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<noinclude>This page lists information about seasons and gamemodes.</noinclude>
<noinclude>这个页面列出了关于赛季和游戏修改的信息.</noinclude>


== Timeline ==
== 时间线 Timeline ==


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Season Dates
|+ 赛季日期
|-
|-
! class="unsortable" | Season !! Start Date !! Length (days) !! class="unsortable" | Details
! class="unsortable" | 赛季 !! 开始日期 !! 长度 () !! class="unsortable" | 细节
|-
|-
| [[Patch_Notes#S1|Season 1 - Awakening]] || 2020-11-06 || 127 ||  
| [[Patch_Notes#S1|赛季 1 - 觉醒 Awakening]] || 2020-11-06 || 127 ||  
|-
|-
| [[Patch_Notes#S2|Season 2 - Transcendence]] || 2021-03-12 || 133 ||  
| [[Patch_Notes#S2|赛季 2 - 超级 Transcendence]] || 2021-03-12 || 133 ||  
|-
|-
| [[Patch_Notes#S3|Season 3 - Domination]] || 2021-07-23 || 134 ||  
| [[Patch_Notes#S3|赛季 3 - 统治 Domination]] || 2021-07-23 || 134 ||  
|-
|-
| [[Patch_Notes#S4|Season 4 - Enlightenment]] || 2021-12-03 || 169 (120+49) || Replaced by Crafters Race League while it was active, and resumed afterward until season 5
| [[Patch_Notes#S4|赛季 4 - 启迪 Enlightenment]] || 2021-12-03 || 169 (120+49) || 被手工竞赛取代, 直到赛季 5 才恢复
|-
|-
| [[Patch_Notes##Crafters_Race_League_-_April_1st_2022_through_May_6th_2022|Crafters Race League #1]] || 2022-04-01 || 36 ||  
| [[Patch_Notes##Crafters_Race_League_-_April_1st_2022_through_May_6th_2022|手工竞赛 #1]] || 2022-04-01 || 36 ||  
|-
|-
| [[Patch_Notes#S5|Season 5 - Ascension]] || 2022-06-24 || 155 || Non-ladder implemented - characters from previous season (S4) were the first to be transferred
| [[Patch_Notes#S5|赛季 5 - 升天 Ascension]] || 2022-06-24 || 155 || -天梯实现 - 上一个赛季 (S4) 的角色首先被转移
|-
|-
| [[Patch_Notes#S6|Season 6 - Fortification]] || 2022-11-25 || 155 ||  
| [[Patch_Notes#S6|赛季 6 - 强化 Fortification]] || 2022-11-25 || 155 ||  
|-
|-
| [[Patch_Notes#S7|Season 7 - Revelation]] || 2023-04-28 || 148 || Non-ladder characters with maps from previous seasons were made unavailable; first season to co-exist with open beta of upcoming season
| [[Patch_Notes#S7|赛季 7 - 启示录 Revelation]] || 2023-04-28 || 148 || 拥有前几赛季地图的非-天梯角色将不可用; 第一个赛季与即将到来的赛季的公测共存
|-
|-
| [[Patch_Notes#S8|Season 8 - Depravity]] || 2023-09-22 || 140 || Non-ladder characters with S7 Open Wounds items were made unavailable
| [[Patch_Notes#S8|赛季 8 - 堕落 Depravity]] || 2023-09-22 || 140 || 拥有 S7 撕开伤口 OW 物品的非-天梯角色不可用
|-
|-
| [[Patch_Notes##Crafters_Race_League_2|Crafters Race League #2]] || 2024-02-09 || 63 ||  
| [[Patch_Notes##Crafters_Race_League_2|手工竞赛 #2]] || 2024-02-09 || 63 ||  
|-
|-
| [[Patch_Notes#S9|Season 9 - Anarchy]] || 2024-04-12 || 195 ||  
| [[Patch_Notes#S9|赛季 9 - 混乱 Anarchy]] || 2024-04-12 || 195 ||  
|-
|-
| [[Patch_Notes#S10|Season 10 - Desecration]] || 2024-10-25 ||  ||  
| [[Patch_Notes#S10|赛季 10 - 亵渎 Desecration]] || 2024-10-25 ||  ||  
|}
|}
* Season lengths above do not exclude beta-related downtime (typically about 5 days)
* 上述赛季长度不包括与测试 beta 相关的停机时间 (通常约5天)




Project D2 is updated each season with new quality-of-life features, balance adjustments, and additional content. Seasons are planned every 4-5 months and coincide with ladder resets. Seasonal changes affect all gamemodes except some rare cases mentioned below.
每一赛季都会更新新的游戏体验特点, 平衡调整, 和额外内容. 赛季每4 -5 个月计划一次, 并与天梯重置相吻合. 除了下面提到的一些罕见情况外赛季变更会影响所有的游戏修改.




