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<noinclude>这个页面列出了相对于原版游戏的 PVP 的变化. </noinclude>所有影响 PvP 战斗的变化只适用于 PvP 竞技场除非另有说明.
<noinclude>这个页面列出了相对于原版游戏的 玩家-vs-玩家 的变化. </noinclude>所有影响 PvP 战斗的变化只适用于 PvP 竞技场除非另有说明.
== PVP 锦标赛 PvP Tournaments ==
== PvP 锦标赛 PvP Tournaments ==
Each season there is usually at least one official PvP tournament for Softcore and Hardcore respectively at both High Levels (HLD) and Low Levels (LLD).
每个赛季通常至少有一个官方的普通天梯和专家 PvP 锦标赛分别针对高等级决斗 (HLD) 和 [[Low Level Dueling|低等级决斗]] (LLD).


High Levels (1-99) fight in Hell Difficulty while Low Levels (30) fight in Normal Difficulty.
高等级 (1-99) 战士在地狱难度而低等级 (30) 战斗在普通难度.


The reward for winning an official tournament is an exclusive account-wide aura, similar to those rewarded to the first 3 level 99 characters per class and/or the first 3 boss kills for the uber bosses per class. If there are 16 or more participants per respective tournament then the top 3 characters each are rewarded an aura.
赢得官方锦标赛的奖励是专属账号范围的灵气, 类似于每个职业前 3 等级 99 角色 和/或 每个职业前 3 boss 击杀的奖励. 如果每个比赛有 16 或更多的参与者那么前 3 角色每个人都会获得一个灵气.


Beyond these official tournaments there are also community PvP tournaments with large prize pools that get hosted weekly/biweekly for both HLD and LLD characters on Softcore throughout each Season. Some of these tournaments are arranged as Team vs Team (TvT) duels (a popular way to play for LLD). To inquire about community tournaments, and for any general PvP-related questions, discussion can be found in the respective HLD PvP or LLD PvP channels in the official Project Diablo 2 Discord.
除了这些官方锦标赛之外还有社区 PvP 锦标赛每个赛季都会为 HLD LLD 角色举办大型奖金池. 其中一些比赛被安排为团队 vs 团队 (TvT) 决斗 (LLD的一种流行方式). 要查询社区锦标赛, 以及任何与 PvP 相关的问题, 可以在官方 Project Diablo 2 的 HLD PvP LLD PvP 频道中找到讨论.


== 常规变化 General Changes ==
== 常规变化 General Changes ==
* New dueling arenas are accessible via 'maps' which can be purchased from Akara in Act 1
* 新的决斗竞技场可以通过 '地图' 在章节 1 的阿卡拉处购买
* Vendors within PvP arenas sell 'Dueling Mana Potions' (other potions cannot be used in the arenas)
* PvP 竞技场内的商人出售 '决斗法力药剂' (其他药剂不能在竞技场中使用)
* Vendors within PvP arenas also sell a variety of 'Dueling Charms' tailored for both HLD and LLD characters:
* PvP 竞技场中的商人也出售各种为 HLD 和 LLD 角色量身定制的 '决斗护身符 Dueling Charms':
: Grand Charms: +1 Skill Tree with 15 Life, Large Charms: 2% Damage with 15 Life
*: 超大型护身符 Grand Charms: +1 技能树与 15 生命
: Small Charms: 20 Life, 15 Life, 10 Life + 2 Max Damage + 10 Attack Rating, 10 Life + 3% all resistances, 10 Life + 7% of one resistance, or 5% FHR + 7% of one resistance
*: 大型护身符 Large Charms: 2% 伤害与 15 生命
:: Note: These 'Dueling Charms' only work inside of the PvP arenas. Outside of the arenas their stats do not apply to the character.
*: 小护身符 Small Charms: 20 生命, 15 生命, 10 生命 + 2 最大伤害 + 10 准确率, 10 生命 + 3% 所有抗性, 10 生命 + 7% 一种抗性, 5% FHR + 7% 一种抗性
* Spectator mode can be toggled in the arenas by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
*:: 提示: 这些 '决斗护身符 Dueling Charms' 只能生效在 PvP 竞技场内. 在竞技场之外这些属性并不会应用于角色.
