 to curses
第1,732行: 第1,732行:
* Highlord's Wrath attacker takes lightning damage of 400-650 reduced to 100-150 (varies)
* Highlord's Wrath attacker takes lightning damage of 400-650 reduced to 100-150 (varies)


* Saracen's Chance +30-50% enhanced damage increased to 40-60%
* Saracen's Chance +30-50% 增强伤害 increased to 40-60%


* Carrion Wind attacks take damage reduced from 460 - 580 to 160 - 280
* Carrion Wind attacks take damage reduced from 460 - 580 to 160 - 280
第1,739行: 第1,739行:
==== 套装变更 Set Changes ====
==== 套装变更 Set Changes ====


* Angelic Mantle (chest) now has 50-80% damage to undead
* Angelic Mantle (chest) now has 50-80% 伤害对不死


* Berserker's hauberk enhanced maximum damage per level set bonus increased from 2% per level to 3% per level
* Berserker's hauberk enhanced maximum damage per level set bonus increased from 2% 每等级到 3% per level


* Cathan's Mesh now has 20% faster run walk
* Cathan's Mesh now has 20% faster run walk
第1,747行: 第1,747行:
* Milabrega's diadem, Milabrega's robe, and Milabrega's rod (helm, chest, weapon) now have 25-35 cold damage
* Milabrega's diadem, Milabrega's robe, and Milabrega's rod (helm, chest, weapon) now have 25-35 cold damage


* Tancred's Spine (chest) now has 20-30% enhanced damage
* Tancred's Spine (chest) now has 20-30% 增强伤害


* Vidala's Ambush now has +15-25 to dexterity from +11
* Vidala's Ambush now has +15-25 敏捷 from +11


* Haemosu's Adamant 20% faster cast rate 3 piece bonus changed to 2 piece
* Haemosu's Adamant 20% 快速施法速度 3 piece bonus changed to 2 piece


* Hwanin's Refuge 10% chance to cast level 9 static field  increased to 20% chance to cast level 9 static field
* Hwanin's Refuge 10% chance to cast level 9 static field  increased to 20% chance to cast level 9 static field
第1,760行: 第1,760行:


* Griswold's valor now rolls 2-3 sockets from 1-2
* Griswold's valor now rolls 2-3 sockets from 1-2
* Griswold's valor now rolls 30-50% magic find from 20-30%
* Griswold's valor now rolls 30-50% 魔法寻找 from 20-30%


* Ondal's Almighty now rolls +1-2 all skills
* Ondal's Almighty now rolls +1-2 all skills
* Ondal's Almighty now has -15% requirements instead of -40%
* Ondal's Almighty now has -15% 需求 instead of -40%


* Hwanin's Splendor now has 200-350 attack rating
* Hwanin's Splendor now has 200-350 准确率


* Arcanna's head now has +30-40 to mana
* Arcanna's head now has +30-40 to mana
* Arcanna's head 20 attackers takes damage reduced to 12
* Arcanna's head 20 attackers takes damage reduced to 12


* Cathan's Visage now has +3-5% mana leech
* Cathan's Visage now has +3-5% 法力吸取


* Isenhart's Horns now roll +4-8 to max damage
* Isenhart's Horns now roll +4-8 最大伤害值


* Tancred's Hobnails now have 5-10% physical damage reduction
* Tancred's Hobnails now have 5-10% physical 伤害减少


* Laying of Hands 100-150% enhanced damage to demons increased to 150-200%
* Laying of Hands 100-150% 增强伤害 to demons increased to 150-200%


* Hwanin's Blessing 3-33 lightning damage increased to 3-330 lightning damage
* Hwanin's Blessing 3-33 lightning damage increased to 3-330 lightning damage


* Civerb's Ward now has 30% increased chance to block instead of 15%
* Civerb's Ward now has 30% 增加格挡几率 instead of 15%


* Hsaru's Iron Fist now has +20 to strength from +10
* Hsaru's Iron Fist now has +20 力量 from +10


* Sigon's Guard now has +30% cold resist
* Sigon's Guard now has +30% cold resist
第1,789行: 第1,789行:


* Tancred's Crowbill now has 20% chance to cast level 12 charged bolt on attack  
* Tancred's Crowbill now has 20% chance to cast level 12 charged bolt on attack  
* Tancred's Crowbill's 80% enhanced damage reduced to 60-80%
* Tancred's Crowbill's 80% 增强伤害 reduced to 60-80%
* Tancred's Crowbill 40% chance to cast level 12 charged bolt on attack (4 piece) bonus reduced to 20% (3 piece)
* Tancred's Crowbill 40% chance to cast level 12 charged bolt on attack (4 piece) bonus reduced to 20% (3 piece)
* Tancred's Crowbill 20 to mana (2 items) is now 20 to mana on the base item itself
* Tancred's Crowbill 20 to mana (2 items) is now 20 to mana on the base item itself
* Tancred's Crowbill 20% increased attack speed (3 items) is now (2 items)
* Tancred's Crowbill 20% 提升攻击速度 (3 items) is now (2 items)


