Patch:Season 2:修订间差异

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= 赛季 2 超越 Transcendence - 2021 年 3 月 12 日 =
= 赛季 2 超越 Transcendence - 三月 12号 2021 =
{| class="non-table mw-collapsible"
{| class="non-table mw-collapsible mw-collapsed"
|+ 补丁说明 S2
|+ 补丁说明 S2
|-
|-
|
|
[https://www.reddit.com/r/ProjectDiablo2/comments/m3apby/season_2_transcendence_final_patch_notes/ Season 2 Patch Notes (Reddit)]
[https://www.reddit.com/r/ProjectDiablo2/comments/m3apby/season_2_transcendence_final_patch_notes/ 赛季 2 补丁说明 (Reddit)]


[[File:Season_2.gif]]
[[File:Season_2.gif]]


=== 综合变更 GENERAL CHANGES ===
=== 综合变更 GENERAL CHANGES ===
* Reduced PvP damage to players by 50%  
* 降低玩家的 PvP 伤害 50%  
* Psychic Hammer and Mind Blast now deal 25% damage in PvP (we plan on adding more PvP modifiers like this to balance PvP)
* 心灵战锤 Psychic Hammer 和心灵爆震 Mind Blast 现在造成 25% 伤害在 PvP (我们计划添加更多像这样的 PvP 修正来平衡 PvP)
* Crafting has been massively overhauled (see CRAFTING CHANGES for details)
* 手工已经被大规模的修改 (查看手工变更 CRAFTING CHANGES 的细节)
* Upgrading crafted items no longer increases the level requirement
* 升级手工物品不再增加等级需求
* Mephisto council moved around and 2 additional council members added to Durance of Hate Level 3
* 墨菲斯托 Mephisto 座谈会移动到身边并有 2 额外议会成员添加到憎恨的囚牢第三层 Durance of Hate Level 3
* Diablo's health on Hell difficulty has been increased
* 暗黑破坏神的生命在地狱难度已经被增加
* Item procs now use the proper skill level for curses
* 物品触发现在使用正确的技能等级给诅咒
* Changed Dol Runes in Weapons from Replenish Life +15 to 25% Enhanced Damage
* 改变多尔 Dol(14) 符文在武器从生命回复 +15 25% 增强伤害
* Flawless gems now drop in Act 4 Normal mode
* 无瑕疵的宝石现在掉落在章节 4 普通模式
* Perfect gems now drop starting in Hell mode
* 完美的宝石现在开始掉落在地狱模式
* Antidote, Thawing, and Stamina Potions now autobelt
* 解毒, 融解, 和体力药剂现在自动补满腰带
* Cubing an item with a Zod Rune and a Perfect Skull repairs the durability of the item even if it was broken (works on ethereal items)
* 用萨德 Zod(33) 符文和完美的骷髅合成物品可以修复物品的耐用度即使物品已经损坏 (对无形物品有效)
* Amplify Damage procs on rares are now Level 15 Amplify Damage at an 8% chance instead of Level 1 at 5% and require Level 15 on items instead of Level 3
* 亮金物品上的伤害加深 Amplify Damage 触发现在是等级 15 8% 几率伤害加深而不是等级 1 5% 并且需求等级 15 的物品而不是等级 3
* Organs now properly drop at 33% drop date regardless of player count
* 器官现在正确地掉落在 33% 的掉落率而无论玩家的数量为多少
* Keys for ubers now drop at 33% regardless of player count
* 超级钥匙现在掉率在 33% 无论玩家数量为多少
* Uber keys can no longer be found with Find Item
* 超级钥匙不再被找寻物品 Find Item 而找到
* Crushing Blow now caps at 65% on bosses, uniques, and champions
* 压碎性打击CB 现在上限 65% bosses, 暗金怪, 和冠军怪
* Crushing Blow now functions at ½ for range again (same as original Diablo II)
* 压碎性打击CB 现在再次生效在 ½ 范围内 (等同于原版暗黑破坏神 II)
* Increased the drop chance of Worldstone Shards in Hell outside of maps to match the drop rate within maps
* 增加了世界之石碎片 Worldstone Shards 在地图外的掉落几率以匹配地图内的掉落率
* Added Worldstone Shard drops to Normal and Nightmare at lower chances
* 增加了世界之石碎片 Worldstone Shard 有较低几率掉落在普通和恶梦
* Bows can now get 6 sockets from Worldstone Shards
* 弓现在可以从世界石碎片 Worldstone Shards 中获得 6 镶孔
* Amazon weapons can now get 6 sockets from Worldstone Shards
* 亚马逊武器现在可以从世界石碎片 Worldstone Shards 中获得 6 镶孔
* Diablo Clone now has an extremely rare chance to drop 1 of 5 new uniques
* 暗黑破坏神克隆体 Diablo Clone 现在有极其罕见的几率掉落 5 个新暗金中的 1
* Black Soulstone drop rate massively reduced
* 黑色灵魂石 Black Soulstone 掉落率大幅降低
* You should now be able to use non-English installs
* 您应该现在能够使用非-英语安装
* Games now perm in 2 minutes
* 游戏现在在 2 分钟内结束
* Diablo clone has a few new mechanics and is a slightly different fight than previously
* 暗黑破坏神克隆体 Diablo clone 有一些新机制战斗也与之前略有不同
* Phlegethon Shamans no longer revive and now cast Fire Ball more often
* 火焰萨满 Phlegethon Shamans 不再重生并且现在更频繁地施放火球 Fire Ball
* Prime Evil tags on bosses are now properly working
* 恶魔首领 Prime Evil 标签在 bosses 现在能正常生效
* Summons and traps now gain bonuses from +#% To elemental Skill Damage
* 召唤和陷阱现在获得加成从 +#% 到元素技能伤害
* Summons and traps now gain bonuses from -#% To Enemy Elemental Resistance at half efficiency
* 召唤和陷阱现在获得加成从 -#% 到敌人元素抗性减半
* Monster resistances cannot be reduced below 0 <span class="nmod">''(fixed - wasn't mentioned)''</span>
* 怪物抗性不能减少到低于 0 <span class="nmod">''(已修复 - 没有提到的)''</span>
* Iron Wolf mercenaries (Act 3) can now wield wands, scepters, daggers, and throwing knives <span class="nmod">''(fixed - wasn't mentioned)''</span>
* 铁狼 Iron Wolf 佣兵 (章节 3) 现在能使用魔杖, 权杖, 匕首, 和投掷飞刀 <span class="nmod">''(已修复 - 没有提到的)''</span>
* Trap bug fixed (traps no longer decrease the number of unique/champion packs that may spawn nearby) <span class="nmod">''(fixed - wasn't mentioned)''</span>
* 陷阱 bug 已修复 (陷阱不再减少可能在附近生成的暗金/冠军怪群的数量) <span class="nmod">''(已修复 - 没有提到的)''</span>
* Upgrading a Circlet will turn it into a Coronet instead of the exceptional version (Tiara) <span class="nmod">''(fixed - wasn't mentioned)''</span>
* 升级头饰 Circlet 将把它变成宝冠 Coronet 而不是扩展版本 (三重冠 Tiara) <span class="nmod">''(已修复 - 没有提到的)''</span>
=== 地图变更 MAP CHANGES ===
=== 地图变更 MAP CHANGES ===
* Standard of Heroes can now be cubed with maps to grant it the Heroic bonus which applies 10% experience, 20% magic / gold find, and 20% density (cannot be used more than once per map)
* 英雄旗帜 Standard of Heroes 现在能在盒子与地图合成以获得英勇的加成应用 10% 经验, 20% 魔法 / 金币寻找, 20% 密度 (每张地图只能使用一次)
* Fixed sound lag in maps
* 修复在地图的声音延迟
* Walls in maps will now go transparent
* 地图上的墙现在是透明的
* Increased the drop rate of maps within maps and lowered it outside of them
* 增加地图内地图的掉落率并降低地图外地图的掉落率
* Removed maps from boss tables outside of maps
* 从地图外的 boss 掉落表中移除地图
* Suckers in Ruins of Viz'jun are now fire immune
* 吸食者 Suckers 在维兹郡的废墟 Ruins of Viz'jun 现在是火焰免疫
* Bricking maps is enabled again instead of the 30% chance for ‘'no change'' it is now 10% chance to downgrade to a random map (or reroll the same tier if its a tier1), 10% chance to reroll the same tier and 10% chance to reroll as a higher tier (or reroll the same tier if its a tier3)
* 损坏地图再次启用而不是 ''没改变'' 的 30% 几率现在有 10% 几率降级为随机地图 (如果是层级 1 则随机为相同的层级), 10% 几率随机到同一层级并且有 10% 几率随机到更高的层级 (如果是层级 3 则随机为相同的层级)
* Added Cartographer's Orb at Anya that allows three maps of the same tier to cube to a white map of the next tier (item code: upmp)
* 增加制图师的法珠 Cartographer's Orb 在安亚 Anya 允许三张同样层级的地图在盒子合成下一层级的白色地图 (物品代码: upmp)
* Added a new item called the Horadrim Scarab (This can be combined with a tier 3 map to create a group dungeon - warning: this area is balanced for groups) (Item Code scrb)
* 增加一个新的物品叫做赫拉迪姆圣甲虫 Horadrim Scarab (这可以和一个层级 3 地图合成创造一个团队地下城 - 警告: 这个区域是为团队而平衡的) (物品代码 scrb)
* Added 9 new maps and a dungeon (dungeons are difficult group oriented maps)
* 增加 9 张新的地图和一张地下城 (地下城是困难的为团队定制的地图)
**Tier 1:
**层级 1:
*** Horazon's Memory
*** 赫拉森的记忆 Horazon's Memory
*** Bastion Keep  
*** 壁垒要塞 Bastion Keep  
**Tier 2:
**层级 2:
*** Torajan Jungle  
*** 托拉杰丛林 Torajan Jungle  
*** Arreat Battlefield  
*** 亚瑞特战场 Arreat Battlefield  
*** Blood Moon  
*** 血月 Blood Moon  
**Tier 3:
**层级 3:
*** Throne of Insanity  
*** 疯狂王座 Throne of Insanity  
*** Sewers of Harrogath  
*** 哈洛加斯的下水道 Sewers of Harrogath  
*** Ancestral Trial  
*** 先祖的试炼 Ancestral Trial  
*** Tomb of Zoltun Kulle  
*** 佐敦库勒的古墓 Tomb of Zoltun Kulle  
**Dungeon:  
**地下城 Dungeon:  
*** Cathedral of Light (Itemcode: T41)
*** 光明大教堂 Cathedral of Light (物品代码: T41)
=== 物品基础变更 ITEM BASE CHANGES ===
=== 物品基础变更 ITEM BASE CHANGES ===
<strong>GENERAL ITEMS</strong>
<strong>常规物品 GENERAL ITEMS</strong>
* All melee weapons with a range of 0 or 1 have been increased to a range of 2 with the exception of all Daggers, Throwing Axes, and Throwing Knives which have been increased to a range of 1
* 所有近战武器的范围从 0 1 增加到 2 但所有匕首, 投掷飞斧, 和投掷飞刀的增加范围 1
* All Two-Handed weapons with a range of 2 have been increased to 3 with the exception of Short Staff, Jo Staff, and Walking Stick which are still 2
* 所有双手武器的范围从 2 增加到 3 除开短棍 Short Staff, 乔木棒 Jo Staff, 和手杖 Walking Stick 仍然是 2
* Increased Exceptional weapons damage by 15%
* 增加扩展武器伤害 15%
<strong>CLASS ITEMS</strong>
<strong>职业物品 CLASS ITEMS</strong>
*Amazon
*亚马逊 Amazon
** Maiden Spear and Ceremonial Spear attack speed improved from 0 speed to -10
** 女士之矛 Maiden Spear 和祭典之矛 Ceremonial Spear 攻击速度改进从 0 速度到 -10
** Maiden Pike and Matriarchal Spear attack speed improved from 10 speed to 0
** 女士长矛 Maiden Pike 和女族长之矛 Matriarchal Spear 攻击速度改进从 10 速度到 0
** Ceremonial Pike and Matriarchal Pike attack speed improved from 20 speed to 10
** 祭典之长矛 Ceremonial Pike 和女族长之长矛 Matriarchal Pike 攻击速度改进从 20 速度到 10
*Paladin
*圣骑士 Paladin
** Paladin shield automods for all resistance have been reduced to the following:
** 圣骑士盾牌自动附加属性 automods 的所有抗性已经被减少如下:
** Rainbow reduced from All Resistances +(8-15) to +(5-10)
** 彩虹之 Rainbow 减少从所有抗性 +(8-15) +(5-10)
** Scintillating reduced from All Resistances +(16-30) to +(10-15)
** 闪闪发光之 Scintillating 减少从所有抗性 +(16-30) +(10-15)
** Prismatic reduced from All Resistances +(25-35) to +(15-20)
** 棱镜之 Prismatic 减少从所有抗性 +(25-35) +(15-20)
** Chromatic reduced from All Resistances +(36-45) to +(20-30)
** 多彩之 Chromatic 减少从所有抗性 +(36-45) +(20-30)
<strong>ARMOR</strong>
<strong>防具 ARMOR</strong>
* Removed the movespeed automod from Chests and Shields
* 移除移动速度自动附加属性 automod 从护甲和盾牌
<strong>WEAPON</strong>
<strong>武器 WEAPON</strong>
*Axes
*Axes
** Decapitator, Champion Axe, and Glorious Axe durability increased by 20
** 斩首斧 Decapitator, 豪杰斧 Champion Axe, 和荣光之斧 Glorious Axe 耐久度增加 20
** Tomahawk, Small Crescent, Ettin Axe, War Spike, Berserker Axe, and Feral Axe durability increased by 50%
** 战钺 Tomahawk, 弯月斧 Small Crescent, 双头斧 Ettin Axe, 战刺 War Spike, 狂战士斧 Berserker Axe, 和猛禽斧 Feral Axe 耐久度增加 50%
** Champion Axe range increased to 4
** 豪杰斧 Champion Axe 范围增加到 4
*Crossbows
*十字弓 Crossbows
** All Crossbows now have a 10% physical resistance penetration mod
** 所有十字弓现在拥有 10% 物理抗性穿透属性
** All Crossbows increased damage by 10%
** 所有十字弓增加伤害 10%
** Repeating Crossbow, Chu-Ko-Nu, and Demon Crossbows damage increased by 50%
** 连射十字弓 Repeating Crossbow, 巧工弩 Chu-Ko-Nu, 和恶魔十字弓 Demon Crossbows 伤害增加 50%
*Daggers
*匕首 Daggers
** All Daggers now have a 20% Deadly Strike automod
** 所有匕首现在拥有 20% 致命攻击DS 自动附加属性 automod
** Bone Knife durability increased by 20
** 骸骨小刀 Bone Knife 耐久度增加 20
*Polearms
*长柄 Polearms
** Polearms now gain 75 str / 75 dex bonus instead of 100 str
** 长柄现在获得 75 / 75 敏 加成而不是 100
*Spears
*长矛 Spears
** All Spears now gain 75 str / 75 dex bonus instead of 100 str
** 所有长矛现在获得 75 / 75 敏 加成而不是 100
** Hyperion Spear, Stygian Pike, Mancatcher, Ghost Spear, and War Pike durability increased by 50%
** 亥伯龙之矛 Hyperion Spear, 冥河之枪 Stygian Pike, 刺人枪 Mancatcher, 鬼魂之矛 Ghost Spear, 和战枪 War Pike 耐久度增加 50%
*Staves
*法杖 Staves
** Stalagmite, Elder Staff, Shillelagh, and Archon Staff durability increased by 50%
** 钟乳石之杖 Stalagmite, 长老之杖 Elder Staff, 树皮之杖 Shillelagh, 和执政官之杖 Archon Staff 耐久度增加 50%
*Swords
*Swords
** One-Handed Swords now gain bonuses from both Strength and Dexterity similar to Assassin Claws (75 str / 75 dex bonus) instead of (100 str)
** 单手剑现在获得与刺客爪类似的力量和敏捷加成 (75 / 75 敏 加成) 而不是 (100 )
** Two-Handed Swords now gain the same Strength bonus as Two-Handed Axes and Mauls (110 str/1.1%)
** 双手剑现在获得与双手斧和锤子相同的力量加成 (110 /1.1%)
** Falcata, Ataghan, Elegant Blade, Hydra Edge, and Conquest Sword durability increased by 20
** 短剑 Falcata, 土耳其剑 Ataghan, 优雅之剑 Elegant Blade, 九头蛇刃 Hydra Edge, 和征服之剑 Conquest Sword 耐久度增加 20


