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[[File:worldstone_shard.png|right]]
[[File:worldstone_shard.png|right]]
'''Worldstone Shards''' are new items which drop throughout the game and can be used to corrupt equipment and maps. Corruption results include adding sockets (if applicable), adding a corruption modifier as listed below, or turning the item into a random <span class="d2-yellow">rare</span> of the same type ("bricked" item). Corrupted items cannot be corrupted again, but they can be modified by other recipes.
'''世界之石碎片 Worldstone Shards''' 是在游戏中掉落的新物品可以用来腐化装备和地图. 腐化结果包括添加凹槽 (如果适用), 添加下面列出的腐化修改, 或将物品变成相同类型的随机 <span class="d2-yellow">亮金</span> 物品. 地图将只能获得一个腐化修改. 腐化的物品不能再次腐化, 但它们可以被几乎所有其他 [[recipes|配方]] 修改.


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要使用世界之石碎片, 请将其与另一件物品一起放入赫拉迪克方块并按下改变按钮.
To use a Worldstone Shard, put it into the Horadric Cube with another item and press the Transmute button. For maps, press the button twice.


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也有 [[Corruptions#毁灭腐化_Annihilus_Corruptions|污染的世界之石碎片]] [[Monsters#拉斯玛和孟德恩_Rathma_and_Mendeln|拉斯玛]] 掉落可以用来腐化 [[Annihilus|毁灭]].
There are also [[Corruptions#Annihilus_Corruptions|Tainted Worldstone Shards]] which are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]].


== Equipment Corruptions == <!--T:4-->
新的 "亵渎 Desecration" 机制, 添加在赛季 10: 亵渎, 允许对项链进行双重腐化. 查看 [[Desecration|亵渎]] Desecration 获得更多信息.
Equipment items can gain sockets (if applicable), gain a corruption modifier, or turn into a random <span class="d2-yellow">rare</span>.


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== 装备腐化 Equipment Corruptions ==
Sockets can only be added to 0-socket items that are capable of gaining sockets: helms, chests, shields, and non-throwing weapons. The [[Item_Bases#Sockets|maximum sockets]] an item can get is always restricted by the item base. For example, an un-upgraded [[Vampire Gaze]] cannot gain more than 2 sockets because Grim Helm has a maximum of 2 sockets.
装备物品可以获得凹槽 (如果适用), 获得腐化修改, 或者变成随机 <span class="d2-yellow">亮金</span> 物品.


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<span class="d2-white">普通</span> 物品只有在没有凹槽的情况下才会被腐化, 而且除了凹槽之外它们不能获得腐化修改 - 它们要么获得凹槽 (该物品的最大凹槽数) 要么变成随机 <span class="d2-yellow">亮金</span> 物品. 腐化普通物品类似于使用 [[Recipes#镶孔配方_Socketing_Recipes|镶孔配方]], 甚至能用于 劣质的/超强的 物品. 如果一个不能获得凹槽的普通物品被腐化, 它仍然会在 50% 的几率成为随机亮金物品 - 其他 50% 几率将保持不变.
<span class="d2-white">Regular</span> items (<span class="d2-gray">ethereal</span> or non-<span class="d2-gray">ethereal</span>) cannot gain corruption modifiers, but can gain sockets (up to the maximum amount of sockets for that item) or turn into a random <span class="d2-yellow">rare</span>. Runewords are built in regular items that already have sockets, so they can't be corrupted. Corrupting a regular item is akin to using the [[Recipes#Socketing_Recipes|socketing recipe]] on it, and can even be done with inferior/superior items.


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符文之语是已经有凹槽的普通物品, 所以它们不能有其他腐化修改. 带有 "腐化" 标签的符文之语仅仅是由腐化的普通物品组成的.
* ''<span class="d2-white">Regular</span> Equipment''
** 50% chance to gain sockets (up to the maximum amount of [[Item_Bases#Sockets|sockets]])
** 50% chance to turn into a random <span class="d2-yellow">rare</span>


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如果腐化的物品变成随机 <span class="d2-yellow">亮金</span> 物品, 除了正常属性外它还会被凹槽或腐化修改属性. 如果原来的物品是无形的, 那么它改变的物品也将是无形的. 腐化的物品不能再次腐化, 但它们可以被几乎所有其他 [[recipes|配方]] 修改.
* ''Other Equipment (Socketable)''
** 25% chance to gain sockets (1-3 for armor, 1-4 for one-handed weapons, 1-6 for two-handed weapons)
** 50% chance to gain a modifier (24% low-rarity, 16% mid-rarity, 10% high-rarity)
** 25% chance to turn into a random <span class="d2-yellow">rare</span>


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凹槽只能添加到能够获得凹槽的 0-凹槽 物品: 头盔, 护甲, 盾牌, 和武器. 此外, 一个物品可以获得的 [[Item_Bases#凹槽_Sockets|最大凹槽]] 总是受到物品底材的限制. 例如, 未升级的 [[Vampire Gaze|吸血鬼的凝视]] Vampire Gaze 不能获得超过 2 凹槽因为 残酷头盔 Grim Helm 最多只能有 2 凹槽.
* ''Other Equipment (Unsocketable)''
** 75% chance to gain a modifier (36% low-rarity, 24% mid-rarity, 15% high-rarity)
** 25% chance to turn into a random <span class="d2-yellow">rare</span>


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* ''<span class="d2-white">普通</span> 装备''
For non-regular items, if the corruption result adds sockets, these are the odds for how many sockets may be added:
** 50% 的几率获得凹槽 (达到最大数量的 [[Item_Bases#凹槽_Sockets|凹槽]])
* Armors (Helms, Chests, Shields) = 1-3 sockets <span style="color:gray;">''(72% for 1, 20% for 2, 8% for 3)''</span>
** 50% 的几率转换成随机 <span class="d2-yellow">亮金</span>
* Weapons (One-Handed) = 1-4 sockets <span style="color:gray;">''(40% for 1, 32% for 2, 16% for 3, 12% for 4)''</span>
* Weapons (Two-Handed) = 1-6 sockets <span style="color:gray;">''(24% for 1, 22% for 2, 18% for 3, 16% for 4, 12% for 5, 8% for 6)''</span>


* ''其他装备 (如果能获得凹槽)''
** 25% 的几率获得凹槽 (1-3 给防具, 2-4 给单手武器, 3-6 给双手武器)
** 50% 的几率获得属性 (24% 低-稀有, 16% 中-稀有, 10% 高-稀有)
** 25% 的几率转换成随机 <span class="d2-yellow">亮金</span>


