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<div id="Spoilers"></div>
<div id="Spoilers"></div>
= 即将到来的剧透 Upcoming Spoilers =
= 即将到来的预告 Upcoming Spoilers =


{| class="non-table mw-collapsible"
{| class="non-table mw-collapsible mw-collapsed"
|+ 赛季 11 剧透 Spoilers
|+ 赛季 12 预告 Spoilers
|-
|-
|
|
[[File:Season 11.gif]]
<!--[[File:Season 12.gif|500px]]-->


赛季 11: 五月 16
赛季 12: 磨难 Suffering


开放 Beta 测试: 五月 12-13
开放测试: TBA


封闭 Beta 测试: 五月 3-11
封闭测试: TBA


===预-测试 Pre-Beta===
===预-测试 Pre-Beta===


{| class="non-table mw-collapsible"
{| class="non-table mw-collapsible"
|+ 赛季 11 预-测试剧透 Pre-Beta Spoilers
|+ 赛季 12 预-测试预告 Pre-Beta Spoilers
|-
|-
|
|


====剧透来自开发者推流 Spoilers from Dev Stream #1====
====预告来自开发者推流 Spoilers from Dev Stream #1====
视频点播 VOD: https://www.twitch.tv/videos/2431008121
直播链接: https://www.twitch.tv/videos/2607079575 (须翻墙)
 
*   储物箱(Stash)现在有一个搜索栏(将隐藏任何不包含搜索文本的物品或标签)
* 路西昂 Lucion 在非天梯和单人游戏中启用
[[File:Pd2-season-12-developer-stream-notes-v0-kemvw8l6cqyf1.webp|300px|alt=stash search image]]
* 新的暗金地图 "帝国皇宫 The Imperial Palace"
*   暴风雪(Blizzard)已被重制,现在会在导弹着陆的地点造成范围效果伤害
** (暂定) 迷你boss 掉落谜盒碎片 puzzplepiece
*   寒冰装甲(Shiver Armor)现在提供+10%快速格挡率(Faster Block Rate),并且每基础点额外提供+2%
** (暂定) Boss 掉落谜盒 puzzlebox
*   冰冷装甲(Chilling Armor)现在提供+5%成功格挡几率(Successful Block Chance),并且每基础点额外提供+1%
 
*   完成地狱难度(Hell)任务后,安雅(Anya)现在会给予3个阶层1地图(Tier 1 Maps),而非之前的1个
* 遗忘骑士 Oblivion Knights 重做拥有一定 % 几率施放诅咒而不是总是对未诅咒的玩家施放诅咒
*   腐化区域(Corrupted Zones)现在有更高的几率掉落阶层1地图
* 遗忘骑士 Oblivion Knights 偷取生命 Life Tap 替换为降低抵抗 Lower Resist (-25%)
*   大型咒符(Large Charms)现在可以出现快速施法速度(Faster Cast Rate)和提升攻击速度(Increased Attack Speed)作为前缀词缀(Prefix)
* 遗忘骑士 Oblivion Knights 衰老 Decrepify 速度 -50% -> -30%
*   箭矢(Arrows)和弩箭(Bolts)现在拥有普通(Normal)、异常(Exceptional)和精英(Elite)基底(Base),与其他物品类似。箭矢基底现在分别称为粗制箭矢(Crude Arrows)、尖锐箭矢(Sharp Arrows)和锋刃箭矢(Razor Arrows)。弩箭现在称为轻弩箭(Light Bolts)、重弩箭(Heavy Bolts)和战争弩箭(War Bolts)。
 
*   箭矢拥有固定属性(Implicit):+2/+10/+18 最大伤害(Maximum Damage)(普通/异常/精英)
* 预-增益 Pre-buff 技能 (BO/强化 Enchant/等等) 能在城镇使用
*   弩箭拥有固定属性:-2%/-4%/-6% 敌人物理抗性(Enemy Physical Resistance)(普通/异常/精英)
 
*    十字弓(Crossbows)不再拥有固定属性"-% 敌人物理抗性"
* 外型变形 Shapeshifting 在章节切换时能持续存在
*    箭矢和弩箭现在可以在普通基底上拥有1个凹槽(Socket),在异常和精英基底上最多可拥有2个凹槽
 
*    弓(Bows)和十字弓将不再能出现" visceral"词缀(Affix)
* 堕落花园 Fallen Gardens boss 现在会 ''总是'' 掉落一个彩虹刻面 (绕过了暗金唯一性的机制)
*    魔法(Magic)和稀有(Rare)箭矢现在会根据其出现的词缀来着色其在物品栏(Inventory)中的图标(Sprite)
* 基得 Gheed 事件将不会再出售一件失败的暗金如果暗金已经在本次游戏中出现过
*    箭矢/弩箭将新增锻造配方(Crafted Recipes)(详情后续公布)
 
