RWWeapons:修订间差异

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(创建页面,内容为“This page lists all weapon runewords. For runeword lists pertinent to specific weapon types, see: * Axe Runewords * Mace Runewords ** Club Runewords ** Tipped Mace Runewords ** Hammer Runewords * Sword Runewords * Dagger Runewords * Polearm Runewords * Bow Runewords * Staff Runewords * Orb Runewords * Wand Runewords * Scepter Runewords * Claw Runewords == Item Base Requirements == Runewords can only be…”)
 
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This page lists all weapon runewords.
<noinclude>此页所列是所有符文之语. Other runewords: [[RWHelms|Helms]], [[RWChests|Chests]], [[RWShields|Shields]], [[All Runewords|所有符文之语]]</noinclude>


For runeword lists pertinent to specific weapon types, see:
有关特定武器类型 and mercenaries的符文之语列表,请参阅:
* [[Axe Runewords]]
* [[Axe Runewords|斧头符文之语]]
* [[Mace Runewords]]
* [[Mace Runewords|钉头锤符文之语]]
** [[Club Runewords]]
** [[Club Runewords|木棒符文之语]]
** [[Tipped Mace Runewords]]
** [[Tipped Mace Runewords|尖头钉头锤符文之语]]
** [[Hammer Runewords]]
** [[Hammer Runewords|锤符文之语]]
* [[Sword Runewords]]
* [[Sword Runewords|剑符文之语]]
* [[Dagger Runewords]]
* [[Dagger Runewords|匕首符文之语]]
* [[Polearm Runewords]]
* [[Polearm Runewords|长柄武器符文之语]]
* [[Bow Runewords]]
* [[Staff Runewords|双手法杖符文之语]]
* [[Staff Runewords]]
* [[Orb Runewords|法球符文之语]]
* [[Orb Runewords]]
* [[Wand Runewords|法杖符文之语]]
* [[Wand Runewords]]
* [[Scepter Runewords|权杖符文之语]]
* [[Scepter Runewords]]
* [[Claw Runewords|爪符文之语]]
* [[Claw Runewords]]
* [[Bow Runewords|弓和十字弓符文之语]] (Act 1 Mercenary Runewords)
* [[Polearm Runewords|长柄武器和矛符文之语]] (Act 2 Mercenary Runewords)
* [[Staff Runewords|双手法杖符文之语]] (Act 4 Mercenary Runewords)
* [[Act 3 Mercenary Runewords]]
* [[Act 5 Mercenary Runewords]]




== Item Base Requirements ==
Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items.


Melee Weapons include all non-ranged weapons except Orbs. Technically, Wands are classified as melee weapons despite their similarities to orbs.
== 物品基础需求 ==
符文之语只能用于 <span class="d2-white">普通</span> 物品, 并且孔数必须准确. <span class="d2-blue">魔法</span>及以上物品不能用来制作符文之语.
 
近战武器包括所有非远程武器,除了 法球 Orbs. 从技术上来说, 法杖 Wands 被归类为近战武器,尽管它和 法球 Orbs 相似 and lack of melee splash damage.


<div id="Staves"></div><div id="Maces"></div>
<div id="Staves"></div><div id="Maces"></div>
Note that the in-game tooltips can sometimes be incorrect since they refer to weapon "super-types" rather than the "sub-types" that are relevant in most scenarios.
注意,游戏中的提示有时可能产生误导,因为它们指的是“超类”武器,而不是大多数场景中相关的“子类”.


* Wands/Orbs are ''not'' part of the Staff sub-type
* 法杖 Wands / 法球 Orbs 不是 双手法杖 Staff 的子类.


* Scepters are ''not'' part of the (Tipped) Mace sub-type
* 权杖 Scepters 不是(尖头 Tipped) 钉头锤 Mace 的子类.
* Clubs, Tipped Maces, and Hammers are all commonly referred to as Maces, but Clubs/Hammers are ''not'' part of the (Tipped) Mace sub-type. To help differentiate the Mace super-type and Mace sub-type, the latter is called "Tipped Maces" instead.
* 木棒 Clubs, 尖头钉头锤 Tipped Maces, 和 锤 Hammers 通常被认为是 钉头锤 Maces, 但 木棒 Clubs / Hammers 不是(尖头 Tipped) 钉头锤 Maces 的子类. 为了区分 超类钉头锤 Maces 和 子类钉头锤 Maces, 后者被称为 "尖头钉头锤 Tipped Maces".
** Clubs:
** 木棒 Clubs:
*** Club, Cudgel, Truncheon
*** 木棒 Club, 棍棒 Cudgel, 战仪杖 Truncheon
*** Spiked Club, Barbed Club, Tyrant Club
*** 狼牙棒 Spiked Club, 倒钩锤 Barbed Club, 暴君之棒 Tyrant Club
** Tipped Maces:
** 尖头钉头锤 Tipped Maces:
*** Mace, Flanged Mace, Reinforced Mace
*** 钉头锤 Mace, 凸缘钉头锤 Flanged Mace, 强化钉头锤 Reinforced Mace
*** Morning Star, Jagged Star, Devil Star
*** 流星锤 Morning Star, 锯齿流星锤 Jagged Star, 恶魔流星锤 Devil Star
*** Flail, Knout, Scourge
*** 链枷 Flail, 铁皮鞭 Knout, 天罚之锤 Scourge
** Hammers:
** Hammers:
*** War Hammer, Battle Hammer, Legendary Mallet
*** 巨战铁锤 War Hammer, 战斗铁锤 Battle Hammer, 传说之锤 Legendary Mallet
*** Maul, War Club, Ogre Maul
*** 大木棍 Maul, 巨战木棍 War Club, 食人魔之锤 Ogre Maul
*** Great Maul, Martel de Fer, Thunder Maul
*** 卓越巨棍 Great Maul, 战锤 Martel de Fer, 雷锤 Thunder Maul


== General Changes ==
== 一般变更 ==
* Many weapon runewords can be made in additional bases:
* 许多武器符文之语可以用额外的底材来制作:
** All runewords that can be made in Polearms can now also be made in Spears ([[RWWeapons#Crescent_Moon|Crescent Moon]], [[RWWeapons#Insight|Insight]], [[RWWeapons#Obedience|Obedience]], [[RWWeapons#Rift|Rift]], [[RWWeapons#Infinity|Infinity]], [[RWWeapons#Destruction|Destruction]], [[RWWeapons#Doom|Doom]], [[RWWeapons#Pride|Pride]])
** 所有 长柄武器 Polearms 符文之语现在可以用 长矛 Spears 来制作 ([[RWWeapons#Crescent_Moon|新月(Crescent Moon)]], [[RWWeapons#Insight|眼光(Insight)]], [[RWWeapons#Obedience|顺从(Obedience)]], [[RWWeapons#Rift|裂隙(Rift)]], [[RWWeapons#Infinity|无限(Infinity)]], [[RWWeapons#Destruction|毁灭(Destruction)]], [[RWWeapons#Doom|厄运(Doom)]], [[RWWeapons#Pride|骄傲(Pride)]])
** Claws can now also be used to make [[RWWeapons#Steel|Steel]], [[RWWeapons#King's_Grace|King's Grace]], [[RWWeapons#Black|Black]], [[RWWeapons#Lawbringer|Lawbringer]], [[RWWeapons#Crescent_Moon|Crescent Moon]]
** Staves can now also be used to make: [[RWWeapons#Spirit|Spirit]], [[RWWeapons#Beast|Beast]], [[RWWeapons#Infinity|Infinity]], [[RWWeapons#Destruction|Destruction]], [[RWWeapons#Last_Wish|Last Wish]], [[RWWeapons#Doom|Doom]], [[RWWeapons#Pride|Pride]]
** [[RWWeapons#Famine|Famine]] can be made in Swords (in addition to Axes/Hammers)
** 爪现在可以用来制作 [[RWWeapons#Steel|钢铁(Steel)]], [[RWWeapons#King's_Grace|王恩(King's Grace)]], [[RWWeapons#Black|黑色(Black)]], [[RWWeapons#Lawbringer|执法者(Lawbringer)]], [[RWWeapons#Crescent_Moon|新月(Crescent Moon)]]
** [[RWWeapons#Doom|Doom]] can be made in Swords/Staves (in addition to Axes/Hammers/Polearms/Spears)
** [[RWWeapons#Famine|饥荒(Famine)]] 现在可以用 剑 Swords 制作 (外加 斧 Axes / Hammers)
** [[RWWeapons#Infinity|Infinity]] can be made in Staves (in addition to Polearms/Spears)
** [[RWWeapons#Rift|裂隙(Rift)]] 可以用 剑 Swords (外加 权杖 Scepters / 长柄武器 Polearms / 长矛 Spears)
** [[RWWeapons#Spirit|Spirit]] can be made in Staves (in addition to Swords/Shields)
** [[RWWeapons#Doom|厄运(Doom)]] 可以用 剑 Swords / 权杖 Scepters (外加 斧 Axes / 锤 Hammers / 长柄武器 Polearms / 长矛 Spears / 双手法杖Staves)
** [[RWWeapons#Insight|Insight]] can be made in Scepters (in addition to Polearms/Spears/Staves)
** [[RWWeapons#Insight|眼光(Insight)]] 可以用 权杖 Scepters (外加 长柄武器 Polearms / 长矛 Spears / 双手法杖 Staves)
** [[RWWeapons#Voice_of_Reason|Voice of Reason]] can be made in Bows/Crossbows (in addition to Swords/Tipped Maces)
** [[RWWeapons#Voice_of_Reason|理智之声(Voice of Reason)]] 可以用 弓 Bows / 十字弓 Crossbows (外加 剑 Swords / 尖头钉头锤 Tipped Maces)
** [[RWWeapons#Obedience|Obedience]] can be made in Hammers (in addition to Polearms/Spears)
** [[RWWeapons#Obedience|顺从(Obedience)]] 可以用 锤 Hammers (外加 长柄武器 Polearms / 长矛 Spears)
* Added new runewords:
* 新增符文之语:
** [[RWWeapons#Pattern|Pattern]] (was present in vanilla, but disabled)
** [[RWWeapons#Pattern|样式(Pattern)]] (出现在原版游戏, 但未启用)
** [[RWWeapons#Plague|Plague]] (was present in vanilla, but disabled)
** [[RWWeapons#Plague|瘟疫(Plague)]] (出现在原版游戏, 但未启用)
** [[RWWeapons#Neophyte|Neophyte]]
** [[RWWeapons#Neophyte|新教徒(Neophyte)]]
** [[RWWeapons#Rampage|Rampage]]
** [[RWWeapons#Rampage|狂暴(Rampage)]]
** [[RWWeapons#Dominion|Dominion]]
** [[RWWeapons#Dominion|圣域(Dominion)]]
** [[RWWeapons#Zenith|Zenith]]
** [[RWWeapons#Zenith|天顶(Zenith)]]
** [[RWWeapons#Unbending_Will|Unbending Will]] (from D2 Resurrected)
** [[RWWeapons#Unbending_Will|坚定意志(Unbending Will)]] (源自D2重制版)
** [[RWWeapons#Mist|Mist]] (from D2 Resurrected)
** [[RWWeapons#Mist|薄雾(Mist)]] (源自D2重制版)
** [[RWWeapons#Obsession|Obsession]] (from D2 Resurrected)
** [[RWWeapons#Obsession|着魔(Obsession)]] (源自D2重制版)
* Runeword changes include [[Runes|rune]] changes
** [[RWWeapons#Asylum|庇护(Asylum)]]
* 符文之语变更包括 [[Runes|符文 rune]] 变更


== Ranged-Only Runewords ==
== 武器符文之语 ==
Many bow/crossbow runewords cannot be made in other weapon types. In addition to these, the following can also be made in missile weapons: [[RWWeapons#Passion|Passion]], [[RWWeapons#Voice_of_Reason|Voice of Reason]], [[RWWeapons#Venom|Venom]], [[RWWeapons#Silence|Silence]], [[RWWeapons#Call_to_Arms|Call to Arms]], [[RWWeapons#Fortitude|Fortitude]], [[RWWeapons#Phoenix|Phoenix]], [[RWWeapons#Plague|Plague]], [[RWWeapons#Breath_of_the_Dying|Breath of the Dying]], [[RWWeapons#Zenith|Zenith]]


=== Zephyr ===
=== 钢铁(Steel) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>2-Socket Bows/Crossbows</b></p>
<p><b>2孔 剑 Swords/斧 Axes/尖头钉头锤Tipped Maces[[RWWeapons#Maces|*]]/<span class="nmod">爪 Claws</span></b></p>
<p><b>Ort Eth</b></p>
<p><b>Tir(3#) El(1#)</b></p>
<p><b>Required Level:</b> 21</p>
<p><b>需求等级:</b> 13</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 7% Chance to Cast Level 1 Twister when Struck || 7% Chance to Cast Level 1 [[Twister]] when Struck
| +25% 提升攻击速度(IAS) || +25% 提升攻击速度(IAS)
|-
|-
| +25% Faster Run/Walk || +25% Faster Run/Walk
| +20% 增强伤害(ED) || +20% 增强伤害(ED)
|-
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
| +3 最小伤害值(Min) || +3 最小伤害值(Min)
|-
|-
| <span class="omod">+33% Enhanced Damage</span> || <span class="nmod">+[33-66]%</span> Enhanced Damage
| +3 最大伤害值(Max) || +3 最大伤害值(Max)
|-
|-
| -25% Target Defense || -25% Target Defense
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
|-
| +66 to Attack Rating || +66 to Attack Rating
| 50% 机率撕开敌人伤口(OW)|| 50% 机率撕开敌人伤口(OW)
|-
|-
| Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
|-
| +25 Defense || +25 Defense
| +1 照亮范围|| +1 照亮范围
|}
|}


=== Edge ===
=== 怨恨(Malice) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Bows/Crossbows</b></p>
<p><b>3孔 近战武器</b></p>
<p><b>Tir Tal Amn</b></p>
<p><b>Ith(6#) El(1#) Eth(5#)</b></p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 15</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| Level 15 Thorns Aura when Equipped || Level 15 [[Thorns]] Aura when Equipped
| +33% 增强伤害(ED) || +33% 增强伤害(ED)
|-
|-
| +35% Increased Attack Speed || +35% Increased Attack Speed
| +9 最大伤害值(Max) || +9 最大伤害值(Max)
|-
|-
| +[320-380]% Damage to Demons || +[320-380]% Damage to Demons
| -25% 目标防御 || -25% 目标防御
|-
|-
| +280% Damage to Undead || +280% Damage to Undead
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
|-
| +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds
| 100% 机率撕开敌人伤口(OW) || 100% 机率撕开敌人伤口(OW)
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| || <span class="nmod">+6 Open Wounds Damage per Second</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| +[5-10] to All Attributes || +[5-10] to All Attributes
| -100 每次命中减怪物防御 || -100 每次命中减怪物防御
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| 吸取生命 -5 || 吸取生命 -5
|-
| Reduces All Vendor Prices 15% || Reduces All Vendor Prices 15%
|}
|}


=== Harmony ===
=== 叶子(Leaf) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Bows/Crossbows</b></p>
<p><b>2孔 双手法杖Staves[[RWWeapons#Staves|*]]</b></p>
<p><b>Tir • Ith • Sol Ko</b></p>
<p><b>Tir(3#) Ral(8#)</b></p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 19</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| Level 10 Vigor Aura when Equipped || Level 10 [[Vigor]] Aura when Equipped
|-
|-
| +[200-275]% Enhanced Damage || +[200-275]% Enhanced Damage
| +3 火焰技能 || +3 火焰技能
|-
|-
| +9 to Minimum Damage || +9 to Minimum Damage
| 增加 5-30 火焰伤害 || 增加 5-30 火焰伤害
|-
|-
| +9 to Maximum Damage || +9 to Maximum Damage
| +3 地狱火(Inferno) (限法师使用) || +3 [[Inferno|地狱火(Inferno)]] (限法师使用)
|-
|-
| Adds 55-160 Fire Damage || Adds 55-160 Fire Damage
| +3 温暖(Warmth) (限法师使用) || +3 [[Warmth|温暖(Warmth)]] (限法师使用)
|-
|-
| Adds 55-160 Lightning Damage || Adds 55-160 Lightning Damage
| +3 火弹(Fire Bolt) (限法师使用) || +3 [[Fire Bolt|火弹(Fire Bolt)]] (限法师使用)
|-
|-
| Adds 55-160 Cold Damage || Adds 55-160 Cold Damage
| +[2-198] 防御(Def) (+2 以角色等级决定) || +[2-198] 防御(Def) (+2 以角色等级决定)
|-
|-
| <span class="omod">+[2-6] to Valkyrie</span> || <span class="omod">Removed</span>
| 抗寒(CR) +33% || 抗寒(CR) +33%
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
| Regenerate Mana 20% || Regenerate Mana 20%
|-
| +2 to Mana after each Kill|| +2 to Mana after each Kill
|-
| +2 to Light Radius || +2 to Light Radius
|-
| Level 20 Revive (25 Charges) || Level 20 [[Revive]] (25 Charges)
|}
|}


=== Melody ===
=== 样式(Pattern) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Bows/Crossbows</b></p>
<p><b>3孔 爪 Claws</b></p>
<p><b>Shael Ko Nef</b></p>
<p><b>Tal(7#) Ort(9#) Tir(3#)</b></p>
<p><b>Required Level:</b> 39 </p>
<p><b>需求等级:</b> 21</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版 (未启用)</span> !! <span style="color:#F9C666">PD2版 (启用)</span>
|-
|-
| +3 to Bow and Crossbow Skills (Amazon Only) || +3 to Bow and Crossbow Skills (Amazon Only)
| +30% 快速格挡速度(FBR) || <span class="nmod">+30% 快速格挡速度(FBR)</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| <span class="omod">+[40-80]% 增强伤害(ED)</span> || <span class="nmod">+[80-120]% 增强伤害(ED)</span>
|-
|-
| <span class="omod">+50% Enhanced Damage</span> || <span class="nmod">+[100-150]%</span> Enhanced Damage
| 10% 额外的攻击准确率加成 || <span class="nmod">10% 额外的攻击准确率加成</span>
|-
|-
| +300% Damage to Undead || +300% Damage to Undead
| 增加 12-32 火焰伤害 || <span class="nmod">增加 12-32 火焰伤害</span>
|-
|-
| <span class="omod">+3 to Slow Missiles (Amazon Only)</span> || <span class="nmod">+3 to [[Slow Movement]] (Amazon Only)</span>
| 增加 1-50 闪电伤害 || <span class="nmod">增加 1-50 闪电伤害</span>
|-
|-
| +3 to Dodge (Amazon Only) || +3 to [[Dodge]] (Amazon Only)
| +75 毒素伤害持续 5 秒 || <span class="nmod">+75 毒素伤害持续 5 秒</span>
|-
|-
| +3 to Critical Strike (Amazon Only) || +3 to [[Critical Strike]] (Amazon Only)
| +6 力量(Str) || <span class="nmod">+6 力量(Str)</span>
|-
|-
| Knockback || Knockback
| +6 敏捷(Dex) || <span class="nmod">+6 敏捷(Dex)</span>
|-
|-
| +10 to Dexterity || +10 to Dexterity
| 所有抗性(RES) +15 || <span class="nmod">所有抗性(RES) +15</span>
|-
| +2 点法力在杀死每个敌人时获得(EK) || <span class="nmod">+2 点法力在杀死每个敌人时获得(EK)</span>
|}
|}
'''Note:''' Uses the original runes (<b>Tal • Ort • Tir</b>) that were in the game files, whereas the version in D2 Resurrected uses <b>Tal • Ort • Thul</b> instead.


=== Wrath ===
=== 和风(Zephyr) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Bows/Crossbows</b></p>
<p><b>2孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Pul Lum • Ber • Mal</b></p>
<p><b>Ort(9#) Eth(5#)</b></p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 21</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">30% Chance to Cast Level 1 Decrepify on Striking</span> || <span class="nmod">60% Chance to Cast Level 31 [[Amplify Damage]] on Striking</span>
| <span class="omod">7% 机会施展等级 1 小旋风(Twister) 在被击中时</span> || 7% 机会施展等级 <span class="nmod">10</span> [[Twister|小旋风(Twister)]] 在被击中时
|-
|-
| <span class="omod">5% Chance to Cast Level 10 Life Tap on Striking</span> || <span class="nmod">+[30-45]% Increased Attack Speed</span>
| +25% 高速跑步/行走(FRW) || +25% 高速跑步/行走(FRW)
|-
|-
| +375% Damage to Demons || +375% Damage to Demons
| +25% 提升攻击速度(IAS) || +25% 提升攻击速度(IAS)
|-
|-
| +100 to Attack Rating against Demons || +100 to Attack Rating against Demons
| <span class="omod">+33% 增强伤害(ED)</span> || <span class="nmod">+[33-66]%</span> 增强伤害(ED)
|-
|-
| +[250-300]% Damage to Undead || +[250-300]% Damage to Undead
| -25% 目标防御 || -25% 目标防御
|-
|-
| Adds 85-120 Magic Damage || Adds 85-120 Magic Damage
| +66 攻击准确率(AR) || +66 攻击准确率(AR)
|-
|-
| Adds 41-240 Lightning Damage || Adds 41-240 Lightning Damage
| 增加 1-50 闪电伤害 || 增加 1-50 闪电伤害
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| +25 防御(Def) || +25 防御(Def)
|-
| Prevent Monster Heal || Prevent Monster Heal
|-
| +10 to Energy || +10 to Energy
|-
| Cannot Be Frozen || Cannot Be Frozen
|}
|}


=== Faith ===
=== 圣雷(Holy Thunder) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Bows/Crossbows</b></p>
<p><b>4孔 权杖 Scepters </b></p>
<p><b>Ohm Jah Lem Eld</b></p>
<p><b>Eth(5#) Ral(8#) Ort(9#) Tal(7#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 21</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| Level [12-15] Fanaticism Aura when Equipped || Level [12-15] [[Fanaticism]] Aura when Equipped
| +60% 增强伤害(ED) || +60% 增强伤害(ED)
|-
|-
| <span class="omod">+[1-2] to All Skills</span> || <span class="omod">Removed</span>
| +10 最大伤害值(Max) || +10 最大伤害值(Max)
|-
|-
| <span class="omod">+330% Enhanced Damage</span> || <span class="nmod">+[250-300]%</span> Enhanced Damage
| -25% 目标防御 || -25% 目标防御
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 增加 5-30 火焰伤害 || 增加 5-30 火焰伤害
|-
|-
| 300% Bonus to Attack Rating || 300% Bonus to Attack Rating
| 增加 21-110 闪电伤害 || 增加 21-110 闪电伤害
|-
|-
| +75% Damage to Undead || +75% Damage to Undead
| +75 毒素伤害持续 5 秒 || +75 毒素伤害持续 5 秒
|-
|-
| +50 to Attack Rating against Undead || +50 to Attack Rating against Undead
| +3 神圣冲击(Holy Shock) (限圣骑士使用) || +3 [[Holy Shock|神圣冲击(Holy Shock)]] (限圣骑士使用)
|-
|-
| +120 Fire Damage || +120 Fire Damage
| +5% 最大闪电抗性 || +5% 最大闪电抗性
|-
|-
| All Resistances +15 || All Resistances +15
| 抗闪电(LR) +60% || 抗闪电(LR) +60%
|-
|-
| <span class="omod">10% Reanimate As: Returned</span> || <span class="nmod">[6-8]%</span> Reanimate As: Returned
| 等级 7 连锁闪电(Chain Lightning) (60 聚气) || 等级 7 [[Chain Lightning|连锁闪电(Chain Lightning)]] (60 聚气)
|-
| 75% Extra Gold from Monsters || 75% Extra Gold from Monsters
|}
|}


=== Ice ===
=== 新教徒(Neophyte) ===
<div class="item-info-box">
<div class="item-info-box">
 
<p><b>2孔 法球 Orbs/爪 Claws/权杖Scepters/木棒 Clubs/双手法杖Staves[[RWWeapons#Staves|*]]</b></p>
<p><b>4-Socket Bows/Crossbows</b></p>
<p><b>Thul(10#) Tir(3#)</b></p>
<p><b>Amn • Shael • Jah Lo</b></p>
<p><b>需求等级:</b> 23</p>
<p><b>Required Level:</b> 65</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">新符文之语</span>
|-
| <span class="omod">25% Chance to Cast Level 22 Frost Nova on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">32</span> [[Frost Nova]] on Striking
|-
| 100% Chance to Cast Level 40 Blizzard when you Level-Up || 100% Chance to Cast Level 40 [[Blizzard]] when you Level-Up
|-
|-
| Level 18 Holy Freeze Aura when Equipped || Level 18 [[Holy Freeze]] Aura when Equipped
| <span class="nmod">'''+30%''' 快速施法速度(FCR) ''(非双手法杖)''</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| <span class="nmod">'''+40%''' 快速施法速度(FCR) ''(仅限双手法杖)''</span>
|-
|-
| +[140-210]% Enhanced Damage || +[140-210]% Enhanced Damage
| <span class="nmod">增加 3-14 冰冻伤害</span>
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| <span class="nmod">物理伤害减少(DR) [2-4]</span>
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| <span class="nmod">冰冻时间减半</span>
|-
|-
| +[25-30]% to Cold Skill Damage || +[25-30]% to Cold Skill Damage
| <span class="nmod">毒素的持续效果降低 25%</span>
|-
|-
| -20% to Enemy Cold Resistance || -20% to Enemy Cold Resistance
| <span class="nmod">+2 点法力在杀死每个敌人时获得(EK)</span>
|-
| 20% Deadly Strike || 20% Deadly Strike
|-
| [3-309]% Extra Gold from Monsters (3.125 per Character Level) || [3-309]% Extra Gold from Monsters (3.125 per Character Level)
|}
|}


=== Brand ===
=== 力量(Strength) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Bows/Crossbows</b></p>
<p><b>2孔 近战武器</b></p>
<p><b>Jah • Lo • Mal Gul</b></p>
<p><b>Amn(11#) Tir(3#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 25</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| <span class="omod">100% Chance to Cast Level 18 Bone Spear on Striking</span> || <span class="nmod">50%</span> Chance to Cast Level <span class="nmod">50</span> [[Bone Spear]] on Striking
|-
| <span class="omod">35% Chance to Cast Level 14 Amplify Damage when Struck</span> || <span class="nmod">65%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] when Struck
|-
| Fires Explosive Arrows or Bolts (Level 15) || Fires [[Exploding Arrow|Explosive Arrows]] or Bolts (Level 15)
|-
|-
| +[260-340]% Enhanced Damage || +[260-340]% Enhanced Damage
| <span class="omod">+35% 增强伤害(ED)</span> || <span class="nmod">+[65-95]%</span> 增强伤害(ED)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| 25% 机率出现压碎性打击(CB) || 25% 机率出现压碎性打击(CB)
|-
|-
| +[280-330]% Damage to Demons || +[280-330]% Damage to Demons
| +20 力量(Str) || +20 力量(Str)
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| +10 体力(Vit) || +10 体力(Vit)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
| Knockback || Knockback
|}
|}


