Patch:Season 11:修订间差异
创建页面,内容为“=赛季 11 富饶 Prosperity - 五月 16th 2025= File:Season 11.gif 开放测试: 五月 12th - 13th 封闭测试: 五月 3rd - 11th ==预-测试 Pre-Beta== ===剧透来自开发者推流 Spoilers from Dev Stream #1=== 视频点播 VOD: https://www.twitch.tv/videos/2431008121 * 路西昂 Lucion: 在非天梯和单人游戏中启用. * 新暗金地图: 帝国皇宫 The Imperial Palace. ** (暂定)…” |
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==测试 Beta== | ==测试 Beta== | ||
===测试补丁 Beta Patch #1=== | ===测试补丁 Beta Patch #1=== | ||
====问题修复 Bug Fixes==== | |||
* Fixed a crash on game join when using allocated loot/D2GL minimap. | * Fixed a crash on game join when using allocated loot/D2GL minimap. | ||
* Fixed a loot filter crash when quantity was > 999. | * Fixed a loot filter crash when quantity was > 999. | ||
* Fixed some loot filter issues. | * Fixed some loot filter issues. | ||
* Fixed casting when clicking objects with WASD. | * Fixed casting when clicking objects with WASD. | ||
* Fixed running in tight spaces with WASD. | * Fixed running in tight spaces with WASD. | ||
====杂项 Misc.==== | |||
* Disabled music sounds from %SOUNDID-##%. | |||
====符文之语 Runewords==== | |||
* Added [[RWWeapons#Lawbringer|Lawbringer]] on throwing spears. | |||
====WASD==== | |||
* Improved pathing with WASD in arcane sanctuary. | * Improved pathing with WASD in arcane sanctuary. | ||
===测试补丁 Beta Patch #2=== | ===测试补丁 Beta Patch #2=== | ||
====问题修复 Bug Fixes==== | |||
* [[All_Necromancer_Skills#Iron_Golem|Iron golems]] should no longer corrupt save files. | * [[All_Necromancer_Skills#Iron_Golem|Iron golems]] should no longer corrupt save files. | ||
* Fixed situations where interacting with an object would disable movement with controller. | * Fixed situations where interacting with an object would disable movement with controller. | ||
* | * Fixed runewords in several throwing weapons. | ||
* Fixed [[All_Assassin_Skills#Blade_Fury|Blade Fury]] tooltip incorrectly showing ½ weapon damage instead of 100%. | |||
====手工 Crafting==== | |||
* Recently changed [[Crafting#Vampiric_Items|Vampiric]] crafts now properly apply poison length reduction. | |||
====杂项 Misc.==== | |||
* Fixed beta patch notes incorrectly displaying [[All_Barbarian_Skills#Frenzy|Frenzy]] buff duration going from 1 second per base point to 2 seconds when the actual change was [[All_Barbarian_Skills#Frenzy|Frenzy]] buff duration going from 1 second per 2 base points to 1 second per base point. | * Fixed beta patch notes incorrectly displaying [[All_Barbarian_Skills#Frenzy|Frenzy]] buff duration going from 1 second per base point to 2 seconds when the actual change was [[All_Barbarian_Skills#Frenzy|Frenzy]] buff duration going from 1 second per 2 base points to 1 second per base point. | ||
* Fixed patch notes incorrectly stating throwing axes could get 2 sockets instead of 1. | |||
* Added item help text (can be disabled in settings). | |||
====符文之语 Runewords==== | |||
* [[RWShields#Dragon|Dragon]] runeword now has its proper 12% chance to cast on striking. | |||
====技能 Skills==== | |||
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] synergies reverted back to 11%. | * [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] synergies reverted back to 11%. | ||
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] level 28+ lightning damage scaling increased from 14-29 to 15-30. | * [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] level 28+ lightning damage scaling increased from 14-29 to 15-30. | ||
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] level 28+ holy bolt damage scaling increased from 19-20 to 20-21. | * [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] level 28+ holy bolt damage scaling increased from 19-20 to 20-21. | ||
* Updated Assassin blade skills to show % weapon damage instead of fractions. | * Updated Assassin blade skills to show % weapon damage instead of fractions. | ||
* | ====WASD==== | ||
* Improved navigation with WASD in some areas such as Arcane Sanctuary. | |||
===测试补丁 Beta Patch #3=== | ===测试补丁 Beta Patch #3=== | ||
====问题修复 Bug Fixes==== | |||
* Fixed [[All_Druid_Skills#Summon_Spirit_Wolf|Summon Spirit Wolf]] tooltip being incorrect (this will visually appear to be a large nerf but the previous tooltip was completely incorrect and the ability is actually buffed). | |||
* Fixed [[All_Druid_Skills#Summon_Spirit_Wolf|Spirit Wolf]] tooltip being incorrect (this will visually appear to be a large nerf but the previous tooltip was completely incorrect and the ability is actually buffed) | |||
* Fixed [[All_Druid_Skills#Summon_Dire_Wolf|Summon Dire Wolf]] synergies being incorrect (this will visually appear to be a large nerf but the previous tooltip was completely incorrect and the ability is actually buffed). | * Fixed [[All_Druid_Skills#Summon_Dire_Wolf|Summon Dire Wolf]] synergies being incorrect (this will visually appear to be a large nerf but the previous tooltip was completely incorrect and the ability is actually buffed). | ||
* Fixed quick cast for A/X on controller. | * Fixed quick cast for A/X on controller. | ||
* Fixed shadows not using skills after entering a game. | * Fixed shadows not using skills after entering a game. | ||
* Fixed shadows double dipping attacks with martial arts skills. | * Fixed shadows double dipping attacks with martial arts skills. | ||
