Lil174留言 | 贡献
无编辑摘要
Lil174留言 | 贡献
无编辑摘要
第98行: 第98行:
|-
|-
|'''火风暴 Firestorm'''
|'''火风暴 Firestorm'''
|Increased AOE based on skill level.
|增加 AOE 基于技能等级.
|-
|-
|'''熔浆巨岩 Molten Boulder'''
|'''熔浆巨岩 Molten Boulder'''
|Increased missile speed based on soft points spent.
|增加投掷物速度基于软点.
|-
|-
|'''火山爆 Fissure'''
|'''火山爆 Fissure'''
|Density increased, cooldown reduced, next hit delay removed.
|密度增加, 冷却减少, 下一次命中延迟NHD移除.
|-
|-
|'''火山 Volcano'''
|'''火山 Volcano'''
|Cooldown reduced, next hit delay reduced.
|冷却减少, 下一次命中延迟NHD减少.
|-
|-
|'''毁天灭地 Armageddon'''
|'''毁天灭地 Armageddon'''
|AOE decreased, fall rate increased.
|AOE 减少, 下落速度增加.
|-
|-
|'''飓风装甲 Cyclone Armor'''
|'''飓风装甲 Cyclone Armor'''
|No longer a wind druid skill synergy. Small CD.
|不再是风德鲁伊技能协同. 少量 CD.
|}
|}


第121行: 第121行:
|-
|-
|'''连锁闪电守卫 Chain Lightning Sentry'''
|'''连锁闪电守卫 Chain Lightning Sentry'''
|Added skill at lvl 30. Chain radius same as sorc. Bounces up to 5 times.
|增加技能在 lvl 30. 连锁范围等同于法师. 反弹最多 5 .
|-
|-
|'''亡者守卫 Death Sentry'''
|'''亡者守卫 Death Sentry'''
|Only explodes corpses. Flat phys/fire damage. 5-10% corpse life. lvl 30.
|只有尸体爆炸. 固定 物理/火焰 伤害. 5-10% 尸体生命. lvl 30.
|-
|-
|'''火焰爆震 Fire Blast'''
|'''火焰爆震 Fire Blast'''
|Extra missile per 4 hard point up to 6.
|额外投掷物每 4 硬点最多 6.
|-
|-
|'''雷电网 Shock Web'''
|'''雷电网 Shock Web'''
|No next hit delay. Larger Ground spread.
|没有下一次命中延迟NHD. 更大的地面大小.
|-
|-
|'''刃之怒 Blade Fury'''
|'''刃之怒 Blade Fury'''
|Pierces. Attack trigger time affected by attack speed. 100% weapon damage and no longer reduced by 2h weapons
|穿刺. 攻击触发时间受攻击速度影响. 100% 武器伤害并且不再因双手武器而减少
|-
|-
|'''刃之守卫 Blade Sentinel'''
|'''刃之守卫 Blade Sentinel'''
|Moves Faster. Gets stuck less. No longer counts toward trap count.
|移动更快. 更少的被卡住. 不再计入陷阱计数.
|}
|}
第143行: 第143行:
|-
|-
|'''龙爪踢 Dragon Talon Kick'''
|'''龙爪踢 Dragon Talon Kick'''
|Capped at 3 attacks
|上限为 3 次攻击
|-
|-
|'''飞龙在天 Dragon Flight'''
|'''飞龙在天 Dragon Flight'''
|Cast Delay is 2 seconds
|施法延迟 2
|-
|-
|'''凤凰攻击 Phoenix Strike'''
|'''凤凰攻击 Phoenix Strike'''
|Removed Next Hit Delay for 3rd charge (cold attack). Now 2nd charge (lightning attack) no longer prevents 3rd charge from dealing damage when using Dragon Claw as the finisher <ref>https://www.reddit.com/r/ProjectDiablo2/comments/lypb0r/next_hit_delay_unchanged_from_og_d2/gpy1bh5/</ref>
|移除第 3 次聚气的下一次命中延迟NHD (冰冷攻击). 现在第 2 次聚气 (闪电攻击) 当使用双龙爪 Dragon Claw 作为终结技时不再阻止第 3 次聚气造成伤害 <ref>https://www.reddit.com/r/ProjectDiablo2/comments/lypb0r/next_hit_delay_unchanged_from_og_d2/gpy1bh5/</ref>
|}
|}