=== Mist ===
=== 锐锋(Edge) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>5-Socket Bows/Crossbows</b></p>
 
<p><b>Cham • Shael • Gul Thul Ith</b></p>
<p><b>3孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Required Level:</b> 67</p>
<p><b>Tir(3#) Tal(7#) Amn(11#)</b></p>
<p><b>需求等级:</b> 25</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="nmod">Level [8-12] [[Concentration]] Aura when Equipped</span>
| 等级 15 Thorns 灵气赋予 || 等级 15 [[Thorns|荆棘(Thorns)]] 灵气赋予
|-
|-
| <span class="nmod">+2 to All Skills</span>
| +35% 提升攻击速度(IAS) || +35% 提升攻击速度(IAS)
|-
|-
| <span class="nmod">+20% Increased Attack Speed</span>
| +[320-380]% 对恶魔的伤害 || +[320-380]% 对恶魔的伤害
|-
|-
| <span class="nmod">+100% Chance to Pierce</span>
| +280% 对不死生物的伤害 || +280% 对不死生物的伤害
|-
|-
| <span class="nmod">+[325-375]% Enhanced Damage</span>
| +75 毒素伤害持续 5 秒 || +75 毒素伤害持续 5 秒
|-
|-
| <span class="nmod">+9 to Minimum Damage</span>
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| <span class="nmod">20% Bonus to Attack Rating</span>
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="nmod">Adds 3-14 Cold Damage</span>
| +[5-10] 所有属性 || +[5-10] 所有属性
|-
|-
| <span class="nmod">Freezes Target +3</span>
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
|-
| <span class="nmod">+[20-30] to Vitality</span>
| 降低所有商人的价格 15% || 降低所有商人的价格 15%
|-
| <span class="nmod">All Resistances +40</span>
|}
|}


== Other Weapon Runewords ==
=== 王恩(King's Grace) ===
 
=== Steel ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>2-Socket Swords/Axes/[[RWWeapons#Maces|Tipped Maces*]]/<span class="nmod">Claws</span></b></p>
<p><b>3孔 权杖 Scepters/剑 Swords/<span class="nmod">Claws</span></b></p>
<p><b>Tir El</b></p>
<p><b>Amn(11#) • Ral(8#) Thul(10#)</b></p>
<p><b>Required Level:</b> 13</p>
<p><b>需求等级:</b> 25</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
| +100% 增强伤害(ED) || +100% 增强伤害(ED)
|-
|-
| +20% Enhanced Damage || +20% Enhanced Damage
| +150 攻击准确率(AR) || +150 攻击准确率(AR)
|-
|-
| +3 to Minimum Damage || +3 to Minimum Damage
| +100% 对恶魔的伤害 || +100% 对恶魔的伤害
|-
|-
| +3 to Maximum Damage || +3 to Maximum Damage
| +100 对恶魔的攻击准确率 || +100 对恶魔的攻击准确率
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| 50% Chance of Open Wounds|| 50% Chance of Open Wounds
| +100 对不死生物的攻击准确率 || +100 对不死生物的攻击准确率
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| <span class="omod">增加 5-30 火焰伤害</span> || 增加 <span class="nmod">10-60</span> 火焰伤害
|-
|-
| +1 to Light Radius|| +1 to Light Radius
| <span class="omod">增加 3-14 冰冻伤害</span> || 增加 <span class="nmod">20-40</span> 冰冻伤害
|-
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|}
|}


=== Malice ===
=== 精神(Spirit) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Melee Weapons</b></p>
<p><b>4孔 剑 Swords/<span class="nmod">双手法杖 Staves</span></b> 参阅 [[Spirit (Shield) | 精神(Spirit)]] (护盾)</p>
<p><b>Ith El Eth</b></p>
<p><b>Tal(7#) • Thul(10#) Ort(9#) Amn(11#)</b></p>
<p><b>Required Level:</b> 15</p>
<p><b>需求等级:</b> 25</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +33% Enhanced Damage || +33% Enhanced Damage
| <span class="omod">+2 所有技能</span> || <span class="nmod">'''+1'''</span> 所有技能 <span class="nmod">''(非双手法杖)''</span>
|-
|-
| +9 to Maximum Damage || +9 to Maximum Damage
| || <span class="nmod">'''+2''' 所有技能 ''(仅限双手法杖)''</span>
|-
|-
| -25% Target Defense || -25% Target Defense
| +[25-35]% 快速施法速度(FCR) || +[25-35]% 快速施法速度(FCR)
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| <span class="omod">+55% 快速打击恢复(FHR)</span> || <span class="nmod">'''+25%'''</span> 快速打击恢复(FHR) <span class="nmod">''(非双手法杖)''</span>
|-
|-
| 100% Chance of Open Wounds || 100% Chance of Open Wounds
| || <span class="nmod">+'''55%''' 快速打击恢复(FHR) ''(仅限双手法杖)''</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 增加 1-50 闪电伤害 || 增加 1-50 闪电伤害
|-
|-
| -100 to Monster Defense per Hit || -100 to Monster Defense per Hit
| 增加 3-14 冰冻伤害 || 增加 3-14 冰冻伤害
|-
|-
| Drain Life -5 || Drain Life -5
| +75 毒素伤害持续 5 || +75 毒素伤害持续 5
|-
|-
| || <span class="nmod">+2 Life after each Hit</span>
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|}
 
=== Leaf ===
<div class="item-info-box">
 
<p><b>2-Socket [[RWWeapons#Staves|Staves*]]</b></p>
<p><b>Tir • Ral</b></p>
<p><b>Required Level:</b> 19</p>
</div>
 
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
|-
| +3 to Fire Skills || +3 to Fire Skills
|-
| Adds 5-30 Fire Damage || Adds 5-30 Fire Damage
|-
|-
| +3 to Inferno (Sorceress Only) || +3 to [[Inferno]] (Sorceress Only)
| <span class="omod">+250 对远程攻击的防御</span> || <span class="omod">去除</span>
|-
|-
| +3 to Warmth (Sorceress Only) || +3 to [[Warmth]] (Sorceress Only)
| <span class="omod">+22 体力(Vit)</span> || <span class="nmod">+[11-22]</span> 体力(Vit)
|-
|-
| +3 to Fire Bolt (Sorceress Only) || +3 to [[Fire Bolt]] (Sorceress Only)
| <span class="omod">+[89-112] 法力(Mana)</span> || <span class="nmod">+[59-82]</span> 法力(Mana)
|-
|-
| +[2-198] Defense (+2 per Character Level) || +[2-198] Defense (+2 per Character Level)
| +[3-8] 魔法吸收 || +[3-8] 魔法吸收
|-
|-
| Cold Resist +33% || Cold Resist +33%
| || <span class="nmod">需求 -15%</span>
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
|}
|}


=== Pattern ===
=== 眼光(Insight) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Claws</b></p>
<p><b>4孔 双手法杖 Staves/长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">权杖 Scepters</span></b></p>
<p><b>Tal Ort Tir</b></p>
<p><b>Ral(8#) • Tir(3#) Tal(7#) Sol(12#)</b></p>
<p><b>Required Level:</b> 21</p>
<p><b>需求等级:</b> 27 </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before (disabled)</span> !! <span style="color:#F9C666">After (enabled)</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Faster Block Rate || <span class="nmod">+30% Faster Block Rate</span>
| 等级 [12-17] 冥思(Meditation) 灵气赋予 || 等级 [12-17] [[Meditation|冥思(Meditation)]] 灵气赋予
|-
|-
| <span class="omod">+[40-80]% Enhanced Damage</span> || <span class="nmod">+[80-120]% Enhanced Damage</span>
| +35% 快速施法速度(FCR) || +35% 快速施法速度(FCR)
|-
|-
| 10% Bonus to Attack Rating || <span class="nmod">10% Bonus to Attack Rating</span>
| <span class="omod">+[200-260]% 增强伤害(ED)</span> || <span class="nmod">+[140-180]%</span> 增强伤害(ED)
|-
|-
| Adds 12-32 Fire Damage || <span class="nmod">Adds 12-32 Fire Damage</span>
| +9 最小伤害值(Min) || +9 最小伤害值(Min)
|-
|-
| Adds 1-50 Lightning Damage || <span class="nmod">Adds 1-50 Lightning Damage</span>
| [180-250]% 额外的攻击准确率加成 || [180-250]% 额外的攻击准确率加成
|-
|-
| +75 Poison Damage over 5 Seconds || <span class="nmod">+75 Poison Damage over 5 Seconds</span>
| 增加 5-30 火焰伤害 || 增加 5-30 火焰伤害
|-
|-
| +6 to Strength || <span class="nmod">+6 to Strength</span>
| +75 毒素伤害持续 5 秒 || +75 毒素伤害持续 5 秒
|-
|-
| +6 to Dexterity || <span class="nmod">+6 to Dexterity</span>
| +[1-6] 双倍打击(Critical Strike) || +[1-6] [[Critical Strike|双倍打击(Critical Strike)]]
|-
|-
| All Resistances +15 || <span class="nmod">All Resistances +15</span>
| <span class="omod">+5 所有属性</span> || <span class="nmod">+[10-20]</span> 所有属性
|-
|-
| +2 to Mana after each Kill || <span class="nmod">+2 to Mana after each Kill</span>
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
| 23% 更佳的机会取得魔法装备(MF) || 23% 更佳的机会取得魔法装备(MF)
|}
|}


=== Holy Thunder ===
=== 荣耀(Honor) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Scepters </b></p>
<p><b>5孔 近战武器 </b></p>
<p><b>Eth Ral Ort Tal</b></p>
<p><b>Amn(11#) El(1#) Ith(6#) Tir(3#) • Sol(12#)</b></p>
<p><b>Required Level:</b> 21</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +60% Enhanced Damage || +60% Enhanced Damage
| +1 所有技能 || +1 所有技能
|-
|-
| +10 to Maximum Damage || +10 to Maximum Damage
| <span class="omod">+160% 增强伤害(ED)</span> || <span class="nmod">+[160-200]%</span> 增强伤害(ED)
|-
|-
| -25% Target Defense || -25% Target Defense
| +9 最小伤害值(Min) || +9 最小伤害值(Min)
|-
|-
| Adds 5-30 Fire Damage || Adds 5-30 Fire Damage
| +9 最大伤害值(Max) || +9 最大伤害值(Max)
|-
|-
| Adds 21-110 Lightning Damage || Adds 21-110 Lightning Damage
| +250 攻击准确率(AR) || +250 攻击准确率(AR)
|-
|-
| +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| +3 to Holy Shock (Paladin Only) || +3 to [[Holy Shock]] (Paladin Only)
| 25% 机率出现致命攻击(DS) || 25% 机率出现致命攻击(DS)
|-
|-
| +5% to Maximum Lightning Resist || +5% to Maximum Lightning Resist
| +10 力量(Str) || +10 力量(Str)
|-
|-
| Lightning Resist +60% || Lightning Resist +60%
| 生命恢复速度(REP) +10 || 生命恢复速度(REP) +10
|-
|-
| Level 7 Chain Lightning (60 Charges) || Level 7 [[Chain Lightning]] (60 Charges)
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
| +1 照亮范围 || +1 照亮范围
|}
|}


=== Neophyte ===
=== 狂暴(Rampage) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>2-Socket Orbs/Claws/Scepters/Clubs/[[RWWeapons#Staves|Staves*]]</b></p>
<p><b>4孔 长柄武器 Polearms/长矛 Spears/双手法杖 Staves</b></p>
<p><b>Thul Tir</b></p>
<p><b>Shael(13#) • El(1#) Ith(6#) • Eth(5#)</b></p>
<p><b>Required Level:</b> 23</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">新符文之语</span>
|-
| <span class="nmod">+65% 提升攻击速度(IAS)</span>
|-
|-
| <span class="nmod">+20% Faster Cast Rate ''(Non-Staves Only)''</span>
| <span class="nmod">+20% 快速打击恢复(FHR)</span>
|-
|-
| <span class="nmod">+30% Faster Cast Rate ''(Staves Only)''</span>
| <span class="nmod">+[110-135]% 增强伤害(ED)</span>
|-
|-
| <span class="nmod">Adds 3-14 Cold Damage</span>
| <span class="nmod">+9 最大伤害值(Max)</span>
|-
|-
| <span class="nmod">Physical Damage Taken Reduced by [2-4]</span>
| <span class="nmod">-25% 目标防御</span>
|-
|-
| <span class="nmod">Half Freeze Duration</span>
| <span class="nmod">+50 攻击准确率(AR)</span>
|-
|-
| <span class="nmod">Poison length Reduced by 25%</span>
| <span class="nmod">抗火(FR) +25%</span>
|-
|-
| <span class="nmod">+2 to Mana after each Kill</span>
| <span class="nmod">+1 照亮范围</span>
|}
|}


=== Strength ===
=== 黑色(Black) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>2-Socket Melee Weapons</b></p>
<p><b>3孔 木棒 Clubs/锤 Hammers/尖头钉头锤Tipped Maces[[RWWeapons#Maces|*]]/<span class="nmod">爪 Claws</span></b></p>
<p><b>Amn Tir</b></p>
<p><b>Thul(10#) • Io(16#) Nef(4#)</b></p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 35</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| +15% 提升攻击速度(IAS) || +15% 提升攻击速度(IAS)
|-
| <span class="omod">+120% 增强伤害(ED)</span> || <span class="nmod">+100%</span> 增强伤害(ED)
|-
| || <span class="nmod">伤害 +[20-30]</span>
|-
|-
| <span class="omod">+35% Enhanced Damage</span> || <span class="nmod">+[65-95]%</span> Enhanced Damage
| +200 攻击准确率(AR) || +200 攻击准确率(AR)
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| 增加 3-14 冰冻伤害 || 增加 3-14 冰冻伤害
|-
|-
| 25% Chance of Crushing Blow || 25% Chance of Crushing Blow
| 40% 机率出现压碎性打击(CB) || 40% 机率出现压碎性打击(CB)
|-
|-
| +20 to Strength || +20 to Strength
| 击退 || 击退
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力(Vit) || +10 体力(Vit)
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| 法术伤害减少(MDR) 2 || 法术伤害减少(MDR) 2
|-
| 等级 4 尸体爆炸(Corpse Explosion) (12 聚气) || 等级 4 [[Corpse Explosion|尸体爆炸(Corpse Explosion)]] (12 聚气)
|}
|}


=== King's Grace ===
=== 白色(White) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Scepters/Swords/<span class="nmod">Claws</span></b></p>
<p><b>2孔 法杖 Wands</b></p>
<p><b>Amn • Ral Thul</b></p>
<p><b>Dol(14#) Io(16#)</b></p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 35</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| <span class="omod">+3 毒素和白骨技能 (限死灵法师使用)</span> || <span class="nmod">+2</span> 毒素和白骨技能 (限死灵法师使用)
|-
|-
| +150 to Attack Rating || +150 to Attack Rating
| +20% 快速施法速度(FCR) || +20% 快速施法速度(FCR)
|-
|-
| +100% Damage to Demons || +100% Damage to Demons
| <span class="omod">+2 骨矛(Bone Spear) (限死灵法师使用)</span> || <span class="omod">去除</span>
|-
|-
| +100 to Attack Rating against Demons || +100 to Attack Rating against Demons
| +4 支配骷髅(Skeleton Mastery) (限死灵法师使用) || +4 [[Skeleton Mastery|支配骷髅(Skeleton Mastery)]] (限死灵法师使用)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| <span class="omod">+3 白骨装甲(Bone Armor) (限死灵法师使用)</span> || <span class="nmod">+[2-3]</span> [[Bone Armor|白骨装甲(Bone Armor)]] (限死灵法师使用)
|-
|-
| +100 to Attack Rating against Undead || +100 to Attack Rating against Undead
| <span class="omod">击中使怪物逃跑 25%</span> || <span class="nmod">+20% 增强伤害(ED)</span>
|-
|-
| Adds 5-30 Fire Damage || Adds 5-30 Fire Damage
| +10 体力(Vit) || +10 体力(Vit)
|-
|-
| Adds 3-14 Cold Damage || Adds 3-14 Cold Damage
| +13 法力(Mana) || +13 法力(Mana)
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| 法术伤害减少(MDR) 4 || 法术伤害减少(MDR) 4
|}
|}


=== Spirit ===
=== 回忆(Memory) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Swords/<span class="nmod">Staves</span></b> - also see [[Spirit (Shield) | Spirit]] (Shield)</p>
<p><b>4孔 双手法杖 Staves</b></p>
<p><b>Tal Thul Ort Amn</b></p>
<p><b>Lum(17#) Io(16#) Sol(12#) Eth(5#)</b></p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 37 </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">+2 to All Skills</span> || <span class="nmod">+1</span> to All Skills <span class="nmod">''(Non-Staves Only)''</span>
| +3 法师技能等级 || +3 法师技能等级
|-
|-
| || <span class="nmod">+2 to All Skills ''(Staves Only)''</span>
| +33% 快速施法速度(FCR) || +33% 快速施法速度(FCR)
|-
|-
| +[25-35]% Faster Cast Rate || +[25-35]% Faster Cast Rate
| +9 最小伤害值(Min) || +9 最小伤害值(Min)
|-
|-
| <span class="omod">+55% Faster Hit Recovery</span> || <span class="nmod">+25%</span> Faster Hit Recovery
| -25% 目标防御 || -25% 目标防御
|-
|-
| Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage
| +3 能量护盾(Energy Shield) (限法师使用) || +3 [[Energy Shield|能量护盾(Energy Shield)]] (限法师使用)
|-
|-
| Adds 3-14 Cold Damage || Adds 3-14 Cold Damage
| +2 静态力场(Static Field) (限法师使用) || +2 [[Static Field|静态力场(Static Field)]] (限法师使用)
|-
|-
| +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds
| +50% 增强防御(ED) || +50% 增强防御(ED)
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| +10 体力(Vit) || +10 体力(Vit)
|-
|-
| <span class="omod">+250 Defense vs. Missile</span> || <span class="omod">Removed</span>
| +10 精力(Eng) || +10 精力(Eng)
|-
|-
| <span class="omod">+22 to Vitality</span> || <span class="nmod">+[11-22]</span> to Vitality
| <span class="omod">增加法力上限 20%</span> || 增加法力上限 <span class="nmod">[20-40]%</span>
|-
|-
| <span class="omod">+[89-112] to Mana</span> || <span class="nmod">+[59-82]</span> to Mana
| 法术伤害减少(MDR) 7 || 法术伤害减少(MDR) 7
|-
| +[3-8] Magic Absorb || +[3-8] Magic Absorb
|-
| || <span class="nmod">Requirements -15%</span>
|}
|}


=== Insight ===
=== 和谐(Harmony) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Staves/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Scepters</span></b></p>
<p><b>4孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Ral Tir Tal Sol</b></p>
<p><b>Tir(3#) Ith(6#) Sol(12#) Ko(18#)</b></p>
<p><b>Required Level:</b> 27 </p>
<p><b>需求等级:</b> 39</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| Level [12-17] Meditation Aura when Equipped || Level [12-17] [[Meditation]] Aura when Equipped
| 等级 10 活力(Vigor) 灵气赋予 || 等级 10 [[Vigor|活力(Vigor)]] 灵气赋予
|-
|-
| +35% Faster Cast Rate || +35% Faster Cast Rate
| +[200-275]% 增强伤害(ED) || +[200-275]% 增强伤害(ED)
|-
|-
| <span class="omod">+[200-260]% Enhanced Damage</span> || <span class="nmod">+[120-180]%</span> Enhanced Damage
| +9 最小伤害值(Min) || +9 最小伤害值(Min)
|-
|-
| +9 to Minimum Damage || +9 to Minimum Damage
| +9 最大伤害值(Max) || +9 最大伤害值(Max)
|-
|-
| [180-250]% Bonus to Attack Rating || [180-250]% Bonus to Attack Rating
| 增加 55-160 火焰伤害 || 增加 55-160 火焰伤害
|-
|-
| Adds 5-30 Fire Damage || Adds 5-30 Fire Damage
| 增加 55-160 闪电伤害 || 增加 55-160 闪电伤害
|-
|-
| +75 Poison Damage over 5 Seconds || +75 Poison Damage over 5 Seconds
| 增加 55-160 冰冻伤害 || 增加 55-160 冰冻伤害
|-
|-
| +[1-6] to Critical Strike || +[1-6] to [[Critical Strike]]
| <span class="omod">+[2-6] 女武神(Valkyrie)</span> || <span class="nmod">+[3-6] 女武神(Valkyrie) (限亚马逊使用)</span>
|-
|-
| <span class="omod">+5 to All Attributes</span> || <span class="nmod">+[10-20]</span> to All Attributes
| +10 敏捷(Dex) || +10 敏捷(Dex)
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| 法力恢复速度提高 20% || 法力恢复速度提高 20%
|-
|-
| 23% Better Chance of Getting Magic Items || 23% Better Chance of Getting Magic Items
| +2 点法力在杀死每个敌人时获得(EK)|| +2 点法力在杀死每个敌人时获得(EK)
|-
| +2 照亮范围 || +2 照亮范围
|-
| 等级 20 重生(Revive) (25 聚气) || 等级 20 [[Revive|重生(Revive)]] (25 聚气)
|}
|}


=== Honor ===
=== 旋律(Melody) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>5-Socket Melee Weapons </b></p>
<p><b>3孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Amn • El • Ith Tir Sol</b></p>
<p><b>Shael(13#) Ko(18#) Nef(4#)</b></p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 39 </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| +3 弓和十字弓技能 (限亚马逊使用) || +3 弓和十字弓技能 (限亚马逊使用)
|-
|-
| +160% Enhanced Damage || +160% Enhanced Damage
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +9 to Minimum Damage || +9 to Minimum Damage
| <span class="omod">+50% 增强伤害(ED)</span> || <span class="nmod">+[100-150]%</span> 增强伤害(ED)
|-
|-
| +9 to Maximum Damage || +9 to Maximum Damage
| +300% 对不死生物的伤害 || +300% 对不死生物的伤害
|-
|-
| +250 to Attack Rating || +250 to Attack Rating
| <span class="omod">+3 慢速箭(Slow Missiles) (限亚马逊使用)</span> || <span class="nmod">+3 [[Slow Movement|迟缓(Slow Movement)]] (限亚马逊使用)</span>
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| +3 闪避(Dodge) (限亚马逊使用) || +3 [[Dodge|闪避(Dodge)]] (限亚马逊使用)
|-
|-
| 25% Deadly Strike || 25% Deadly Strike
| +3 双倍打击(Critical Strike) (限亚马逊使用) || +3 [[Critical Strike|双倍打击(Critical Strike)]] (限亚马逊使用)
|-
|-
| +10 to Strength || +10 to Strength
| 击退 || 击退
|-
|-
| Replenish Life +10 || Replenish Life +10
| +10 敏捷(Dex) || +10 敏捷(Dex)
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
|-
| +1 to Light Radius || +1 to Light Radius
|}
|}


=== Rampage ===
=== 坚定意志(Unbending Will) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>4-Socket Polearms/Spears/Staves</b></p>
<p><b>6孔 剑 Swords</b></p>
<p><b>Shael El Ith Eth</b></p>
<p><b>Fal(19#) • Io(16#) • Ith(6#) Eld(2#) El(1#) Hel(15#)</b></p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 41</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">新符文之语</span>
|-
| <span class="nmod">8% 机会施展等级 18 [[Taunt|嘲弄(Taunt)]] 在击中敌人时</span>
|-
| <span class="nmod">+3 战斗技能 (限野蛮人使用)</span>
|-
| <span class="nmod">+[20-30]% 提升攻击速度(IAS)</span>
|-
| <span class="nmod">+[300-350]% 增强伤害(ED)</span>
|-
| <span class="nmod">+9 最大伤害值(Max)</span>
|-
| <span class="nmod">+50 攻击准确率(AR)</span>
|-
|-
| <span class="nmod">+65% Increased Attack Speed</span>
| <span class="nmod">+75% 对不死生物的伤害</span>
|-
|-
| <span class="nmod">+20% Faster Hit Recovery</span>
| <span class="nmod">+50 对不死生物的攻击准确率</span>
|-
|-
| <span class="nmod">+[80-100]% Enhanced Damage</span>
| <span class="nmod">[8-10]% 生命于击中时偷取(LL)</span>
|-
|-
| <span class="nmod">+9 to Maximum Damage</span>
| <span class="nmod">+10 力量(Str)</span>
|-
|-
| <span class="nmod">-25% Target Defense</span>
| <span class="nmod">+10 体力(Vit)</span>
|-
|-
| <span class="nmod">+50 to Attack Rating</span>
| <span class="nmod">物理伤害减少(DR) 8</span>
|-
|-
| <span class="nmod">Fire Resist +25%</span>
| <span class="nmod">+1 照亮范围</span>
|-
|-
| <span class="nmod">+1 to Light Radius</span>
| <span class="nmod">需求 -20%</span>
|}
|}


=== Black ===
=== 顺从(Obedience) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Clubs/Hammers/[[RWWeapons#Maces|Tipped Maces*]]/<span class="nmod">Claws</span></b></p>
<p><b>5孔 长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">锤 Hammers</span></b></p>
<p><b>Thul Io Nef</b></p>
<p><b>Hel(15#) • Ko(18#) Thul(10#) Eth(5#) • Fal(19#)</b></p>
<p><b>Required Level:</b> 35</p>
<p><b>需求等级:</b> 41</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +15% Increased Attack Speed || +15% Increased Attack Speed
| <span class="omod">30% 机会施展等级 21 火焰强化(Enchant) 当你杀死敌人时</span> || <span class="nmod">30% 机会施展等级 21 [[Enchant Fire|火焰强化(Enchant Fire)]] 当你杀死敌人时</span>
|-
|-
| +120% Enhanced Damage || +120% Enhanced Damage
| +40% 快速打击恢复(FHR) || +40% 快速打击恢复(FHR)
|-
|-
| +200 to Attack Rating || +200 to Attack Rating
| <span class="omod">+370% 增强伤害(ED)</span> || <span class="nmod">+[280-320]%</span> 增强伤害(ED)
|-
|-
| Adds 3-14 Cold Damage || Adds 3-14 Cold Damage
| -25% 目标防御 || -25% 目标防御
|-
|-
| 40% Chance of Crushing Blow || 40% Chance of Crushing Blow
| 增加 3-14 冰冻伤害 || 增加 3-14 冰冻伤害
|-
|-
| Knockback || Knockback
| -25% 敌人的火焰系抗性 || -25% 敌人的火焰系抗性
|-
|-
| +10 to Vitality || +10 to Vitality
| 40% 机率出现压碎性打击(CB) || 40% 机率出现压碎性打击(CB)
|-
|-
| Magic Damage Taken Reduced by 2 || Magic Damage Taken Reduced by 2
| +[200-300] 防御(Def) || +[200-300] 防御(Def)
|-
|-
| Level 4 Corpse Explosion (12 Charges) || Level 4 [[Corpse Explosion]] (12 Charges)
| +10 力量(Str) || +10 力量(Str)
|-
| +10 敏捷(Dex) || +10 敏捷(Dex)
|-
| 所有抗性(RES) +[20-30] || 所有抗性(RES) +[20-30]
|-
| 需求 -20% || 需求 -20%
|}
|}


