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<noinclude>这个页面列出了赫拉迪克方块的合成配方并涵盖了与原版游戏不同的地方.</noinclude>


<noinclude>本页面列出了各种赫拉迪克方块合成公式,以及与原版游戏对比的不同之处。要知道,原版游戏中很多合成公式非常有用,但也有一些没啥用。</noinclude>
== 堆叠 Stacking ==
[[File:Stack.gif|right]]
无瑕疵的宝石, 完美的宝石, 和所有符文现在可以堆叠. 它们可以通过快捷键在 ''堆叠'' 和 ''非堆叠'' 形式之间切换. 其他一些物品也可以重新堆叠, 这些物品可以以同样的方式 堆叠/非堆叠.


当 "+" 图标出现在物品的右上角时宝石和符文就会以 ''堆叠'' 的形式出现. 它们在 ''堆叠'' 状态时不能镶入装备凹槽.


== 宝石和符文公式 ==
堆叠/非堆叠 物品的快捷方式:
[[File:Stacking.gif|400px|thumb|switching an item to it's stacked form]]
* ctrl+shift+点击 - 在 堆叠/非堆叠 物品之间切换
[[File:Stacking2.gif|224px|thumb|combining two stackable items]]
* ctrl+点击 (当拿起物品时) - 以 ''堆叠'' 的形式放置一个物品
[[File:Unstacking.gif|400px|thumb|unstacking an item]]
* ctrl+shift+点击 (当拿起物品时) - 将物品放置于非堆叠形式
[[File:Transmut-flawlessgem.gif|260px|thumb|upgrading stacked items]]
现在无瑕宝石,完美宝石,以及所有符文都可以堆叠放置了。用赫拉迪克方块可以转换它们的可堆叠和不可堆叠形态。 有些其他的物品最近也能堆叠了,可/不可堆叠状态以上面同样的方法转换。宝石和符文是可堆叠状态时,不能镶嵌进装备的镶孔里。


== 装备修改 Gear Modification ==
这些配方修改了物品 - 在原物品上的词缀被保留下来.
=== 镶孔配方 Socketing Recipes ===
凹槽只能添加到头盔, 护甲, 盾牌, 或 武器(包括投掷武器)及没有凹槽的. 这些配方不适用于其他物品. 一个物品可以获得的 [[Item_Bases#凹槽_Sockets|最大凹槽]] 数量也将受到物品底材的限制 - 例如, 一把传说之剑 Legend Sword 将永远无法获得超过 3 凹槽
[[File:Puzzlebox_in_Cube.png|right]]
<div id="Larzuk's Puzzlebox"></div>
'''新物品:'''
* 拉苏克迷盒 Larzuk's Puzzlebox - 掉率相当于伐克斯 Vex(26)
* 拉苏克谜盒碎片 Larzuk's Puzzlepiece - 掉率相当于马尔 Mal(23)
* 拉苏克的铁锤 Larzuk's Malus - 可以在拉苏克 Larzuk 那里购买


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | 堆叠/未堆叠物品
! 材料 !! 结果
|-
|-
! 材料 !! 结果
| <span class="d2-orange">拉尔(8)</span> 符文 + <span class="d2-orange">安姆(11)</span> 符文 + <span class="d2-purple">完美的紫宝石</span> + 标准的 <span class="d2-white">普通</span> 武器<br><span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Amn</span> Rune + <span class="d2-purple">Perfect Amethyst</span> + Standard <span class="d2-white">Regular</span> Weapon || 添加 1-6 凹槽到武器<br>Adds 1-6 sockets to the Weapon
|-
| <span class="d2-orange">塔尔(7)</span> 符文 + <span class="d2-orange">安姆(11)</span> 符文 + <span class="d2-red">完美的红宝石</span> + 标准的 <span class="d2-white">普通</span> 盾牌<br><span class="d2-orange">Tal</span> Rune + <span class="d2-orange">Amn</span> Rune + <span class="d2-red">Perfect Ruby</span> + Standard <span class="d2-white">Regular</span> Shield || 添加 1-4 凹槽到盾牌<br>Adds 1-4 sockets to the Shield
|-
| <span class="d2-orange">塔尔(7)</span> 符文 + <span class="d2-orange">书尔(10)</span> 符文 + <span class="d2-yellow">完美的黄宝石</span> + 标准的 <span class="d2-white">普通</span> 护甲<br><span class="d2-orange">Tal</span> Rune + <span class="d2-orange">Thul</span> Rune + <span class="d2-yellow">Perfect Topaz</span> + Standard <span class="d2-white">Regular</span> Chest || 添加 1-4 凹槽到护甲<br>Adds 1-4 sockets to the Chest
|-
| <span class="d2-orange">拉尔(8)</span> 符文 + <span class="d2-orange">书尔(10)</span> 符文 + <span class="d2-blue">完美的蓝宝石</span> + 标准的 <span class="d2-white">普通</span> 头盔<br><span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Thul</span> Rune + <span class="d2-blue">Perfect Sapphire</span> + Standard <span class="d2-white">Regular</span> Helm || 添加 1-3 凹槽到头盔<br>Adds 1-3 sockets to the Helm
|-
| <span class="d2-orange">海尔(15)</span> 符文 + 城镇传送卷轴 + 镶宝石物品 (已经镶嵌物品)<br><span class="d2-orange">Hel</span> Rune + Scroll of Town Portal + Gemmed Item (has inserted items) || 摧毁镶嵌的物品 (宝石/符文/珠宝)<br>Destroys inserted items (gems/runes/jewels)
|-
| 拉苏克谜盒 + 物品<br>Larzuk's Puzzlebox + Item || 添加 2-4 凹槽到双手武器<br>添加 1-2 凹槽到其他物品<br>Adds 2-4 sockets to two-handed weapons<br>Adds 1-2 sockets to other items
|-
|-
| 1个未堆叠的宝石/符文 || 堆叠的宝石/符文
| 拉苏克谜盒碎片 + 非暗金/非套装 物品<br>Larzuk's Puzzlepiece + Non-Unique/Non-Set Item || 添加 2-4 凹槽到双手武器<br>添加 1-2 凹槽到其他物品<br>Adds 2-4 sockets to two-handed weapons<br>Adds 1-2 sockets to other items
|-
|-
| 堆叠在一起的相同的宝石/符文 || 1块未堆叠的宝石/符文 + 本次转化未使用的堆叠的宝石/符文
| 拉苏克的铁锤 + 物品<br>Larzuk's Malus + Item || 添加 1 凹槽到这个物品<br>Adds 1 socket to the Item
|}
|}
不用方块转换公式的话,也有些方便的途径来操作这些堆叠/未堆叠的物品。:
* <span class="d2-white">普通</span> 物品的镶孔配方只适用于 "标准" 物品 (不是 超强的 或 劣质的) 并且涉及它们的 [[General_Changes#问题修复_Bug_Fixes|无形bug]] 已在PD2中修复
* ctrl+shift+点击-转换单一物品的堆叠/未堆叠状态
* <span class="d2-white">普通</span> 物品的镶孔配方中每个物品有一定的机率随机 1-6 凹槽, 但实际增加的凹槽数仍然会受到物品底材的限制 (例如. 残酷头盔 Grim Helm 有 1/6 的几率得到 1 凹槽和 5/6 的几率得到 2 凹槽).
* Ctrl+点击(拿起物品时)-使物品成为堆叠形态
* 使用 拉苏克迷盒 和 拉苏克谜盒碎片 的配方对每个产生的凹槽数有相同的几率
* ctrl+shift+点击(拿起物品时)-使物品成为未堆叠形态
 
 
除开这些配方, [[Recipes#腐化_Corruptions|腐化]] 也有几率增加凹槽. 请注意获得 ''无-凹槽'' 腐化修改的物品仍然可以通过这些配方镶孔. 腐化并不能阻止它们被进一步修改.
 


除开配方, 章节 5 的第一个任务 (哈洛加斯围城战) 提供了另一种获得凹槽的方法. 拉苏克 将通过在玩家选择的物品上添加凹槽来奖励玩家:
* <span class="d2-white">普通</span> 物品打出最大 [[Item_Bases#凹槽_Sockets|凹槽]] (取决于底材和物品等级)
* <span class="d2-blue">魔法</span> 物品打出 1-2 凹槽 (两种结果几率相等)
* 其他物品 (<span class="d2-yellow">黄金</span>/<span class="d2-orange">手工</span>/<span class="d2-green">套装</span>/<span class="d2-gold">暗金</span>) 得到 1 凹槽


无瑕疵的宝石转换为完美宝石时需要加一枚钥匙,除此之外,其他宝石合成公式与原版一致。
=== 升级配方 Upgrading Recipes ===
<span class="d2-green">套装</span> 物品和 <span class="d2-orange">手工制作</span> 物品现在可以通过合成配方升级了. <span class="d2-green">套装</span> 物品升级配方与 <span class="d2-gold">暗金</span> 物品一样 (就像在 D2R), <span class="d2-orange">手工制作</span> 物品升级配方与 <span class="d2-yellow">亮金</span> 物品一样. 这些配方可升级物品的 [[Item_Bases|底材]] 并且 ''不'' 影响物品词缀.


物品的装备需求也随着底材的改变而提升. 在原版游戏中, 装备需求等级也随之提升了 +5/+7 (扩展/精英). 但在PD2中并非如此.