*''Last ladder we did the following for those who weren't aware:''
*''最近的天梯我们为那些不知道的人做了以下工作:''
** Increased Bardiche / Voulge / Lochaber Axe / Bill / Ogre Axe / Colossus Voulge range to 4
** 增加大砍刀 Bardiche / 钩镰枪 Voulge / 罗佳柏斧 Lochaber Axe / 比尔长刀 Bill / 食人魔之斧 Ogre Axe / 巨神之斧 Colossus Voulge 范围到 4
** Increased all Two-Handed Axe range by 1 (excluding Giant Axe / Ancient Axe / Glorious Axe which will stay 3 range) and increased Strength gain to match Mauls for all Two-Handed axes (110 str/1.1%)
** 增加所有双手斧范围 1 (除开大斧 Giant Axe / 古代之斧 Ancient Axe / 荣光之斧 Glorious Axe 会保持在 3 范围) 并增加力量增益以匹配所有双手斧如同锤子 (110 /1.1%)
** Increased the range of Ogre Maul and Thunder Maul by 1
** 增加食人魔之锤 Ogre Maul 和雷锤 Thunder Maul 范围 1
=== 技能变更 SKILL CHANGES ===
=== 技能变更 SKILL CHANGES ===


==== 亚马逊 Amazon ====
==== 亚马逊 Amazon ====
*Javelin and Spear Skills
*标枪和长矛技能 Javelin and Spear Skills
** Power Strike damage tooltip now properly shows in the character screen
** 威力一击 Power Strike 伤害信息提示现在正确显示在角色界面
** Power Strike increased base scaling by roughly 15%
** 威力一击 Power Strike 增加基础缩放大约 15%
** Power Strike increased radius by 50%
** 威力一击 Power Strike 增加范围 50%
** Lightning Bolt increased synergies by 2%
** 闪电球 Lightning Bolt 增加协同效应 2%
** Lightning fury mana cost reduced by half
** 闪电之怒 Lightning fury 法力消耗减半
*Passive and Magic Skills
*被动和魔法技能 Passive and Magic Skills
** Fixed a bug that was causing Valkyries to Dodge / Evade / Avoid at an extremely high rate
** 修复一个 bug 以前会导致女武神 Valkyries 以极高的速度到闪避 Dodge / 回避 Evade / 躲避 Avoid
** Slow Movement now counts as a Magic skill
** 迟缓 Slow Movement 现在视为魔法技能
** Inner Sight now counts as a Magic skill
** 内视 Inner Sight 现在视为魔法技能
** Decoy now counts as a Magic skill
** 诱饵 Decoy 现在视为魔法技能
** Valkyrie now counts as a Magic skill
** 女武神 Valkyrie 现在视为魔法技能
*Bow and Crossbow Skills
*弓和十字弓技能 Bow and Crossbow Skills
** Magic Arrow damage scaling has been reworked and buffed
** 魔法箭 Magic Arrow 伤害缩放已经被重做并增强
** Fire Arrow tooltips now properly display its damage
** 火焰箭 Fire Arrow 提示信息现在正确显示它的伤害
** Fire Arrow has been rebalanced and buffed (roughly 50% damage gain by level 50)
** 火焰箭 Fire Arrow 已经被重新平衡并增强 (大约 50% 伤害获得在等级 50)
** Fire Arrows Immolation Arrow synergy increased from 22% to 24%
** 火焰箭 Fire Arrows 牺牲之箭 Immolation Arrow 协同增加从 22% 24%
** Cold Arrow tooltips now properly display its damage
** 冰箭 Cold Arrow 提示信息现在正确显示它的伤害
** Cold Arrow has been rebalanced and buffed (roughly 50% damage gain by level 50)
** 冰箭 Cold Arrow 已经被重新平衡并增强 (大约 50% 伤害获得在等级 50)
** Cold Arrows Ice Arrow synergy increased from 20% to 22%
** 冰箭 Cold Arrows 急冻箭 Ice Arrow 协同增加从 20% 22%
** Exploding Arrows Immolation Arrow synergy increased from 16% to 18%
** 爆裂箭 Exploding Arrows 牺牲之箭 Immolation Arrow 协同增加从 16% 18%
** Exploding Arrow damage scaling has been buffed (roughly 30% damage gain by level 50)
** 爆裂箭 Exploding Arrow 伤害缩放已经被增强 (大约 30% 伤害获得在等级 50)
** <s>Ice Arrows Magic Arrow synergy reduced from 20% to 16%</s> <span class="nmod">''(fixed)''</span>
** <s>急冻箭 Ice Arrows 魔法箭 Magic Arrow 协同减少从 20% 16%</s> <span class="nmod">''(已修复)''</span>
** <s>Ice Arrows Cold Arrow synergy increased from 14% to 16%</s> <span class="nmod">''(fixed)''</span>
** <s>急冻箭 Ice Arrows 冰箭 Cold Arrow 协同增加从 14% 16%</s> <span class="nmod">''(已修复)''</span>
** <s>Ice Arrows Freezing Arrow synergy increased from 14% to 16%</s> <span class="nmod">''(fixed)''</span>
** <s>急冻箭 Ice Arrows 冻结之箭 Freezing Arrow 协同增加从 14% 16%</s> <span class="nmod">''(已修复)''</span>
** Strafe damage per level increased from 14% to 16%
** 炮轰 Strafe 伤害每等级增加从 14% 16%
** Freezing Arrow Level 28+ scaling reduced from 30 per level to 28
** 冻结之箭 Freezing Arrow 等级 28+ 缩放减少从 30 每等级到 28
** Guided Arrow now counts as a Magic skill
** 导引箭 Guided Arrow 现在视为魔法技能


==== 刺客 Assassin ====
==== 刺客 Assassin ====
*Martial Arts
*武学艺术 Martial Arts
** Martial Arts has been completely reworked and now functions the following way:
** 武学艺术已经完全重做现在的功能如下:
*** Martial Arts has been reworked to cast the stage of the skill you are on when you attack with that skill so if a player has two charges they will use the second charge of that skill on attack and on the third attack they will use the third and reset back to 1. This converts the charge system to a "stage" system where your attacks are based on the amount of charges you have or the "stage" you are on and cycle from stages 1-3 and repeat. Finishers are no longer required however if you use one you will cast every stage of every charge you have generated. Charges are also universal so you can combo from stage 1 fists of fire into stage 2 blades of ice and finish with stage 3 cobra strike then begin a new combo string
*** 武学艺术已经被重新制作当你使用该技能攻击时你所处的技能阶段所以如果一个玩家有两次聚气他们将在攻击时使用该技能的第二次聚气在第三次攻击时他们将使用第三次并重置为 1. 这将聚气系统转变为 "阶段" 系统你的攻击基于你所拥有的聚气数量或你所处的 "阶段" 并从阶段 1-3 循环并重复. 终结技不再需要但如果你使用一个你将释放每一个阶段的每一个聚气产生. 聚气也是普遍的所以你可以从阶段 1 的焰拳连击到阶段 2 的寒冰刃结束阶段 3 的眼镜蛇攻击然后开始一个新的组合
*** Cobra Strike has been reworked to cast 'poison teeth' on stage 1, life/mana leech on stage 2, and a poison cloud on stage 3 (these attacks carry Venom damage and poison damage from gear)
*** 眼镜蛇攻击 Cobra Strike 已经被重做到施放 '毒牙 poison teeth' 在阶段 1, 生命/法力 吸取在阶段 2, 和毒云在阶段 3 (这些攻击带有来自装备的毒牙 Venom 伤害和毒素伤害)
** Dragon Tail and Dragon Talon now properly synergise
** 神龙摆尾 Dragon Tail 和龙爪 Dragon Talon 现在正确的协同
*Shadow Disciplines
*影子训练 Shadow Disciplines
** Claw and Dagger Mastery increased from 4% to 8%
** 支配爪和匕首 Claw and Dagger Mastery 增加从 4% 8%
** Psychic Hammer synergies reduced from 18% to 15%
** 心灵战锤 Psychic Hammer 协同减少从 18% 15%
** Mind Blast starting AoE reduced by 1 and max AoE by 1
** 心灵爆震 Mind Blast 初始 AoE 减少 1 和最大 AoE 减少 1
** Venom now lasts 5 minutes at all levels
** 毒牙 Venom 现在持续 5 分钟在所有等级
** Cloak of shadows now reduces defense by 1% per level instead of 3%
** 魔影斗篷 Cloak of shadows 现在减少防御 1% 每等级而不是 3%
*Traps
*陷阱 Traps
** Traps now gain +% and -% elemental bonuses this includes facets
** 陷阱现在获得 +% -% 元素加成包含刻面
** Blade Sentinel synergies increased from 6% to 10%
** 刃之守卫 Blade Sentinel 协同增加从 6% 10%
** Blade Sentinel ¼ weapon damage increased to ¾
** 刃之守卫 Blade Sentinel ¼ 武器伤害增加到 ¾
** Wake of Fires Level 8-16 scaling increased from 5 per level to 6 per level
** 火焰复苏 Wake of Fires 等级 8-16 缩放增加从 5 每等级到 6 每等级
** Wake of Fires Level 16-22 scaling increased from 15 per level to 16 per level
** 火焰复苏 Wake of Fires 等级 16-22 缩放增加从 15 每等级到 16 每等级
** Wake of Fires Level 22-28 scaling reduced from 27 per level to 24 per level
** 火焰复苏 Wake of Fires 等级 22-28 缩放减少从 27 每等级到 24 每等级
** Wake of Fires Level 28+ scaling reduced from 39 per level to 32 per level
** 火焰复苏 Wake of Fires 等级 28+ 缩放减少从 39 每等级到 32 每等级
** Wake of Fire synergies reduced from 10% to 8%
** 火焰复苏 Wake of Fire 协同减少从 10% 8%
** Wake of Fire now properly shoots 8 times instead of 5
** 火焰复苏 Wake of Fire 现在正常射击 8 次而不是 5
** Wake of Fire damage tooltip now shows in the character screen
** 火焰复苏 Wake of Fire 伤害提示信息现在显示在角色界面
** Fixed the tooltip on Wake of Inferno
** 修复信息提示在复苏狱火 Wake of Inferno
** Death Sentry Level 22+ scaling has been reduced
** 亡者守卫 Death Sentry 等级 22+ 缩放已经被减少
** Death Sentry synergies reduced from 6% to 4%
** 亡者守卫 Death Sentry 协同减少从 6% 4%
** Blade Fury weapon damage reduced from 100% to ¾
** 刃之怒 Blade Fury 武器伤害减少从 100% ¾
** Blade Fury flat physical damage reduced
** 刃之怒 Blade Fury 固定物理伤害减少
** Lightning Sentry synergies increased from 10% to 12%
** 雷光守卫 Lightning Sentry 协同增加从 10% 12%
** Lightning Sentry now shoots 12 times instead of 10
** 雷光守卫 Lightning Sentry 现在射击 12 次而不是 10
** Chain Lightning Sentry synergies increased from 12% to 15%
** 连锁闪电守卫 Chain Lightning Sentry 协同增加从 12% 15%
** Chain Lightning Sentry now gains 1 extra damage per level (roughly an 8% damage increase overall)
** 连锁闪电守卫 Chain Lightning Sentry 现在获得 1 额外伤害每等级 (大约 8% 整体伤害增加)
** Chain Lightning Sentry starting max damage is now 40 instead of 35
** 连锁闪电守卫 Chain Lightning Sentry 起始最大伤害现在是 40 而不是 35
** Chain lightning Sentry Level 22+ scaling has been increased from 16 to 18
** 连锁闪电守卫 Chain lightning Sentry 等级 22+ 缩放已经被增加从 16 18
** Chain lightning Sentry Level 28+ scaling increased from 20 to 22
** 连锁闪电守卫 Chain lightning Sentry 等级 28+ 缩放增加从 20 22
** Blade Shields increased weapon damage from ¼ to ¾
** 刀刃之盾 Blade Shields 增加武器伤害从 ¼ ¾
** Blade Shield now lasts 5 minutes at all levels
** 刀刃之盾 Blade Shield 现在持续 5 分钟在所有等级


==== 野蛮人 Barbarian ====
==== 野蛮人 Barbarian ====
*Warcries
*呐喊 Warcries
** Howl range AoE scaling reduced by 50%
** 狂嗥 Howl 范围 AoE 缩放减少 50%
** Howl now lasts 3 seconds at all levels
** 狂嗥 Howl 现在持续 3 秒在所有等级
** Battle Cry missile speed increased by 25%
** 战嗥 Battle Cry 投掷物速度增加 25%
** Battle Cry AoE increased by roughly 15%
** 战嗥 Battle Cry AoE 增加大约 15%
** Grim Ward bonus damage per level increased from 4% to 5%
** 残酷吓阻 Grim Ward 加成伤害每等级增加从 4% 5%
** Grim Ward starting bonus damage increased from 28% to 35%
** 残酷吓阻 Grim Ward 初始加成伤害增加从 28% 35%
** Grim Ward starting radius increased by 33.3%
** 残酷吓阻 Grim Ward 初始范围增加 33.3%
** Grim Ward can now be used on Skeleton corpses
** 残酷吓阻 Grim Ward 现在能使用在骷髅尸体上
** Battle Command now grants +20% Enhanced Damage instead of +10% at Level 1
** 战斗指挥 Battle Command 现在获得 +20% 增强伤害而不是 +10% 在等级 1
** Battle Command now grants +3% damage per level instead of +2%
** 战斗指挥 Battle Command 现在获得 +3% 伤害每等级而不是 +2%
*Combat Masteries
*战斗专家 Combat Masteries
** Polearm and Spear mastery now starts at +30% Enhanced Damage instead of +25%
** 支配长柄和长矛 Polearm and Spear mastery 现在初始为 +30% 增强伤害而不是 +25%
** Polearm and Spear mastery now gains 6% damage per level instead of 5%
** 支配长柄和长矛 Polearm and Spear mastery 现在获得 6% 伤害每等级而不是 5%
*Combat Skills
*战斗技能 Combat Skills
** Bash now gains 12% damage per level instead of 10%
** 重击 Bash 现在获得 12% 伤害每等级而不是 10%
** Frenzy synergies increased from 4% to 6%
** 狂乱 Frenzy 协同增加从 4% 6%
** Double Throw now properly displays its damage in the character screen
** 双手投掷 Double Throw 现在正确显示它的伤害在角色界面
** Leap Attack synergies increased from 6% to 10%
** 跳跃攻击 Leap Attack 协同增加从 6% 10%
** Whirlwind has been reworked to now have melee splash and to use proc effects but now attacks at 5 frames fixed instead of 4 and now attacks one target per attack instead of two (it is now much stronger for AoE clearing than previous ladders)
** 旋风 Whirlwind 已经重做现在有近战溅射和使用触发效果但现在攻击固定在 5 帧而不是 4 帧现在每次攻击攻击一个目标而不是两个 (现在对 AoE 清除比以前的天梯强得多)
** Whirlwind's Enhanced Damage bonus at Level 1 reduced from +50% to +25%
** 旋风的 Whirlwind's 增强伤害加成在等级 1 减少从 +50% +25%
** Whirlwind's Enhanced Damage bonus per level has reduced from +6% to +4%
** 旋风的 Whirlwind's 增强伤害加成每等级拥有减少从 +6% +4%