=== White ===
=== 热情(Passion) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>2-Socket Wands</b></p>
<p><b>4孔 武器</b></p>
<p><b>Dol Io</b></p>
<p><b>Dol(14#) Ort(9#) • Eld(2#) • Lem(20#)</b></p>
<p><b>Required Level:</b> 35</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| +25% 提升攻击速度(IAS) || +25% 提升攻击速度(IAS)
|-
| <span class="omod">+[160-210]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
|-
| [50-80]% 额外的攻击准确率加成 || [50-80]% 额外的攻击准确率加成
|-
|-
| <span class="omod">+3 to Poison and Bone Skills (Necromancer Only)</span> || <span class="nmod">+1</span> to Poison and Bone Skills (Necromancer Only)
| +75% 对不死生物的伤害 || +75% 对不死生物的伤害
|-
|-
| +20% Faster Cast Rate || +20% Faster Cast Rate
| +50 对不死生物的攻击准确率 || +50 对不死生物的攻击准确率
|-
|-
| <span class="omod">+2 to Bone Spear (Necromancer Only)</span> || <span class="omod">Removed</span>
| 增加 1-50 闪电伤害 || 增加 1-50 闪电伤害
|-
|-
| +4 to Skeleton Mastery (Necromancer Only) || +4 to [[Skeleton Mastery]] (Necromancer Only)
| <span class="omod">+1 狂战士(Berserk)</span> || <span class="nmod">+1 [[Concentrate|专心(Concentrate)]]</span>
|-
|-
| <span class="omod">+3 to Bone Armor (Necromancer Only)</span> || <span class="nmod">+[2-3]</span> to [[Bone Armor]] (Necromancer Only)
| +1 热诚(Zeal) || +1 [[Zeal|热诚(Zeal)]]
|-
|-
| <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="nmod">+25% Enhanced Damage</span>
| 致盲目标 +10 || 致盲目标 +10
|-
|-
| +10 to Vitality || +10 to Vitality
| <span class="omod">击中使怪物逃跑 25%</span> || <span class="omod">去除</span>
|-
|-
| +13 to Mana || +13 to Mana
| 75% 额外金币从怪物身上取得(EG) || 75% 额外金币从怪物身上取得(EG)
|-
|-
| Magic Damage Taken Reduced by 4 || Magic Damage Taken Reduced by 4
| <span class="omod">等级 3 狼獾之心(Heart of Wolverine) (12 聚气)</span> || 等级 <span class="nmod">8</span> [[Heart of Wolverine|狼獾之心(Heart of Wolverine)]] (<span class="nmod">36</span> 聚气)
|}
|}


=== Memory ===
=== 理智之声(Voice of Reason) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Staves</b></p>
<p><b>4孔 剑 Swords/尖头钉头锤Tipped Maces[[RWWeapons#Maces|*]]/<span class="nmod">弓 Bows</span>/<span class="nmod">十字弓 Crossbows</span></b></p>
<p><b>Lum Io Sol Eth</b></p>
<p><b>Lem(20#) Ko(18#) El(1#) Eld(2#)</b></p>
<p><b>Required Level:</b> 37 </p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| <span class="omod">15% 机会施展等级 13 冰封球(Frozen Orb) 在击中敌人时</span> || 15% 机会施展等级 <span class="nmod">16</span> [[Frozen Orb|冰封球(Frozen Orb)]] 在击中敌人时
|-
|-
| +3 to Sorceress Skill Levels || +3 to Sorceress Skill Levels
| 18% 机会施展等级 20 冰风暴(Ice Blast) 在击中敌人时 || 18% 机会施展等级 20 [[Ice Blast|冰风暴(Ice Blast)]] 在击中敌人时
|-
|-
| +33% Faster Cast Rate || +33% Faster Cast Rate
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
|-
| +9 to Minimum Damage || +9 to Minimum Damage
| <span class="omod">+[220-350]% 对恶魔的伤害</span> || <span class="nmod">+[240-300]%</span> 对恶魔的伤害
|-
|-
| -25% Target Defense || -25% Target Defense
| <span class="omod">+[355-375]% 对不死生物的伤害</span> || <span class="nmod">+[280-325]%</span> 对不死生物的伤害
|-
|-
| +3 to Energy Shield (Sorceress Only) || +3 to [[Energy Shield]] (Sorceress Only)
| +50 对不死生物的攻击准确率 || +50 对不死生物的攻击准确率
|-
|-
| +2 to Static Field (Sorceress Only) || +2 to [[Static Field]] (Sorceress Only)
| <span class="omod">增加 100-220 冰冻伤害</span> || 增加 <span class="nmod">200-320</span> 冰冻伤害
|-
|-
| +50% Enhanced Defense || +50% Enhanced Defense
| -24% 敌人的冰冻系抗性 || -24% 敌人的冰冻系抗性
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 敏捷(Dex) || +10 敏捷(Dex)
|-
|-
| +10 to Energy || +10 to Energy
| 无法冰冻 || 无法冰冻
|-
|-
| <span class="omod">Increase Maximum Mana 20%</span> || Increase Maximum Mana <span class="nmod">[20-40]%</span>
| 75% 额外金币从怪物身上取得(EG) || 75% 额外金币从怪物身上取得(EG)
|-
|-
| Magic Damage Taken Reduced by 7 || Magic Damage Taken Reduced by 7
| +1 照亮范围 || +1 照亮范围
|}
|}


=== Unbending Will ===
=== 执法者(Lawbringer) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>6-Socket Swords</b></p>
 
<p><b>Fal • Io • Ith • Eld El Hel</b></p>
<p><b>3孔 锤 Hammers/权杖 Scepters/剑 Swords/<span class="nmod">爪 Claws</span></b></p>
<p><b>Required Level:</b> 35</p>
<p><b>Amn(11#) Lem(20#) Ko(18#)</b></p>
<p><b>需求等级:</b> 43</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| <span class="nmod">8% Chance to Cast Level 18 [[Taunt]] on Striking</span>
|-
| <span class="nmod">+3 to Combat Skills (Barbarian Only)</span>
|-
|-
| <span class="nmod">+[20-30]% Increased Attack Speed</span>
| 20% 机会施展等级 15 衰老(Decrepify) 在击中敌人时 || 20% 机会施展等级 15 [[Decrepify|衰老(Decrepify)]] 在击中敌人时
|-
|-
| <span class="nmod">+[300-350]% Enhanced Damage</span>
| <span class="omod">等级 [16-18] 庇护所(Sanctuary) 灵气赋予</span> || <span class="nmod">+[150-200]% 增强伤害(ED)</span>
|-
|-
| <span class="nmod">+9 to Maximum Damage</span>
| -50% 目标防御 || -50% 目标防御
|-
|-
| <span class="nmod">+50 to Attack Rating</span>
| 增加 150-210 火焰伤害 || 增加 150-210 火焰伤害
|-
|-
| <span class="nmod">+75% Damage to Undead</span>
| 增加 130-180 冰冻伤害 || 增加 130-180 冰冻伤害
|-
|-
| <span class="nmod">+50 to Attack Rating against Undead</span>
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| <span class="nmod">[8-10]% Life Stolen per Hit</span>
| 杀死怪物回复平静 || 杀死怪物回复平静
|-
|-
| <span class="nmod">+10 to Strength</span>
| +[200-250] 对远程攻击的防御 || +[200-250] 对远程攻击的防御
|-
|-
| <span class="nmod">+10 to Vitality</span>
| +10 敏捷(Dex) || +10 敏捷(Dex)
|-
|-
| <span class="nmod">Physical Damage Taken Reduced by 8</span>
| 75% 额外金币从怪物身上取得(EG) || 75% 额外金币从怪物身上取得(EG)
|-
| <span class="nmod">+1 to Light Radius</span>
|-
| <span class="nmod">Requirements -20%</span>
|}
|}


=== Obedience ===
=== 新月(Crescent Moon) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>5-Socket Polearms/<span class="nmod">Spears</span>/<span class="nmod">Hammers</span></b></p>
<p><b>3孔 斧 Axes/剑 Swords/长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">爪 Claws</span></b></p>
<p><b>Hel • Ko • Thul Eth Fal</b></p>
<p><b>Shael(13#) Um(22#) Tir(3#)</b></p>
<p><b>Required Level:</b> 41</p>
<p><b>需求等级:</b> 47</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">30% Chance to Cast Level 21 Enchant when you Kill an Enemy</span> || <span class="nmod">30% Chance to Cast Level 21 [[Enchant Fire]] when you Kill an Enemy</span>
| <span class="omod">10% 机会施展等级 17 连锁闪电(Chain Lightning) 在击中敌人时</span> || <span class="nmod">10% 机会施展等级 27 [[Lightning|闪电(Lightning)]] 在击中敌人时</span>
|-
|-
| +40% Faster Hit Recovery || +40% Faster Hit Recovery
| <span class="omod">7% 机会施展等级 13 静态力场(Static Field) 在击中敌人时</span> || <span class="nmod">'''12%'''</span> 机会施展等级 13 [[Static Field|静态力场(Static Field)]] 在击中敌人时 <span class="nmod">''(仅限 斧 Axes/剑 Swords/爪 Claws)''</span>
|-
|-
| <span class="omod">+370% Enhanced Damage</span> || <span class="nmod">+[280-320]%</span> Enhanced Damage
| || <span class="nmod">'''24%''' 机会施展等级 13 [[Static Field|静态力场(Static Field)]] 在击中敌人时 ''(仅限 长柄武器 Polearms/长矛 Spears)''</span>
|-
|-
| -25% Target Defense || -25% Target Defense
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| Adds 3-14 Cold Damage || Adds 3-14 Cold Damage
| +[180-220]% 增强伤害(ED) || +[180-220]% 增强伤害(ED)
|-
|-
| -25% to Enemy Fire Resistance || -25% to Enemy Fire Resistance
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| 40% Chance of Crushing Blow || 40% Chance of Crushing Blow
| <span class="omod">-35% 敌人的闪电系抗性</span> || <span class="nmod">-[10-15]%</span> 敌人的闪电系抗性
|-
|-
| +[200-300] Defense || +[200-300] Defense
| <span class="omod">25% 机率撕开敌人伤口(OW)</span> || <span class="nmod">10%</span> 机率撕开敌人伤口(OW)
|-
|-
| +10 to Strength || +10 to Strength
| || <span class="nmod">+120 Open Wounds Damage per Second</span>
|-
|-
| +10 to Dexterity || +10 to Dexterity
| <span class="omod">+[9-11] 魔法吸收</span> || <span class="nmod">+[3-5]</span> 魔法吸收
|-
|-
| All Resistances +[20-30] || All Resistances +[20-30]
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
|-
| Requirements -20% || Requirements -20%
| 等级 18 召唤狼灵(Summon Spirit Wolf) (30 聚气) || 等级 18 [[Summon Spirit Wolf|召唤狼灵(Summon Spirit Wolf)]] (30 聚气)
|}
|}


=== Passion ===
=== 毒液(Venom) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Weapons</b></p>
<p><b>3孔 武器</b></p>
<p><b>Dol Ort Eld • Lem</b></p>
<p><b>Tal(7#) Dol(14#) Mal(23#)</b></p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 49</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
|-
| <span class="omod">+[160-210]% Enhanced Damage</span> || <span class="nmod">+[185-235]%</span> Enhanced Damage
|-
|-
| [50-80]% Bonus to Attack Rating || [50-80]% Bonus to Attack Rating
| || <span class="nmod">20% 机会施展等级 28 [[Poison Nova|剧毒新星(Poison Nova)]] 当击中敌人时</span>
|-
|-
| +75% Damage to Undead || +75% Damage to Undead
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| +50 to Attack Rating against Undead || +50 to Attack Rating against Undead
| <span class="omod">+273 毒素伤害持续 6 秒</span> || <span class="nmod">+400</span> 毒素伤害持续 <span class="nmod">3</span> 秒
|-
|-
| Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
|-
|-
| <span class="omod">+1 to Berserk</span> || <span class="nmod">+1 to [[Concentrate]]</span>
| || <span class="nmod">-[20-30]% 敌人的毒素系抗性</span>
|-
|-
| +1 to Zeal || +1 to [[Zeal]]
| || <span class="nmod">+6 [[Poison Strike|淬毒攻击(Poison Strike)]]</span>
|-
|-
| Hit Blinds Target +10 || Hit Blinds Target +10
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="omod">Removed</span>
| <span class="omod">击中使怪物逃跑 25%</span> || <span class="nmod">+20% 增强伤害(ED)</span>
|-
|-
| 75% Extra Gold from Monsters || 75% Extra Gold from Monsters
| <span class="omod">等级 13 剧毒新星(Poison Nova) (11 聚气)</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Level 3 Heart of Wolverine (12 Charges)</span> || Level <span class="nmod">8</span> [[Heart of Wolverine]] (<span class="nmod">36</span> Charges)
| <span class="omod">等级 15 毒爆(Poison Explosion) (27 聚气)</span> || <span class="nmod">等级 15 [[Desecrate|亵渎(Desecrate)]] (27 聚气)</span>
|}
|}


=== Voice of Reason ===
=== 誓言(Oath) ===
<div class="item-info-box">
<div class="item-info-box">
 
<p><b>4孔 剑 Swords/斧 Axes/尖头钉头锤Tipped Maces[[RWWeapons#Maces|*]]</b></p>
<p><b>4-Socket Swords/[[RWWeapons#Maces|Tipped Maces*]]/<span class="nmod">Bows</span>/<span class="nmod">Crossbows</span></b></p>
<p><b>Shael(13#) Pul(21#) Mal(23#) Lum(17#)</b></p>
<p><b>Lem Ko El Eld</b></p>
<p><b>需求等级:</b> 49</p>
<p><b>Required Level:</b> 43</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">15% Chance to Cast Level 13 Frozen Orb on Striking</span> || 15% Chance to Cast Level <span class="nmod">16</span> [[Frozen Orb]] on Striking
| 30% 机会施展等级 20 白骨之魂(Bone Spirit) 在击中敌人时 || 30% 机会施展等级 20 [[Bone Spirit|白骨之魂(Bone Spirit)]] 在击中敌人时
|-
|-
| 18% Chance to Cast Level 20 Ice Blast on Striking || 18% Chance to Cast Level 20 [[Ice Blast]] on Striking
| 无法破坏 || 无法破坏
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| +50% 提升攻击速度(IAS) || +50% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[220-350]% Damage to Demons</span> || <span class="nmod">+[170-300]%</span> Damage to Demons
| +[210-340]% 增强伤害(ED) || +[210-340]% 增强伤害(ED)
|-
|-
| <span class="omod">+[355-375]% Damage to Undead</span> || <span class="nmod">+[205-325]%</span> Damage to Undead
| +75% 对恶魔的伤害 || +75% 对恶魔的伤害
|-
|-
| +50 to Attack Rating against Undead || +50 to Attack Rating against Undead
| +100 对恶魔的攻击准确率 || +100 对恶魔的攻击准确率
|-
|-
| <span class="omod">Adds 100-220 Cold Damage</span> || Adds <span class="nmod">200-320</span> Cold Damage
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| -24% to Enemy Cold Resistance || -24% to Enemy Cold Resistance
| +10 精力(Eng) || +10 精力(Eng)
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +[10-15] 魔法吸收 || +[10-15] 魔法吸收
|-
|-
| Cannot Be Frozen || Cannot Be Frozen
| <span class="omod">等级 16 狼獾之心(Heart of Wolverine) (20 聚气) </span> || 等级 16 [[Heart of Wolverine|狼獾之心(Heart of Wolverine)]] (20 聚气)<br><span class="nmod">3秒恢复1次聚气</span>
|-
|-
| 75% Extra Gold from Monsters || 75% Extra Gold from Monsters
| <span class="omod">等级 17 钢铁石魔(Iron Golem) (14 聚气)</span> || <span class="omod">去除</span>
|-
| +1 to Light Radius || +1 to Light Radius
|}
|}


=== Lawbringer ===
=== 裂隙(Rift) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Hammers/Scepters/Swords/<span class="nmod">Claws</span></b></p>
<p><b>4孔 权杖 Scepters/长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">剑 Swords</span></b></p>
<p><b>Amn Lem Ko</b></p>
<p><b>Hel(15#) • Ko(18#) Lem(20#) Gul(25#)</b></p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 53</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 20% Chance to Cast Level 15 Decrepify on Striking || 20% Chance to Cast Level 15 [[Decrepify]] on Striking
| <span class="omod">20% 机会施展等级 16 龙卷风(Tornado) 在击中敌人时</span> || 20% 机会施展等级 <span class="nmod">30</span> [[Tornado|龙卷风(Tornado)]] 在击中敌人时
|-
|-
| Level [16-18] Sanctuary Aura when Equipped || Level [16-18] [[Sanctuary (Skill)|Sanctuary]] Aura when Equipped
| <span class="omod">16% 机会施展等级 21 冰封球(Frozen Orb) 在攻击时</span> || <span class="nmod">20%</span> 机会施展等级 <span class="nmod">25</span> [[Frozen Orb|冰封球(Frozen Orb)]] 在攻击时
|-
|-
| -50% Target Defense || -50% Target Defense
| || <span class="nmod">+60% 提升攻击速度(IAS)</span>
|-
|-
| Adds 150-210 Fire Damage || Adds 150-210 Fire Damage
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
|-
|-
| Adds 130-180 Cold Damage || Adds 130-180 Cold Damage
| 增加 160-250 魔法伤害 || 增加 160-250 魔法伤害
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| 增加 60-180 火焰伤害 || 增加 60-180 火焰伤害
|-
|-
| Slain Monsters Rest in Peace || Slain Monsters Rest in Peace
| <span class="omod">+[5-10] 力量(Str)</span> || <span class="nmod">+[15-20]</span> 力量(Str)
|-
|-
| +[200-250] Defense vs. Missile || +[200-250] Defense vs. Missile
| <span class="omod">+[15-20] 敏捷(Dex)</span> || <span class="nmod">+[25-30]</span> 敏捷(Dex)
|-
|-
| +10 to Dexterity || +10 to Dexterity
| <span class="omod">+[5-10] 体力(Vit)</span> || <span class="nmod">+[15-20]</span> 体力(Vit)
|-
|-
| 75% Extra Gold from Monsters || 75% Extra Gold from Monsters
| <span class="omod">+[5-10] 精力(Eng)</span> || <span class="nmod">+[15-20]</span> 精力(Eng)
|-
| 38% 受损的生命转换成法力的提高 || 38% 受损的生命转换成法力的提高
|-
| 75% 额外金币从怪物身上取得(EG) || 75% 额外金币从怪物身上取得(EG)
|-
| <span class="omod">等级 15 攻击反噬(Iron Maiden) (40 聚气)</span> || <span class="omod">去除</span>
|-
| 需求 -20% || 需求 -20%
|}
|}


=== Crescent Moon ===
=== 弑君者(Kingslayer) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Axes/Swords/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Claws</span></b></p>
<p><b>4孔 剑 Swords/斧 Axes</b></p>
<p><b>Shael Um Tir</b></p>
<p><b>Mal(23#) • Um(22#) Gul(25#) Fal(19#)</b></p>
<p><b>Required Level:</b> 47</p>
<p><b>需求等级:</b> 53</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">10% Chance to Cast Level 17 Chain Lightning on Striking</span> || <span class="nmod">10% Chance to Cast Level 27 [[Lightning]] on Striking</span>
| +[230-270]% 增强伤害(ED) || +[230-270]% 增强伤害(ED)
|-
|-
| <span class="omod">7% Chance to Cast Level 13 Static Field on Striking</span> || <span class="nmod">12%</span> Chance to Cast Level 13 [[Static Field]] on Striking <span class="nmod">(Axes/Swords/Claws Only)</span>
| -25% 目标防御 || -25% 目标防御
|-
|-
| || <span class="nmod">24% Chance to Cast Level 13 [[Static Field]] on Striking (Polearms/Spears Only)</span>
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| || <span class="nmod">增加 250-500 冰冻伤害</span>
|-
|-
| +[180-220]% Enhanced Damage || +[180-220]% Enhanced Damage
| 33% 机率出现压碎性打击(CB) || 33% 机率出现压碎性打击(CB)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| | <span class="omod">50% 机率撕开敌人伤口(OW)</span> || <span class="nmod">10%</span> 机率撕开敌人伤口(OW)
|-
|-
| <span class="omod">-35% to Enemy Lightning Resistance</span> || <span class="nmod">-[10-15]%</span> to Enemy Lightning Resistance
| || <span class="nmod">+120 Open Wounds Damage per Second</span>
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">+[9-11] Magic Absorb</span> || <span class="nmod">+[3-5]</span> Magic Absorb
| <span class="omod">+1 复仇(Vengeance)</span> || <span class="nmod">+10</span> [[Vengeance|复仇(Vengeance)]]
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| +10 力量(Str) || +10 力量(Str)
|-
|-
| Level 18 Summon Spirit Wolf (30 Charges) || Level 18 [[Summon Spirit Wolf]] (30 Charges)
| <span class="omod">40% 额外金币从怪物身上取得(EG)</span> || <span class="nmod">恢复 1 装备耐久度每 10 秒</span>
|}
|}


=== Venom ===
=== 橡树之心(Heart of the Oak) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Weapons</b></p>
<p><b>4孔 双手法杖 Staves/尖头钉头锤Tipped Maces[[RWWeapons#Maces|*]]</b></p>
<p><b>Tal Dol Mal</b></p>
<p><b>Ko(18#) • Vex(26#) Pul(21#) Thul(10#)</b></p>
<p><b>Required Level:</b> 49</p>
<p><b>需求等级:</b> 55</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">20% Chance to Cast Level 23 [[Poison Nova]] when you Kill an Enemy</span>
| +3 所有技能 || +3 所有技能
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| <span class="omod">+40% 快速施法速度(FCR)</span> || <span class="nmod">+30%</span> 快速施法速度(FCR)
|-
|-
| <span class="omod">+273 Poison Damage over 6 Seconds</span> || <span class="nmod">+75</span> Poison Damage over <span class="nmod">5</span> Seconds
| +75% 对恶魔的伤害 || +75% 对恶魔的伤害
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| +100 对恶魔的攻击准确率 || +100 对恶魔的攻击准确率
|-
|-
| || <span class="nmod">-[20-30]% to Enemy Poison Resistance</span>
| 增加 3-14 冰冻伤害 || 增加 3-14 冰冻伤害
|-
|-
| || <span class="nmod">+6 to [[Poison Strike]]</span>
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| +10 敏捷(Dex) || +10 敏捷(Dex)
|-
|-
| <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="nmod">+25% Enhanced Damage</span>
| 生命恢复速度(REP) +20 || 生命恢复速度(REP) +20
|-
|-
| <span class="omod">Level 13 Poison Nova (11 Charges)</span> || <span class="omod">Removed</span>
| 增加法力上限 15% || 增加法力上限 15%
|-
|-
| <span class="omod">Level 15 Poison Explosion (27 Charges)</span> || <span class="nmod">Level 15 [[Desecrate]] (27 Charges)</span>
| <span class="omod">所有抗性(RES) +[30-40]</span> || 所有抗性(RES) <span class="nmod">+[20-30]</span>
|-
| 等级 4 橡木智者(Oak Sage) (25 聚气) || 等级 4 [[Oak Sage|橡木智者(Oak Sage)]] (25 聚气)
|-
| 等级 14 乌鸦(Raven) (60 聚气) || 等级 14 [[Raven|乌鸦(Raven)]] (60 聚气)
|}
|}


=== Oath ===
=== 沉默(Silence) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>4-Socket Swords/Axes/[[RWWeapons#Maces|Tipped Maces*]]</b></p>
 
<p><b>Shael Pul Mal Lum</b></p>
<p><b>6孔 武器</b></p>
<p><b>Required Level:</b> 49</p>
<p><b>Dol(14#) • Eld(2#) • Hel(15#) Ist(6#) Tir(3#) Vex(26#)</b></p>
<p><b>需求等级:</b> 55</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 30% Chance to Cast Level 20 Bone Spirit on Striking || 30% Chance to Cast Level 20 [[Bone Spirit]] on Striking
| || <span class="nmod">等级 [23-25] [[Thorns|荆棘(Thorns)]] 灵气赋予</span>
|-
|-
| Indestructible || Indestructible
| +2 所有技能|| +2 所有技能
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +[210-340]% Enhanced Damage || +[210-340]% Enhanced Damage
| +20% 快速打击恢复(FHR) || +20% 快速打击恢复(FHR)
|-
|-
| +75% Damage to Demons || +75% Damage to Demons
| <span class="omod">+200% 增强伤害(ED)</span> || <span class="nmod">+[295-395]%</span> 增强伤害(ED)
|-
|-
| +100 to Attack Rating against Demons || +100 to Attack Rating against Demons
| +75% 对不死生物的伤害 || +75% 对不死生物的伤害
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| +50 对不死生物的攻击准确率 || +50 对不死生物的攻击准确率
|-
|-
| +10 to Energy || +10 to Energy
| 11% 法力于击中时偷取(LM) || 11% 法力于击中时偷取(LM)
|-
|-
| +[10-15] Magic Absorb || +[10-15] Magic Absorb
| 致盲目标 +33 || 致盲目标 +33
|-
|-
| Level 16 Heart of Wolverine (20 Charges) || Level 16 [[Heart of Wolverine]] (20 Charges)
| <span class="omod">击中使怪物逃跑 25%</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Level 17 Iron Golem (14 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">所有抗性(RES) +75</span> || 所有抗性(RES) <span class="nmod">+50</span>
|-
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
| 30% 更佳的机会取得魔法装备(MF) || 30% 更佳的机会取得魔法装备(MF)
|-
| 需求 -20% || 需求 -20%
|}
|}


