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创建页面,内容为“== Unique Polearms == All polearms now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength. In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>. Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus. === Normal Polearms === ==== <span class="d2-gold">Dimoak's Hew</span> ==== <div class="item-image-text">left</d…”
 
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== Unique Polearms ==
== 暗金长柄 Unique Polearms ==
All polearms now gain bonus damage equal to 75% strength & 75% dexterity instead of 100% strength.
<noinclude>
所有长柄现在获得等于 75% 力量 & 75% 敏捷的额外伤害而不是 100% 力量.


In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
除了此处列出的更改外, 所有近战武器还会获得 <span class="nmod">近战攻击造成溅射伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.
</noinclude>
=== 【普通】长柄 Normal Polearms ===


=== Normal Polearms ===
==== <span class="d2-gold">迪马克之劈砍 Dimoak's Hew</span> ====
 
==== <span class="d2-gold">Dimoak's Hew</span> ====
<div class="item-image-text">[[File:Bardiche_D2.png|left]]</div>
<div class="item-image-text">[[File:Bardiche_D2.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Dimoak's Hew}}
<p><b>Bardiche</b></p>
<p><b>大砍刀 Bardiche【普】</b></p>
* <p><b>Base Damage:</b> 1 to 27</p>
* <p><b>基础伤害:</b> 1 27</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
* <p><b>Base Maximum Sockets:</b> 3</p>
* <p><b>基础最大孔数:</b> 3 (4 为升级版本)</p>
<p><b>Two-Hand Damage:</b> 2 to 54, Avg 28</p>
<p><b>双手伤害:</b> 2 54, 平均 28</p>
<p><b>Required Strength:</b> 40</p>
<p><b>需求力量:</b> 40</p>
<p><b>Required Level:</b> 8</p>
<p><b>需求等级:</b> 8</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度 (IAS)
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| +100% 增强伤害 (ED) || +100% 增强伤害 (ED)
|-
|-
| -8 Defense || -8 Defense
| -8 防御 || -8 防御
|-
|-
| +15 to Dexterity || +15 to Dexterity
| +15 敏捷 || +15 敏捷
|}
|}


==== <span class="d2-gold">Steelgoad</span> ====
==== <span class="d2-gold">铁刺棒 Steelgoad</span> ====
<div class="item-image-text">[[File:Steelgoad.png|left]]</div>
<div class="item-image-text">[[File:Steelgoad.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Steelgoad}}
<p><b>Voulge</b></p>
<p><b>钩镰枪 Voulge【普】</b></p>
* <p><b>Base Damage:</b> 6 to 21</p>
* <p><b>基础伤害:</b> 6 21</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> [9-10] to [33-37], Avg 21-23.5</p>
<p><b>双手伤害:</b> [9-10] [33-37], 平均 21-23.5</p>
<p><b>Durability:</b> <span class="nmod">120-140</span> (was <span class="omod">70-90</span>)</p>
<p><b>耐久度:</b> <span class="nmod">120-140</span> (以前是 <span class="omod">70-90</span>)</p>
<p><b>Required Strength:</b> 50</p>
<p><b>需求力量:</b> 50</p>
<p><b>Required Level:</b> 14</p>
<p><b>需求等级:</b> 14</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[60-80]% Enhanced Damage || +[60-80]% Enhanced Damage
| +[60-80]% 增强伤害 (ED) || +[60-80]% 增强伤害 (ED)
|-
|-
| +30 to Attack Rating || +30 to Attack Rating
| +30 准确率 (AR) || +30 准确率 (AR)
|-
|-
| <span class="omod">30% Deadly Strike</span> || <span class="nmod">50%</span> Deadly Strike
| <span class="omod">+30% 几率造成致命攻击 (DS)</span> || <span class="nmod">+50%</span> 几率造成致命攻击 (DS)
|-
|-
| <span class="omod">Hit Causes Monster to Flee 75%</span> || Hit Causes Monster to Flee <span class="nmod">10%</span>
| <span class="omod">击中使怪物逃跑 +75%</span> || 击中使怪物逃跑 <span class="nmod">+10%</span>
|-
|-
| All Resistances +5 || All Resistances +5
| 所有抗性 +5 || 所有抗性 +5
|-
|-
| +[20-40] Durability || +[20-40] Durability
| +[20-40] 耐久度 || +[20-40] 耐久度
|}
|}


