Combat Masteries:修订间差异

来自PD2国服wiki
跳转到导航 跳转到搜索
无编辑摘要
 
(未显示3个用户的27个中间版本)
第1行: 第1行:
<noinclude>此页所列野蛮人技能来源于 '''战斗专家 Combat Masteries''' 技能树. 其他野蛮人技能: [[Warcries|呐喊 Warcries]], [[Combat_Skills_(Barbarian)|战斗技能 Combat Skills]], [[All Barbarian Skills|所有野蛮人技能 All Barbarian Skills]]</noinclude>
<noinclude>
本页列出了战斗专家技能树中的野蛮人技能. 其他野蛮人技能: [[Warcries|呐喊]], [[Combat_Skills_(Barbarian)|战斗技能]], [[All Barbarian Skills|所有野蛮人技能]]</noinclude>


<noinclude>
<noinclude>
第5行: 第6行:
</noinclude>
</noinclude>


<noinclude>{{Clickable button 2|Combat Masteries|展开/折叠|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude>
<noinclude>{{Clickable button 2|Combat Masteries|展开/折叠 所有|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude>


== 一般支配(General Mastery) ==
== 通用武器精通 General Mastery ==
<div class="skill-image">[[File:General Mastery.png|left]]</div>
<div class="skill-image">[[File:General Mastery.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 加强你使用剑、斧、匕首和钉头锤的战斗技能
*技能<b>描述:</b> 被动 - 提高剑, 斧, 匕首, 和 钝器 的战斗技能
*<b>需求等级:</b> 1
*<b>需求等级:</b> 1
*<b>需求技能:</b> 无
*<b>需求技能:</b> 无
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | 伤害%
! scope="row" | 伤害+%
|30||38||46||54||62||70||78||86||94||102||110||118||126||134||142||150||158||166||174||182||190||198||206||214||222||230||238||246||254||262||270||278||286||294||302||310||318||326||334||342||350||358||366||374||382||390||398||406||414||422||430||438||446||454||462||470||478||486||494||502
|30||38||46||54||62||70||78||86||94||102||110||118||126||134||142||150||158||166||174||182||190||198||206||214||222||230||238||246||254||262||270||278||286||294||302||310||318||326||334||342||350||358||366||374||382||390||398||406||414||422||430||438||446||454||462||470||478||486||494||502
|-
|-
! scope="row" | 攻击准确率%
! scope="row" | 攻击准确率+%
|28||38||48||58||68||78||88||98||108||118||128||138||148||158||168||178||188||198||208||218||228||238||248||258||268||278||288||298||308||318||328||338||348||358||368||378||388||398||408||418||428||438||448||458||468||478||488||498||508||518||528||538||548||558||568||578||588||598||608||618
|28||38||48||58||68||78||88||98||108||118||128||138||148||158||168||178||188||198||208||218||228||238||248||258||268||278||288||298||308||318||328||338||348||358||368||378||388||398||408||418||428||438||448||458||468||478||488||498||508||518||528||538||548||558||568||578||588||598||608||618
|-
|-
! scope="row" | Critical&nbsp;Strike&nbsp;Chance&nbsp;+%
! scope="row" style="white-space:nowrap"| 致命攻击CS几率+%
|5||9||12||15||17||19||20||21||23||23||24||25||26||26||27||28||28||28||29||29||29||30||30||30||30||31||31||31||31||31||32||32||33||32||32||32||32||33||33||33||33||33||33||33||33||33||33||33||34||34||34||34||34||34||34||34||34||34||34||35
|5||9||12||15||17||19||20||21||23||23||24||25||26||<p>26||27||28||<p>28||<p>28||29||<p>29||<p>29||30||<p>30||<p>30||<p>30||31||<p>31||<p>31||<p>31||<p>31||32||<p>32||<p>32||<p>32||<p>32||<p>32||<p>32||33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||35
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- General Mastery -->
|+ 更新日志
|-
|-
|
|
<b>赛季 5:</b>
<b>赛季 5:</b>
* 一般支配(General Mastery)现在也适用于匕首
* 通用武器精通 General Mastery 现在也适用于匕首
<b>赛季 4:</b>
<b>赛季 4:</b>
* 一般支配(General Mastery)的伤害%从每级5%提高到每级8%
* 通用武器精通 General Mastery 的伤害从每级 5% 提高到 8%
* 一般支配(General Mastery)的基础伤害%从28%提高到30%
* 通用武器精通 General Mastery 28% 的基础伤害增加到 30%
<b>赛季 3:</b>
<b>赛季 3:</b>
* 一般支配(General Mastery)的攻击准确率%从每级16%降低到每级10%
* 通用武器精通 General Mastery 每级 16% 的攻击准确率降低到 10%
<b>赛季 1:</b>
<b>赛季 1:</b>
* 取代了长剑精通、斧头精通和钉锤精通
* 替换了 支配长剑 Sword Mastery,支配斧头 Axe Mastery & 支配钉头锤 Mace Mastery
* 一般支配(General Mastery)的攻击准确率%从每级8%提高到每级16%
* 通用武器精通 General Mastery 每级攻击准确率从 8% 提高到 16%
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Axe_Mastery Vanilla Info for Axe Mastery]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Axe_Mastery 原版信息 for Axe Mastery]</b>
|}
|}