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* ''其他装备 (如果不能获得凹槽)''
Socketable items can be further improved with the relatively uncommon [[Larzuk's Puzzlebox]], which can be used to add 2-4 sockets to two-handed weapons or 1-2 sockets to other items. [[Larzuk's Puzzlepiece]] can be used the same way and is more common, but cannot be used with unique/set items.
** 75% 的几率获得属性 (36% 低-稀有, 24% 中-稀有, 15% 高-稀有)
** 25% 的几率转换成随机 <span class="d2-yellow">亮金</span>


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对于非普通物品, 如果腐化结果添加了凹槽, 则这些是可能添加凹槽的几率:
In ideal circumstances, players can either aim for max-socket corruptions, or high-rarity corruptions with sockets added by puzzleboxes. High-rarity corruption modifiers are generally slightly stronger than 2 sockets on weapons or 1 socket on armors and are therefore best-in-slot for most scenarios, however more sockets allows for more customization.
* 防具 (头盔, 护甲, 盾牌) = 1-3 凹槽 <span style="color:gray;">''(48% 给 1, 28% 给 2, 24% 给 3)''</span>
* 武器 (单手) = 2-4 凹槽 <span style="color:gray;">''(48% 给 2, 28% 给 3, 24% 给 4)''</span>
* 武器 (双手) = 3-6 凹槽 <span style="color:gray;">''(30% 给 3, 28% 给 4, 24% 给 5, 18% 给 6)''</span>


<!--T:13-->
Due to the value of puzzleboxes compared to worldstone shards, it's generally better to corrupt items before puzzleboxing them. Using a puzzlebox first will result in a higher chance to get a corruption modifier when corrupting (75% instead of 50%), but the chance to "brick" the item remains the same (25%) so the puzzlebox may be wasted.


<!--T:14-->
如果一个物品可以获得凹槽而不是通过腐化获得凹槽, 它仍然可以通过其他方式获得凹槽. 相对罕见的 [[Larzuk's Puzzlebox|拉苏克谜盒]] 可以为双手武器添加 2-4 凹槽或为其他物品添加 1-2 凹槽. [[Larzuk's Puzzlepiece|拉苏克谜盒碎片]] 也可以以同样的方式使用而且更常见, 但不能与 暗金/套装 物品一起使用.
<h3 style="border-bottom:0px;">Weapon Corruption Mods</h2>
 
在理想情况下, 玩家既可以瞄准最大凹槽腐化, 也可以瞄准谜盒添加凹槽的高稀有腐化. 高稀有腐化修改通常比武器上的 2 凹槽或防具上的 1 凹槽稍强因此在大多数情况下是最佳的, 但是更多的凹槽允许更多的自定义.
 
由于与世界之石碎片相比, 谜盒的价值更大, 所以在谜盒之前最好先腐化道具. 首先使用一个谜盒将导致更高的几率获得腐化修改时, 腐化 (75% 而不是 50%) , 但 "损坏" 的几率保持不变 (25%) 所以谜盒可能会被浪费.
 
== 装备腐化修改 Equipment Corruption Modifiers ==
 
<h3 style="border-bottom:0px;">武器腐化修改 Weapon Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (50% 几率)</span> !! <span style="color:#F9C666">-稀有 (30% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[40-80]% Enhanced Damage || +10% Faster Cast Rate || +1 to All Skills
| +[40-80]% 增强伤害 (ED)<br>+[40-80]% Enhanced Damage || +20% 快速施法速度 (FCR)<br>+20% Faster Cast Rate || +1 所有技能<br>+1 to All Skills
|-
|-
| +[100-250] to Attack Rating || +[20-30]% Increased Attack Speed || +[20-30]% Increased Attack Speed <br> [20-30]% Chance of Crushing Blow
| +[150-250] 准确率 (AR)<br>+[150-250] to Attack Rating || +[30-40]% 提升攻击速度 (IAS)<br>+[30-40]% Increased Attack Speed || +30% 提升攻击速度 (IAS) <br> [20-30]% 几率造成压碎性打击 (CB)<br>+30% Increased Attack Speed <br> [20-30]% Chance of Crushing Blow
|-
|-
| +[125-175]% Enhanced Damage to Demons <br> +[200-300] to Attack Rating against Demons || +[20-40]% Enhanced Damage <br> [5-8]% Life Stolen per Hit || +[80-120]% Enhanced Damage <br> +20% Increased Attack Speed
| +[100-150]% 对恶魔的伤害 <br> +200 对恶魔的准确率<br>+[100-150]% Enhanced Damage to Demons <br> +200 to Attack Rating against Demons || +[40-60]% 增强伤害 (ED) <br> 5% 击中时偷取生命 (LL)<br>+[40-60]% Enhanced Damage <br> 5% Life Stolen per Hit || +[80-120]% 增强伤害 (ED) <br> +20% 提升攻击速度 (IAS)<br>+[80-120]% Enhanced Damage <br> +20% Increased Attack Speed
|-
|-
| +[8-12]% Faster Hit Recovery || +[200-300] to Attack Rating || +[80-120]% Enhanced Damage <br> +[250-350] to Attack Rating
| +[100-150]% 对不死生物的伤害 <br> +200 对不死生物的准确率<br>+[100-150]% Enhanced Damage to Undead <br> +200 to Attack Rating against Undead || -[40-60] 目标防御 per Hit<br>-[40-60] Target Defense per Hit || +[80-120]% 增强伤害 (ED) <br> +250 准确率 (AR)<br>+[80-120]% Enhanced Damage <br> +250 to Attack Rating
|-
|-
| +[30-50] to Mana || [20-30]% Chance of Crushing Blow || +[50-70]% Enhanced Damage <br> [15-25]% Deadly Strike
| +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate || [20-30]% 几率造成压碎性打击 (CB)<br>[20-30]% Chance of Crushing Blow || +[50-70]% 增强伤害 (ED) <br> 25% 几率造成致命攻击 (DS)<br>+[50-70]% Enhanced Damage <br> 25% Deadly Strike
|-
|-
| +[3-6] Life after each Hit || [20-30]% Deadly Strike || +[50-70]% Enhanced Damage <br> Ignores Target's Defense
| +[3-6] 生命于每击中一个敌人后获得<br>+[3-6] Life after each Hit || [20-30]% 几率造成致命攻击 (DS)<br>[20-30]% Deadly Strike || +[60-80]% 增强伤害 (ED) <br> 忽视目标防御<br>+[60-80]% Enhanced Damage <br> Ignores Target's Defense
|-
|-
| +[4-6] Life after each Kill || -[5-10]% to Enemy Fire Resistance || +10% Faster Cast Rate <br> +5% to Fire Skill Damage
| +[3-6] 生命于每杀死一个敌人后获得<br>+[3-6] Life after each Kill || -[7-10]% 敌人火焰抗性<br>-[7-10]% to Enemy Fire Resistance || +10% 快速施法速度 (FCR) <br> +5% 火焰技能伤害<br>+10% Faster Cast Rate <br> +5% to Fire Skill Damage
|-
|-
| +[2-5] to Mana after each Kill || -[5-10]% to Enemy Cold Resistance || +10% Faster Cast Rate <br> +5% to Cold Skill Damage
| +[3-5] 法力于每杀死一个敌人后获得 (EK)<br>+[3-5] to Mana after each Kill || -[7-10]% 敌人冰冷抗性<br>-[7-10]% to Enemy Cold Resistance || +10% 快速施法速度 (FCR) <br> +5% 冰冷技能伤害<br>+10% Faster Cast Rate <br> +5% to Cold Skill Damage
|-
|-
| [20-30]% Better Chance of Getting Magic Items || -[5-10]% to Enemy Lightning Resistance || +10% Faster Cast Rate <br> +5% to Lightning Skill Damage
| [20-30]% 更佳的机会取得魔法装备 (MF)<br>[20-30]% Better Chance of Getting Magic Items || -[7-10]% 敌人闪电抗性<br>-[7-10]% to Enemy Lightning Resistance || +10% 快速施法速度 (FCR) <br> +5% 闪电技能伤害<br>+10% Faster Cast Rate <br> +5% to Lightning Skill Damage
|-
|-
| Requirements -[25-50]% || -[5-10]% to Enemy Poison Resistance || +10% Faster Cast Rate <br> +5% to Poison Skill Damage
| 需求 -[25-50]%<br>Requirements -[25-50]% || -[7-10]% 敌人毒素抗性<br>-[7-10]% to Enemy Poison Resistance || +10% 快速施法速度 (FCR) <br> +5% 毒素技能伤害<br>+10% Faster Cast Rate <br> +5% to Poison Skill Damage
|}
|}