==== <span class="d2-gold">Soul Harvest</span> ====
==== <span class="d2-gold">灵魂采集者 Soul Harvest</span> ====
<div class="item-image-text">[[File:Soul_Harvest.png|left]]</div>
<div class="item-image-text">[[File:Soul_Harvest.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Soul Harvest}}
<p><b>Scythe</b></p>
<p><b>镰刀 Scythe【普】</b></p>
* <p><b>Base Damage:</b> 8 to 20</p>
* <p><b>基础伤害:</b> 8 20</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> [12-15] to [30-38], Avg 21-26.5</p>
<p><b>双手伤害 :</b> <span class="nmod">[12-14] 到 [30-36], 平均 21-25</span> (以前是 <span class="omod">[12-15] [30-38], 平均 21-26.5</span>)</p>
<p><b>Required Strength:</b> 41</p>
<p><b>需求力量:</b> 41</p>
<p><b>Required Dexterity:</b> 41</p>
<p><b>需求敏捷:</b> 41</p>
<p><b>Required Level:</b> 19</p>
<p><b>需求等级:</b> 19</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+20% Faster Cast Rate</span>
| || <span class="nmod">+40% 快速施法速度 (FCR)</span>
|-
|-
| +[50-90]% Enhanced Damage || +[50-90]% Enhanced Damage
| <span class="omod">+[50-90]% 增强伤害 (ED)</span> || <span class="nmod">+[50-80]%</span> 增强伤害 (ED)
|-
|-
| +45 to Attack Rating || +45 to Attack Rating
| +45 准确率 (AR) || +45 准确率 (AR)
|-
|-
| 10% Mana Stolen per Hit || 10% Mana Stolen per Hit
| || <span class="omod">+160 毒素伤害持续 2 秒</span>
|-
|-
| 30% Chance of Open Wounds || 30% Chance of Open Wounds
| 10% 击中时偷取法力 (LM) || 10% 击中时偷取法力 (LM)
|-
|-
| <span class="omod">+5 to Energy</span> || <span class="nmod">+[4-6] to [[Dark Pact]] (Necromancer Only)</span>
| <span class="omod">+30% 几率撕开敌人伤口 (OW)</span> || <span class="omod">移除</span>
|-
|-
| All Resistances +20 || All Resistances +20
| <span class="omod">+5 精力</span> || <span class="nmod">+[4-6] [[黑暗契约]] Dark Pact (限死灵法师)</span>
|-
| 所有抗性 +20 || 所有抗性 +20
|}
|}


==== <span class="d2-gold">The Battlebranch</span> ====
==== <span class="d2-gold">战斗支系 The Battlebranch</span> ====
<div class="item-image-text">[[File:Poleaxe.png|left]]</div>
<div class="item-image-text">[[File:Poleaxe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The Battlebranch}}
<p><b>Poleaxe</b></p>
<p><b>长柄战斧 Poleaxe【普】</b></p>
* <p><b>Base Damage:</b> 18 to 39</p>
* <p><b>基础伤害:</b> 18 39</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 3</p>
* <p><b>基础近战范围:</b> 3</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[30-41] to [66-89], Avg 48-65</span> (was <span class="omod">[27-30] to [58-66], Avg 42.5-48</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[30-41] [66-89], 平均 48-65</span> (以前是 <span class="omod">[27-30] [58-66], 平均 42.5-48</span>)</p>
<p><b>Required Strength:</b> 62</p>
<p><b>需求力量:</b> 62</p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 25</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[50-70]% Enhanced Damage</span> || <span class="nmod">+[70-130]%</span> Enhanced Damage
| <span class="omod">+[50-70]% 增强伤害 (ED)</span> || <span class="nmod">+[70-130]%</span> 增强伤害 (ED)
|-
|-
| +[50-100] to Attack Rating || +[50-100] to Attack Rating
| +[50-100] 准确率 (AR) || +[50-100] 准确率 (AR)
|-
|-
| 7% Life Stolen per Hit || 7% Life Stolen per Hit
| 7% 击中时偷取生命 (LL) || 7% 击中时偷取生命 (LL)
|-
|-
| +10 to Dexterity || +10 to Dexterity
| +10 敏捷 || +10 敏捷
|}
|}


==== <span class="d2-gold">Woestave</span> ====
==== <span class="d2-gold">烦恼诗集 Woestave</span> ====
<div class="item-image-text">[[File:Halberd_D2.png|left]]</div>
<div class="item-image-text">[[File:Halberd_D2.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Woestave}}
<p><b>Halberd</b></p>
<p><b>长戟 Halberd【普】</b></p>
* <p><b>Base Damage:</b> 12 to 45</p>
* <p><b>基础伤害:</b> 12 45</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> 4</p>
* <p><b>基础近战范围:</b> 4</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[16-21] to [63-81], Avg 39.5-51</span> (was <span class="omod">[14-16] to [54-63], Avg 34-39.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[16-21] [63-81], 平均 39.5-51</span> (以前是 <span class="omod">[14-16] [54-63], 平均 34-39.5</span>)</p>
<p><b>Required Strength:</b> 75</p>
<p><b>需求力量:</b> 75</p>
<p><b>Required Dexterity:</b> 47</p>
<p><b>需求敏捷:</b> 47</p>
<p><b>Required Level:</b> 28</p>
<p><b>需求等级:</b> 28</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+[20-40]% Enhanced Damage</span> || <span class="nmod">+[40-80]%</span> Enhanced Damage
| <span class="omod">+[20-40]% 增强伤害 (ED)</span> || <span class="nmod">+[40-80]%</span> 增强伤害 (ED)
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| +50% 几率撕开敌人伤口 (OW) || +50% 几率撕开敌人伤口 (OW)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| <span class="omod">防止怪物自疗</span> || <span class="nmod">+[30-40] 撕开伤口每秒伤害</span>
|-
|-
| Hit Blinds Target +3 || Hit Blinds Target +3
| 击中让目标失明 +3 || 击中让目标失明 +3
|-
|-
| Freezes Target || Freezes Target
| 冻结目标 || 冻结目标
|-
|-
| <span class="omod">Slows Target by 50%</span> || Slows Target by <span class="nmod">20%</span>
| <span class="omod">使目标减慢 50%</span> || 使目标减慢 <span class="nmod">20%</span>
|-
|-
| -50 to Monster Defense per Hit || -50 to Monster Defense per Hit
| -50 每次击中降低怪物防御 || -50 每次击中降低怪物防御
|-
|-
| -3 to Light Radius || -3 to Light Radius
| -3 照亮范围 || -3 照亮范围
|}
|}