第156行: 第156行:
|-
|-
|'''速度爆发 Burst of Speed'''
|'''速度爆发 Burst of Speed'''
|Attack speed is hard points only. Will work with Whirlwind changes.
|攻击速度仅限硬点. 旋风的改动也能起作用.
|-
|-
|'''心灵爆震 Mind Blast'''
|'''心灵爆震 Mind Blast'''
|Remove stun after lvl 1. Increased AOE with soft points.
|移除眩晕在 lvl 1 之后. 增加 AOE 用于软点.
|-
|-
|'''心灵战锤 Psychic Hammer'''
|'''心灵战锤 Psychic Hammer'''
|Huge Damage increase. Synergies added.
|巨量伤害增加. 协同增加.
|-
|-
|'''支配爪和匕首 Claw/Dagger Mastery'''
|'''支配爪和匕首 Claw/Dagger Mastery'''
|Changed from only claw mastery.
|从只有爪支配更改.
|-
|-
|'''能量消解 Fade'''
|'''能量消解 Fade'''
|Damage reduction reduced
|伤害减少
|-
|-
|'''魔影斗篷 Cloak of Shadows'''
|'''魔影斗篷 Cloak of Shadows'''
|Fixed Duration (Canight doesn't remember how long.)
|固定持续时间 (不记得是多长时间了.)
|}
|}


= 死灵法师 Necromancer =
= 死灵法师 Necromancer =
== 诅咒 Curses ==
== 诅咒 Curses ==
Complete rework of tree https://www.twitch.tv/videos/711896930
完全重做技能树 https://www.twitch.tv/videos/711896930
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''支配诅咒 Curse Mastery'''
|'''支配诅咒 Curse Mastery'''
|
|
*Improves effect of all curses. Additional curse at 10/20 hardpoints.  
*提高所有诅咒的效果. 额外诅咒在 10/20 硬点.  
*Curses require hard points to be powerful.  
*诅咒需要硬点才能变得强大.  
*Necromancers can use each others curses.
*死灵法师可以使用彼此的诅咒.
|-
|-
|'''黑暗契约 Dark Pact'''
|'''黑暗契约 Dark Pact'''
|
|
*Consumes curses on targets and does damage for each curse.  
*消耗目标身上的诅咒并对每个诅咒造成伤害.  
*Only consumes 3 curses even with Darkforce.  
*即使使用黑暗之力也只能消耗 3 个诅咒.  
*First curse remains after using with Darkforce
*第一个诅咒在使用黑暗之力后仍然存在
|-
|-
|'''伤害加深 Amplify'''
|'''伤害加深 Amplify'''
|
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*Damage Reduce enemy PDR%
*伤害 减少敌人 PDR%
|-
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|'''微暗灵视 Dim Vision'''
|'''微暗灵视 Dim Vision'''
|
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*Reduce enemy AR
*减少敌人 AR
|-
|-
|'''恐惧 Terror'''
|'''恐惧 Terror'''
|
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*Reduce enemy MS per point base
*减少敌人 MS 每基础点
|-
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|'''迷乱 Confuse'''
|'''迷乱 Confuse'''
|
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*Increase AS of monsters
*增加 AS 给怪物
|-
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|'''吸引 Attract'''
|'''吸引 Attract'''
|
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*Reduce enemy defense.
*减少敌人防御.
|-
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|'''衰老 Decrepify'''
|'''衰老 Decrepify'''
|
|
*No longer reduce's enemy PDR% or damage.  
*不再减少敌人 PDR% 或伤害.  
*Reduce MS, AS, and cast rate.
*减少 MS, AS, 和施法速度.
|-
|-
|'''衰老/恐惧 Decrep/Terror'''
|'''衰老/恐惧 Decrep/Terror'''
|
|
*These work together. Max -85% MS
*能一起生效. 最大 -85% MS
|}
|}


第226行: 第226行:
|'''召唤骷髅 Summon Skeleton'''
|'''召唤骷髅 Summon Skeleton'''
|
|
*Splash. Damage increased. Less skeletons able to be summoned. (8 max)  
*溅射. 伤害增加. 更少的骷髅召唤数量. (8 最大)  
|-
|-
|'''召唤骷髅法师 Summon Mages'''
|'''召唤骷髅法师 Summon Mages'''
|
|
*Pierce.  
*穿刺.  
*Damage increased.  
*伤害增加.  
*Less skeletons able to be summoned. (8 max)  
*更少的骷髅召唤数量. (8 最大)  
|-
|-
|'''支配石魔 Golem Mastery'''
|'''支配石魔 Golem Mastery'''
|
|
*Every 5 hard points gives additional golem. up to 5.
*5 硬点获得额外石魔. 最多 5.
|-
|-
|'''钢铁石魔 Iron Golem'''
|'''钢铁石魔 Iron Golem'''
|
|
*Has splash if created with a weapon. Only first iron golem created is perm.
*从武器创建时有溅射伤害. 仅限第一个创建的钢铁石魔.
|-
|-
|'''黏土石魔 Clay Golem'''
|'''黏土石魔 Clay Golem'''
|
|
*Has splash
*有溅射伤害
|-
|-
|'''重生 Revive'''
|'''重生 Revive'''
|
|
*Total of 6 revives at 20 hard points.  
*总计 6 重生怪在 20 硬点.  
*Can get 3 more with eternity RW.  
*能获得 3 更多的在永恒 eternity RW.  
|-
|-
|'''火焰石魔 Fire Golem'''
|'''火焰石魔 Fire Golem'''
|
|
*Indirect buff of Aura ticks increased
*光环的间隔增益增加了
|}
|}