=== Rift ===
=== 死亡(Death) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Scepters/Polearms/<span class="nmod">Spears</span></b></p>
<p><b>5孔 剑 Swords/斧 Axes</b></p>
<p><b>Hel Ko Lem Gul</b></p>
<p><b>Hel(15#) • El(1#) Vex(26#) Ort(9#) Gul(25#)</b></p>
<p><b>Required Level:</b> 53</p>
<p><b>需求等级:</b> 55</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 16 Tornado on Striking</span> || 20% Chance to Cast Level <span class="nmod">25</span> [[Tornado]] on Striking
| 无法破坏 || 无法破坏
|-
|-
| <span class="omod">16% Chance to Cast Level 21 Frozen Orb on Attack</span> || 16% Chance to Cast Level <span class="nmod">25</span> [[Frozen Orb]] on Attack
| 25% 机会施展等级 18 冰尖柱(Glacial Spike) 在攻击时 || 25% 机会施展等级 18 [[Glacial Spike|冰尖柱(Glacial Spike)]] 在攻击时
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| 100% 机会施展等级 44 连锁闪电(Chain Lightning) 在死亡时 || 100% 机会施展等级 44 [[Chain Lightning|连锁闪电(Chain Lightning)]] 在死亡时
|-
|-
| Adds 160-250 Magic Damage || Adds 160-250 Magic Damage
| <span class="omod">+[300-385]% 增强伤害(ED)</span> || <span class="nmod">+[300-355]%</span> 增强伤害(ED)
|-
|-
| Adds 60-180 Fire Damage || Adds 60-180 Fire Damage
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
|-
|-
| <span class="omod">+[5-10] to Strength</span> || <span class="nmod">+[15-20]</span> to Strength
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
|-
| <span class="omod">+[15-20] to Dexterity</span> || <span class="nmod">+[25-30]</span> to Dexterity
| 增加 1-50 闪电伤害 || 增加 1-50 闪电伤害
|-
|-
| <span class="omod">+[5-10] to Vitality</span> || <span class="nmod">+[15-20]</span> to Vitality
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
|-
|-
| <span class="omod">+[5-10] to Energy</span> || <span class="nmod">+[15-20]</span> to Energy
| 50% 机率出现压碎性打击(CB) || 50% 机率出现压碎性打击(CB)
|-
|-
| 38% Damage Taken Gained as Mana when Hit || 38% Damage Taken Gained as Mana when Hit
| <span class="omod">[0-49]% 机率出现致命攻击(DS) (0.5 以角色等级决定)</span> || <span class="nmod">[0-24]%</span> 机率出现致命攻击(DS) (<span class="nmod">0.25</span> 以角色等级决定)
|-
|-
| 75% Extra Gold from Monsters || 75% Extra Gold from Monsters
| +1 照亮范围 || +1 照亮范围
|-
|-
| Level 15 Iron Maiden (40 Charges) || Level 15 [[Iron Maiden]] (40 Charges)
| <span class="omod">等级 22 鲜血石魔(Blood Golem) (15 聚气)</span> || <span class="nmod">+18 [[Blood Golem|鲜血石魔(Blood Golem)]]</span>
|-
|-
| Requirements -20% || Requirements -20%
| 需求 -20% || 需求 -20%
|}
|}


=== Kingslayer ===
=== 混沌(Chaos) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Swords/Axes</b></p>
<p><b>3孔 爪 Claws</b></p>
<p><b>Mal • Um Gul Fal</b></p>
<p><b>Fal(19#) Ohm(27#) Um(22#)</b></p>
<p><b>Required Level:</b> 53</p>
<p><b>需求等级:</b> 57</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| <span class="omod">9% 机会施展等级 11 冰封球(Frozen Orb) 在击中敌人时</span> || <span class="nmod">20%</span> 机会施展等级 <span class="nmod">30</span> [[Frozen Orb|冰封球(Frozen Orb)]] 在击中敌人时
|-
|-
| +[230-270]% Enhanced Damage || +[230-270]% Enhanced Damage
| <span class="omod">11% 机会施展等级 9 充能弹(Charged Bolt) 在击中敌人时</span> || <span class="nmod">18%</span> 机会施展等级 <span class="nmod">40</span> [[Charged Bolt|充能弹(Charged Bolt)]] 在击中敌人时
|-
|-
| -25% Target Defense || -25% Target Defense
| <span class="omod">+35% 提升攻击速度(IAS)</span> || <span class="nmod">无法破坏</span>
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| <span class="omod">+[290-340]% 增强伤害(ED)</span> || <span class="nmod">+[245-295]%</span> 增强伤害(ED)
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| <span class="omod">增加 216-471 魔法伤害</span> || 增加 <span class="nmod">200-400</span> 魔法伤害
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| <span class="omod">25% 机率撕开敌人伤口(OW)</span> || <span class="nmod">10%</span> 机率撕开敌人伤口(OW)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| || <span class="nmod">+120 Open Wounds Damage per Second</span>
|-
|-
| <span class="omod">+1 to Vengeance</span> || <span class="nmod">+10</span> to [[Vengeance]]
| <span class="omod">+1 旋风(Whirlwind)</span> || <span class="nmod">+2 <span class="emphasis">[[Blade Dance|刀锋之舞(Blade Dance)]]</span></span>
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量(Str) || +10 力量(Str)
|-
|-
| <span class="omod">40% Extra Gold from Monsters</span> || <span class="nmod">Repairs 1 Durability in 10 Seconds</span>
| +15 点生命在杀死每个恶魔时获得 || +15 点生命在杀死每个恶魔时获得
|}
|}
* [[Blade Dance|刀锋之舞(Blade Dance)]] 是 [[Whirlwind|旋风(Whirlwind)]] 的刺客专用版本,并且可以独立于野蛮人原有的版本进行平衡性调整。


=== Heart of the Oak ===
=== 战争召唤(Call To Arms) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Staves/[[RWWeapons#Maces|Tipped Maces*]]</b></p>
<p><b>5孔 武器</b></p>
<p><b>Ko Vex Pul Thul</b></p>
<p><b>Amn(11#) • Ral(8#) Mal(23#) Ist(24#) Ohm(27#)</b></p>
<p><b>Required Level:</b> 55</p>
<p><b>需求等级:</b> 57</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +3 to All Skills || +3 to All Skills
| +1 所有技能 || +1 所有技能
|-
|-
| <span class="omod">+40% Faster Cast Rate</span> || <span class="nmod">+30%</span> Faster Cast Rate
| +40% 提升攻击速度(IAS) || +40% 提升攻击速度(IAS)
|-
|-
| +75% Damage to Demons || +75% Damage to Demons
| <span class="omod">+[250-290]% 增强伤害(ED)</span> || <span class="nmod">+[245-285]%</span> 增强伤害(ED)
|-
|-
| +100 to Attack Rating against Demons || +100 to Attack Rating against Demons
| 增加 5-30 火焰伤害 || 增加 5-30 火焰伤害
|-
|-
| Adds 3-14 Cold Damage || Adds 3-14 Cold Damage
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +[2-6] 战斗指挥(Battle Command) || +[2-6] [[Battle Command|战斗指挥(Battle Command)]]
|-
|-
| Replenish Life +20 || Replenish Life +20
| <span class="omod">+[1-6] 战斗体制(Battle Orders)</span> || <span class="nmod">+[2-6]</span> [[Battle Orders|战斗体制(Battle Orders)]]
|-
|-
| Increase Maximum Mana 15% || Increase Maximum Mana 15%
| <span class="omod">+[1-4] 战嗥(Battle Cry)</span> || <span class="nmod">+[1-3]</span> [[Battle Cry|战嗥(Battle Cry)]]
|-
|-
| <span class="omod">All Resistances +[30-40]</span> || All Resistances <span class="nmod">+[20-30]</span>
| 生命恢复速度(REP) +12 || 生命恢复速度(REP) +12
|-
|-
| Level 4 Oak Sage (25 Charges) || Level 4 [[Oak Sage]] (25 Charges)
| 30% 更佳的机会取得魔法装备(MF) || 30% 更佳的机会取得魔法装备(MF)
|-
| Level 14 Raven (60 Charges) || Level 14 [[Raven]] (60 Charges)
|}
|}
<p><span class="nmod"><b>注:</b> [[Battle Orders|战斗体制(Battle Orders)]] 已被修改,现在获得固定的生命/法力值。例如,+6战斗体制可以获得+125生命,而不是原来的+50%生命</span></p>


=== Silence ===
=== 刚毅(Fortitude) ===
<div class="item-info-box">
<div class="item-info-box">
 
<p><b>4孔 武器</b> 参阅 [[Fortitude (Chest)|刚毅(Fortitude)]] (胸甲)</p>
<p><b>6-Socket Weapons</b></p>
<p><b>El(1#) Sol(12#) Dol(14#) Lo(28#)</b></p>
<p><b>Dol • Eld • Hel Ist Tir Vex</b></p>
<p><b>需求等级:</b> 59</p>
<p><b>Required Level:</b> 55</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| || <span class="nmod">Level [23-25] [[Thorns]] Aura when Equipped</span>
|-
| +2 to All Skills|| +2 to All Skills
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| <span class="omod">20% 机会施展等级 15 寒冰装甲(Chilling Armor) 在被击中时</span> || <span class="omod">去除</span>
|-
|-
| +20% Faster Hit Recovery || +20% Faster Hit Recovery
| +25% 快速施法速度(FCR) || +25% 快速施法速度(FCR)
|-
|-
| <span class="omod">+200% Enhanced Damage</span> || <span class="nmod">+[300-400]%</span> Enhanced Damage
| <span class="omod">+300% 增强伤害(ED)</span> || <span class="nmod">+[325-375]%</span> 增强伤害(ED)
|-
|-
| +75% Damage to Undead || +75% Damage to Undead
| +9 最小伤害值(Min) || +9 最小伤害值(Min)
|-
|-
| +50 to Attack Rating against Undead || +50 to Attack Rating against Undead
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
|-
| 11% Mana Stolen per Hit || 11% Mana Stolen per Hit
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| Hit Blinds Target +33 || Hit Blinds Target +33
| <span class="omod">击中使怪物逃跑 25%</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="omod">Removed</span>
| +200% 增强防御(ED) || +200% 增强防御(ED)
|-
|-
| <span class="omod">All Resistances +75</span> || All Resistances <span class="nmod">+50</span>
| +[1-148] 生命(Life) (+[1-1.5] 以角色等级决定) || +[1-148] 生命(Life) (+[1-1.5] 以角色等级决定)
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| 所有抗性(RES) +[25-30] || 所有抗性(RES) +[25-30]
|-
|-
| 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items
| 12% 受损的生命转换成法力的提高 || 12% 受损的生命转换成法力的提高
|-
|-
| Requirements -20% || Requirements -20%
| +1 照亮范围 || +1 照亮范围
|}
|}


=== Death ===
=== 悔恨(Grief) ===
<div class="item-info-box">
<div class="item-info-box">
 
<p><b>5孔 剑 Swords/Axes</b></p>
<p><b>5-Socket Swords/Axes</b></p>
<p><b>Eth(5#) Tir(3#) Lo(28#) Mal(23#) Ral(8#)</b></p>
<p><b>Hel El Vex Ort Gul</b></p>
<p><b>需求等级:</b> 59</p>
<p><b>Required Level:</b> 55</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| Indestructible || Indestructible
| 35% 机会施展等级 15 毒牙(Venom) 在击中敌人时 || 35% 机会施展等级 15 [[Venom (Skill)|毒牙(Venom)]] 在击中敌人时
|-
|-
| 25% Chance to Cast Level 18 Glacial Spike on Attack || 25% Chance to Cast Level 18 [[Glacial Spike]] on Attack
| +[30-40]% 提升攻击速度(IAS) || +[30-40]% 提升攻击速度(IAS)
|-
|-
| 100% Chance to Cast Level 44 Chain Lightning when you Die || 100% Chance to Cast Level 44 [[Chain Lightning]] when you Die
| <span class="omod">伤害 +[340-400]</span> || <span class="nmod">增加 280 to [320-360] 伤害</span>
|-
|-
| <span class="omod">+[300-385]% Enhanced Damage</span> || <span class="nmod">+[300-355]%</span> Enhanced Damage
| <span class="omod">忽视目标防御力</span> || <span class="omod">去除</span>
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| -25% 目标防御 || -25% 目标防御
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| +[1-185]% 对恶魔的伤害 (+1.875% 以角色等级决定) || +[1-185]% 对恶魔的伤害 (+1.875% 以角色等级决定)
|-
|-
| Adds 1-50 Lightning Damage || Adds 1-50 Lightning Damage
| 增加 5-30 火焰伤害 || 增加 5-30 火焰伤害
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| <span class="omod">-[20-25]% 敌人的毒素系抗性</span> || <span class="nmod">-[15-20]%</span> 敌人的毒素系抗性
|-
|-
| 50% Chance of Crushing Blow || 50% Chance of Crushing Blow
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">[0-49]% Deadly Strike (0.5 per Character Level)</span> || <span class="nmod">[0-24]%</span> Deadly Strike (<span class="nmod">0.25</span> per Character Level)
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| +1 to Light Radius || +1 to Light Radius
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
|-
| <span class="omod">Level 22 Blood Golem (15 Charges)</span> || <span class="nmod">+18 to [[Blood Golem]]</span>
| +[10-15] 点生命在杀死每个敌人时获得 || +[10-15] 点生命在杀死每个敌人时获得
|-
| Requirements -20% || Requirements -20%
|}
|}


=== Chaos ===
=== 疾风(Wind) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Claws</b></p>
<p><b>2孔 近战武器</b></p>
<p><b>Fal Ohm • Um</b></p>
<p><b>Sur(29#) El(1#)</b></p>
<p><b>Required Level:</b> 57</p>
<p><b>需求等级:</b> 61</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">9% Chance to Cast Level 11 Frozen Orb on Striking</span> || <span class="nmod">18%</span> Chance to Cast Level <span class="nmod">21</span> [[Frozen Orb]] on Striking
| <span class="omod">10% 机会施展等级 9 龙卷风(Tornado) 在击中敌人时</span> || <span class="nmod">18%</span> 机会施展等级 <span class="nmod">35</span> [[Tornado|龙卷风(Tornado)]] 在 '''击中敌人时''' <span class="nmod">''(非双手法杖)''</span>
|-
|-
| <span class="omod">11% Chance to Cast Level 9 Charged Bolt on Striking</span> || <span class="nmod">14%</span> Chance to Cast Level <span class="nmod">29</span> [[Charged Bolt]] on Striking
| || <span class="nmod">18% 机会施展等级 35 [[Tornado|龙卷风(Tornado)]] 在 '''施法时''' ''(仅限双手法杖)''</span>
|-
|-
| <span class="omod">+35% Increased Attack Speed</span> || <span class="nmod">Indestructible</span>
| || <span class="nmod">18% 机会施展等级 35 [[Twister|小旋风(Twister)]] 在 '''击中敌人时''' ''(非双手法杖)''</span>
|-
|-
| +[290-340]% Enhanced Damage || +[290-340]% Enhanced Damage
| || <span class="nmod">18% 机会施展等级 35 [[Twister|小旋风(Twister)]] 在 '''施法时''' ''(仅限双手法杖)''</span>
|-
|-
| Adds 216-471 Magic Damage || Adds 216-471 Magic Damage
| || <span class="nmod">5% 机会施展等级 9 [[Cyclone Armor|飓风装甲(Cyclone Armor)]] 在 '''被击中时''' ''(非双手法杖)''</span>
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| || <span class="nmod">5% 机会施展等级 9 [[Cyclone Armor|飓风装甲(Cyclone Armor)]] 在 '''施法时''' ''(仅限双手法杖)''</span>
|-
|-
| <span class="omod">+1 to Whirlwind</span> || <span class="nmod">+2 to <span class="emphasis">Blade Dance</span></span>
| <span class="omod">+20% 高速跑步/行走(FRW)</span> || <span class="nmod">+[20-30]%</span> 高速跑步/行走(FRW)
|-
|-
| +10 to Strength || +10 to Strength
| +40% 提升攻击速度(IAS) || +40% 提升攻击速度(IAS)
|-
|-
| +15 Life after each Demon Kill || +15 Life after each Demon Kill
| <span class="omod">+15% 快速打击恢复(FHR)</span> || <span class="omod">去除</span>
|-
| <span class="omod">+[120-160]% 增强伤害(ED)</span> || <span class="nmod">+[320-380]%</span> 增强伤害(ED)
|-
| -50% 目标防御 || -50% 目标防御
|-
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
| <span class="omod">致盲目标</span> || <span class="nmod">+4 点生命在杀死每个敌人时获得</span>
|-
| +1 照亮范围 || +1 照亮范围
|-
| <span class="omod">等级 13 小旋风(Twister) (127 聚气)</span> || <span class="omod">去除</span>
|}
|}
* <span class="emphasis">Blade Dance</span> is the same as [[Whirlwind]] except the animation takes 1 less frame - it uses 4 frames instead of 5 (single weapon) or 5 frames instead of 6 (dual wielding)


=== Call to Arms ===
=== 怒火(Wrath) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>5-Socket Weapons</b></p>
<p><b>4孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Amn • Ral Mal Ist Ohm</b></p>
<p><b>Pul(21#) Lum(17#) Ber(30#) Mal(23#)</b></p>
<p><b>Required Level:</b> 57</p>
<p><b>需求等级:</b> 63</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| <span class="omod">30% 机会施展等级 1 衰老(Decrepify) 在击中敌人时</span> || <span class="nmod">60% 机会施展等级 31 [[Amplify Damage|伤害加深(Amplify Damage)]] 在击中敌人时</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| <span class="omod">5% 机会施展等级 10 偷取生命(Life Tap) 在击中敌人时</span> || <span class="nmod">+[30-45]% 提升攻击速度(IAS)</span>
|-
|-
| +[250-290]% Enhanced Damage || +[250-290]% Enhanced Damage
| +375% 对恶魔的伤害 || +375% 对恶魔的伤害
|-
|-
| Adds 5-30 Fire Damage || Adds 5-30 Fire Damage
| +100 对恶魔的攻击准确率 || +100 对恶魔的攻击准确率
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| +[250-300]% 对不死生物的伤害 || +[250-300]% 对不死生物的伤害
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 增加 85-120 魔法伤害 || 增加 85-120 魔法伤害
|-
|-
| +[2-6] to Battle Command || +[2-6] to [[Battle Command]]
| 增加 41-240 闪电伤害 || 增加 41-240 闪电伤害
|-
|-
| <span class="omod">+[1-6] to Battle Orders</span> || <span class="nmod">+[2-6]</span> to [[Battle Orders]]
| 20% 机率出现压碎性打击(CB) || 20% 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">+[1-4] to Battle Cry</span> || <span class="nmod">+[1-3]</span> to [[Battle Cry]]
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| Replenish Life +12 || Replenish Life +12
| +10 精力(Eng) || +10 精力(Eng)
|-
|-
| 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items
| 无法冰冻 || 无法冰冻
|}
|}
<p><span class="nmod"><b>NOTE:</b> [[Battle Orders]] has been reworked and now grants a flat amount of life/mana. For example, +6 Battle Orders grants +125 Life instead of +50% Life</span></p>


=== Fortitude ===
=== 野兽(Beast) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>4-Socket Weapons</b> - also see [[Fortitude (Chest) | Fortitude]] (Armor)</p>
 
<p><b>El Sol Dol Lo</b></p>
<p><b>5孔 斧 Axes/权杖 Scepters/锤 Hammers/<span class="nmod">Staves</span></b></p>
<p><b>Required Level:</b> 59</p>
<p><b>Ber(30#) • Tir(3#) Um(22#) Mal(23#) Lum(17#)</b></p>
<p><b>需求等级:</b> 63</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 15 Chilling Armor when Struck</span> || <span class="omod">Removed</span>
| <span class="omod">等级 9 狂热(Fanaticism) 灵气赋予</span> || 等级 <span class="nmod">[8-10]</span> [[Fanaticism|狂热(Fanaticism)]] 灵气赋予
|-
|-
| +25% Faster Cast Rate || +25% Faster Cast Rate
| +40% 提升攻击速度(IAS) || +40% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+300% Enhanced Damage</span> || <span class="nmod">+[275-325]%</span> Enhanced Damage
| <span class="omod">+[240-270]% 增强伤害(ED)</span> || <span class="nmod">+[260-290]%</span> 增强伤害(ED)
|-
|-
| +9 to Minimum Damage || +9 to Minimum Damage
| 20% 机率出现压碎性打击(CB) || 20% 机率出现压碎性打击(CB)
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| <span class="omod">25% 机率撕开敌人伤口(OW)</span> || <span class="nmod">10%</span> 机率撕开敌人伤口(OW)
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| || <span class="nmod">+120 Open Wounds Damage per Second</span>
|-
|-
| <span class="omod">Hit Causes Monster to Flee 25%</span> || <span class="omod">Removed</span>
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| +200% Enhanced Defense || +200% Enhanced Defense
| || <span class="nmod">+6 [[Hunger|饥饿(Hunger)]]</span>
|-
|-
| +[1-148] to Life (+[1-1.5] per Character Level) || +[1-148] to Life (+[1-1.5] per Character Level)
| <span class="omod">+3 变形术(Lycanthropy)</span> || <span class="nmod">+6 [[Maul|撞槌(Maul)]]</span>
|-
|-
| All Resistances +[25-30] || All Resistances +[25-30]
| <span class="omod">+3 熊人变化(Werebear)</span> || <span class="nmod">+6</span> [[Werebear|熊人变化(Werebear)]]
|-
|-
| 12% Damage Taken Gained as Mana when Hit || 12% Damage Taken Gained as Mana when Hit
| <span class="omod">+[25-40] 力量(Str)</span> || <span class="omod">去除</span>
|-
|-
| +1 to Light Radius || +1 to Light Radius
| +10 精力(Eng) || +10 精力(Eng)
|-
| +2 点法力在杀死每个敌人时获得(EK) || +2 点法力在杀死每个敌人时获得(EK)
|-
| <span class="omod">等级 13 召唤灰熊(Summon Grizzly) (5 聚气)</span> || 等级 13 [[Summon Grizzly|召唤灰熊(Summon Grizzly)]] (<span class="nmod">35</span> 聚气)
|}
|}


=== Grief ===
=== 永恒(Eternity) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>5-Socket Swords/Axes</b></p>
 
<p><b>Eth Tir Lo Mal Ral</b></p>
<p><b>5孔 近战武器</b></p>
<p><b>Required Level:</b> 59</p>
<p><b>Amn(11#) Ber(30#) Ist(24#) Sol(12#) Sur(29#)</b></p>
<p><b>需求等级:</b> 63</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 35% Chance to Cast Level 15 Venom on Striking || 35% Chance to Cast Level 15 [[Venom (Skill)|Venom]] on Striking
| 无法破坏 || 无法破坏
|-
|-
| +[30-40]% Increased Attack Speed || +[30-40]% Increased Attack Speed
| +[260-310]% 增强伤害(ED) || +[260-310]% 增强伤害(ED)
|-
|-
| <span class="omod">Damage +[340-400]</span> || <span class="nmod">Adds [220-240] to [280-300] Damage</span>
| <span class="omod">+9 最小伤害值(Min)</span> || <span class="nmod">增加 70-71 伤害</span>
|-
|-
| <span class="omod">Ignore Target's Defense</span> || <span class="omod">Removed</span>
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| -25% Target Defense || -25% Target Defense
| 20% 机率出现压碎性打击(CB) || 20% 机率出现压碎性打击(CB)
|-
|-
| +[1-185]% Damage to Demons (+1.875% per Character Level) || +[1-185]% Damage to Demons (+1.875% per Character Level)
| <span class="omod">致盲目标</span> || <span class="nmod">+4 点生命在杀死每个敌人时获得</span>
|-
|-
| Adds 5-30 Fire Damage || Adds 5-30 Fire Damage
| <span class="omod">使目标减慢 33%</span> || <span class="nmod">+4 [[Revive|重生(Revive)]]</span>
|-
|-
| -[20-25]% to Enemy Poison Resistance || -[20-25]% to Enemy Poison Resistance
| <span class="omod">生命恢复速度(REP) +16</span> || <span class="nmod">你可以召唤 6 个额外的 [[Revive|重生(Revive)]]怪物</span>
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| <span class="omod">法力恢复速度提高 16%</span> || <span class="nmod">10% 复活为:鬼魂</span>
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 无法冰冻 || 无法冰冻
|-
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
| 30% 更佳的机会取得魔法装备(MF) || 30% 更佳的机会取得魔法装备(MF)
|-
|-
| +[10-15] Life after each Kill || +[10-15] Life after each Kill
| <span class="omod">等级 8 重生(Revive) (88 聚气)</span> || <span class="omod">去除</span>
|}
|}


=== Wind ===
=== 无限(Infinity) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>2-Socket Melee Weapons</b></p>
<p><b>4孔 长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">双手法杖 Staves</span></b></p>
<p><b>Sur El</b></p>
<p><b>Ber(30#) • Mal(23#) • Ber(30#) Ist(24#)</b></p>
<p><b>Required Level:</b> 61</p>
<p><b>需求等级:</b> 63</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| <span class="omod">10% Chance to Cast Level 9 Tornado on Striking</span> || <span class="nmod">18%</span> Chance to Cast Level <span class="nmod">29</span> [[Tornado]] on Striking ''(Non-Staves Only)''
|-
|-
| || <span class="nmod">18% Chance to Cast Level 29 [[Tornado]] on Casting ''(Staves Only)''</span>
| <span class="omod">50% 机会施展等级 20 连锁闪电(Chain Lightning) 当你杀死敌人时</span> || <span class="nmod">'''50%''' 机会施展等级 20 [[Lightning|闪电(Lightning)]] '''当你杀死敌人时''' ''(非双手法杖)''</span>
|-
|-
| || <span class="nmod">18% Chance to Cast Level 29 [[Twister]] on Striking ''(Non-Staves Only)''</span>
| || <span class="nmod">'''15%''' 机会施展等级 20 [[Lightning|闪电(Lightning)]] '''施法时''' ''(仅限双手法杖)''</span>
|-
|-
| || <span class="nmod">18% Chance to Cast Level 29 [[Twister]] on Casting ''(Staves Only)''</span>
| 等级 12 审判(Conviction) 灵气赋予 || 等级 12 [[Conviction|审判(Conviction)]] 灵气赋予
|-
|-
| || <span class="nmod">5% Chance to Cast Level 9 [[Cyclone Armor]] when Struck ''(Non-Staves Only)''</span>
| +35% 高速跑步/行走(FRW) || +35% 高速跑步/行走(FRW)
|-
|-
| || <span class="nmod">5% Chance to Cast Level 9 [[Cyclone Armor]] when Casting ''(Staves Only)''</span>
| || <span class="nmod">+35% 快速施法速度(FCR) ''(仅限双手法杖)''</span>
|-
|-
| <span class="omod">+20% Faster Run/Walk</span> || <span class="nmod">+[20-30]%</span> Faster Run/Walk
| +[255-325]% 增强伤害(ED) || +[255-325]% 增强伤害(ED)
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| -[45-55]% 敌人的闪电系抗性 || -[45-55]% 敌人的闪电系抗性
|-
|-
| <span class="omod">+15% Faster Hit Recovery</span> || <span class="omod">Removed</span>
| 40% 机率出现压碎性打击(CB) || 40% 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">+[120-160]% Enhanced Damage</span> || <span class="nmod">+[350-400]%</span> Enhanced Damage
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| -50% Target Defense || -50% Target Defense
| +[0-49] 体力(Vit) (+0.5 以角色等级决定) || +[0-49] 体力(Vit) (+0.5 以角色等级决定)
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| 30% 更佳的机会取得魔法装备(MF) || 30% 更佳的机会取得魔法装备(MF)
|-
|-
| <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span>
| <span class="omod">等级 21 飓风装甲(Cyclone Armor) (30 聚气)</span> || <span class="nmod">+3 [[Cyclone Armor|飓风装甲(Cyclone Armor)]] ''(非双手法杖)''</span>
|-
|-
| +1 to Light Radius || +1 to Light Radius
| || <span class="nmod">2% 机会施展等级 15 [[Cyclone Armor|飓风装甲(Cyclone Armor)]] 施法时 ''(仅限双手法杖)''</span>
|-
| <span class="omod">Level 13 Twister (127 Charges)</span> || <span class="omod">Removed</span>
|}
|}
等级 12 [[Conviction]] 破免和原始版本一样 (抗性低于 117% )