==== 德鲁伊 Druid ====
==== 德鲁伊 Druid ====
*Elemental Skills
*元素技能 Elemental Skills
** Firestorm synergies increased from 23% to 25%
** 火风暴 Firestorm 协同增加从 23% 25%
** Molten Boulder synergies increased from 10% to 12%
** 熔浆巨岩 Molten Boulder 协同增加从 10% 12%
** Fissure synergies increased from 6% to 8%
** 火山爆 Fissure 协同增加从 6% 8%
** Twister synergies increased from 15% to 20%
** 小旋风 Twister 协同增加从 15% 20%
** Volcano synergies increased from 8% to 10%
** 火山 Volcano 协同增加从 8% 10%
** Tornado synergies increased from 11% to 14%
** 龙卷风 Tornado 协同增加从 11% 14%
** Gust now chills instead of stuns
** 阵风 Gust 现在是冰寒而不是眩晕
*Shape Shifting Skills
*外型变形技能 Shape Shifting Skills
** Base health for Lycanthropy increased from 10% to 15% and life per level from Lycanthropy increased from 2% to 3%
** 变形术 Lycanthropy 基础生命增加从 10% 15% 和变形术的每等级生命增加从 2% 3%
** Hunger now gains 2% movement speed per level instead of 1%
** 饥饿 Hunger 现在获得 2% 移动速度每等级而不是 1%
** Hunger now gains 2 seconds per level instead of 1
** 饥饿 Hunger 现在获得 2 秒每等级而不是 1
** Hunger can now be used on skeleton corpses
** 饥饿 Hunger 现在能使用在骷髅尸体上
** Rabies now has Lycanthropy as an additional synergy at 17%
** 狂犬病 Rabies 现在拥有变形术 Lycanthropy 作为额外的协同 17%
** Rabies Feral Rage synergy reduced from 22% to 17%
** 狂犬病 Rabies 野性狂暴 Feral Rage 协同减少从 22% 17%
** Rabies Poison Creeper synergy reduced from 22% to 17%
** 狂犬病 Rabies 猛毒花藤 Poison Creeper 协同减少从 22% 17%
** Shock wave synergies increased from 14% to 16%
** 震波 Shock wave 协同增加从 14% 16%
** Fury Enhanced Damage per level reduced from +20% per level to +15%
** 狂怒 Fury 增强伤害每等级减少从 +20% 每等级到 +15%
** Fury now has Feral Rage as a synergy at +10% Enhanced Damage per level
** 狂怒 Fury 现在拥有野性狂暴 Feral Rage 作为协同 +10% 增强伤害每等级
*Summoning Skills
*召唤技能 Summoning Skills
** Poison Creeper damage scaling rebalanced and increased
** 猛毒花藤 Poison Creeper 伤害缩放重新平衡并增加
** Poison Creeper synergies increased from 8% to 20%
** 猛毒花藤 Poison Creeper 协同增加从 8% 20%
** Poison Creeper now counts as a Poison skill
** 猛毒花藤 Poison Creeper 现在视为毒素技能
** Oak Sage regen scaling reworked and increased
** 橡木智者 Oak Sage 回复缩放重做并增加


==== 死灵法师 Necromancer ====
==== 死灵法师 Necromancer ====
*Summoning Skills
*召唤技能 Summoning Skills
** Raise Skeleton Warrior's Enhanced Damage per level increased from +7% to +10%
** 复苏骷髅战士的 Raise Skeleton Warrior's 增强伤害每等级增加从 +7% +10%
** Raise Skeleton Warrior's  synergies increased from 8% to 10%
** 复苏骷髅战士的 Raise Skeleton Warrior's  协同增加从 8% 10%
** Raise Skeleton Warrior now counts as a Magic skill
** 复苏骷髅战士 Raise Skeleton Warrior 现在视为魔法技能
** Skeletal Mage synergies increased from 8% to 12%
** 骷髅法师 Skeletal Mage 协同增加从 8% 12%
** Raise Skeletal Mage now counts as a Magic skill
** 复苏骷髅法师 Raise Skeletal Mage 现在视为魔法技能
** Clay Golem now counts a a Magic skill
** 黏土石魔 Clay Golem 现在视为魔法技能
** Blood Warp now recovers the lost health over 3 seconds. Casting Blood Warp again will replace the previous life recovery effect
** 血次元 Blood Warp 现在在 3 秒内回复失去的生命. 再次施放血次元 Blood Warp 将取代之前的生命回复效果
** Iron Golem now counts as a Magic skill
** 钢铁石魔 Iron Golem 现在视为魔法技能
** Fire Golems scaling has been reworked and weighted more towards its Holy Fire aura and less towards its melee attack
** 火焰石魔 Fire Golems 缩放已经被重做更多的是圣火 Holy Fire 光环而不是近战攻击
** Fire Golems starting holy fire level has been reduced
** 火焰石魔 Fire Golems 初始圣火等级已经被降低
** Fire Golems are no longer immune to fire
** 火焰石魔 Fire Golems 不再免疫火焰
** Revive's Level 1 duration increased from 2 minutes to 5 minutes
** 重生的 Revive's 等级 1 持续时间增加从 2 分钟到 5 分钟
** Revive's are no longer bugged and gaining much more damage than their tooltip shows
** 重生的 Revive's 不再有获得比它们的信息提示更多的伤害的 bugged
** Revive's Enhanced Damage per level increased from +2% to +15%
** 重生的 Revive's 增强伤害每等级增加从 +2% +15%
** Revive's now have desecrate as a synergy at 15% Enhanced Damage
** 重生的 Revive's 现在拥有亵渎作为协同 15% 增强伤害
** You now start with 3 revives at Level 1 instead of 1
** 你现在初始有 3 重生怪在等级 1 而不是 1
** Revive now counts as a Magic skill
** 重生 Revive 现在视为魔法技能
*Poison and Bone Skills
*毒素和白骨技能 Poison and Bone Skills
** Teeths Level 8+ scaling slightly improved
** Teeths 等级 8+ 缩放略微改进
** Bone Spears Bone Armor synergy increased from 5% to 10%
** 骨矛 Bone Spears 白骨装甲 Bone Armor 协同增加从 5% 10%
** Bone Spirits Bone Armor synergy increased from 5% to 10%
** 白骨之魂 Bone Spirits 白骨装甲 Bone Armor 协同增加从 5% 10%
** Bone Armor now counts as a Magic skill
** 白骨装甲 Bone Armor 现在视为魔法技能
** Bone Wall now counts as a Magic skill
** 骨墙 Bone Wall 现在视为魔法技能
** Bone Prison now counts as a Magic skill
** 骨牢 Bone Prison 现在视为魔法技能
*Curses
*诅咒 Curses
** Dark Pacts all curse synergies increased from 6% to 12%
** 黑暗契约 Dark Pacts 所有诅咒协同增加从 6% 12%
** Dark Pacts Curse Mastery and Iron Maiden synergies increased from 10% to 18%
** 黑暗契约 Dark Pacts 支配诅咒 Curse Mastery 和攻击反噬 Iron Maiden 协同增加从 10% 18%
** Dark Pacts Level 28+ scaling increased by roughly 10%
** 黑暗契约 Dark Pacts 等级 28+ 缩放增加大约 10%
** Dark Pacts explosion range increased from 4 to 5
** 黑暗契约 Dark Pacts 爆炸范围增加从 4 5
** All curses now count as magic skills
** 所有诅咒现在视为魔法技能


==== 圣骑士 Paladin ====
==== 圣骑士 Paladin ====
*Defensive Auras
*防御性灵气 Defensive Auras
** Prayer no longer costs mana
** 祈祷 Prayer 不再消耗法力
** Resist Fires bonus elemental damage per level reduced from 3% to 1%
** 抵抗火焰 Resist Fires 加成元素伤害每等级减少从 3% 1%
** Resist Fire maximum resist bonuses reduced from 150 to 100
** 抵抗火焰 Resist Fire 最大抗性加成减少从 150 100
** Resist Fire Level 1 bonuses reduced from 45% to 25%
** 抵抗火焰 Resist Fire 等级 1 加成减少从 45% 25%
** Resist Fire now counts as a fire skill
** 抵抗火焰 Resist Fire 现在视为火焰技能
** Resist Colds bonus elemental damage per level reduced from 3% to 1%
** 抵抗冰冷 Resist Colds 加成元素伤害每等级减少从 3% 1%
** Resist Cold maximum resist bonuses reduced from 150 to 100
** 抵抗冰冷 Resist Cold 最大抗性加成减少从 150 100
** Resist Cold Level 1 bonuses reduced from 45% to 25%
** 抵抗冰冷 Resist Cold 等级 1 加成减少从 45% 25%
** Resist Cold now counts as a Cold skill
** 抵抗冰冷 Resist Cold 现在视为冰冷技能
** Resist Lightnings bonus elemental damage per level reduced from 3% to 1%
** 抵抗闪电 Resist Lightnings 加成元素伤害每等级减少从 3% 1%
** Resist Lightning maximum resist bonuses reduced from 150 to 100
** 抵抗闪电 Resist Lightning 最大抗性加成减少从 150 100
** Resist Lightning Level 1 bonuses reduced from 45% to 25%
** 抵抗闪电 Resist Lightning 等级 1 加成减少从 45% 25%
** Resist Lightning now counts as a Lightning skill
** 抵抗闪电 Resist Lightning 现在视为闪电技能
** Meditation now counts as a Magic skill
** 冥思 Meditation 现在视为魔法技能
** Cleansing now counts as a Magic skill
** 净化 Cleansing 现在视为魔法技能
** Salvation bonus to all elements reduced from 2% per level to 1% every second level
** 救助 Salvation 所有元素的加成减少从 2% 每等级到 1% 每两个等级
** Salvation starting bonus to all elements reduced from 5% to 3%
** 救助 Salvation 初始所有元素的加成减少从 5% 3%
** Salvation maximum all resist reduced from 120 to 75
** 救助 Salvation 最大所有抗性减少从 120 75
** Salvation Level 1 resist bonus reduced from 25 to 20
** 救助 Salvation 等级 1 抗性加成减少从 25 20
*Offensive Auras
*攻击性灵气 Offensive Auras
** Sanctuary Aura synergies increased from 6% to 8%
** 庇护所 Sanctuary 光环协同增加从 6% 8%
** Sanctuary Aura scaling improved from level 16+
** 庇护所 Sanctuary 光环缩放改进从等级 16+
** Holy Fire aura tick scaling has been slightly reduced
** 圣火 Holy Fire 光环间隔缩放已经被略微减少
** Holy Fire end game scaling has been reduced slightly
** 圣火 Holy Fire 后期游戏缩放已经被略微减少
*Combat Skills
*战斗技能 Combat Skills
** Holy Bolt synergies reduced from 16% to 12%
** 圣光弹 Holy Bolt 协同减少从 16% 12%
** Holy Bolt heal synergies reduced from 10% to 6%
** 圣光弹 Holy Bolt 治疗协同减少从 10% 6%
** Blessed Hammer synergies increased from 10% to 12%
** 祝福之锤 Blessed Hammer 协同增加从 10% 12%
** Blessed Hammer now has 33% faster travel speed
** 祝福之锤 Blessed Hammer 现在拥有 33% 更快的行进速度
** Fist of the Heavens now hits all creature types
** 天堂之拳 Fist of the Heavens 现在攻击所有生物类型
** Fist of the heavens now has holy light as a 15% magic damage synergy
** 天堂之拳 Fist of the heavens 现在拥有圣光 holy light 作为 15% 魔法伤害协同
** Fist of the Heavens holy bolt damage scaling has been buffed
** 天堂之拳 Fist of the Heavens 圣光弹 holy bolt 伤害缩放已经被增强
** Holy Shield now counts as a Magic skill
** 神圣之盾 Holy Shield 现在视为魔法技能


==== 法师 Sorceress ====
==== 法师 Sorceress ====
*Cold Skills
*冰冷技能 Cold Skills
** Frost Nova mana cost reduced from 16 base to 9
** 霜之新星 Frost Nova 法力消耗减少从 16 基础到 9
** Frost Nova damage scaling has been redone and improved (it will now be better for early leveling and scale better)
** 霜之新星 Frost Nova 伤害缩放被重做并改进 (它现在更适合早期升级和更高的缩放)
** Blizzard synergies increased from 9% to 12%
** 暴风雪 Blizzard 协同增加从 9% 12%
** Blizzard mana cost at Level 1 reduced from 23 to 13
** 暴风雪 Blizzard 法力消耗在等级 1 减少从 23 13
** Blizzard mana cost per level reduced from 1 to .5
** 暴风雪 Blizzard 法力消耗每等级减少从 1 .5
** Ice Barrage starting mana cost reduced from 10 to 8
** 连串冰枪 Ice Barrage 初始法力消耗减少从 10 8
** Ice Barrage mana cost per level reduced from .5 to .25
** 连串冰枪 Ice Barrage 法力消耗每等级减少从 .5 .25
** Ice Barrage AoE increased by 50%
** 连串冰枪 Ice Barrage AoE 增加 50%
** Ice Barrage synergies increased from 7% to 8%
** 连串冰枪 Ice Barrage 协同增加从 7% 8%
** Ice Barrage range increased by 20%
** 连串冰枪 Ice Barrage 范围增加 20%
** Frozen Orb cooldown removed and changed to lightning cast frames
** 冰封球 Frozen Orb 冷却移除并更改为闪电施法帧数
** Frozen orb synergies are increased from 3% to 4%
** 冰封球 Frozen orb 协同增加从 3% 4%
*Lightning Skills
*闪电技能 Lightning Skills
** Charged Bolt synergies increased from 4% to 6%
** 充能弹 Charged Bolt 协同增加从 4% 6%
** Telekinesis now counts as a Lightning skill
** 心灵传动 Telekinesis 现在视为闪电技能
** Static Field now follows the ½ penalty on immunes
** 静态力场 Static Field 现在有 ½ 惩罚在免疫时
** Static Field is now capped at 55% in normal, 70% in nightmare, 85% in hell
** 静态力场 Static Field 现在的上限是 55% 在普通, 70% 在恶梦, 85% 在地狱
** Teleport now counts as a Lightning skill
** 传送 Teleport 现在视为闪电技能
** Lightning 28+ scaling increased from 26 to 28
** 闪电 Lightning 28+ 缩放增加从 26 28
** Lightning synergies increased from 6% to 8%
** 闪电 Lightning 协同增加从 6% 8%
** Chain Lightning starting mana cost reduced from 16 to 8
** 连锁闪电 Chain Lightning 初始法力消耗减少从 16 8
** Chain Lightning Level 22+ scaling improved slightly
** 连锁闪电 Chain Lightning 等级 22+ 缩放略微改进
** Chain Lightning synergies increased from 5% to 7%
** 连锁闪电 Chain Lightning 协同增加从 5% 7%
** Thunder Storm synergies increased from 4% to 5%
** 雷云风暴 Thunder Storm 协同增加从 4% 5%
** Energy Shield now counts as a Lightning skill
** 能量护盾 Energy Shield 现在视为闪电技能
*Fire Skills
*火焰技能 Fire Skills
** Fire ball synergies increased from 14% to 16%
** 火球 Fire ball 协同增加从 14% 16%
** Meteor synergies increased from 5% to 9%
** 陨石 Meteor 协同增加从 5% 9%
** Combustion synergies nerfed from 18% to 12%
** 燃烧 Combustion 协同削弱从 18% 12%
=== 手工变更 CRAFTING CHANGES ===
=== 手工变更 CRAFTING CHANGES ===
{| class="wikitable" style="text-align:center; vertical-align:middle;"
{| class="wikitable" style="text-align:center; vertical-align:middle;"
|-
|-
! colspan="4" | 生命 Blood 物品
! colspan="4" | 生命物品 Blood Items
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| Crafted Item
| 手工物品 Crafted Item
| Recipe
| 公式 Recipe
| Before Attributes
| 调整前属性 Before Attributes
| After Attributes
| 调整后属性 After Attributes
|-
|-
| Helm
| Helm
第393行: 第393行:
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
! colspan="4" | 施法者 Caster 物品
! colspan="4" | Caster Items
|- style="font-weight:bold; vertical-align:middle;"
|- style="font-weight:bold; vertical-align:middle;"
| Crafted Item
| Crafted Item
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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
! colspan="4" | 打击 Hit Power 物品
! colspan="4" | Hit Power Items
|- style="font-weight:bold; vertical-align:middle;"
|- style="font-weight:bold; vertical-align:middle;"
| Crafted Item
| Crafted Item
第502行: 第502行:
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
! colspan="4" | 安全 Safety 物品
! colspan="4" | Safety Items
|- style="font-weight:bold; vertical-align:middle;"
|- style="font-weight:bold; vertical-align:middle;"
| Crafted Item
| Crafted Item
第556行: 第556行:


=== 暗金武器变更 UNIQUE WEAPON CHANGES ===
=== 暗金武器变更 UNIQUE WEAPON CHANGES ===
<strong>暗金职业物品</strong>
<strong>暗金职业物品 UNIQUE CLASS ITEMS</strong>
*Amazon
*亚马逊 Amazon
** Lycander's Flank increased from +20% Enhanced Defense to +(50-100)%
** Lycander's Flank 增加从 +20% Enhanced Defense to +(50-100)%
** Stoneraven increased from +(1-3) to Javelin Skills to +(2-4)
** Stoneraven 增加从 +(1-3) to Javelin Skills to +(2-4)
*Assassin
*刺客 Assassin
** Shadow Killer reduced from +(10-15) Mana After Each Kill to +(6-12)
** Shadow Killer reduced from +(10-15) Mana After Each Kill to +(6-12)
*Sorceress
*法师 Sorceress
** The Oculus increased from +(1-3) to Sorceress Skills to +(2-3)
** The Oculus 增加从 +(1-3) to Sorceress Skills to +(2-3)
** Eschuta's Temper increased from -(1-10)% To Enemy Lightning and Fire Resistance to -(4-10)%
** Eschuta's Temper 增加从 -(1-10)% To Enemy Lightning and Fire Resistance to -(4-10)%
<strong>暗金武器</strong>
<strong>暗金武器 UNIQUE WEAPONS</strong>
*Axes
*Axes
** Spellsteel skill charges normalised to 60 and changed Decrepify charges to Amplify Damage
** Spellsteel skill charges normalised to 60 and changed Decrepify charges to Amplify Damage
** Death Cleaver increased from +(230-280)% Enhanced Damage to +(280-330)% and added +(15-30) Minimum Damage
** Death Cleaver 增加从 +(230-280)% Enhanced Damage to +(280-330)% and added +(15-30) Minimum Damage
** Messerschmidt's Reaver increased from +(200-275)% Enhanced Damage to +(225-275)%
** Messerschmidt's Reaver 增加从 +(200-275)% Enhanced Damage to +(225-275)%
*Bows
*Bows
** Eaglehorn increased from +25 To Dexterity to +(25-40)
** Eaglehorn 增加从 +25 To Dexterity to +(25-40)
*Crossbows
*十字弓 Crossbows
** Hellcast increased from +20% Increased Attack Speed to 40% and Adds (15-35) Fire Damage to (35-50)
** Hellcast 增加从 +20% Increased Attack Speed to 40% and Adds (15-35) Fire Damage to (35-50)
** Pus Spitter increased 8% Chance to Cast Level 16 Lower Resist On Striking to 18% chance, changed +(1-2) to Necromancer Skills to +(1-3) to All Skills, and added +(10-15) Life on Hit
** Pus Spitter increased 8% Chance to Cast Level 16 Lower Resist On Striking to 18% chance, changed +(1-2) to Necromancer Skills to +(1-3) to All Skills, and added +(10-15) Life on Hit
** Buriza-Do Kyanon increased from +(150-300)% Enhanced Damage to +(200-300)%
** Buriza-Do Kyanon 增加从 +(150-300)% Enhanced Damage to +(200-300)%
** Hellrack increased from +20% Increased Attack Speed to +60% and max sockets from 2 to (2-4)
** Hellrack 增加从 +20% Increased Attack Speed to +60% and max sockets from 2 to (2-4)
*Daggers
*匕首 Daggers
** The Jade Tan Do added +(1-2) to Poison Skills
** The Jade Tan Do added +(1-2) to Poison Skills
** Spectral Shard increased from All Resistances +10 to +(10-20)
** Spectral Shard 增加从 All Resistances +10 to +(10-20)
** Spineripper changed +1 to Necromancer Skills to +1 to All Skills
** Spineripper changed +1 to Necromancer Skills to +1 to All Skills
** Blackbog's Sharp changed +(2-4) to Poison Nova (Necromancer Only) and +(2-4) to Desecrate (Necromancer Only) to +(2-4) to Poison Skills, and reduced from +(3-5) Poison Dagger (Necromancer Only) to +2 to Poison Dagger (Necromancer Only) and Slows Target By (30-50)% to 20%
** Blackbog's Sharp changed +(2-4) to Poison Nova (Necromancer Only) and +(2-4) to Desecrate (Necromancer Only) to +(2-4) to Poison Skills, and reduced from +(3-5) Poison Dagger (Necromancer Only) to +2 to Poison Dagger (Necromancer Only) and Slows Target By (30-50)% to 20%
** Stormspike increased from 25% Chance To Cast Level 23 Charged Bolt When Struck increased to 75% chance, +150% Enhanced Damage to +(175-250)%, and added -(10-20)% To Enemy Lightning Resistance and +(10-20)% To Lightning Skill Damage
** Stormspike 增加从 25% Chance To Cast Level 23 Charged Bolt When Struck increased to 75% chance, +150% Enhanced Damage to +(175-250)%, and added -(10-20)% To Enemy Lightning Resistance and +(10-20)% To Lightning Skill Damage
** Wizardspike added -50% Requirements
** Wizardspike added -50% Requirements
** Ghostflame changed +(2-3) to Fire Skills to +(15-25)% To Fire Skill Damage and increased from +(190-340)% Enhanced Damage to +(240-340)%
** Ghostflame changed +(2-3) to Fire Skills to +(15-25)% To Fire Skill Damage and 增加从 +(190-340)% Enhanced Damage to +(240-340)%
*Javelins
*标枪 Javelins
** Gargoyle's Bite increased from -(10-20)% To Enemy Poison Resistance to -(15-25)% and +(2-4) to Poison Skills to +(3-4)
** Gargoyle's Bite 增加从 -(10-20)% To Enemy Poison Resistance to -(15-25)% and +(2-4) to Poison Skills to +(3-4)
*Maces
*钉锤 Maces
** Moonfall increased from +2 to Magic Skills to +(2-3)
** Moonfall 增加从 +2 to Magic Skills to +(2-3)
** Baezil's Vortex increased from 5% Chance To Cast Level 14 Nova On Striking to 10% Chance To Cast Level 25 Nova On Striking
** Baezil's Vortex 增加从 5% Chance To Cast Level 14 Nova On Striking to 10% Chance To Cast Level 25 Nova On Striking
** Earthshaker increased from +(2-3) to Elemental Skills (Druid Only) to +(3-4) and 5% Chance To Cast Level 17 Fissure On Striking to 8% Chance To Cast Level 24 Fissure On Striking
** Earthshaker 增加从 +(2-3) to Elemental Skills (Druid Only) to +(3-4) and 5% Chance To Cast Level 17 Fissure On Striking to 8% Chance To Cast Level 24 Fissure On Striking
** The Gavel of Pain removed Repair Durability and reduced from +(230-260)% Enhanced Damage to +(215-245)%
** The Gavel of Pain removed Repair Durability and reduced from +(230-260)% Enhanced Damage to +(215-245)%
** Baranar's Star increased from +200% Enhanced Damage to +(200-250)%
** Baranar's Star 增加从 +200% Enhanced Damage to +(200-250)%
** Horizon's Tornado increased from +(2-4) to Tornado and Twister (Druid Only) to +(3-5) and 20% Chance To Cast Level 15 Tornado On Striking to Level 21
** Horizon's Tornado 增加从 +(2-4) to Tornado and Twister (Druid Only) to +(3-5) and 20% Chance To Cast Level 15 Tornado On Striking to Level 21
** Windhammer increased from 33% Chance To Cast Level 22 Twister On Striking to Level 28
** Windhammer 增加从 33% Chance To Cast Level 22 Twister On Striking to Level 28
** Earth Shifter increased from 25% Chance To Cast Level 14 Fissure On Striking to Level 28, 40% Faster Cast Rate to 60%, and added -25% Requirements
** Earth Shifter 增加从 25% Chance To Cast Level 14 Fissure On Striking to Level 28, 40% Faster Cast Rate to 60%, and added -25% Requirements
** The Cranium Basher removed Repair Durability
** The Cranium Basher removed Repair Durability
*Polearms
*长柄 Polearms
** Soul Harvest increased from +(2-3) to Dark Pact to +(3-4)
** Soul Harvest 增加从 +(2-3) to Dark Pact to +(3-4)
** The Grim Reaper increased from +(2-3) to Raise Skeleton and Skeletal Mage oSkills to +(4-6) and +(50-100)% Enhanced Damage to +(90-140)%
** The Grim Reaper 增加从 +(2-3) to Raise Skeleton and Skeletal Mage oSkills to +(4-6) and +(50-100)% Enhanced Damage to +(90-140)%
** Athena's Wrath increased from +(1-3) to Druid Skills to +(2-3) and increased +(1-2) to Summoning Skills (Druid Only) to +2 (Druid Only)
** Athena's Wrath 增加从 +(1-3) to Druid Skills to +(2-3) and increased +(1-2) to Summoning Skills (Druid Only) to +2 (Druid Only)
** Grim's Burning Dead increased from +(2-3) to Skeletal Mage (Necromancer Only) to +(3-5)
** Grim's Burning Dead 增加从 +(2-3) to Skeletal Mage (Necromancer Only) to +(3-5)
** Stormspire removed Indestructible, changed 5% Chance To Cast Level 35 Chain Lightning When Struck to 15% Chance To Cast Level 20 Static Field on Striking, and increased 20% Chance To Cast Level 30 Charged Bolt When Struck to 75% chance
** Stormspire removed Indestructible, changed 5% Chance To Cast Level 35 Chain Lightning When Struck to 15% Chance To Cast Level 20 Static Field on Striking, and increased 20% Chance To Cast Level 30 Charged Bolt When Struck to 75% chance
*Scepters
*权杖 Scepters
** Heaven's Light increased from +(250-300)% Enhanced Damage to +(275-325)%
** Heaven's Light 增加从 +(250-300)% Enhanced Damage to +(275-325)%
** Astreon's Iron Ward increased from Damage +(40-85) to +(60-105) and reduced from Slows Target By 25% to 15%
** Astreon's Iron Ward 增加从 Damage +(40-85) to +(60-105) and reduced from Slows Target By 25% to 15%
*Spears
*长矛 Spears
** Soulfeast Tine increased from +(150-230)% Enhanced Damage to +(190-270)%
** Soulfeast Tine 增加从 +(150-230)% Enhanced Damage to +(190-270)%
** Spire of Honor increased from +(150-250)% Enhanced Damage to +(200-250)%
** Spire of Honor 增加从 +(150-250)% Enhanced Damage to +(200-250)%
** Arioc's Needle increased from +(2-4) to All Skills to +(3-5)
** Arioc's Needle 增加从 +(2-4) to All Skills to +(3-5)
** Viperfork removed Desecrate proc and increased from +(1-2) to Poison Skills to +(3-4)
** Viperfork removed Desecrate proc and 增加从 +(1-2) to Poison Skills to +(3-4)
*Staves
*法杖 Staves
** Serpent Lord increased from +(2-4) to Arctic Blast (Druid Only) to +(3-4) (Druid Only) and +(1-3) to Cyclone Armor (Druid Only) to +(2-3) (Druid Only)
** Serpent Lord 增加从 +(2-4) to Arctic Blast (Druid Only) to +(3-4) (Druid Only) and +(1-3) to Cyclone Armor (Druid Only) to +(2-3) (Druid Only)
** The Salamander increased from +1 to Fire Ball (Sorceress Only) to +(1-2) (Sorceress Only)
** The Salamander 增加从 +1 to Fire Ball (Sorceress Only) to +(1-2) (Sorceress Only)
** The Iron Jang Bong increased from (20-45%) Faster Cast Rate to 30-50%
** The Iron Jang Bong 增加从 (20-45%) Faster Cast Rate to 30-50%
** Warpspear increased from 35% Faster Cast Rate to 45%
** Warpspear 增加从 35% Faster Cast Rate to 45%
** Mang Song's Lesson increased from -(7-15)% To Enemy Fire / Light / Cold Resistance to -(10-15)%, +6 to All Skills to +7, and 50% Faster Cast Rate to 65%
** Mang Song's Lesson 增加从 -(7-15)% To Enemy Fire / Light / Cold Resistance to -(10-15)%, +6 to All Skills to +7, and 50% Faster Cast Rate to 65%
*Swords
*Swords
** Shadowfang increased from +(90-130)% Enhanced Damage to +(100-140)%
** Shadowfang 增加从 +(90-130)% Enhanced Damage to +(100-140)%
** Soulflay increased from +10% Increased Attack Speed to +30% and All Resistances +(4-10) to +(10-15)
** Soulflay 增加从 +10% Increased Attack Speed to +30% and All Resistances +(4-10) to +(10-15)
** Blacktongue increased from +50 To Attack Rating to +(50-100) and +(100-120) Poison Damage Over 3 Seconds to +(150-180)
** Blacktongue 增加从 +50 To Attack Rating to +(50-100) and +(100-120) Poison Damage Over 3 Seconds to +(150-180)
** The Patriarch increased from +(180-240)% Enhanced Damage to +(220-280)%
** The Patriarch 增加从 +(180-240)% Enhanced Damage to +(220-280)%
** Hexfire reduced from +10% Maximum Fire Resist to +5% and increased 20% Faster Cast Rate to 25%
** Hexfire reduced from +10% Maximum Fire Resist to +5% and increased 20% Faster Cast Rate to 25%
** Plague Bearer increased from +(3-5) to Rabies (Druid Only) to +(4-6) and added +(20-30)% Increased Attack Speed
** Plague Bearer 增加从 +(3-5) to Rabies (Druid Only) to +(4-6) and added +(20-30)% Increased Attack Speed
** The Antlantean increased from +(200-280)% Enhanced Damage to +(230-280)%
** The Antlantean 增加从 +(200-280)% Enhanced Damage to +(230-280)%
** Crainte Vomir reduced from Slows Target By 35% to 15%
** Crainte Vomir reduced from Slows Target By 35% to 15%
** Bing Sz Wang increased from 10% Chance To Cast Level 3 Frozen Orb On Striking to 20% Chance To Cast Level 10 Frozen Orb On Striking
** Bing Sz Wang 增加从 10% Chance To Cast Level 3 Frozen Orb On Striking to 20% Chance To Cast Level 10 Frozen Orb On Striking
** Todesfaelle Flamme changed from 10% Chance To Cast Level 6 Combustion On Attack to 10% Chance To Cast Level 20 Fire Ball On Attack
** Todesfaelle Flamme changed from 10% Chance To Cast Level 6 Combustion On Attack to 10% Chance To Cast Level 20 Fire Ball On Attack
** Lightsabre reduced from Lightning Absorb 10% to (5-10)%
** Lightsabre reduced from Lightning Absorb 10% to (5-10)%
** Frostwind reduced from +(7-14) to Arctic Blast oSkill to +(4-6) to Arctic Blast (Druid Only) (this change will make it much stronger for druids but no longer has arctic blast oSkill for other classes), increased from +(180-270)% Enhanced Damage to +(220-270)%, and added +2 to Cold Skills
** Frostwind reduced from +(7-14) to Arctic Blast oSkill to +(4-6) to Arctic Blast (Druid Only) (this change will make it much stronger for druids but no longer has arctic blast oSkill for other classes), 增加从 +(180-270)% Enhanced Damage to +(220-270)%, and added +2 to Cold Skills
** Flamebellow reduced from Fire Absorb (10-15)% to 5%
** Flamebellow reduced from Fire Absorb (10-15)% to 5%
** The Grandfather added +3-5 to Warcries (Barbarian Only)
** The Grandfather added +3-5 to Warcries (Barbarian Only)
*Wands
*魔杖 Wands
** Blackhand Key increased from +(1-3) to Curses to +(2-3)
** Blackhand Key 增加从 +(1-3) to Curses to +(2-3)
=== 暗金防具变更 UNIQUE ARMOR CHANGES ===
=== 暗金防具变更 UNIQUE ARMOR CHANGES ===
<strong>暗金职业物品</strong>
<strong>暗金职业物品 UNIQUE CLASS ITEMS</strong>
*Barbarian
*野蛮人 Barbarian
** Halaberd's Reign changed +(1-3) to Battle Command to +(2-3) to Battle Cry and increased from +(1-3) to Battle Orders to +(2-3)
** Halaberd's Reign changed +(1-3) to Battle Command to +(2-3) to Battle Cry and 增加从 +(1-3) to Battle Orders to +(2-3)
*Druid
*德鲁伊 Druid
** Spirit Keeper now has "You may summon an additional spirit" and reduced from Cold Absorb (5-15)% to (5-8)%
** Spirit Keeper now has "You may summon an additional spirit" and reduced from Cold Absorb (5-15)% to (5-8)%
*Paladin
*圣骑士 Paladin
** Herald of Zakarum changed +2 to Paladin Combat Skills to +(1-2), +20 to Strength and Vitality to +(15-30), and increased from 20% Bonus to Attack Rating to 30%
** Herald of Zakarum changed +2 to Paladin Combat Skills to +(1-2), +20 to Strength and Vitality to +(15-30), and 增加从 20% Bonus to Attack Rating to 30%
** Alma Negra increased from (40-75)% Bonus to Attack Rating to (100-150)% and +(70-125)% Enhanced Damage to +(150-200)%
** Alma Negra 增加从 (40-75)% Bonus to Attack Rating to (100-150)% and +(70-125)% Enhanced Damage to +(150-200)%
** Dragonscale increased from +20 to Hydra to +30 oSkill
** Dragonscale 增加从 +20 to Hydra to +30 oSkill
<strong>暗金防具</strong>
<strong>暗金防具 UNIQUE ARMORS</strong>
*Chests
*护甲 Chests
** Twitchthroe increased from +(20-30)% Increased Attack Speed to +(20-40)%
** Twitchthroe 增加从 +(20-30)% Increased Attack Speed to +(20-40)%
** Sparking Mail increased from +(4-8)% To Lightning Skill Damage to +(5-10)%
** Sparking Mail 增加从 +(4-8)% To Lightning Skill Damage to +(5-10)%
** Iceblink increased from +1 to Cold Skills to +(1-2)
** Iceblink 增加从 +1 to Cold Skills to +(1-2)
** Heavenly Garb increased from +1 to Magic Skills to +(1-2)
** Heavenly Garb 增加从 +1 to Magic Skills to +(1-2)
** Rockfleece increased from +5 To Strength to +(5-15)
** Rockfleece 增加从 +5 To Strength to +(5-15)
** Boneflesh added 10% Chance To Cast Level 10 Bone Armor When Struck
** Boneflesh added 10% Chance To Cast Level 10 Bone Armor When Struck
** Spirit Shroud increased from 20% Faster Cast Rate to 30%
** Spirit Shroud 增加从 20% Faster Cast Rate to 30%
** Spirit Forge increased from +1 to Fire Skills to +(1-2)
** Spirit Forge 增加从 +1 to Fire Skills to +(1-2)
** Shaftstop changed Damage Reduced By 25% to (20-30)%
** Shaftstop changed Damage Reduced By 25% to (20-30)%
** Atma's Wail increased from 20% Faster Cast Rate to 30%
** Atma's Wail 增加从 20% Faster Cast Rate to 30%
** Black Hades increased from +(80-145)% Damage to Demons to +(120-185)% and (1-3) sockets to (2-3)
** Black Hades 增加从 +(80-145)% Damage to Demons to +(120-185)% and (1-3) sockets to (2-3)
** Leviathan increased from Damage Reduced By (15-25)% increased to (20-30)%
** Leviathan 增加从 Damage Reduced By (15-25)% increased to (20-30)%
** Steel Carapace increased from +(190-220)% Enhanced Defense to +(220-250)% and +1 to All Skills to +(1-2)
** Steel Carapace 增加从 +(190-220)% Enhanced Defense to +(220-250)% and +1 to All Skills to +(1-2)
** Tyrael's Might increased from +(70-120)% Damage to Demons and Undead to +(100-150)%
** Tyrael's Might 增加从 +(70-120)% Damage to Demons and Undead to +(100-150)%
*Belts
*腰带 Belts
** Lenymo changed All Resistances +(3-5) to +5 and increased from Regenerate Mana (10-20)% to 20-30%
** Lenymo changed All Resistances +(3-5) to +5 and 增加从 Regenerate Mana (10-20)% to 20-30%
** Snowclash removed +(1-2) to Chilling Armor and Blizzard and increased from +1 to Cold Skills to +(1-2)
** Snowclash removed +(1-2) to Chilling Armor and Blizzard and 增加从 +1 to Cold Skills to +(1-2)
*Boots
*鞋子 Boots
** Hotspur reduced from +15% to Maximum Fire Resist to +10%
** Hotspur reduced from +15% to Maximum Fire Resist to +10%
** Gorefoot increased from +20% Leap and Leap Attack Movement Speed to +(20-30)%
** Gorefoot 增加从 +20% Leap and Leap Attack Movement Speed to +(20-30)%
** Infernostride reduced from +10% to Maximum Fire Resist to +5%
** Infernostride reduced from +10% to Maximum Fire Resist to +5%
*Gloves
*手套 Gloves
** The Hand of Broc gloves now have Melee Attacks Deal Splash Damage
** The Hand of Broc gloves now have Melee Attacks Deal Splash Damage
** Bloodfist gloves now have Melee Attacks Deal Splash Damage
** Bloodfist gloves now have Melee Attacks Deal Splash Damage
** Soul Drainer reworked; removed 20% Faster Hit Recovery, 20% Chance to Pierce, Attackers Takes Damage of, reduced from -200 Monster Defense per Hit to -(50-100), added -(5-10)% to Enemy Physical Resistance, and Drain Life per Second
** Soul Drainer reworked; removed 20% Faster Hit Recovery, 20% Chance to Pierce, Attackers Takes Damage of, reduced from -200 Monster Defense per Hit to -(50-100), added -(5-10)% to Enemy Physical Resistance, and Drain Life per Second
*Helms
*头盔 Helms
** Wormskull added +40 Poison Damage Over 2 Seconds
** Wormskull added +40 Poison Damage Over 2 Seconds
** Darksight Helm removed +1 skills
** Darksight Helm removed +1 skills
** Crown of Thieves removed +35 to Mana and Replenish Life +(48-64), and increased from +(5-8) Life After Each Kill to +(10-16)
** Crown of Thieves removed +35 to Mana and Replenish Life +(48-64), and 增加从 +(5-8) Life After Each Kill to +(10-16)
** Veil of Steel increased from +(20-60)% Enhanced Damage to +(30-60)% and All Resistances +(20-40) to +(25-40)
** Veil of Steel 增加从 +(20-60)% Enhanced Damage to +(30-60)% and All Resistances +(20-40) to +(25-40)
** Nightwing's Veil increased from -(4-8)% to Enemy Cold Resistance to -(5-10)% and +(6-12)% to Cold Skill Damage to +(5-15)%
** Nightwing's Veil 增加从 -(4-8)% to Enemy Cold Resistance to -(5-10)% and +(6-12)% to Cold Skill Damage to +(5-15)%
** Crown of Ages increased from (1-2) sockets to (1-3)
** Crown of Ages 增加从 (1-2) sockets to (1-3)
*Shields
*盾牌 Shields
** Visceratuant increased from +(3-6)% To Lightning Skill Damage to +(5-10)%
** Visceratuant 增加从 +(3-6)% To Lightning Skill Damage to +(5-10)%
** Gerke's Sanctuary removed Damage Reduced By 8%, increased from Damage Reduced By (11-16) to (14-18), and added +20% Faster Block Rate
** Gerke's Sanctuary removed Damage Reduced By 8%, 增加从 Damage Reduced By (11-16) to (14-18), and added +20% Faster Block Rate
** Radament's Sphere increased from 20% Faster Cast Rate from 25%
** Radament's Sphere 增加从 20% Faster Cast Rate from 25%
** Stormshield increased from Damage Reduced By (20-28)% to (20-30)%
** Stormshield 增加从 Damage Reduced By (20-28)% to (20-30)%
=== 暗金珠宝变更 UNIQUE JEWELRY CHANGES ===
=== 暗金珠宝变更 UNIQUE JEWELRY CHANGES ===
*Amulets
*项链 Amulets
** Atma's Scarab increased from 7% Chance to Cast Level 8 Amplify Damage on Striking to Level 18
** Atma's Scarab 增加从 7% Chance to Cast Level 8 Amplify Damage on Striking to Level 18
** The Rising Sun changed +(0-25) Absorbs Fire Damage (+0.25 per Character Level) to +(5-10) Fire Absorb
** The Rising Sun changed +(0-25) Absorbs Fire Damage (+0.25 per Character Level) to +(5-10) Fire Absorb
*Rings
*戒指 Rings
** Raven Frost reduced from Cold Absorb 20% to (5-10)%
** Raven Frost reduced from Cold Absorb 20% to (5-10)%
** The Stone of Jordan increased from +(15-30) to Mana to +(20-40)
** The Stone of Jordan 增加从 +(15-30) to Mana to +(20-40)
=== 套装物品变更 SET ITEM CHANGES ===
=== 套装物品变更 SET ITEM CHANGES ===
*Bul-Kathos' Children
*Bul-Kathos' Children
第703行: 第703行:
** Trang-Oul's Avatar 4-piece +6 to Fire Mastery bonus moved back to the full set bonus (replaces 200 Defense)
** Trang-Oul's Avatar 4-piece +6 to Fire Mastery bonus moved back to the full set bonus (replaces 200 Defense)
=== 符文之语变更 RUNEWORD CHANGES ===
=== 符文之语变更 RUNEWORD CHANGES ===
<strong>符文之语武器</strong>
<strong>符文之语武器 RUNEWORD WEAPONS</strong>
* Brand increased from 35% Chance To Cast Level 35 Bone Spear On Striking to 50% chance
* Brand 增加从 35% Chance To Cast Level 35 Bone Spear On Striking to 50% chance
* Chaos now has indestructible instead of repairs durability, increased from 9% Chance To Cast Level 11 Frozen Orb On Striking to 18% Chance To Cast Level 21 Frozen Orb and from +1 Whirlwind oSkill to +3
* Chaos now has indestructible instead of repairs durability, 增加从 9% Chance To Cast Level 11 Frozen Orb On Striking to 18% Chance To Cast Level 21 Frozen Orb and from +1 Whirlwind oSkill to +3
* Crescent Moon changed from 10% Chance To Cast Level 27 Chain Lightning On Striking to 10% Chance To Cast Level 27 Lightning On Striking
* Crescent Moon changed from 10% Chance To Cast Level 27 Chain Lightning On Striking to 10% Chance To Cast Level 27 Lightning On Striking
* Faith increased from +(180-230)% Enhanced Damage to +(200-250)%
* Faith 增加从 +(180-230)% Enhanced Damage to +(200-250)%
* Grief increased from +(180-220) to (240-280) to Minimum and Maximum Damage to +(200-240) to +(260-300) to Minimum and Maximum Damage
* Grief 增加从 +(180-220) to (240-280) to Minimum and Maximum Damage to +(200-240) to +(260-300) to Minimum and Maximum Damage
* Hand of Justice reduced from Level 16 Holy Fire Aura When Equipped to Level 12
* Hand of Justice reduced from Level 16 Holy Fire Aura When Equipped to Level 12
* Infinity changed from 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy to 50% Chance To Cast Level 20 Lightning When You Kill An Enemy
* Infinity changed from 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy to 50% Chance To Cast Level 20 Lightning When You Kill An Enemy
* Leaf increased from +(1-2) to Fire Skills to +2
* Leaf 增加从 +(1-2) to Fire Skills to +2
* Spirit removed +250 Defense vs. Missiles and added -25% Requirements
* Spirit removed +250 Defense vs. Missiles and added -25% Requirements
* Wind increased from 8% Chance To Cast Level 29 Tornado On Striking and 8% Chance To Cast Level 25 Twister On Striking to 18% each and 5% Chance To Cast Level 9 Hurricane When Struck reverted back to -50% Target Defense
* Wind 增加从 8% Chance To Cast Level 29 Tornado On Striking and 8% Chance To Cast Level 25 Twister On Striking to 18% each and 5% Chance To Cast Level 9 Hurricane When Struck reverted back to -50% Target Defense
* Wind now has 320-380% enhanced damage instead of 160-240%
* Wind now has 320-380% 增强伤害而不是 160-240%
<strong>符文之语防具</strong>
<strong>符文之语防具 RUNEWORD ARMORS</strong>
* Bramble increased from +(25-30)% To Poison Skill Damage to +(30-50)%
* Bramble 增加从 +(25-30)% 毒素技能伤害到 +(30-50)%
* Chains of Honor reduced from All Resistances +65 to +(40-60)
* Chains of Honor 减少从所有抗性 +65 +(40-60)
* Delirium removed 1% Chance To Cast Level 50 Delirium When Struck
* Delirium removed 1% Chance To Cast Level 50 Delirium When Struck
* Dragon increased from 12% Chance to Cast Level 15 Hydra On Striking to Level 28
* Dragon 增加从 12% Chance to Cast Level 15 Hydra On Striking to Level 28
* Dream reduced from Level 15 Holy Shock Aura When Equipped to Level 13
* Dream reduced from Level 15 Holy Shock Aura When Equipped to Level 13
* Enigma buffed Recharges 1 per 8 seconds to Recharges 1 per 6 seconds
* Enigma buffed Recharges 1 per 8 seconds to Recharges 1 per 6 seconds
|}
|}