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | 合成宝石
|-
|-
! 材料 !! 结果
! 材料 !! 结果
|-
|-
| 3个同色的碎裂的宝石 || 同色的有瑕疵的宝石
| <span class="d2-orange">拉尔(8)</span> 符文 + <span class="d2-orange">索尔(12)</span> 符文 + <span class="d2-green">完美的绿宝石</span> + 【普通】<span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器<br><span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Sol</span> Rune + <span class="d2-green">Perfect Emerald</span> + Normal <span class="d2-gold">Unique</span>/<span class="d2-green">Set</span> Weapon || =【扩展】版本的武器<br>Exceptional Version of Weapon
|-
| <span class="d2-orange">塔尔(7)</span> 符文 + <span class="d2-orange">夏(13)</span> 符文 + <span class="d2-white">完美的钻石</span> + 【普通】<span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 防具<br><span class="d2-orange">Tal</span> Rune + <span class="d2-orange">Shael</span> Rune + <span class="d2-white">Perfect Diamond</span> + Normal <span class="d2-gold">Unique</span>/<span class="d2-green">Set</span> Armor || =【扩展】版本的防具<br>Exceptional Version of Armor
|-
| <span class="d2-orange">卢姆(17)</span> 符文 + <span class="d2-orange">普尔(21)</span> 符文 + <span class="d2-green">完美的绿宝石</span> + 【扩展】<span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器<br><span class="d2-orange">Lum</span> Rune + <span class="d2-orange">Pul</span> Rune + <span class="d2-green">Perfect Emerald</span> + Exceptional <span class="d2-gold">Unique</span>/<span class="d2-green">Set</span> Weapon || =【精英】版本的武器<br>Elite Version of Weapon
|-
| <span class="d2-orange">科(18)</span> 符文 + <span class="d2-orange">蓝姆(20)</span> 符文 + <span class="d2-white">完美的钻石</span> + 【扩展】<span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 防具<br><span class="d2-orange">Ko</span> Rune + <span class="d2-orange">Lem</span> Rune + <span class="d2-white">Perfect Diamond</span> + Exceptional <span class="d2-gold">Unique</span>/<span class="d2-green">Set</span> Armor || =【精英】版本的防具<br>Elite Version of Armor
|-
|-
| 3个同色的有瑕疵的宝石 || 同色宝石
| <span class="d2-orange">欧特(9)</span> 符文 + <span class="d2-orange">安姆(11)</span> 符文 + <span class="d2-blue">完美的蓝宝石</span> + 【普通】<span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 武器<br><span class="d2-orange">Ort</span> Rune + <span class="d2-orange">Amn</span> Rune + <span class="d2-blue">Perfect Sapphire</span> + Normal <span class="d2-yellow">Rare</span>/<span class="d2-orange">Crafted</span> Weapon || =【扩展】版本的武器<br>Exceptional Version of Weapon
|-
|-
| 3个同色宝石 || 同色无瑕疵的宝石
| <span class="d2-orange">拉尔(8)</span> 符文 + <span class="d2-orange">书尔(10)</span> 符文 + <span class="d2-purple">完美的紫宝石</span> + 【普通】<span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 防具<br><span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Thul</span> Rune + <span class="d2-purple">Perfect Amethyst</span> + Normal <span class="d2-yellow">Rare</span>/<span class="d2-orange">Crafted</span> Armor || =【扩展】版本的防具<br>Exceptional Version of Armor
|-
|-
| 3个以上同色无瑕疵的宝石+钥匙 || 1个以上同色完美宝石
| <span class="d2-orange">法尔(19)</span> 符文 + <span class="d2-orange">乌姆(22)</span> 符文 + <span class="d2-blue">完美的蓝宝石</span> + 【扩展】<span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 武器<br><span class="d2-orange">Fal</span> Rune + <span class="d2-orange">Um</span> Rune + <span class="d2-blue">Perfect Sapphire</span> + Exceptional <span class="d2-yellow">Rare</span>/<span class="d2-orange">Crafted</span> Weapon || =【精英】版本的武器<br>Elite Version of Weapon
|-
| <span class="d2-orange">科(18)</span> 符文 + <span class="d2-orange">普尔(21)</span> 符文 + <span class="d2-purple">完美的紫宝石</span> + 【扩展】<span class="d2-yellow">亮金</span>/<span class="d2-orange">手工</span> 防具<br><span class="d2-orange">Ko</span> Rune + <span class="d2-orange">Pul</span> Rune + <span class="d2-purple">Perfect Amethyst</span> + Exceptional <span class="d2-yellow">Rare</span>/<span class="d2-orange">Crafted</span> Armor || =【精英】版本的防具<br>Elite Version of Armor
|}
|}
* When additional flawless gems are included (up to 48), multiple perfect gems will be produced at the same 3:1 ratio (up to 16)
* 虽然具有增强防御的护甲通常将基础防御设置为最大值 + 1, 但具有增强防御的升级护甲将再次随机选择其基础防御值.
* 升级 <span class="d2-gray">无形的</span> 物品不会根据它们的最大耐久值增加多少来增加它们当前的耐久值 - 它们当前的耐久值实际上可能会随机 [[Bugs|减少]].
* 与原版不同的是升级 头饰【普】Circlet 会把它变成 宝冠【普】Coronet 而不是扩展版本 (三重冠【扩】Tiara)


现在符文向上合成公式需要加一枚钥匙。与原版对比,公式中不再需要任何宝石
=== 重新随机属性 Rerolling Stats ===


通过重新随机属性 <span class="d2-green">套装 set</span> 或 <span class="d2-gold">暗金 unique</span> 装备使用 <span class="d2-gold">恶魔方块 Demonic Cube</span> 引进在赛季 11. 此过程不会更改凹槽或物品中的镶嵌物.
这个不能使用在 <span class="d2-red">腐化 corrupted</span>, 镜像 mirrored, <span class="d2-gold">符文之语 runeword</span>, <span class="d2-yellow">亮金 rare</span>, <span class="d2-blue">魔法 magic</span> 或 <span class="d2-white">普通 normal</span> 装备.


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | 符文升级
|-
|-
! 材料 !! 结果 !! 备注
! 材料 !! 结果
|-
|-
| 3 <span class="d2-orange">El|艾尔</span> Runes (#1) + 钥匙 || 1 <span class="d2-orange">Eld|艾德</span> Rune (#2) ||  
| <span class="d2-gold">恶魔方块 Demonic Cube</span> + <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器 || 在不改变镶嵌物品的情况下重新随机武器属性.
|-
|-
| 3 <span class="d2-orange">Eld|艾德</span> Runes (#2) + 钥匙 || 1 <span class="d2-orange">Tir|特尔</span> Rune (#3) ||  
| <span class="d2-gold">恶魔方块 Demonic Cube</span> + <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 护甲 || 在不改变镶嵌物品的情况下重新随机护甲属性.
|-
|-
| 3 <span class="d2-orange">Tir|特尔</span> Runes (#3) + 钥匙 || 1 <span class="d2-orange">Nef|那夫</span> Rune (#4) ||
| <span class="d2-gold">恶魔方块 Demonic Cube</span> + <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 饰品 || 重新随机饰品属性.
|}
 
=== 其他修改配方 Other Modification Recipes ===
修复配方被合并, 现在修复和补充物品不需要任何宝石. 还有一个新的配方可以用来修复任何物品, 包括无形的物品.
 
'''新物品:'''
* 光之颂歌小瓶 Vial of Lightsong - 能掉落自任何敌人 (1:7.5 百万几率)
* 莉莉丝的镜子 Lilith's Mirror - 能掉落自任何敌人 (1:25 百万几率)
 
{| class="wikitable"
! 材料 !! 结果 !! 提示
|-
|-
| 3 <span class="d2-orange">Nef|那夫</span> Runes (#4) + 钥匙 || 1 <span class="d2-orange">Eth|爱斯</span> Rune (#5) ||  
| <span class="d2-orange">欧特(9)</span> 符文 + 非无形的武器<br><span class="d2-orange">Ort</span> Rune + non-ethereal Weapon || 修复/补充聚气 武器<br>Repaired/Recharged Weapon || 以前需要碎裂的宝石<br>used to require a Chipped Gem
|-
|-
| 3 <span class="d2-orange">Eth|爱斯</span> Runes (#5) + 钥匙 || 1 <span class="d2-orange">Ith|伊司</span> Rune (#6) ||  
| <span class="d2-orange">拉尔(8)</span> 符文 + 非无形的防具<br><span class="d2-orange">Ral</span> Rune + non-ethereal Armor || 修复/补充聚气 防具<br>Repaired/Recharged Armor || 以前需要无瑕疵的宝石<br>used to require a Flawed Gem
|-
|-
| 3 <span class="d2-orange">Ith|伊司</span> Runes (#6) + 钥匙 || 1 <span class="d2-orange">Tal|塔尔</span> Rune (#7) ||  
| <span class="d2-orange">萨德(33)</span> 符文 + <span class="d2-gray">完美骷髅</span> + 物品<br><span class="d2-orange">Zod</span> Rune + <span class="d2-gray">Perfect Skull</span> + Item || 修复/补充聚气 物品<br>Repaired/Recharged Item || 对 <span class="d2-gray">无形</span> 物品有效<br>works with <span class="d2-gray">ethereal</span> items
|-
|-
| 3 <span class="d2-orange">Tal|塔尔</span> Runes (#7) + 钥匙 || 1 <span class="d2-orange">Ral|拉尔</span> Rune (#8) ||
| 光之颂歌小瓶 + 物品<br>Vial of Lightsong + Item || 物品变成无形的<br>Item becomes ethereal || 对无耐久度的物品无效 (无法破坏的物品)<br>doesn't work with items that lack durability (indestructible items)
|-
|-
| 3 <span class="d2-orange">Ral|拉尔</span> Runes (#8) + 钥匙 || 1 <span class="d2-orange">Ort|欧特</span> Rune (#9) ||
| 莉莉丝的镜子 + 物品<br>Lilith's Mirror + Item || 复制该物品<br>Item is duplicated || 只能用于 <span class="d2-blue">魔法</span>/<span class="d2-yellow">亮金</span>/手工 装备<br>* 这些物品被标记为 "镜像的" 后不能在任何盒子配方中使用<br>* 他们的调色板被改为白色 & 黑色<br>only works with <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span> equipment<br>* the items are marked as "mirrored" and cannot be used in any cube recipes<br>* their color palettes are changed to white & black
|-
|}
| 3 <span class="d2-orange">Ort|欧特</span> Runes (#9) + 钥匙 || 1 <span class="d2-orange">Thul|书尔</span> Rune (#10) ||  
 