== 支配飞掷(Throwing Mastery) ==
== 支配飞掷 Throwing Mastery ==
<div class="skill-image">[[File:Throwing Mastery.png|left]]</div>
<div class="skill-image">[[File:Throwing Mastery.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 加强你使用投掷性武器的战斗技能
*技能<b>描述:</b>被动 - 提高投掷武器技能
*<b>需求等级:</b> 1
*<b>需求等级:</b> 1 <span class="d2-gray">[原版繁:支配飛擲 D2R繁:投擲專精 D2R简:投掷精通 D2R怀旧:飛擲專精]</span>
*<b>需求技能:</b> 无
*<b>需求技能:</b> 无
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | 穿透几率%
! scope="row" | 穿刺几率+%
|15||17||19||21||23||25||27||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79||80||81
|15||17||19||21||23||25||27||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79||80||81
|-
|-
! scope="row" | 伤害%
! scope="row" | 伤害+%
|30||34||38||42||46||50||54||58||62||66||70||74||78||82||86||90||94||98||102||106||110||114||118||122||126||130||134||138||142||146||150||154||158||162||166||170||174||178||182||186||190||194||198||202||206||210||214||218||222||226||230||234||238||242||246||250||254||258||262||266
|30||34||38||42||46||50||54||58||62||66||70||74||78||82||86||90||94||98||102||106||110||114||118||122||126||130||134||138||142||146||150||154||158||162||166||170||174||178||182||186||190||194||198||202||206||210||214||218||222||226||230||234||238||242||246||250||254||258||262||266
|-
|-
! scope="row" | 攻击准确率%
! scope="row" | 攻击准确率+%
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|-
|-
! scope="row"style="white-space:nowrap" | 致命一击几率%
! scope="row"style="white-space:nowrap" | 致命攻击CS几率+%
|5||9||12||15||17||19||20||21||23||23||24||25||26||26||27||28||28||28||29||29||29||30||30||30||30||31||31||31||31||31||32||32||32||32||32||32||32||33||33||33||33||33||33||33||33||33||33||33||34||34||34||34||34||34||34||34||34||34||34||35
|5||9||12||15||17||19||20||21||23||23||24||25||26||<p>26||27||28||<p>28||<p>28||29||<p>29||<p>29||30||<p>30||<p>30||<p>30||31||<p>31||<p>31||<p>31||<p>31||32||<p>32||<p>32||<p>32||<p>32||<p>32||<p>32||33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||35
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Throwing Mastery -->
|+ 更新日志
|-
|-
|
|
<b>赛季 6:</b>
<b>赛季 6:</b>
* 修正了导致投掷精通伤害加成适用两次的bug
* 修正了导致 支配飞掷 Throwing Mastery 的增强伤害加成适用两次的错误
<b>赛季 4:</b>
<b>赛季 4:</b>
* 支配飞掷(Throwing Mastery)的基础伤害%从28%提高到30%
* 支配飞掷 Throwing Mastery 28% 的基础伤害增加到 30%
* 支配飞掷(Throwing Mastery)的伤害%从每级8%提高到每级16%
* 支配飞掷 Throwing Mastery 每级伤害从5%降低到4%
<b>赛季 3:</b>
<b>赛季 3:</b>
* 支配飞掷(Throwing Mastery)的攻击准确率%从每级16%降低到每级10%
* 支配飞掷 Throwing Mastery 每级 16% 的攻击准确率降低到 10%
<b>赛季 1:</b>
<b>赛季 1:</b>
* 改变了在技能树中的位置,现在需要1级(以前是6级)
* 改变了在技能树中的位置,现在需要等级 1 (以前是 6)
* 增加了穿透几率%属性
* 增加了穿透
* 支配飞掷(Throwing Mastery)的攻击准确率%从每级8%提高到每级16%
* 每级攻击准确率从 8% 提高到 16%
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Throwing_Mastery Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Throwing_Mastery 原版信息]</b>
|}
|}