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<h3 style="border-bottom:0px;">盾牌腐化修改 Shield Corruption Mods</h2>
<h3 style="border-bottom:0px;">Shield Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[20-30]% Faster Hit Recovery || Indestructible <br> +[50-80]% Enhanced Defense || +1 to All Skills
| +[20-30]% 快速打击恢复 (FHR)<br>+[20-30]% Faster Hit Recovery || 无法破坏 <br> +[50-80]% 增强防御<br>Indestructible <br> +[50-80]% Enhanced Defense || +1 所有技能<br>+1 to All Skills
|-
|-
| +[50-80]% Enhanced Defense || +10% Faster Cast Rate || 10% Reduced Curse Duration
| +20% 快速格挡速度 (FBR)<br>+20% Faster Block Rate || +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate || +10% 诅咒抗性<br>+10% Curse Resistance
|-
|-
| Replenish Life +[15-25] || +[10-20]% Faster Block Rate <br> [5-10]% Increased Chance of Blocking || All Resistances +[22-30]
| [20-30]% 更佳的机会取得魔法装备 (MF)<br>[20-30]% Better Chance of Getting Magic Items || +10% 快速格挡速度 (FBR) <br> [10-20]% 增加格挡几率<br>+10% Faster Block Rate <br> [10-20]% Increased Chance of Blocking || 所有抗性 +[20-25]<br>All Resistances +[20-25]
|-
|-
| Regenerate Mana [15-25]% || Increase Maximum Life [4-6]% || Physical Damage Taken Reduced by [4-6]%
| +[30-40] 生命<br>+[30-40] Life || 增加生命上限 [4-6]%<br>Increase Maximum Life [4-6]% || 物理伤害减少 (DR) [6-8]%<br>Physical Damage Taken Reduced by [6-8]%
|-
|-
| Fire Resist +[35-40]% || Physical Damage Taken Reduced by [6-10] || +[4-5]% to Maximum Fire Resist <br> Fire Resist +[15-20]%
| 火焰抗性 +[35-40]%<br>Fire Resist +[35-40]% || 物理伤害减少 (DR) [6-10]<br>Physical Damage Taken Reduced by [6-10] || +[4-5]% 最大火焰抗性 <br> 火焰抗性 +[15-20]%<br>+[4-5]% to Maximum Fire Resist <br> Fire Resist +[15-20]%
|-
|-
| Cold Resist +[35-40]% || Magic Damage Taken Reduced by [6-10] || +[4-5]% to Maximum Cold Resist <br> Cold Resist +[15-20]%
| 冰冷抗性 +[35-40]%<br>Cold Resist +[35-40]% || 魔法伤害减少 (MDR) [6-10]<br>Magic Damage Taken Reduced by [6-10] || +[4-5]% 最大冰冷抗性 <br> 冰冷抗性 +[15-20]%<br>+[4-5]% to Maximum Cold Resist <br> Cold Resist +[15-20]%
|-
|-
| Lightning Resist +[35-40]% || Attacker Takes Damage of [4-594] ([4-6] per Level) || +[4-5]% to Maximum Lightning Resist <br> Lightning Resist +[15-20]%
| 闪电抗性 +[35-40]%<br>Lightning Resist +[35-40]% || 攻击者受到伤害 [4-594] ([4-6] 每等级)<br>Attacker Takes Damage of [4-594] ([4-6] per Level) || +[4-5]% 最大闪电抗性 <br> 闪电抗性 +[15-20]%<br>+[4-5]% to Maximum Lightning Resist <br> Lightning Resist +[15-20]%
|-
|-
| Poison Resist +[35-40]% || Cannot Be Frozen || +[4-5]% to Maximum Poison Resist <br> Poison Resist +[15-20]%
| 毒素抗性 +[35-40]%<br>Poison Resist +[35-40]% || 无法冰冻<br>Cannot Be Frozen || +[4-5]% 最大毒素抗性 <br> 毒素抗性 +[15-20]%<br>+[4-5]% to Maximum Poison Resist <br> Poison Resist +[15-20]%
|}
|}