=== Beast ===
=== 愤怒(Fury) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>5-Socket Axes/Scepters/Hammers</b></p>
<p><b>3孔 近战武器</b></p>
<p><b>Ber • Tir • Um Mal Lum</b></p>
<p><b>Jah(31#) Gul(25#) Eth(5#)</b></p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">Level 9 Fanaticism Aura when Equipped</span> || Level <span class="nmod">[8-10]</span> [[Fanaticism]] Aura when Equipped
| || <span class="nmod">无法破坏</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| +40% 提升攻击速度(IAS) || +40% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[240-270]% Enhanced Damage</span> || <span class="nmod">+[260-290]%</span> Enhanced Damage
| <span class="omod">+209% 增强伤害(ED)</span> || <span class="nmod">+[239-299]%</span> 增强伤害(ED)
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| -25% 目标防御 || -25% 目标防御
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
|-
|-
| || <span class="nmod">+3 to [[Hunger]]</span>
| 6% 生命于击中时偷取(LL) || 6% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">+3 to Lycanthropy</span> || <span class="nmod">+3 to [[Maul]]</span>
| <span class="omod">33% 机率出现致命攻击(DS)</span> || <span class="nmod">[33-66]%</span> 机率出现致命攻击(DS)
|-
|-
| +3 to Werebear || +3 to [[Werebear]]
| <span class="omod">66% 机率撕开敌人伤口(OW)</span> || +5 to [[Deep Wounds]] (限野蛮人使用)
|-
|-
| <span class="omod">+[25-40] to Strength</span> || <span class="omod">Removed</span>
| +5 狂乱(Frenzy) (限野蛮人使用) || +5 [[Frenzy|狂乱(Frenzy)]] (限野蛮人使用)
|-
|-
| +10 to Energy || +10 to Energy
| <span class="omod">防止怪物自疗</span> || <span class="omod">去除</span>
|-
| +2 to Mana after each Kill || +2 to Mana after each Kill
|-
| <span class="omod">Level 13 Summon Grizzly (5 Charges)</span> || Level 13 [[Summon Grizzly]] (<span class="nmod">35</span> Charges)
|}
|}


=== Eternity ===
=== 饥荒(Famine) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>5-Socket Melee Weapons</b></p>
<p><b>4孔 斧 Axes/锤 Hammers/<span class="nmod">剑 Swords</span></b></p>
<p><b>Amn • Ber Ist Sol Sur</b></p>
<p><b>Fal(19#) Ohm(27#) Ort(9#) Jah(31#)</b></p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| Indestructible || Indestructible
|-
| +[260-310]% Enhanced Damage || +[260-310]% Enhanced Damage
|-
|-
| <span class="omod">+9 to Minimum Damage</span> || <span class="nmod">Adds 70-71 Damage</span>
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| <span class="omod">+[320-370]% 增强伤害(ED)</span> || <span class="nmod">+[325-375]%</span> 增强伤害(ED)
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span>
| <span class="omod">增加 50-200 火焰伤害</span> || 增加 <span class="nmod">125-250</span> 火焰伤害
|-
|-
| <span class="omod">Slows Target by 33%</span> || <span class="nmod">+4 to [[Revive]]</span>
| <span class="omod">增加 51-250 闪电伤害</span> || 增加 <span class="nmod">101-275</span> 闪电伤害
|-
|-
| <span class="omod">Replenish Life +16</span> || <span class="nmod">You May Now Summon 6 Additional Revives</span>
| <span class="omod">增加 50-200 冰冻伤害</span> || 增加 <span class="nmod">100-225</span> 冰冻伤害
|-
|-
| <span class="omod">Regenerate Mana 16%</span> || <span class="nmod">10% Reanimate As: Wraith</span>
| <span class="omod">增加 180-200 魔法伤害</span> || <span class="nmod">-[10-15]% 敌人的火焰系抗性</span>
|-
|-
| Cannot Be Frozen || Cannot Be Frozen
| <span class="omod">12% 生命于击中时偷取(LL)</span> || <span class="nmod">-[10-15]% 敌人的闪电系抗性</span>
|-
|-
| 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items
| <span class="omod">防止怪物自疗</span> || <span class="nmod">-[10-15]% 敌人的冰冻系抗性</span>
|-
|-
| <span class="omod">Level 8 Revive (88 Charges)</span> || <span class="omod">Removed</span>
| +10 力量(Str) || +10 力量(Str)
|}
|}


=== Infinity ===
=== 信念(Faith) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Polearms/<span class="nmod">Spears</span>/<span class="nmod">Staves</span></b></p>
<p><b>4孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Ber Mal Ber Ist</b></p>
<p><b>Ohm(27#) Jah(31#) Lem(20#) Eld(2#)</b></p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">50% Chance to Cast Level 20 Chain Lightning when you Kill an Enemy</span> || <span class="nmod">50% Chance to Cast Level 20 [[Lightning]] when you Kill an Enemy ''(Non-Staves Only)''</span>
| 等级 [12-15] 狂热(Fanaticism) 灵气赋予 || 等级 [12-15] [[Fanaticism|狂热(Fanaticism)]] 灵气赋予
|-
|-
| || <span class="nmod">15% Chance to Cast Level 20 [[Lightning]] when you Kill an Enemy ''(Staves Only)''</span>
| <span class="omod">+[1-2] 所有技能</span> || <span class="omod">去除</span>
|-
|-
| Level 12 Conviction Aura when Equipped || Level 12 [[Conviction]] Aura when Equipped
| <span class="omod">+330% 增强伤害(ED)</span> || <span class="nmod">+[255-305]%</span> 增强伤害(ED)
|-
|-
| +35% Faster Run/Walk || +35% Faster Run/Walk
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| || <span class="nmod">+35% Faster Cast Rate ''(Staves Only)''</span>
| 300% 额外的攻击准确率加成 || 300% 额外的攻击准确率加成
|-
|-
| +[255-325]% Enhanced Damage || +[255-325]% Enhanced Damage
| +75% 对不死生物的伤害 || +75% 对不死生物的伤害
|-
|-
| -[45-55]% to Enemy Lightning Resistance || -[45-55]% to Enemy Lightning Resistance
| +50 对不死生物的攻击准确率 || +50 对不死生物的攻击准确率
|-
|-
| 40% Chance of Crushing Blow || 40% Chance of Crushing Blow
| +120 火焰伤害 || +120 火焰伤害
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 所有抗性(RES) +15 || 所有抗性(RES) +15
|-
|-
| +[0-49] to Vitality (+0.5 per Character Level) || +[0-49] to Vitality (+0.5 per Character Level)
| <span class="omod">10% 复活为:亡灵战士</span> || <span class="nmod">[6-8]%</span> 复活为:亡灵战士
|-
|-
| 30% Better Chance of Getting Magic Items || 30% Better Chance of Getting Magic Items
| 75% 额外金币从怪物身上取得(EG) || 75% 额外金币从怪物身上取得(EG)
|-
| <span class="omod">Level 21 Cyclone Armor (30 Charges)</span> || <span class="nmod">+3 to [[Cyclone Armor]] ''(Non-Staves Only)''</span>
|-
| || <span class="nmod">2% Chance to Cast Level 15 [[Cyclone Armor]] on Casting ''(Staves Only)''</span>
|}
|}
Level 12 [[Conviction]] breaks the same immunities as the vanilla version (anything below 117% resistance)


=== Fury ===
=== 寒冰(Ice) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Melee Weapons</b></p>
<p><b>4孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Jah Gul Eth</b></p>
<p><b>Amn(11#) • Shael(13#) Jah(31#) Lo(28#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">Indestructible</span>
| <span class="omod">25% 机会施展等级 22 霜之新星(Frost Nova) 在击中敌人时</span> || <span class="nmod">20%</span> 机会施展等级 <span class="nmod">32</span> [[Frost Nova|霜之新星(Frost Nova)]] 在击中敌人时
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| 100% 机会施展等级 40 暴雪(Blizzard) 在升级时|| 100% 机会施展等级 40 [[Blizzard|暴雪(Blizzard)]] 在升级时
|-
|-
| <span class="omod">+209% Enhanced Damage</span> || <span class="nmod">+[239-299]%</span> Enhanced Damage
| 等级 18 神圣冰冻(Holy Freeze) 灵气赋予 || 等级 18 [[Holy Freeze|神圣冰冻(Holy Freeze)]] 灵气赋予
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| -25% Target Defense || -25% Target Defense
| +[140-210]% 增强伤害(ED) || +[140-210]% 增强伤害(ED)
|-
|-
| 20% Bonus to Attack Rating || 20% Bonus to Attack Rating
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| 6% Life Stolen per Hit || 6% Life Stolen per Hit
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">33% Deadly Strike</span> || <span class="nmod">[33-66]%</span> Deadly Strike
| +[25-30]% 冰冻系技能的伤害 || +[25-30]% 冰冻系技能的伤害
|-
|-
| <span class="omod">66% Chance of Open Wounds</span> || <span class="nmod">[33-66]%</span> Chance of Open Wounds
| -20% 敌人的冰冻系抗性 || -20% 敌人的冰冻系抗性
|-
|-
| +5 to Frenzy (Barbarian Only) || +5 to [[Frenzy]] (Barbarian Only)
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span>
| [3-309]% 额外金币从怪物身上取得(EG) (3.125 以角色等级决定) || [3-309]% 额外金币从怪物身上取得(EG) (3.125 以角色等级决定)
|}
|}


=== Famine ===
=== 烙印(Brand) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Axes/Hammers/<span class="nmod">Swords</span></b></p>
<p><b>4孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Fal Ohm Ort Jah</b></p>
<p><b>Jah(31#) Lo(28#) Mal(23#) Gul(25#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| <span class="omod">100% 机会施展等级 18 骨矛(Bone Spear) 在击中敌人时</span> || <span class="nmod">50%</span> 机会施展等级 <span class="nmod">45</span> [[Bone Spear|骨矛(Bone Spear)]] 在击中敌人时
|-
|-
| +[320-370]% Enhanced Damage || +[320-370]% Enhanced Damage
| <span class="omod">35% 机会施展等级 14 伤害加深(Amplify Damage) 在被击中时</span> || <span class="nmod">65%</span> 机会施展等级 <span class="nmod">31</span> [[Amplify Damage|伤害加深(Amplify Damage)]] 在被击中时
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| || <span class="nmod">你可以召唤8个额外的 [[Raise Skeleton Archer|骷髅弓箭手(Skeleton Archers)]]</span>
|-
|-
| <span class="omod">Adds 50-200 Fire Damage</span> || Adds <span class="nmod">125-250</span> Fire Damage
| 箭矢或十字弓弹火焰爆炸 (等级 15) || 箭矢或十字弓弹 [[Exploding Arrow|火焰爆炸(Explosive Arrows)]] (等级 15)
|-
|-
| <span class="omod">Adds 51-250 Lightning Damage</span> || Adds <span class="nmod">101-275</span> Lightning Damage
| +[260-340]% 增强伤害(ED) || +[260-340]% 增强伤害(ED)
|-
|-
| <span class="omod">Adds 50-200 Cold Damage</span> || Adds <span class="nmod">100-225</span> Cold Damage
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| <span class="omod">Adds 180-200 Magic Damage</span> || <span class="nmod">-[10-15]% to Enemy Fire Resistance</span>
| 20% 额外的攻击准确率加成 || 20% 额外的攻击准确率加成
|-
|-
| <span class="omod">12% Life Stolen per Hit</span> || <span class="nmod">-[10-15]% to Enemy Lightning Resistance</span>
| +[280-330]% 对恶魔的伤害 || +[280-330]% 对恶魔的伤害
|-
|-
| <span class="omod">Prevent Monster Heal</span> || <span class="nmod">-[10-15]% to Enemy Cold Resistance</span>
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| +10 to Strength || +10 to Strength
| 防止怪物自疗 || 防止怪物自疗
|-
| 击退 || 击退
|}
|}


=== Phoenix ===
=== 凤凰(Phoenix) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Weapons</b> - also see [[Phoenix (Shield) | Phoenix]] (Shield)</p>
<p><b>4孔 武器</b> 参阅 [[Phoenix (Shield) | 凤凰(Phoenix)]] (护盾)</p>
<p><b>Vex Vex Lo Jah</b></p>
<p><b>Vex(26#) Vex(26#) Lo(28#) Jah(31#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">40% Chance to Cast Level 22 Firestorm on Striking</span> || <span class="nmod">20% Chance to Cast Level 25 [[Fire Ball]] on Striking ''(Non-Staves Only)''</span>
| <span class="omod">40% 机会施展等级 22 火风暴(Firestorm) 在击中敌人时</span> || <span class="nmod">20%</span> 机会施展等级 <span class="nmod">40</span> [[Firestorm|火风暴(Firestorm)]] 在 '''施法时''' <span class="nmod">''(非双手法杖)''</span>
|-
|-
| || <span class="nmod">20% Chance to Cast Level 25 [[Fire Ball]] on Casting ''(Staves Only)''</span>
| || <span class="nmod">20% 机会施展等级 40 [[Firestorm|火风暴(Firestorm)]] 在 '''施法时''' ''(仅限双手法杖)''</span>
|-
|-
| 100% Chance to Cast Level 40 Blaze when you Level-Up || 100% Chance to Cast Level 40 [[Blaze]] when you Level-Up
| 100% 机会施展等级 40 炽烈之径(Blaze) 在升级时|| 100% 机会施展等级 40 [[Blaze|炽烈之径(Blaze)]] 在升级时
|-
|-
| Level [10-15] Redemption Aura when Equipped || Level [10-15] [[Redemption]] Aura when Equipped
| <span class="omod">等级 [10-15] 救赎(Redemption) 灵气赋予</span> || 等级 <span class="nmod">[10-12]</span> [[Redemption|救赎(Redemption)]] 灵气赋予
|-
|-
| <span class="omod">+[350-400]% Enhanced Damage</span> || <span class="nmod">+[400-450]%</span> Enhanced Damage
| <span class="omod">+[350-400]% 增强伤害(ED)</span> || <span class="nmod">+[400-450]%</span> 增强伤害(ED)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| 14% Mana Stolen per Hit || 14% Mana Stolen per Hit
| 14% 法力于击中时偷取(LM) || 14% 法力于击中时偷取(LM)
|-
|-
| -28% to Enemy Fire Resistance || -28% to Enemy Fire Resistance
| -28% 敌人的火焰系抗性 || -28% 敌人的火焰系抗性
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| +[350-400] Defense vs. Missile || +[350-400] Defense vs. Missile
| +[350-400] 对远程攻击的防御 || +[350-400] 对远程攻击的防御
|-
|-
| +[15-21] Fire Absorb || +[15-21] Fire Absorb
| +[15-21] 火焰吸收 || +[15-21] 火焰吸收
|}
|}


=== Destruction ===
=== 毁灭(Destruction) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>5-Socket Swords/Polearms/<span class="nmod">Spears</span></b></p>
<p><b>5孔 剑 Swords/长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">双手法杖Staves</span></b></p>
<p><b>Vex Lo Ber Jah Ko</b></p>
<p><b>Vex(26#) Lo(28#) Ber(30#) Jah(31#) Ko(18#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
| <span class="omod">5% 机会施展等级 23 熔浆巨岩(Molten Boulder) 在击中敌人时</span> || <span class="nmod">8%</span> 机会施展等级 <span class="nmod">35</span> [[Molten Boulder|熔浆巨岩(Molten Boulder)]] 在'''击中敌人'''时 <span class="nmod">''(Non-Staves Only)''</span>
|-
| || <span class="nmod">8% Chance to Cast Level 35 [[Molten Boulder]] on '''Casting''' ''(Staves Only)''</span>
|-
| <span class="omod">100% 机会施展等级 45 陨石(Meteor) 在死亡时</span> || <span class="nmod">15% 机会施展等级 45 [[Meteor|陨石(Meteor)]] 在'''击中敌人'''时 ''(Non-Staves Only)''</span>
|-
| || <span class="nmod">15% Chance to Cast Level 45 [[Meteor]] on '''Casting''' ''(Staves Only)''</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 23 Molten Boulder on Striking</span> || 5% Chance to Cast Level <span class="nmod">33</span> [[Molten Boulder]] on Striking
| <span class="omod">23% 机会施展等级 12 火山(Volcano) 在击中敌人时</span> || <span class="nmod"><span class="nmod">20%</span> 机会施展等级 <span class="nmod">35</span> [[Frost Nova|霜之新星(Frost Nova)]] 在'''击中敌人'''时 <span class="nmod">''(Non-Staves Only)''</span>
|-
|-
| <span class="omod">100% Chance to Cast level 45 Meteor when you Die</span> || <span class="nmod">5% Chance to Cast Level 45 [[Meteor]] on Striking</span>
| || <span class="nmod"><span class="nmod">20%</span> Chance to Cast Level <span class="nmod">35</span> [[Frost Nova]] on '''Casting''' ''(Staves Only)''</span>
|-
|-
| <span class="omod">23% Chance to Cast Level 12 Volcano on Striking</span> || <span class="nmod">23% Chance to Cast Level 22 [[Frost Nova]] on Striking</span>
| <span class="omod">15% 机会施展等级 22 新星(Nova) 在攻击时</span> || 15% 机会施展等级 <span class="nmod">40</span> [[Nova|新星(Nova)]] 在攻击时 <span class="nmod">''(Non-Staves Only)''</span>
|-
|-
| <span class="omod">15% Chance to Cast Level 22 Nova on Attack</span> || 15% Chance to Cast Level <span class="nmod">32</span> [[Nova]] on Attack
| || <span class="nmod">15% Chance to Cast Level 40 [[Nova]] on '''Casting''' ''(Staves Only)''</span>
|-
|-
| || <span class="nmod">+[30-40]% Increased Attack Speed</span>
| || <span class="nmod">+[30-40]% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+350% Enhanced Damage</span> || <span class="nmod">+300%</span> Enhanced Damage
| <span class="omod">+350% 增强伤害(ED)</span> || <span class="nmod">+300%</span> 增强伤害(ED)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| <span class="omod">Adds 100-180 Magic Damage</span> || <span class="omod">Removed</span>
| <span class="omod">增加 100-180 魔法伤害</span> || <span class="omod">去除</span>
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| 20% 机率出现压碎性打击(CB) || 20% 机率出现压碎性打击(CB)
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span>
| <span class="omod">防止怪物自疗</span> || <span class="omod">去除</span>
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +10 敏捷(Dex) || +10 敏捷(Dex)
|}
|}


=== Last Wish ===
=== 最后希望(Last Wish) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>6-Socket Axes/Hammers/Swords</b></p>
<p><b>6孔 斧 Axes/Hammers/Swords/<span class="nmod">双手法杖Staves</span></b></p>
<p><b>Jah Mal Jah Sur Jah Ber</b></p>
<p><b>Jah(31#) Mal(23#) Jah(31#) Sur(29#) Jah(31#) Ber(30#)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">10% Chance to Cast Level 18 Life Tap on Striking</span> || 10% Chance to Cast Level <span class="nmod">11</span> [[Life Tap]] on Striking
| <span class="omod">10% 机会施展等级 18 偷取生命(Life Tap) 在击中敌人时</span> || 10% 机会施展等级 <span class="nmod">11</span> [[Life Tap|偷取生命(Life Tap)]] 在击中敌人时
|-
|-
| <span class="omod">20% Chance to Cast Level 20 Charged Bolt on Attack</span> || <span class="nmod">60%</span> Chance to Cast Level <span class="nmod">40</span> [[Charged Bolt]] on Attack
| <span class="omod">20% 机会施展等级 20 充能弹(Charged Bolt) 在攻击时</span> || <span class="nmod">60%</span> 机会施展等级 <span class="nmod">40</span> [[Charged Bolt|充能弹(Charged Bolt)]] 在攻击时
|-
|-
| 6% Chance to Cast Level 11 Fade when Struck || 6% Chance to Cast Level 11 [[Fade]] when Struck
| 6% 机会施展等级 11 能量消解(Fade) 在被击中时 || 6% 机会施展等级 11 [[Fade|能量消解(Fade)]] 在被击中时
|-
|-
| Level 17 Might Aura when Equipped || Level 17 [[Might]] Aura when Equipped
| 等级 17 力量(Might) 灵气赋予 || 等级 17 [[Might|力量(Might)]] 灵气赋予
|-
|-
| +[330-375]% Enhanced Damage || +[330-375]% Enhanced Damage
| +[330-375]% 增强伤害(ED) || +[330-375]% 增强伤害(ED)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| [60-70]% Chance of Crushing Blow || [60-70]% Chance of Crushing Blow
| [60-70]% 机率出现压碎性打击(CB) || [60-70]% 机率出现压碎性打击(CB)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span>
| <span class="omod">致盲目标</span> || <span class="nmod">+4 点生命在杀死每个敌人时获得</span>
|-
|-
| [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level) || [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level)
| [0-49]% 更佳的机会取得魔法装备(MF) (0.5% 以角色等级决定) || [0-49]% 更佳的机会取得魔法装备(MF) (0.5% 以角色等级决定)
|}
|}


=== Plague ===
=== 瘟疫(Plague) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>3-Socket Weapons</b></p>
<p><b>3孔 武器</b></p>
<p><b>Cham Fal Um</b></p>
<p><b>Cham(32#) Fal(19#) Um(22#)</b></p>
<p><b>Required Level:</b> 67</p>
<p><b>需求等级:</b> 67</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before (disabled)</span> !! <span style="color:#F9C666">After (enabled)</span>
! <span style="color:#F9C666;">原版 (未启用)</span> !! <span style="color:#F9C666">PD2版 (启用)</span>
|-
| <span class="omod">25% 机会施展等级 15 剧毒新星(Poison Nova) 在击中敌人时</span> || <span class="nmod">25% 机会施展等级 35 [[Poison Nova|剧毒新星(Poison Nova)]] 在击中敌人时</span>
|-
|-
| 25% Chance to Cast Level 15 Poison Nova on Striking || <span class="nmod">25% Chance to Cast Level 15 [[Poison Nova]] on Striking</span>
| <span class="omod">20% 机会施展等级 12 降低抵抗(Lower Resist) 在被击中时</span> || <span class="nmod">30% 机会施展等级 35 [[Lower Resist|降低抵抗(Lower Resist)]] 在被击中时</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 12 Lower Resist when Struck</span> || <span class="nmod">20% Chance to Cast Level 35 [[Lower Resist]] when Struck</span>
| <span class="omod">等级 [13-17] 净化(Cleansing) 灵气赋予</span> || <span class="nmod">等级 [15-17] [[Cleansing|净化(Cleansing)]] 灵气赋予</span>
|-
|-
| Level [13-17] Cleansing Aura when Equipped || <span class="nmod">Level [13-17] [[Cleansing]] Aura when Equipped</span>
| +[1-2] 所有技能 || <span class="nmod">+[1-2] 所有技能</span>
|-
|-
| +[1-2] to All Skills || <span class="nmod">+[1-2] to All Skills</span>
| || <span class="nmod">+20% 快速施法速度(FCR)</span>
|-
|-
| || <span class="nmod">+20% Faster Cast Rate</span>
| <span class="omod">+[260-380]% 对恶魔的伤害</span> || <span class="nmod">+[340-380]% 对恶魔的伤害</span>
|-
|-
| +[260-380]% Damage to Demons || <span class="nmod">+[260-380]% Damage to Demons</span>
| <span class="omod">-23% 敌人的毒素系抗性</span> || <span class="nmod">-20% 敌人的毒素系抗性</span>
|-
|-
| <span class="omod">-23% to Enemy Poison Resistance</span> || <span class="nmod">-20% to Enemy Poison Resistance</span>
| [0-37]% 机率出现致命攻击(DS) (0.375% 以角色等级决定) || <span class="nmod">[0-37]% 机率出现致命攻击(DS) (0.375% 以角色等级决定)</span>
|-
|-
| [0-37]% Deadly Strike (0.375% per Character Level) || <span class="nmod">[0-37]% Deadly Strike (0.375% per Character Level)</span>
| <span class="omod">25% 机率撕开敌人伤口(OW)</span> || <span class="nmod">10% 机率撕开敌人伤口(OW)</span>
|-
|-
| 25% Chance of Open Wounds || <span class="nmod">25% Chance of Open Wounds</span>
| || <span class="nmod">+120 Open Wounds Damage per Second</span>
|-
|-
| Freezes Target +3 || <span class="nmod">Freezes Target +3</span>
| 冻结目标 +3 || <span class="nmod">冻结目标 +3</span>
|-
|-
| +10 to Strength || <span class="nmod">+10 to Strength</span>
| +10 力量(Str) || <span class="nmod">+10 力量(Str)</span>
|}
|}
'''Note:''' Uses the original runes (<b>Cham • Fal • Um</b>) that were in the game files, whereas the version in D2 Resurrected uses <b>Cham • Shael • Um</b> instead.