2025年1月15日 (三) 18:28的版本

赛季 2 超越 Transcendence - 三月 12号 2021

补丁说明 S2

赛季 2 补丁说明 (Reddit)

综合变更 GENERAL CHANGES

  • 降低玩家的 PvP 伤害 50%
  • 心灵战锤 Psychic Hammer 和心灵爆震 Mind Blast 现在造成 25% 伤害在 PvP (我们计划添加更多像这样的 PvP 修正来平衡 PvP)
  • 手工已经被大规模的修改 (查看手工变更 CRAFTING CHANGES 的细节)
  • 升级手工物品不再增加等级需求
  • 墨菲斯托 Mephisto 座谈会移动到身边并有 2 额外议会成员添加到憎恨的囚牢第三层 Durance of Hate Level 3
  • 暗黑破坏神的生命在地狱难度已经被增加
  • 物品触发现在使用正确的技能等级给诅咒
  • 改变多尔 Dol(14) 符文在武器从生命回复 +15 到 25% 增强伤害
  • 无瑕疵的宝石现在掉落在章节 4 普通模式
  • 完美的宝石现在开始掉落在地狱模式
  • 解毒, 融解, 和体力药剂现在自动补满腰带
  • 用萨德 Zod(33) 符文和完美的骷髅合成物品可以修复物品的耐用度即使物品已经损坏 (对无形物品有效)
  • 亮金物品上的伤害加深 Amplify Damage 触发现在是等级 15 的 8% 几率伤害加深而不是等级 1 的 5% 并且需求等级 15 的物品而不是等级 3
  • 器官现在正确地掉落在 33% 的掉落率而无论玩家的数量为多少
  • 超级钥匙现在掉率在 33% 无论玩家数量为多少
  • 超级钥匙不再被找寻物品 Find Item 而找到
  • 压碎性打击CB 现在上限 65% 在 bosses, 暗金怪, 和冠军怪
  • 压碎性打击CB 现在再次生效在 ½ 范围内 (等同于原版暗黑破坏神 II)
  • 增加了世界之石碎片 Worldstone Shards 在地图外的掉落几率以匹配地图内的掉落率
  • 增加了世界之石碎片 Worldstone Shard 有较低几率掉落在普通和恶梦
  • 弓现在可以从世界石碎片 Worldstone Shards 中获得 6 镶孔
  • 亚马逊武器现在可以从世界石碎片 Worldstone Shards 中获得 6 镶孔
  • 暗黑破坏神克隆体 Diablo Clone 现在有极其罕见的几率掉落 5 个新暗金中的 1 个
  • 黑色灵魂石 Black Soulstone 掉落率大幅降低
  • 您应该现在能够使用非-英语安装
  • 游戏现在在 2 分钟内结束
  • 暗黑破坏神克隆体 Diablo clone 有一些新机制战斗也与之前略有不同
  • 火焰萨满 Phlegethon Shamans 不再重生并且现在更频繁地施放火球 Fire Ball
  • 恶魔首领 Prime Evil 标签在 bosses 现在能正常生效
  • 召唤和陷阱现在获得加成从 +#% 到元素技能伤害
  • 召唤和陷阱现在获得加成从 -#% 到敌人元素抗性减半
  • 怪物抗性不能减少到低于 0 (已修复 - 没有提到的)
  • 铁狼 Iron Wolf 佣兵 (章节 3) 现在能使用魔杖, 权杖, 匕首, 和投掷飞刀 (已修复 - 没有提到的)
  • 陷阱 bug 已修复 (陷阱不再减少可能在附近生成的暗金/冠军怪群的数量) (已修复 - 没有提到的)
  • 升级头饰 Circlet 将把它变成宝冠 Coronet 而不是扩展版本 (三重冠 Tiara) (已修复 - 没有提到的)