* Fixed a bug in [[All_Assassin_Skills#Blade_Sentinel|Blade Sentinel]] not getting unit base attack rating. | * Fixed a bug in [[All_Assassin_Skills#Blade_Sentinel|Blade Sentinel]] not getting unit base attack rating. | ||
* Fixed [[All_Paladin_Skills#Sacrifice|Sacrifice]] only using hard points for range calculation. | * Fixed [[All_Paladin_Skills#Sacrifice|Sacrifice]] only using hard points for range calculation. | ||
* Updated the Halls of Torture maps to fix areas where monsters or items could spawn out of reach. | * Updated the Halls of Torture maps to fix areas where monsters or items could spawn out of reach. | ||
* Fixed Loyalty being able to be made in 1 handed spears. | * Fixed Loyalty being able to be made in 1 handed spears. | ||
* Fixed some ally minions and | * Fixed some ally minions and VFX not becoming translucent from the translucent party option. | ||
* Fixed Pilum only rolling 1 socket instead of 2. | * Fixed Pilum only rolling 1 socket instead of 2. | ||
* Fixed [[All_Assassin_Skills#Blade_Fury|Blade Fury]] not properly shattering on walls. | |||
====控制器 Controller==== | |||
* Made several improvements to controller support. | * Made several improvements to controller support. | ||
* Changed joystick input to be exponential while in cursor mode. | * Changed joystick input to be exponential while in cursor mode. | ||
* Added LT/L2+D-Pad to give potions to mercenaries on controller. | * Added LT/L2+D-Pad to give potions to mercenaries on controller. | ||
* Added LT/L2+LB/L1 to enable always show items on controller. | * Added LT/L2+LB/L1 to enable always show items on controller. | ||
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====物品 Items==== | |||
* [[Shields#Herald_of_Zakarum|Herald of Zakarum]] now has the proper season 11 values. | |||
====技能 Skills==== | |||
* [[All_Druid_Skills#Summon_Spirit_Wolf|Summon Spirit Wolf]]: synergies increased from 6% to 8%. | |||
* [[All_Druid_Skills#Summon_Dire_Wolf|Summon Dire Wolf]]: synergies increased from 6% to 7%. | |||
* [[All_Druid_Skills#Raven|Raven]] synergies reduced from 12% to 10%. | |||
* [[All_Paladin_Skills#Vengeance|Vengeance]]: base chain chance reduced from 25% to 20%. | |||
* [[All_Paladin_Skills#Vengeance|Vengeance]]: max chain distance reduced from 30 to 24. | |||
* [[All_Sorceress_Skills#Charged_Bolt|Charged Bolt]]: now always pierces. | |||
* [[All_Assassin_Skills#Charged_Bolt_Sentry|Charged Bolt Sentry]]: projectiles now always pierce. | |||
* Shadows no longer have 50% innate block (they still benefit from claw block). | |||
* Vampire Form now properly has a cooldown in town. | |||
* [[All_Assassin_Skills#Shadow_Warrior|Shadow Warrior]]: will no longer cast traps if you already have 5 traps out. | |||
===测试补丁 Beta Patch #4=== | ===测试补丁 Beta Patch #4=== | ||
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* Fixed shadows attacking with both claws. | * Fixed shadows attacking with both claws. | ||
* Fixed several throwable runewords not working correctly. | * Fixed several throwable runewords not working correctly. | ||
* Fixed Wind runeword in throwables showing the melee weapon enhanced damage ranges instead of the throwing weapon version. | * Fixed [[RWWeapons#Wind|Wind]] runeword in throwables showing the melee weapon enhanced damage ranges instead of the throwing weapon version. | ||
* Fixed several crashes. | * Fixed several crashes. | ||
* Halls of Torture area level correctly set to level 87. | * [[Maps#Halls_of_Torture|Halls of Torture]] area level correctly set to level 87. | ||
* Fixed several dungeon monsters not having the prime evil tag. | * Fixed several dungeon monsters not having the prime evil tag. | ||
* Fixed some dungeon bosses using tier 3 map boss loot tables instead of their proper dungeon boss loot tables. | * Fixed some dungeon bosses using tier 3 map boss loot tables instead of their proper dungeon boss loot tables. | ||
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* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: No longer breaks reduced requirements. | * Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: No longer breaks reduced requirements. | ||
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: Plays cube sounds on use. | * Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: Plays cube sounds on use. | ||
* Vampire Form is cleared on | * Vampire Form is cleared on Uber portal use. | ||
* Outer Void unique map should no longer crash on using portals (blue / red both). | * [[Maps#Outer_Void|Outer Void]] unique map should no longer crash on using portals (blue / red both). | ||
* Outer Void unique map now applies the intended modifiers to its bosses (most noticeably HP%). | * [[Maps#Outer_Void|Outer Void]] unique map now applies the intended modifiers to its bosses (most noticeably HP%). | ||
* Dungeon "doors" (specifically on [[Maps#Plains_of_Torment|Plains of Torment]]) should now always open on killing the miniboss. Also should no longer crash in rare cases. | * Dungeon "doors" (specifically on [[Maps#Plains_of_Torment|Plains of Torment]]) should now always open on killing the miniboss. Also should no longer crash in rare cases. | ||
* Fixed Gheed map event spawning items with indestructible. | * Fixed Gheed map event spawning items with indestructible. | ||