==== <span class="d2-gold">The Grim Reaper</span> ====
==== <span class="d2-gold">冷酷开膛手 The Grim Reaper</span> ====
<div class="item-image-text">[[File:War_Scythe.png|left]]</div>
<div class="item-image-text">[[File:War_Scythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The Grim Reaper}}
<p><b>War Scythe</b></p>
<p><b>巨战镰刀 War Scythe【普】</b></p>
* <p><b>Base Damage:</b> 15 to 36</p>
* <p><b>基础伤害:</b> 15 36</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 4</p>
* <p><b>基础近战范围:</b> 4</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[43-51] to [68-86], Avg 55.5-68.5</span> (was <span class="omod">33 to 43, Avg 38</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[43-51] [68-86], 平均 55.5-68.5</span> (以前是 <span class="omod">33 43, 平均 38</span>)</p>
<p><b>Required Strength:</b> 80</p>
<p><b>需求力量:</b> 80</p>
<p><b>Required Dexterity:</b> 80</p>
<p><b>需求敏捷:</b> 80</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+20% Enhanced Damage</span> || <span class="nmod">+[90-140]%</span> Enhanced Damage
| <span class="omod">+20% 增强伤害 (ED)</span> || <span class="nmod">+[90-140]%</span> 增强伤害 (ED)
|-
|-
| +15 to Minimum Damage || +15 to Minimum Damage
| +15 最小伤害 || +15 最小伤害
|-
|-
| 5% Mana Stolen per Hit || 5% Mana Stolen per Hit
| 5% 击中时偷取法力 (LM) || 5% 击中时偷取法力 (LM)
|-
|-
| || <span class="nmod">+[10-20]% to Poison Skill Damage</span>
| || <span class="nmod">+[10-20]% 毒素技能伤害</span>
|-
|-
| <span class="omod">100% Deadly Strike</span> || <span class="nmod">75%</span> Deadly Strike
| <span class="omod">+100% 几率造成致命攻击 (DS)</span> || <span class="nmod">+75%</span> 几率造成致命攻击 (DS)
|-
|-
| <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span>
| <span class="omod">防止怪物自疗</span> || <span class="omod">移除</span>
|}
|}


=== Exceptional Polearms ===
=== 【扩展】长柄 Exceptional Polearms ===


==== <span class="d2-gold">The Meat Scraper</span> ====
==== <span class="d2-gold">刮肉者 The Meat Scraper</span> ====
<div class="item-image-text">[[File:The_Meat_Scraper.png|left]]</div>
<div class="item-image-text">[[File:The_Meat_Scraper.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The Meat Scraper}}
<p><b>Lochaber Axe</b></p>
<p><b>罗佳柏斧 Lochaber Axe【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">9 to 83</span> (was <span class="omod">6 to 58</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">9 83</span> (以前是 <span class="omod">6 58</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">4</span> (was <span class="omod">3</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">4</span> (以前是 <span class="omod">3</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[27-31] to [249-290], Avg 138-160.5</span> (was <span class="omod">[15-18] to [145-174], Avg 80-96</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[22-27] [207-249], 平均 114.5-138</span> (以前是 <span class="omod">[15-18] [145-174], 平均 80-96</span>)</p>
<p><b>Required Strength:</b> 80</p>
<p><b>需求力量:</b> 80</p>
<p><b>Required Level:</b> 41</p>
<p><b>需求等级:</b> 41</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+3 to Masteries (Barbarian Only)</span> || <span class="nmod">+[3-5]</span> to Masteries (Barbarian Only)
| <span class="omod">+3 战斗专家 (限野蛮人)</span> || <span class="nmod">+[3-5]</span> 战斗专家 (限野蛮人)
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[200-250]%</span> Enhanced Damage
| +[150-200]% 增强伤害 (ED) || +[150-200]% 增强伤害 (ED)
|-
|-
| 10% Life Stolen per Hit || 10% Life Stolen per Hit
| 10% 击中时偷取生命 (LL) || 10% 击中时偷取生命 (LL)
|-
|-
| 50% Chance of Open Wounds || 50% Chance of Open Wounds
| +50% 几率撕开敌人伤口 (OW) || +50% 几率撕开敌人伤口 (OW)
|-
|-
| <span class="omod">25% Better Chance of Getting Magic Items</span> || <span class="nmod">50%</span> Better Chance of Getting Magic Items
| || <span class="nmod">+[170-250] 撕开伤口每秒伤害</span>
|-
| <span class="omod">25% 更佳的机会取得魔法装备 (MF)</span> || <span class="nmod">50%</span> 更佳的机会取得魔法装备 (MF)
|}
|}