第261行: 第261行:
|'''白骨之魂 Bone Spirit'''
|'''白骨之魂 Bone Spirit'''
|
|
*Faster missile speed
*更快的投掷物速度
|-
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|'''尸体爆炸 Corpse Explosion'''
|'''尸体爆炸 Corpse Explosion'''
|
|
*5-10% corpse life damage.  
*5-10% 尸体生命伤害.  
*Flat fire/phys damage.  
*固定 火焰/物理 伤害.  
*Synergy with Poison explosion, revive.
*协同与毒爆 Poison explosion, 重生 revive.
|-
|-
|'''骨矛 Bone Spear'''
|'''骨矛 Bone Spear'''
|
|
*Additional spear at 15/25 skill.  
*额外的矛在 15/25 技能.  
*Three spears cannot hit one target.
*三支矛不能击中一个目标.
|-
|-
|'''血次元 Blood Warp'''
|'''血次元 Blood Warp'''
|
|
*Teleport.  
*传送.  
*Cooldown reduced with points.  
*冷却随点数减少.  
*8% max health cost per cast.
*8% 最大生命消耗每次施法.
|-
|-
|'''亵渎 Desecrate'''
|'''亵渎 Desecrate'''
|
|
*Cast corpses on ground.
*施展在地面的尸体.
*Poison explosion on cast.  
*施法时产生毒爆 Poison explosion.  
*Corpses can be exploded.  
*尸体可以爆炸.  
*The corpses you've cast are monsters according the area you're place.
*根据你所在的区域你所施展的怪物尸体.
|-
|-
|'''淬毒匕首 Poison Dagger'''
|'''淬毒匕首 Poison Dagger'''
|
|
*Now carries poison damage from gear/charms in the poison clouds released on hit (passive -1% enemy poison res. )
*现在在攻击时释放的毒云中附加来自装备/护身符的毒素伤害 (被动 -1% 敌人毒素抗性. )
*Only works on the dagger attack and not the cloud.)
*只对匕首攻击有效对毒云攻击无效.)
|}
|}