== 支配长柄武器和矛(Polearm and Spear Mastery) ==
== 长柄和长矛精通 Polearm and Spear Mastery ==
<div class="skill-image">[[File:Polearm and Spear Mastery.png|left]]</div>
<div class="skill-image">[[File:Polearm and Spear Mastery.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 加强你使用长柄武器和矛的战斗技能
*技能<b>描述:</b> 被动 - 提高长柄和长矛技能
*<b>需求等级:</b> 6
*<b>需求等级:</b> 6
*<b>需求技能:</b> 无
*<b>需求技能:</b> 无
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | 伤害%
! scope="row" | 伤害+%
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|-
|-
! scope="row" | 攻击准确率%
! scope="row" | 攻击准确率+%
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|-
|-
! scope="row" style="white-space:nowrap"| 致命一击几率%
! scope="row" style="white-space:nowrap"| 致命攻击CS几率+%
|5||9||12||15||17||19||20||21||23||23||24||25||26||26||27||28||28||28||29||29||29||30||30||30||30||31||31||31||31||31||32||32||32||32||32||32||32||33||33||33||33||33||33||33||33||33||33||33||34||34||34||34||34||34||34||34||34||34||34||35
|5||9||12||15||17||19||20||21||23||23||24||25||26||<p>26||27||28||<p>28||<p>28||29||<p>29||<p>29||30||<p>30||<p>30||<p>30||31||<p>31||<p>31||<p>31||<p>31||32||<p>32||<p>32||<p>32||<p>32||<p>32||<p>32||33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||<p>33||34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||<p>34||35
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Polearm and Spear Mastery -->
|+ 更新日志
|-
|-
|
|
<b>赛季 4:</b>
<b>赛季 4:</b>
* 支配长柄武器和矛(Polearm and Spear Mastery)的伤害%从每级6%提高到每级10%
* 长柄和长矛精通 Polearm and Spear Mastery 每级伤害从 6% 增加到 10%
<b>赛季 3:</b>
<b>赛季 3:</b>
* 支配长柄武器和矛(Polearm and Spear Mastery)的攻击准确率%从每级16%降低到每级10%
* 长柄和长矛精通 Polearm and Spear Mastery 每级 16% 的攻击准确率降低到 10%
<b>赛季 2:</b>
<b>赛季 2:</b>
* 支配长柄武器和矛(Polearm and Spear Mastery)的基础伤害%从25%提高到30%
* 现在以 +30% 增强伤害开始而不是 +25%
* 支配长柄武器和矛(Polearm and Spear Mastery)的伤害%从每级5%提高到每级6%
* 现在每级获得 6% 的伤害而不是5%
<b>赛季 1:</b>
<b>赛季 1:</b>
* 取代了长柄武器精通和长矛精通
* 替换了 支配长棍 Pole Arm Mastery & 支配长矛 Spear Mastery
* 支配长柄武器和矛(Polearm and Spear Mastery)的攻击准确率%从每级8%提高到每级16%
* 每级攻击准确率从 8% 提高到 16%
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Polearm_Mastery Vanilla Info for Polearm Mastery]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Polearm_Mastery 原版信息 for Polearm Mastery]</b>
|}
|}


