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| <div id="Spoilers"></div> | | <div id="Spoilers"></div> |
| = 即将到来的剧透 Upcoming Spoilers = | | = 即将到来的预告 Upcoming Spoilers = |
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| {| class="non-table mw-collapsible" | | {| class="non-table mw-collapsible mw-collapsed" |
| |+ 赛季 11 剧透 Spoilers | | |+ 赛季 13 预告 Spoilers |
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| [[File:Season 11.gif]]
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| 赛季 11: 五月 16 | | 赛季 13: TBA |
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| 开放 Beta 测试: 五月 12-13
| | 开放测试: TBA |
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| 封闭 Beta 测试: 五月 3-11
| | 封闭测试: TBA |
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| ===预-测试 Pre-Beta=== | | ===预-测试 Pre-Beta=== |
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| {| class="non-table mw-collapsible" | | {| class="non-table mw-collapsible" |
| |+ 赛季 11 预-测试剧透 Pre-Beta Spoilers | | |+ 赛季 13 预-测试预告 Pre-Beta Spoilers |
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| ====剧透来自开发者推流 Spoilers from Dev Stream #1==== | | ====预告来自开发者推流 Spoilers from Dev Stream #1==== |
| 视频点播 VOD: https://www.twitch.tv/videos/2431008121
| | TBA |
| | | ====预告来自开发者推流 Spoilers from Dev Stream #2==== |
| * 路西昂 Lucion 在非天梯和单人游戏中启用
| | TBA |
| * 新的暗金地图 "帝国皇宫 The Imperial Palace"
| | ====预告来自开发者推流 Spoilers from Dev Stream #3==== |
| ** (暂定) 迷你boss 掉落谜盒碎片 puzzplepiece
| | TBA |
| ** (暂定) Boss 掉落谜盒 puzzlebox
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| * 遗忘骑士 Oblivion Knights 重做拥有一定 % 几率施放诅咒而不是总是对未诅咒的玩家施放诅咒
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| * 遗忘骑士 Oblivion Knights 偷取生命 Life Tap 替换为降低抵抗 Lower Resist (-25%)
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| * 遗忘骑士 Oblivion Knights 衰老 Decrepify 速度 -50% -> -30%
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| * 预-增益 Pre-buff 技能 (BO/强化 Enchant/等等) 能在城镇使用
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| * 外型变形 Shapeshifting 在章节切换时能持续存在
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| * 堕落花园 Fallen Gardens boss 现在会 ''总是'' 掉落一个彩虹刻面 (绕过了暗金唯一性的机制)
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| * 基得 Gheed 事件将不会再出售一件失败的暗金如果暗金已经在本次游戏中出现过
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| * PvP 参赛者 HP 覆盖观众 (PvP contestant HP overlay for spectators)
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| * 投掷武器现在可以获得凹槽
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| ** 能生效的符文之语: 钢铁 Steel, 怨恨 Malice, 和风 Zephyr, 力量 Strength, 王者的慈悲 King's Grace, 执法者 Lawbringer, 新月 Crescent Moon, 毒牙 Venom, 狂怒 Fury, 瘟疫 Plague
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| ** 细节 [https://i.postimg.cc/sxR4wwrY/Thrown-Weapon-Socket-Details.png 看这里]
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| * 塔格奥之翼 Trang-Oul’s Wing
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| ** +30% 快速施法速度 (4 件奖励) 移除
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| * 塔格奥之外装 Trang-Oul’s Guise
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| ** 增加 +30% 快速施法速度 (2 件奖励)
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| * 塔格奥之鳞 Trang-Oul’s Scales
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| ** 受到物理伤害减少 25% (完整套装奖励) 改变为 (4 件奖励)
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| * 塔格奥的化身 Trang-Oul’s Avatar (完整套装奖励)
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| ** 现在给予吸血鬼 Vampire 的通用技能 Oskill (暂定奖励)
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| *** 你可以施加一个额外的诅咒
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| *** 增加 毒素/魔法 伤害
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| *** 增加快速施法速度 (提示: 这有助于达到更高的断点帧数然而吸血鬼形态的施法速度还是比人类形态慢)
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| *** Vampire 的断点 [ FCR (帧数) ]: 0% (23) / 6% (22) / 11% (21) / 18% (20) / 24% (19) / 35% (18) / 48% (17) / 65% (16) / 86% (15) / 120% (14) / 180% (13)
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| * 骨墙 Bone Wall 现在拥有 ATD
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| * 新的暗金戒指 "'''收缩之圈戒指 Constricting Loop Ring'''" 类似罕见的 BK (布尔凯索)戒指
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| [[File:ConstrictingLoopRingPreview.png|300px]]
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| * 新的暗金旋风盾 Vortex Shield "'''向天守 Skywarden'''"
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| [[File:SkywardenShieldPreview.png|300px]]
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| * 新的暗金战拳 War Fist "'''低语幻象 Whispering Mirage'''"
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| [[File:WhisperingMirageClawPreview.png|300px]]
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| * 新的符文之语 "'''灵光悟 Epiphany'''" (罗28伊司6罗28伊司特24)(LoIthLoIst) 为盾牌
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| [[File:EpiphanyRunewordPreview.png|300px]]
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| * 火蜥蜴之爪 Firelizard's Talons 重做
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| [[File:FirelizardsTalonsReworkPreview.png|300px]]
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| * 黑檀祸根 Ebonbane 重做
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| [[File:EbonbaneReworkPreview.png|300px]]
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| ====剧透来自开发者推流 Spoilers from Dev Stream #2==== | |
| 视频点播 VOD: https://www.twitch.tv/videos/2437233645
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| * 赛季 11 标题及公布日期
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| ** 赛季 11: 富饶 Prosperity
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| ** 封闭测试 Closed Beta: 五月 3 - 五月 11
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| ** 开放测试 Open Beta: 五月 12 - 五月 13
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| ** 完整发布 Full Release: 五月 16