第299行: 第299行:
|'''力量 Might'''
|'''力量 Might'''
|
|
*Damage Bonus Slightly Increased.
*伤害加成略微增加.
*Radius Slightly Increased
*范围略微增加
|-
|-
|-
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|'''圣火 Holy Fire'''
|'''圣火 Holy Fire'''
|
|
*Aura tick rate increased
*光环间隔速度增加
*AOE fixed
*AOE 固定
*Fire Damage & Fire Damage added to attack increased
*火焰伤害 & 攻击的火焰伤害增加
*Bonuses from Resist Fire & Salvation increased
*抵抗火焰 Resist Fire & 救助 Salvation 的加成增加
*Bonus from Blessed Aim added
*祝福瞄准 Blessed Aim 添加加成
|-
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|'''祝福瞄准 Blessed Aim'''
|'''祝福瞄准 Blessed Aim'''
|
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*Passive 10% increased AR per hard point.
*被动 10% 增加 AR 每硬点.
|-
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|'''神圣冰冻 Holy Freeze'''
|'''神圣冰冻 Holy Freeze'''
|
|
*Aura tick rate increased
*光环间隔速度增加
*AOE fixed
*AOE 固定
*Slowed By % slightly increased
*减速 % 略微增加
*Cold Damage & Cold Damage added to attack increased
*冰冷伤害 & 攻击中的冰冷伤害增加
*Bonus from Resist Cold decreased
*抵抗冰冷 Resist Cold 的加成降低
*Bonus from Salvation increased
*救助 Salvation 的加成增加
*Bonus from Blessed Aim added
*祝福瞄准 Blessed Aim 添加加成
|-
|-
|'''庇护所 Sanctuary'''
|'''庇护所 Sanctuary'''
|
|
*Aura tick rate increased
*光环间隔速度增加
*AOE fixed
*AOE 固定
*Applies + magic damage as well as small undead damage bonus
*应用 + 魔法伤害以及少量不死伤害加成
*Has flat magic damage applied to attacks. Magic damage aura tick.
*对攻击有固定的魔法伤害. 魔法伤害光环间隔.
*Knockback undead type monster removed
*击退不死类怪物被移除
*Bonus from cleansing removed
*净化 cleansing 的加成移除
*Bonus from Might added
*力量 Might 添加加成
*Bonus from Blessed Aim added
*祝福瞄准 Blessed Aim 添加加成
*Bonus from Thorns added
*荆棘 Thorns 添加加成
|-
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|'''神圣冲击 Holy Shock'''
|'''神圣冲击 Holy Shock'''
|
|
*Aura tick rate increased
*光环间隔速度增加
*AOE fixed
*AOE 固定
*Lightning Damage slightly decreased
*闪电伤害略微降低
*Lightning Damage added to attack increased
*攻击中的闪电伤害增加
*Bonus from Resist Lightning decreased
*抵抗闪电 Resist Lightning 的加成降低
*Bonus from Salvation increased
*救助 Salvation 的加成增加
*Bonus from Blessed Aim added
*祝福瞄准 Blessed Aim 添加加成
|-
|-
|'''狂热 Fanaticism'''
|'''狂热 Fanaticism'''
|
|
*Appears unchanged above level 20. (Tooltip damage bonuses below level 20 are inaccurate; appears to be a slight nerf)
*在等级 20 以上没有改变. (等级 20 以下的信息提示伤害加成不准确; 似乎是轻微的削弱)
|-
|-
|'''信念 Conviction'''
|'''信念 Conviction'''
|
|
*Got nerfed. (In standard Diablo 2, at 20 level decrease enemies Defense 90% Elemental Resistance 125%)
*得到削弱. (在标准暗黑 2 , 20 级时降低敌人防御 90% 元素抗性 125%)
|}
|}


== 防御性灵气 Defensive Auras ==
== 防御性灵气 Defensive Auras ==
Aura tick rate increased, all reworked to have passives now
光环间隔速度增加, 现在都重做了被动
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''祈祷 Prayer'''
|'''祈祷 Prayer'''
|Health regeneration and life per hit (passive health regeneration per 2 base skills)
|回复生命和每次命中获得生命 (被动回复生命每 2 基础技能)
|-
|-
|'''净化 Cleansing'''
|'''净化 Cleansing'''
|Reduce length of poison and curses (passive duration of curses and poison per 2 base skills)
|减少中毒和诅咒的时长 (被动诅咒和中毒持续时间每 2 基础技能)
|-
|-
|'''冥思 Meditation'''
|'''冥思 Meditation'''
|Increase mana recovery (passive mana per kill per 5 base skills )
|增加法力回复 (被动每次击杀获得法力每 5 基础技能 )
|-
|-
|'''救赎 Redemption'''
|'''救赎 Redemption'''
|Redeems 5 Life per corpse at all levels.
|赎回 5 生命每具尸体在所有等级.
|-
|-
|'''抵抗火焰/冰冷/闪电 Fire/Cold/Lightning Resist'''
|'''抵抗火焰/冰冷/闪电 Fire/Cold/Lightning Resist'''
|Grants bonus to elemental damage for each respective element.
|每种元素的元素伤害加成.
|-
|-
|'''救助 Salvation'''
|'''救助 Salvation'''
|Grants a bonus to all elemental damage.
|给予所有元素伤害加成.
|-
|-
|'''活力 Vigor'''
|'''活力 Vigor'''
|Passive 1% FRW per hard point
|被动 1% FRW 每硬点
|}
|}