== 战斗本能(Combat Reflexes) ==
== 战斗本能 Combat Reflexes ==
<div class="skill-image">[[File:Combat Reflexes.png|left]]</div>
<div class="skill-image">[[File:Combat Reflexes.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 增加你的耐力、打击恢复和生命
*技能<b>描述:</b> 被动 - 增加耐力, 打击恢复, 和 生命
*<b>需求等级:</b> 12
*<b>需求等级:</b> 12
*<b>需求技能:</b> 无
*<b>需求技能:</b> 无
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
第143行: 第144行:
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|-
|-
! scope="row" | Stamina&nbsp;+%
! scope="row" style="white-space:nowrap"| 耐力+%
|30||45||60||75||90||105||120||135||150||165||180||195||210||225||240||255||270||285||300||315||330||345||360||375||390||405||420||435||450||465||480||495||510||525||540||555||570||585||600||615||630||645||660||675||690||705||720||735||750||765||780||795||810||825||840||855||870||885||900||915
|30||45||60||75||90||105||120||135||150||165||180||195||210||225||240||255||270||285||300||315||330||345||360||375||390||405||420||435||450||465||480||495||510||525||540||555||570||585||600||615||630||645||660||675||690||705||720||735||750||765||780||795||810||825||840||855||870||885||900||915
|}
|}
第150行: 第151行:
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
|-
! scope="row" | Faster&nbsp;Hit&nbsp;Recovery&nbsp;+%
! scope="row" style="white-space:nowrap"| 快速打击恢复+%
|0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40
|0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Combat Reflexes -->
|+ 更新日志
|-
|-
|
|
<b>赛季 5:</b>
<b>赛季 5:</b>
* 战斗本能(Combat Reflexes)的生命加成从每级20降低到每级10
* 战斗本能 Combat Reflexes 的生命加成从每级 20 降低到每级 10
* 战斗本能(Combat Reflexes)的生命加成从基础等级改为等级(硬点加成改为软点加成)
* 战斗本能 Combat Reflexes 每级生命值加成现在由总加点计算而不是基础点数
* 战斗本能(Combat Reflexes)不再于1级时提供4%的快速打击恢复
* 战斗本能 Combat Reflexes 不再于 1 级时提供 4% 的快速打击恢复
* 战斗本能(Combat Reflexes)的快速打击恢复从每级1%提高到每级2%
* 战斗本能 Combat Reflexes 的快速打击恢复从每级 1% 提高到每级 2%
<b>赛季 3:</b>
<b>赛季 3:</b>
* 战斗本能(Combat Reflexes)每级增加20生命
* 战斗本能 Combat Reflexes 每级基础点数增加20生命
<b>赛季 1:</b>
<b>赛季 1:</b>
* 改名为战斗本能(Combat Reflexes)
* 从 增加耐力 Increased Stamina 改名
* 现在每1个基础等级提升最大生命值
* 现在获得最大生命值根据基础等级
* 现在每级提升快速打击恢复
* 现在提供快速打击恢复
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Increased_Stamina Vanilla Info for Increased Stamina]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Increased_Stamina 原版信息 for Increased Stamina]</b>
|}
|}


== 铁布衫(Iron Skin) ==
== 铁布杉 Iron Skin ==
<div class="skill-image">[[File:Iron Skin.png|left]]</div>
<div class="skill-image">[[File:Iron Skin.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 增加你的防御力
*技能<b>描述:</b> 被动 - 提高防御
*<b>需求等级:</b> 18
*<b>需求等级:</b> 18 <span class="d2-gray">[原版繁:鐵布杉 D2R繁:鋼鐵之膚 D2R简:钢铁之肤]</span>
*<b>需求技能:</b> 无
*<b>需求技能:</b> 无
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | Defense&nbsp;+%
! scope="row" style="white-space:nowrap"| 防御+%
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610||620
|}
|}
第191行: 第192行:
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
|-
! scope="row" | Physical Damage Reduction +%
! scope="row" style="white-space:nowrap"| 物理伤害抗性+%
|0||0||1||1||2||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10
|0||0||1||1||2||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Iron Skin -->
|+ 更新日志
|-
|-
|
|
<b>赛季 1:</b>
<b>赛季 1:</b>
* 现在每2个基础等级提高1%物理抗性
* 现在增加 物理伤害抗性PDR% 的基础点数加成
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Iron_Skin Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Iron_Skin 原版信息]</b>
|}
|}