=== 腐化 Corruptions ===
主要文章: [[Corruptions|腐化]]
 
'''新物品:''' 世界之石碎片 - 能掉落在任何地方
 
世界之石碎片可以用来腐化物品.
{{#lsth:Corruptions|装备腐化 Equipment Corruptions}}
 
== 部分创建 Gear Creation ==
这些配方创造了新的物品 - 任何材料物品上的词缀都不会被保留. 参见: [[Recipes#腐化_Corruptions|腐化]]
 
=== 装备创造配方 Equipment Creation Recipes ===
 
{| class="wikitable"
|-
|-
| 3 <span class="d2-orange">Thul|书尔</span> Runes (#10) + 钥匙 || 1 <span class="d2-orange">Amn|安姆</span> Rune (#11) || 以前需要碎裂的黄宝石
! 材料 !! 结果 !! 提示
|-
|-
| 3 <span class="d2-orange">Amn|安姆</span> Runes (#11) + 钥匙 || 1 <span class="d2-orange">Sol|索尔</span> Rune (#12) || 以前需要碎裂的紫宝石
| [[Staff of Kings|国王之杖]] + [[Amulet of the Viper|蝮蛇护符]]<br>[[Staff of Kings]] + [[Amulet of the Viper]] || [[Horadric Staff|赫拉迪克之杖]]<br>[[Horadric Staff]] ||  
|-
|-
| 3 <span class="d2-orange">Sol|索尔</span> Runes (#12) + 钥匙 || 1 <span class="d2-orange">Shael|</span> Rune (#13) || 以前需要碎裂的蓝宝石
| [[Khalim's Flail|克林姆的连枷]] + 克林姆的眼球 + 克林姆的大脑 + 克林姆的心脏<br>[[Khalim's Flail]] + Khalim's Eye + Khalim's Brain + Khalim's Heart || [[Khalim's Will|克林姆的意志]]<br>[[Khalim's Will]] ||  
|-
|-
| 3 <span class="d2-orange">Shael|夏</span> Runes (#13) + 钥匙 || 1 <span class="d2-orange">Dol|多尔</span> Rune (#14) || 以前需要碎裂的红宝石
| 2 <span class="d2-white">普通</span> 箭矢 或 2 <span class="d2-white">普通</span> 十字弓弹<br>2 <span class="d2-white">Regular</span> Arrows or 2 <span class="d2-white">Regular</span> Bolts || <span class="d2-white">普通</span> 相反类型的箭袋<br><span class="d2-white">Regular</span> quiver of the opposite type ||  
|-
|-
| 3 <span class="d2-orange">Dol|多尔</span> Runes (#14) + 钥匙 || 1 <span class="d2-orange">Hel|海尔</span> Rune (#15) || 以前需要碎裂的绿宝石
| 任意长矛 + 箭矢<br>Any spear + Arrows || <span class="d2-white">普通</span> 标枪<br><span class="d2-white">Regular</span> Javelin ||  
|-
|-
| 3 <span class="d2-orange">Hel|海尔</span> Runes (#15) + 钥匙 || 1 <span class="d2-orange">Io|破</span> Rune (#16) || 以前需要碎裂的钻石
| 任意斧 + 任意匕首<br>Any axe + Any dagger || <span class="d2-white">普通</span> 投掷飞斧<br><span class="d2-white">Regular</span> Throwing Axe ||  
|-
|-
| 3 <span class="d2-orange">Io|破</span> Runes (#16) + 钥匙 || 1 <span class="d2-orange">Lum|卢姆</span> Rune (#17) || 以前需要有瑕疵的黄宝石
| 低品质 <span class="d2-white">普通</span> 防具 + <span class="d2-orange">艾尔(1)</span> 符文 + 碎裂的宝石<br>Low Quality <span class="d2-white">Regular</span> Armor + <span class="d2-orange">El</span> Rune + Chipped Gem || 标准品质 <span class="d2-white">普通</span> 同类型防具 (ilvl = 1)<br>Standard Quality <span class="d2-white">Regular</span> Armor of same type (ilvl = 1) ||  
|-
|-
| 3 <span class="d2-orange">Lum|卢姆</span> Runes (#17) + 钥匙 || 1 <span class="d2-orange">Ko|科</span> Rune (#18) || 以前需要有瑕疵的紫宝石
| 低品质 <span class="d2-white">普通</span> 武器 + <span class="d2-orange">艾德(2)</span> 符文 + 碎裂的宝石<br>Low Quality <span class="d2-white">Regular</span> Weapon + <span class="d2-orange">Eld</span> Rune + Chipped Gem || 标准品质 <span class="d2-white">普通</span> 同类型武器 (ilvl = 1)<br>Standard Quality <span class="d2-white">Regular</span> Weapon of same type (ilvl = 1) ||  
|-
|-
| 3 <span class="d2-orange">Ko|科</span> Runes (#18) + 钥匙 || 1 <span class="d2-orange">Fal|法尔</span> Rune (#19) || 以前需要有瑕疵的蓝宝石
| <span class="d2-blue">魔法</span> 武器 + 3 碎裂的宝石<br><span class="d2-blue">Magic</span> Weapon + 3 Chipped Gems || <span class="d2-blue">魔法</span> 同类型武器 1-2 凹槽 (ilvl = 25)<br><span class="d2-blue">Magic</span> Weapon of same type with 1-2 sockets (ilvl = 25) ||  
|-
|-
| 3 <span class="d2-orange">Fal|法尔</span> Runes (#19) + 钥匙 || 1 <span class="d2-orange">Lem|蓝姆</span> Rune (#20) || 以前需要有瑕疵的红宝石
| 镶孔武器 + 3 普通宝石<br>Socketed Weapon + 3 Normal Gems || <span class="d2-blue">魔法</span> 同类型武器 1-2 凹槽 (ilvl = 30)<br><span class="d2-blue">Magic</span> Weapon of same type with 1-2 sockets (ilvl = 30) ||  
|-
|-
| 3 <span class="d2-orange">Lem|蓝姆</span> Runes (#20) + 钥匙 || 1 <span class="d2-orange">Pul|普尔</span> Rune (#21) || 以前需要有瑕疵的绿宝石
| <span class="d2-blue">魔法</span> 武器 + 3 无瑕疵的宝石<br><span class="d2-blue">Magic</span> Weapon + 3 Flawless Gems || <span class="d2-blue">魔法</span> 同类型武器 1-2 凹槽 (ilvl = 30)<br><span class="d2-blue">Magic</span> Weapon of same type with 1-2 sockets (ilvl = 30) ||  
|-
|-
| 2 <span class="d2-orange">Pul|普尔</span> Runes (#21) + 钥匙 || 1 <span class="d2-orange">Um|乌姆</span> Rune (#22) || 以前需要有瑕疵的钻石
| <span class="d2-blue">魔法</span> 戒指 + <span class="d2-green">完美的绿宝石</span> + 解毒药剂<br><span class="d2-blue">Magic</span> Ring + <span class="d2-green">Perfect Emerald</span> + Antidote Potion || <span class="d2-blue">魔法</span> 翠绿之戒指 (ilvl = 30)<br><span class="d2-blue">Magic</span> Jade Ring (ilvl = 30) || ''翠绿之'' = 毒素抗性 +[21-30]%<br>''Jade'' = Poison Resist +[21-30]%
|-
|-
| 2 <span class="d2-orange">Um|乌姆</span> Runes (#22) + 钥匙 || 1 <span class="d2-orange">Mal|马尔</span> Rune (#23) || 以前需要黄宝石
| <span class="d2-blue">魔法</span> 戒指 + <span class="d2-red">完美的红宝石</span> + 爆炸药剂<br><span class="d2-blue">Magic</span> Ring + <span class="d2-red">Perfect Ruby</span> + Exploding Potion || <span class="d2-blue">魔法</span> 深紅之戒指 (ilvl = 30)<br><span class="d2-blue">Magic</span> Garnet Ring (ilvl = 30) || ''深紅之'' = 火焰抗性 +[21-30]%<br>''Garnet'' = Fire Resist +[21-30]%
|-
|-
| 2 <span class="d2-orange">Mal|马尔</span> Runes (#23) + 钥匙 || 1 <span class="d2-orange">Ist|伊斯特</span> Rune (#24) || 以前需要紫宝石
| <span class="d2-blue">魔法</span> 戒指 + <span class="d2-yellow">完美的黄宝石</span> + 恢复活力药剂<br><span class="d2-blue">Magic</span> Ring + <span class="d2-yellow">Perfect Topaz</span> + Rejuvenation Potion || <span class="d2-blue">魔法</span> 珊瑚之戒指 (ilvl = 30)<br><span class="d2-blue">Magic</span> Coral Ring (ilvl = 30) || ''珊瑚之'' = 闪电抗性 +[21-30]%<br>''Coral'' = Lightning Resist +[21-30]%
|-
|-
| 2 <span class="d2-orange">Ist|伊斯特</span> Runes (#24) + 钥匙 || 1 <span class="d2-orange">Gul|古尔</span> Rune (#25) || 以前需要蓝宝石
| <span class="d2-blue">魔法</span> 戒指 + <span class="d2-blue">完美的蓝宝石</span> + 投掷药剂<br><span class="d2-blue">Magic</span> Ring + <span class="d2-blue">Perfect Sapphire</span> + Thawing Potion || <span class="d2-blue">魔法</span> 钴之戒指 (ilvl = 30)<br><span class="d2-blue">Magic</span> Cobalt Ring (ilvl = 30) || ''钴之'' = 冰冷抗性 +[21-30]%<br>''Cobalt'' = Cold Resist +[21-30]%
|-
|-
| 2 <span class="d2-orange">Gul|古尔</span> Runes (#25) + 钥匙 || 1 <span class="d2-orange">Vex|伐克斯</span> Rune (#26) || 以前需要红宝石
| <span class="d2-blue">魔法</span> 剑 + 任意 <span class="d2-red">红宝石</span> + 任意 4 生命药剂<br><span class="d2-blue">Magic</span> Sword + Any <span class="d2-red">ruby</span> + Any 4 health potions || <span class="d2-blue">魔法</span> 妖巫的剑 (同类型, ilvl = 30)<br><span class="d2-blue">Magic</span> Sword of the Leech (same type, ilvl = 30) || ''妖巫的'' = [4-5]% 击中时偷取生命 (LL)<br>''of the Leech'' = [4-5]% Life Stolen per Hit
|-
|-
| 2 <span class="d2-orange">Vex|伐克斯</span> Runes (#26) + 钥匙 || 1 <span class="d2-orange">Ohm|欧姆</span> Rune (#27) || 以前需要绿宝石
| <span class="d2-blue">魔法</span> 盾牌 + 任意狼牙棒 Spiked Club + 任意 2 <span class="d2-gray">骷髅</span><br><span class="d2-blue">Magic</span> Shield + Any Spiked Club + Any 2 <span class="d2-gray">skulls</span> || <span class="d2-blue">魔法</span> 尖刺的盾牌 (同类型, ilvl = 30)<br><span class="d2-blue">Magic</span> Shield of Spikes (same type, ilvl = 30) || ''尖刺的'' = 攻击者受到伤害 [4-6]<br>''of Spikes'' = Attacker Takes Damage of [4-6]
|-
|-
| 2 <span class="d2-orange">Ohm|欧姆</span> Runes (#27) + 钥匙 || 1 <span class="d2-orange">Lo|罗</span> Rune (#28) || 以前需要钻石
| 任意波形刀 + 任意法杖 + 任意腰带 + 任意 <span class="d2-white">钻石</span><br>Any Kris + Any staff + Any belt + Any <span class="d2-white">diamond</span> || <span class="d2-blue">魔法</span> 野蛮之长柄 (随机类型, ilvl = 50)<br><span class="d2-blue">Magic</span> Savage Polearm (random type, ilvl = 50) || ''野蛮之'' = +[66-80]% 增强伤害 (ED)<br>''Savage'' = +[66-80]% Enhanced Damage
|-
|-
| 2 <span class="d2-orange">Lo|罗</span> Runes (#28) + 钥匙 || 1 <span class="d2-orange">Sur|瑟</span> Rune (#29) || 以前需要无瑕疵的黄宝石
| <span class="d2-blue">魔法</span> 项链 + 6 完美宝石 (每 1 种颜色都可以除开 骷髅)<br><span class="d2-blue">Magic</span> Amulet + 6 Perfect Gems (1 of each type except skull) || <span class="d2-blue">魔法</span> 棱镜之项链 (ilvl = 50)<br><span class="d2-blue">Magic</span> Prismatic Amulet (ilvl = 50) || ''棱镜之'' = 所有抗性 +[16-20]<br>''Prismatic'' = All Resistances +[16-20]
|-
|-
| 2 <span class="d2-orange">Sur|</span> Runes (#29) + 钥匙 || 1 <span class="d2-orange">Ber|贝</span> Rune (#30) || 以前需要无瑕疵的紫宝石
| 3 <span class="d2-blue">魔法</span> 项链<br>3 <span class="d2-blue">Magic</span> Amulets || <span class="d2-blue">魔法</span> 戒指 (ilvl = [clvl*0.75])<br><span class="d2-blue">Magic</span> Ring (ilvl = [clvl*0.75]) ||  
|-
|-
| 2 <span class="d2-orange">Ber|</span> Runes (#30) + 钥匙 || 1 <span class="d2-orange">Jah|乔</span> Rune (#31) || 以前需要无瑕疵的蓝宝石
| 3 <span class="d2-blue">魔法</span> 戒指<br>3 <span class="d2-blue">Magic</span> Rings || <span class="d2-blue">魔法</span> 项链 (ilvl = [clvl*0.75])<br><span class="d2-blue">Magic</span> Amulet (ilvl = [clvl*0.75]) ||  
|-
|-
| 2 <span class="d2-orange">Jah|</span> Runes (#31) + 钥匙 || 1 <span class="d2-orange">Cham|查姆</span> Rune (#32) || 以前需要无瑕疵的红宝石
| <span class="d2-blue">魔法</span> 物品 + 3 完美宝石<br><span class="d2-blue">Magic</span> Item + 3 Perfect Gems || <span class="d2-blue">魔法</span> 同类型物品 (相同的 ilvl)<br><span class="d2-blue">Magic</span> Item of same type (same ilvl) || 不能用于 <span class="d2-red">腐化</span> 的物品或地图<br>cannot be used with <span class="d2-red">corrupted</span> items or maps
|-
|-
| 2 <span class="d2-orange">Cham|查姆</span> Runes (#32) + 钥匙 || 1 <span class="d2-orange">Zod|萨德</span> Rune (#33) || 以前需要无瑕疵的绿宝石
| <span class="d2-yellow">亮金</span> 物品 + 3 <span class="d2-gray">完美骷髅</span><br><span class="d2-yellow">Rare</span> Item + 3 <span class="d2-gray">Perfect Skulls</span> || <span class="d2-yellow">亮金</span> 同类型物品 (ilvl = [clvl*0.4] + [ilvl*0.4])<br><span class="d2-yellow">Rare</span> Item of same type (ilvl = [clvl*0.4] + [ilvl*0.4]) || 不能用于 <span class="d2-red">腐化</span> 的物品或地图<br>cannot be used with <span class="d2-red">corrupted</span> items or maps<br>以前需要 6 <span class="d2-gray">完美骷髅</span>
|}
|}
* 括号内的 ilvl 值向下取整