*   箭矢/弩箭将新增一些符文之语(Runewords)(详情后续公布)
* PvP 参赛者 HP 覆盖观众 (PvP contestant HP overlay for spectators)
*   新增独特箭矢(Unique Arrow) "野火(Balefire)"
 
[[File:Balefire.webp|300px]]
* 投掷武器现在可以获得凹槽
*   新增独特弩箭(Unique Bolt) "破城槌(Ramfodder)"
** 能生效的符文之语: 钢铁 Steel, 怨恨 Malice, 和风 Zephyr, 力量 Strength, 王者的慈悲 King's Grace, 执法者 Lawbringer, 新月 Crescent Moon, 毒牙 Venom, 狂怒 Fury, 瘟疫 Plague
[[File:Ramfodder.webp|300px]]
** 细节 [https://i.postimg.cc/sxR4wwrY/Thrown-Weapon-Socket-Details.png 看这里]
*   新增独特箭矢 "疾风之针(Swiftwind Needle)"
 
[[File:Shiftwind.webp|300px]]
* 塔格奥之翼 Trang-Oul’s Wing
*   新增独特弩箭 "铁砧护卫带(Anvilguard Strap)"
** +30% 快速施法速度 (4 件奖励) 移除
[[File:Anvilguard.webp|300px]]
* 塔格奥之外装 Trang-Oul’s Guise
*   新增独特箭矢 "墓歌(Tombsong)"
** 增加 +30% 快速施法速度 (2 件奖励)
[[File:Tombsong.webp|300px]]
* 塔格奥之鳞 Trang-Oul’s Scales
*   新增独特弩箭 "碎颅(Shatterhead)"
** 受到物理伤害减少 25% (完整套装奖励) 改变为 (4 件奖励)
[[File:Shatterhead.webp|300px]]
* 塔格奥的化身 Trang-Oul’s Avatar (完整套装奖励)
*   新增独特箭矢 "以太之翼(Aetherwing)"
** 现在给予吸血鬼 Vampire 的通用技能 Oskill (暂定奖励)
**注意:当前属性为每级+2-4点攻击准确率(Attack Rating)(显示范围不正确)
*** 你可以施加一个额外的诅咒
[[File:Aetherwing.webp|300px]]
*** 增加 毒素/魔法 伤害
*   新增独特弩箭 "深渊护域(Abyssal Ward)"
*** 增加快速施法速度 (提示: 这有助于达到更高的断点帧数然而吸血鬼形态的施法速度还是比人类形态慢)
[[File:Abyssalward.webp|300px]]
*** Vampire 的断点 [ FCR (帧数) ]: 0% (23) / 6% (22) / 11% (21) / 18% (20) / 24% (19) / 35% (18) / 48% (17) / 65% (16) / 86% (15) / 120% (14) / 180% (13)
*   新增独特箭矢 "蛇蜥淬毒箭(Basilisk's Quill)"
 
[[File:Basiliskquill.webp|300px]]
* 骨墙 Bone Wall 现在拥有 ATD
*   新增独特弩箭 "旗主召唤(Bannerlord's Call)"
 
[[File:Bannerlord.png|300px]]
* 新的暗金戒指 "'''收缩之圈戒指 Constricting Loop Ring'''" 类似罕见的 BK (布尔凯索)戒指
*   新增独特 tc87 箭矢 "厄运指引(Doom's Finger)"
[[File:ConstrictingLoopRingPreview.png|300px]]
[[File:Doomfinger.webp|300px]]
* 新的暗金旋风盾 Vortex Shield "'''向天守 Skywarden'''"
*    新增独特 tc87 弩箭 "冰霜哀伤(Frozen Sorrow)"
[[File:SkywardenShieldPreview.png|300px]]
[[File:Frozensorrow.webp|300px]]
* 新的暗金战拳 War Fist "'''低语幻象 Whispering Mirage'''"
[[File:WhisperingMirageClawPreview.png|300px]]
* 新的符文之语 "'''灵光悟 Epiphany'''" (罗28伊司6罗28伊司特24)(LoIthLoIst) 为盾牌
[[File:EpiphanyRunewordPreview.png|300px]]
* 火蜥蜴之爪 Firelizard's Talons 重做
[[File:FirelizardsTalonsReworkPreview.png|300px]]
* 黑檀祸根 Ebonbane 重做
[[File:EbonbaneReworkPreview.png|300px]]
 