== 加速(Increased Speed) ==
== 加速 Increased Speed ==
<div class="skill-image">[[File:Increased Speed.png|left]]</div>
<div class="skill-image">[[File:Increased Speed.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 增加行走和跑步的速度
*技能<b>描述:</b> 被动 - 增加行走和跑步速度
*<b>需求等级:</b> 24
*<b>需求等级:</b> 24 <span class="d2-gray">[原版繁:加速 D2R繁:提高速度 D2R简:增强速度]</span>
*<b>需求技能:</b> 战斗本能(Combat Reflexes) [12]
*<b>需求技能:</b> 战斗本能 Combat Reflexes [12]
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | Movement&nbsp;Speed&nbsp;+%
! scope="row" style="white-space:nowrap"| 移动速度+%
|13||18||22||25||28||30||32||33||35||36||37||38||39||40||40||41||41||42||42||43||43||43||44||44||44||45||45||45||46||46||46||46||46||46||46||47||47||47||47||47||47||48||48||48||48||48||48||48||49||49||49||49||49||49||49||49||49||49||49||50
|13||18||22||25||28||30||32||33||35||36||37||38||39||40||<p>40||41||<p>41||42||<p>42||43||<p>43||<p>43||44||<p>44||<p>44||45||<p>45||<p>45||46||<p>46||<p>46||<p>46||<p>46||<p>46||<p>46||47||<p>47||<p>47||<p>47||<p>47||<p>47||48||<p>48||<p>48||<p>48||<p>48||<p>48||<p>48||49||<p>49||<p>49||<p>49||<p>49||<p>49||<p>49||<p>49||<p>49||<p>49||<p>49||50
|}
|}
{| class="wikitable"
{| class="wikitable"
第223行: 第224行:
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
|-
! scope="row" | Increased&nbsp;Attack&nbsp;Speed&nbsp;+%
! scope="row" style="white-space:nowrap"| 提升攻击速度+%
|0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40
|0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40
|}
|}


: 该技能提高 "物品攻速" 而不是 "技能攻速", [[Burst of Speed|速度爆发 Burst of Speed]]、[[Frenzy|狂乱 Frenzy]]、[[Werewolf|狼人变化 Werewolf]][[Fanaticism|狂热 Fanaticism]] 不同(攻速计算方式不一样)
注意: 这里提高的是 "物品攻速 Item IAS" 而不是 "技能攻速 Skill IAS", 不同于 [[Burst of Speed|速度爆发]]、[[Frenzy|狂乱]]、[[Werewolf|狼人变化]] [[Fanaticism|狂热]]  


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Increased Speed -->
|+ 更新日志
|-
|-
|
|
<b>赛季 5:</b>
<b>赛季 5:</b>
* 现在每1个基础等级提高2%攻击速度
* 现在每个基础等级提高 2% 攻击速度
<b>赛季 1:</b>
<b>赛季 1:</b>
* 没有变化
* 没有变化
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Increased_Speed Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Increased_Speed 原版信息]</b>
|}
|}


== 自然抵抗(Natural Resistance) ==
== 自然抵抗 Natural Resistance ==
<div class="skill-image">[[File:Natural Resistance.png|left]]</div>
<div class="skill-image">[[File:Natural Resistance.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 增加自然的抵抗力,降低毒素和元素系的伤害
*技能<b>描述:</b> 被动 - 增加自然抗性来抵抗元素和毒素伤害
*<b>需求等级:</b> 30
*<b>需求等级:</b> 30
*<b>需求技能:</b> 铁布衫(Iron Skin) [18]
*<b>需求技能:</b> 铁布杉 Iron Skin [18]
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | Resistances&nbsp;+%
! scope="row" style="white-space:nowrap"| 抗性+%
|11||20||27||33||37||41||44||46||49||51||53||54||56||57||58||60||60||61||62||63||63||64||65||66||66||66||67||67||68||68||69||69||69||69||69||70||70||71||71||71||71||72||72||72||72||72||72||72||73||73||73||73||73||74||74||74||74||74||74||75
|11||20||27||33||37||41||44||46||49||51||53||54||56||57||58||60||<p>60||61||62||63||<p>63||64||65||66||<p>66||<p>66||67||<p>67||68||<p>68||69||<p>69||<p>69||<p>69||<p>69||70||<p>70||71||<p>71||<p>71||<p>71||72||<p>72||<p>72||<p>72||<p>72||<p>72||<p>72||73||<p>73||<p>73||<p>73||<p>73||74||<p>74||<p>74||<p>74||<p>74||<p>74||75
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Natural Resistance -->
|+ 更新日志
|-
|-
|
|
<b>赛季 5:</b>
<b>赛季 5:</b>
* 自然抵抗(Natural Resistance)的抗性加成上限降低到75%(以前是80%
* 自然抵抗 Natural Resistance 0-80% 所有抗性降低到 0-75%
<b>赛季 1:</b>
<b>赛季 1:</b>
* 没有变化
* 没有变化
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Natural_Resistance Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Natural_Resistance 原版信息]</b>
|}
|}