<!--T:16-->
<h3 style="border-bottom:0px;">护甲腐化修改 Chest Corruption Mods</h2>
<h3 style="border-bottom:0px;">Chest Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[20-30]% Faster Hit Recovery || Indestructible <br> +[50-80]% Enhanced Defense || +1 to All Skills
| +[20-30]% 快速打击恢复 (FHR)<br>+[20-30]% Faster Hit Recovery || 无法破坏 <br> +[50-80]% 增强防御<br>Indestructible <br> +[50-80]% Enhanced Defense || +1 所有技能<br>+1 to All Skills
|-
|-
| +[50-80]% Enhanced Defense || +10% Faster Cast Rate || 10% Reduced Curse Duration
| +[50-80]% 增强防御<br>+[50-80]% Enhanced Defense || +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate || +10% 诅咒抗性<br>+10% Curse Resistance
|-
|-
| Replenish Life +[15-25] || +[10-15]% Faster Run/Walk || All Resistances +[15-20]
| [20-30]% 更佳的机会取得魔法装备 (MF)<br>[20-30]% Better Chance of Getting Magic Items || +20% 高速跑步/行走 (FRW)<br>+20% Faster Run/Walk || 所有抗性 +[20-25]<br>All Resistances +[20-25]
|-
|-
| Regenerate Mana [15-25]% || Increase Maximum Life [4-6]% || Physical Damage Taken Reduced by [4-6]%
| +[30-40] 法力<br>+[30-40] Mana || 增加生命上限 [4-6]%<br>Increase Maximum Life [4-6]% || 物理伤害减少 (DR) [6-8]%<br>Physical Damage Taken Reduced by [6-8]%
|-
|-
| Fire Resist +[30-35]% || Physical Damage Taken Reduced by [6-10] || +[4-5]% to Maximum Fire Resist <br> Fire Resist +15%
| 火焰抗性 +[30-35]%<br>Fire Resist +[30-35]% || 物理伤害减少 (DR) [6-10]<br>Physical Damage Taken Reduced by [6-10] || +[4-5]% 最大火焰抗性 <br> 火焰抗性 +15%<br>+[4-5]% to Maximum Fire Resist <br> Fire Resist +15%
|-
|-
| Cold Resist +[30-35]% || Magic Damage Taken Reduced by [6-10] || +[4-5]% to Maximum Cold Resist <br> Cold Resist +15%
| 冰冷抗性 +[30-35]%<br>Cold Resist +[30-35]% || 魔法伤害减少 (MDR) [6-10]<br>Magic Damage Taken Reduced by [6-10] || +[4-5]% 最大冰冷抗性 <br> 冰冷抗性 +15%<br>+[4-5]% to Maximum Cold Resist <br> Cold Resist +15%
|-
|-
| Lightning Resist +[30-35]% || Attacker Takes Damage of [4-594] ([4-6] per Level) || +[4-5]% to Maximum Lightning Resist <br> Lightning Resist +15%
| 闪电抗性 +[30-35]%<br>Lightning Resist +[30-35]% || 攻击者受到伤害 [4-594] ([4-6] 每等级)<br>Attacker Takes Damage of [4-594] ([4-6] per Level) || +[4-5]% 最大闪电抗性 <br> 闪电抗性 +15%<br>+[4-5]% to Maximum Lightning Resist <br> Lightning Resist +15%
|-
|-
| Poison Resist +[30-35]% || Cannot Be Frozen || +[4-5]% to Maximum Poison Resist <br> Poison Resist +15%
| 毒素抗性 +[30-35]%<br>Poison Resist +[30-35]% || 无法冰冻<br>Cannot Be Frozen || +[4-5]% 最大毒素抗性 <br> 毒素抗性 +15%<br>+[4-5]% to Maximum Poison Resist <br> Poison Resist +15%
|}
|}


<!--T:17-->
<h3 style="border-bottom:0px;">头盔腐化修改 Helm Corruption Mods</h2>
<h3 style="border-bottom:0px;">Helm Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[20-30]% Faster Hit Recovery || Indestructible <br> +[50-80]% Enhanced Defense || +1 to All Skills
| +[20-30]% 快速打击恢复 (FHR)<br>+[20-30]% Faster Hit Recovery || 无法破坏 <br> +[50-80]% 增强防御<br>Indestructible <br> +[50-80]% Enhanced Defense || +1 所有技能<br>+1 to All Skills
|-
|-
| +[50-80]% Enhanced Defense || +[150-250] to Attack Rating <br> +[2-4] to Light Radius || 10% Reduced Curse Duration
| +[50-80]% 增强防御<br>+[50-80]% Enhanced Defense || +[150-250] 准确率 (AR) <br> +[2-4] 照亮范围<br>+[150-250] to Attack Rating <br> +[2-4] to Light Radius || +10% 诅咒抗性<br>+10% Curse Resistance
|-
|-
| Replenish Life +[10-20] || [3-5]% Life Stolen per Hit || All Resistances +[15-20]
| [20-30]% 更佳的机会取得魔法装备 (MF)<br>[20-30]% Better Chance of Getting Magic Items || [3-5]% 击中时偷取生命 (LL)<br>[3-5]% Life Stolen per Hit || 所有抗性 +[15-20]<br>All Resistances +[15-20]
|-
|-
| Regenerate Mana [15-25]% || [3-5]% Mana Stolen per Hit || Physical Damage Taken Reduced by [4-6]%
| 生命回复 +[20-30]<br>Replenish Life +[20-30] || [3-5]% 击中时偷取法力 (LM)<br>[3-5]% Mana Stolen per Hit || 物理伤害减少 (DR) [4-6]%<br>Physical Damage Taken Reduced by [4-6]%
|-
|-
| Fire Resist +[30-35]% || Increase Maximum Life [4-6]% || +[4-5]% to Maximum Fire Resist <br> Fire Resist +15%
| 火焰抗性 +[30-35]%<br>Fire Resist +[30-35]% || 增加生命上限 [4-6]%<br>Increase Maximum Life [4-6]% || +[4-5]% 最大火焰抗性 <br> 火焰抗性 +15%<br>+[4-5]% to Maximum Fire Resist <br> Fire Resist +15%
|-
|-
| Cold Resist +[30-35]% || +[3-4] Life after each Kill || +[4-5]% to Maximum Cold Resist <br> Cold Resist +15%
| 冰冷抗性 +[30-35]%<br>Cold Resist +[30-35]% || +[3-4] 生命于每杀死一个敌人后获得<br>+[3-4] Life after each Kill || +[4-5]% 最大冰冷抗性 <br> 冰冷抗性 +15%<br>+[4-5]% to Maximum Cold Resist <br> Cold Resist +15%
|-
|-
| Lightning Resist +[30-35]% || +[3-4] to Mana after each Kill || +[4-5]% to Maximum Lightning Resist <br> Lightning Resist +15%
| 闪电抗性 +[30-35]%<br>Lightning Resist +[30-35]% || +[3-4] 法力于每杀死一个敌人后获得 (EK)<br>+[3-4] to Mana after each Kill || +[4-5]% 最大闪电抗性 <br> 闪电抗性 +15%<br>+[4-5]% to Maximum Lightning Resist <br> Lightning Resist +15%
|-
|-
| Poison Resist +[30-35]% || Cannot Be Frozen || +[4-5]% to Maximum Poison Resist <br> Poison Resist +15%
| 毒素抗性 +[30-35]%<br>Poison Resist +[30-35]% || 无法冰冻<br>Cannot Be Frozen || +[4-5]% 最大毒素抗性 <br> 毒素抗性 +15%<br>+[4-5]% to Maximum Poison Resist <br> Poison Resist +15%
|}
|}