=== Dominion ===
=== 薄雾(Mist) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>2-Socket Wands</b></p>
<p><b>5孔 弓 Bows/十字弓 Crossbows</b></p>
<p><b>Cham Ohm</b></p>
<p><b>Cham(32#) • Shael(13#) • Gul(25#) • Thul(10#) Ith(6#)</b></p>
<p><b>Required Level:</b> 67</p>
<p><b>需求等级:</b> 67</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">New</span>
|-
|-
| <span class="nmod">You May Summon 1 Additional Golem</span>
| <span class="nmod">等级 [8-12] [[Concentration|专注(Concentration)]] 灵气赋予</span>
|-
|-
| <span class="nmod">+2 to Necromancer Skill Levels</span>
| <span class="nmod">+2 所有技能</span>
|-
|-
| <span class="nmod">+25% Faster Cast Rate</span>
| <span class="nmod">+20% 提升攻击速度(IAS)</span>
|-
|-
| <span class="nmod">+50% Enhanced Damage</span>
| <span class="nmod">+100% 穿刺机率</span>
|-
|-
| <span class="nmod">+[2-3] to [[Golem Mastery]] (Necromancer Only)</span>
| <span class="nmod">+[325-375]% 增强伤害(ED)</span>
|-
|-
| <span class="nmod">Freezes Target +3</span>
| <span class="nmod">+9 最小伤害值(Min)</span>
|-
|-
| <span class="nmod">+[300-450] Defense</span>
| <span class="nmod">20% 额外的攻击准确率加成</span>
|-
|-
| <span class="nmod">Cold Resist +30%</span>
| <span class="nmod">增加 3-14 冰冻伤害</span>
|-
|-
| <span class="nmod">Physical Damage Taken Reduced by [5-7]</span>
| <span class="nmod">冻结目标 +3</span>
|-
|-
| <span class="nmod">+50% Damage to Undead</span>
| <span class="nmod">+[20-30] 体力(Vit)</span>
|-
| <span class="nmod">所有抗性(RES) +40</span>
|}
|}


=== Doom ===
=== 圣域(Dominion) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>2孔 法杖 Wands</b></p>
<p><b>Cham(32#) • Ohm(27#)</b></p>
<p><b>需求等级:</b> 67</p>
</div>
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">新符文之语</span>
|-
| <span class="nmod">你可以召唤 1 个额外的石魔</span>
|-
| <span class="nmod">+2 死灵法师技能等级</span>
|-
| <span class="nmod">+25% 快速施法速度(FCR)</span>
|-
| <span class="nmod">+45% 增强伤害(ED)</span>
|-
| <span class="nmod">+[2-3] [[Golem Mastery|支配石魔(Golem Mastery)]] (限死灵法师使用)</span>
|-
| <span class="nmod">冻结目标 +3</span>
|-
| <span class="nmod">+[300-450] 防御(Def)</span>
|-
| <span class="nmod">抗寒(CR) +30%</span>
|-
| <span class="nmod">物理伤害减少(DR) [5-7]</span>
|-
| <span class="nmod">+50% 对不死生物的伤害</span>
|}


<p><b>5-Socket Axes/Hammers/Polearms/<span class="nmod">Spears</span>/<span class="nmod">Swords</span>/<span class="nmod">Staves</span></b></p>
=== 厄运(Doom) ===
<p><b>Hel Ohm Um Lo Cham</b></p>
<div class="item-info-box">
<p><b>Required Level:</b> 67</p>
 
<p><b>5孔 斧 Axes/Hammers/长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">双手法杖 Staves</span>/<span class="nmod">权杖 Scepters</span>/<span class="nmod">剑 Swords</span></b></p>
<p><b>Hel(15#) Ohm(27#) Um(22#) Lo(28#) Cham(32#)</b></p>
<p><b>需求等级:</b> 67</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">5% Chance to cast level 18 Volcano on Striking</span> || <span class="nmod">10% Chance to Cast Level 28 [[Molten Boulder]] on Striking ''(Non-Staves Only)''</span>
| <span class="omod">5% 机会施展等级 18 火山(Volcano) 在击中敌人时</span> || <span class="nmod">10% 机会施展等级 18 [[Molten Boulder|熔浆巨岩(Molten Boulder)]] 在 '''击中敌人时''' ''(非双手法杖)''</span>
|-
|-
| || <span class="nmod">10% Chance to Cast Level 28 [[Molten Boulder]] on Casting ''(Staves Only)''</span>
| || <span class="nmod">10% 机会施展等级 28 [[Molten Boulder|熔浆巨岩(Molten Boulder)]] 在 '''施法时''' ''(仅限双手法杖)''</span>
|-
|-
| Level 12 Holy Freeze Aura when Equipped|| Level 12 [[Holy Freeze]] Aura when Equipped
| <span class="omod"等级 12 神圣冰冻(Holy Freeze) 灵气赋予</span> || 等级 <span class="nmod">16</span> 神圣冰冻(Holy Freeze) 灵气赋予
|-
|-
| +2 to All Skills || +2 to All Skills
| +2 所有技能 || +2 所有技能
|-
|-
| +45% Increased Attack Speed || +45% Increased Attack Speed
| +45% 提升攻击速度(IAS) || +45% 提升攻击速度(IAS)
|-
|-
| +[330-370]% Enhanced Damage || +[330-370]% Enhanced Damage
| <span class="omod">+[330-370]% 增强伤害(ED)</span> || <span class="nmod">+[335-375]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">-[40-60]% to Enemy Cold Resistance</span> || <span class="nmod">-[30-50]%</span> to Enemy Cold Resistance
| <span class="omod">-[40-60]% 敌人的冰冻系抗性</span> || <span class="nmod">-[30-50]%</span> 敌人的冰冻系抗性
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| <span class="omod">25% 机率撕开敌人伤口(OW)</span> || <span class="nmod">10%</span> 机率撕开敌人伤口(OW)
|-
|-
| <span class="omod">Prevent Monster Heal</span> || Prevent Monster Heal <span class="nmod">''(Non-Staves Only)''</span>
| || <span class="nmod">+120 Open Wounds Damage per Second</span>
|-
|-
| || <span class="nmod">+30% Faster Cast Rate ''(Staves Only)''</span>
| <span class="omod">防止怪物自疗</span> || 防止怪物自疗 <span class="nmod">''(非双手法杖)''</span>
|-
|-
| Freezes Target +3 || Freezes Target +3
| || <span class="nmod">+30% 快速施法速度(FCR) ''(仅限双手法杖)''</span>
|-
|-
| Requirements -20% || Requirements -20%
| 冻结目标 +3 || 冻结目标 +3
|-
| 需求 -20% || 需求 -20%
|}
|}


=== Hand of Justice ===
=== 正义之手(Hand of Justice) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>4-Socket Weapons</b></p>
<p><b>4孔 武器</b></p>
<p><b>Sur Cham Amn Lo</b></p>
<p><b>Sur(29#) Cham(32#) Amn(11#) Lo(28#)</b></p>
<p><b>Required Level:</b> 67</p>
<p><b>需求等级:</b> 67</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 100% Chance to Cast Level 36 Blaze when you Level-Up || 100% Chance to Cast Level 36 [[Blaze]] when you Level-Up
| 100% 机会施展等级 36 炽烈之径(Blaze) 在升级时|| 100% 机会施展等级 36 [[Blaze|炽烈之径(Blaze)]] 在升级时
|-
|-
| 100% Chance to Cast Level 48 Meteor when you Die || 100% Chance to Cast Level 48 [[Meteor]] when you Die
| 100% 机会施展等级 48 陨石(Meteor) 在死亡时 || 100% 机会施展等级 48 [[Meteor|陨石(Meteor)]] 在死亡时
|-
|-
| <span class="omod">Level 16 Holy Fire Aura when Equipped</span> || Level <span class="nmod">12</span> [[Holy Fire]] Aura when Equipped
| <span class="omod">等级 16 圣火(Holy Fire) 灵气赋予</span> || 等级 <span class="nmod">12</span> [[Holy Fire|圣火(Holy Fire)]] 灵气赋予
|-
|-
| +33% Increased Attack Speed || +33% Increased Attack Speed
| +33% 提升攻击速度(IAS) || +33% 提升攻击速度(IAS)
|-
|-
| +[280-330]% Enhanced Damage || +[280-330]% Enhanced Damage
| +[280-330]% 增强伤害(ED) || +[280-330]% 增强伤害(ED)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御力 || 忽视目标防御力
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| 7% 生命于击中时偷取(LL) || 7% 生命于击中时偷取(LL)
|-
|-
| -20% to Enemy Fire Resistance || -20% to Enemy Fire Resistance
| <span class="omod">-20% 敌人的火焰系抗性</span> || <span class="nmod">-[10-20]%</span> 敌人的火焰系抗性
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span>
| <span class="omod">致盲目标</span> || <span class="nmod">+4 点生命在杀死每个敌人时获得</span>
|-
|-
| Freezes Target +3 || Freezes Target +3
| 冻结目标 +3 || 冻结目标 +3
|}
|}


=== Pride ===
=== 骄傲(Pride) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>4-Socket Polearms/<span class="nmod">Spears</span></b></p>
<p><b>4孔 长柄武器 Polearms/<span class="nmod">长矛 Spears</span>/<span class="nmod">Staves</span></b></p>
<p><b>Cham Sur Io Lo</b></p>
<p><b>Cham(32#) Sur(29#) Io(16#) Lo(28#)</b></p>
<p><b>Required Level:</b> 67</p>
<p><b>需求等级:</b> 67</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 25% Chance to Cast Level 17 Fire Wall when Struck || 25% Chance to Cast Level 17 [[Fire Wall]] when Struck
| <span class="omod">25% 机会施展等级 17 火墙(Fire Wall) 在被击中时</span> || 25% 机会施展等级 <span class="nmod">30</span> [[Fire Wall|火墙(Fire Wall)]] 在被击中时
|-
|-
| Level [16-20] Concentration Aura when Equipped || Level [16-20] [[Concentration]] Aura when Equipped
| <span class="omod">等级 [16-20] 专注(Concentration) 灵气赋予</span> || 等级 <span class="nmod">[18-20]</span> [[Concentration|专注(Concentration)]] 灵气赋予
|-
|-
| [260-300]% Bonus to Attack Rating || [260-300]% Bonus to Attack Rating
| [260-300]% 额外的攻击准确率加成 || [260-300]% 额外的攻击准确率加成
|-
|-
| <span class="omod">+[1-99]% Damage to Demons (+1% per Character Level)</span> || <span class="nmod">+[4-396]% Enhanced Maximum Damage (+4% per Character Level)</span>
| <span class="omod">+[1-99]% 对恶魔的伤害 (+1% 以角色等级决定)</span> || <span class="nmod">+[4-396]% 增加伤害最大值 (+4% 以角色等级决定)</span>
|-
|-
| Adds 50-280 Lightning Damage || Adds 50-280 Lightning Damage
| 增加 50-280 闪电伤害 || 增加 50-280 闪电伤害
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Hit Blinds Target</span> || <span class="nmod">+4 Life after each Kill</span>
| <span class="omod">致盲目标</span> || <span class="nmod">+4 点生命在杀死每个敌人时获得</span>
|-
|-
| Freezes Target +3 || Freezes Target +3
| 冻结目标 +3 || 冻结目标 +3
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力(Vit) || +10 体力(Vit)
|-
|-
| Replenish Life +8 || Replenish Life +8
| 生命恢复速度(REP) +8 || 生命恢复速度(REP) +8
|-
|-
| [1-185]% Extra Gold from Monsters (1.875% per Character Level) || [1-185]% Extra Gold from Monsters (1.875% per Character Level)
| [1-185]% 额外金币从怪物身上取得(EG) (1.875% 以角色等级决定) || [1-185]% 额外金币从怪物身上取得(EG) (1.875% 以角色等级决定)
|}
|}


=== Obsession ===
=== 庇护(Asylum) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>6-Socket Staves</b></p>
<p><b>6孔 锤 Hammers/Two-Handed Swords/长柄武器 Polearms/长矛 Spears/双手法杖 Staves/弓 Bows/十字弓 Crossbows</b></p>
<p><b>Zod Ist Lem Lum Io Nef</b></p>
<p><b>Gul(25#) Cham(32#) Hel(15#) Jah(31#) Dol(14#) Um(22#)</b></p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 67</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">新符文之语</span>
|-
| <span class="nmod">25% 机会施展等级 40 [[Fist of the Heavens|天堂之拳(Fist of the Heavens)]] 在 '''击中敌人时''' ''(非双手法杖)''</span>
|-
| <span class="nmod">25% 机会施展等级 40 [[Fist of the Heavens|天堂之拳(Fist of the Heavens)]] 在 '''施法时''' ''(仅限双手法杖)''</span>
|-
| <span class="nmod">等级 [17-20] [[Sanctuary (Skill)|庇护所(Sanctuary)]] 灵气赋予</span>
|-
| <span class="nmod">+2 所有技能</span>
|-
| <span class="nmod">+[285-335]% 增强伤害(ED)</span>
|-
| <span class="nmod">忽视目标防御力</span>
|-
| <span class="nmod">20% 额外的攻击准确率加成</span>
|-
| <span class="nmod">30% 机率撕开敌人伤口(OW)</span>
|-
| <span class="nmod">冻结目标 +3</span>
|-
| <span class="nmod">+20 敏捷(Dex)</span>
|-
| <span class="nmod">100% 额外金币从怪物身上取得(EG)</span>
|-
| <span class="nmod">需求 -20%</span>
|}
 
=== 着魔(Obsession) ===
<div class="item-info-box">
<p><b>6孔 双手法杖 Staves</b></p>
<p><b>Zod(33#) • Ist(24#) • Lem(20#) • Lum(17#) • Io(16#) • Nef(4#)</b></p>
<p><b>需求等级:</b> 69</p>
</div>
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">新符文之语</span>
|-
|-
| <span class="nmod">24% Chance to Cast Level 10 [[Weaken]] on Casting</span>
| <span class="nmod">24% 机会施展等级 18 [[Weaken|削弱(Weaken)]] 施法时</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+4 to All Skills</span>
| <span class="nmod">+4 所有技能</span>
|-
|-
| <span class="nmod">+15% Faster Cast Rate</span>
| <span class="nmod">+15% 快速施法速度(FCR)</span>
|-
|-
| <span class="nmod">+60% Faster Hit Recovery</span>
| <span class="nmod">+60% 快速打击恢复(FHR)</span>
|-
|-
| <span class="nmod">Knockback</span>
| <span class="nmod">击退</span>
|-
|-
| <span class="nmod">+10 to Vitality</span>
| <span class="nmod">+10 体力(Vit)</span>
|-
|-
| <span class="nmod">+10 to Energy</span>
| <span class="nmod">+10 精力(Eng)</span>
|-
|-
| <span class="nmod">Increase Maximum Life [15-25]%</span>
| <span class="nmod">增加生命上限 [15-25]%</span>
|-
|-
| <span class="nmod">Regenerate Mana [15-30]%</span>
| <span class="nmod">法力恢复速度提高 [15-30]%</span>
|-
|-
| <span class="nmod">All Resistances +[60-70]</span>
| <span class="nmod">所有抗性(RES) +[60-70]</span>
|-
|-
| <span class="nmod">75% Extra Gold from Monsters</span>
| <span class="nmod">75% 额外金币从怪物身上取得(EG)</span>
|-
|-
| <span class="nmod">30% Better Chance of Getting Magic Items</span>
| <span class="nmod">30% 更佳的机会取得魔法装备(MF)</span>
|}
|}


=== Breath of the Dying ===
=== 濒死之息(Breath of the Dying) ===
<div class="item-info-box">
<div class="item-info-box">


<p><b>6-Socket Weapons</b></p>
<p><b>6孔 武器</b></p>
<p><b>Vex Hel El Eld Zod Eth</b></p>
<p><b>Vex(26#) Hel(15#) El(1#) Eld(2#) Zod(33#) Eth(5#)</b></p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 50% Chance to Cast Level 20 Poison Nova when you Kill an Enemy || 50% Chance to Cast Level 20 [[Poison Nova]] when you Kill an Enemy
| <span class="omod">50% 机会施展等级 20 剧毒新星(Poison Nova) 当你杀死敌人时</span> || <span class="nmod">35% 机会施展等级 40 [[Poison Nova|剧毒新星(Poison Nova)]] 在击中敌人时</span>
|-
|-
| Indestructible || Indestructible
| 无法破坏 || 无法破坏
|-
|-
| +60% Increased Attack Speed || +60% Increased Attack Speed
| +60% 提升攻击速度(IAS) || +60% 提升攻击速度(IAS)
|-
|-
| +[350-400]% Enhanced Damage || +[350-400]% Enhanced Damage
| +[350-400]% 增强伤害(ED) || +[350-400]% 增强伤害(ED)
|-
|-
| -25% Target Defense || -25% Target Defense
| -25% 目标防御 || -25% 目标防御
|-
|-
| +50 to Attack Rating || +50 to Attack Rating
| +50 攻击准确率(AR) || +50 攻击准确率(AR)
|-
|-
| +200% Damage to Undead || +200% Damage to Undead
| +200% 对不死生物的伤害 || +200% 对不死生物的伤害
|-
|-
| +50 to Attack Rating against Undead || +50 to Attack Rating against Undead
| +50 对不死生物的攻击准确率 || +50 对不死生物的攻击准确率
|-
|-
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
| 7% 法力于击中时偷取(LM) || 7% 法力于击中时偷取(LM)
|-
|-
| <span class="omod">[12-15]% Life Stolen per Hit</span> || <span class="nmod">[8-10]%</span> Life Stolen per Hit
| <span class="omod">[12-15]% 生命于击中时偷取(LL)</span> || <span class="nmod">[8-12]%</span> 生命于击中时偷取(LL)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">+30 to All Attributes</span> || <span class="nmod">+[20-30]</span> to All Attributes
| +30 所有属性 || +30 所有属性
|-
|-
| +1 to Light Radius || +1 to Light Radius
| +1 照亮范围 || +1 照亮范围
|-
|-
| Requirements -20% || Requirements -20%
| 需求 -20% || 需求 -20%
|}
|}


=== Zenith ===
=== 天顶(Zenith) ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>5-Socket Polearms/Spears/Bows/Crossbows</b></p>
<p><b>5孔 长柄武器 Polearms/长矛 Spears/双手法杖Staves/弓 Bows/十字弓 Crossbows</b></p>
<p><b>Jah Zod Ort Thul Ral</b></p>
<p><b>Jah(31#) Zod(33#) Ort(9#) Thul(10#) Ral(8#)</b></p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">新符文之语</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">Level [8-12] [[Salvation]] Aura when Equipped</span>
| <span class="nmod">等级 [8-12] [[Salvation|救助(Salvation)]] 灵气赋予</span>
|-
|-
| <span class="nmod">+2 to All Skills</span>
| <span class="nmod">+2 所有技能</span>
|-
|-
| <span class="nmod">+20% Faster Run/Walk</span>
| <span class="nmod">+20% 高速跑步/行走(FRW)</span>
|-
|-
| <span class="nmod">+20% Increased Attack Speed</span>
| <span class="nmod">+40% 提升攻击速度(IAS)</span>
|-
|-
| <span class="nmod">+[200-300]% Enhanced Damage</span>
| <span class="nmod">+[200-300]% 增强伤害(ED)</span>
|-
|-
| <span class="nmod">Ignore Target's Defense</span>
| <span class="nmod">忽视目标防御力</span>
|-
|-
| <span class="nmod">Adds 205-280 Fire Damage</span>
| <span class="nmod">增加 305-380 火焰伤害</span>
|-
|-
| <span class="nmod">Adds 201-300 Lightning Damage</span>
| <span class="nmod">增加 301-400 闪电伤害</span>
|-
|-
| <span class="nmod">Adds 203-264 Cold Damage</span>
| <span class="nmod">增加 258-364 冰冻伤害</span>
|}
|}
<noinclude>
[[Category:Weapons]]
</noinclude>

2024年5月11日 (六) 18:50的最新版本

此页所列是所有符文之语. Other runewords: Helms, Chests, Shields, 所有符文之语

有关特定武器类型 and mercenaries的符文之语列表,请参阅:


物品基础需求

符文之语只能用于 普通 物品, 并且孔数必须准确. 魔法及以上物品不能用来制作符文之语.

近战武器包括所有非远程武器,除了 法球 Orbs. 从技术上来说, 法杖 Wands 被归类为近战武器,尽管它和 法球 Orbs 相似 and lack of melee splash damage.

注意,游戏中的提示有时可能产生误导,因为它们指的是“超类”武器,而不是大多数场景中相关的“子类”.

  • 法杖 Wands / 法球 Orbs 不是 双手法杖 Staff 的子类.
  • 权杖 Scepters 不是(尖头 Tipped) 钉头锤 Mace 的子类.
  • 木棒 Clubs, 尖头钉头锤 Tipped Maces, 和 锤 Hammers 通常被认为是 钉头锤 Maces, 但 木棒 Clubs / 锤 Hammers 不是(尖头 Tipped) 钉头锤 Maces 的子类. 为了区分 超类钉头锤 Maces 和 子类钉头锤 Maces, 后者被称为 "尖头钉头锤 Tipped Maces".
    • 木棒 Clubs:
      • 木棒 Club, 棍棒 Cudgel, 战仪杖 Truncheon
      • 狼牙棒 Spiked Club, 倒钩锤 Barbed Club, 暴君之棒 Tyrant Club
    • 尖头钉头锤 Tipped Maces:
      • 钉头锤 Mace, 凸缘钉头锤 Flanged Mace, 强化钉头锤 Reinforced Mace
      • 流星锤 Morning Star, 锯齿流星锤 Jagged Star, 恶魔流星锤 Devil Star
      • 链枷 Flail, 铁皮鞭 Knout, 天罚之锤 Scourge
    • 锤 Hammers:
      • 巨战铁锤 War Hammer, 战斗铁锤 Battle Hammer, 传说之锤 Legendary Mallet
      • 大木棍 Maul, 巨战木棍 War Club, 食人魔之锤 Ogre Maul
      • 卓越巨棍 Great Maul, 战锤 Martel de Fer, 雷锤 Thunder Maul

一般变更

武器符文之语

钢铁(Steel)

2孔 剑 Swords/斧 Axes/尖头钉头锤Tipped Maces*/爪 Claws

Tir(3#) • El(1#)

需求等级: 13

原版 PD2版
+25% 提升攻击速度(IAS) +25% 提升攻击速度(IAS)
+20% 增强伤害(ED) +20% 增强伤害(ED)
+3 最小伤害值(Min) +3 最小伤害值(Min)
+3 最大伤害值(Max) +3 最大伤害值(Max)
+50 攻击准确率(AR) +50 攻击准确率(AR)
50% 机率撕开敌人伤口(OW) 50% 机率撕开敌人伤口(OW)
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
+1 照亮范围 +1 照亮范围

怨恨(Malice)

3孔 近战武器

Ith(6#) • El(1#) • Eth(5#)

需求等级: 15

原版 PD2版
+33% 增强伤害(ED) +33% 增强伤害(ED)
+9 最大伤害值(Max) +9 最大伤害值(Max)
-25% 目标防御 -25% 目标防御
+50 攻击准确率(AR) +50 攻击准确率(AR)
100% 机率撕开敌人伤口(OW) 100% 机率撕开敌人伤口(OW)
+6 Open Wounds Damage per Second
防止怪物自疗 防止怪物自疗
-100 每次命中减怪物防御 -100 每次命中减怪物防御
吸取生命 -5 吸取生命 -5

叶子(Leaf)

2孔 双手法杖Staves*

Tir(3#) • Ral(8#)

需求等级: 19

原版 PD2版
+3 火焰技能 +3 火焰技能
增加 5-30 火焰伤害 增加 5-30 火焰伤害
+3 地狱火(Inferno) (限法师使用) +3 地狱火(Inferno) (限法师使用)
+3 温暖(Warmth) (限法师使用) +3 温暖(Warmth) (限法师使用)
+3 火弹(Fire Bolt) (限法师使用) +3 火弹(Fire Bolt) (限法师使用)
+[2-198] 防御(Def) (+2 以角色等级决定) +[2-198] 防御(Def) (+2 以角色等级决定)
抗寒(CR) +33% 抗寒(CR) +33%
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)

样式(Pattern)

3孔 爪 Claws

Tal(7#) • Ort(9#) • Tir(3#)

需求等级: 21

原版 (未启用) PD2版 (启用)
+30% 快速格挡速度(FBR) +30% 快速格挡速度(FBR)
+[40-80]% 增强伤害(ED) +[80-120]% 增强伤害(ED)
10% 额外的攻击准确率加成 10% 额外的攻击准确率加成
增加 12-32 火焰伤害 增加 12-32 火焰伤害
增加 1-50 闪电伤害 增加 1-50 闪电伤害
+75 毒素伤害持续 5 秒 +75 毒素伤害持续 5 秒
+6 力量(Str) +6 力量(Str)
+6 敏捷(Dex) +6 敏捷(Dex)
所有抗性(RES) +15 所有抗性(RES) +15
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)

Note: Uses the original runes (Tal • Ort • Tir) that were in the game files, whereas the version in D2 Resurrected uses Tal • Ort • Thul instead.