* vidala's Barb now has 30-45% enhanced damage
* vidala's Barb now has 30-45% 增强伤害


* Aldur's Rhythm now rolls 2-3 sockets instead of 1-3
* Aldur's Rhythm now rolls 2-3 sockets instead of 1-3
第1,804行: 第1,804行:
* Griswold's redemption now rolls 3-4 sockets instead of 1-3
* Griswold's redemption now rolls 3-4 sockets instead of 1-3


* Naj's Puzzler now has 50% faster cast rate instead of 30%
* Naj's Puzzler now has 50% 快速施法速度 instead of 30%
* Naj's Puzzler now recharges after 3 seconds instead of 6
* Naj's Puzzler now recharges after 3 seconds instead of 6
* Naj's Puzzler teleport charges will no longer unbind when you run out of charges
* Naj's Puzzler teleport charges will no longer unbind when you run out of charges


* Arcanna's Deathwand now has 10% faster cast rate
* Arcanna's Deathwand now has 10% 快速施法速度


* Cathan's Rule now has 10% faster cast rate
* Cathan's Rule now has 10% 快速施法速度


* Bul-Kathos' Tribal Guardian now rolls 275-375% enhanced damage from 250-350%
* Bul-Kathos' Tribal Guardian now rolls 275-375% 增强伤害 from 250-350%


* Bul-Kathos' Sacred Charge  now rolls 275-375% enhanced damage from 250-350%
* Bul-Kathos' Sacred Charge  now rolls 275-375% 增强伤害 from 250-350%


* Isenhart's Lightbrand +5 attack rating per level (2 items) no longer requires 2 items
* Isenhart's Lightbrand +5 准确率 per level (2 items) no longer requires 2 items
* Isenhart's Lightbrand +5 maximum lightning damage per level now require 2 pieces instead of 3
* Isenhart's Lightbrand +5 maximum lightning damage per level now require 2 pieces instead of 3


* Tal Rasha's Lidless Eye 20% faster cast rate increased to 30%
* Tal Rasha's Lidless Eye 20% 快速施法速度 increased to 30%


==== 符文之语武器变更 Runeword Weapon Changes ====
==== 符文之语武器变更 Runeword Weapon Changes ====


* Doom can be made in staves and swords (useable on act 3 mercenaries)
* Doom can be made in staves and swords (useable on act 3 mercenaries)
* Doom now has 30% faster cast rate in staves but no longer has prevent monster heal in staves
* Doom now has 30% 快速施法速度 in staves but no longer has prevent monster heal in staves
* Doom's cold resistance penetration has been reduced from 40-60% to 30-50%
* Doom's cold resistance penetration has been reduced from 40-60% to 30-50%
* Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)
* Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)
第1,833行: 第1,833行:


* Insight now has +10-20 to all attributes instead of +5
* Insight now has +10-20 to all attributes instead of +5
* Insight now has 120-180% enhanced damage from 200-260%
* Insight now has 120-180% 增强伤害 from 200-260%
* Insight can now be made in scepters (useable on act 3 mercenaries)
* Insight can now be made in scepters (useable on act 3 mercenaries)


* Infinity can now be made in staves
* Infinity can now be made in staves
* Infinity now has 35% faster cast rate in staves
* Infinity now has 35% 快速施法速度 in staves
* Infinity cyclone armor charges have been replaced with +3 oskill cyclone armor
* Infinity cyclone armor charges have been replaced with +3 oskill cyclone armor


* Pride runeword's +4% enhanced damage to demons per level replaced with +3% enhanced maximum damage per level
* Pride runeword's +4% 增强伤害 to demons per level replaced with +3% enhanced maximum damage per level


* Last Wish 20% chance to cast level 20 charged bolt on striking changed to 60% chance to cast level 40
* Last Wish 20% chance to cast level 20 charged bolt on striking changed to 60% chance to cast level 40
* Last Wish's enhanced damage increased from 330-375 to 450-500%
* Last Wish's 增强伤害 increased from 330-375 to 450-500%