====剧透来自开发者推流 Spoilers from Dev Stream #2====
视频点播 VOD: https://www.twitch.tv/videos/2437233645
 
* 赛季 11 标题及公布日期
** 赛季 11: 富饶 Prosperity
** 封闭测试 Closed Beta: 五月 3 - 五月 11
** 开放测试 Open Beta: 五月 12 - 五月 13
** 完整发布 Full Release: 五月 16
 
* 带有热键的单独标签页导航 (可配置)
* 从共享收藏标签中访问共享黄金
** 暂定上限: 10M (共享) + 5M (私人) + 5M (角色)
* 现在可以在单人游戏中使用共享仓库
* 材料选项卡 (跨角色共享) 可通过按钮或新热键在仓库处
** 存放材料时自动转移
** 每个堆叠上限: 9999
** 左键点击: 拾取 
** 右键点击: 转移
** Ctrl + Shift + 点击: 交互 50
** Ctrl + 点击: 交互 20
** Shift + 点击: 交互 5
[[File:MaterialsTabPreview.png|300px]]
 
* 选择团队成员的技能有半透明的视觉效果
 
* 符文有堆叠和非堆叠版本的描述
 
* 亮金随机配方从 6 个完美骷髅减少到 3 个完美骷髅
* 天使法珠 Angelic Orb 配方完美骷髅被任何完美宝石取代
* 天使法珠 Angelic Orb 所需金币略微增加
 
* 新的暗金暗金地图 **虚空外 Outer Void**
** 三个 "区域" 导致一个随机的层级 X 非-暗金 boss 在一个类似竞技场的区域中具有额外的属性
*** Boss 掉落随机超级 boss (暗黑克隆体 DClone/拉斯玛 Rathma/路西昂 Lucion) 材料
 
* 戳刺 Jab
** 增加断点速度 ~10-15%
* 击退 Fend
** 增加断点速度 ~10-15%
* 刺入 Penetrate
** 降低目标防御改为 1% 物理穿透每 2 硬点
 
* 召唤灵狼 Summon Spirit Wolf
** 最大狼数量增加从 5 到 6
 
* 略微降低了 "尖刺 Spiked" 和 "白骨 Bone" 主题盾牌的格挡几率并增加了隐含的属性
** 增加攻击者受到伤害到 "尖刺 Spiked" 主题盾牌
** 增加魔法伤害减少到 "白骨 Bone" 主题盾牌
 
* 丰饶武器工艺 Bountiful weapon crafts
** +[50-80] 增强伤害移除
** +1 所有技能添加
 
* 新暗金狮头尖盔 Lion Helm '''荒野语者 Wildspeaker'''
[[File:WildspeakerLionHelm.png|300px]]
 
* 新暗金阿尔发头盔 Alpha Helm '''芬里尔 Fenris'''
[[File:FenrisAlphaHelm.png|300px]]
 
* 新暗金水晶天球 Crystalline Globe **斯考恩 Skorn**
[[File:SkornCrystallineGlobe.png|300px]]
 
* 新符文之语 '''忠诚 Loyalty''' (普尔21特尔3多尔14 PulTirDol) 长矛/弓
[[File:LoyaltySpear.png|300px]] [[File:LoyaltyBow.png|300px]]


* 蕾蔻的美德 Raekor's Virtue 重做
====预告来自开发者推流 Spoilers from Dev Stream #2====
** +4 照亮范围移除
TBA
** 增加 +40-60% 增强伤害
====预告来自开发者推流 Spoilers from Dev Stream #3====
** +3-4 狂乱 frenzy 移除
TBA
** 增加 +2-3 双手投掷 double throw
** +3-4 双手挥击 double swing 减少到 +2-3
** +20% 诅咒抗性增加到 +25%
 
* 乌萨的恶梦 Ursa's Nightmare
** 不能偷取生命的上限从超过 60% 最大生命增加到 75% (这是一个 buff)
** 每损失 1% 生命 +1% 近战溅射范围增加至每损失 1% 生命 +2% 近战溅射范围
***  提示: 这个效果的上限仍然是 +40% 增加近战溅射范围
** [25-30] 生命增加到 [30-35]
 
====剧透来自开发者推流 Spoilers from Dev Stream #3====
 
====剧透来自开发者推流 Spoilers from Dev Stream #4====
|}
|}
===测试 Beta===
===测试 Beta===
====测试补丁 Beta Patch #1====
TBA
 
* Fixed a crash on game join when using allocated loot/D2GL minimap.
* Fixed a loot filter crash when quantity was > 999.
* Disabled music sounds from %SOUNDID-##%.
* Fixed some loot filter issues.
* Added Lawbringer on throwing spears.
* Fixed casting when clicking objects with WASD.
* Fixed running in tight spaces with WASD.
* Improved pathing with WASD in arcane sanctuary.
 