* After dying in these arenas no gold is dropped and characters revive without needing to retrieve their corpse
* 观察模式可以通过输入 ''.spec'' ''.spectate'' 在竞技场安全区域内切换观看
:: Note: Hardcore characters revive in the same way - Deaths are only 'safe' inside the arenas, while outside of the arenas deaths are permanent
* 在竞技场中死亡后不会掉落金币角色不需要取回尸体就能复活
* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
:: 提示: 专家角色也会以同样的方式复活 - 只有在竞技场中死亡才是 '安全的', 而在竞技场之外死亡是永久的
* Pierce from passive sources (Equipment, Facets, Sorceress Masteries, etc.) does not work in the arena, this includes Physical pierce
* 最大抗性的上限基于难度有所不同: 75% (普通), 80% (恶梦), 85% (地狱)
:: Note: Skills that 'actively' apply a pierce 'debuff' such as Inferno, Arctic Blast, Lower Resist, Conviction, and/or Battle Cry still apply those -resistance debuffs
* 穿刺的被动来源 (装备, 彩虹刻面, 法师支配, 等等.) 不能生效在竞技场内, 也包括物理穿透
* Open Wounds is limited based on the difficulty - it deals 8%/6%/4% of its damage in Normal/Nightmare/Hell
:: 提示: 技能 '主动' 应用穿透 '减益' 例如 地狱之火, 极地风暴, 降低抵抗, 信念, /或 战嗥 仍然能应用这些 -抗性的减益
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames per hit
* 撕开伤口 Open Wounds 是受难度限制的 - 在 普通/恶梦/地狱 的伤害为 8%/6%/4%
* 回复聚气 (例如. 瞬身术 Blink 在 [[谜团]] Enigma) 回复速度提高 200%
* PvP 中的击昏 Stuns 不能再重新应用于已经昏迷的玩家, 并且对昏迷玩家的攻击/命中/法术将使每次命中的昏迷持续时间减少 2
* Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
* 回复聚气 (例如. 闪烁 Blink 在 [[谜团]] Enigma) 回复速度提高 200%
* Life replenish is capped at +30
* 减速, 击退 (来自物品), 吸收, 攻击者受到伤害, 生命吸取, 和近战溅射被禁用
* 固定魔法和物理伤害减少上限为 +25
* 生命回复上限为 +30


== 技能差异 Skill Differences ==
== 技能差异 Skill Differences ==
* [[Dragon Flight|飞龙在天]]: doesn't auto-aim
* [[飞龙在天]] Dragon Flight: 不能自动瞄准
* [[Mind Blast|心灵爆震]]: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock
* [[心灵爆震]] Mind Blast: 昏迷持续时间从 2 秒改为 1.5 , 范围不增加, 不锁定名字
* [[Whirlwind|旋风]]: doesn't have a dual-wield attack frame penalty
* [[旋风]] Whirlwind: 没有双持攻击帧数惩罚并且武器范围上限为3
* [[Oak Sage|橡木智者]]: doesn't grant life replenish
* [[战嗥]] Battle Cry: 持续时间增加 5 秒
* [[Bone Spear|骨矛]]: only fires 1 projectile
* [[双手投掷]] Double Throw: 不会再弹射
* [[Holy Bolt|圣光弹]]: only fires 1 projectile
* [[橡木智者]] Oak Sage: 不能给予生命回复
* [[Smite|盾击]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[骨矛]] Bone Spear: 只能发射 1 投掷物,减小投射物尺寸(3 -> 2)
* [[Fist of the Heavens|天堂之拳]]: doesn't auto-aim or name-lock
* [[圣光弹]] Holy Bolt: 只能发射 1 投掷物
* [[Joust|突袭]]: doesn't auto-aim
* [[盾击]] Smite: 昏迷持续时间从 10 秒改为 2.5
* [[Teleport|传送]]: doesn't have a 1-second damage debuff (Normal only)
* [[天堂之拳]] Fist of the Heavens: 不能自动瞄准或锁定名字
* [[Meteor|陨石]]: reduced explosion radius
* [[冲锋]] Charge: 在近战范围内使用普通攻击速度帧数
* [[Energy Shield|能量护盾]]: while active, Dueling Mana Potions cannot be used
* [[竞争]] Joust: 不能自动瞄准
* Chance to parry or dodge is halved ([[Weapon Block|武器格挡]], [[Holy Sword|圣剑]], [[Dodge|闪避]], [[Evade|回避]])
* [[传送]] Teleport: 没有 1 秒的伤害减益 (仅限普通难度)
* Movement skills don't name-lock ([[Whirlwind|旋风]], [[Leap|跳跃]], [[Leap Attack|跳跃攻击]], [[Charge|冲锋]])
* [[闪电]] Lightning: 闪电尺寸减小(3 -> 2)
* Healing skills ([[Holy Bolt|圣光弹]], [[Holy Nova|神圣新星]], [[Holy Light|圣光术]]) don't heal allies
* [[陨石]] Meteor: 减小爆炸范围
* [[能量护盾]] Energy Shield: 当激活时, 决斗法力药剂不能使用
* 这些技能格挡或闪避的几率减半 ([[武器格挡]] Weapon Block, [[圣剑]] Holy Sword, [[闪避]] Dodge, [[回避]] Evade)
* 这些技能在移动时不会锁定名字 ([[旋风]] Whirlwind, [[跳跃]] Leap, [[跳跃攻击]] Leap Attack, [[冲锋]] Charge)
* 治愈技能 ([[圣光弹]] Holy Bolt, [[神圣新星]] Holy Nova, [[圣光]] Holy Light) 不能治疗队友


== 伤害因数 Damage Multipliers ==
== 伤害因数 Damage Multipliers ==
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players in Normal/Nightmare/Hell difficulty.  