==== <span class="d2-gold">Blackleach Blade</span> ====
==== <span class="d2-gold">黑水之刃 Blackleach Blade</span> ====
<div class="item-image-text">[[File:Voulge.png|left]]</div>
<div class="item-image-text">[[File:Voulge.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Blackleach Blade}}
<p><b>Bill</b></p>
<p><b>比尔长刀 Bill【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">20 to 76</span> (was <span class="omod">14 to 53</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">20 76</span> (以前是 <span class="omod">14 53</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[48-56] to [184-410], Avg 116-233</span> (was <span class="omod">[28-33] to [107-250], Avg 67.5-141.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[48-56] [184-410], 平均 116-233</span> (以前是 <span class="omod">[28-33] [107-250], 平均 67.5-141.5</span>)</p>
<p><b>Required Strength:</b> 72</p>
<p><b>需求力量:</b> 72</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| 5% Chance to Cast Level 5 Weaken on Striking || 5% Chance to Cast Level 5 [[Weaken]] on Striking
| 5% 几率施展等级 5 削弱 Weaken 在击中时 || <span class="nmod">25%</span> 几率施展等级 5 [[ 削弱]] Weaken 在击中时
|-
|-
| <span class="omod">+[100-140]% Enhanced Damage</span> || <span class="nmod">+[140-180]%</span> Enhanced Damage
| <span class="omod">+[100-140]% 增强伤害 (ED)</span> || <span class="nmod">+[140-180]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[1-123] to Maximum Damage (+1.25 per Character Level)</span> || <span class="nmod">+[2-198]</span> to Maximum Damage (<span class="nmod">+2</span> per Character Level)
| <span class="omod">+[1-123] 最大伤害 (+1.25 每角色等级)</span> || <span class="nmod">+[2-198]</span> 最大伤害 (<span class="nmod">+2</span> 每角色等级)
|-
|-
| 8% Life Stolen per Hit || 8% Life Stolen per Hit
| 8% 击中时偷取生命 (LL) || 8% 击中时偷取生命 (LL)
|-
|-
| -2 to Light Radius || -2 to Light Radius
| -2 照亮范围 || -2 照亮范围
|-
|-
| Requirements -25% || Requirements -25%
| 需求 -25% || 需求 -25%
|}
|}


==== <span class="d2-gold">Athena's Wrath</span> ====
==== <span class="d2-gold">雅典娜的忿怒 Athena's Wrath</span> ====
<div class="item-image-text">[[File:Athena's_Wrath.png|left]]</div>
<div class="item-image-text">[[File:Athena's_Wrath.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Athena's Wrath}}
<p><b>Battle Scythe</b></p>
<p><b>战斗镰刀 Battle Scythe【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">25 to 64</span> (was <span class="omod">18 to 45</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">25 64</span> (以前是 <span class="omod">18 45</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[75-82] to [193-359], Avg 134-220.5</span> (was <span class="omod">[45-50] to [113-225], Avg 79-137.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[75-82] [193-359], 平均 134-220.5</span> (以前是 <span class="omod">[45-50] [113-225], 平均 79-137.5</span>)</p>
<p><b>Required Strength:</b> 82</p>
<p><b>需求力量:</b> 82</p>
<p><b>Required Dexterity:</b> 82</p>
<p><b>需求敏捷:</b> 82</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+[2-3] to Summoning Skills (Druid Only)</span>
| || <span class="nmod">+[2-3] 召唤技能 (限德鲁伊)</span>
|-
|-
| +[1-3] to Druid Skill Levels || +[1-3] to Druid Skill Levels
| +[1-3] 德鲁伊技能 || +[1-3] 德鲁伊技能
|-
|-
| <span class="omod">+30% Increased Attack Speed</span> || <span class="nmod">+50%</span> Increased Attack Speed
| <span class="omod">+30% 提升攻击速度 (IAS)</span> || <span class="nmod">+50%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[150-180]% Enhanced Damage</span> || <span class="nmod">+[200-230]%</span> Enhanced Damage
| <span class="omod">+[150-180]% 增强伤害 (ED)</span> || <span class="nmod">+[220-260]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[1-99] to Maximum Damage (+1 per Character Level)</span> || <span class="nmod">+[1-148]</span> to Maximum Damage (<span class="nmod">+1.5</span> per Character Level)
| <span class="omod">+[1-99] 最大伤害 (+1 每角色等级)</span> || <span class="nmod">+[1-148]</span> 最大伤害 (<span class="nmod">+1.5</span> 每角色等级)
|-
|-
| +15 to Dexterity || +15 to Dexterity
| +15 敏捷 || +15 敏捷
|-
|-
| +[1-99] to Life (+1 per Character Level) || +[1-99] to Life (+1 per Character Level)
| +[1-99] 生命 (+1 每角色等级) || +[1-99] 生命 (+1 每角色等级)
|}
|}