====测试补丁 Beta Patch #2====
 
* Fixed runewords in several throwing weapons.
* Recently changed vampiric crafts now properly apply poison length reduction.
* Dragon runeword now has its proper 12% chance to cast on striking.
* [[All_Necromancer_Skills#Iron_Golem|Iron golems]] should no longer corrupt save files.
* Fixed situations where interacting with an object would disable movement with controller.
* Improved navigation with WASD in some areas such as Arcane Sanctuary.
* Fixed beta patch notes incorrectly displaying [[All_Barbarian_Skills#Frenzy|Frenzy]] buff duration going from 1 second per base point to 2 seconds when the actual change was [[All_Barbarian_Skills#Frenzy|Frenzy]] buff duration going from 1 second per 2 base points to 1 second per base point.
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] synergies reverted back to 11%.
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] level 28+ lightning damage scaling increased from 14-29 to 15-30.
* [[All_Paladin_Skills#Fist_of_the_Heavens|Fist of the Heavens]] level 28+ holy bolt damage scaling increased from 19-20 to 20-21.
* Fixed [[All_Assassin_Skills#Blade_Fury|Blade Fury]] tooltip incorrectly showing ½ weapon damage instead of 100%.
* Updated Assassin blade skills to show % weapon damage instead of fractions.
* Fixed patch notes incorrectly stating throwing axes could get 2 sockets instead of 1.
* Added item help text (can be disabled in settings).
 
====测试补丁 Beta Patch #3====
 
* Spirit wolf synergies increased from 6% to 8%.
* Fixed [[All_Druid_Skills#Summon_Spirit_Wolf|Spirit Wolf]] tooltip being incorrect (this will visually appear to be a large nerf but the previous tooltip was completely incorrect and the ability is actually buffed).
* [[All_Druid_Skills#Summon_Dire_Wolf|Summon Dire Wolf]] synergies increased from 6% to 7%.
* Fixed [[All_Druid_Skills#Summon_Dire_Wolf|Summon Dire Wolf]] synergies being incorrect (this will visually appear to be a large nerf but the previous tooltip was completely incorrect and the ability is actually buffed).
* [[All_Druid_Skills#Raven|Raven]] synergies reduced from 12% to 10%.
* [[All_Paladin_Skills#Vengeance|Vengeance]] base chain chance reduced from 25% to 20%.
* [[All_Paladin_Skills#Vengeance|Vengeance]] max chain distance reduced from 30 to 24.
* [[All_Sorceress_Skills#Charged_Bolt|Charged Bolt]] now always pierces.
* [[All_Assassin_Skills#Charged_Bolt_Sentry|Charged Bolt Sentry]] projectiles now always pierce.
* Shadows no longer have 50% innate block (they still benefit from claw block).
* [[Shields#Herald_of_Zakarum|Herald of Zakarum]] now has the proper season 11 values.
* Vampire form now properly has a cooldown in town.
* Fixed quick cast for A/X on controller.
* Fixed shadows not using skills after entering a game.
* Fixed shadows double dipping attacks with martial arts skills.
* [[All_Assassin_Skills#Shadow_Warrior|Shadow Warrior]] will no longer cast traps if you already have 5 traps out.
* Fixed a bug in [[All_Assassin_Skills#Blade_Sentinel|Blade Sentinel]] not getting unit base attack rating.
* Fixed [[All_Paladin_Skills#Sacrifice|Sacrifice]] only using hard points for range calculation.
* Updated the Halls of Torture maps to fix areas where monsters or items could spawn out of reach.
* Fixed Loyalty being able to be made in 1 handed spears.
* Fixed some ally minions and vfx not becoming translucent from the translucent party option.
* Fixed Pilum only rolling 1 socket instead of 2.
* Made several improvements to controller support.
* Changed joystick input to be exponential while in cursor mode.
* Added LT/L2+D-Pad to give potions to mercenaries on controller.
* Added LT/L2+LB/L1 to enable always show items on controller.
* Fixed [[All_Assassin_Skills#Blade_Fury|Blade Fury]] not properly shattering on walls.
 