第387行: 第387行:
|'''牺牲 Sacrifice'''
|'''牺牲 Sacrifice'''
|
|
*Damage +% & Attack+% Greatly Increased
*伤害 +% & 攻击+% 大量增加
*Damage to self% decreased by skill level
*伤害到自己% 降低基于技能等级
*Receives bonuses form Redemption & Fanaticism increased
*获得救赎 Redemption & 狂热 Fanaticism 的加成增加
|-
|-
|'''盾击 Smite'''
|'''盾击 Smite'''
|
|
*No longer impacted by flat damage increases (e.g. Grief)
*不再影响固定伤害增加 (例如. 悔恨 Grief)
*Receives only 14% of the damage bonus from damage boosting auras (e.g. Fanaticism, Might)
*从伤害提升光环中只获得 14% 的伤害加成 (例如. 狂热 Fanaticism, 力量 Might)
|-
|-
|'''热诚 Zeal'''
|'''热诚 Zeal'''
|
|
*Number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
*攻击次数从 5 降低到 3 伤害已经被增加. 避免动画锁定
*Required level decreased 12 to 6
*需求等级降低从 12 6
|-
|-
|'''转换 Conversion'''
|'''转换 Conversion'''
|
|
*Higher chance to convert. 8 second duration at all levels.
*更高的转换率. 所有等级持续时间为 8 .
*Required level decreased 24 to 18
*需求等级降低从 24 18
|-
|-
|'''竞争 Joust'''
|'''竞争 Joust'''
|
|
*Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
*传送到敌人并刺穿他们. 落地时提升 FRW. 硬点增加 FRW. 少量 CD. 暴击增益.
|-
|-
|'''圣光弹 Holy Bolt'''
|'''圣光弹 Holy Bolt'''
|
|
*Pierces allies and enemies. Heals and damages.
*穿透队友和敌人. 治疗和伤害.
|-
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|'''圣光 Holy Light'''
|'''圣光 Holy Light'''
|
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*Single target heal
*单个目标治疗
|-
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|'''神圣新星 Holy Nova'''
|'''神圣新星 Holy Nova'''
|
|
*Long CD. AOE heal and damage.
*较长 CD. AOE 治疗和伤害.
|-
|-
|'''天堂之拳 Fist of Heaven'''
|'''天堂之拳 Fist of Heaven'''
|
|
*Removed Auto Target and CD
*移除自动瞄准和 CD
*Receive bonus form Holy Shock Removed
*神圣冲击 Holy Shock 移除受到加成
*Receives bonuses form Holy Light & Holy Nova Added
*圣光 Holy Light & 神圣新星 Holy Nova 添加受到加成
*Receive bonus form Holy Bolt Changed(Increase Bolt & Lightning Damage)
*圣光弹 Holy Bolt 变更受到加成(增加光弹 & 闪电伤害)
*Required Level 30 to 24
*需求等级从 30 24
*Required Skill Changed
*需求技能变更
|}
|}


第438行: 第438行:
|'''狂乱 Frenzy'''
|'''狂乱 Frenzy'''
|
|
*Is now a level 1 skill
*现在是等级 1 技能
*Duration increased (8 seconds at level 1 scaling up to 36 seconds at level 28)
*持续时间增加 (8 秒在等级 1 缩放上限 36 秒在等级 28)
*Movement speed reduced
*移动速度减少
*Scaling increased, Gains 2% velocity per level until 16%, 1% per level after that
*绽放增加, 获得 2% 速度每等级直到 16%, 之后每等级 1%
|-
|-
|'''重击 Bash'''
|'''重击 Bash'''
|
|
*25% chance if monster is not put in to faster hit recovery animation
*25% 几率如果怪物没有被击退会有更快的打击恢复动画
*If monster is put into FHR animation then no knockback
*如果怪物没有产生 FHR 动画则不会被击退
*Bash now requires 2 handed weapon,
*重击 Bash 现在需求双手武器,
|-
|-
|'''专心 Concentrate'''
|'''专心 Concentrate'''
|
|
*Is now a level 12 skill
*现在是等级 12 技能
*Convert's phys damage to magic
*转换的物理伤害为魔法
*Magic damage conversion increased 2% per hard point
*魔法伤害转换增加 2% 每硬点
|-
|-
|'''狂战士 Berserk'''
|'''狂战士 Berserk'''
|
|
*Is now a level 24 skill.  
*现在是等级 24 技能.  
*Now physical damage.
*现在是物理伤害.
*Reduces your physical resistance for .5 seconds after berserking.
*狂暴后减少 .5 秒的物理抗性.
*Scaling physical resistance pierce.
*缩放物理抗性穿透.
|-
|-
|'''跳跃/跳跃攻击 Leap/Leap Attack'''
|'''跳跃/跳跃攻击 Leap/Leap Attack'''
|
|
*AOE on landing.
*AOE 在落地时.
*Hard point's increase the speed of the leap (also has bad ass sound effect now) can Leech,  
*硬点增加跳跃的速度 (现在的音效也很糟糕) 能吸取,  
*Gorefoots increase speed.
*血脚 Gorefoots 增加速度.
|-
|-
|'''旋风 Whirlwind'''
|'''旋风 Whirlwind'''
|
|
*Increase the movement speed (4% per soft point)
*增加移动速度 (4% 每软点)
*Movement speed increase speed of Whirlwind
*移动速度能增加旋风 Whirlwind 的速度
*Will not apply splash.
*不会应用溅射伤害.
|-
|-
|'''双手投掷 Double Throw'''
|'''双手投掷 Double Throw'''
|
|
*Starts at 3, goes up to 5 per weapon. 10 total bounces.  
*开始于 3, 每件武器增加 5. 10 反弹总数.  
*Pierce doesn’t effect.
*不受穿刺影响.
|}
|}