* Silence's enhanced damage increased to 300-400% enhanced damage from 200%
* Silence's 增强伤害 increased to 300-400% 增强伤害 from 200%
* Silence now has level 23-25 thorns aura
* Silence now has level 23-25 thorns aura
* Silence now has +50 resistance instead of +75
* Silence now has +50 resistance instead of +75


* Fury increased from 209-269% enhanced damage to 239-299% enhanced damage
* Fury increased from 209-269% 增强伤害 to 239-299% 增强伤害
* Fury now has indestructible  
* Fury now has indestructible  
* Fury no longer has prevent monster heal
* Fury no longer has prevent monster heal
第1,868行: 第1,868行:
* Steel can now be made in claws
* Steel can now be made in claws


* Pattern runeword enhanced damage increased from 40-80% to 80-120% enhanced damage
* Pattern runeword 增强伤害 increased from 40-80% to 80-120% 增强伤害


* Breath of the Dying increased from 330-360% enhanced damage to 350-400% enhanced damage
* Breath of the Dying increased from 330-360% 增强伤害 to 350-400% 增强伤害
* Breath of the Dying +10-20 to all attributes increased to +20-30
* Breath of the Dying +10-20 to all attributes increased to +20-30
* Breath of the Dying 7-9% life steal increased to 8-10%
* Breath of the Dying 7-9% life steal increased to 8-10%
第1,878行: 第1,878行:
* Harmony no longer has Valkyrie charges
* Harmony no longer has Valkyrie charges


* Phoenix enhanced damage in a weapon increased from 300-350% to 400-450%
* Phoenix 增强伤害 in a weapon increased from 300-350% to 400-450%
* Phoenix 10% fire ball proc increased to 20%
* Phoenix 10% fire ball proc increased to 20%


* Voice of Reason can now be made in bows
* Voice of Reason can now be made in bows
* Voice of Reason's enhanced damage to undead changed from 220-350% to 170%-300% <span class="nmod">''(fixed)''</span>
* Voice of Reason's 增强伤害 to undead changed from 220-350% to 170%-300% <span class="nmod">''(已修复)''</span>
* Voice of Reason's enhanced damage to demons changed from 355-375% to 205%-325% <span class="nmod">''(fixed - wasn't included)''</span>
* Voice of Reason's 增强伤害 to demons changed from 355-375% to 205%-325% <span class="nmod">''(已修复 - 没有包括)''</span>


* Chaos runeword +3 to whirlwind increased to +5
* Chaos runeword +3 to whirlwind increased to +5
第1,890行: 第1,890行:
* Leaf runeword now has +3 to fire skills
* Leaf runeword now has +3 to fire skills


* Faith runeword increased to 250-300% enhanced damage from 200-250%
* Faith runeword increased to 250-300% 增强伤害 from 200-250%
* Faith reanimate increased from 4% to 6-8% (varies)
* Faith reanimate increased from 4% to 6-8% (varies)


* Melody changed from 50% enhanced damage to 100-150% enhanced damage
* Melody changed from 50% 增强伤害 to 100-150% 增强伤害


* White runeword changed to +2-3 bone armor from 1-3
* White runeword changed to +2-3 bone armor from 1-3
第1,901行: 第1,901行:
* Added 25 charges of level 4 oak sage back to Heart of the Oak
* Added 25 charges of level 4 oak sage back to Heart of the Oak


* Wind enhanced damage increased from 320% - 380% to 420 - 480% enhanced damage
* Wind 增强伤害 increased from 320% - 380% to 420 - 480% 增强伤害
* Wind runeword changed from sur sur el back to sur el
* Wind runeword changed from sur sur el back to sur el


第1,910行: 第1,910行:
* Memory's +20% increased mana changed to +20-40%
* Memory's +20% increased mana changed to +20-40%


* Plague now has 20% faster cast rate (plague can be made in any weapon including claws and orbs)
* Plague now has 20% 快速施法速度 (plague can be made in any weapon including claws and orbs)
* Plague's 23% poison resistance penetration has been reduced to 20%
* Plague's 23% poison resistance penetration has been reduced to 20%


第1,917行: 第1,917行:
* Bramble life per kill reduced to 5-10 from 13
* Bramble life per kill reduced to 5-10 from 13


* Stealth faster hit recovery and faster cast rate increased from 10% to 20%
* Stealth faster hit recovery and 快速施法速度 increased from 10% to 20%


* Smoke all resistance changed from 30-45 to 30-50
* Smoke all resistance changed from 30-45 to 30-50
第1,932行: 第1,932行:
* Gloom's 10-30% faster hit recovery increased to 20-40%
* Gloom's 10-30% faster hit recovery increased to 20-40%


* Prudence 20% faster cast rate increased to 30%
* Prudence 20% 快速施法速度 increased to 30%