== 打孔公式 ==
'''提示'''
公式打孔只能被使用在本身具有0镶孔,并可以被打孔的物品上,比如:头盔,胸甲,盾牌,和不可投掷的武器。 物品可获得的最大孔数 [[Item_Bases#Sockets|maximum sockets]] 是由底材决定的。 “标准”的物品指它既不是高级的也不是超强的也不是劣质的。 请注意, <span class="d2-gray">无形的</span> 盔甲 [[General_Changes#Bug_Fixes|bug]] BUG在PD2中已被修正。
* 使用完美宝石随机 <span class="d2-blue">魔法</span> 物品是更大几率获得特殊 <span class="d2-blue">魔法</span> 物品的好方法. <span class="d2-blue">魔法</span> 物品通常与其他类型没有竞争力, 但 <span class="d2-blue">魔法</span> 护身符没有太多的随机属性所以它们是一个受欢迎的选择 - 如果它们在职业技能上获得 +1 那么超大型护身符就特别有用.
* 随机 <span class="d2-yellow">亮金</span> 物品使用 <span class="d2-gray">完美的骷髅</span> 是有更大几率获得特殊 <span class="d2-yellow">亮金</span> 物品的好方法. ilvl 每次都会降低, 所以它对拥有高等级物品的高等级角色最有效 - 对那些高等级词缀 (如戒指) 或 权冠 Diadem 的物品特别有效因为它们的高 qlvl/mlvl 完全抵消了较低的 ilvls. 通过反复随机其他物品, 对于等级 98+ 以上的角色 ilvl 可以稳定在 65级.




[[File:Puzzlebox_in_Cube.png|right]]
<div id="Imbue"></div>
<h3 style="border-bottom:0px;">拉苏克迷盒</h3>
'''注入物品'''
拉苏克迷盒是一个新物品,它能给双手武器增加2-4个镶孔,其他物品1-2个镶孔,孔数变量几率均等。 它的掉落几率与高等级符文差不多 (same [https://diablo2.diablowiki.net/Rune_Group TC] as <span class="d2-orange">Gul|古尔</span>/<span class="d2-orange">Vex|伐克斯</span>) 它能与世界石碎片 [[Worldstone Shard|Worldstone Shards]]同时作用于一个装备使它既有腐化词条又有多个镶孔,所以相当的有价值。
: 除了配方, 第 1 章的第五个任务 (交易的工具) 提供了另一种生成亮金物品的方法. 在归还 [[Horadric Malus|赫拉迪克-马勒斯]] 后, 恰西将根据玩家的选择注入一个零-凹槽的普通物品. 注入物品将变为一个相同类型的新亮金物品并具有同样可能出现的 [[Item_Affixes|词缀]] (与 "典型的" 亮金物品没有区别除非它是 [[Wirt's Leg|维特之脚]]), 尽管在物品生成方面存在一些差异:
:: <code>imbued ilvl = clvl + 4</code> (上限 99)
:* 如果一个无形的物品被注入, 最终的物品也将是无形的 (与其他物品的属性无关).
:* 如果物品能够获得 pointmods (staffmods), 那么它获得 pointmods 的几率就会比平时大得多而且这些 pointmods 的等级也更高 (+3 到多个技能).
:: 提示: Pointmod 的几率根据角色的级别增加, 最高可到等级 94
: 流行的注入目标是任意等级的 权冠 diadems 和等级 71+ 角色的 pointmod-功能物品. 在较低的等级时注入其他物品可以产生能用的物品, 但通常会阻碍最佳词缀的出现.
: 虽然通常被认为是一个缺点, 但 [[Recipes#腐化_Corruptions|腐化]] 也有几率将物品变成亮金物品.
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=== 手工 Crafting ===
主要文章: [[Crafting#Changes_in_PD2|手工]]
 
手工制作一个物品会创造一个新的类似亮金物品与配方中使用的装备物品类型相同. 除了''无形''之外, 来自底材装备物品的词缀不会转移到手工物品上.
 
手工物品获得预定词缀和多达 4 个附加 [[Item Affixes|词缀]]. 它们可以获得的词缀取决于它们的 [[Item_Affixes#Other_Info|词缀等级]], 而词缀等级又取决于他们的物品等级 (ilvl). 手工物品的等级是由工匠的角色等级 (clvl) 和配方中使用的底材装备的等级决定的. 配方中括号内的值向下取整.
 