第485行: 第485行:
|'''战嗥 Battle Cry'''
|'''战嗥 Battle Cry'''
|
|
*Reduce enemy physical resistance.  
*减少敌人物理抗性.  
*Can break immunities
*能破除免疫
|-
|-
|'''残酷吓阻 Grim Ward'''
|'''残酷吓阻 Grim Ward'''
|
|
*Grants party members flat attack rating, and damage
*队伍成员获得固定准确率, 和伤害
|-
|-
|'''战斗指挥 Battle Command'''
|'''战斗指挥 Battle Command'''
|
|
*Gain 1 addition skill point every 10 hard points, and enhanced damage, 2% damage per soft point.
*获得 1 额外技能点每 10 硬点, 和增强伤害, 2% 伤害每软点.
|-
|-
|'''战斗体制 Battle Orders'''
|'''战斗体制 Battle Orders'''
|
|
*15 life 7.5 mana per level. Flat increase.
*15 生命 7.5 法力每等级. 固定增加.
|-
|-
|'''战斗狂嗥 War Cry'''
|'''战斗狂嗥 War Cry'''
|
|
*Now has scaling AOE.  
*现在拥有缩放 AOE.  
*Stun removed.  
*昏迷移除.  
*Procs FHR
*触发 FHR
|}
|}


第512行: 第512行:
|'''铁布杉 Iron Skin'''
|'''铁布杉 Iron Skin'''
|
|
*Hard points offer PDR%. Soft points defense
*硬点提供 PDR%. 软点防御
|-
|-
|'''战斗本能 Combat Reflexes'''
|'''战斗本能 Combat Reflexes'''
|
|
*Formerly increased stamina.  
*以前是增加耐力 increased stamina.  
*Hard points max HP.  
*硬点最大 HP.  
*Soft points FHR.  
*软点 FHR.  
*Stamina bonus.
*耐力加成.
|-
|-
|'''支配飞掷 Throwing Mastery'''
|'''支配飞掷 Throwing Mastery'''
|
|
*Adds pierce.  
*增加穿刺.  
*Applies to Bow and Crossbow as well.
*同样适用于弓和十字弓.
|-
|-
|'''支配长柄和长矛 Polearm and Spear Mastery'''
|'''支配长柄和长矛 Polearm and Spear Mastery'''
|
|
*Improves Polearms and Spears
*改进长柄和长矛
|-
|-
|'''支配通用 General Mastery'''
|'''支配通用 General Mastery'''
|
|
*Improves Swords, axes, maces
*改进剑, , 钉锤
|}
|}


第541行: 第541行:
|'''陨石 Meteor'''
|'''陨石 Meteor'''
|
|
*25% phys on impact.  
*25% 物理影响.  
*Missile falls faster.  
*投掷物下落更快.  
*Fire ground shorter but higher damage.  
*地面火焰更短但有更高的伤害.  
*Shorter CD.
*更短的 CD.
|-
|-
|'''复苏狱火 Inferno'''
|'''复苏狱火 Inferno'''
|
|
*Faster Spray speed
*更快的喷射速度
|-
|-
|'''火墙 Fire Wall'''
|'''火墙 Fire Wall'''
|
|
*Reduced duration.  
*减少持续时间.  
*Reduced CD.
*减少 CD.
|-
|-
|'''燃烧 Combustion'''
|'''燃烧 Combustion'''
|
|
*Added for fireball synergy.  
*增加火球 fireball 协同.  
*Long CD.  
*较长的 CD.  
*AOE burst fire ball.
*AOE 爆炸火球.
|-
|-
|'''九头海蛇/次级九头海蛇 Hydra/Lesser Hydra'''
|'''九头海蛇/次级九头海蛇 Hydra/Lesser Hydra'''
|
|
*Lesser shoots fire bolt. Greater shoots fire ball.
*次级发射火弹. 大的发射火球.
|-
|-
|'''支配火焰 Fire Mastery'''
|'''支配火焰 Fire Mastery'''
|
|
*Med damage, Med Pierce
*中等伤害, 中等穿刺
|-
|-
|'''暖气 Warmth'''
|'''暖气 Warmth'''
|
|
*Added flat attack rating bonus
*增加固定准确率加成
|}
|}