<!--T:18-->
<h3 style="border-bottom:0px;">鞋子腐化修改 Boots Corruption Mods</h2>
<h3 style="border-bottom:0px;">Boots Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[50-80]% Enhanced Defense || Indestructible <br> +[50-80]% Enhanced Defense || +10% Faster Run/Walk
| +[50-80]% 增强防御<br>+[50-80]% Enhanced Defense || 无法破坏 <br> +[50-80]% 增强防御<br>Indestructible <br> +[50-80]% Enhanced Defense || +15% 高速跑步/行走 (FRW)<br>+15% Faster Run/Walk
|-
|-
| Regenerate Mana [10-15]% || +[5-10]% Faster Block Rate || 10% Reduced Curse Duration
| 法力回复 [10-15]%<br>Regenerate Mana [10-15]% || +10% 快速格挡速度 (FBR)<br>+10% Faster Block Rate || 20% 减少诅咒持续时间<br>20% Reduced Curse Duration
|-
|-
| [50-100]% Extra Gold from Monsters || +[8-14]% Faster Hit Recovery || Physical Damage Taken Reduced by [2-3]%
| [50-100]% 额外金币从怪物身上取得 (EG)<br>[50-100]% Extra Gold from Monsters || +10% 快速打击恢复 (FHR)<br>+10% Faster Hit Recovery || 物理伤害减少 (DR) [3-4]%<br>Physical Damage Taken Reduced by [3-4]%
|-
|-
| [10-25]% Better Chance of Getting Magic Items || +[20-40] to Life || Cannot Be Frozen
| [10-25]% 更佳的机会取得魔法装备 (MF)<br>[10-25]% Better Chance of Getting Magic Items || +[20-40] 生命<br>+[20-40] to Life || 10% 增加格挡几率<br>10% Increased Chance of Blocking
|-
|-
| Fire Resist +[15-20]% || All Resistances +[4-8] || +[2-3]% to Maximum Fire Resist <br> Fire Resist +10%
| 火焰抗性 +[15-20]%<br>Fire Resist +[15-20]% || 所有抗性 +[5-8]<br>All Resistances +[5-8] || +[2-3]% 最大火焰抗性 <br> 火焰抗性 +10%<br>+[2-3]% to Maximum Fire Resist <br> Fire Resist +10%
|-
|-
| Cold Resist +[15-20]% || +[2-3] Life after each Kill || +[2-3]% to Maximum Cold Resist <br> Cold Resist +10%
| 冰冷抗性 +[15-20]%<br>Cold Resist +[15-20]% || +[2-3] 生命于每杀死一个敌人后获得<br>+[2-3] Life after each Kill || +[2-3]% 最大冰冷抗性 <br> 冰冷抗性 +10%<br>+[2-3]% to Maximum Cold Resist <br> Cold Resist +10%
|-
|-
| Lightning Resist +[15-20]% || +[2-3] to Mana after each Kill || +[2-3]% to Maximum Lightning Resist <br> Lightning Resist +10%
| 闪电抗性 +[15-20]%<br>Lightning Resist +[15-20]% || +[2-3] 法力于每杀死一个敌人后获得 (EK)<br>+[2-3] to Mana after each Kill || +[2-3]% 最大闪电抗性 <br> 闪电抗性 +10%<br>+[2-3]% to Maximum Lightning Resist <br> Lightning Resist +10%
|-
|-
| Poison Resist +[15-20]% || Replenish Life +[15-25] || +[2-3]% to Maximum Poison Resist <br> Poison Resist +10%
| 毒素抗性 +[15-20]%<br>Poison Resist +[15-20]% || 生命回复 +[15-25]<br>Replenish Life +[15-25] || +[2-3]% 最大毒素抗性 <br> 毒素抗性 +10%<br>+[2-3]% to Maximum Poison Resist <br> Poison Resist +10%
|}
|}
鞋子拥有 38% 几率获得 "抗性"-修正.


<!--T:19-->
<h3 style="border-bottom:0px;">手套腐化修改 Gloves Corruption Mods</h2>
<h3 style="border-bottom:0px;">Gloves Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[50-80]% Enhanced Defense || +[10-15]% Chance to Pierce || +[5-10]% Faster Cast Rate
| +[50-80]% 增强防御<br>+[50-80]% Enhanced Defense || +[10-15]% 穿刺几率<br>+[10-15]% Chance to Pierce || +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate
|-
|-
| Regenerate Mana [10-15]% || +[10-20]% Faster Block Rate || +10% Increased Attack Speed
| 法力回复 [20-30]%<br>Regenerate Mana [20-30]% || +[10-20]% 快速格挡速度 (FBR)<br>+[10-20]% Faster Block Rate || +10% 提升攻击速度 (IAS)<br>+10% Increased Attack Speed
|-
|-
| [50-100]% Extra Gold from Monsters || +[100-150] to Attack Rating || [5-10]% Increased Chance of Blocking
| [50-100]% 额外金币从怪物身上取得 (EG)<br>[50-100]% Extra Gold from Monsters || +[100-150] 准确率 (AR)<br>+[100-150] to Attack Rating || 10% 增加格挡几率<br>10% Increased Chance of Blocking
|-
|-
| [10-25]% Better Chance of Getting Magic Items || [2-3]% Life Stolen per Hit || +[30-40]% Enhanced Damage
| [10-25]% 更佳的机会取得魔法装备 (MF)<br>[10-25]% Better Chance of Getting Magic Items || [2-3]% 击中时偷取生命 (LL)<br>[2-3]% Life Stolen per Hit || +[30-40]% 增强伤害 (ED)<br>+[30-40]% Enhanced Damage
|-
|-
| Fire Resist +[10-15]% || [2-3]% Mana Stolen per Hit || -[15-25]% Target Defense
| 火焰抗性 +[10-15]%<br>Fire Resist +[10-15]% || [2-3]% 击中时偷取法力 (LM)<br>[2-3]% Mana Stolen per Hit || -[15-25]% 目标防御<br>-[15-25]% Target Defense
|-
|-
| Cold Resist +[10-15]% || +[3-6] to All Attributes || [6-12]% Deadly Strike
| 冰冷抗性 +[10-15]%<br>Cold Resist +[10-15]% || +[3-6] 所有属性<br>+[3-6] to All Attributes || 10% 几率造成致命攻击 (DS)<br>10% Deadly Strike
|-
|-
| Lightning Resist +[10-15]% || +[20-40] to Life || +[2-4] to Mana after each Kill
| 闪电抗性 +[10-15]%<br>Lightning Resist +[10-15]% || +[20-40] 生命<br>+[20-40] to Life || +[3-4] 法力于每杀死一个敌人后获得 (EK)<br>+[3-4] to Mana after each Kill
|-
|-
| Poison Resist +[10-15]% || Replenish Life +[15-20] || All Resistances +[4-8]
| 毒素抗性 +[10-15]%<br>Poison Resist +[10-15]% || 生命回复 +[15-20]<br>Replenish Life +[15-20] || 所有抗性 +[5-8]<br>All Resistances +[5-8]
|}
|}