: <code>crafted ilvl = [clvl/2] + [ilvl/2]</code>
 
附加词缀的数量取决于手工物品的 ilvl.


拉苏克迷盒碎片也是新物品并具有同样功效, 但它不能用于暗金和套装物品! 它的稀有度跟符文<span class="d2-orange">Mal|马尔</span>差不多。
* ilvl 1-30: 4 词缀 (20%), 3 词缀 (20%), 2 词缀 (20%), 1 词缀 (40%)
* ilvl 31-50: 4 词缀 (20%), 3 词缀 (20%), 2 词缀 (60%)
* ilvl 51-70: 4 词缀 (20%), 3 词缀 (80%)
* ilvl 71+: 4 词缀 (100%)


Larzuk's Malus is a third new item and can be purchased from Larzuk.
'''变更'''
{{#lsth:Crafting|PD2中的变化 Changes in PD2}}
'''手工材料'''


{| class="wikitable"
每个手工的配方包括一个 [[Recipes#Jewel_Fragments|珠宝]] 和一个 魔法/亮金 基础物品以及如下所示的 [[Runes|符文/宝石]]. 或者, 可以使用 "手工注入" 它不需要任何其他材料除了基础物品.
! 材料 !! 结果
{| class="wikitable" style="width:auto; text-align:center"
! 类型 !! 生命 Blood !! 施法者 Caster !! 打击 Hitpower !! 安全 Safety !! 吸血鬼 Vampiric !! 丰饶 Bountiful !! 闪耀 Brilliant
|-
|-
| <span class="d2-orange">Ral|拉尔</span> Rune + <span class="d2-orange">Amn|安姆</span> Rune + <span class="d2-purple">完美紫宝石</span> + 标准 <span class="d2-white">白字</span> 武器 || 给武器打1-6个镶孔
| 项链
| <span class="d2-orange">安姆(11)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Amn</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange"">拉尔(8)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange"">Ral</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">书尔(10)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Thul</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">书尔(10)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Thul</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">多尔(14)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Dol</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">科(18)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Ko</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">塔尔(7)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Tal</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| <span class="d2-orange">Tal|塔尔</span> Rune + <span class="d2-orange">Amn|安姆</span> Rune + <span class="d2-red">完美红宝石</span> + 标准 <span class="d2-white">白字</span> 盾牌 || 给盾牌打1-4个镶孔
| 戒指
| <span class="d2-orange">索尔(12)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Sol</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">安姆(11)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Amn</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">安姆(11)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Amn</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">安姆(11)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Amn</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">海尔(15)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Hel</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">卢姆(17)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Lum</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">海尔(15)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Hel</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| <span class="d2-orange">Tal|塔尔</span> Rune + <span class="d2-orange">Thul|书尔</span> Rune + <span class="d2-yellow">完美黄宝石</span> + 标准 <span class="d2-white">白字</span> 胸甲 || 给胸甲打1-4个镶孔
| 腰带
| <span class="d2-orange">塔尔(7)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Tal</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">伊司(6)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Ith</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">塔尔(7)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Tal</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">塔尔(7)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Tal</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">艾德(2)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Eld</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">艾尔(1)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">El</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">埃欧(16)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Io</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| <span class="d2-orange">Ral|拉尔</span> Rune + <span class="d2-orange">Thul|书尔</span> Rune + <span class="d2-blue">完美蓝宝石</span> + 标准 <span class="d2-white">白字</span> 头盔 || 给头盔打1-3个镶孔
| 手套
| <span class="d2-orange">那夫(4)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Nef</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">欧特(9)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Ort</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">欧特(9)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Ort</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">拉尔(8)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Ral</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">埃欧(16)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Io</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">海尔(15)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Hel</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">夏(13)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Shael</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| <span class="d2-orange">Hel|海尔</span> Rune + 回城卷轴 + 任意已打孔的物品 || 洗掉已镶嵌的宝石|符文|宝珠
| 鞋子
| <span class="d2-orange">爱斯(5)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Eth</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">书尔(10)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Thul</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">拉尔(8)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Ral</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">欧特(9)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Ort</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">艾尔(1)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">El</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">埃欧(16)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Io</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">科(18)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Ko</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| 3 <span class="d2-gray">完美骷髅</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan|乔丹之石]] + <span class="d2-yellow">黄金</span> 物品 || 给该物品打1孔
| 头盔
|-
| <span class="d2-orange">拉尔(8)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Ral</span> + <span class="d2-red">P.Ruby</span>
| Larzuk's Malus + Item || Adds 1 socket to the Item
| <span class="d2-orange">那夫(4)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Nef</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">伊司(6)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Ith</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">伊司(6)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Ith</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">卢姆(17)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Lum</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">特尔(3)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Tir</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">艾德(2)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Eld</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| 拉苏克迷盒 + 双手武器 || 打上2-4孔
| 护甲
| <span class="d2-orange">书尔(10)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Thul</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">塔尔(7)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Tal</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">那夫(4)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Nef</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">爱斯(5)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Eth</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">特尔(3)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Tir</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">艾德(2)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Eld</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">艾尔(1)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">El</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| 拉苏克迷盒 + 其他物品 || 打上1-2孔
| 盾牌
| <span class="d2-orange">伊司(6)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Ith</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">爱斯(5)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Eth</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">爱斯(5)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Eth</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">那夫(4)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Nef</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">索尔(12)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Sol</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">多尔(14)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Dol</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">欧特(9)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Ort</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| 拉苏克迷盒碎片 + 非暗金/非套装的 双手武器 || 打上2-4孔
| 武器
| <span class="d2-orange">欧特(9)</span> + <span class="d2-red">完美的红宝石</span><br><span class="d2-orange">Ort</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">特尔(3)</span> + <span class="d2-purple">完美的紫宝石</span><br><span class="d2-orange">Tir</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">特尔(3)</span> + <span class="d2-blue">完美的蓝宝石</span><br><span class="d2-orange">Tir</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">索尔(12)</span> + <span class="d2-green">完美的绿宝石</span><br><span class="d2-orange">Sol</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">夏(13)</span> + <span class="d2-gray">完美的骷髅</span><br><span class="d2-orange">Shael</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">夏(13)</span> + <span class="d2-yellow">完美的黄宝石</span><br><span class="d2-orange">Shael</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">索尔(12)</span> + <span class="d2-white">完美的钻石</span><br><span class="d2-orange">Sol</span> + <span class="d2-white">P.Diamond</span>
|-
|-
| 拉苏克迷盒碎片 +  非暗金/非套装的 其他物品 || 打上1-2孔
| 任意
| 生命手工注入物<br>Blood Craft Infusion
| 施法者手工注入物<br>Caster Craft Infusion
| 打击手工注入物<br>Hitpower Craft Infusion
| 安全手工注入物<br>Safety Craft Infusion
| 吸血鬼手工注入物<br>Vampiric Craft Infusion
| 丰饶手工注入物<br>Bountiful Craft Infusion
| 闪耀手工注入物<br>Brilliant Craft Infusion
|}
|}
* 公式打孔给 <span class="d2-white">白字</span> 物品打孔时打出1-6孔数的机会均等。但实际上能打出的孔数还是受限于底材(比如 Grim Helm|残酷头盔 1/6 的几率打1孔,5/6的几率打2孔)
作为公式打孔的补充, [[Recipes#Corruptions|腐化]] 也有几率给物品打孔。


除了公式打孔,第五幕的第一个任务(哈洛加斯围城战)提供了另一个打孔的方法。
=== 晋级配方 Promotion Recipes ===
拉苏克会奖励玩家给一个物品打孔:
[[File:Transmut-flawlessgem.gif|right|promoting stacked items]]
* <span class="d2-white">一般白字</span> 物品打出最大孔数 [[Item_Bases#Sockets|sockets]] (取决于物品底材和物品等级)
宝石晋级配方与无瑕宝石晋级配方相同除了宝石类型外, 无瑕宝石现在还需要一把钥匙.
* <span class="d2-blue">魔法</span> 物品打出1-2孔 (1孔2孔机会均等)
* 其他物品 (<span class="d2-gold">暗金</span>/<span class="d2-green">套装</span>/<span class="d2-yellow">黄金</span>/<span class="d2-orange">手工</span>) 可打1孔
 
== 物品升级公式 ==
<span class="d2-green">套装</span> 物品和 <span class="d2-orange">手工制作</span> 物品现在可以通过合成公式升级了。 <span class="d2-green">套装</span> 物品升级公式与<span class="d2-gold">暗金</span> 物品一样, <span class="d2-orange">手工制作</span> 物品升级公式与<span class="d2-yellow">黄金</span> 物品一样。这些公式可升级物品的基础类型,且并不影响物品词缀。
 