和风(Zephyr)

2孔 弓 Bows/十字弓 Crossbows

Ort(9#) • Eth(5#)

需求等级: 21

原版 PD2版
7% 机会施展等级 1 小旋风(Twister) 在被击中时 7% 机会施展等级 10 小旋风(Twister) 在被击中时
+25% 高速跑步/行走(FRW) +25% 高速跑步/行走(FRW)
+25% 提升攻击速度(IAS) +25% 提升攻击速度(IAS)
+33% 增强伤害(ED) +[33-66]% 增强伤害(ED)
-25% 目标防御 -25% 目标防御
+66 攻击准确率(AR) +66 攻击准确率(AR)
增加 1-50 闪电伤害 增加 1-50 闪电伤害
+25 防御(Def) +25 防御(Def)

圣雷(Holy Thunder)

4孔 权杖 Scepters

Eth(5#) • Ral(8#) • Ort(9#) • Tal(7#)

需求等级: 21

原版 PD2版
+60% 增强伤害(ED) +60% 增强伤害(ED)
+10 最大伤害值(Max) +10 最大伤害值(Max)
-25% 目标防御 -25% 目标防御
增加 5-30 火焰伤害 增加 5-30 火焰伤害
增加 21-110 闪电伤害 增加 21-110 闪电伤害
+75 毒素伤害持续 5 秒 +75 毒素伤害持续 5 秒
+3 神圣冲击(Holy Shock) (限圣骑士使用) +3 神圣冲击(Holy Shock) (限圣骑士使用)
+5% 最大闪电抗性 +5% 最大闪电抗性
抗闪电(LR) +60% 抗闪电(LR) +60%
等级 7 连锁闪电(Chain Lightning) (60 聚气) 等级 7 连锁闪电(Chain Lightning) (60 聚气)

新教徒(Neophyte)

2孔 法球 Orbs/爪 Claws/权杖Scepters/木棒 Clubs/双手法杖Staves*

Thul(10#) • Tir(3#)

需求等级: 23

新符文之语
+30% 快速施法速度(FCR) (非双手法杖)
+40% 快速施法速度(FCR) (仅限双手法杖)
增加 3-14 冰冻伤害
物理伤害减少(DR) [2-4]
冰冻时间减半
毒素的持续效果降低 25%
+2 点法力在杀死每个敌人时获得(EK)

力量(Strength)

2孔 近战武器

Amn(11#) • Tir(3#)

需求等级: 25

原版 PD2版
+35% 增强伤害(ED) +[65-95]% 增强伤害(ED)
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
25% 机率出现压碎性打击(CB) 25% 机率出现压碎性打击(CB)
+20 力量(Str) +20 力量(Str)
+10 体力(Vit) +10 体力(Vit)
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)

锐锋(Edge)

3孔 弓 Bows/十字弓 Crossbows

Tir(3#) • Tal(7#) • Amn(11#)

需求等级: 25

原版 PD2版
等级 15 Thorns 灵气赋予 等级 15 荆棘(Thorns) 灵气赋予
+35% 提升攻击速度(IAS) +35% 提升攻击速度(IAS)
+[320-380]% 对恶魔的伤害 +[320-380]% 对恶魔的伤害
+280% 对不死生物的伤害 +280% 对不死生物的伤害
+75 毒素伤害持续 5 秒 +75 毒素伤害持续 5 秒
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
防止怪物自疗 防止怪物自疗
+[5-10] 所有属性 +[5-10] 所有属性
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
降低所有商人的价格 15% 降低所有商人的价格 15%

王恩(King's Grace)

3孔 权杖 Scepters/剑 Swords/爪 Claws

Amn(11#) • Ral(8#) • Thul(10#)

需求等级: 25

原版 PD2版
+100% 增强伤害(ED) +100% 增强伤害(ED)
+150 攻击准确率(AR) +150 攻击准确率(AR)
+100% 对恶魔的伤害 +100% 对恶魔的伤害
+100 对恶魔的攻击准确率 +100 对恶魔的攻击准确率
+50% 对不死生物的伤害 +50% 对不死生物的伤害
+100 对不死生物的攻击准确率 +100 对不死生物的攻击准确率
增加 5-30 火焰伤害 增加 10-60 火焰伤害
增加 3-14 冰冻伤害 增加 20-40 冰冻伤害
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)

精神(Spirit)

4孔 剑 Swords/双手法杖 Staves 参阅 精神(Spirit) (护盾)

Tal(7#) • Thul(10#) • Ort(9#) • Amn(11#)

需求等级: 25

原版 PD2版
+2 所有技能 +1 所有技能 (非双手法杖)
+2 所有技能 (仅限双手法杖)
+[25-35]% 快速施法速度(FCR) +[25-35]% 快速施法速度(FCR)
+55% 快速打击恢复(FHR) +25% 快速打击恢复(FHR) (非双手法杖)
+55% 快速打击恢复(FHR) (仅限双手法杖)
增加 1-50 闪电伤害 增加 1-50 闪电伤害
增加 3-14 冰冻伤害 增加 3-14 冰冻伤害
+75 毒素伤害持续 5 秒 +75 毒素伤害持续 5 秒
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
+250 对远程攻击的防御 去除
+22 体力(Vit) +[11-22] 体力(Vit)
+[89-112] 法力(Mana) +[59-82] 法力(Mana)
+[3-8] 魔法吸收 +[3-8] 魔法吸收
需求 -15%

眼光(Insight)

4孔 双手法杖 Staves/长柄武器 Polearms/长矛 Spears/权杖 Scepters

Ral(8#) • Tir(3#) • Tal(7#) • Sol(12#)

需求等级: 27

原版 PD2版
等级 [12-17] 冥思(Meditation) 灵气赋予 等级 [12-17] 冥思(Meditation) 灵气赋予
+35% 快速施法速度(FCR) +35% 快速施法速度(FCR)
+[200-260]% 增强伤害(ED) +[140-180]% 增强伤害(ED)
+9 最小伤害值(Min) +9 最小伤害值(Min)
[180-250]% 额外的攻击准确率加成 [180-250]% 额外的攻击准确率加成
增加 5-30 火焰伤害 增加 5-30 火焰伤害
+75 毒素伤害持续 5 秒 +75 毒素伤害持续 5 秒
+[1-6] 双倍打击(Critical Strike) +[1-6] 双倍打击(Critical Strike)
+5 所有属性 +[10-20] 所有属性
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
23% 更佳的机会取得魔法装备(MF) 23% 更佳的机会取得魔法装备(MF)

荣耀(Honor)

5孔 近战武器

Amn(11#) • El(1#) • Ith(6#) • Tir(3#) • Sol(12#)

需求等级: 27

原版 PD2版
+1 所有技能 +1 所有技能
+160% 增强伤害(ED) +[160-200]% 增强伤害(ED)
+9 最小伤害值(Min) +9 最小伤害值(Min)
+9 最大伤害值(Max) +9 最大伤害值(Max)
+250 攻击准确率(AR) +250 攻击准确率(AR)
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
25% 机率出现致命攻击(DS) 25% 机率出现致命攻击(DS)
+10 力量(Str) +10 力量(Str)
生命恢复速度(REP) +10 生命恢复速度(REP) +10
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
+1 照亮范围 +1 照亮范围

狂暴(Rampage)

4孔 长柄武器 Polearms/长矛 Spears/双手法杖 Staves

Shael(13#) • El(1#) • Ith(6#) • Eth(5#)

需求等级: 29

新符文之语
+65% 提升攻击速度(IAS)
+20% 快速打击恢复(FHR)
+[110-135]% 增强伤害(ED)
+9 最大伤害值(Max)
-25% 目标防御
+50 攻击准确率(AR)
抗火(FR) +25%
+1 照亮范围

黑色(Black)

3孔 木棒 Clubs/锤 Hammers/尖头钉头锤Tipped Maces*/爪 Claws

Thul(10#) • Io(16#) • Nef(4#)

需求等级: 35

原版 PD2版
+15% 提升攻击速度(IAS) +15% 提升攻击速度(IAS)
+120% 增强伤害(ED) +100% 增强伤害(ED)
伤害 +[20-30]
+200 攻击准确率(AR) +200 攻击准确率(AR)
增加 3-14 冰冻伤害 增加 3-14 冰冻伤害
40% 机率出现压碎性打击(CB) 40% 机率出现压碎性打击(CB)
击退 击退
+10 体力(Vit) +10 体力(Vit)
法术伤害减少(MDR) 2 法术伤害减少(MDR) 2
等级 4 尸体爆炸(Corpse Explosion) (12 聚气) 等级 4 尸体爆炸(Corpse Explosion) (12 聚气)

白色(White)

2孔 法杖 Wands

Dol(14#) • Io(16#)

需求等级: 35

原版 PD2版
+3 毒素和白骨技能 (限死灵法师使用) +2 毒素和白骨技能 (限死灵法师使用)
+20% 快速施法速度(FCR) +20% 快速施法速度(FCR)
+2 骨矛(Bone Spear) (限死灵法师使用) 去除
+4 支配骷髅(Skeleton Mastery) (限死灵法师使用) +4 支配骷髅(Skeleton Mastery) (限死灵法师使用)
+3 白骨装甲(Bone Armor) (限死灵法师使用) +[2-3] 白骨装甲(Bone Armor) (限死灵法师使用)
击中使怪物逃跑 25% +20% 增强伤害(ED)
+10 体力(Vit) +10 体力(Vit)
+13 法力(Mana) +13 法力(Mana)
法术伤害减少(MDR) 4 法术伤害减少(MDR) 4

回忆(Memory)

4孔 双手法杖 Staves

Lum(17#) • Io(16#) • Sol(12#) • Eth(5#)

需求等级: 37

原版 PD2版
+3 法师技能等级 +3 法师技能等级
+33% 快速施法速度(FCR) +33% 快速施法速度(FCR)
+9 最小伤害值(Min) +9 最小伤害值(Min)
-25% 目标防御 -25% 目标防御
+3 能量护盾(Energy Shield) (限法师使用) +3 能量护盾(Energy Shield) (限法师使用)
+2 静态力场(Static Field) (限法师使用) +2 静态力场(Static Field) (限法师使用)
+50% 增强防御(ED) +50% 增强防御(ED)
+10 体力(Vit) +10 体力(Vit)
+10 精力(Eng) +10 精力(Eng)
增加法力上限 20% 增加法力上限 [20-40]%
法术伤害减少(MDR) 7 法术伤害减少(MDR) 7

和谐(Harmony)

4孔 弓 Bows/十字弓 Crossbows

Tir(3#) • Ith(6#) • Sol(12#) • Ko(18#)

需求等级: 39

原版 PD2版
等级 10 活力(Vigor) 灵气赋予 等级 10 活力(Vigor) 灵气赋予
+[200-275]% 增强伤害(ED) +[200-275]% 增强伤害(ED)
+9 最小伤害值(Min) +9 最小伤害值(Min)
+9 最大伤害值(Max) +9 最大伤害值(Max)
增加 55-160 火焰伤害 增加 55-160 火焰伤害
增加 55-160 闪电伤害 增加 55-160 闪电伤害
增加 55-160 冰冻伤害 增加 55-160 冰冻伤害
+[2-6] 女武神(Valkyrie) +[3-6] 女武神(Valkyrie) (限亚马逊使用)
+10 敏捷(Dex) +10 敏捷(Dex)
法力恢复速度提高 20% 法力恢复速度提高 20%
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
+2 照亮范围 +2 照亮范围
等级 20 重生(Revive) (25 聚气) 等级 20 重生(Revive) (25 聚气)

旋律(Melody)

3孔 弓 Bows/十字弓 Crossbows

Shael(13#) • Ko(18#) • Nef(4#)

需求等级: 39

原版 PD2版
+3 弓和十字弓技能 (限亚马逊使用) +3 弓和十字弓技能 (限亚马逊使用)
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+50% 增强伤害(ED) +[100-150]% 增强伤害(ED)
+300% 对不死生物的伤害 +300% 对不死生物的伤害
+3 慢速箭(Slow Missiles) (限亚马逊使用) +3 迟缓(Slow Movement) (限亚马逊使用)
+3 闪避(Dodge) (限亚马逊使用) +3 闪避(Dodge) (限亚马逊使用)
+3 双倍打击(Critical Strike) (限亚马逊使用) +3 双倍打击(Critical Strike) (限亚马逊使用)
击退 击退
+10 敏捷(Dex) +10 敏捷(Dex)

坚定意志(Unbending Will)

6孔 剑 Swords

Fal(19#) • Io(16#) • Ith(6#) • Eld(2#) • El(1#) • Hel(15#)

需求等级: 41

新符文之语
8% 机会施展等级 18 嘲弄(Taunt) 在击中敌人时
+3 战斗技能 (限野蛮人使用)
+[20-30]% 提升攻击速度(IAS)
+[300-350]% 增强伤害(ED)
+9 最大伤害值(Max)
+50 攻击准确率(AR)
+75% 对不死生物的伤害
+50 对不死生物的攻击准确率
[8-10]% 生命于击中时偷取(LL)
+10 力量(Str)
+10 体力(Vit)
物理伤害减少(DR) 8
+1 照亮范围
需求 -20%

顺从(Obedience)

5孔 长柄武器 Polearms/长矛 Spears/锤 Hammers

Hel(15#) • Ko(18#) • Thul(10#) • Eth(5#) • Fal(19#)

需求等级: 41

原版 PD2版
30% 机会施展等级 21 火焰强化(Enchant) 当你杀死敌人时 30% 机会施展等级 21 火焰强化(Enchant Fire) 当你杀死敌人时
+40% 快速打击恢复(FHR) +40% 快速打击恢复(FHR)
+370% 增强伤害(ED) +[280-320]% 增强伤害(ED)
-25% 目标防御 -25% 目标防御
增加 3-14 冰冻伤害 增加 3-14 冰冻伤害
-25% 敌人的火焰系抗性 -25% 敌人的火焰系抗性
40% 机率出现压碎性打击(CB) 40% 机率出现压碎性打击(CB)
+[200-300] 防御(Def) +[200-300] 防御(Def)
+10 力量(Str) +10 力量(Str)
+10 敏捷(Dex) +10 敏捷(Dex)
所有抗性(RES) +[20-30] 所有抗性(RES) +[20-30]
需求 -20% 需求 -20%

热情(Passion)

4孔 武器

Dol(14#) • Ort(9#) • Eld(2#) • Lem(20#)

需求等级: 43

原版 PD2版
+25% 提升攻击速度(IAS) +25% 提升攻击速度(IAS)
+[160-210]% 增强伤害(ED) +[180-230]% 增强伤害(ED)
[50-80]% 额外的攻击准确率加成 [50-80]% 额外的攻击准确率加成
+75% 对不死生物的伤害 +75% 对不死生物的伤害
+50 对不死生物的攻击准确率 +50 对不死生物的攻击准确率
增加 1-50 闪电伤害 增加 1-50 闪电伤害
+1 狂战士(Berserk) +1 专心(Concentrate)
+1 热诚(Zeal) +1 热诚(Zeal)
致盲目标 +10 致盲目标 +10
击中使怪物逃跑 25% 去除
75% 额外金币从怪物身上取得(EG) 75% 额外金币从怪物身上取得(EG)
等级 3 狼獾之心(Heart of Wolverine) (12 聚气) 等级 8 狼獾之心(Heart of Wolverine) (36 聚气)

理智之声(Voice of Reason)

4孔 剑 Swords/尖头钉头锤Tipped Maces*/弓 Bows/十字弓 Crossbows

Lem(20#) • Ko(18#) • El(1#) • Eld(2#)

需求等级: 43

原版 PD2版
15% 机会施展等级 13 冰封球(Frozen Orb) 在击中敌人时 15% 机会施展等级 16 冰封球(Frozen Orb) 在击中敌人时
18% 机会施展等级 20 冰风暴(Ice Blast) 在击中敌人时 18% 机会施展等级 20 冰风暴(Ice Blast) 在击中敌人时
+50 攻击准确率(AR) +50 攻击准确率(AR)
+[220-350]% 对恶魔的伤害 +[240-300]% 对恶魔的伤害
+[355-375]% 对不死生物的伤害 +[280-325]% 对不死生物的伤害
+50 对不死生物的攻击准确率 +50 对不死生物的攻击准确率
增加 100-220 冰冻伤害 增加 200-320 冰冻伤害
-24% 敌人的冰冻系抗性 -24% 敌人的冰冻系抗性
+10 敏捷(Dex) +10 敏捷(Dex)
无法冰冻 无法冰冻
75% 额外金币从怪物身上取得(EG) 75% 额外金币从怪物身上取得(EG)
+1 照亮范围 +1 照亮范围

执法者(Lawbringer)

3孔 锤 Hammers/权杖 Scepters/剑 Swords/爪 Claws

Amn(11#) • Lem(20#) • Ko(18#)

需求等级: 43

原版 PD2版
20% 机会施展等级 15 衰老(Decrepify) 在击中敌人时 20% 机会施展等级 15 衰老(Decrepify) 在击中敌人时
等级 [16-18] 庇护所(Sanctuary) 灵气赋予 +[150-200]% 增强伤害(ED)
-50% 目标防御 -50% 目标防御
增加 150-210 火焰伤害 增加 150-210 火焰伤害
增加 130-180 冰冻伤害 增加 130-180 冰冻伤害
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
杀死怪物回复平静 杀死怪物回复平静
+[200-250] 对远程攻击的防御 +[200-250] 对远程攻击的防御
+10 敏捷(Dex) +10 敏捷(Dex)
75% 额外金币从怪物身上取得(EG) 75% 额外金币从怪物身上取得(EG)

新月(Crescent Moon)

3孔 斧 Axes/剑 Swords/长柄武器 Polearms/长矛 Spears/爪 Claws

Shael(13#) • Um(22#) • Tir(3#)

需求等级: 47

原版 PD2版
10% 机会施展等级 17 连锁闪电(Chain Lightning) 在击中敌人时 10% 机会施展等级 27 闪电(Lightning) 在击中敌人时
7% 机会施展等级 13 静态力场(Static Field) 在击中敌人时 12% 机会施展等级 13 静态力场(Static Field) 在击中敌人时 (仅限 斧 Axes/剑 Swords/爪 Claws)
24% 机会施展等级 13 静态力场(Static Field) 在击中敌人时 (仅限 长柄武器 Polearms/长矛 Spears)
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[180-220]% 增强伤害(ED) +[180-220]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
-35% 敌人的闪电系抗性 -[10-15]% 敌人的闪电系抗性
25% 机率撕开敌人伤口(OW) 10% 机率撕开敌人伤口(OW)
+120 Open Wounds Damage per Second
+[9-11] 魔法吸收 +[3-5] 魔法吸收
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
等级 18 召唤狼灵(Summon Spirit Wolf) (30 聚气) 等级 18 召唤狼灵(Summon Spirit Wolf) (30 聚气)

毒液(Venom)

3孔 武器

Tal(7#) • Dol(14#) • Mal(23#)

需求等级: 49

原版 PD2版
20% 机会施展等级 28 剧毒新星(Poison Nova) 当击中敌人时
忽视目标防御力 忽视目标防御力
+273 毒素伤害持续 6 秒 +400 毒素伤害持续 3
7% 法力于击中时偷取(LM) 7% 法力于击中时偷取(LM)
-[20-30]% 敌人的毒素系抗性
+6 淬毒攻击(Poison Strike)
防止怪物自疗 防止怪物自疗
击中使怪物逃跑 25% +20% 增强伤害(ED)
等级 13 剧毒新星(Poison Nova) (11 聚气) 去除
等级 15 毒爆(Poison Explosion) (27 聚气) 等级 15 亵渎(Desecrate) (27 聚气)

誓言(Oath)

4孔 剑 Swords/斧 Axes/尖头钉头锤Tipped Maces*

Shael(13#) • Pul(21#) • Mal(23#) • Lum(17#)

需求等级: 49

原版 PD2版
30% 机会施展等级 20 白骨之魂(Bone Spirit) 在击中敌人时 30% 机会施展等级 20 白骨之魂(Bone Spirit) 在击中敌人时
无法破坏 无法破坏
+50% 提升攻击速度(IAS) +50% 提升攻击速度(IAS)
+[210-340]% 增强伤害(ED) +[210-340]% 增强伤害(ED)
+75% 对恶魔的伤害 +75% 对恶魔的伤害
+100 对恶魔的攻击准确率 +100 对恶魔的攻击准确率
防止怪物自疗 防止怪物自疗
+10 精力(Eng) +10 精力(Eng)
+[10-15] 魔法吸收 +[10-15] 魔法吸收
等级 16 狼獾之心(Heart of Wolverine) (20 聚气) 等级 16 狼獾之心(Heart of Wolverine) (20 聚气)
3秒恢复1次聚气
等级 17 钢铁石魔(Iron Golem) (14 聚气) 去除

裂隙(Rift)

4孔 权杖 Scepters/长柄武器 Polearms/长矛 Spears/剑 Swords

Hel(15#) • Ko(18#) • Lem(20#) • Gul(25#)

需求等级: 53

原版 PD2版
20% 机会施展等级 16 龙卷风(Tornado) 在击中敌人时 20% 机会施展等级 30 龙卷风(Tornado) 在击中敌人时
16% 机会施展等级 21 冰封球(Frozen Orb) 在攻击时 20% 机会施展等级 25 冰封球(Frozen Orb) 在攻击时
+60% 提升攻击速度(IAS)
20% 额外的攻击准确率加成 20% 额外的攻击准确率加成
增加 160-250 魔法伤害 增加 160-250 魔法伤害
增加 60-180 火焰伤害 增加 60-180 火焰伤害
+[5-10] 力量(Str) +[15-20] 力量(Str)
+[15-20] 敏捷(Dex) +[25-30] 敏捷(Dex)
+[5-10] 体力(Vit) +[15-20] 体力(Vit)
+[5-10] 精力(Eng) +[15-20] 精力(Eng)
38% 受损的生命转换成法力的提高 38% 受损的生命转换成法力的提高
75% 额外金币从怪物身上取得(EG) 75% 额外金币从怪物身上取得(EG)
等级 15 攻击反噬(Iron Maiden) (40 聚气) 去除
需求 -20% 需求 -20%

弑君者(Kingslayer)

4孔 剑 Swords/斧 Axes

Mal(23#) • Um(22#) • Gul(25#) • Fal(19#)

需求等级: 53

原版 PD2版
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[230-270]% 增强伤害(ED) +[230-270]% 增强伤害(ED)
-25% 目标防御 -25% 目标防御
20% 额外的攻击准确率加成 20% 额外的攻击准确率加成
增加 250-500 冰冻伤害
33% 机率出现压碎性打击(CB) 33% 机率出现压碎性打击(CB)
50% 机率撕开敌人伤口(OW) 10% 机率撕开敌人伤口(OW)
+120 Open Wounds Damage per Second
防止怪物自疗 防止怪物自疗
+1 复仇(Vengeance) +10 复仇(Vengeance)
+10 力量(Str) +10 力量(Str)
40% 额外金币从怪物身上取得(EG) 恢复 1 装备耐久度每 10 秒

橡树之心(Heart of the Oak)

4孔 双手法杖 Staves/尖头钉头锤Tipped Maces*

Ko(18#) • Vex(26#) • Pul(21#) • Thul(10#)

需求等级: 55

原版 PD2版
+3 所有技能 +3 所有技能
+40% 快速施法速度(FCR) +30% 快速施法速度(FCR)
+75% 对恶魔的伤害 +75% 对恶魔的伤害
+100 对恶魔的攻击准确率 +100 对恶魔的攻击准确率
增加 3-14 冰冻伤害 增加 3-14 冰冻伤害
7% 法力于击中时偷取(LM) 7% 法力于击中时偷取(LM)
+10 敏捷(Dex) +10 敏捷(Dex)
生命恢复速度(REP) +20 生命恢复速度(REP) +20
增加法力上限 15% 增加法力上限 15%
所有抗性(RES) +[30-40] 所有抗性(RES) +[20-30]
等级 4 橡木智者(Oak Sage) (25 聚气) 等级 4 橡木智者(Oak Sage) (25 聚气)
等级 14 乌鸦(Raven) (60 聚气) 等级 14 乌鸦(Raven) (60 聚气)

沉默(Silence)

6孔 武器

Dol(14#) • Eld(2#) • Hel(15#) • Ist(6#) • Tir(3#) • Vex(26#)

需求等级: 55

原版 PD2版
等级 [23-25] 荆棘(Thorns) 灵气赋予
+2 所有技能 +2 所有技能
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+20% 快速打击恢复(FHR) +20% 快速打击恢复(FHR)
+200% 增强伤害(ED) +[295-395]% 增强伤害(ED)
+75% 对不死生物的伤害 +75% 对不死生物的伤害
+50 对不死生物的攻击准确率 +50 对不死生物的攻击准确率
11% 法力于击中时偷取(LM) 11% 法力于击中时偷取(LM)
致盲目标 +33 致盲目标 +33
击中使怪物逃跑 25% 去除
所有抗性(RES) +75 所有抗性(RES) +50
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
30% 更佳的机会取得魔法装备(MF) 30% 更佳的机会取得魔法装备(MF)
需求 -20% 需求 -20%

死亡(Death)

5孔 剑 Swords/斧 Axes

Hel(15#) • El(1#) • Vex(26#) • Ort(9#) • Gul(25#)

需求等级: 55

原版 PD2版
无法破坏 无法破坏
25% 机会施展等级 18 冰尖柱(Glacial Spike) 在攻击时 25% 机会施展等级 18 冰尖柱(Glacial Spike) 在攻击时
100% 机会施展等级 44 连锁闪电(Chain Lightning) 在死亡时 100% 机会施展等级 44 连锁闪电(Chain Lightning) 在死亡时
+[300-385]% 增强伤害(ED) +[300-355]% 增强伤害(ED)
20% 额外的攻击准确率加成 20% 额外的攻击准确率加成
+50 攻击准确率(AR) +50 攻击准确率(AR)
增加 1-50 闪电伤害 增加 1-50 闪电伤害
7% 法力于击中时偷取(LM) 7% 法力于击中时偷取(LM)
50% 机率出现压碎性打击(CB) 50% 机率出现压碎性打击(CB)
[0-49]% 机率出现致命攻击(DS) (0.5 以角色等级决定) [0-24]% 机率出现致命攻击(DS) (0.25 以角色等级决定)
+1 照亮范围 +1 照亮范围
等级 22 鲜血石魔(Blood Golem) (15 聚气) +18 鲜血石魔(Blood Golem)
需求 -20% 需求 -20%

混沌(Chaos)

3孔 爪 Claws

Fal(19#) • Ohm(27#) • Um(22#)

需求等级: 57

原版 PD2版
9% 机会施展等级 11 冰封球(Frozen Orb) 在击中敌人时 20% 机会施展等级 30 冰封球(Frozen Orb) 在击中敌人时
11% 机会施展等级 9 充能弹(Charged Bolt) 在击中敌人时 18% 机会施展等级 40 充能弹(Charged Bolt) 在击中敌人时
+35% 提升攻击速度(IAS) 无法破坏
+[290-340]% 增强伤害(ED) +[245-295]% 增强伤害(ED)
增加 216-471 魔法伤害 增加 200-400 魔法伤害
25% 机率撕开敌人伤口(OW) 10% 机率撕开敌人伤口(OW)
+120 Open Wounds Damage per Second
+1 旋风(Whirlwind) +2 刀锋之舞(Blade Dance)
+10 力量(Str) +10 力量(Str)
+15 点生命在杀死每个恶魔时获得 +15 点生命在杀死每个恶魔时获得

战争召唤(Call To Arms)

5孔 武器

Amn(11#) • Ral(8#) • Mal(23#) • Ist(24#) • Ohm(27#)

需求等级: 57

原版 PD2版
+1 所有技能 +1 所有技能
+40% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+[250-290]% 增强伤害(ED) +[245-285]% 增强伤害(ED)
增加 5-30 火焰伤害 增加 5-30 火焰伤害
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
防止怪物自疗 防止怪物自疗
+[2-6] 战斗指挥(Battle Command) +[2-6] 战斗指挥(Battle Command)
+[1-6] 战斗体制(Battle Orders) +[2-6] 战斗体制(Battle Orders)
+[1-4] 战嗥(Battle Cry) +[1-3] 战嗥(Battle Cry)
生命恢复速度(REP) +12 生命恢复速度(REP) +12
30% 更佳的机会取得魔法装备(MF) 30% 更佳的机会取得魔法装备(MF)