地图变更 MAP CHANGES

  • 英雄旗帜 Standard of Heroes 现在能在盒子与地图合成以获得英勇的加成应用 10% 经验, 20% 魔法 / 金币寻找, 和 20% 密度 (每张地图只能使用一次)
  • 修复在地图的声音延迟
  • 地图上的墙现在是透明的
  • 增加地图内地图的掉落率并降低地图外地图的掉落率
  • 从地图外的 boss 掉落表中移除地图
  • 吸食者 Suckers 在维兹郡的废墟 Ruins of Viz'jun 现在是火焰免疫
  • 损坏地图再次启用而不是 没改变 的 30% 几率现在有 10% 几率降级为随机地图 (如果是层级 1 则随机为相同的层级), 有 10% 几率随机到同一层级并且有 10% 几率随机到更高的层级 (如果是层级 3 则随机为相同的层级)
  • 增加制图师的法珠 Cartographer's Orb 在安亚 Anya 允许三张同样层级的地图在盒子合成下一层级的白色地图 (物品代码: upmp)
  • 增加一个新的物品叫做赫拉迪姆圣甲虫 Horadrim Scarab (这可以和一个层级 3 地图合成创造一个团队地下城 - 警告: 这个区域是为团队而平衡的) (物品代码 scrb)
  • 增加 9 张新的地图和一张地下城 (地下城是困难的为团队定制的地图)
    • 层级 1:
      • 赫拉森的记忆 Horazon's Memory
      • 壁垒要塞 Bastion Keep
    • 层级 2:
      • 托拉杰丛林 Torajan Jungle
      • 亚瑞特战场 Arreat Battlefield
      • 血月 Blood Moon
    • 层级 3:
      • 疯狂王座 Throne of Insanity
      • 哈洛加斯的下水道 Sewers of Harrogath
      • 先祖的试炼 Ancestral Trial
      • 佐敦库勒的古墓 Tomb of Zoltun Kulle
    • 地下城 Dungeon:
      • 光明大教堂 Cathedral of Light (物品代码: T41)

物品基础变更 ITEM BASE CHANGES

常规物品 GENERAL ITEMS

  • 所有近战武器的范围从 0 或 1 增加到 2 但所有匕首, 投掷飞斧, 和投掷飞刀的增加范围 1
  • 所有双手武器的范围从 2 增加到 3 除开短棍 Short Staff, 乔木棒 Jo Staff, 和手杖 Walking Stick 仍然是 2
  • 增加扩展武器伤害 15%

职业物品 CLASS ITEMS

  • 亚马逊 Amazon
    • 女士之矛 Maiden Spear 和祭典之矛 Ceremonial Spear 攻击速度改进从 0 速度到 -10
    • 女士长矛 Maiden Pike 和女族长之矛 Matriarchal Spear 攻击速度改进从 10 速度到 0
    • 祭典之长矛 Ceremonial Pike 和女族长之长矛 Matriarchal Pike 攻击速度改进从 20 速度到 10
  • 圣骑士 Paladin
    • 圣骑士盾牌自动附加属性 automods 的所有抗性已经被减少如下:
    • 彩虹之 Rainbow 减少从所有抗性 +(8-15) 到 +(5-10)
    • 闪闪发光之 Scintillating 减少从所有抗性 +(16-30) 到 +(10-15)
    • 棱镜之 Prismatic 减少从所有抗性 +(25-35) 到 +(15-20)
    • 多彩之 Chromatic 减少从所有抗性 +(36-45) 到 +(20-30)

防具 ARMOR

  • 移除移动速度自动附加属性 automod 从护甲和盾牌

武器 WEAPON

  • 斧 Axes
    • 斩首斧 Decapitator, 豪杰斧 Champion Axe, 和荣光之斧 Glorious Axe 耐久度增加 20
    • 战钺 Tomahawk, 弯月斧 Small Crescent, 双头斧 Ettin Axe, 战刺 War Spike, 狂战士斧 Berserker Axe, 和猛禽斧 Feral Axe 耐久度增加 50%
    • 豪杰斧 Champion Axe 范围增加到 4
  • 十字弓 Crossbows
    • 所有十字弓现在拥有 10% 物理抗性穿透属性
    • 所有十字弓增加伤害 10%
    • 连射十字弓 Repeating Crossbow, 巧工弩 Chu-Ko-Nu, 和恶魔十字弓 Demon Crossbows 伤害增加 50%
  • 匕首 Daggers
    • 所有匕首现在拥有 20% 致命攻击DS 自动附加属性 automod
    • 骸骨小刀 Bone Knife 耐久度增加 20
  • 长柄 Polearms
    • 长柄现在获得 75 力 / 75 敏 加成而不是 100 力
  • 长矛 Spears
    • 所有长矛现在获得 75 力 / 75 敏 加成而不是 100 力
    • 亥伯龙之矛 Hyperion Spear, 冥河之枪 Stygian Pike, 刺人枪 Mancatcher, 鬼魂之矛 Ghost Spear, 和战枪 War Pike 耐久度增加 50%
  • 法杖 Staves
    • 钟乳石之杖 Stalagmite, 长老之杖 Elder Staff, 树皮之杖 Shillelagh, 和执政官之杖 Archon Staff 耐久度增加 50%
  • 剑 Swords
    • 单手剑现在获得与刺客爪类似的力量和敏捷加成 (75 力 / 75 敏 加成) 而不是 (100 力)
    • 双手剑现在获得与双手斧和锤子相同的力量加成 (110 力/1.1%)
    • 短剑 Falcata, 土耳其剑 Ataghan, 优雅之剑 Elegant Blade, 九头蛇刃 Hydra Edge, 和征服之剑 Conquest Sword 耐久度增加 20
  • 最近的天梯我们为那些不知道的人做了以下工作:
    • 增加大砍刀 Bardiche / 钩镰枪 Voulge / 罗佳柏斧 Lochaber Axe / 比尔长刀 Bill / 食人魔之斧 Ogre Axe / 巨神之斧 Colossus Voulge 范围到 4
    • 增加所有双手斧范围 1 (除开大斧 Giant Axe / 古代之斧 Ancient Axe / 荣光之斧 Glorious Axe 会保持在 3 范围) 并增加力量增益以匹配所有双手斧如同锤子 (110 力/1.1%)
    • 增加食人魔之锤 Ogre Maul 和雷锤 Thunder Maul 范围 1

技能变更 SKILL CHANGES

亚马逊 Amazon

  • 标枪和长矛技能 Javelin and Spear Skills
    • 威力一击 Power Strike 伤害信息提示现在正确显示在角色界面
    • 威力一击 Power Strike 增加基础缩放大约 15%
    • 威力一击 Power Strike 增加范围 50%
    • 闪电球 Lightning Bolt 增加协同效应 2%
    • 闪电之怒 Lightning fury 法力消耗减半
  • 被动和魔法技能 Passive and Magic Skills
    • 修复一个 bug 以前会导致女武神 Valkyries 以极高的速度到闪避 Dodge / 回避 Evade / 躲避 Avoid
    • 迟缓 Slow Movement 现在视为魔法技能
    • 内视 Inner Sight 现在视为魔法技能
    • 诱饵 Decoy 现在视为魔法技能
    • 女武神 Valkyrie 现在视为魔法技能
  • 弓和十字弓技能 Bow and Crossbow Skills
    • 魔法箭 Magic Arrow 伤害缩放已经被重做并增强
    • 火焰箭 Fire Arrow 提示信息现在正确显示它的伤害
    • 火焰箭 Fire Arrow 已经被重新平衡并增强 (大约 50% 伤害获得在等级 50)
    • 火焰箭 Fire Arrows 牺牲之箭 Immolation Arrow 协同增加从 22% 到 24%
    • 冰箭 Cold Arrow 提示信息现在正确显示它的伤害
    • 冰箭 Cold Arrow 已经被重新平衡并增强 (大约 50% 伤害获得在等级 50)
    • 冰箭 Cold Arrows 急冻箭 Ice Arrow 协同增加从 20% 到 22%
    • 爆裂箭 Exploding Arrows 牺牲之箭 Immolation Arrow 协同增加从 16% 到 18%
    • 爆裂箭 Exploding Arrow 伤害缩放已经被增强 (大约 30% 伤害获得在等级 50)
    • 急冻箭 Ice Arrows 魔法箭 Magic Arrow 协同减少从 20% 到 16% (已修复)
    • 急冻箭 Ice Arrows 冰箭 Cold Arrow 协同增加从 14% 到 16% (已修复)
    • 急冻箭 Ice Arrows 冻结之箭 Freezing Arrow 协同增加从 14% 到 16% (已修复)
    • 炮轰 Strafe 伤害每等级增加从 14% 到 16%
    • 冻结之箭 Freezing Arrow 等级 28+ 缩放减少从 30 每等级到 28
    • 导引箭 Guided Arrow 现在视为魔法技能

刺客 Assassin

  • 武学艺术 Martial Arts
    • 武学艺术已经完全重做现在的功能如下:
      • 武学艺术已经被重新制作当你使用该技能攻击时你所处的技能阶段所以如果一个玩家有两次聚气他们将在攻击时使用该技能的第二次聚气在第三次攻击时他们将使用第三次并重置为 1. 这将聚气系统转变为 "阶段" 系统你的攻击基于你所拥有的聚气数量或你所处的 "阶段" 并从阶段 1-3 循环并重复. 终结技不再需要但如果你使用一个你将释放每一个阶段的每一个聚气产生. 聚气也是普遍的所以你可以从阶段 1 的焰拳连击到阶段 2 的寒冰刃结束阶段 3 的眼镜蛇攻击然后开始一个新的组合
      • 眼镜蛇攻击 Cobra Strike 已经被重做到施放 '毒牙 poison teeth' 在阶段 1, 生命/法力 吸取在阶段 2, 和毒云在阶段 3 (这些攻击带有来自装备的毒牙 Venom 伤害和毒素伤害)
    • 神龙摆尾 Dragon Tail 和龙爪 Dragon Talon 现在正确的协同
  • 影子训练 Shadow Disciplines
    • 支配爪和匕首 Claw and Dagger Mastery 增加从 4% 到 8%
    • 心灵战锤 Psychic Hammer 协同减少从 18% 到 15%
    • 心灵爆震 Mind Blast 初始 AoE 减少 1 和最大 AoE 减少 1
    • 毒牙 Venom 现在持续 5 分钟在所有等级
    • 魔影斗篷 Cloak of shadows 现在减少防御 1% 每等级而不是 3%
  • 陷阱 Traps
    • 陷阱现在获得 +% 和 -% 元素加成包含刻面
    • 刃之守卫 Blade Sentinel 协同增加从 6% 到 10%
    • 刃之守卫 Blade Sentinel ¼ 武器伤害增加到 ¾
    • 火焰复苏 Wake of Fires 等级 8-16 缩放增加从 5 每等级到 6 每等级
    • 火焰复苏 Wake of Fires 等级 16-22 缩放增加从 15 每等级到 16 每等级
    • 火焰复苏 Wake of Fires 等级 22-28 缩放减少从 27 每等级到 24 每等级
    • 火焰复苏 Wake of Fires 等级 28+ 缩放减少从 39 每等级到 32 每等级
    • 火焰复苏 Wake of Fire 协同减少从 10% 到 8%
    • 火焰复苏 Wake of Fire 现在正常射击 8 次而不是 5
    • 火焰复苏 Wake of Fire 伤害提示信息现在显示在角色界面
    • 修复信息提示在复苏狱火 Wake of Inferno
    • 亡者守卫 Death Sentry 等级 22+ 缩放已经被减少
    • 亡者守卫 Death Sentry 协同减少从 6% 到 4%
    • 刃之怒 Blade Fury 武器伤害减少从 100% 到 ¾
    • 刃之怒 Blade Fury 固定物理伤害减少
    • 雷光守卫 Lightning Sentry 协同增加从 10% 到 12%
    • 雷光守卫 Lightning Sentry 现在射击 12 次而不是 10
    • 连锁闪电守卫 Chain Lightning Sentry 协同增加从 12% 到 15%
    • 连锁闪电守卫 Chain Lightning Sentry 现在获得 1 额外伤害每等级 (大约 8% 整体伤害增加)
    • 连锁闪电守卫 Chain Lightning Sentry 起始最大伤害现在是 40 而不是 35
    • 连锁闪电守卫 Chain lightning Sentry 等级 22+ 缩放已经被增加从 16 到 18
    • 连锁闪电守卫 Chain lightning Sentry 等级 28+ 缩放增加从 20 到 22
    • 刀刃之盾 Blade Shields 增加武器伤害从 ¼ 到 ¾
    • 刀刃之盾 Blade Shield 现在持续 5 分钟在所有等级

野蛮人 Barbarian

  • 呐喊 Warcries
    • 狂嗥 Howl 范围 AoE 缩放减少 50%
    • 狂嗥 Howl 现在持续 3 秒在所有等级
    • 战嗥 Battle Cry 投掷物速度增加 25%
    • 战嗥 Battle Cry AoE 增加大约 15%
    • 残酷吓阻 Grim Ward 加成伤害每等级增加从 4% 到 5%
    • 残酷吓阻 Grim Ward 初始加成伤害增加从 28% 到 35%
    • 残酷吓阻 Grim Ward 初始范围增加 33.3%
    • 残酷吓阻 Grim Ward 现在能使用在骷髅尸体上
    • 战斗指挥 Battle Command 现在获得 +20% 增强伤害而不是 +10% 在等级 1
    • 战斗指挥 Battle Command 现在获得 +3% 伤害每等级而不是 +2%
  • 战斗专家 Combat Masteries
    • 支配长柄和长矛 Polearm and Spear mastery 现在初始为 +30% 增强伤害而不是 +25%
    • 支配长柄和长矛 Polearm and Spear mastery 现在获得 6% 伤害每等级而不是 5%
  • 战斗技能 Combat Skills
    • 重击 Bash 现在获得 12% 伤害每等级而不是 10%
    • 狂乱 Frenzy 协同增加从 4% 到 6%
    • 双手投掷 Double Throw 现在正确显示它的伤害在角色界面
    • 跳跃攻击 Leap Attack 协同增加从 6% 到 10%
    • 旋风 Whirlwind 已经重做现在有近战溅射和使用触发效果但现在攻击固定在 5 帧而不是 4 帧现在每次攻击攻击一个目标而不是两个 (现在对 AoE 清除比以前的天梯强得多)
    • 旋风的 Whirlwind's 增强伤害加成在等级 1 减少从 +50% 到 +25%
    • 旋风的 Whirlwind's 增强伤害加成每等级拥有减少从 +6% 到 +4%

德鲁伊 Druid

  • 元素技能 Elemental Skills
    • 火风暴 Firestorm 协同增加从 23% 到 25%
    • 熔浆巨岩 Molten Boulder 协同增加从 10% 到 12%
    • 火山爆 Fissure 协同增加从 6% 到 8%
    • 小旋风 Twister 协同增加从 15% 到 20%
    • 火山 Volcano 协同增加从 8% 到 10%
    • 龙卷风 Tornado 协同增加从 11% 到 14%
    • 阵风 Gust 现在是冰寒而不是眩晕
  • 外型变形技能 Shape Shifting Skills
    • 变形术 Lycanthropy 基础生命增加从 10% 到 15% 和变形术的每等级生命增加从 2% 到 3%
    • 饥饿 Hunger 现在获得 2% 移动速度每等级而不是 1%
    • 饥饿 Hunger 现在获得 2 秒每等级而不是 1
    • 饥饿 Hunger 现在能使用在骷髅尸体上
    • 狂犬病 Rabies 现在拥有变形术 Lycanthropy 作为额外的协同 17%
    • 狂犬病 Rabies 野性狂暴 Feral Rage 协同减少从 22% 到 17%
    • 狂犬病 Rabies 猛毒花藤 Poison Creeper 协同减少从 22% 到 17%
    • 震波 Shock wave 协同增加从 14% 到 16%
    • 狂怒 Fury 增强伤害每等级减少从 +20% 每等级到 +15%
    • 狂怒 Fury 现在拥有野性狂暴 Feral Rage 作为协同 +10% 增强伤害每等级
  • 召唤技能 Summoning Skills
    • 猛毒花藤 Poison Creeper 伤害缩放重新平衡并增加
    • 猛毒花藤 Poison Creeper 协同增加从 8% 到 20%
    • 猛毒花藤 Poison Creeper 现在视为毒素技能
    • 橡木智者 Oak Sage 回复缩放重做并增加