物品的装备需求也随着基础类型的改变而提升。在原版游戏中,装备需求等级也之提升了 5/7 级(扩展级/精英级)。但在PD2中并非如此。


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | 升级 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> Items
|+ style="white-space:nowrap; text-align:left;" | 晋级宝石
|-
|-
! 材料 !! 结果
! 材料 !! 结果
|-
|-
| <span class="d2-orange">Ral|拉尔(8#)</span> Rune + <span class="d2-orange">Sol|索尔(12#)</span> Rune + <span class="d2-green">完美绿宝石</span> + 普通 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器 || 该武器的扩展级版本
| 3 碎裂的宝石相同颜色<br>3 Chipped Gems of same type || 裂开的宝石相同颜色<br>Flawed Gem of same type
|-
|-
| <span class="d2-orange">Tal|塔尔(7#)</span> Rune + <span class="d2-orange">Shael|夏(13#)</span> Rune + <span class="d2-white">完美的钻石</span> + 普通 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 装甲 || 该装甲的扩展级版本
| 3 裂开的宝石相同颜色<br>3 Flawed Gems of same type || 普通宝石相同颜色<br>Normal Gem of same type
|-
|-
| <span class="d2-orange">Lum|卢姆(17#)</span> Rune + <span class="d2-orange">Pul|普尔(21#)</span> Rune + <span class="d2-green">完美绿宝石</span> + 扩展级 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 武器 || 该武器的精英级版本
| 3 普通宝石相同颜色<br>3 Normal Gems of same type || 无瑕疵的宝石相同颜色<br>Flawless Gem of same type
|-
|-
| <span class="d2-orange">Ko|科(18#)</span> Rune + <span class="d2-orange">Lem|蓝姆(20#)</span> Rune + <span class="d2-white">完美的钻石</span> + 扩展级 <span class="d2-gold">暗金</span>/<span class="d2-green">套装</span> 装甲 || 该装甲的精英级版本
| 3+ 无瑕疵的宝石相同颜色 + 钥匙<br>3+ Flawless Gems of same type + Key || 1+ 完美的宝石相同颜色<br>1+ Perfect Gems of same type
|}
|}
* 当添加额外的无瑕疵的宝石 (最多48) 时, 将以相同的 3:1 比例生成多个完美的宝石 (最多16)
* 无瑕疵的宝石只有在它们堆叠的时候才能晋升 - 这可能是一个 [[Bugs|失误]] 将来会更新


{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | 升级 <span class="d2-yellow">黄金</span>/<span class="d2-orange">手工制作</span> 物品
|-
! 材料 !! 结果
|-
| <span class="d2-orange">Ort|欧特(9#)</span> Rune + <span class="d2-orange">Amn|安姆(11#)</span> Rune + <span class="d2-blue">完美蓝宝石</span> + 普通 <span class="d2-yellow">黄金</span>/<span class="d2-orange">手工制作</span> 武器 ||  该武器的扩展级版本
|-
| <span class="d2-orange">Ral|拉尔(8#)</span> Rune + <span class="d2-orange">Thul|书尔(10#)</span> Rune + <span class="d2-purple">完美紫宝石</span> + 普通 <span class="d2-yellow">黄金</span>/<span class="d2-orange">手工制作</span> 装甲 || 该装甲的扩展级版本
|-
| <span class="d2-orange">Fal|法尔(19#)</span> Rune + <span class="d2-orange">Um|乌姆(22#)</span> Rune + <span class="d2-blue">完美蓝宝石</span> + 扩展级 <span class="d2-yellow">黄金</span>/<span class="d2-orange">手工制作</span> 武器 || 该武器的精英级版本
|-
| <span class="d2-orange">Ko|科(18#)</span> Rune + <span class="d2-orange">Pul|普尔(21#)</span> Rune + <span class="d2-purple">完美紫宝石</span> + 扩展级 <span class="d2-yellow">黄金</span>/<span class="d2-orange">手工制作</span> 装甲 || 该装甲的精英级版本
|}
* 带有增强防御属性的装甲其基础防御值为最大值+1,升级后的带有增强防御属性的装甲的基础防御值会重新随机。
* 升级 <span class="d2-gray">无形</span> 物品不会改变其现有的耐久度,无论其最大耐久度提升多少。其当前耐久度可能会被随机降低一些。
* 与原版游戏不同,升级 Circlet|头环 会得到宝冠|Coronet,而非扩展级的头环(Tiara|三重冠)


== 修复公式 ==
符文晋级配方现在除了符文还需要一把钥匙. 这些配方不再需要任何宝石.
修复公式合并了,现在可以修复和恢复装备上的技能的使用次数(聚气),不需任何宝石。我们还有一条新的公式,可以修复任何物品,包括无形的物品。


{| class="wikitable"
{| class="wikitable"
! 材料 !! 结果 !! 备注
|+ style="white-space:nowrap; text-align:left;" | 晋级符文
|-
|-
| <span class="d2-orange">Ort|欧特(9#)</span> Rune + 非<span class="d2-gray">无形</span> 武器 || 修复/充满聚气 || 以前需要碎裂的宝石
! 材料 !! 结果 !! 提示
|-
|-
| <span class="d2-orange">Ral|拉尔(8#)</span> Rune + <span class="d2-gray">无形</span> 装甲 || 修复/充满聚气 || 以前需要有瑕疵的宝石
| 3 <span class="d2-orange">艾尔 El</span> 符文 (#1) + 钥匙 || 1 <span class="d2-orange">艾德 Eld</span> 符文 (#2) ||  
|-
|-
| <span class="d2-orange">Zod|萨德(33#)</span> Rune + <span class="d2-gray">完美骷髅</span> + 物品|| 修复/充满聚气 || <span class="d2-gray">无形</span> 物品有效
| 3 <span class="d2-orange">艾德 Eld</span> 符文 (#2) + 钥匙 || 1 <span class="d2-orange">特尔 Tir</span> 符文 (#3) ||  
|}
 
== 其他改动公式 ==
{| class="wikitable"
! 材料 !! 结果 !! 备注
|-
|-
| Vial of Lightsong + 物品 || 物品成为无形 || 对套装物品和无耐久度的物品无效(不可摧毁物品)
| 3 <span class="d2-orange">特尔 Tir</span> 符文 (#3) + 钥匙 || 1 <span class="d2-orange">那夫 Nef</span> 符文 (#4) ||  
|-
|-
| 莉莉丝之镜 + 物品 || 复制该物品 || 该复制物品的配色为黑白色,并无法再被用于任何赫拉迪克方块合成公式
| 3 <span class="d2-orange">那夫 Nef</span> 符文 (#4) + 钥匙 || 1 <span class="d2-orange">爱斯 Eth</span> 符文 (#5) ||  
|}
* Vial of Lightsong 是新物品,任何敌人身上都可能会掉落(七百五十万分之一几率)
* 莉莉丝之镜 是新物品,任何敌人身上都可能会掉落(两千五百万分之一几率)
 
== Creation Recipes ==
These recipes create new items - any affixes on ingredient items are not preserved.
 
If a recipe has stackable gems/runes as ingredients, those ingredients can be stacked ''or'' unstacked, and even stacked in different groups. Here are some examples using the rerolling recipe with a grand charm:
 