==== <span class="d2-gold">Pierre Tombale Couant</span> ====
==== <span class="d2-gold">皮尔-通把-考恩特 Pierre Tombale Couant</span> ====
<div class="item-image-text">[[File:Poleaxe.png|left]]</div>
<div class="item-image-text">[[File:Poleaxe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Pierre Tombale Couant}}
<p><b>Partizan</b></p>
<p><b>战戟 Partizan【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">49 to 108</span> (was <span class="omod">34 to 75</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">49 108</span> (以前是 <span class="omod">34 75</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 3</p>
* <p><b>基础近战范围:</b> 3</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[151-192] to [320-405], Avg 235.5-298.5</span> (was <span class="omod">[100-120] to [215-260], Avg 157.5-190</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[151-192] [320-405], 平均 235.5-298.5</span> (以前是 <span class="omod">[100-120] [215-260], 平均 157.5-190</span>)</p>
<p><b>Required Strength:</b> 113</p>
<p><b>需求力量:</b> 113</p>
<p><b>Required Dexterity:</b> 67</p>
<p><b>需求敏捷:</b> 67</p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +3 to Barbarian Skill Levels || +3 to Barbarian Skill Levels
| +3 野蛮人技能 || +3 野蛮人技能
|-
|-
| +30% Faster Hit Recovery || +30% Faster Hit Recovery
| +30% 快速打击恢复 (FHR) || +30% 快速打击恢复 (FHR)
|-
|-
| +[160-220]% Enhanced Damage || +[160-220]% Enhanced Damage
| +[160-220]% 增强伤害 (ED) || +[160-220]% 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 12-20 Damage</span> || Adds <span class="nmod">[24-36] to [40-60]</span> Damage
| <span class="omod">增加 12-20 伤害</span> || 增加 <span class="nmod">[24-36] [40-60]</span> 伤害
|-
|-
| +[100-200] to Attack Rating || +[100-200] to Attack Rating
| +[100-200] 准确率 (AR) || +[100-200] 准确率 (AR)
|-
|-
| 6% Mana Stolen per Hit || 6% Mana Stolen per Hit
| 6% 击中时偷取法力 (LM) || 6% 击中时偷取法力 (LM)
|-
|-
| 55% Deadly Strike || 55% Deadly Strike
| +55% 几率造成致命攻击 (DS) || +55% 几率造成致命攻击 (DS)
|}
|}


==== <span class="d2-gold">Husoldal Evo</span> ====
==== <span class="d2-gold">胡索丹-依弗 Husoldal Evo</span> ====
<div class="item-image-text">[[File:Halberd_D2.png|left]]</div>
<div class="item-image-text">[[File:Halberd_D2.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Husoldal Evo}}
<p><b>Bec-De-Corbin</b></p>
<p><b>双锋战戟 Bec-De-Corbin【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 122</span> (was <span class="omod">13 to 85</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 122</span> (以前是 <span class="omod">13 85</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> 4</p>
* <p><b>基础近战范围:</b> 4</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[81-88] to [446-495], Avg 263.5-291.5</span> (was <span class="omod">[53-59] to [253-287], Avg 153-173</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[81-88] [446-495], 平均 263.5-291.5</span> (以前是 <span class="omod">[53-59] [253-287], 平均 153-173</span>)</p>
<p><b>Required Strength:</b> 133</p>
<p><b>需求力量:</b> 133</p>
<p><b>Required Dexterity:</b> 91</p>
<p><b>需求敏捷:</b> 91</p>
<p><b>Required Level:</b> 44</p>
<p><b>需求等级:</b> 44</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[160-200]% Enhanced Damage</span> || <span class="nmod">+[240-280]%</span> Enhanced Damage
| <span class="omod">+[160-200]% 增强伤害 (ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害 (ED)
|-
|-
| Adds 20-32 Damage || Adds 20-32 Damage
| 增加 20-32 伤害 || 增加 20-32 伤害
|-
|-
| +[200-250] to Attack Rating || +[200-250] to Attack Rating
| +[200-250] 准确率 (AR) || +[200-250] 准确率 (AR)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Replenish Life +20</span> || Replenish Life <span class="nmod">+[40-60]</span>
| <span class="omod">生命回复 +20</span> || 生命回复 <span class="nmod">+[40-60]</span>
|}
|}