技能造成 16%/12%/6% (1/6th, 1/8th, 1/16th) 的伤害对其他玩家在 普通/恶梦/地狱 难度.  
They deal 100% of those amounts except for the following skills which have other multipliers:
除了以下技能具有其他因数外其他的效果为 100%:
:  <span class="omod">These skill modifier values can be found in game, in a book within the PvP arenas</span>
:  <span class="omod">这些技能修正值可以在游戏中找到, PvP 竞技场的书籍中</span>
{| class="wikitable"  ||  
{| class="wikitable"  ||  
|-
|-
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! 普通/恶梦 % !! 地狱 % !! 类型
! 普通/恶梦 % !! 地狱 % !! 类型
|-
|-
| class="mid-column" colspan="4" | '''''亚马逊'''''
| class="mid-column" colspan="4" | '''''亚马逊 Amazon'''''
|-
|-
|&nbsp; • &nbsp;[[Jab|戮刺]] || 80 || <span class="omod">80</span> ||  
|&nbsp; • &nbsp;[[戳刺]] Jab || 80 || <span class="omod">80</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Poison Javelin|毒枪]] || 85 || 80 || <span class="omod">毒素</span>
|&nbsp; • &nbsp;[[毒枪]] Poison Javelin || 85 || 80 || <span class="omod">毒素</span>
|-
|-
|&nbsp; • &nbsp;[[Plague Javelin|瘟疫标枪]] || 90 || 55 || <span class="omod">毒素</span>
|&nbsp; • &nbsp;[[瘟疫标枪]] Plague Javelin || 90 || 55 || <span class="omod">毒素</span>
|-
|-
|&nbsp; • &nbsp;[[Power Strike|威力一击]] || 17 ||  || 物理
|&nbsp; • &nbsp;[[威力一击]] Power Strike || 17 ||  || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Charged Strike|充能一击]] || 130 ||  || <span class="omod">闪电</span>
|&nbsp; • &nbsp;[[充能一击]] Charged Strike || 130 ||  || <span class="omod">闪电</span>
|-
|-
|&nbsp; • &nbsp;[[Lightning Bolt|闪电球]] || 80 ||  || <span class="omod">闪电</span>
|&nbsp; • &nbsp;[[闪电球]] Lightning Bolt || 80 ||  || <span class="omod">闪电</span>
|-
|-
|&nbsp; • &nbsp;[[Guided Arrow|导引箭]] || 114 || 120 ||  
|&nbsp; • &nbsp;[[导引箭]] Guided Arrow || 114 || 120 ||  
|-
|-
|&nbsp; • &nbsp;[[Guided Arrow|导引箭]] || 114 || 120 ||  
|&nbsp; • &nbsp;[[炮轰]] Strafe || 40 || || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Strafe|炮轰]] || 65 || || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[冰箭]] Cold Arrow || 150 || 125 || <span class="omod">冰冷</span>
|-
|-
|&nbsp; • &nbsp;[[Cold Arrow|冰箭]] || 150 || 125 || <span class="omod">冰冷</span>
|&nbsp; • &nbsp;[[急冻箭]] Ice Arrow || 200 || 150 || <span class="omod">冰冷</span>
|-
|-
|&nbsp; • &nbsp;[[Ice Arrow|急冻箭]] || 200 || 150 || <span class="omod">冰冷</span>
|&nbsp; • &nbsp;[[冻结之箭]] Freezing Arrow || 200 || 160 || <span class="omod">冰冷</span>
|-
|-
|&nbsp; • &nbsp;[[Freezing Arrow|冻结之箭]] || 200 || 160 || <span class="omod">冰冷</span>
|&nbsp; • &nbsp;[[火焰箭]] Fire Arrow || 150 || 125 || <span class="omod">火焰</span>
|-
|-
|&nbsp; • &nbsp;[[Fire Arrow|火焰箭]] || 150 || 125 || <span class="omod">火焰</span>
|&nbsp; • &nbsp;[[牺牲之箭]] Immolation Arrow || 200 || 155 || <span class="omod">火焰</span>
|-
|-
|&nbsp; • &nbsp;[[Immolation Arrow|牺牲之箭]] || 200 || 155 || <span class="omod">火焰</span>
|&nbsp; • &nbsp;[[魔法箭]] Magic Arrow || || 60 || <span class="omod">magic</span>