== 重伤(Deep Wounds) ==
== 恶毒切割 Deep Wounds ==
<div class="skill-image">[[File:Deep Wounds.png|left]]</div>
<div class="skill-image">[[File:Deep Wounds.png|left]]</div>
<div class="skill-info">
<div class="skill-info">
*<b>描述:</b> 被动 - 增加撕开伤口的伤害
*技能<b>描述:</b> 被动 - 增加撕裂伤口伤害
*<b>需求等级:</b> 30
*<b>需求等级:</b> 30
*<b>需求技能:</b> 战斗本能(Combat Reflexes) [12], 铁布衫(Iron Skin) [18], 加速(Increased Speed) [24]
*<b>需求技能:</b> 战斗本能 Combat Reflexes [12], 铁布杉 Iron Skin [18], 加速 Increased Speed [24]
</div>
</div>


{| class="wikitable"
{| class="wikitable scroll"
! scope="col" | 等级
! scope="col" | 等级
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
|-
! scope="row" | Open&nbsp;Wounds&nbsp;Damage&nbsp;per&nbsp;Second
! scope="row" style="white-space:nowrap"| 撕裂伤口每秒伤害
|80||100||120||140||160||180||200||220||248||276||304||332||360||388||416||444||480||516||552||588||624||660||704||748||792||836||880||924||976||1028||1080||1132||1184||1236||1288||1340||1392||1444||1496||1548||1600||1652||1704||1756||1808||1860||1912||1964||2016||2068||2120||2172||2224||2276||2328||2380||2432||2484||2536||2588
|80||100||120||140||160||180||200||220||248||276||304||332||360||388||416||444||480||516||552||588||624||660||704||748||792||836||880||924||976||1028||1080||1132||1184||1236||1288||1340||1392||1444||1496||1548||1600||1652||1704||1756||1808||1860||1912||1964||2016||2068||2120||2172||2224||2276||2328||2380||2432||2484||2536||2588
|-
|-
! scope="row" | % Chance of Open Wounds
! scope="row" style="white-space:nowrap"| %几率撕裂伤口
|5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32||33||33||34||34||35
|5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32||33||33||34||34||35
|}
|}


<b>重伤(Deep Wounds)可获得以下奖励:</b>
<b>恶毒切割 获得加成来自:</b>
* 残酷吓阻(Grim Ward): +4% 伤害每级
* 残酷吓阻 Grim Ward: +4% 伤害每等级


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ 更新日志<!-- Deep Wounds -->
|+ 更新日志
|-
|-
|
|
<b>赛季 8:</b>
* 修复了一个导致它的值上限的问题 (不再有上限)
<b>赛季 7:</b>
<b>赛季 7:</b>
* 新技能,增加撕开伤口的几率,并提高撕开伤口的伤害
* 新技能,增加撕开伤口的几率,并提高撕开伤口的伤害
|}
|}