==== <span class="d2-gold">Grim's Burning Dead</span> ====
==== <span class="d2-gold">惊怖焰亡灵 Grim's Burning Dead</span> ====
<div class="item-image-text">[[File:War_Scythe.png|left]]</div>
<div class="item-image-text">[[File:War_Scythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Grim's Burning Dead}}
<p><b>Grim Scythe</b></p>
<p><b>残酷镰刀 Grim Scythe【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">44 to 100</span> (was <span class="omod">30 to 70</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">44 100</span> (以前是 <span class="omod">30 70</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 4</p>
* <p><b>基础近战范围:</b> 4</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[140-158] to [320-360], Avg 230-259</span> (was <span class="omod">[72-84] to [168-196], Avg 120-140</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[140-158] [320-360], 平均 230-259</span> (以前是 <span class="omod">[72-84] [168-196], 平均 120-140</span>)</p>
<p><b>Required Strength:</b> 70</p>
<p><b>需求力量:</b> 70</p>
<p><b>Required Dexterity:</b> 70</p>
<p><b>需求敏捷:</b> 70</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">You May Summon 8 Additional [[Raise Skeletal Mage|Skeleton Mages]]</span>
| || <span class="nmod">你可以召唤 6 个额外的 [[复苏骷髅法师|骷髅法师]] Skeleton Mages</span>
|-
|-
| <span class="omod">+3 to Necromancer Skill Levels</span> || <span class="nmod">+[2-3]</span> to Necromancer Skill Levels
| <span class="omod">+3 死灵法师技能</span> || <span class="nmod">+[2-3]</span> 死灵法师技能
|-
|-
| <span class="omod">+[140-180]% Enhanced Damage</span> || <span class="nmod">+[220-260]%</span> Enhanced Damage
| <span class="omod">+[140-180]% 增强伤害 (ED)</span> || <span class="nmod">+[220-260]%</span> 增强伤害 (ED)
|-
|-
| -50% Target Defense || -50% Target Defense
| -50% 目标防御 || -50% 目标防御
|-
|-
| +[200-250] to Attack Rating || +[200-250] to Attack Rating
| +[200-250] 准确率 (AR) || +[200-250] 准确率 (AR)
|-
|-
| Adds 131-232 Fire Damage || Adds 131-232 Fire Damage
| 增加 131-232 火焰伤害 || 增加 131-232 火焰伤害
|-
|-
| || <span class="nmod">+[3-5] to [[Raise Skeletal Mage]] (Necromancer Only)</span>
| || <span class="nmod">+[3-5] [[复苏骷髅法师]] Raise Skeletal Mage (限死灵法师)</span>
|-
|-
| Fire Resist +45% || Fire Resist +45%
| 火焰抗性 +45% || 火焰抗性 +45%
|-
|-
| <span class="omod">+20% Enhanced Defense</span> || <span class="omod">Removed</span>
| <span class="omod">+20% 增强防御</span> || <span class="omod">移除</span>
|-
|-
| <span class="omod">Attacker Takes Damage of 8</span> || <span class="omod">Removed</span>
| <span class="omod">攻击者受到伤害 8</span> || <span class="omod">移除</span>
|-
|-
| Requirements -50% || Requirements -50%
| 需求 -50% || 需求 -50%
|}
|}


=== Elite Polearms ===
=== 【精英】长柄 Elite Polearms ===


==== <span class="d2-gold">Bonehew</span> ====
==== <span class="d2-gold">破骨 Bonehew</span> ====
<div class="item-image-text">[[File:Bonehew.png|left]]</div>
<div class="item-image-text">[[File:Bonehew.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Bonehew}}
<p><b>Ogre Axe</b></p>
<p><b>食人魔之斧 Ogre Axe【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">35 to 181</span> (was <span class="omod">28 to 145</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">35 181</span> (以前是 <span class="omod">28 145</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">100</span> (was <span class="omod">50</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">100</span> (以前是 <span class="omod">50</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">4</span> (was <span class="omod">3</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">4</span> (以前是 <span class="omod">3</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[129-147] to [669-760], Avg 399-453.5</span> (was <span class="omod">[103-117] to [536-609], Avg 319.5-363</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[129-147] [669-760], 平均 399-453.5</span> (以前是 <span class="omod">[103-117] [536-609], 平均 319.5-363</span>)</p>
<p><b>Required Strength:</b> 195</p>
<p><b>需求力量:</b> 195</p>
<p><b>Required Dexterity:</b> 75</p>
<p><b>需求敏捷:</b> 75</p>
<p><b>Required Level:</b> 64</p>
<p><b>需求等级:</b> 64</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">50% Chance to Cast Level 16 Bone Spear on Striking</span> || 50% Chance to Cast Level <span class="nmod">25</span> [[Bone Spear]] on Striking
| <span class="omod">50% 几率施展等级 16 骨矛 Bone Spear 在击中时</span> || 50% 几率施展等级 <span class="nmod">25</span> [[骨矛]] Bone Spear 在击中时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +[270-320]% Enhanced Damage || +[270-320]% Enhanced Damage
| +[270-320]% 增强伤害 (ED) || +[270-320]% 增强伤害 (ED)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| Level 14 Corpse Explosion (30 Charges) || Level 14 [[Corpse Explosion]] (30 Charges)
| || <span class="nmod">诅咒抗性 +[10-20]%</span>
|-
|-
| <span class="omod">Socketed (2)</span> || Socketed <span class="nmod">[2-4]</span>
| Level 14 尸体爆炸 Corpse Explosion (30 聚气) || Level 14 [[尸体爆炸]] Corpse Explosion (30 聚气)
|-
| <span class="omod">有凹槽 (2)</span> || 有凹槽 <span class="nmod">[2-4]</span>
|}
|}