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| * 带有热键的单独标签页导航 (可配置)
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| * 从共享收藏标签中访问共享黄金
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| ** 暂定上限: 10M (共享) + 5M (私人) + 5M (角色)
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| * 现在可以在单人游戏中使用共享仓库
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| * 材料选项卡 (跨角色共享) 可通过按钮或新热键在仓库处
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| ** 存放材料时自动转移
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| ** 每个堆叠上限: 9999
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| ** 左键点击: 拾取
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| ** 右键点击: 转移
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| ** Ctrl + Shift + 点击: 交互 50
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| ** Ctrl + 点击: 交互 20
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| ** Shift + 点击: 交互 5
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| [[File:MaterialsTabPreview.png|300px]]
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| * 选择团队成员的技能有半透明的视觉效果
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| * 符文有堆叠和非堆叠版本的描述
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| * 亮金随机配方从 6 个完美骷髅减少到 3 个完美骷髅
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| * 天使法珠 Angelic Orb 配方完美骷髅被任何完美宝石取代
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| * 天使法珠 Angelic Orb 所需金币略微增加
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| * 新的暗金暗金地图 **虚空外 Outer Void**
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| ** 三个 "区域" 导致一个随机的层级 X 非-暗金 boss 在一个类似竞技场的区域中具有额外的属性
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| *** Boss 掉落随机超级 boss (暗黑克隆体 DClone/拉斯玛 Rathma/路西昂 Lucion) 材料
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| * 戳刺 Jab
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| ** 增加断点速度 ~10-15%
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| * 击退 Fend
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| ** 增加断点速度 ~10-15%
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| * 刺入 Penetrate
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| ** 降低目标防御改为 1% 物理穿透每 2 硬点
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| * 召唤灵狼 Summon Spirit Wolf
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| ** 最大狼数量增加从 5 到 6
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| * 略微降低了 "尖刺 Spiked" 和 "白骨 Bone" 主题盾牌的格挡几率并增加了隐含的属性
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| ** 增加攻击者受到伤害到 "尖刺 Spiked" 主题盾牌
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| ** 增加魔法伤害减少到 "白骨 Bone" 主题盾牌
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| * 丰饶武器工艺 Bountiful weapon crafts
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| ** +[50-80] 增强伤害移除
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| ** +1 所有技能添加
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| * 新暗金狮头尖盔 Lion Helm '''荒野语者 Wildspeaker'''
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| [[File:WildspeakerLionHelm.png|300px]]
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| * 新暗金阿尔发头盔 Alpha Helm '''芬里尔 Fenris'''
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| [[File:FenrisAlphaHelm.png|300px]]
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| * 新暗金水晶天球 Crystalline Globe **斯考恩 Skorn**
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| [[File:SkornCrystallineGlobe.png|300px]]
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| * 新符文之语 '''忠诚 Loyalty''' (普尔21特尔3多尔14 PulTirDol) 长矛/弓
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| [[File:LoyaltySpear.png|300px]] [[File:LoyaltyBow.png|300px]]
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| * 蕾蔻的美德 Raekor's Virtue 重做
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| ** +4 照亮范围移除
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| ** 增加 +40-60% 增强伤害
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| ** +3-4 狂乱 frenzy 移除
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| ** 增加 +2-3 双手投掷 double throw
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| ** +3-4 双手挥击 double swing 减少到 +2-3
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| ** +20% 诅咒抗性增加到 +25%
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| * 乌萨的恶梦 Ursa's Nightmare
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| ** 不能偷取生命的上限从超过 60% 最大生命增加到 75% (这是一个 buff)
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| ** 每损失 1% 生命 +1% 近战溅射范围增加至每损失 1% 生命 +2% 近战溅射范围
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| *** 提示: 这个效果的上限仍然是 +40% 增加近战溅射范围
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| ** [25-30] 生命增加到 [30-35]
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| ====剧透来自开发者推流 Spoilers from Dev Stream #3==== | |
| * Added WASD Support (the wasd binds can be changed in the configuration menu)
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| [[File:configuration menu|300px]]
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| * Added Controller Support
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| ** The default controller configurations use "Twin Stick Shooter" style controls, using the left stick for movement and the right stick to aim
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| ** The further you push the right stick the further the ability will be cast away from the player
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| ** Directly supports PS4/PS5 and Xbox controllers (Steamdeck should also work but we do not have one to test internally)
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| ** Seamless mouse and keyboard to controller transitioning on input, simply press a button and go then click or move your mouse to revert back!