注: 战斗体制(Battle Orders) 已被修改,现在获得固定的生命/法力值。例如,+6战斗体制可以获得+125生命,而不是原来的+50%生命

刚毅(Fortitude)

4孔 武器 参阅 刚毅(Fortitude) (胸甲)

El(1#) • Sol(12#) • Dol(14#) • Lo(28#)

需求等级: 59

原版 PD2版
20% 机会施展等级 15 寒冰装甲(Chilling Armor) 在被击中时 去除
+25% 快速施法速度(FCR) +25% 快速施法速度(FCR)
+300% 增强伤害(ED) +[325-375]% 增强伤害(ED)
+9 最小伤害值(Min) +9 最小伤害值(Min)
+50 攻击准确率(AR) +50 攻击准确率(AR)
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
击中使怪物逃跑 25% 去除
+200% 增强防御(ED) +200% 增强防御(ED)
+[1-148] 生命(Life) (+[1-1.5] 以角色等级决定) +[1-148] 生命(Life) (+[1-1.5] 以角色等级决定)
所有抗性(RES) +[25-30] 所有抗性(RES) +[25-30]
12% 受损的生命转换成法力的提高 12% 受损的生命转换成法力的提高
+1 照亮范围 +1 照亮范围

悔恨(Grief)

5孔 剑 Swords/斧 Axes

Eth(5#) • Tir(3#) • Lo(28#) • Mal(23#) • Ral(8#)

需求等级: 59

原版 PD2版
35% 机会施展等级 15 毒牙(Venom) 在击中敌人时 35% 机会施展等级 15 毒牙(Venom) 在击中敌人时
+[30-40]% 提升攻击速度(IAS) +[30-40]% 提升攻击速度(IAS)
伤害 +[340-400] 增加 280 to [320-360] 伤害
忽视目标防御力 去除
-25% 目标防御 -25% 目标防御
+[1-185]% 对恶魔的伤害 (+1.875% 以角色等级决定) +[1-185]% 对恶魔的伤害 (+1.875% 以角色等级决定)
增加 5-30 火焰伤害 增加 5-30 火焰伤害
-[20-25]% 敌人的毒素系抗性 -[15-20]% 敌人的毒素系抗性
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
防止怪物自疗 防止怪物自疗
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
+[10-15] 点生命在杀死每个敌人时获得 +[10-15] 点生命在杀死每个敌人时获得

疾风(Wind)

2孔 近战武器

Sur(29#) • El(1#)

需求等级: 61

原版 PD2版
10% 机会施展等级 9 龙卷风(Tornado) 在击中敌人时 18% 机会施展等级 35 龙卷风(Tornado)击中敌人时 (非双手法杖)
18% 机会施展等级 35 龙卷风(Tornado)施法时 (仅限双手法杖)
18% 机会施展等级 35 小旋风(Twister)击中敌人时 (非双手法杖)
18% 机会施展等级 35 小旋风(Twister)施法时 (仅限双手法杖)
5% 机会施展等级 9 飓风装甲(Cyclone Armor)被击中时 (非双手法杖)
5% 机会施展等级 9 飓风装甲(Cyclone Armor)施法时 (仅限双手法杖)
+20% 高速跑步/行走(FRW) +[20-30]% 高速跑步/行走(FRW)
+40% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+15% 快速打击恢复(FHR) 去除
+[120-160]% 增强伤害(ED) +[320-380]% 增强伤害(ED)
-50% 目标防御 -50% 目标防御
+50 攻击准确率(AR) +50 攻击准确率(AR)
致盲目标 +4 点生命在杀死每个敌人时获得
+1 照亮范围 +1 照亮范围
等级 13 小旋风(Twister) (127 聚气) 去除

怒火(Wrath)

4孔 弓 Bows/十字弓 Crossbows

Pul(21#) • Lum(17#) • Ber(30#) • Mal(23#)

需求等级: 63

原版 PD2版
30% 机会施展等级 1 衰老(Decrepify) 在击中敌人时 60% 机会施展等级 31 伤害加深(Amplify Damage) 在击中敌人时
5% 机会施展等级 10 偷取生命(Life Tap) 在击中敌人时 +[30-45]% 提升攻击速度(IAS)
+375% 对恶魔的伤害 +375% 对恶魔的伤害
+100 对恶魔的攻击准确率 +100 对恶魔的攻击准确率
+[250-300]% 对不死生物的伤害 +[250-300]% 对不死生物的伤害
增加 85-120 魔法伤害 增加 85-120 魔法伤害
增加 41-240 闪电伤害 增加 41-240 闪电伤害
20% 机率出现压碎性打击(CB) 20% 机率出现压碎性打击(CB)
防止怪物自疗 防止怪物自疗
+10 精力(Eng) +10 精力(Eng)
无法冰冻 无法冰冻

野兽(Beast)

5孔 斧 Axes/权杖 Scepters/锤 Hammers/Staves

Ber(30#) • Tir(3#) • Um(22#) • Mal(23#) • Lum(17#)

需求等级: 63

原版 PD2版
等级 9 狂热(Fanaticism) 灵气赋予 等级 [8-10] 狂热(Fanaticism) 灵气赋予
+40% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+[240-270]% 增强伤害(ED) +[260-290]% 增强伤害(ED)
20% 机率出现压碎性打击(CB) 20% 机率出现压碎性打击(CB)
25% 机率撕开敌人伤口(OW) 10% 机率撕开敌人伤口(OW)
+120 Open Wounds Damage per Second
防止怪物自疗 防止怪物自疗
+6 饥饿(Hunger)
+3 变形术(Lycanthropy) +6 撞槌(Maul)
+3 熊人变化(Werebear) +6 熊人变化(Werebear)
+[25-40] 力量(Str) 去除
+10 精力(Eng) +10 精力(Eng)
+2 点法力在杀死每个敌人时获得(EK) +2 点法力在杀死每个敌人时获得(EK)
等级 13 召唤灰熊(Summon Grizzly) (5 聚气) 等级 13 召唤灰熊(Summon Grizzly) (35 聚气)

永恒(Eternity)

5孔 近战武器

Amn(11#) • Ber(30#) • Ist(24#) • Sol(12#) • Sur(29#)

需求等级: 63

原版 PD2版
无法破坏 无法破坏
+[260-310]% 增强伤害(ED) +[260-310]% 增强伤害(ED)
+9 最小伤害值(Min) 增加 70-71 伤害
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
20% 机率出现压碎性打击(CB) 20% 机率出现压碎性打击(CB)
致盲目标 +4 点生命在杀死每个敌人时获得
使目标减慢 33% +4 重生(Revive)
生命恢复速度(REP) +16 你可以召唤 6 个额外的 重生(Revive)怪物
法力恢复速度提高 16% 10% 复活为:鬼魂
无法冰冻 无法冰冻
30% 更佳的机会取得魔法装备(MF) 30% 更佳的机会取得魔法装备(MF)
等级 8 重生(Revive) (88 聚气) 去除

无限(Infinity)

4孔 长柄武器 Polearms/长矛 Spears/双手法杖 Staves

Ber(30#) • Mal(23#) • Ber(30#) • Ist(24#)

需求等级: 63

原版 PD2版
50% 机会施展等级 20 连锁闪电(Chain Lightning) 当你杀死敌人时 50% 机会施展等级 20 闪电(Lightning) 当你杀死敌人时 (非双手法杖)
15% 机会施展等级 20 闪电(Lightning) 施法时 (仅限双手法杖)
等级 12 审判(Conviction) 灵气赋予 等级 12 审判(Conviction) 灵气赋予
+35% 高速跑步/行走(FRW) +35% 高速跑步/行走(FRW)
+35% 快速施法速度(FCR) (仅限双手法杖)
+[255-325]% 增强伤害(ED) +[255-325]% 增强伤害(ED)
-[45-55]% 敌人的闪电系抗性 -[45-55]% 敌人的闪电系抗性
40% 机率出现压碎性打击(CB) 40% 机率出现压碎性打击(CB)
防止怪物自疗 防止怪物自疗
+[0-49] 体力(Vit) (+0.5 以角色等级决定) +[0-49] 体力(Vit) (+0.5 以角色等级决定)
30% 更佳的机会取得魔法装备(MF) 30% 更佳的机会取得魔法装备(MF)
等级 21 飓风装甲(Cyclone Armor) (30 聚气) +3 飓风装甲(Cyclone Armor) (非双手法杖)
2% 机会施展等级 15 飓风装甲(Cyclone Armor) 施法时 (仅限双手法杖)

等级 12 Conviction 破免和原始版本一样 (抗性低于 117% )

愤怒(Fury)

3孔 近战武器

Jah(31#) • Gul(25#) • Eth(5#)

需求等级: 65

原版 PD2版
无法破坏
+40% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+209% 增强伤害(ED) +[239-299]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
-25% 目标防御 -25% 目标防御
20% 额外的攻击准确率加成 20% 额外的攻击准确率加成
6% 生命于击中时偷取(LL) 6% 生命于击中时偷取(LL)
33% 机率出现致命攻击(DS) [33-66]% 机率出现致命攻击(DS)
66% 机率撕开敌人伤口(OW) +5 to Deep Wounds (限野蛮人使用)
+5 狂乱(Frenzy) (限野蛮人使用) +5 狂乱(Frenzy) (限野蛮人使用)
防止怪物自疗 去除

饥荒(Famine)

4孔 斧 Axes/锤 Hammers/剑 Swords

Fal(19#) • Ohm(27#) • Ort(9#) • Jah(31#)

需求等级: 65

原版 PD2版
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[320-370]% 增强伤害(ED) +[325-375]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
增加 50-200 火焰伤害 增加 125-250 火焰伤害
增加 51-250 闪电伤害 增加 101-275 闪电伤害
增加 50-200 冰冻伤害 增加 100-225 冰冻伤害
增加 180-200 魔法伤害 -[10-15]% 敌人的火焰系抗性
12% 生命于击中时偷取(LL) -[10-15]% 敌人的闪电系抗性
防止怪物自疗 -[10-15]% 敌人的冰冻系抗性
+10 力量(Str) +10 力量(Str)

信念(Faith)

4孔 弓 Bows/十字弓 Crossbows

Ohm(27#) • Jah(31#) • Lem(20#) • Eld(2#)

需求等级: 65

原版 PD2版
等级 [12-15] 狂热(Fanaticism) 灵气赋予 等级 [12-15] 狂热(Fanaticism) 灵气赋予
+[1-2] 所有技能 去除
+330% 增强伤害(ED) +[255-305]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
300% 额外的攻击准确率加成 300% 额外的攻击准确率加成
+75% 对不死生物的伤害 +75% 对不死生物的伤害
+50 对不死生物的攻击准确率 +50 对不死生物的攻击准确率
+120 火焰伤害 +120 火焰伤害
所有抗性(RES) +15 所有抗性(RES) +15
10% 复活为:亡灵战士 [6-8]% 复活为:亡灵战士
75% 额外金币从怪物身上取得(EG) 75% 额外金币从怪物身上取得(EG)

寒冰(Ice)

4孔 弓 Bows/十字弓 Crossbows

Amn(11#) • Shael(13#) • Jah(31#) • Lo(28#)

需求等级: 65

原版 PD2版
25% 机会施展等级 22 霜之新星(Frost Nova) 在击中敌人时 20% 机会施展等级 32 霜之新星(Frost Nova) 在击中敌人时
100% 机会施展等级 40 暴雪(Blizzard) 在升级时 100% 机会施展等级 40 暴雪(Blizzard) 在升级时
等级 18 神圣冰冻(Holy Freeze) 灵气赋予 等级 18 神圣冰冻(Holy Freeze) 灵气赋予
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[140-210]% 增强伤害(ED) +[140-210]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
+[25-30]% 冰冻系技能的伤害 +[25-30]% 冰冻系技能的伤害
-20% 敌人的冰冻系抗性 -20% 敌人的冰冻系抗性
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
[3-309]% 额外金币从怪物身上取得(EG) (3.125 以角色等级决定) [3-309]% 额外金币从怪物身上取得(EG) (3.125 以角色等级决定)

烙印(Brand)

4孔 弓 Bows/十字弓 Crossbows

Jah(31#) • Lo(28#) • Mal(23#) • Gul(25#)

需求等级: 65

原版 PD2版
100% 机会施展等级 18 骨矛(Bone Spear) 在击中敌人时 50% 机会施展等级 45 骨矛(Bone Spear) 在击中敌人时
35% 机会施展等级 14 伤害加深(Amplify Damage) 在被击中时 65% 机会施展等级 31 伤害加深(Amplify Damage) 在被击中时
你可以召唤8个额外的 骷髅弓箭手(Skeleton Archers)
箭矢或十字弓弹火焰爆炸 (等级 15) 箭矢或十字弓弹 火焰爆炸(Explosive Arrows) (等级 15)
+[260-340]% 增强伤害(ED) +[260-340]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
20% 额外的攻击准确率加成 20% 额外的攻击准确率加成
+[280-330]% 对恶魔的伤害 +[280-330]% 对恶魔的伤害
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
防止怪物自疗 防止怪物自疗
击退 击退

凤凰(Phoenix)

4孔 武器 参阅 凤凰(Phoenix) (护盾)

Vex(26#) • Vex(26#) • Lo(28#) • Jah(31#)

需求等级: 65

原版 PD2版
40% 机会施展等级 22 火风暴(Firestorm) 在击中敌人时 20% 机会施展等级 40 火风暴(Firestorm)施法时 (非双手法杖)
20% 机会施展等级 40 火风暴(Firestorm)施法时 (仅限双手法杖)
100% 机会施展等级 40 炽烈之径(Blaze) 在升级时 100% 机会施展等级 40 炽烈之径(Blaze) 在升级时
等级 [10-15] 救赎(Redemption) 灵气赋予 等级 [10-12] 救赎(Redemption) 灵气赋予
+[350-400]% 增强伤害(ED) +[400-450]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
14% 法力于击中时偷取(LM) 14% 法力于击中时偷取(LM)
-28% 敌人的火焰系抗性 -28% 敌人的火焰系抗性
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
+[350-400] 对远程攻击的防御 +[350-400] 对远程攻击的防御
+[15-21] 火焰吸收 +[15-21] 火焰吸收

毁灭(Destruction)

5孔 剑 Swords/长柄武器 Polearms/长矛 Spears/双手法杖Staves

Vex(26#) • Lo(28#) • Ber(30#) • Jah(31#) • Ko(18#)

需求等级: 65

原版 PD2版
5% 机会施展等级 23 熔浆巨岩(Molten Boulder) 在击中敌人时 8% 机会施展等级 35 熔浆巨岩(Molten Boulder)击中敌人(Non-Staves Only)
8% Chance to Cast Level 35 Molten Boulder on Casting (Staves Only)
100% 机会施展等级 45 陨石(Meteor) 在死亡时 15% 机会施展等级 45 陨石(Meteor)击中敌人(Non-Staves Only)
15% Chance to Cast Level 45 Meteor on Casting (Staves Only)
23% 机会施展等级 12 火山(Volcano) 在击中敌人时 20% 机会施展等级 35 霜之新星(Frost Nova)击中敌人(Non-Staves Only)
20% Chance to Cast Level 35 Frost Nova on Casting (Staves Only)
15% 机会施展等级 22 新星(Nova) 在攻击时 15% 机会施展等级 40 新星(Nova) 在攻击时 (Non-Staves Only)
15% Chance to Cast Level 40 Nova on Casting (Staves Only)
+[30-40]% 提升攻击速度(IAS)
+350% 增强伤害(ED) +300% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
增加 100-180 魔法伤害 去除
7% 法力于击中时偷取(LM) 7% 法力于击中时偷取(LM)
20% 机率出现压碎性打击(CB) 20% 机率出现压碎性打击(CB)
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
防止怪物自疗 去除
+10 敏捷(Dex) +10 敏捷(Dex)

最后希望(Last Wish)

6孔 斧 Axes/锤 Hammers/剑 Swords/双手法杖Staves

Jah(31#) • Mal(23#) • Jah(31#) • Sur(29#) • Jah(31#) • Ber(30#)

需求等级: 65

原版 PD2版
10% 机会施展等级 18 偷取生命(Life Tap) 在击中敌人时 10% 机会施展等级 11 偷取生命(Life Tap) 在击中敌人时
20% 机会施展等级 20 充能弹(Charged Bolt) 在攻击时 60% 机会施展等级 40 充能弹(Charged Bolt) 在攻击时
6% 机会施展等级 11 能量消解(Fade) 在被击中时 6% 机会施展等级 11 能量消解(Fade) 在被击中时
等级 17 力量(Might) 灵气赋予 等级 17 力量(Might) 灵气赋予
+[330-375]% 增强伤害(ED) +[330-375]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
[60-70]% 机率出现压碎性打击(CB) [60-70]% 机率出现压碎性打击(CB)
防止怪物自疗 防止怪物自疗
致盲目标 +4 点生命在杀死每个敌人时获得
[0-49]% 更佳的机会取得魔法装备(MF) (0.5% 以角色等级决定) [0-49]% 更佳的机会取得魔法装备(MF) (0.5% 以角色等级决定)

瘟疫(Plague)

3孔 武器

Cham(32#) • Fal(19#) • Um(22#)

需求等级: 67

原版 (未启用) PD2版 (启用)
25% 机会施展等级 15 剧毒新星(Poison Nova) 在击中敌人时 25% 机会施展等级 35 剧毒新星(Poison Nova) 在击中敌人时
20% 机会施展等级 12 降低抵抗(Lower Resist) 在被击中时 30% 机会施展等级 35 降低抵抗(Lower Resist) 在被击中时
等级 [13-17] 净化(Cleansing) 灵气赋予 等级 [15-17] 净化(Cleansing) 灵气赋予
+[1-2] 所有技能 +[1-2] 所有技能
+20% 快速施法速度(FCR)
+[260-380]% 对恶魔的伤害 +[340-380]% 对恶魔的伤害
-23% 敌人的毒素系抗性 -20% 敌人的毒素系抗性
[0-37]% 机率出现致命攻击(DS) (0.375% 以角色等级决定) [0-37]% 机率出现致命攻击(DS) (0.375% 以角色等级决定)
25% 机率撕开敌人伤口(OW) 10% 机率撕开敌人伤口(OW)
+120 Open Wounds Damage per Second
冻结目标 +3 冻结目标 +3
+10 力量(Str) +10 力量(Str)

Note: Uses the original runes (Cham • Fal • Um) that were in the game files, whereas the version in D2 Resurrected uses Cham • Shael • Um instead.

薄雾(Mist)

5孔 弓 Bows/十字弓 Crossbows

Cham(32#) • Shael(13#) • Gul(25#) • Thul(10#) • Ith(6#)

需求等级: 67

New
等级 [8-12] 专注(Concentration) 灵气赋予
+2 所有技能
+20% 提升攻击速度(IAS)
+100% 穿刺机率
+[325-375]% 增强伤害(ED)
+9 最小伤害值(Min)
20% 额外的攻击准确率加成
增加 3-14 冰冻伤害
冻结目标 +3
+[20-30] 体力(Vit)
所有抗性(RES) +40

圣域(Dominion)

2孔 法杖 Wands

Cham(32#) • Ohm(27#)

需求等级: 67

新符文之语
你可以召唤 1 个额外的石魔
+2 死灵法师技能等级
+25% 快速施法速度(FCR)
+45% 增强伤害(ED)
+[2-3] 支配石魔(Golem Mastery) (限死灵法师使用)
冻结目标 +3
+[300-450] 防御(Def)
抗寒(CR) +30%
物理伤害减少(DR) [5-7]
+50% 对不死生物的伤害

厄运(Doom)

5孔 斧 Axes/锤 Hammers/长柄武器 Polearms/长矛 Spears/双手法杖 Staves/权杖 Scepters/剑 Swords

Hel(15#) • Ohm(27#) • Um(22#) • Lo(28#) • Cham(32#)

需求等级: 67

原版 PD2版
5% 机会施展等级 18 火山(Volcano) 在击中敌人时 10% 机会施展等级 18 熔浆巨岩(Molten Boulder)击中敌人时 (非双手法杖)
10% 机会施展等级 28 熔浆巨岩(Molten Boulder)施法时 (仅限双手法杖)
<span class="omod"等级 12 神圣冰冻(Holy Freeze) 灵气赋予 等级 16 神圣冰冻(Holy Freeze) 灵气赋予
+2 所有技能 +2 所有技能
+45% 提升攻击速度(IAS) +45% 提升攻击速度(IAS)
+[330-370]% 增强伤害(ED) +[335-375]% 增强伤害(ED)
-[40-60]% 敌人的冰冻系抗性 -[30-50]% 敌人的冰冻系抗性
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
25% 机率撕开敌人伤口(OW) 10% 机率撕开敌人伤口(OW)
+120 Open Wounds Damage per Second
防止怪物自疗 防止怪物自疗 (非双手法杖)
+30% 快速施法速度(FCR) (仅限双手法杖)
冻结目标 +3 冻结目标 +3
需求 -20% 需求 -20%

正义之手(Hand of Justice)

4孔 武器

Sur(29#) • Cham(32#) • Amn(11#) • Lo(28#)

需求等级: 67

原版 PD2版
100% 机会施展等级 36 炽烈之径(Blaze) 在升级时 100% 机会施展等级 36 炽烈之径(Blaze) 在升级时
100% 机会施展等级 48 陨石(Meteor) 在死亡时 100% 机会施展等级 48 陨石(Meteor) 在死亡时
等级 16 圣火(Holy Fire) 灵气赋予 等级 12 圣火(Holy Fire) 灵气赋予
+33% 提升攻击速度(IAS) +33% 提升攻击速度(IAS)
+[280-330]% 增强伤害(ED) +[280-330]% 增强伤害(ED)
忽视目标防御力 忽视目标防御力
7% 生命于击中时偷取(LL) 7% 生命于击中时偷取(LL)
-20% 敌人的火焰系抗性 -[10-20]% 敌人的火焰系抗性
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
致盲目标 +4 点生命在杀死每个敌人时获得
冻结目标 +3 冻结目标 +3

骄傲(Pride)

4孔 长柄武器 Polearms/长矛 Spears/Staves

Cham(32#) • Sur(29#) • Io(16#) • Lo(28#)

需求等级: 67

原版 PD2版
25% 机会施展等级 17 火墙(Fire Wall) 在被击中时 25% 机会施展等级 30 火墙(Fire Wall) 在被击中时
等级 [16-20] 专注(Concentration) 灵气赋予 等级 [18-20] 专注(Concentration) 灵气赋予
[260-300]% 额外的攻击准确率加成 [260-300]% 额外的攻击准确率加成
+[1-99]% 对恶魔的伤害 (+1% 以角色等级决定) +[4-396]% 增加伤害最大值 (+4% 以角色等级决定)
增加 50-280 闪电伤害 增加 50-280 闪电伤害
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
致盲目标 +4 点生命在杀死每个敌人时获得
冻结目标 +3 冻结目标 +3
+10 体力(Vit) +10 体力(Vit)
生命恢复速度(REP) +8 生命恢复速度(REP) +8
[1-185]% 额外金币从怪物身上取得(EG) (1.875% 以角色等级决定) [1-185]% 额外金币从怪物身上取得(EG) (1.875% 以角色等级决定)

庇护(Asylum)

6孔 锤 Hammers/Two-Handed Swords/长柄武器 Polearms/长矛 Spears/双手法杖 Staves/弓 Bows/十字弓 Crossbows

Gul(25#) • Cham(32#) • Hel(15#) • Jah(31#) • Dol(14#) • Um(22#)

需求等级: 67

新符文之语
25% 机会施展等级 40 天堂之拳(Fist of the Heavens)击中敌人时 (非双手法杖)
25% 机会施展等级 40 天堂之拳(Fist of the Heavens)施法时 (仅限双手法杖)
等级 [17-20] 庇护所(Sanctuary) 灵气赋予
+2 所有技能
+[285-335]% 增强伤害(ED)
忽视目标防御力
20% 额外的攻击准确率加成
30% 机率撕开敌人伤口(OW)
冻结目标 +3
+20 敏捷(Dex)
100% 额外金币从怪物身上取得(EG)
需求 -20%

着魔(Obsession)

6孔 双手法杖 Staves

Zod(33#) • Ist(24#) • Lem(20#) • Lum(17#) • Io(16#) • Nef(4#)

需求等级: 69

新符文之语
24% 机会施展等级 18 削弱(Weaken) 施法时
无法破坏
+4 所有技能
+15% 快速施法速度(FCR)
+60% 快速打击恢复(FHR)
击退
+10 体力(Vit)
+10 精力(Eng)
增加生命上限 [15-25]%
法力恢复速度提高 [15-30]%
所有抗性(RES) +[60-70]
75% 额外金币从怪物身上取得(EG)
30% 更佳的机会取得魔法装备(MF)

濒死之息(Breath of the Dying)

6孔 武器

Vex(26#) • Hel(15#) • El(1#) • Eld(2#) • Zod(33#) • Eth(5#)

需求等级: 69

原版 PD2版
50% 机会施展等级 20 剧毒新星(Poison Nova) 当你杀死敌人时 35% 机会施展等级 40 剧毒新星(Poison Nova) 在击中敌人时
无法破坏 无法破坏
+60% 提升攻击速度(IAS) +60% 提升攻击速度(IAS)
+[350-400]% 增强伤害(ED) +[350-400]% 增强伤害(ED)
-25% 目标防御 -25% 目标防御
+50 攻击准确率(AR) +50 攻击准确率(AR)
+200% 对不死生物的伤害 +200% 对不死生物的伤害
+50 对不死生物的攻击准确率 +50 对不死生物的攻击准确率
7% 法力于击中时偷取(LM) 7% 法力于击中时偷取(LM)
[12-15]% 生命于击中时偷取(LL) [8-12]% 生命于击中时偷取(LL)
防止怪物自疗 防止怪物自疗
+30 所有属性 +30 所有属性
+1 照亮范围 +1 照亮范围
需求 -20% 需求 -20%

天顶(Zenith)

5孔 长柄武器 Polearms/长矛 Spears/双手法杖Staves/弓 Bows/十字弓 Crossbows

Jah(31#) • Zod(33#) • Ort(9#) • Thul(10#) • Ral(8#)

需求等级: 69

新符文之语
无法破坏
等级 [8-12] 救助(Salvation) 灵气赋予
+2 所有技能
+20% 高速跑步/行走(FRW)
+40% 提升攻击速度(IAS)
+[200-300]% 增强伤害(ED)
忽视目标防御力
增加 305-380 火焰伤害
增加 301-400 闪电伤害
增加 258-364 冰冻伤害