|-
|-
|&nbsp; • &nbsp;[[Decoy|诱饵]] || 50 ||  ||  
|&nbsp; • &nbsp;[[诱饵]] Decoy || 30 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Valkyrie|女武神]] || 70 ||  ||  
|&nbsp; • &nbsp;[[女武神]] Valkyrie || 70 ||  ||  
|-
|-
| class="mid-column" colspan="4" | '''''刺客'''''
| class="mid-column" colspan="4" | '''''刺客 Assassin'''''
|-
|-
|&nbsp; • &nbsp;[[Psychic Hammer|心灵战锤]] || 20 || 10 ||  
|&nbsp; • &nbsp;[[影子战士]] Shadow Warrior || 10 || <span class="omod">10</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Mind Blast|心灵爆震]] || 30 || 35 ||  
|&nbsp; • &nbsp;[[心灵战锤]] Psychic Hammer || 20 || 10 ||  
|-
|-
|&nbsp; • &nbsp;[[Lightning Sentry|雷光守卫]] || 35 || 40 ||  
|&nbsp; • &nbsp;[[心灵爆震]] Mind Blast || 30 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Chain Lightning Sentry|雷霆守卫]] || 35 || 40 ||  
|&nbsp; • &nbsp;[[雷光守卫]] Lightning Sentry || 45 || 40 ||  
|-
|-
|&nbsp; • &nbsp;[[Wake of Fire|火焰复苏]] || 60 || ||  
|&nbsp; • &nbsp;[[连锁闪电守卫]] Chain Lightning Sentry || 45 || 40 ||  
|-
|-
|&nbsp; • &nbsp;[[Blade Sentinel|刃之守卫]] || 85 || 75 || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[火焰复苏]] Wake of Fire || 40 || 80 ||  
|-
|-
|&nbsp; • &nbsp;[[Blade Fury|刃之怒]] || || 75 || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[刃之守卫]] Blade Sentinel || 85 || 75 || <span class="omod">物理</span>
|-
|-
| class="mid-column" colspan="4" | '''''野蛮人'''''
|&nbsp; • &nbsp;[[刃之怒]] Blade Fury ||  || 75 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Double Swing|双手挥击]] || 200 ||  || <span class="omod">物理</span>
| class="mid-column" colspan="4" | '''''野蛮人 Barbarian'''''
|-
|-
|&nbsp; • &nbsp;[[Frenzy|狂乱]] || 200 || 125 || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[狂乱]] Frenzy || || 125 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Concentrate|专心]] || 50 ||  || <span class="omod">魔法</span>
|&nbsp; • &nbsp;[[专心]] Concentrate || 50 ||  || <span class="omod">魔法</span>
|-
|-
|&nbsp; • &nbsp;[[Double Throw|双手投掷]] || 114 || <span class="omod">114</span> || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[双手投掷]] Double Throw || 114 || <span class="omod">114</span> || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Berserk|狂战士]] || 125 ||  || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[狂战士]] Berserk || 125 ||  || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Whirlwind|旋风]] || 70 || 95 || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[旋风]] Whirlwind || 63 || 88 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[War Cry|战斗狂嗥]] || 135 || 125 ||  
|&nbsp; • &nbsp;[[战斗狂嗥]] War Cry || 120 || 105 ||  
|-
|-
|&nbsp; • &nbsp;[[Deep Wounds|恶毒切割]] || 50 || <span class="omod">50</span> ||  
|&nbsp; • &nbsp;[[深度创伤]] Deep Wounds || 33 || <span class="omod">33</span> ||  
|-
|-
| class="mid-column" colspan="4" | '''''德鲁伊'''''
| class="mid-column" colspan="4" | '''''德鲁伊 Druid'''''