====测试补丁 Beta Patch #4====
 
* [[Helms#Denmother|Denmother]] bonuses will no longer persist when the item is equipped off the ground.
* Attempted to fix material stash tab items sometimes appearing with green backgrounds (please let us know if you manage to reproduce it again).
* Fixed quick cast not reverting back to normal attacks.
* Fixed getting stuck with channeling spells while using quick cast.
* Fixed shadows attacking with both claws.
* Fixed several throwable runewords not working correctly.
* Fixed Wind runeword in throwables showing the melee weapon enhanced damage ranges instead of the throwing weapon version.
* Fixed several crashes.
* Halls of Torture area level correctly set to level 87.
* Fixed several dungeon monsters not having the prime evil tag.
* Fixed some dungeon bosses using tier 3 map boss loot tables instead of their proper dungeon boss loot tables.
* Fixed cow level being the incorrect area level.
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: Throwing weapons breaking after use.
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: Rerolling set items now correctly uses the input set item.
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: No longer increases max durability on certain items.
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: No longer rerolls base defense values.
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: No longer breaks reduced requirements.
* Fixed [[Recipes#Rerolling_Stats|Demonic Cube]] bug: Plays cube sounds on use.
* Vampire Form is cleared on uber portal use.
* Outer Void unique map should no longer crash on using portals (blue / red both).
* Outer Void unique map now applies the intended modifiers to its bosses (most noticeably HP%).
* Dungeon "doors" (specifically on [[Maps#Plains_of_Torment|Plains of Torment]]) should now always open on killing the miniboss. Also should no longer crash in rare cases.
* Fixed Gheed map event spawning items with indestructible.
* Fixed act 1 mercenary’s advanced stat sheet incorrectly displaying breakpoints (this can be tested with a combination of a demon crossbow and a hustle chest).
 
综合变更 General Changes
 
* Help text will now only show the identify binds when an identification tome is present.
* [[Maps#Ruined_Cistern|Ruined Cistern]] boss now deals 15% less damage with its poison bone spear.
* Monsters in maps that previously cast blood mana when your mana was higher than your health will now cast lower resist (-25% resist).
* Blood mana curse duration reduced from 33 seconds to 12.
* Monsters have +% deadly strike map corruption values reduced from 5-10% (T1)  / 10-15% (T2) / 15-20% (T3) to 4-8% (T1) / 8-12% (T2) / 12-16% (T3).
* Monsters have cannot be frozen and +% maximum health map corruption values changed from 5-15% (T1)  / 15-25% (T2) / 25-35% (T3) to 10-15% (T1) / 15-20% (T2) / 20-25% (T3).
* Changed Material Tab hotkeys to be more consistent with other UI functionality.
* Added help text to the Material Tab.
* Changed the Shift + stat / skill allocation bind to add 50 instead of 20 to be more consistent with the Material Tab hotkeys.
* Putrid Defilers in dungeons now deal 30% less damage with their poison bone spears.
* Putrid Defilers poison bone spear range reduced by ~60%.
* Uber Tristram now requires 1 of each organ to make the Pandemonium Talisman (Lilith says hi).
 
控制器变更 Controller Changes
 
* Added the "Multi Button Loot" option for controller which will apply even more binds to picking up loot (this will create a secondary "layer" of binds that require a second input when there are too many items to fit on a single "layer").
 
WASD变更 WASD Changes
 
* Made WASD more responsive on stop.
* Fixed WASD attacking when clicking ground items.
* Fixed WASD attempting to auto aim on nearby enemies with ranged attacks and mobility skills.
* Fixed WASD stopping the player in place when refilling potions from inventory to belt.
 