死灵法师 Necromancer

  • 召唤技能 Summoning Skills
    • 复苏骷髅战士的 Raise Skeleton Warrior's 增强伤害每等级增加从 +7% 到 +10%
    • 复苏骷髅战士的 Raise Skeleton Warrior's 协同增加从 8% 到 10%
    • 复苏骷髅战士 Raise Skeleton Warrior 现在视为魔法技能
    • 骷髅法师 Skeletal Mage 协同增加从 8% 到 12%
    • 复苏骷髅法师 Raise Skeletal Mage 现在视为魔法技能
    • 黏土石魔 Clay Golem 现在视为魔法技能
    • 血次元 Blood Warp 现在在 3 秒内回复失去的生命. 再次施放血次元 Blood Warp 将取代之前的生命回复效果
    • 钢铁石魔 Iron Golem 现在视为魔法技能
    • 火焰石魔 Fire Golems 缩放已经被重做更多的是圣火 Holy Fire 光环而不是近战攻击
    • 火焰石魔 Fire Golems 初始圣火等级已经被降低
    • 火焰石魔 Fire Golems 不再免疫火焰
    • 重生的 Revive's 等级 1 持续时间增加从 2 分钟到 5 分钟
    • 重生的 Revive's 不再有获得比它们的信息提示更多的伤害的 bugged
    • 重生的 Revive's 增强伤害每等级增加从 +2% 到 +15%
    • 重生的 Revive's 现在拥有亵渎作为协同 15% 增强伤害
    • 你现在初始有 3 重生怪在等级 1 而不是 1
    • 重生 Revive 现在视为魔法技能
  • 毒素和白骨技能 Poison and Bone Skills
    • 牙 Teeths 等级 8+ 缩放略微改进
    • 骨矛 Bone Spears 白骨装甲 Bone Armor 协同增加从 5% 到 10%
    • 白骨之魂 Bone Spirits 白骨装甲 Bone Armor 协同增加从 5% 到 10%
    • 白骨装甲 Bone Armor 现在视为魔法技能
    • 骨墙 Bone Wall 现在视为魔法技能
    • 骨牢 Bone Prison 现在视为魔法技能
  • 诅咒 Curses
    • 黑暗契约 Dark Pacts 所有诅咒协同增加从 6% 到 12%
    • 黑暗契约 Dark Pacts 支配诅咒 Curse Mastery 和攻击反噬 Iron Maiden 协同增加从 10% 到 18%
    • 黑暗契约 Dark Pacts 等级 28+ 缩放增加大约 10%
    • 黑暗契约 Dark Pacts 爆炸范围增加从 4 到 5
    • 所有诅咒现在视为魔法技能

圣骑士 Paladin

  • 防御性灵气 Defensive Auras
    • 祈祷 Prayer 不再消耗法力
    • 抵抗火焰 Resist Fires 加成元素伤害每等级减少从 3% 到 1%
    • 抵抗火焰 Resist Fire 最大抗性加成减少从 150 到 100
    • 抵抗火焰 Resist Fire 等级 1 加成减少从 45% 到 25%
    • 抵抗火焰 Resist Fire 现在视为火焰技能
    • 抵抗冰冷 Resist Colds 加成元素伤害每等级减少从 3% 到 1%
    • 抵抗冰冷 Resist Cold 最大抗性加成减少从 150 到 100
    • 抵抗冰冷 Resist Cold 等级 1 加成减少从 45% 到 25%
    • 抵抗冰冷 Resist Cold 现在视为冰冷技能
    • 抵抗闪电 Resist Lightnings 加成元素伤害每等级减少从 3% 到 1%
    • 抵抗闪电 Resist Lightning 最大抗性加成减少从 150 到 100
    • 抵抗闪电 Resist Lightning 等级 1 加成减少从 45% 到 25%
    • 抵抗闪电 Resist Lightning 现在视为闪电技能
    • 冥思 Meditation 现在视为魔法技能
    • 净化 Cleansing 现在视为魔法技能
    • 救助 Salvation 所有元素的加成减少从 2% 每等级到 1% 每两个等级
    • 救助 Salvation 初始所有元素的加成减少从 5% 到 3%
    • 救助 Salvation 最大所有抗性减少从 120 到 75
    • 救助 Salvation 等级 1 抗性加成减少从 25 到 20
  • 攻击性灵气 Offensive Auras
    • 庇护所 Sanctuary 光环协同增加从 6% 到 8%
    • 庇护所 Sanctuary 光环缩放改进从等级 16+
    • 圣火 Holy Fire 光环间隔缩放已经被略微减少
    • 圣火 Holy Fire 后期游戏缩放已经被略微减少
  • 战斗技能 Combat Skills
    • 圣光弹 Holy Bolt 协同减少从 16% 到 12%
    • 圣光弹 Holy Bolt 治疗协同减少从 10% 到 6%
    • 祝福之锤 Blessed Hammer 协同增加从 10% 到 12%
    • 祝福之锤 Blessed Hammer 现在拥有 33% 更快的行进速度
    • 天堂之拳 Fist of the Heavens 现在攻击所有生物类型
    • 天堂之拳 Fist of the heavens 现在拥有圣光 holy light 作为 15% 魔法伤害协同
    • 天堂之拳 Fist of the Heavens 圣光弹 holy bolt 伤害缩放已经被增强
    • 神圣之盾 Holy Shield 现在视为魔法技能

法师 Sorceress

  • 冰冷技能 Cold Skills
    • 霜之新星 Frost Nova 法力消耗减少从 16 基础到 9
    • 霜之新星 Frost Nova 伤害缩放被重做并改进 (它现在更适合早期升级和更高的缩放)
    • 暴风雪 Blizzard 协同增加从 9% 到 12%
    • 暴风雪 Blizzard 法力消耗在等级 1 减少从 23 到 13
    • 暴风雪 Blizzard 法力消耗每等级减少从 1 到 .5
    • 连串冰枪 Ice Barrage 初始法力消耗减少从 10 到 8
    • 连串冰枪 Ice Barrage 法力消耗每等级减少从 .5 到 .25
    • 连串冰枪 Ice Barrage AoE 增加 50%
    • 连串冰枪 Ice Barrage 协同增加从 7% 到 8%
    • 连串冰枪 Ice Barrage 范围增加 20%
    • 冰封球 Frozen Orb 冷却移除并更改为闪电施法帧数
    • 冰封球 Frozen orb 协同增加从 3% 到 4%
  • 闪电技能 Lightning Skills
    • 充能弹 Charged Bolt 协同增加从 4% 到 6%
    • 心灵传动 Telekinesis 现在视为闪电技能
    • 静态力场 Static Field 现在有 ½ 惩罚在免疫时
    • 静态力场 Static Field 现在的上限是 55% 在普通, 70% 在恶梦, 85% 在地狱
    • 传送 Teleport 现在视为闪电技能
    • 闪电 Lightning 28+ 缩放增加从 26 到 28
    • 闪电 Lightning 协同增加从 6% 到 8%
    • 连锁闪电 Chain Lightning 初始法力消耗减少从 16 到 8
    • 连锁闪电 Chain Lightning 等级 22+ 缩放略微改进
    • 连锁闪电 Chain Lightning 协同增加从 5% 到 7%
    • 雷云风暴 Thunder Storm 协同增加从 4% 到 5%
    • 能量护盾 Energy Shield 现在视为闪电技能
  • 火焰技能 Fire Skills
    • 火球 Fire ball 协同增加从 14% 到 16%
    • 陨石 Meteor 协同增加从 5% 到 9%
    • 燃烧 Combustion 协同削弱从 18% 到 12%

手工变更 CRAFTING CHANGES

生命物品 Blood Items
手工物品 Crafted Item 公式 Recipe 调整前属性 Before Attributes 调整后属性 After Attributes
Helm Helm + Jewel + RAL + Perfect Ruby (5-10)% Deadly Strike
(1-4)% Life Stolen Per Hit
+(10-20) To Life
(10-20)% Deadly Strike
(2-4)% Life Stolen Per Hit
+(10-20) To Life
Amulet Amulet + Jewel + AMN + Perfect Ruby (5-10)% Faster Run/Walk
+(1-4) Life After Each Kill
+(10-20) To Life
10% Faster Run/Walk
+(2-4) Life After Each Kill
+(10-20) To Life
Weapon Weapon + Jewel + ORT + Perfect Ruby +(35-60)% Enhanced Damage
(1-4)% Life Stolen Per Hit
+(10-20) To Life
+(55-80)% Enhanced Damage
(3-6)% Life Stolen Per Hit
+(10-20) To Life
Chest Chest + Jewel + THUL + Perfect Ruby +(1-3) Life After Each Demon Kill
(1-3)% Life Stolen Per Hit
+(10-20) To Life
+(3-6) Life After Each Kill
(3-6)% Life Stolen Per Hit
+(20-40) To Life
Shield Shield + Jewel + ITH + Perfect Ruby Attacker Takes (4-7) Damage
(1-4)% Life Stolen Per Hit
+(10-20) To Life
+(10-20)% Increased Chance Of Blocking
(3-6)% Life Stolen Per Hit
+(10-20) To Life
Gloves Gloves + Jewel + NEF + Perfect Ruby Crushing Blow (5-10)%
(1-3)% Life Stolen Per Hit
+(10-20) To Life
Crushing Blow (5-10)%
(2-4)% Life Stolen Per Hit
+(10-20) To Life
Ring Ring + Jewel + SOL + Perfect Ruby +(1-5) To Strength
(1-3)% Life Stolen Per Hit
+(10-20) To Life
+(5-10) To Strength
(1-3)% Life Stolen Per Hit
+(10-20) To Life
Belt Belt + Jewel + TAL + Perfect Ruby Open Wounds (5-10)%
(1-3)% Life Stolen Per Hit
+(10-20) To Life
Open Wounds (10-20)%
(3-6)% Life Stolen Per Hit
+(10-20) To Life
Boots Boots + Jewel + ETH + Perfect Ruby Replenish Life +(5-10)
(1-3)% Life Stolen Per Hit
+(10-20) To Life
Replenish Life +(10-20)
(2-4)% Life Stolen Per Hit
+(10-20) To Life
Caster Items
Crafted Item Recipe Before Attributes After Attributes
Helm Helm + Jewel + NEF + Perfect Amethyst (1-4)% Mana Stolen Per Hit
Regenerate Mana (4-10)%
+(10-20) To Mana
(2-5)% Mana Stolen Per Hit
+(10-20)% Faster Cast Rate
+(10-20) To Mana
Amulet Amulet + Jewel + RAL + Perfect Amethyst +(5-10)% Faster Cast Rate
Regenerate Mana (4-10)%
+(10-20) To Mana
+(5-10)% Faster Cast Rate
Regenerate Mana (4-10)%
+(10-20) To Mana
Weapon Weapon + Jewel + TIR + Perfect Amethyst +(1-5)% Mana Stolen Per Hit
Regenerate Mana (1-5)%
+(10-20) To Mana
+1 To All Skills
(10-20)% Faster Cast Rate
+(10-20) To Mana
Chest Chest + Jewel + TAL + Perfect Amethyst +(1-3) Mana After Each Kill
Regenerate Mana (4-12)%
+(10-20) To Mana
+(2-6) Mana After Each Kill
(20-30)% Faster Cast Rate
+(10-20) To Mana
Shield Shield + Jewel + ETH + Perfect Amethyst +(5-10)% Increased Chance Of Blocking
Regenerate Mana (4-10)%
+(10-20) To Mana
+(10-20)% Increased Chance Of Blocking
(20-30)% Faster Cast Rate
+(10-20) To Mana
Gloves Gloves + Jewel + ORT + Perfect Amethyst +(1-3) Mana After Each Kill
Regenerate Mana (4-10%)
+(10-20) To Mana
+(1-3) Mana After Each Kill
+10% Faster Cast Rate
+(10-20) To Mana
Ring Ring + Jewel + AMN + Perfect Amethyst +(1-5) To Energy
Regenerate Mana (4-10)%
+(10-20) To Mana
+(5-10) To Energy
+(1-2) Mana After Each Kill
+(10-20) To Mana
Belt Belt + Jewel + ITH + Perfect Amethyst +(5-10)% Faster Cast Rate
Regenerate Mana (4-10)%
+(10-20) To Mana
+10% Faster Cast Rate
Regenerate Mana (4-10)%
+(10-20) To Mana
Boots Boots + Jewel + THUL + Perfect Amethyst Increase Maximum Mana (2-5)%
Regenerate Mana (4-10)%
+(10-20) To Mana
Increase Maximum Mana (5-10)%
Regenerate Mana (4-10)%
+(10-20) To Mana
Hit Power Items
Crafted Item Recipe Before Attributes After Attributes
Helm Helm + Jewel + ITH + Perfect Sapphire +(25-50) Defense vs. Missiles
+5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-7) Damage
+(25-50)% Enhanced Defense
+5% Chance To Cast Level 4 Frost Nova When Struck
+(10-20)% Faster Hit Recovery
Amulet Amulet + Jewel + THUL + Perfect Sapphire (5-15)% Chance Of Monster Flee
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-10) Damage
+(150-250) To Attack Rating
5% Chance To Cast Level 4 Frost Nova When Struck
+10% Faster Hit Recovery
Weapon Weapon + Jewel + TIR + Perfect Sapphire +(35-60)% Enhanced Damage
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-7) Damage
+(55-80)% Enhanced Damage
5% Chance To Cast Level 4 Frost Nova When Struck
-(10-20)% To Target Defense
Chest Chest + Jewel + NEF + Perfect Sapphire Attacker Takes (3-10) Damage
5% Chance To Cast Level 4 Frost Nova When Struck
+(10-20)% Faster Hit Recovery
+(25-50)% Enhanced Defense
5% Chance To Cast Level 4 Frost Nova When Struck
+(20-40)% Faster Hit Recovery
Shield Shield + Jewel + ETH + Perfect Sapphire +(5-10)% Increased Chance Of Blocking
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-10) Damage
+(10-20)% Increased Chance Of Blocking
5% Chance To Cast Level 4 Frost Nova When Struck
(20-30)% Faster Block Rate
Gloves Gloves + Jewel + RAL + Perfect Sapphire Knockback
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-7) Damage
Knockback
5% Chance To Cast Level 4 Frost Nova When Struck
-(10-20)% To Target Defense
Ring Ring + Jewel + AMN+ Perfect Sapphire +(1-5) To Dexterity
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-6) Damage
+(5-10) To Dexterity
5% Chance To Cast Level 4 Frost Nova When Struck
+(1-4) To Maximum Damage
Belt Belt + Jewel + TAL + Perfect Sapphire (5-10)% Damage Taken Goes to Mana
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-7) Damage
(5-10)% Damage Taken Goes to Mana
5% Chance To Cast Level 4 Frost Nova When Struck
+10% Faster Hit Recovery
Boots Boots + Jewel + RAL+ Perfect Sapphire +(25-60) Defense vs. Melee
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes (3-7) Damage
+(25-50) Defense vs. Melee
5% Chance To Cast Level 4 Frost Nova When Struck
+10% Faster Hit Recovery
Safety Items
Crafted Item Recipe Before Attributes After Attributes
Helm Helm + Jewel + ITH + Perfect Emerald +(10-30)% Enhanced Defense
Lightning Resist +(5-10)%
Damage Reduced By (1-4)
Magic Damage Reduced By (1-2)
+(20-60)% Enhanced Defense
Lightning Resist +(10-20)%
Damage Reduced By (5-10)%
Amulet Amulet + Jewel + THUL + Perfect Emerald +(1-10)% Increased Chance Of Blocking
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)
+10% Increased Chance Of Blocking
Magic Damage Reduced By (2-5)
Damage Reduced By (1-4)
Weapon Bow/Crossbow + Jewel + SOL + Perfect Emerald +(5-10)% Enhanced Defense
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)
+(70-140)% Enhanced Damage
Magic Damage Reduced By (2-5)
Damage Reduced By (2-5)
+(10-20)% Increased Attack Speed
Chest Chest + Jewel + ETH + Perfect Emerald +(10-30)% Enhanced Defense
Half Freeze Duration
Damage Reduced By (3-9)
Magic Damage Reduced By (2-5)
+(20-60)% Enhanced Defense
Half Freeze Duration
Damage Reduced By (5-15)%
Shield Shield + Jewel + NEF + Perfect Emerald +(10-30)% Enhanced Defense
Magic Resistance +(5-10)%
Damage Reduced By (1-4)
Magic Damage Reduced By (1-2)
+(20-60)% Enhanced Defense
Magic Resistance +(5-10)%
Damage Reduced By (5-20)%
Gloves Gloves + Jewel + RAL + Perfect Emerald +(10-33)% Enhanced Defense
Cold Resist +(5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)
+(10-30)% Enhanced Defense
Cold Resist +(10-20)%
Magic Damage Reduced By (2-5)
Damage Reduced By (1-4)
Ring Ring + Jewel + AMN + Perfect Emerald +(1-5) To Vitality
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)
+(5-10) To Vitality
Magic Damage Reduced By (2-5)
Damage Reduced By (1-4)
Belt Belt + Jewel + TAL + Perfect Emerald +(10-30)% Enhanced Defense
Poison Resist +(5-10)%
Magic Damage Reduced By (2-5)
Damage Reduced By (3-9)
+(10-30)% Enhanced Defense
Poison Resist +(10-20)%
Magic Damage Reduced By (2-5)
Damage Reduced By (1-4)
Boots Boots + Jewel + ORT + Perfect Emerald +(10-30)% Enhanced Defense
Fire Resist +(5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)
+(20-60)% Enhanced Defense
Fire Resist +(10-20)%
Magic Damage Reduced By (2-5)
Damage Reduced By (1-4)