|-
|-
|&nbsp; • &nbsp;[[Firestorm|火风暴]] || 150 || 120 ||  
|&nbsp; • &nbsp;[[火风暴]] Firestorm || 150 || 120 ||  
|-
|-
|&nbsp; • &nbsp;[[Molten Boulder|熔浆巨岩]] || 90 || 80 ||  
|&nbsp; • &nbsp;[[熔浆巨岩]] Molten Boulder || 90 || 80 ||  
|-
|-
|&nbsp; • &nbsp;[[Volcano|火山]] || 45 || 45 ||  
|&nbsp; • &nbsp;[[火山]] Volcano || 45 || 45 ||  
|-
|-
|&nbsp; • &nbsp;[[Fire Storm|火风暴]] || 150 || 120 ||
|&nbsp; • &nbsp;[[极地风暴]] Arctic Blast || 200 || ||  
|-
|-
|&nbsp; • &nbsp;[[Arctic Blast|极地风暴]] || 200 || ||  
|&nbsp; • &nbsp;[[龙卷风]] Tornado || 50 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Tornado|龙卷风]] || 60 || 40 ||  
|&nbsp; • &nbsp;[[小旋风]] Twister || 80 || <span class="omod">80</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Hurricane|暴风]] || 150 ||  ||  
|&nbsp; • &nbsp;[[暴风]] Hurricane || 150 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Armageddon|毁天灭地]] || 30 || 35 ||  
|&nbsp; • &nbsp;[[毁天灭地]] Armageddon || 30 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Rabies|狂犬病]] || 150 || 125 || <span class="omod">毒素</span>
|&nbsp; • &nbsp;[[狂犬病]] Rabies || 150 || 125 || <span class="omod">毒素</span>
|-
|-
|&nbsp; • &nbsp;[[Poison Creeper|猛毒花藤]] || 15 || 15 ||
|&nbsp; • &nbsp;[[猛毒花藤]] Poison Creeper || 15 || 15 ||
|-
|-
|&nbsp; • &nbsp;[[Maul|撞捶]] || 150 ||  || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[撞锤]] Maul || 150 ||  || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Shock Wave|震波]] || 175 ||  ||  
|&nbsp; • &nbsp;[[震波]] Shock Wave || 120 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Fire Claws|焰爪]] || 300 ||  || <span class="omod">火焰</span>
|&nbsp; • &nbsp;[[焰爪]] Fire Claws || 300 ||  || <span class="omod">火焰</span>
|-
|-
|&nbsp; • &nbsp;[[Raven|乌鸦]] || 60 ||  ||  
|&nbsp; • &nbsp;[[乌鸦]] Raven || 60 ||  ||  
|-
|-
| class="mid-column" colspan="4" | '''''死灵法师'''''
| class="mid-column" colspan="4" | '''''死灵法师 Necromancer'''''
|-
|-
|&nbsp; • &nbsp;[[Teeth|牙]] || 40 || 35 ||  
|&nbsp; • &nbsp;[[牙]] Teeth || 30 || <span class="omod">30</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Bone Spear|骨矛]] || 55 || 45 ||  
|&nbsp; • &nbsp;[[骨矛]] Bone Spear || 40 || <span class="omod">40</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Bone Spirit|白骨之魂]] || 30 || 15 ||  
|&nbsp; • &nbsp;[[白骨之魂]] Bone Spirit || 30 || 15 ||  
|-
|-
|&nbsp; • &nbsp;[[Poison Strike|淬毒攻击]] || 150 || 125 ||  
|&nbsp; • &nbsp;[[淬毒攻击]] Poison Strike || 150 || 125 ||  
|-
|-
|&nbsp; • &nbsp;[[Desecrate|亵渎]] || 85 || 60 ||  
|&nbsp; • &nbsp;[[亵渎]] Desecrate || 85 || 60 ||  
|-
|-
|&nbsp; • &nbsp;[[Poison Nova|剧毒新星]] || 150 || 125 ||  
|&nbsp; • &nbsp;[[剧毒新星]] Poison Nova || 150 || 125 ||  
|-
|-
|&nbsp; • &nbsp;[[Corpse Explosion|尸体爆炸]] || 65 ||  ||  
|&nbsp; • &nbsp;[[尸体爆炸]] Corpse Explosion || 65 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Dark Pact|黑暗契约]] || 50 || <span class="omod">50</span> ||