2024年11月17日 (日) 17:10的最新版本

本页列出了战斗专家技能树中的野蛮人技能. 其他野蛮人技能: 呐喊, 战斗技能, 所有野蛮人技能



展开/折叠 所有


通用武器精通 General Mastery

  • 技能描述: 被动 - 提高剑, 斧, 匕首, 和 钝器 的战斗技能
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
伤害+% 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190 198 206 214 222 230 238 246 254 262 270 278 286 294 302 310 318 326 334 342 350 358 366 374 382 390 398 406 414 422 430 438 446 454 462 470 478 486 494 502
攻击准确率+% 28 38 48 58 68 78 88 98 108 118 128 138 148 158 168 178 188 198 208 218 228 238 248 258 268 278 288 298 308 318 328 338 348 358 368 378 388 398 408 418 428 438 448 458 468 478 488 498 508 518 528 538 548 558 568 578 588 598 608 618
致命攻击CS几率+% 5 9 12 15 17 19 20 21 23 23 24 25 26

26

27 28

28

28

29

29

29

30

30

30

30

31

31

31

31

31

32

32

32

32

32

32

32

33

33

33

33

33

33

33

33

33

33

33

34

34

34

34

34

34

34

34

34

34

34

35
更新日志

赛季 5:

  • 通用武器精通 General Mastery 现在也适用于匕首

赛季 4:

  • 通用武器精通 General Mastery 的伤害从每级 5% 提高到 8%
  • 通用武器精通 General Mastery 28% 的基础伤害增加到 30%

赛季 3:

  • 通用武器精通 General Mastery 每级 16% 的攻击准确率降低到 10%

赛季 1:

  • 替换了 支配长剑 Sword Mastery,支配斧头 Axe Mastery & 支配钉头锤 Mace Mastery
  • 通用武器精通 General Mastery 每级攻击准确率从 8% 提高到 16%

原版信息 for Axe Mastery

支配飞掷 Throwing Mastery

  • 技能描述:被动 - 提高投掷武器技能
  • 需求等级: 1 [原版繁:支配飛擲 D2R繁:投擲專精 D2R简:投掷精通 D2R怀旧:飛擲專精]
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
穿刺几率+% 15 17 19 21 23 25 27 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
伤害+% 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90 94 98 102 106 110 114 118 122 126 130 134 138 142 146 150 154 158 162 166 170 174 178 182 186 190 194 198 202 206 210 214 218 222 226 230 234 238 242 246 250 254 258 262 266
攻击准确率+% 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
致命攻击CS几率+% 5 9 12 15 17 19 20 21 23 23 24 25 26

26

27 28

28

28

29

29

29

30

30

30

30

31

31

31

31

31

32

32

32

32

32

32

32

33

33

33

33

33

33

33

33

33

33

33

34

34

34

34

34

34

34

34

34

34

34

35
更新日志

赛季 6:

  • 修正了导致 支配飞掷 Throwing Mastery 的增强伤害加成适用两次的错误

赛季 4:

  • 支配飞掷 Throwing Mastery 28% 的基础伤害增加到 30%
  • 支配飞掷 Throwing Mastery 每级伤害从5%降低到4%

赛季 3:

  • 支配飞掷 Throwing Mastery 每级 16% 的攻击准确率降低到 10%

赛季 1:

  • 改变了在技能树中的位置,现在需要等级 1 (以前是 6)
  • 增加了穿透
  • 每级攻击准确率从 8% 提高到 16%

原版信息

长柄和长矛精通 Polearm and Spear Mastery

  • 技能描述: 被动 - 提高长柄和长矛技能
  • 需求等级: 6
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
伤害+% 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
攻击准确率+% 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
致命攻击CS几率+% 5 9 12 15 17 19 20 21 23 23 24 25 26

26

27 28

28

28

29

29

29

30

30

30

30

31

31

31

31

31

32

32

32

32

32

32

32

33

33

33

33

33

33

33

33

33

33

33

34

34

34

34

34

34

34

34

34

34

34

35
更新日志

赛季 4:

  • 长柄和长矛精通 Polearm and Spear Mastery 每级伤害从 6% 增加到 10%

赛季 3:

  • 长柄和长矛精通 Polearm and Spear Mastery 每级 16% 的攻击准确率降低到 10%

赛季 2:

  • 现在以 +30% 增强伤害开始而不是 +25%
  • 现在每级获得 6% 的伤害而不是5%

赛季 1:

  • 替换了 支配长棍 Pole Arm Mastery & 支配长矛 Spear Mastery
  • 每级攻击准确率从 8% 提高到 16%

原版信息 for Polearm Mastery

战斗本能 Combat Reflexes

  • 技能描述: 被动 - 增加耐力, 打击恢复, 和 生命
  • 需求等级: 12
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
生命 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
耐力+% 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315 330 345 360 375 390 405 420 435 450 465 480 495 510 525 540 555 570 585 600 615 630 645 660 675 690 705 720 735 750 765 780 795 810 825 840 855 870 885 900 915
基础等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
快速打击恢复+% 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40
更新日志

赛季 5:

  • 战斗本能 Combat Reflexes 的生命加成从每级 20 降低到每级 10
  • 战斗本能 Combat Reflexes 每级生命值加成现在由总加点计算而不是基础点数
  • 战斗本能 Combat Reflexes 不再于 1 级时提供 4% 的快速打击恢复
  • 战斗本能 Combat Reflexes 的快速打击恢复从每级 1% 提高到每级 2%

赛季 3:

  • 战斗本能 Combat Reflexes 每级基础点数增加20生命

赛季 1:

  • 从 增加耐力 Increased Stamina 改名
  • 现在获得最大生命值根据基础等级
  • 现在提供快速打击恢复

原版信息 for Increased Stamina

铁布杉 Iron Skin

  • 技能描述: 被动 - 提高防御
  • 需求等级: 18 [原版繁:鐵布杉 D2R繁:鋼鐵之膚 D2R简:钢铁之肤]
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
防御+% 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610 620
基础等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
物理伤害抗性+% 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10
更新日志

赛季 1:

  • 现在增加 物理伤害抗性PDR% 的基础点数加成

原版信息

加速 Increased Speed

  • 技能描述: 被动 - 增加行走和跑步速度
  • 需求等级: 24 [原版繁:加速 D2R繁:提高速度 D2R简:增强速度]
  • 需求技能: 战斗本能 Combat Reflexes [12]
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
移动速度+% 13 18 22 25 28 30 32 33 35 36 37 38 39 40

40

41

41

42

42

43

43

43

44

44

44

45

45

45

46

46

46

46

46

46

46

47

47

47

47

47

47

48

48

48

48

48

48

48

49

49

49

49

49

49

49

49

49

49

49

50
基础等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
提升攻击速度+% 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40

注意: 这里提高的是 "物品攻速 Item IAS" 而不是 "技能攻速 Skill IAS", 不同于 速度爆发狂乱狼人变化狂热

更新日志

赛季 5:

  • 现在每个基础等级提高 2% 攻击速度

赛季 1:

  • 没有变化

原版信息

自然抵抗 Natural Resistance

  • 技能描述: 被动 - 增加自然抗性来抵抗元素和毒素伤害
  • 需求等级: 30
  • 需求技能: 铁布杉 Iron Skin [18]
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
抗性+% 11 20 27 33 37 41 44 46 49 51 53 54 56 57 58 60

60

61 62 63

63

64 65 66

66

66

67

67

68

68

69

69

69

69

69

70

70

71

71

71

71

72

72

72

72

72

72

72

73

73

73

73

73

74

74

74

74

74

74

75
更新日志

赛季 5:

  • 自然抵抗 Natural Resistance 0-80% 所有抗性降低到 0-75%

赛季 1:

  • 没有变化

原版信息

恶毒切割 Deep Wounds

  • 技能描述: 被动 - 增加撕裂伤口伤害
  • 需求等级: 30
  • 需求技能: 战斗本能 Combat Reflexes [12], 铁布杉 Iron Skin [18], 加速 Increased Speed [24]
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
撕裂伤口每秒伤害 80 100 120 140 160 180 200 220 248 276 304 332 360 388 416 444 480 516 552 588 624 660 704 748 792 836 880 924 976 1028 1080 1132 1184 1236 1288 1340 1392 1444 1496 1548 1600 1652 1704 1756 1808 1860 1912 1964 2016 2068 2120 2172 2224 2276 2328 2380 2432 2484 2536 2588
%几率撕裂伤口 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33 33 34 34 35

恶毒切割 获得加成来自:

  • 残酷吓阻 Grim Ward: +4% 伤害每等级
更新日志

赛季 8:

  • 修复了一个导致它的值上限的问题 (不再有上限)

赛季 7:

  • 新技能,增加撕开伤口的几率,并提高撕开伤口的伤害