技能变更 Skill Changes
 
* Reduced charged bolt range from 90 to 34.
* [[All_Assassin_Skills#Charged_Bolt_Sentry|Charged Bolt Sentry]] range reduced from 98 to 32.
* [[All_Assassin_Skills#Charged_Bolt_Sentry|Charged Bolt Sentry]] max velocity increased from 12 to 45.
* [[All_Assassin_Skills#Charged_Bolt_Sentry|Charged Bolt Sentry]] now gains 2 velocity per level.
* [[All_Necromancer_Skills#Dark_Pact|Dark Pact]] base mana cost reduced from 6 to 1.
* [[All_Necromancer_Skills#Dark_Pact|Dark Pact]] mana cost per level scaling increased from .125 to .25.
* [[All_Amazon_Skills#Charged_Strike|Charged Strike]] bolts now always pierce.
* [[All_Amazon_Skills#Charged_Strike|Charged Strike]] bolts velocity increased from 12 to 24.
* [[All_Amazon_Skills#Charged_Strike|Charged Strike]] bolt range reduced from 90 to 24.
* [[All_Sorceress_Skills#Hydra|Hydra]] synergies reverted back from 5% to 6%.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] reworked so that it’s shattered sub missiles will now also bounce off walls and split into more sub missiles, each time a missile splits the range of the new missiles is reduced.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] reworked so that it’s bounced missiles will now take the players missile angle into consideration allowing for better aiming.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] synergies increased from 12% to 15%.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] now has a 50% chance for the missiles to split when hitting an enemy.
* Fixed act 5 concentrate mercenaries showing [[All_Barbarian_Skills#Whirlwind|Whirlwind]] breakpoints.
* [[All_Sorceress_Skills#Teleport|Teleport]] -% damage debuff can now reach 0% instead of having a minimum debuff of -15%.
* [[All_Sorceress_Skills#Teleport|Teleport]] mana cost reduction per level reduced from -1 per level to -0.5 per level.
* [[All_Sorceress_Skills#Thunder_Storm|Thunderstorm]] can now be cast in town.
* Fixed [[All_Assassin_Skills#Fists_of_Fire|Fists of Fire]] third stage meteor’s physical damage using phoenix strike instead of dragon flight as a synergy.
* Reduced [[All_Assassin_Skills#Fists_of_Fire|Fists of Fire]] synergies from 26% to 25%.
 
物品变更 Item Changes
 
* Epiphany runeword +125% enhanced defense replaced with +20% faster cast rate.
* Epiphany runeword +30-450 lightning damage increased to +1-750.
* Whispering Mirage +2-3 to shadow warrior and master reduced to +1-2.
* Whispering Mirage +20% faster cast rate reduced to +10%.
* [[Elite#Natalya's_Odium|Natalya’s Odium]] (full set bonus): +50 all resistance bonus reduced to +40.
* [[Elite#Natalya's_Odium|Natalya’s Odium]] (full set bonus): +10% life stolen per hit reduced to +8%.
* [[Elite#Natalya's_Odium|Natalya’s Odium]] (full set bonus): +10% mana stolen per hit reduced to +8%.
* [[Elite#Natalya's_Odium|Natalya’s Odium]] (2 items bonus): magic damage taken reduced by 15 reduced to 12.
* [[Elite#Immortal_King|Immortal King]] (full set bonus) now grants +20% increased melee splash radius.
* [[Rings#Kadala's_Heirloom|Kadala’s Heirloom]]: (all variations) +[15-25%] better chance of getting magic items increased to +[20-30%].
* [[Rings#Kadala's_Heirloom|Kadala’s Heirloom]]: (all variations) +[30-60%] extra gold from monsters increased to +[50-75%].
* [[Rings#Kadala's_Heirloom|Kadala’s Heirloom]]: (magic and physical variations) -[4-5%] to all elemental resistances reduced to -[3-5%] (this is a buff).
* [[RWWeapons#Rift|Rift]] runeword: 24% chance to cast level 25 [[All_Sorceress_Skills#Frozen_Orb|Frozen Orb]] on striking is now properly on striking instead of on attack.
* Loyalty runeword in a bow +4-5 to [[All_Amazon_Skills#Strafe|Strafe]] (amazon only) reduced to +2-3.
* Loyalty runeword in a spear +4-5 to [[All_Amazon_Skills#Fend|Fend]] (amazon only) replaced with +2-3 to [[All_Amazon_Skills#Power_Strike|Power Strike]] (amazon only).
* Loyalty runeword +225-245% enhanced damage reduced to +200-245%.
* Bone Shield and Grim Shield maximum socket count increased from 2 to 3.
* Spiked Shield and Barbed Shield maximum socket count increased from 2 to 3.
* [[Normal#Tancred's_Weird|Tancred’s Weird]]: +1-15 lightning damage increased to +1-45.
* [[Swords#The_Grandfather|The Grandfather]] +220-280% enhanced damage reduced to +200-260%.
 
====测试补丁 Beta Patch #5====
 
问题修复 Bug Fixes
 
* Fixed Gheed giving broken items.
* Fixed [[Maps#Plains_of_Torment|Plains of Torment]] boss requiring a nearby player to properly open.
* Fixed Vampire Form having the wrong icon.
* Fixed [[All_Amazon_Skills#Jab|Jab]] showing the wrong breakpoints in the advanced stats screen.
* Fixed several [[Recipes#Rerolling_Stats|Demonic Cube]] bugs.
 