<div style="display:inline-table; padding-right:8px; padding-bottom:8px;">[[File:Rerolling-gc.gif]]</div><!-- NOTICE: this image's resolution is too large to animate at 302px (same scale as other gifs on this page) -->
<div style="display:inline-table">[[File:RerollGC-twoStacks.gif]]</div><!-- NOTICE: this image's resolution is too large to animate at 400px (same scale as other gifs on this page) -->
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Potions</h4>
|-
|-
! Ingredients !! Result
| 3 <span class="d2-orange">爱斯 Eth</span> 符文 (#5) + 钥匙 || 1 <span class="d2-orange">伊司 Ith</span> 符文 (#6) ||
|-
|-
| Strangling Gas Potion + Any health potion || Antidote Potion
| 3 <span class="d2-orange">伊司 Ith</span> 符文 (#6) + 钥匙 || 1 <span class="d2-orange">塔尔 Tal</span> 符文 (#7) ||  
|-
|-
| Any 3 health potions + Any 3 mana potions + Chipped Gem || Rejuvenation Potion
| 3 <span class="d2-orange">塔尔 Tal</span> 符文 (#7) + 钥匙 || 1 <span class="d2-orange">拉尔 Ral</span> 符文 (#8) ||  
|-
|-
| Any 3 health potions + Any 3 mana potions + Normal Gem || Full Rejuvenation Potion
| 3 <span class="d2-orange">拉尔 Ral</span> 符文 (#8) + 钥匙 || 1 <span class="d2-orange">欧特 Ort</span> 符文 (#9) ||  
|-
|-
| 3 Rejuvenation Potions || Full Rejuvenation Potion
| 3 <span class="d2-orange">欧特 Ort</span> 符文 (#9) + 钥匙 || 1 <span class="d2-orange">书尔 Thul</span> 符文 (#10) ||
|}
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Ammunition</h4>
|-
|-
! Ingredients !! Result
| 3 <span class="d2-orange">书尔 Thul</span> 符文 (#10) + 钥匙 || 1 <span class="d2-orange">安姆 Amn</span> 符文 (#11) || 以前需要碎裂的黄宝石
|-
|-
| Any spear + Arrows || Javelin
| 3 <span class="d2-orange">安姆 Amn</span> 符文 (#11) + 钥匙 || 1 <span class="d2-orange">索尔 Sol</span> 符文 (#12) || 以前需要碎裂的紫宝石
|-
|-
| Any axe + Any dagger || Throwing Axe
| 3 <span class="d2-orange">索尔 Sol</span> 符文 (#12) + 钥匙 || 1 <span class="d2-orange">夏 Shael</span> 符文 (#13) || 以前需要碎裂的蓝宝石
|}
Recipes for creating regular arrows from multiple bolts and regular bolts from multiple arrows have been removed.
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;"><span class="d2-white">Regular</span> Items</h4>
|-
|-
! Ingredients !! Result
| 3 <span class="d2-orange">夏 Shael</span> 符文 (#13) + 钥匙 || 1 <span class="d2-orange">多尔 Dol</span> 符文 (#14) || 以前需要碎裂的红宝石
|-
|-
| <span class="d2-orange">El</span> Rune + Chipped Gem + Low Quality Armor || Standard Quality Armor of same type (ilvl = 1)
| 3 <span class="d2-orange">多尔 Dol</span> 符文 (#14) + 钥匙 || 1 <span class="d2-orange">海尔 Hel</span> 符文 (#15) || 以前需要碎裂的绿宝石
|-
|-
| <span class="d2-orange">Eld</span> Rune + Chipped Gem + Low Quality Weapon || Standard Quality Weapon of same type (ilvl = 1)
| 3 <span class="d2-orange">海尔 Hel</span> 符文 (#15) + 钥匙 || 1 <span class="d2-orange">埃欧 Io</span> 符文 (#16) || 以前需要碎裂的钻石
|}
* These recipes can be used to guarantee a certain number of sockets in combination with [[Recipes#Socketing_Recipes|Larzuk's quest]]. Unfortunately, few items can get more than 3 [[Item_Bases#Sockets|sockets]] at ilvl 1, so they have limited usefulness.
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;"><span class="d2-blue">Magic</span> Items</h4>
|-
|-
! Ingredients !! Result !! Notes
| 3 <span class="d2-orange">埃欧 Io</span> 符文 (#16) + 钥匙 || 1 <span class="d2-orange">卢姆 Lum</span> 符文 (#17) || 以前需要裂开的黄宝石
|-
|-
| 3 <span class="d2-blue">Magic</span> Amulets || 1 <span class="d2-blue">Magic</span> Ring (ilvl = clvl*0.75) ||  
| 3 <span class="d2-orange">卢姆 Lum</span> 符文 (#17) + 钥匙 || 1 <span class="d2-orange">科 Ko</span> 符文 (#18) || 以前需要裂开的紫宝石
|-
|-
| 3 <span class="d2-blue">Magic</span> Rings || 1 <span class="d2-blue">Magic</span> Amulet (ilvl = clvl*0.75) ||  
| 3 <span class="d2-orange">科 Ko</span> 符文 (#18) + 钥匙 || 1 <span class="d2-orange">法尔 Fal</span> 符文 (#19) || 以前需要裂开的蓝宝石
|-
|-
| 3 Perfect Gems + <span class="d2-blue">Magic</span> Item || <span class="d2-blue">Magic</span> Item of same type (same ilvl) || cannot be used with <span class="d2-red">corrupted</span> items
| 3 <span class="d2-orange">法尔 Fal</span> 符文 (#19) + 钥匙 || 1 <span class="d2-orange">蓝姆 Lem</span> 符文 (#20) || 以前需要裂开的红宝石
|}
* Rerolling <span class="d2-blue">magic</span> items with perfect gems is a good way to get more opportunities at getting specific <span class="d2-blue">magic</span> items. <span class="d2-blue">Magic</span> items aren't typically competitive with other options, but <span class="d2-blue">magic</span> charms have no alternatives so they're a popular choice for rerolling - grand charms are especially useful if they get +1 to a class skill tab.
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;"><span class="d2-blue">Magic</span> Items with Sockets</h4>
|-
|-
! Ingredients !! Result
| 3 <span class="d2-orange">蓝姆 Lem</span> 符文 (#20) + 钥匙 || 1 <span class="d2-orange">普尔 Pul</span> 符文 (#21) || 以前需要裂开的绿宝石
|-
|-
| 3 Chipped Gems + <span class="d2-blue">Magic</span> Weapon || <span class="d2-blue">Magic</span> Weapon of same type with 1-2 sockets (ilvl = 25)
| 2 <span class="d2-orange">普尔 Pul</span> 符文 (#21) + 钥匙 || 1 <span class="d2-orange">乌姆 Um</span> 符文 (#22) || 以前需要裂开的钻石
|-
|-
| 3 Normal Gems + Socketed Weapon || <span class="d2-blue">Magic</span> Weapon of same type with 1-2 sockets (ilvl = 30)
| 2 <span class="d2-orange">乌姆 Um</span> 符文 (#22) + 钥匙 || 1 <span class="d2-orange">马尔 Mal</span> 符文 (#23) || 以前需要黄宝石
|-
|-
| 3 Flawless Gems + <span class="d2-blue">Magic</span> Weapon || <span class="d2-blue">Magic</span> Weapon of same type with 1-2 sockets (ilvl = 30)
| 2 <span class="d2-orange">马尔 Mal</span> 符文 (#23) + 钥匙 || 1 <span class="d2-orange">伊司特 Ist</span> 符文 (#24) || 以前需要紫宝石
|}
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;"><span class="d2-blue">Magic</span> Items with Other Predetermined Affixes</h4>
|-
|-
! Ingredients !! Result !! Notes
| 2 <span class="d2-orange">伊司特 Ist</span> 符文 (#24) + 钥匙 || 1 <span class="d2-orange">古尔 Gul</span> 符文 (#25) || 以前需要蓝宝石
|-
|-
| 6 Perfect Gems (1 of each type except skull) + <span class="d2-blue">Magic</span> Amulet || <span class="d2-blue">Magic</span> Prismatic Amulet (ilvl = 50) || ''Prismatic'' = All Resistances +[16-20]
| 2 <span class="d2-orange">古尔 Gul</span> 符文 (#25) + 钥匙 || 1 <span class="d2-orange">伐克斯 Vex</span> 符文 (#26) || 以前需要红宝石
|-
|-
| <span class="d2-green">Perfect Emerald</span> + Antidote Potion + <span class="d2-blue">Magic</span> Ring || <span class="d2-blue">Magic</span> Jade Ring (ilvl = 30) || ''Jade'' = Poison Resist +[21-30]%
| 2 <span class="d2-orange">伐克斯 Vex</span> 符文 (#26) + 钥匙 || 1 <span class="d2-orange">欧姆 Ohm</span> 符文 (#27) || 以前需要绿宝石
|-
|-
| <span class="d2-red">Perfect Ruby</span> + Exploding Potion + <span class="d2-blue">Magic</span> Ring || <span class="d2-blue">Magic</span> Garnet Ring (ilvl = 30) || ''Garnet'' = Fire Resist +[21-30]%
| 2 <span class="d2-orange">欧姆 Ohm</span> 符文 (#27) + 钥匙 || 1 <span class="d2-orange">罗 Lo</span> 符文 (#28) || 以前需要钻石
|-
|-
| <span class="d2-yellow">Perfect Topaz</span> + Rejuvenation Potion + <span class="d2-blue">Magic</span> Ring || <span class="d2-blue">Magic</span> Coral Ring (ilvl = 30) || ''Coral'' = Lightning Resist +[21-30]%
| 2 <span class="d2-orange">罗 Lo</span> 符文 (#28) + 钥匙 || 1 <span class="d2-orange">瑟 Sur</span> 符文 (#29) || 以前需要无瑕疵的黄宝石
|-
|-
| <span class="d2-blue">Perfect Sapphire</span> + Thawing Potion + <span class="d2-blue">Magic</span> Ring || <span class="d2-blue">Magic</span> Cobalt Ring (ilvl = 30) || ''Cobalt'' = Sapphire Resist +[21-30]%
| 2 <span class="d2-orange">瑟 Sur</span> 符文 (#29) + 钥匙 || 1 <span class="d2-orange">贝 Ber</span> 符文 (#30) || 以前需要无瑕疵的紫宝石
|-
|-
| Any 4 health potions + Any <span class="d2-red">ruby</span> + <span class="d2-blue">Magic</span> Sword || <span class="d2-blue">Magic</span> Sword of the Leech (same type, ilvl = 30) || ''of the Leech'' = [4-5]% Life Stolen per Hit
| 2 <span class="d2-orange">贝 Ber</span> 符文 (#30) + 钥匙 || 1 <span class="d2-orange">乔 Jah</span> 符文 (#31) || 以前需要无瑕疵的蓝宝石
|-
|-
| Any 2 <span class="d2-gray">skulls</span> + <span class="d2-blue">Magic</span> Shield + Any Spiked Club || <span class="d2-blue">Magic</span> Shield of Spikes (same type, ilvl = 30) || ''of Spikes'' = Attacker Takes Damage of [4-6]
| 2 <span class="d2-orange">乔 Jah</span> 符文 (#31) + 钥匙 || 1 <span class="d2-orange">查姆 Cham</span> 符文 (#32) || 以前需要无瑕疵的红宝石
|-
|-
| Any <span class="d2-white">diamond</span> + Any Kris + Any staff + Any belt || <span class="d2-blue">Magic</span> Savage Polearm (random type, ilvl = 50) || ''Savage'' = +[66-80]% Enhanced Damage
| 2 <span class="d2-orange">查姆 Cham</span> 符文 (#32) + 钥匙 || 1 <span class="d2-orange">萨德 Zod</span> 符文 (#33) || 以前需要无瑕疵的绿宝石
|}
|}


== 消耗品 Consumables ==
<div id="Jewel Fragments"></div>
{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;"><span class="d2-yellow">Rare</span> Items</h4>
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">摧毁配方 Breakdown Recipes</h4>
|-
|-
! Ingredients !! Result !! Notes
! 材料 !! 结果
|-
|-
| 6 <span class="d2-gray">Perfect Skulls</span> + <span class="d2-yellow">Rare</span> Item || <span class="d2-yellow">Rare</span> Item of same type (ilvl = clvl*0.4 + ilvl*0.4) || cannot be used with <span class="d2-red">corrupted</span> items
| 1-15 珠宝 + 钥匙<br>1-15 Jewels + Key || 1-15 珠宝碎片<br>1-15 Jewel Fragments
|-
|-
| <span class="d2-gray">Perfect Skull</span> + [[Rings#The_Stone_of_Jordan|Stone of Jordan]] + <span class="d2-yellow">Rare</span> Item || <span class="d2-yellow">Rare</span> Item of same type (ilvl = clvl*0.66 + ilvl*0.66) || cannot be used with <span class="d2-red">corrupted</span> items
| 1-7 [[Hellfire Torch|地狱火炬]] + 钥匙<br>1-7 [[Hellfire Torch|Hellfire Torches]] + Key || 1-7 火炬灰烬<br>1-7 Hellfire Ashes
|}
|}
* Rerolling <span class="d2-yellow">rare</span> items with <span class="d2-gray">perfect skulls</span> is a good way to get more opportunities at getting specific <span class="d2-yellow">rare</span> items. The ilvl will be reduced each time, so it's most effective on high level characters with high level items - it's particularly effective with items that have few useful high-level affixes (like rings) or Diadems since their high qlvl/mlvl completely counteracts lower ilvls. With repeated rerolling, the ilvl for can stabilize as high as ilvl 65 with a level 98+ character.
<div id="Imbue"></div>
Besides recipes, the fifth quest in Act 1 (Tools of the Trade) offers another way to generate rare items. After returning the [[Horadric Malus]], Charsi will imbue a zero-socket regular item of the player's choice. The imbued item will become a new rare item of the same type and have the same possible [[Item_Affixes|affixes]] (indistinguishable from "typical" rares except if it's [[Wirt's Leg]]), although there are some differences in the item generation:
: <code>imbued ilvl = clvl + 4</code> (capped at 99)
* if an ethereal item is imbued, the resulting item will also be ethereal (no other item stats matter)
* if the item is capable of getting pointmods (staffmods), it will have ''much'' better chances than usual to get pointmods and for those pointmods to be higher level (+3 to multiple skills)
: Note: Pointmod chances are increased based on the character's level, up to level 94
Popular imbue targets are diadems for characters of any level and pointmod-capable items for level 71+ characters. Imbuing other items at lower levels can result in useable items, but will usually prevent the best affixes from having a chance to appear.