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| ** Quickcast can be enabled for a more "traditional" style of controls where the player presses a bind and it is immediately fired forward from the player instead of requiring aiming with the second joystick
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| * New Infernal Spire art (made by community member Gimli [HC])
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| * New Tier 1 Map *Name to be determined* (Made by community member Gimli [HC])
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| ** Note: Last season we began to do what we deemed the "New Map Rotation" what this means is that when a map is first added into the pool it will have no immunities for the first season it is added in order to allow everyone to experience it
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| ** Note: This means Demon Road and Skovoz Stronghold will be given immunities and cycled into the immunity pool while the new map will have none
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| * Several vampiric crafts are planned to be changed to include more poison length reduction therefore giving more options when gearing up for rathma
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| * Bone Prison now deals damage to enemies that attack it
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| * Puzzlebox and Puzzlepiece drop rates increased by 25% in hell
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| * Rare items will be getting some changes made to their affix pools (E.g. block chance is more likely to spawn on shields, enhanced defense on armors etc)
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| * Corrupting a map has a 1% chance for it to turn into a unique map
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| * Prime Evil Soul droprate will be increased from diablo and baal
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| * You can now enable "Regenerate Levels" on single player to have your maps randomize on rejoin instead of being static
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| * Zerae's Resolve has been reworked
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| ** Level 25-30 holy shock aura when equipped removed
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| ** Added joust cooldown reduced by 1.5 seconds
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| ** +2 to passive and magic skills (amazon only) increased to +3
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| ** +2 to joust (o skill) increased to +6-8
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| ** +20 to energy removed
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| ** +30-45% lightning resist increased to +40-60%
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| ** Magic damage taken reduced by 12-15 changed to 14 (no variable)
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| * The Demonic Cube has been added
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| ** This item rerolls the stat ranges of a unique or set item while maintaining the socket amount
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| * Plans to add magic only map affixes which are the same as regular map affixes but with higher values
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| * Treasure fallen will now drop infused orbs instead of regular orbs
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| * Zhar's Sanctum minibosses now have a 50% chance to drop a skill charm
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| * Added a new unique "Sacred Totem"
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| * We'll have our final Dev Stream / Closed Beta Patch Notes Stream the upcoming Saturday at 10am PST May 3rd follow by the launch of the Closed Beta!
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| * If you'd like to get involved in the Closed Beta then make sure you secure your invite by either reaching 99 in season 10, killing a tier 2 pinnacle boss (This means any Tier 2 Lucion, Dclone or Rathma kills) or alternatively you can support through paypal or patreon equal to our arch angel tier or higher here!
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| * Much love from the Project Diablo 2 Team and hopefully everyone is getting excited for Season 11!
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| ====剧透来自开发者推流 Spoilers from Dev Stream #4====
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| |} | | |} |
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| ===测试 Beta=== | | ===测试 Beta=== |
| | | TBA |
| |} | | |} |
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| <div id="S1"></div> | | <div id="S1"></div> |
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| <div id="S10"></div> | | <div id="S10"></div> |
| {{:Patch:Season 10}} | | {{:Patch:Season 10}} |
| | <div id="S11"></div> |
| | {{:Patch:Season 11}} |
| | <div id="S12"></div> |
| | {{:Patch:Season_12}} |