* Bone runeword's 15% chance to cast level 10 bone spear increased to 30% chance to cast level 25 bone spear
* Bone runeword's 15% chance to cast level 10 bone spear increased to 30% chance to cast level 25 bone spear
* Bone runeword 5% chance to cast level 10 bone armor increased to 10% chance to cast level 15 bone armor
* Bone runeword 5% chance to cast level 10 bone armor increased to 10% chance to cast level 15 bone armor


* Enlightenment 10% faster cast rate increased to 20%
* Enlightenment 10% 快速施法速度 increased to 20%
* Enlightenment now rolls +2 to sorc skills instead of +1-2 (varies)
* Enlightenment now rolls +2 to sorc skills instead of +1-2 (varies)


第1,951行: 第1,951行:


* Dream's +5-20 all resistance increased to +10-20
* Dream's +5-20 all resistance increased to +10-20
* Dream's 12-25% magic find bonus increased to 15-30%
* Dream's 12-25% 魔法寻找 bonus increased to 15-30%


* Exile's 15% chance to cast level 15 amplify damage increased to 25% chance to cast level 18 amplify damage
* Exile's 15% chance to cast level 15 amplify damage increased to 25% chance to cast level 18 amplify damage


* Splendor's 15-30% magic find increased to 20-30% magic find
* Splendor's 15-30% 魔法寻找 increased to 20-30% 魔法寻找


=== 补丁 PATCHES ===
=== 补丁 PATCHES ===
第1,962行: 第1,962行:
* oak sage will now properly grant its 20 life per level
* oak sage will now properly grant its 20 life per level
* arcane sanctuary will no longer have an offset tile connecting to the summoner from the south east
* arcane sanctuary will no longer have an offset tile connecting to the summoner from the south east
* the salamander staff will now drop with its 10% faster cast rate automod (this will require dropping a new salamander)
* the salamander staff will now drop with its 10% 快速施法速度 automod (this will require dropping a new salamander)
* venom now gains 5 seconds duration per level
* venom now gains 5 seconds duration per level
* phoenix strikes freeze duration has been increased from .5 seconds to 1 second (this is before cold duration reductions)
* phoenix strikes freeze duration has been increased from .5 seconds to 1 second (this is before cold duration reductions)
第1,972行: 第1,972行:
* you can now properly reroll grand charms with any number of stacked perfect gems in your cube
* you can now properly reroll grand charms with any number of stacked perfect gems in your cube
* the advanced character sheet will now show your faster cast breakpoints on the skill currently selected on your right click
* the advanced character sheet will now show your faster cast breakpoints on the skill currently selected on your right click
* the advanced character sheet will now show act 3 mercenaries faster cast rate breakpoints
* the advanced character sheet will now show act 3 mercenaries 快速施法速度 breakpoints
* the advanced character sheet will now show the area exp modifier at the top of the screen
* the advanced character sheet will now show the area exp modifier at the top of the screen


第1,986行: 第1,986行:
* worldstone shards now only require one click to apply a corruption (you can no longer id with them so be careful)
* worldstone shards now only require one click to apply a corruption (you can no longer id with them so be careful)
* the perfect skull rerolling recipe has been fixed
* the perfect skull rerolling recipe has been fixed
* diablo clone's block chance has been reduced from 25% to 15%
* 暗黑破坏神克隆体's block chance has been reduced from 25% to 15%
* diablo clone's meteors now have 40% reduced area of effect
* 暗黑破坏神克隆体's meteors now have 40% reduced area of effect
* prime evils can no longer be affected by decrepify
* prime evils can no longer be affected by decrepify


==== 赛季 3 补丁 3 (2021-08-01) ====
==== 赛季 3 补丁 3 (2021-08-01) ====
* the +1 to assassion skill affix on chests, shields and helms now has the same level requirement as other classes
* the +1 to assassion skill affix on chests, shields and helms now has the same 等级需求uirement as other classes
* the phlegethon boss has had its health reduced by roughly 7%
* the phlegethon boss has had its health reduced by roughly 7%
* the ruins of viz'jun boss's skeleton warrior minions have had their health reduced by 17%
* the ruins of viz'jun boss's skeleton warrior minions have had their health reduced by 17%
第2,004行: 第2,004行:
* the sewers of harrogath boss has had its health reduced by 28%
* the sewers of harrogath boss has had its health reduced by 28%
* the pandemonium citadel boss has had its multiple shot damage reduced
* the pandemonium citadel boss has had its multiple shot damage reduced
* the meteors in diablo clone have had half of the previous aoe reduction reverted (it was reduced from an aoe size of 5 to 3 in the last patch and has been brought back to 4)
* the meteors in 暗黑破坏神克隆体 have had half of the previous aoe reduction reverted (it was reduced from an aoe size of 5 to 3 in the last patch and has been brought back to 4)