|&nbsp; • &nbsp;[[黑暗契约]] Dark Pact || 50 || <span class="omod">50</span> ||
|-
|-
| class="mid-column" colspan="4" | '''''圣骑士'''''
| class="mid-column" colspan="4" | '''''圣骑士 Paladin'''''
|-
|-
|&nbsp; • &nbsp;[[Holy Fire|圣火]] || 125 || 50 ||  
|&nbsp; • &nbsp;[[圣火]] Holy Fire || 125 || 50 ||  
|-
|-
|&nbsp; • &nbsp;[[Holy Bolt|圣光弹]] || 65 || <span class="omod">65</span> ||  
|&nbsp; • &nbsp;[[圣光弹]] Holy Bolt || 65 || <span class="omod">65</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Holy Light|圣光]] || 15 || <span class="omod">15</span> ||  
|&nbsp; • &nbsp;[[圣光]] Holy Light || 15 || <span class="omod">15</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Blessed Hammer|祝福之锤]] || 60 || 40 ||  
|&nbsp; • &nbsp;[[祝福之锤]] Blessed Hammer || 60 || 40 ||  
|-
|-
|&nbsp; • &nbsp;[[Fist of the Heavens|天堂之拳]] || 55 || 65 ||  
|&nbsp; • &nbsp;[[天堂之拳]] Fist of the Heavens || 55 || 65 ||  
|-
|-
|&nbsp; • &nbsp;[[Holy Nova|神圣新星]] || 50 || 50 ||  
|&nbsp; • &nbsp;[[神圣新星]] Holy Nova || 50 || <span class="omod">50</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Zeal|热诚]] || 75 || 85 || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[热诚]] Zeal || 75 || 85 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Vengeance|复仇]] || 200 ||  || <span class="omod">火焰/冰冷/闪电</span>
|&nbsp; • &nbsp;[[复仇]] Vengeance || 200 ||  || <span class="omod">火焰/冰冷/闪电</span>
|-
|-
|&nbsp; • &nbsp;[[Smite|盾击]] || 85 || 75 || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[盾击]] Smite || 85 || 75 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Joust|突袭]] || 20 || <span class="omod">20</span> ||  
|&nbsp; • &nbsp;[[竞争]] Joust || 20 || <span class="omod">20</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Charge|冲锋]] || 70 || <span class="omod">70</span> || <span class="omod">物理</span>
|&nbsp; • &nbsp;[[冲锋]] Charge || 70 || <span class="omod">70</span> || <span class="omod">物理</span>
|-
|-
| class="mid-column" colspan="4" | '''''法师'''''
| class="mid-column" colspan="4" | '''''法师 Sorceress'''''
|-
|-
|&nbsp; • &nbsp;[[Ice Bolt|冰弹]] || 110 || 145 ||  
|&nbsp; • &nbsp;[[冰弹]] Ice Bolt || 110 || 145 ||  
|-
|-
|&nbsp; • &nbsp;[[Ice Blast|冰风暴]] || 150 || 145 ||  
|&nbsp; • &nbsp;[[冰风暴]] Ice Blast || 150 || 145 ||  
|-
|-
|&nbsp; • &nbsp;[[Glacial Spike|冰尖柱]] || 150 || 145 ||  
|&nbsp; • &nbsp;[[冰尖柱]] Glacial Spike || 150 || 145 ||  
|-
|-
|&nbsp; • &nbsp;[[Frost Nova|霜之新星]] || 185 || 140 ||  
|&nbsp; • &nbsp;[[霜之新星]] Frost Nova || 185 || 140 ||  
|-
|-
|&nbsp; • &nbsp;[[Ice Barrage|连串冰枪]] || 190 || 140 ||  
|&nbsp; • &nbsp;[[寒冰弹幕]] Ice Barrage || 190 || 140 ||  
|-
|-
|&nbsp; • &nbsp;[[Blizzard|暴风雪]] ||  || 130 ||  
|&nbsp; • &nbsp;[[暴风雪]] Blizzard ||  || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Frozen Orb|冰封球]] || 150 || 130 ||  