'''Developer Streams'''
'''开发人员流动 Developer Streams'''


Prior to each season, there are typically at least 3 developer streams (1 per weekend) where some of the upcoming changes are discussed. The season start date is announced during one of these streams, along with start dates for both the closed beta and open beta. The tentative patch notes are released when the closed beta begins, but before that, "spoilers" from the dev streams are typically compiled and listed on [https://www.reddit.com/r/ProjectDiablo2/ reddit] or the wiki's [[Patch_Notes#Spoilers|Patch Notes]] page.
Prior to each season, there are typically at least 3 developer streams (1 per weekend) where some of the upcoming changes are discussed. The season start date is announced during one of these streams, along with start dates for both the closed beta and open beta. The tentative patch notes are released when the closed beta begins, but before that, "spoilers" from the dev streams are typically compiled and listed on [https://www.reddit.com/r/ProjectDiablo2/ reddit] or the wiki's [[Patch_Notes#Spoilers|Patch Notes]] page.


'''Closed Beta'''
'''封闭测试 Closed Beta'''


The closed beta typically begins a week after the final developer stream and lasts for 7-10 days, providing an opportunity for bug fixing and balance tweaking before the game is shown to a wider audience. It runs alongside the season on a separate realm, and both the closed beta and season are shut down around the same time. At that point, ladder characters begin to get transferred to non-ladder and the main realm is prepared for the open beta, which typically begins the next day.
The closed beta typically begins a week after the final developer stream and lasts for 7-10 days, providing an opportunity for bug fixing and balance tweaking before the game is shown to a wider audience. It runs alongside the season on a separate realm, and both the closed beta and season are shut down around the same time. At that point, ladder characters begin to get transferred to non-ladder and the main realm is prepared for the open beta, which typically begins the next day.


'''Open Beta'''
'''开放测试 Open Beta'''


The open beta is a "test run" of the ladder reset on the main realm which acts as a stress test for the servers as well as a final chance to find and fix bugs. It lasts for 2-3 days and is followed by another downtime period which is used for final adjustments and switching the main realm back to its normal mode.
The open beta is a "test run" of the ladder reset on the main realm which acts as a stress test for the servers as well as a final chance to find and fix bugs. It lasts for 2-3 days and is followed by another downtime period which is used for final adjustments and switching the main realm back to its normal mode.


'''New Season'''
'''新赛季 New Season'''


The final patch notes are shared on stream, which typically starts at 10-11am PST (6-7pm GMT/UTC) on a Friday and goes on for a couple hours. After the patch notes have been shared, the new season begins. If any bugs need to be fixed during the season, an announcement will be made on the discord and a changelog will be provided there as well.
The final patch notes are shared on stream, which typically starts at 10-11am PST (6-7pm GMT/UTC) on a Friday and goes on for a couple hours. After the patch notes have been shared, the new season begins. If any bugs need to be fixed during the season, an announcement will be made on the discord and a changelog will be provided there as well.


== Beta ==
== 测试 Beta ==
The '''closed beta''' uses a separate realm which has special commands. See: [[Item_Codes#Beta|Beta Commands]]
The '''closed beta''' uses a separate realm which has special commands. See: [[Item_Codes#Beta|Beta Commands]]


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Singleplayer isn't available on either beta. Once the season ends and while the open beta is the only active version, singleplayer won't be available at all. Players who want to switch back and forth between the open beta for the upcoming season and singleplayer for the previous season will need to either use two game installations or revert their game files to the previous season when going back to singleplayer.
Singleplayer isn't available on either beta. Once the season ends and while the open beta is the only active version, singleplayer won't be available at all. Players who want to switch back and forth between the open beta for the upcoming season and singleplayer for the previous season will need to either use two game installations or revert their game files to the previous season when going back to singleplayer.


== Ladder ==
== 天梯 Ladder ==
Multiplayer has two main gamemodes: "ladder" has everyone's progress reset each season whereas "non-ladder" doesn't and is more suited for longterm or casual play, showing off "trophy" gear from previous ladders, or player-vs-player combat with optimal gear. Ladder is more active and many players play a lot more during the beginning of each season when the reset is fresh and everyone is on a relatively even playing field.
Multiplayer has two main gamemodes: "ladder" has everyone's progress reset each season whereas "non-ladder" doesn't and is more suited for longterm or casual play, showing off "trophy" gear from previous ladders, or player-vs-player combat with optimal gear. Ladder is more active and many players play a lot more during the beginning of each season when the reset is fresh and everyone is on a relatively even playing field.


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* S8: items with Open Wounds Damage per Second
* S8: items with Open Wounds Damage per Second


== Singleplayer ==
== 单人游戏 Singleplayer ==
=== Differences ===
=== 差异 Differences ===
{{#lsth:Singleplayer|Differences}}
{{#lsth:Singleplayer|Differences}}
=== Singleplayer-Only Bugs ===
=== 仅限单机的错误 Singleplayer-Only Bugs ===
{{#lsth:Bugs|Singleplayer-Only Bugs}}
{{#lsth:Bugs|Singleplayer-Only Bugs}}
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