==== 赛季 3 补丁 4 (2021-08-09) ====
==== 赛季 3 补丁 4 (2021-08-09) ====
* decrepify will no longer reduce your cast speed to a negative value
* decrepify will no longer reduce your cast speed to a negative value
* tier 2 map modifiers now grant an additional 5% magic find bonus
* tier 2 map modifiers now grant an additional 5% 魔法寻找 bonus
* tier 3 map modifiers now grant an additional 10% magic find bonus
* tier 3 map modifiers now grant an additional 10% 魔法寻找 bonus
* succubus map modifiers now grant more magic find
* succubus map modifiers now grant more 魔法寻找
* burning souls map modifiers now grant more magic find
* burning souls map modifiers now grant more 魔法寻找
* doll map modifiers now grant more magic find
* doll map modifiers now grant more 魔法寻找
* the fall of caldeum map boss now has a smaller hit boxes on his javelin attack
* the fall of caldeum map boss 现在拥有 smaller hit boxes on his javelin attack
* the fall of caldeum map boss now has a reduced range on his javelin attack
* the fall of caldeum map boss 现在拥有 reduced range on his javelin attack
* the fall of caldeum map boss now deals less damage
* the fall of caldeum map boss now deals less damage
* the pandemonium citadel boss now deals less damage
* the pandemonium citadel boss now deals less damage
第2,021行: 第2,021行:
* the dungeon bosses have had their locations swapped
* the dungeon bosses have had their locations swapped
* the dungeon boss known as the synthetic one now deals less damage
* the dungeon boss known as the synthetic one now deals less damage
* static field no longer reduces diablo clones life
* static field no longer reduces 暗黑破坏神克隆体s life
* new rewards have been added for the first three players to reach level 99 in their class and the first three players to kill diablo clone in their class
* new rewards have been added for the first three players to reach level 99 in their class and the first three players to kill 暗黑破坏神克隆体 in their class


==== 赛季 3 补丁 5 (2021-08-20) ====
==== 赛季 3 补丁 5 (2021-08-20) ====
第2,075行: 第2,075行:
* Desecrate pvp penalty changed from 50% to 25%
* Desecrate pvp penalty changed from 50% to 25%
* Smite pvp penalty changed from 80% to 70% in Hell, no penalty in normal/nm
* Smite pvp penalty changed from 80% to 70% in Hell, no penalty in normal/nm
* Blessed hammer now has a pvp penalty of 80% in Hell, no penalty in normal/nm
* Blessed hammer 现在拥有 pvp penalty of 80% in Hell, no penalty in normal/nm
* Thunder storm now has a pvp penalty of 33.33% in Hell, no penalty in normal/nm
* Thunder storm 现在拥有 pvp penalty of 33.33% in Hell, no penalty in normal/nm
* Charged bolt now has a pvp penalty of 50% in Hell, no penalty in normal/nm
* Charged bolt 现在拥有 pvp penalty of 50% in Hell, no penalty in normal/nm


==== 赛季 3 补丁 8 (2021-08-28) ====
==== 赛季 3 补丁 8 (2021-08-28) ====
第2,097行: 第2,097行:
* Whirlwind pvp penalty changed from 80% -> 90% in hell difficulty
* Whirlwind pvp penalty changed from 80% -> 90% in hell difficulty
* Charged bolt pvp penalty changed from 50% -> 66% in hell difficulty
* Charged bolt pvp penalty changed from 50% -> 66% in hell difficulty
* Plague javelin now has a pvp penalty of 80% in hell difficulty
* Plague javelin 现在拥有 pvp penalty of 80% in hell difficulty


==== 赛季 3 补丁 9 (2021-08-29) ====
==== 赛季 3 补丁 9 (2021-08-29) ====
第2,135行: 第2,135行:
* Entering spectator mode kills all your pets/summons (including your merc)
* Entering spectator mode kills all your pets/summons (including your merc)
* Modified the layout of the moor pvp map
* Modified the layout of the moor pvp map
* The pvp map no longer has a level requirement in normal mode
* The pvp map no longer has a 等级需求uirement in normal mode
* Enabled hostiling while in the safe zone inside the pvp map
* Enabled hostiling while in the safe zone inside the pvp map
* Changed minion AI targeting to ignore players in the safe zone
* Changed minion AI targeting to ignore players in the safe zone
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