<!--T:20-->
<h3 style="border-bottom:0px;">腰带腐化修改 Belt Corruption Mods</h2>
<h3 style="border-bottom:0px;">Belt Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[5-10] to Strength || +[10-15]% Chance to Pierce || +10% Faster Cast Rate
| +[7-10] 力量<br>+[7-10] to Strength || +[10-15]% 穿刺几率<br>+[10-15]% Chance to Pierce || +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate
|-
|-
| +[5-10] to Dexterity || +[8-14]% Faster Hit Recovery || +10% Increased Attack Speed
| +[7-10] 敏捷<br>+[7-10] to Dexterity || +10% 快速打击恢复 (FHR)<br>+10% Faster Hit Recovery || +10% 提升攻击速度 (IAS)<br>+10% Increased Attack Speed
|-
|-
| +[5-10] to Vitality || +[3-6] to All Attributes || +[8-12]% Faster Run/Walk
| +[7-10] 体力<br>+[7-10] to Vitality || +[3-6] 所有属性<br>+[3-6] to All Attributes || +10% 高速跑步/行走 (FRW)<br>+10% Faster Run/Walk
|-
|-
| +[5-10] to Energy || Replenish Life +[15-20] || 10% Reduced Curse Duration
| +[7-10] 精力<br>+[7-10] to Energy || 生命回复 +[15-20]<br>Replenish Life +[15-20] || 20% 减少诅咒持续时间<br>20% Reduced Curse Duration
|-
|-
| Fire Resist +[10-15]% || Regenerate Mana [10-20]% || [5-10]% Increased Chance of Blocking
| 火焰抗性 +[10-15]%<br>Fire Resist +[10-15]% || +[100-150] 准确率 (AR)<br>+[100-150] to Attack Rating || 10% 增加格挡几率<br>10% Increased Chance of Blocking
|-
|-
| Cold Resist +[10-15]% || Attacker Takes Damage of [2-396] ([2-4] per Level) || +[1-2]% to ALL Maximum Resistances
| 冰冷抗性 +[10-15]%<br>Cold Resist +[10-15]% || 攻击者受到伤害 [2-396] ([2-4] 每等级)<br>Attacker Takes Damage of [2-396] ([2-4] per Level) || +2% 所有最大抗性<br>+2% to ALL Maximum Resistances
|-
|-
| Lightning Resist +[10-15]% || [60-100]% Extra Gold from Monsters || All Resistances +[4-8]
| 闪电抗性 +[10-15]%<br>Lightning Resist +[10-15]% || [60-100]% 额外金币从怪物身上取得 (EG)<br>60-100]% Extra Gold from Monsters || 所有抗性 +[5-8]<br>All Resistances +[5-8]
|-
|-
| Poison Resist +[10-15]% || [20-30]% Better Chance of Getting Magic Items || Physical Damage Taken Reduced by [2-4]%
| 毒素抗性 +[10-15]%<br>Poison Resist +[10-15]% || [20-30]% 更佳的机会取得魔法装备 (MF)<br>[20-30]% Better Chance of Getting Magic Items || 物理伤害减少 (DR) [3-4]%<br>Physical Damage Taken Reduced by [3-4]%
|}
|}


<!--T:21-->
<h3 style="border-bottom:0px;">戒指腐化修改 Ring Corruption Mods</h2>
<h3 style="border-bottom:0px;">Ring Corruption Mods</h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[5-10] to Strength || +[100-150] to Attack Rating || +10% Faster Cast Rate
| +[7-10] 力量<br>+[7-10] to Strength || +[100-150] 准确率 (AR)<br>+[100-150] to Attack Rating || +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate
|-
|-
| +[5-10] to Dexterity || +[2-3] Life after each Kill || +[8-12]% Faster Run/Walk
| +[7-10] 敏捷<br>+[7-10] to Dexterity || +[2-3] 生命于每杀死一个敌人后获得<br>+[2-3] Life after each Kill || +10% 高速跑步/行走 (FRW)<br>+10% Faster Run/Walk
|-
|-
| +[5-10] to Vitality || +[2-3] to Mana after each Kill || 10% Reduced Curse Duration
| +[7-10] 体力<br>+[7-10] to Vitality || +[2-3] 法力于每杀死一个敌人后获得 (EK)<br>+[2-3] to Mana after each Kill || 10% 减少诅咒持续时间<br>10% Reduced Curse Duration
|-
|-
| +[5-10] to Energy || Physical Damage Taken Reduced by [4-6] || [3-4]% Mana Stolen per Hit
| +[7-10] 精力<br>+[7-10] to Energy || 物理伤害减少 (DR) [4-6]<br>Physical Damage Taken Reduced by [4-6] || [3-4]% 击中时偷取法力 (LM)<br>[3-4]% Mana Stolen per Hit
|-
|-
| Fire Resist +[10-15]% || Magic Damage Taken Reduced by [4-6] || [3-4]% Life Stolen per Hit
| 火焰抗性 +[10-15]%<br>Fire Resist +[10-15]% || 魔法伤害减少 (MDR) [4-6]<br>Magic Damage Taken Reduced by [4-6] || [3-4]% 击中时偷取生命 (LL)<br>[3-4]% Life Stolen per Hit
|-
|-
| Cold Resist +[10-15]% || Attacker Takes Damage of [2-396] ([2-4] per Level) || +[4-6] to All Attributes
| 冰冷抗性 +[10-15]%<br>Cold Resist +[10-15]% || +[30-40] 生命<br>+[30-40] to Life || +[4-6] 所有属性<br>+[4-6] to All Attributes
|-
|-
| Lightning Resist +[10-15]% || [40-80]% Extra Gold from Monsters || All Resistances +[3-6]
| 闪电抗性 +[10-15]%<br>Lightning Resist +[10-15]% || [40-80]% 额外金币从怪物身上取得 (EG)<br>[40-80]% Extra Gold from Monsters || 所有抗性 +[4-6]<br>All Resistances +[4-6]
|-
|-
| Poison Resist +[10-15]% || [15-20]% Better Chance of Getting Magic Items || Cannot Be Frozen
| 毒素抗性 +[10-15]%<br>Poison Resist +[10-15]% || [15-20]% 更佳的机会取得魔法装备 (MF)<br>[15-20]% Better Chance of Getting Magic Items || 物理伤害减少 (DR) 3%<br>Physical Damage Taken Reduced by 3%
|}
|}