==== <span class="d2-gold">The Reaper's Toll</span> ====
==== <span class="d2-gold">死神的丧钟 The Reaper's Toll</span> ====
<div class="item-image-text">[[File:Scythe.png|left]]</div>
<div class="item-image-text">[[File:Scythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The Reaper's Toll}}
<p><b>Thresher</b></p>
<p><b>锐利之斧 Thresher【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">15 to 176</span> (was <span class="omod">12 to 141</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">15 176</span> (以前是 <span class="omod">12 141</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[43-58] to [510-686], Avg 276.5-372</span> (was <span class="omod">[34-40] to [408-479], Avg 221-259.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[43-58] [510-686], 平均 276.5-372</span> (以前是 <span class="omod">[34-40] [408-479], 平均 221-259.5</span>)</p>
<p><b>Required Strength:</b> 114</p>
<p><b>需求力量:</b> 114</p>
<p><b>Required Dexterity:</b> 89</p>
<p><b>需求敏捷:</b> 89</p>
<p><b>Required Level:</b> 75</p>
<p><b>需求等级:</b> 75</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">33% Chance to Cast Level 1 Decrepify on Striking</span> || <span class="nmod">33% Chance to Cast Level 31 [[Amplify Damage]] on Striking</span>
| <span class="omod">33% 几率施展等级 1 衰老 Decrepify 在击中时</span> || <span class="nmod">33% 几率施展等级 31 [[伤害加深]] Amplify Damage 在击中时</span>
|-
|-
| <span class="omod">+[190-240]% Enhanced Damage</span> || <span class="nmod">+[190-290]%</span> Enhanced Damage
| <span class="omod">+[190-240]% 增强伤害 (ED)</span> || <span class="nmod">+[190-290]%</span> 增强伤害 (ED)
|-
|-
| Ignore Target's Defense || Ignore Target's Defense
| 忽视目标防御 || 忽视目标防御
|-
|-
| Adds 4-44 Cold Damage || Adds 4-44 Cold Damage
| 增加 4-44 冰冷伤害 || 增加 4-44 冰冷伤害
|-
|-
| [11-15]% Life Stolen per Hit || [11-15]% Life Stolen per Hit
| [11-15]% 击中时偷取生命 (LL) || [11-15]% 击中时偷取生命 (LL)
|-
|-
| || <span class="nmod">33% Deadly Strike</span>
| || <span class="nmod">+33% 几率造成致命攻击 (DS)</span>
|-
|-
| Requirements -25% || Requirements -25%
| 需求 -25% || 需求 -25%
|}
|}


==== <span class="d2-gold">Tomb Reaver</span> ====
==== <span class="d2-gold">盗墓者 Tomb Reaver</span> ====
<div class="item-image-text">[[File:Poleaxe.png|left]]</div>
<div class="item-image-text">[[File:Poleaxe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Tomb Reaver}}
<p><b>Cryptic Axe</b></p>
<p><b>神秘之斧 Cryptic Axe【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 188</span> (was <span class="omod">33 to 150</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 188</span> (以前是 <span class="omod">33 150</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 3</p>
* <p><b>基础近战范围:</b> 3</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[123-155] to [564-714], Avg 343.5-434.5</span> (was <span class="omod">[99-125] to [450-570], Avg 274.5-347.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[123-155] [564-714], 平均 343.5-434.5</span> (以前是 <span class="omod">[99-125] [450-570], 平均 274.5-347.5</span>)</p>
<p><b>Required Strength:</b> 165</p>
<p><b>需求力量:</b> 165</p>
<p><b>Required Dexterity:</b> 103</p>
<p><b>需求敏捷:</b> 103</p>
<p><b>Required Level:</b> 84</p>
<p><b>需求等级:</b> 84</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +60% Increased Attack Speed || +60% Increased Attack Speed
| +60% 提升攻击速度 (IAS) || +60% 提升攻击速度 (IAS)
|-
|-
| +[200-280]% Enhanced Damage || +[200-280]% Enhanced Damage
| +[200-280]% 增强伤害 (ED) || +[200-280]% 增强伤害 (ED)
|-
|-
| +[150-230]% Damage to Undead || +[150-230]% Damage to Undead
| +[150-230]% 对不死生物的伤害 || +[150-230]% 对不死生物的伤害
|-
|-
| +[250-350] to Attack Rating against Undead || +[250-350] to Attack Rating against Undead
| +[250-350] 对不死生物的准确率 || +[250-350] 对不死生物的准确率
|-
|-
| All Resistances +[30-50] || All Resistances +[30-50]
| 所有抗性 +[30-50] || 所有抗性 +[30-50]
|-
|-
| 10% Reanimate As: Returned || 10% Reanimate As: Returned
| 10% 复活为: 亡灵战士 Returned || 10% 复活为: 亡灵战士 Returned
|-
|-
| +[10-14] Life after each Kill || +[10-14] Life after each Kill
| +[10-14] 生命于每杀死一个敌人后获得 || +[10-14] 生命于每杀死一个敌人后获得
|-
|-
| [50-80]% Better Chance of Getting Magic Items || [50-80]% Better Chance of Getting Magic Items
| [50-80]% 更佳的机会取得魔法装备 (MF) || [50-80]% 更佳的机会取得魔法装备 (MF)
|-
|-
| +4 to Light Radius || +4 to Light Radius
| +4 照亮范围 || +4 照亮范围
|-
|-
| <span class="omod">Socketed [1-3]</span> || Socketed <span class="nmod">[2-4]</span>
| <span class="omod">有凹槽 [1-3]</span> || 有凹槽 <span class="nmod">[2-4]</span>
|}
|}