综合变更 General Changes
 
* Updated in game credits.
* Enabled the [[Maps#Imperial_Palace|Imperial Palace]] unique map item code: T54 (please test for any crashes).
* Reverted shift-click stats back to +20.
 
控制器变更 Controller Changes
 
* Fixed cursor being hidden in main menu.
* Fixed stat and skill Shift/Ctrl keybinds not functioning.
* Fixed selecting a skill from the speed bar.
* Fixed controller skipping cutscenes.
* Fixed channeling skills with controller.
* Fixed a crash when using quick cast with an invalid skill.
* Added several hotkeys.
* Added hotkey text to the hotkey screen.
* Added opening advanced stats with controller.
 
WASD变更 WASD Changes
 
* Now stops instantly on shift press.
 
技能变更 Skill Changes
 
* [[All_Assassin_Skills#Fists_of_Fire|Fists of Fire]] synergies reverted back to 26%.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] now has an 80% reduced chance to proc with split missiles.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] now leeches at 75% efficiency.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] base range reduced from 40 to 24.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] range reduction per split reduced to compensate for the base range reduction.
* [[All_Amazon_Skills#Fend|Fend]] has been reverted back to season 10 functionality.
* [[All_Sorceress_Skills#Charged_Bolt|Charged Bolt]] range increased from 34 to 40.
 
====测试补丁 Beta Patch #6====
 
* Fixed a bug which prevented players from equipping items when using a controller.
* Fixed the ordering of the hotkeys on the hotkey help page.
* Fixed T4 map boss loot table.
* [[All_Sorceress_Skills#Charged_Bolt|Charged Bolt]] mana cost increase per level reduced from 1 to 0.5.
 
====测试补丁 Beta Patch #7====
 
问题修复 Bug Fixes
 
* [[Recipes#Rerolling_Stats|Demonic Cube]] now properly applies upgrade recipe automod upgrades (e.g. an upgraded staff will get +30% or +50% fcr if they are exceptional or elite upgraded staffs).
* The trade screen now properly shows your green checkmark.
* The trade screen now properly shows the name of the player you're trading with.
* Channelling skills should now properly work with quickcast / WASD / controller.
* Other player’s summons and mercenaries should now also be translucent if that setting is enabled.
* Fixed crash related to T4 dungeons.
* Fixes crash related to oskills.
 
综合变更 General Changes
 
* Added helpful tooltips to character stat assignment buttons (clashes with existing plugy functionality. Will be disabled when using the -plugy flag).
* Arrows and Bolts can now be mirrored.
* New chat command: .accountstats  This will work the same as .allstats but will be account-wide (still split by hardcore/softcore, ladder/non-ladder).
 
控制器变更 Controller Changes
 
* Slight change to controller right-stick targeting to make targeting “over” monsters easier.
* Adds an "aim assist" sensitivity slider to the controls menu. This determines how close to the player the right-stick targeting will lock to targets.
* Fixed identifying with keybinds.
* Fixed NPC menu interactions.
* Fixed cursor position jumping around.
 
WASD变更 WASD Changes
 
* Updated WASD movement to be more inline with controller movement, should be more smooth in for instance Arcane Sanctuary. Please test and report findings.
 
地图变更 Map Changes
 
* Map modifier "Map contains Shrieking Terrors" changed to "Map contains Minions of Destruction".
* Map modifier "Reduced physical damage reduction" should now be visible as a stat.
* [[Maps#Ruined_Cistern|Ruined Cistern]] bosses poison bone spear damage reduced by ~25%.
* Torture Halls map boss update (various changes).
* [[Maps#Imperial_Palace|Imperial Palace]] map boss' vipers uses Diablo 1 Viper sprites.
* [[Maps#Imperial_Palace|Imperial Palace]] map boss spawns with some initial vipers.
* [[Maps#Imperial_Palace|Imperial Palace]] map boss Emperor Hakan laughs when he walks out.
 
技能变更 Skill Changes
 
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]]: increased range from 24 to 28.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]] should no longer prevent Shadow Warriors from trying to cast it and not doing anything instead.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]]: added minimum bounce distance when hitting a wall.
* [[All_Assassin_Skills#Blade_Fury|Blade Fury]]: fixed bouncing edge-cases (e.g. bounces max of 3 times (super rare anyway)).
* [[All_Amazon_Skills#Charged_Strike|Charged Strike]] charged bolts reverted to not pierce (this is a buff, it would no longer shotgun, this fixes that).
 
物品变更 Item Changes
 
* Elite Bows damage increased by 20%.
* Matriarchal Bows damage increased by 30%.
* [[RWWeapons#Hand_of_Justice|Hand of Justice]] runeword reverted back to level 12 [[All_Paladin_Skills#Holy_Fire|Holy Fire]].
 