<!--T:22-->
<h3 style="border-bottom:0px;">项链腐化修改 Amulet Corruption Mods </h2>
<h3 style="border-bottom:0px;">Amulet Corruption Mods </h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +[6-12] to Strength || +[10-15]% Chance to Pierce || +1 to All Skills
| +[6-12] 力量<br>+[6-12] to Strength || +[10-20]% 穿刺几率<br>+[10-20]% Chance to Pierce || +1 所有技能<br>+1 to All Skills
|-
|-
| +[6-12] to Dexterity || +[8-14]% Faster Hit Recovery || +10% Faster Cast Rate
| +[6-12] 敏捷<br>+[6-12] to Dexterity || +10% 快速打击恢复 (FHR)<br>+10% Faster Hit Recovery || +10% 快速施法速度 (FCR)<br>+10% Faster Cast Rate
|-
|-
| +[6-12] to Vitality || Replenish Life +[15-25] || +[8-12]% Faster Run/Walk
| +[6-12] 体力<br>+[6-12] to Vitality || 10% 增加格挡几率<br>10% Increased Chance of Blocking || +10% 高速跑步/行走 (FRW)<br>+10% Faster Run/Walk
|-
|-
| +[6-12] to Energy || +[2-3] Life after each Kill || [5-10]% Increased Chance of Blocking
| +[6-12] 精力<br>+[6-12] to Energy || +[2-3] 生命于每杀死一个敌人后获得<br>+[2-3] Life after each Kill || +10% 诅咒抗性<br>+10% Curse Resistance
|-
|-
| Fire Resist +[15-20]% || +[2-3] to Mana after each Kill || +[20-40]% Enhanced Damage
| 火焰抗性 +[15-20]%<br>Fire Resist +[15-20]% || +[2-3] 法力于每杀死一个敌人后获得 (EK)<br>+[2-3] to Mana after each Kill || +[30-40]% 增强伤害 (ED)<br>+[30-40]% Enhanced Damage
|-
|-
| Cold Resist +[15-20]% || Attacker Takes Damage of [3-495] ([3-5] per Level) || +[4-8] to All Attributes
| 冰冷抗性 +[15-20]%<br>Cold Resist +[15-20]% || +[6-8] 所有属性<br>+[6-8] to All Attributes || 无法冰冻<br>Cannot Be Frozen
|-
|-
| Lightning Resist +[15-20]% || [60-100]% Extra Gold from Monsters || +[1-2]% to ALL Maximum Resistances
| 闪电抗性 +[15-20]%<br>Lightning Resist +[15-20]% || [60-100]% 额外金币从怪物身上取得 (EG)<br>[60-100]% Extra Gold from Monsters || +2% 所有最大抗性<br>+2% to ALL Maximum Resistances
|-
|-
| Poison Resist +[15-20]% || [20-30]% Better Chance of Getting Magic Items || All Resistances +[5-10]
| 毒素抗性 +[15-20]%<br>Poison Resist +[15-20]% || [20-30]% 更佳的机会取得魔法装备 (MF)<br>[20-30]% Better Chance of Getting Magic Items || 所有抗性 +[7-10]<br>All Resistances +[7-10]
|}
|}


<!--T:23-->
<h3 style="border-bottom:0px;">箭袋腐化修改 Quiver Corruption Mods </h2>
<h3 style="border-bottom:0px;">Quiver Corruption Mods </h2>
{| class="wikitable wikitable-3col"
{| class="wikitable wikitable-3col"
! <span style="color:#F9C666;">Low-Rarity (48% chance)</span> !! <span style="color:#F9C666">Mid-Rarity (32% chance)</span> !! <span style="color:#F9C666">High-Rarity (20% chance)</span>
! <span style="color:#F9C666;">-稀有 (48% 几率)</span> !! <span style="color:#F9C666">-稀有 (32% 几率)</span> !! <span style="color:#F9C666">-稀有 (20% 几率)</span>
|-
|-
| +10% Faster Hit Recovery || +10% Faster Run/Walk || +1 to All Skills
| +20% 快速打击恢复 (FHR)<br>+20% Faster Hit Recovery || +10% 高速跑步/行走 (FRW)<br>+10% Faster Run/Walk || +1 所有技能<br>+1 to All Skills
|-
|-
| +[20-40] to Life || +[10-15]% Chance to Pierce || +10% Increased Attack Speed
| +[30-40] 生命<br>+[30-40] to Life || +[10-15]% 穿刺几率<br>+[10-15]% Chance to Pierce || +10% 提升攻击速度 (IAS)<br>+10% Increased Attack Speed
|-
|-
| [50-100]% Extra Gold from Monsters || -[5-10]% to Enemy Fire Resistance || 10% Reduced Curse Duration
| [50-100]% 额外金币从怪物身上取得 (EG)<br>[50-100]% Extra Gold from Monsters || -[5-10]% 敌人火焰抗性<br>-[5-10]% to Enemy Fire Resistance || +10% 诅咒抗性<br>+10% Curse Resistance
|-
|-
| [10-25]% Better Chance of Getting Magic Items || -[5-10]% to Enemy Cold Resistance || +[30-40]% Enhanced Damage
| [10-25]% 更佳的机会取得魔法装备 (MF)<br>[10-25]% Better Chance of Getting Magic Items || -[5-10]% 敌人冰冷抗性<br>-[5-10]% to Enemy Cold Resistance || +[30-40]% 增强伤害 (ED)<br>+[30-40]% Enhanced Damage
|-
|-
| Fire Resist +[10-20]% || -[10-20]% Target Defense || +[10-15] to Minimum Damage
| 火焰抗性 +[10-20]%<br>Fire Resist +[10-20]% || -[10-20]% 目标防御<br>-[10-20]% Target Defense || +[10-15] 最小伤害<br>+[10-15] to Minimum Damage
|-
|-
| Cold Resist +[10-20]% || +[50-100] to Attack Rating || +[10-15] to Maximum Damage
| 冰冷抗性 +[10-20]%<br>Cold Resist +[10-20]% || +[50-100] 准确率 (AR)<br>+[50-100] to Attack Rating || +[10-15] 最大伤害<br>+[10-15] to Maximum Damage
|-
|-
| Lightning Resist +[10-20]% || [2-4]% Mana Stolen per Hit || Ignore Target's Defense
| 闪电抗性 +[10-20]%<br>Lightning Resist +[10-20]% || [2-4]% 击中时偷取法力 (LM)<br>[2-4]% Mana Stolen per Hit || 忽视目标防御<br>Ignore Target's Defense
|-
|-
| Poison Resist +[10-20]% || [2-4]% Life Stolen per Hit || All Resistances +[5-10]
| 毒素抗性 +[10-20]%<br>Poison Resist +[10-20]% || [2-4]% 击中时偷取生命 (LL)<br>[2-4]% Life Stolen per Hit || 所有抗性 +[5-10]<br>All Resistances +[5-10]
|}
|}


== Map Corruptions == <!--T:24-->
== 地图腐化 Map Corruptions ==
[[Maps]] always gain a corruption modifier when corrupted. Corruption modifiers have 3 tiers (one for each map tier) and their ranges are listed in order.
[[Maps|地图]] 被腐化时它总是获得一个腐化修改. 大多数腐化修改有 3 个层级 (每个地图层级一个) 并且它们的范围是按顺序列出的.
 