==== <span class="d2-gold">Stormspire</span> ====
==== <span class="d2-gold">暴风尖塔 Stormspire</span> ====
<div class="item-image-text">[[File:War_Scythe.png|left]]</div>
<div class="item-image-text">[[File:War_Scythe.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Stormspire}}
<p><b>Giant Thresher</b></p>
<p><b>鲛尾巨斧 Giant Thresher【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">50 to 142</span> (was <span class="omod">40 to 114</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">50 142</span> (以前是 <span class="omod">40 114</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 4</p>
* <p><b>基础近战范围:</b> 4</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[125-175] to [355-497], Avg 240-336</span> (was <span class="omod">[100-140] to [285-399], Avg 192.5-269.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[125-175] [355-497], 平均 240-336</span> (以前是 <span class="omod">[100-140] [285-399], 平均 192.5-269.5</span>)</p>
<p><b>Required Strength:</b> 188</p>
<p><b>需求力量:</b> 188</p>
<p><b>Required Dexterity:</b> 140</p>
<p><b>需求敏捷:</b> 140</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">2% Chance to Cast Level 20 Charged Bolt when Struck</span> || <span class="nmod">75%</span> Chance to Cast Level <span class="nmod">40</span> [[Charged Bolt]] when Struck
| <span class="omod">2% 几率施展等级 20 充能弹 Charged Bolt 当被击中时</span> || <span class="nmod">60% 几率施展等级 35 [[充能弹]] Charged Bolt 在击中时</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 5 Chain Lightning when Struck</span> || <span class="nmod">75% Chance to Cast Level 40 [[Static Field]] on Striking</span>
| <span class="omod">5% 几率施展等级 5 连锁闪电 Chain Lightning 当被击中时</span> || <span class="nmod">75% 几率施展等级 40 [[静态力场]] Static Field 在击中时</span>
|-
|-
| <span class="omod">Indestructible</span> || <span class="omod">Removed</span>
| <span class="omod">无法破坏</span> || <span class="omod">移除</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| +[150-250]% Enhanced Damage || +[150-250]% Enhanced Damage
| +[150-250]% 增强伤害 (ED) || +[150-250]% 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 1-237 Lightning Damage</span> || Adds <span class="nmod">1 to [337-474]</span> Lightning Damage
| <span class="omod">增加 1-237 闪电伤害</span> || 增加 <span class="nmod">1 到 1000</span> 闪电伤害
|-
|-
| || <span class="nmod">+[20-30]% to Lightning Skill Damage</span>
| || <span class="nmod">+[20-30]% 闪电技能伤害</span>
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量 || <span class="nmod">+30</span> 力量
|-
|-
| Lightning Resist +50% || Lightning Resist +50%
| 闪电抗性 +50% || 闪电抗性 +50%
|-
|-
| <span class="omod">Attacker Takes Lightning Damage of 27</span> || Attacker Takes Lightning Damage of <span class="nmod">[270-540]</span>
| <span class="omod">攻击者受到闪电伤害 27</span> || 攻击者受到闪电伤害 <span class="nmod">[700-800]</span>
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
'''Note:''' 这件物品能出无形的因为这个无法破坏属性被移除.
<noinclude>
<noinclude>
== Other Polearms ==


* Set Polearms
== 其他长柄 Other Polearms ==
** [[Hwanin's Justice]]
* [[RWWeapons | Weapon Runewords]]


[[Category:Weapons]]
* 套装长柄
** [[华宁的正义]] Hwanin's Justice
* [[长柄符文之语]] Polearm Runewords
</noinclude>
</noinclude>
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