====开放测试补丁 Open Beta Patch #1====
* Controller: Added deadzone slider in the Controls options to adjust the joystick deadzones.
* Controller: Adjusted the default deadzones.
* Controller: Fixed melee range not targeting enemies without joystick input.
* WASD: Fixed an issue where close enemies would be targeted instead of the namelocked enemy.
* WASD: Fixed opening chests with enemies nearby.
 
* Fixed "Map Contains Vampire Lords" map mod spawning as cold immune and increased their drops.
* Fixed an issue with ghost monsters flying out of bounds in the Imperial Palace map.
* [[All_Assassin_Skills#Mind_Blast|Mind Blast]] now requires line of sight to cast.
* Reduced the frequency of the new 30% FCR affix on orbs.
* Increased the new FCR affix to 40% for staves.
* Fixed a few server issues.
 
====开放测试补丁 Open Beta Patch #2====
* Fixed a bug in WASD mode that caused a crash when hovering items (please test).
* Changed games to become permanent after 2 minutes of being in the game.
* [[Exceptional#Bul-Kathos'_Sacred_Charge|Bul Kathos’ Sacred Charge]]: +150 poison damage over 2 seconds increased to +500 poison damage over 2 seconds.
* Act 4 Mercenary: damage reduced.
* Act 4 Mercenary (Light): [[All_Paladin_Skills#Sanctuary|Sanctuary]] aura max level increased from 21 to 30.
* Act 4 Mercenary (Dark): [[All_Necromancer_Skills#Bone_Armor|Bone Armor]] base level increased and max base level (reached at mercenary level 90) increased from 21 to 32.
* Act 4 Mercenary (Dark): [[All_Necromancer_Skills#Amplify_Damage|Amplify Damage]] base level increased and max base level (reached at mercenary level 90) increased from 21 to 32.
* Act 3 Mercenary (Lightning): [[All_Paladin_Skills#Holy_Shock|Holy Shock]] level increased at mid game and max base level (reached at mercenary level 95) increased from 20 to 25.
* Act 3 Mercenary (Cold): [[All_Paladin_Skills#Prayer|Prayer]] level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 25.
* Act 3 Mercenary (Fire): [[All_Paladin_Skills#Cleansing|Cleansing]] level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 30.
* Act 1 Mercenary (Cold): [[All_Paladin_Skills#Meditation|Meditation]] level increased at mid game and max base level (reached at mercenary level 98) increased from 18 to 25.
* [[All_Druid_Skills#Poison_Creeper|Poison Creeper]]: level 1-8 damage scaling reduced from 3-3 to 2-2.
* [[All_Druid_Skills#Poison_Creeper|Poison Creeper]]: level 8-16 damage scaling reduced from 5-5 to 4-4.
* [[All_Paladin_Skills#Vengeance|Vengeance]]: level 1-8 damage flat damage scaling reduced from 4-6 to 1-2.
* [[All_Paladin_Skills#Vengeance|Vengeance]]: level 8-16 flat damage scaling reduced from 6-8 to 3-4.
* [[All_Paladin_Skills#Vengeance|Vengeance]]: level 16-22 flat damage scaling reduced from 10-12 to 5-6.
* [[All_Paladin_Skills#Vengeance|Vengeance]]: level 22-28 flat damage scaling reduced from 12-14 to 6-7.
* [[All_Paladin_Skills#Vengeance|Vengeance]]: level 28+ flat damage scaling reduced from 14-16 to 7-8.
* [[All_Paladin_Skills#Vengeance|Vengeance]]: base chain chance reduced from 20% to 16%.
* [[All_Assassin_Skills#Fire_Blast|Fire Blast]]: +1 additional bomb per 4 base levels increased to +1 additional bomb per 3 base levels.
* [[All_Assassin_Skills#Fire_Blast|Fire Blast]]: missile velocity increased from 12 to 16.
* Prime Evil Soul: droprate from Diablo increased from 1 in 37 to 1 in 21.
* Prime Evil Soul: droprate from Baal increased from 1 in 22 to 1 in 13.
* Fixed a crash caused by hovering a skill while namelocking a player.
* Materials can now be deposited in regular tabs by dragging and dropping (shift depositing will still go directly to the materials tab).
* Controller movement will now instantly stop on joystick release.
* Fixed several single player bugs.
* [[Monsters#Lucion|Lucion]]: chests now drop additional items in higher difficulties.
* Fixed several other bugs.
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