|&nbsp; • &nbsp;[[冰封球]] Frozen Orb || 150 || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Telekinesis|心灵传动]] || 10 || <span class="omod">10</span> ||  
|&nbsp; • &nbsp;[[心灵传动]] Telekinesis || 10 || <span class="omod">10</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Charged Bolt|充能弹]] || 170 || 75 ||  
|&nbsp; • &nbsp;[[充能弹]] Charged Bolt || 170 || 75 ||  
|-
|-
|&nbsp; • &nbsp;[[Nova|新星]] || 175 || 150 ||  
|&nbsp; • &nbsp;[[新星]] Nova || 175 || 150 ||  
|-
|-
|&nbsp; • &nbsp;[[Lightning|闪电]] || 180 || 200 ||  
|&nbsp; • &nbsp;[[闪电]] Lightning || 180 || 200 ||  
|-
|-
|&nbsp; • &nbsp;[[Chain Lightning|连锁闪电]] || 120 ||  ||  
|&nbsp; • &nbsp;[[连锁闪电]] Chain Lightning || 120 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Thunder Storm|雷云风暴]] || 30 || 35 ||  
|&nbsp; • &nbsp;[[雷云风暴]] Thunder Storm || 30 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Fire Bolt|火弹]] || 75 || 135 ||  
|&nbsp; • &nbsp;[[火弹]] Fire Bolt || 75 || 135 ||  
|-
|-
|&nbsp; • &nbsp;[[Fire Ball|火球]] || 95 || 130 ||  
|&nbsp; • &nbsp;[[火球]] Fire Ball || 90 || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Inferno|地狱之火]] || 125 ||  ||  
|&nbsp; • &nbsp;[[地狱之火]] Inferno || 125 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Blaze|炽烈之径]] || 130 ||  ||  
|&nbsp; • &nbsp;[[炽烈之径]] Blaze || 130 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Fire Wall|火墙]] || 90 || ||  
|&nbsp; • &nbsp;[[火墙]] Fire Wall || 90 || 120 ||  
|-
|-
|&nbsp; • &nbsp;[[Combustion|燃烧]] || 50 || 90 ||  
|&nbsp; • &nbsp;[[烈焰爆发]] Combustion || 35 || 90 ||  
|-
|-
|&nbsp; • &nbsp;[[Lesser Hydra|次级多头蛇]] || 40 || 80 ||  
|&nbsp; • &nbsp;[[次级九头海蛇]] Lesser Hydra || 40 || 80 ||  
|-
|-
|&nbsp; • &nbsp;[[Hydra|九头海蛇]] || 30 || 80 ||  
|&nbsp; • &nbsp;[[九头海蛇]] Hydra || 30 || 80 ||  
|-
|-
|&nbsp; • &nbsp;[[Meteor|陨石]] || 65 || 90 ||  
|&nbsp; • &nbsp;[[陨石]] Meteor || 65 || 90 ||  
|}
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
* 地狱伤害因数着色为 <span class="omod">灰色</span> 如果它们和 普通/恶梦因数一样的话
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself
* 伤害类型着色为 <span class="omod">灰色</span> 如果它们与技能本身所增加的伤害相同时
 
== 已知问题 Known Bugs ==
== 已知问题 Known Bugs ==
* Currently Energy Shield does not work in PvP Arenas
* 偶尔当你在竞技场上与 PvP 技能修正的书籍互动时你可能会进入一个你不能瞄准任何东西的状态. 你必须重新开始游戏来解决这个问题.
* Occasionally when interacting with the book of PvP skill modifiers within the arenas you may enter a state where you cannot target anything. You have to rejoin the game to fix this.
* 在荒野竞技场 Moor Duel Arena, 如果有人在萝格营地 Rogue Encampment 与阿卡拉交易它可能会导致阿卡拉的 PvP 商人版本与萝格营地有相同的物品可供交易. 不幸的是, 解决这个问题的最快方法就是创建一个新房间.
* While in the Moor Duel Arena, if someone trades with Akara in Rogue Encampment it can cause the PvP vendor version of Akara to have the same items for trade as the one in Rogue Encampment. Unfortunately, the quickest solution to this is to create a new game.
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