第579行: 第579行:
|'''冰封球 Frozen Orb'''
|'''冰封球 Frozen Orb'''
|
|
*Removed cooldown
*移除冷却
|-
|-
|'''暴风雪 Blizzard'''
|'''暴风雪 Blizzard'''
|
|
*Improved ground density
*改进地面密度
|-
|-
|'''冰弹 Ice Bolt'''
|'''冰弹 Ice Bolt'''
|
|
*Faster missile speed
*更快的投掷物速度
|-
|-
|'''冰风暴 Ice Blast'''
|'''冰风暴 Ice Blast'''
|
|
*Pierces. Faster missiles
*穿刺. 更快的投掷物
|-
|-
|'''连串冰枪 Ice Barrage'''
|'''连串冰枪 Ice Barrage'''
|
|
*AOE impact that chills.
*AOE 撞击产生冰冻.
*Additional missiles as you level (max 5).  
*额外投掷物依你的等级 (最大 5).  
*Shotguns
*散开
*No pierce
*不能穿刺
|-
|-
|'''冰冷强化 Cold Enchant'''
|'''冰冷强化 Cold Enchant'''
|
|
*Can use enchant fire and cold together.
*能与强化火焰 enchant fire 和冰冷一起使用.
|-
|-
|'''寒冰装甲 Chilling armor'''
|'''寒冰装甲 Chilling armor'''
|
|
*Creates single blizzard spike per counter ranged attack.  
*每次反击远程攻击产生一个暴风雪尖刺.  
*Chills melee on successful strike.
*在被近战击中时产生冰冻.
|-
|-
|'''支配冰冷 Cold Mastery'''
|'''支配冰冷 Cold Mastery'''
|
|
*High pierce
*高穿透
*low damage
*低伤害
|}
|}


第620行: 第620行:
|'''雷云风暴 Thunder storm'''
|'''雷云风暴 Thunder storm'''
|
|
*Time between attacks goes down with increased skills
*攻击间隔时间随着技能的增加而缩短
*Cast nova on impact
*在撞击中施展新星
|-
|-
|'''静态力场 Static Field'''
|'''静态力场 Static Field'''
|
|
*Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell.  
*减少敌人的生命到 50% 在普通, 65% 在恶梦, 80% 在地狱.  
*Additionally gives -1% to enemy lightning resistance per soft point.  
*额外给予 -1% 敌人闪电抗性每软点.  
*Breaks immunities
*破除免疫
|-
|-
|'''传送 Teleport'''
|'''传送 Teleport'''
|
|
*50% spell damage debuff for 1 second on cast.  
*50% 法术伤害减益 1 秒在施法时.  
*Teleport uses lightning FCR frames.  (More info on cast rate Breakpoints https://diablo2.diablowiki.net/Breakpoints )
*传送使用闪电 lightning FCR 帧数.  (更多信息在施法速度断点 https://diablo2.diablowiki.net/Breakpoints )
*Damage debuff reduced by hard points (+1% damage per pointThis means that at lvl 2, you have a 49% damage debuff, and so on, until 30% at lvl 20)
*伤害减益减少基于硬点 (+1% 伤害每点数这意味着在 lvl 2, 你拥有 49% 伤害减益, 依此类推, 直到 30% lvl 20)
*Teleport is disabled on Mini Key Boss zones (https://projectdiablo2.miraheze.org/wiki/Zones)
*传送在迷你钥匙 Boss 区域被禁用 (https://wiki.projectdiablo2.cn/wiki/Zones)
|-
|-
|'''支配闪电 Lightning Mastery'''
|'''支配闪电 Lightning Mastery'''
|
|
*No pierce, high damage
*不能穿透, 高伤害
|-
|-
|'''能量护盾 Energy Shield'''
|'''能量护盾 Energy Shield'''
|
|
*Absorb caps at 80%.  
*吸收上限 80%.  
*Synergy from telekinesis has been nerfed.
*心灵传动 telekinesis 的协同已经被削弱.
|-
|-
|'''心灵传动 Telekinesis'''
|'''心灵传动 Telekinesis'''
|
|
*Large Damage buff.  
*大量伤害增益.  
*Synergies added.
*协同增加.
|}
|}