暗金武器变更 UNIQUE WEAPON CHANGES

暗金职业物品 UNIQUE CLASS ITEMS

  • 亚马逊 Amazon
    • Lycander's Flank 增加从 +20% Enhanced Defense to +(50-100)%
    • Stoneraven 增加从 +(1-3) to Javelin Skills to +(2-4)
  • 刺客 Assassin
    • Shadow Killer reduced from +(10-15) Mana After Each Kill to +(6-12)
  • 法师 Sorceress
    • The Oculus 增加从 +(1-3) to Sorceress Skills to +(2-3)
    • Eschuta's Temper 增加从 -(1-10)% To Enemy Lightning and Fire Resistance to -(4-10)%

暗金武器 UNIQUE WEAPONS

  • 斧 Axes
    • Spellsteel skill charges normalised to 60 and changed Decrepify charges to Amplify Damage
    • Death Cleaver 增加从 +(230-280)% Enhanced Damage to +(280-330)% and added +(15-30) Minimum Damage
    • Messerschmidt's Reaver 增加从 +(200-275)% Enhanced Damage to +(225-275)%
  • 弓 Bows
    • Eaglehorn 增加从 +25 To Dexterity to +(25-40)
  • 十字弓 Crossbows
    • Hellcast 增加从 +20% Increased Attack Speed to 40% and Adds (15-35) Fire Damage to (35-50)
    • Pus Spitter increased 8% Chance to Cast Level 16 Lower Resist On Striking to 18% chance, changed +(1-2) to Necromancer Skills to +(1-3) to All Skills, and added +(10-15) Life on Hit
    • Buriza-Do Kyanon 增加从 +(150-300)% Enhanced Damage to +(200-300)%
    • Hellrack 增加从 +20% Increased Attack Speed to +60% and max sockets from 2 to (2-4)
  • 匕首 Daggers
    • The Jade Tan Do added +(1-2) to Poison Skills
    • Spectral Shard 增加从 All Resistances +10 to +(10-20)
    • Spineripper changed +1 to Necromancer Skills to +1 to All Skills
    • Blackbog's Sharp changed +(2-4) to Poison Nova (Necromancer Only) and +(2-4) to Desecrate (Necromancer Only) to +(2-4) to Poison Skills, and reduced from +(3-5) Poison Dagger (Necromancer Only) to +2 to Poison Dagger (Necromancer Only) and Slows Target By (30-50)% to 20%
    • Stormspike 增加从 25% Chance To Cast Level 23 Charged Bolt When Struck increased to 75% chance, +150% Enhanced Damage to +(175-250)%, and added -(10-20)% To Enemy Lightning Resistance and +(10-20)% To Lightning Skill Damage
    • Wizardspike added -50% Requirements
    • Ghostflame changed +(2-3) to Fire Skills to +(15-25)% To Fire Skill Damage and 增加从 +(190-340)% Enhanced Damage to +(240-340)%
  • 标枪 Javelins
    • Gargoyle's Bite 增加从 -(10-20)% To Enemy Poison Resistance to -(15-25)% and +(2-4) to Poison Skills to +(3-4)
  • 钉锤 Maces
    • Moonfall 增加从 +2 to Magic Skills to +(2-3)
    • Baezil's Vortex 增加从 5% Chance To Cast Level 14 Nova On Striking to 10% Chance To Cast Level 25 Nova On Striking
    • Earthshaker 增加从 +(2-3) to Elemental Skills (Druid Only) to +(3-4) and 5% Chance To Cast Level 17 Fissure On Striking to 8% Chance To Cast Level 24 Fissure On Striking
    • The Gavel of Pain removed Repair Durability and reduced from +(230-260)% Enhanced Damage to +(215-245)%
    • Baranar's Star 增加从 +200% Enhanced Damage to +(200-250)%
    • Horizon's Tornado 增加从 +(2-4) to Tornado and Twister (Druid Only) to +(3-5) and 20% Chance To Cast Level 15 Tornado On Striking to Level 21
    • Windhammer 增加从 33% Chance To Cast Level 22 Twister On Striking to Level 28
    • Earth Shifter 增加从 25% Chance To Cast Level 14 Fissure On Striking to Level 28, 40% Faster Cast Rate to 60%, and added -25% Requirements
    • The Cranium Basher removed Repair Durability
  • 长柄 Polearms
    • Soul Harvest 增加从 +(2-3) to Dark Pact to +(3-4)
    • The Grim Reaper 增加从 +(2-3) to Raise Skeleton and Skeletal Mage oSkills to +(4-6) and +(50-100)% Enhanced Damage to +(90-140)%
    • Athena's Wrath 增加从 +(1-3) to Druid Skills to +(2-3) and increased +(1-2) to Summoning Skills (Druid Only) to +2 (Druid Only)
    • Grim's Burning Dead 增加从 +(2-3) to Skeletal Mage (Necromancer Only) to +(3-5)
    • Stormspire removed Indestructible, changed 5% Chance To Cast Level 35 Chain Lightning When Struck to 15% Chance To Cast Level 20 Static Field on Striking, and increased 20% Chance To Cast Level 30 Charged Bolt When Struck to 75% chance
  • 权杖 Scepters
    • Heaven's Light 增加从 +(250-300)% Enhanced Damage to +(275-325)%
    • Astreon's Iron Ward 增加从 Damage +(40-85) to +(60-105) and reduced from Slows Target By 25% to 15%
  • 长矛 Spears
    • Soulfeast Tine 增加从 +(150-230)% Enhanced Damage to +(190-270)%
    • Spire of Honor 增加从 +(150-250)% Enhanced Damage to +(200-250)%
    • Arioc's Needle 增加从 +(2-4) to All Skills to +(3-5)
    • Viperfork removed Desecrate proc and 增加从 +(1-2) to Poison Skills to +(3-4)
  • 法杖 Staves
    • Serpent Lord 增加从 +(2-4) to Arctic Blast (Druid Only) to +(3-4) (Druid Only) and +(1-3) to Cyclone Armor (Druid Only) to +(2-3) (Druid Only)
    • The Salamander 增加从 +1 to Fire Ball (Sorceress Only) to +(1-2) (Sorceress Only)
    • The Iron Jang Bong 增加从 (20-45%) Faster Cast Rate to 30-50%
    • Warpspear 增加从 35% Faster Cast Rate to 45%
    • Mang Song's Lesson 增加从 -(7-15)% To Enemy Fire / Light / Cold Resistance to -(10-15)%, +6 to All Skills to +7, and 50% Faster Cast Rate to 65%
  • 剑 Swords
    • Shadowfang 增加从 +(90-130)% Enhanced Damage to +(100-140)%
    • Soulflay 增加从 +10% Increased Attack Speed to +30% and All Resistances +(4-10) to +(10-15)
    • Blacktongue 增加从 +50 To Attack Rating to +(50-100) and +(100-120) Poison Damage Over 3 Seconds to +(150-180)
    • The Patriarch 增加从 +(180-240)% Enhanced Damage to +(220-280)%
    • Hexfire reduced from +10% Maximum Fire Resist to +5% and increased 20% Faster Cast Rate to 25%
    • Plague Bearer 增加从 +(3-5) to Rabies (Druid Only) to +(4-6) and added +(20-30)% Increased Attack Speed
    • The Antlantean 增加从 +(200-280)% Enhanced Damage to +(230-280)%
    • Crainte Vomir reduced from Slows Target By 35% to 15%
    • Bing Sz Wang 增加从 10% Chance To Cast Level 3 Frozen Orb On Striking to 20% Chance To Cast Level 10 Frozen Orb On Striking
    • Todesfaelle Flamme changed from 10% Chance To Cast Level 6 Combustion On Attack to 10% Chance To Cast Level 20 Fire Ball On Attack
    • Lightsabre reduced from Lightning Absorb 10% to (5-10)%
    • Frostwind reduced from +(7-14) to Arctic Blast oSkill to +(4-6) to Arctic Blast (Druid Only) (this change will make it much stronger for druids but no longer has arctic blast oSkill for other classes), 增加从 +(180-270)% Enhanced Damage to +(220-270)%, and added +2 to Cold Skills
    • Flamebellow reduced from Fire Absorb (10-15)% to 5%
    • The Grandfather added +3-5 to Warcries (Barbarian Only)
  • 魔杖 Wands
    • Blackhand Key 增加从 +(1-3) to Curses to +(2-3)

暗金防具变更 UNIQUE ARMOR CHANGES

暗金职业物品 UNIQUE CLASS ITEMS

  • 野蛮人 Barbarian
    • Halaberd's Reign changed +(1-3) to Battle Command to +(2-3) to Battle Cry and 增加从 +(1-3) to Battle Orders to +(2-3)
  • 德鲁伊 Druid
    • Spirit Keeper now has "You may summon an additional spirit" and reduced from Cold Absorb (5-15)% to (5-8)%
  • 圣骑士 Paladin
    • Herald of Zakarum changed +2 to Paladin Combat Skills to +(1-2), +20 to Strength and Vitality to +(15-30), and 增加从 20% Bonus to Attack Rating to 30%
    • Alma Negra 增加从 (40-75)% Bonus to Attack Rating to (100-150)% and +(70-125)% Enhanced Damage to +(150-200)%
    • Dragonscale 增加从 +20 to Hydra to +30 oSkill

暗金防具 UNIQUE ARMORS

  • 护甲 Chests
    • Twitchthroe 增加从 +(20-30)% Increased Attack Speed to +(20-40)%
    • Sparking Mail 增加从 +(4-8)% To Lightning Skill Damage to +(5-10)%
    • Iceblink 增加从 +1 to Cold Skills to +(1-2)
    • Heavenly Garb 增加从 +1 to Magic Skills to +(1-2)
    • Rockfleece 增加从 +5 To Strength to +(5-15)
    • Boneflesh added 10% Chance To Cast Level 10 Bone Armor When Struck
    • Spirit Shroud 增加从 20% Faster Cast Rate to 30%
    • Spirit Forge 增加从 +1 to Fire Skills to +(1-2)
    • Shaftstop changed Damage Reduced By 25% to (20-30)%
    • Atma's Wail 增加从 20% Faster Cast Rate to 30%
    • Black Hades 增加从 +(80-145)% Damage to Demons to +(120-185)% and (1-3) sockets to (2-3)
    • Leviathan 增加从 Damage Reduced By (15-25)% increased to (20-30)%
    • Steel Carapace 增加从 +(190-220)% Enhanced Defense to +(220-250)% and +1 to All Skills to +(1-2)
    • Tyrael's Might 增加从 +(70-120)% Damage to Demons and Undead to +(100-150)%
  • 腰带 Belts
    • Lenymo changed All Resistances +(3-5) to +5 and 增加从 Regenerate Mana (10-20)% to 20-30%
    • Snowclash removed +(1-2) to Chilling Armor and Blizzard and 增加从 +1 to Cold Skills to +(1-2)
  • 鞋子 Boots
    • Hotspur reduced from +15% to Maximum Fire Resist to +10%
    • Gorefoot 增加从 +20% Leap and Leap Attack Movement Speed to +(20-30)%
    • Infernostride reduced from +10% to Maximum Fire Resist to +5%
  • 手套 Gloves
    • The Hand of Broc gloves now have Melee Attacks Deal Splash Damage
    • Bloodfist gloves now have Melee Attacks Deal Splash Damage
    • Soul Drainer reworked; removed 20% Faster Hit Recovery, 20% Chance to Pierce, Attackers Takes Damage of, reduced from -200 Monster Defense per Hit to -(50-100), added -(5-10)% to Enemy Physical Resistance, and Drain Life per Second
  • 头盔 Helms
    • Wormskull added +40 Poison Damage Over 2 Seconds
    • Darksight Helm removed +1 skills
    • Crown of Thieves removed +35 to Mana and Replenish Life +(48-64), and 增加从 +(5-8) Life After Each Kill to +(10-16)
    • Veil of Steel 增加从 +(20-60)% Enhanced Damage to +(30-60)% and All Resistances +(20-40) to +(25-40)
    • Nightwing's Veil 增加从 -(4-8)% to Enemy Cold Resistance to -(5-10)% and +(6-12)% to Cold Skill Damage to +(5-15)%
    • Crown of Ages 增加从 (1-2) sockets to (1-3)
  • 盾牌 Shields
    • Visceratuant 增加从 +(3-6)% To Lightning Skill Damage to +(5-10)%
    • Gerke's Sanctuary removed Damage Reduced By 8%, 增加从 Damage Reduced By (11-16) to (14-18), and added +20% Faster Block Rate
    • Radament's Sphere 增加从 20% Faster Cast Rate from 25%
    • Stormshield 增加从 Damage Reduced By (20-28)% to (20-30)%

暗金珠宝变更 UNIQUE JEWELRY CHANGES

  • 项链 Amulets
    • Atma's Scarab 增加从 7% Chance to Cast Level 8 Amplify Damage on Striking to Level 18
    • The Rising Sun changed +(0-25) Absorbs Fire Damage (+0.25 per Character Level) to +(5-10) Fire Absorb
  • 戒指 Rings
    • Raven Frost reduced from Cold Absorb 20% to (5-10)%
    • The Stone of Jordan 增加从 +(15-30) to Mana to +(20-40)

套装物品变更 SET ITEM CHANGES

  • Bul-Kathos' Children
    • Bul-Kathos' Death Band increased +(15-25)% Enhanced Damage to +(15-30)% and Damage Reduced By (3-5)% to (4-6)%
    • Bul-Kathos' Tribal Guardian (Mythical Sword) changed to Bul-Kathos' Tribal Guardian (Colossus Sword), added 20% Deadly Strike, changed Fire Resist +50% to Cold Resist +50%, increased +50 Poison Damage Over 2 Seconds to +150 Poison Damage Over 2 Seconds and +200% Enhanced Damage to +(250-350)%
    • Bul-Kathos' Sacred Charge (Colossus Blade) increased +200% Enhanced Damage to +(250-350)% and removed Knockback
    • Bul-Kathos' Children full set bonus increased +25 Defense to +500, +20 Fire Damage to +200, and added +25% Deadly Strike and Crushing Blow
  • Iratha's Finery
    • Iratha's Cuff now has 15% Chance to Pierce
  • Orphan's Call
    • Magnus' Skin now has 20% Chance to Pierce
  • Trang-Oul's Avatar
    • Trang-Oul's Avatar 4-piece +6 to Fire Mastery bonus moved back to the full set bonus (replaces 200 Defense)

符文之语变更 RUNEWORD CHANGES

符文之语武器 RUNEWORD WEAPONS

  • Brand 增加从 35% Chance To Cast Level 35 Bone Spear On Striking to 50% chance
  • Chaos now has indestructible instead of repairs durability, 增加从 9% Chance To Cast Level 11 Frozen Orb On Striking to 18% Chance To Cast Level 21 Frozen Orb and from +1 Whirlwind oSkill to +3
  • Crescent Moon changed from 10% Chance To Cast Level 27 Chain Lightning On Striking to 10% Chance To Cast Level 27 Lightning On Striking
  • Faith 增加从 +(180-230)% Enhanced Damage to +(200-250)%
  • Grief 增加从 +(180-220) to (240-280) to Minimum and Maximum Damage to +(200-240) to +(260-300) to Minimum and Maximum Damage
  • Hand of Justice reduced from Level 16 Holy Fire Aura When Equipped to Level 12
  • Infinity changed from 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy to 50% Chance To Cast Level 20 Lightning When You Kill An Enemy
  • Leaf 增加从 +(1-2) to Fire Skills to +2
  • Spirit removed +250 Defense vs. Missiles and added -25% Requirements
  • Wind 增加从 8% Chance To Cast Level 29 Tornado On Striking and 8% Chance To Cast Level 25 Twister On Striking to 18% each and 5% Chance To Cast Level 9 Hurricane When Struck reverted back to -50% Target Defense
  • Wind now has 320-380% 增强伤害而不是 160-240%

符文之语防具 RUNEWORD ARMORS

  • Bramble 增加从 +(25-30)% 毒素技能伤害到 +(30-50)%
  • Chains of Honor 减少从所有抗性 +65 到 +(40-60)
  • Delirium removed 1% Chance To Cast Level 50 Delirium When Struck
  • Dragon 增加从 12% Chance to Cast Level 15 Hydra On Striking to Level 28
  • Dream reduced from Level 15 Holy Shock Aura When Equipped to Level 13
  • Enigma buffed Recharges 1 per 8 seconds to Recharges 1 per 6 seconds