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| === 差异 Differences === | | === 差异 Differences === |
| * The '''/players X''' command (X is 1-8) artificially adjusts the number of "players in the game", which affects the [[Game_Mechanics#Item_drop_mechanics|nodrop]] rate and monster difficulty | | * 这个 '''/players X''' 命令 (X is 1-8) 可以手动调整 "游戏中的玩家" 的数量, 这会影响 [[Game_Mechanics#Item_drop_mechanics|不掉落]] nodrop 几率和怪物的难度 |
| * Non-PlugY: The shared stash is not enabled for singleplayer since [[Plugy|PlugY]] already includes its own shared stash which has more features suited for offline play | | * 非-PlugY: 原来共享仓库不支持单人游戏因为 [[Plugy|PlugY]] 已经包含了自己的共享仓库它有更多适合离线游戏的功能 |
| * Major new endgame content may be restricted during the season it's introduced, in which case it won't be available in singleplayer or non-ladder during that time: | | * 主要的新终局内容可能会在引入的赛季中受到限制在这种情况下, 在此期间它将无法在单人或非天梯中使用: |
| ** Season 4 - [[Monsters#Rathma|Rathma]] disabled | | ** 赛季 4 - [[Monsters#Rathma|拉斯玛]] Rathma 已禁用 |
| ** Season 7 - [[Recipes#Uber_Difficulty|Difficulty levels]] above level 1 for Diablo Clone & Rathma disabled | | ** 赛季 7 - [[Recipes#Uber_Difficulty|难度等级]] 高于等级 1 的暗黑破坏神克隆体和拉斯玛被禁用 |
| * The DPS meter doesn't work in singleplayer (nor do new commands such as [[General_Changes#Quality-of-Life|.roll or .party]]) | | * DPS 计量器在单人模式下不工作 (也不能使用新命令 [[General_Changes#Quality-of-Life|.roll 或 .party]]) |
| * The "lock inventory" button doesn't work in singleplayer | | * "锁定物品栏" 按钮在单人模式中不起作用 |
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| === 仅限单人游戏的错误 Singleplayer-Only Bugs === | | === 仅限单人游戏的错误 Singleplayer-Only Bugs === |
| {{#lsth:Bugs|仅限单人游戏的错误 Singleplayer-Only Bugs}} | | {{#lsth:Bugs|仅限单人游戏的错误 Singleplayer-Only Bugs}} |
| Also see: [[Bugs]]
| | 参见: [[Bugs]] |