第657行: 第657行:
|'''魔法箭 Magic Arrow'''
|'''魔法箭 Magic Arrow'''
|
|
*High flat magic damage.  
*高固定魔法伤害.  
*50% weapon damage.  
*50% 武器伤害.  
*Add 1 arrow every 10 soft points
*增加 1 箭矢每 10 软点
|-
|-
|'''多重箭 Multi-shot'''
|'''多重箭 Multi-shot'''
|
|
*Reduced mana cost
*减少法力消耗
*Range reduced greatly
*射程大量减少
|-
|-
|'''导引箭 Guided Arrow'''
|'''导引箭 Guided Arrow'''
|
|
*Now pierces.  
*现在能穿刺.  
*Can pierce same target 3 times.
*能穿刺同一目标 3 .
|-
|-
|'''炮轰 Strafe'''
|'''炮轰 Strafe'''
|
|
*No next hit delay.  
*没有下一次命中延迟NHD.  
*Reduced to 5 attacks from 10.
*减少到 5 次攻击从之前的 10.
|-
|-
|'''火焰/冰箭 Fire/Cold Arrow'''
|'''火焰/冰箭 Fire/Cold Arrow'''
|
|
*Additional arrow every 4 soft points.  
*额外箭矢每 4 软点.  
*Flat damage.  
*固定伤害.  
*Hybrid element/phys damage.  
*混合 元素/物理 伤害.  
*Fire increased damage decreased range.  
*火焰增加伤害降低射程.  
*Cold is 75% weapon damage.  
*冰冷是 75% 武器伤害.  
*Fire is 100% weapon damage
*火焰是 100% 武器伤害
|-
|-
|'''爆裂箭 Exploding Arrow'''
|'''爆裂箭 Exploding Arrow'''
|
|
*Bigger AOE.  
*更大的 AOE.  
*AOE triggers on each pierced impact.
*AOE 触发在每次穿刺撞击.
|}
|}


第694行: 第694行:
{| class="wikitable"
{| class="wikitable"
|-
|-
|'''Javelin and Spear Mastery'''
|'''支配标枪和长矛 Javelin and Spear Mastery'''
|
|
*Replaces impale. IAS per hard point
*替换刺爆 impale. IAS 每硬点
|-
|-
|'''击退 Fend'''
|'''击退 Fend'''
|
|
*5 attacks instead of 10
*5 次攻击而不是 10
|-
|-
|'''威力一击 Power Strike'''
|'''威力一击 Power Strike'''
|
|
*Lightning Nova on attack.
*在攻击时产生闪电新星 Lightning Nova  
*Main target gets primary lightning damage + Nova damage
*主目标受到主要闪电伤害 + 新星伤害
|-
|-
|'''毒枪 Poison Javelin'''
|'''毒枪 Poison Javelin'''
|
|
*Increased damage.  
*增加伤害.  
*Poison done over .5 seconds.
*毒素完成持续 .5 .
|-
|-
|'''瘟疫标枪 Plague Javelin'''
|'''瘟疫标枪 Plague Javelin'''
|
|
*Poison damage done over 3 seconds. (fixed)
*毒素伤害完成持续 3 . (已修复)
|-
|-
|'''闪电之怒 Lightning Fury'''
|'''闪电之怒 Lightning Fury'''
|
|
*Damage and bolts released nerfed.  
*伤害和光弹释放削弱.  
*Capped at 10 bolts.
*上限为 10 光弹.
|}
|}


第727行: 第727行:
|'''内视 Inner Sight'''
|'''内视 Inner Sight'''
|
|
*Reduce enemy attack rating (percentage based) and defense
*减少敌人准确率 (基于百分比) 和防御
|-
|-
|'''迟缓 Slow Movement'''
|'''迟缓 Slow Movement'''
|
|
*Reduce enemy missile speed and movement speed
*减少敌人投掷物速度和移动速度
|-
|-
|'''回避 Evade'''
|'''回避 Evade'''
|
|
*Is now a level 6 skill.  
*现在是等级 6 skill.  
*Scaling FRW added
*缩放 FRW 添加
|-
|-
|'''闪避 Dodge'''
|'''闪避 Dodge'''
|
|
*Grants bonus FHR per hard point
*获得加成 FHR 每硬点
*Removed animation
*移除动画
|-
|-
|'''穿透 Pierce'''
|'''穿透 Pierce'''
|
|
*Is now a level 12 skill.
*现在是等级 12 技能.
|-
|-
|'''女武神 Valkyrie'''
|'''女武神 Valkyrie'''
|
|
*Additional valkyrie at lvl 20 and 30.  
*额外女武神在 lvl 20 30.  
*Valks use Power strike.  
*女武神使用威力一击 Power strike.  
*Valks move faster.  
*女武神移动更快.  
*Can inspect
*能被查看
|-
|-
|'''刺入 Penetrate'''
|'''刺入 Penetrate'''
|
|
*passive -5% to enemy defense per hard point
*被动 -5% 敌人防御每硬点
|}
|}


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