Corrupting a map now has a 1% chance to turn it into a unique map.


<!--T:25-->
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Corruption Modifiers</span> !! <span style="color:#F9C666">Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span>
! <span style="color:#F9C666;">腐化修改</span> !! <span style="color:#F9C666">范围</span> !! <span style="color:#F9C666">经验</span> !! <span style="color:#F9C666">密度</span> !! <span style="color:#F9C666">稀有度</span> !! <span style="color:#F9C666">MF/GF</span>
|-
|-
| Monsters have X% Deadly Strike || 5-10<br>10-15<br>15-20 || 4-6<br>6-8<br>8-10 || 35-45<br>45-55<br>55-65 ||
| 怪物拥有 X% 几率造成致命攻击 (DS)<br>Monsters have X% Deadly Strike || 5-10<br>10-15<br>15-20 || 4-6<br>6-8<br>8-10 || 30-40<br>40-50<br>50-60 || ||
|-
|-
| Monsters have X% Increased Maximum Life<br>Monsters have Cannot Be Frozen || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 35-45<br>45-55<br>55-65 ||
| 怪物拥有 X% 增加生命上限<br>怪物拥有无法冰冻<br>Monsters have X% Increased Maximum Life<br>Monsters have Cannot Be Frozen || 5-15<br>15-25<br>25-35 || 6-8<br>8-10<br>10-12 || 30-40<br>40-50<br>50-60 || ||
|-
|-
| Players have -X% Attack and Cast Speed || 5-15<br>15-25<br>25-35 || || 35-45<br>45-55<br>55-65 || 30-40<br>40-50<br>50-60
| 玩家拥有 -X% 攻击和施法速度<br>Players have -X% Attack and Cast Speed || 5-15<br>15-25<br>25-35 || || 30-40<br>40-50<br>50-60 || 10-15<br>15-20<br>20-25 ||
|-
|-
<!-- hidden since it's currently bugged and seems to occur without the "Players have -X% to All Resistances" modifier
| 玩家拥有 -X% 所有抗性<br>Players have -X% to All Resistances || 5-10<br>10-15<br>15-20 || || 30-40<br>40-50<br>50-60 || 10-15<br>15-20<br>20-25 ||
| Players have -X% to All Resistances || 5-10<br>10-15<br>15-20 || || 35-45<br>45-55<br>55-65 || 30-40<br>40-50<br>50-60
|-
|-
-->
| 玩家拥有 -X% 最大抗性<br>Players have -X% to Max Resistances || 2-3<br>3-4<br>4-5 ||  || 30-40<br>40-50<br>50-60 || 10-15<br>15-20<br>20-25 ||
| Players have X% Attack and Cast Speed<br>Players have X% to Velocity || 20-30<br>30-40<br>40-50 || - || - || -
|-
|-
| colspan="2" | ''Area gains Magic And Gold Find'' ||  ||  || 75-100<br>100-125<br>125-150 <!-- Note: sometimes the rolls for MF and GF seem to be wildy different, and even outside of these ranges (e.g. +54% MF and +129% GF) -->
| 玩家拥有 X% 攻击和施法速度<br>玩家拥有 X% 速度<br>Players have X% Attack and Cast Speed<br>Players have X% to Velocity || 20-30<br>30-40<br>40-50 ||  ||  || 10-15<br>15-20<br>20-25 ||
|-
|-
| colspan="2" | ''Area gains Monster Density'' ||  || 60-80<br>80-100<br>100-120 ||
| colspan="2" | 区域获得魔法和金币寻找<br>Area gains Magic And Gold Find ||  || || 10-15<br>15-20<br>20-25 || 50<br>75<br>100 <!-- Note: sometimes the rolls for MF and GF seem to be wildy different, and even outside of these ranges (e.g. +54% MF and +129% GF) -->
|-
|-
| colspan="2" | ''Area gains Monster Density & Magic And Gold Find'' ||  || 35-45<br>45-55<br>55-65 || 30-40<br>40-50<br>50-60 <!-- Note: this is supposed to occur with the "Players have -X% to All Resistances" modifier -->
| colspan="2" | 区域获得怪物密度<br>Area gains Monster Density only ||  || 60-80<br>80-100<br>100-120 || ||
|-
| colspan="2" | 区域获得 +1 区域等级<br>Area gains +1 Zone Level ||  || 15-20<br>20-25<br>25-30 || ||
|-
| colspan="2" | 区域获得怪物稀有度<br>Area gains Monster Rarity only ||  ||  || 30-40<br>40-50<br>50-60 ||
|-
| colspan="2" | 怪物拥有 1% 几率掉落额外珠宝 & 护身符<br>Monsters have 1% chance to drop additional jewelry & charms ||  ||  ||  ||
|}
|}


== Annihilus Corruptions == <!--T:26-->
== 毁灭腐化 Annihilus Corruptions ==
Tainted Worldstone Shard drops from [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier or turning it into a random magic small charm. The item also gains a cosmetic red tint.
污染的世界之石碎片 Tainted Worldstone Shard 掉落自 [[Monsters#Rathma|拉斯玛]] Rathma 并且能用来腐化 [[Annihilus|毁灭]] Annihilus, 要么添加腐化修改要么把它变成一个随机的魔法小护身符. 该物品还获得了一种美化的红色.
 
* 腐化修改 (20% 几率被修改)
** +1 所有技能
** +[20-25] 体力和 +[10-15] 精力
** 所有抗性 +[5-10]
** +[3-5]% 经验获取
* 变成一个随机的魔法小护身符 (20% 几率)


<!--T:27-->
== Zone Corruptions ==
* Corruption modifier (20% chance per modifier)
For more information on Zone Corruption, see [[Zones#Corrupted_Zones|Corrupted Zones]].
** +1 to All Skills
** +[20-25] to Vitality and +[10-15] to Energy
** All Resistances +[5-10]
** +[3-5]% to Experience Gained
* Turned into a random small charm (20% chance)
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