'''新物品:''' 珠宝碎片 Jewel Fragments 和 火炬灰烬 Hellfire Ashes


While normally considered a downside, [[Recipes#Corruptions|corruptions]] also have a chance to turn items into rares.
这些物品没有词缀不能赋予任何属性, 但可以堆叠到 50 并与配方材料相同的方式使用.


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Quest Items</h4>
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">药剂 Potions</h4>
|-
! 材料 !! 结果
|-
| 瓦斯药剂 + 任意生命药剂<br>Strangling Gas Potion + Any health potion || 解毒药剂<br>Antidote Potion
|-
|-
! Ingredients !! Result
| 任意 3 生命药剂 + 任意 3 法力药剂 + 碎裂的宝石<br>Any 3 health potions + Any 3 mana potions + Chipped Gem || 恢复活力药剂<br>Rejuvenation Potion
|-
|-
| [[Amulet of the Viper]] + [[Staff of Kings]] || [[Horadric Staff]]
| 任意 3 生命药剂 + 任意 3 法力药剂  + 普通宝石<br>Any 3 health potions + Any 3 mana potions + Normal Gem || 全面恢复活力药剂<br>Full Rejuvenation Potion
|-
|-
| Khalim's Eye + Khalim's Brain + Khalim's Heart + [[Khalim's Flail]] || [[Khalim's Will]]
| 3 恢复活力药剂<br>3 Rejuvenation Potions || 全面恢复活力药剂<br>Full Rejuvenation Potion
|}
|}


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Jewel Fragments</h4>
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">精华 Essences</h4>
|-
|-
! Ingredients !! Result
! 材料 !! 结果
|-
|-
| 1-15 Jewels + Key || 1-15 Jewel Fragments
| 扭曲的苦痛精华 + 充盈的憎恨精华 + 燃烧的恐惧精华 + 溃烂的毁灭精华<br>Twisted Essence of Suffering + Charged Essence of Hatred + Burning Essence of Terror + Festering Essence of Destruction || 赦免徽章<br>Token of Absolution
|}
|}
Jewel Fragments are new items - they have no affixes and cannot be socketed into equipment, but can stack up to 50 and be used like jewels for recipes.
在恶梦难度和地狱难度下精华可以从 boss 身上掉落. 他们在两个难度中都有相同的掉落几率.
* '''赦免徽章 Token of Absolution''' 重置角色 技能/属性
** '''扭曲的苦痛精华 Twisted Essence of Suffering''' 掉落于 安达利尔/都瑞尔 (~16.1%/~21.3% 几率)
** '''充盈的憎恨精华 Charged Essence of Hatred''' 掉落于 墨菲斯托 (~8.3% 几率)
** '''燃烧的恐惧精华 Burning Essence of Terror''' 掉落于 暗黑破坏神 (~8.3% 几率)
** '''溃烂的毁灭精华 Festering Essence of Destruction''' 掉落于 巴尔 (~8.3% 几率)


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Essences</h4>
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">传送门 Portals</h4>
|-
! 材料 !! 结果 !! 提示
|-
|-
! Ingredients !! Result
| [[Wirt's Leg|维特之脚]] + 城镇传送之书<br>[[Wirt's Leg]] + Tome of Town Portal || 打开通往秘密母牛关卡的入口 (奶牛关卡)<br>Opens a portal to the Moo Moo Farm (Secret Cow Level) || 在当前难度下只有在罗格营地 (章节 1 城镇) 中击败过巴尔的角色才有效<br>Only works in the Rogue Encampment (Act 1 town) with a character that has defeated Baal in the current difficulty
|-
|-
| Twisted Essence of Suffering + Charged Essence of Hatred + Burning Essence of Terror + Festering Essence of Destruction || Token of Absolution
| 恐惧之钥 + 憎恨之钥 + 毁灭之钥<br>Key of Terror + Key of Hate + Key of Destruction || 打开通往其中一个迷你超级区域的入口 (痛苦熔炉, 主母巢穴, 遗忘沙漠)<br>Opens a portal to one of the mini-uber zones (Furnace of Pain, Matron's Den, Forgotten Sands) || 只在地狱难度的哈洛加斯 (章节 5 城镇) 有效; 传送门打开哪个区域是随机的, 但如果在同一游戏中打开它们不会重复<br>Only works in Harrogath (Act 5 town) in Hell difficulty; which zone the portal opens is random, but they will not repeat if opened in the same game
|}
|}
Essences can now drop from bosses in Nightmare difficulty as well as Hell difficulty. (same drop chances)
杀死牛王将不再阻止你打开秘密奶牛关卡.
* '''Token of Absolution''' resets character skills/stats
 
** '''Twisted Essence of Suffering''' drops from Andariel/Duriel (~16.1%/~21.3% chance)
超级钥匙现在有稍微不同的颜色以帮助区分他们, 现在也掉落自 血鸟 Blood Raven, 疯狂血腥女巫 Bloodwitch, 和 衣卒尔 Izual 在地狱难度. 它们也可以在地图的黑暗尖塔事件期间掉落.
** '''Charged Essence of Hatred''' drops from Mephisto (~8.3% chance)
 
** '''Burning Essence of Terror''' drops from Diablo (~8.3% chance)
* '''恐惧之钥 Key of Terror''' 掉落于 [[Monsters#女伯爵_The_Countess|女伯爵]]  (1:11 几率) 和 [[Monsters#血鸟_Blood_Raven|血鸟]] (1:9 几率)
** '''Festering Essence of Destruction''' drops from Baal (~8.3% chance)
* '''憎恨之钥 Key of Hate''' 掉落于 [[Monsters#召唤者_The_Summoner|召唤者]] (1:8 几率) 和 [[Monsters#疯狂血腥女巫_Bloodwitch_the_Wild|疯狂血腥女巫]] (1:9 几率)
* '''毁灭之钥 Key of Destruction''' 掉落于 [[Monsters#尼拉塞克_Nihlathak|尼拉塞克]] (1:8 几率) 和 [[Monsters#衣卒尔_Izual|衣卒尔]] (1:9 几率)


<div id="Other Items"></div>
{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Other Items</h4>
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">超级入口 Uber Access</h4>
|-
|-
! Ingredients !! Result
! 材料 !! 结果
|-
|-
| Sigil of Madawc + Sigil of Talic + Sigil of Korlic || Relic of the Ancients
| 马道克的法印 Sigil of Madawc + 塔力克的法印 Sigil of Talic + 科力克的法印 Sigil of Korlic || 古代人的遗物 Relic of the Ancients
|-
|-
| Any 3 uber organs (Mephisto's Brain, Diablo's Horn, Baal's Eye) + Key || Pandemonium Talisman
| 墨菲斯托之脑 Mephisto's Brain + 暗黑破坏神之角 Diablo's Horn + 巴尔之眼 Baal's Eye || 群魔护符 Pandemonium Talisman
|-
|-
| Prime Evil Soul + Black Soulstone + Pure Demonic Essence || Vision of Terror
| 原罪之魂 Prime Evil Soul + 黑暗灵魂石 Black Soulstone + 纯净恶魔精华 Pure Demonic Essence || 恐怖灵视 Vision of Terror
|-
|-
| Trang-Oul's Jawbone + Splinter of the Void + [[Hellfire Torch]] || Voidstone
| 塔格奥的颚骨 Trang-Oul's Jawbone + 虚空碎片 Splinter of the Void + 火炬灰烬 Hellfire Ashes 或 [[Hellfire Torch|地狱火炬]] Hellfire Torch || 虚空石 Voidstone
|-
| 恶魔徽章 Demonic Insignia + 越界护符 Talisman of Transgression + 恶意之肉 Flesh of Malic || 憎恨之影 Shadow of Hatred
|}
|}
Relic of the Ancients, Pandemonium Talisman, Vision of Terror, Voidstone, and all their ingredients (except the uber organs and Hellfire Torch) are new items.


Characters can no longer freely exit/re-enter Uber Tristram while enemies remain within, and the same applies to the new Diablo-Clone fight. Note that only 1 uber zone (or map) may be opened per game.
'''新物品:''' 古代人的遗物 Relic of the Ancients, 群魔护符 Pandemonium Talisman, 恐怖灵视 Vision of Terror, 虚空石 Voidstone (以及除了超级器官和地狱火炬之外的所有材料)
 
通过以下道具进入的 "boss区域" 不能自由退出或重新进入而敌人仍然在里面. 对于超级崔斯特瑞姆, 在进入时创建了三个一次性银色传送门该区域只能通过使用它们进入; 玩家可以获得最初的尝试加上三次额外的尝试. 对于其他区域, 玩家只能尝试一次.
 
在一次游戏中玩家只能打开其中一个 "boss区域" (或地图).
 
* 古代人的遗物 '''Relic of the Ancients''' 允许访问 [[Monsters#超级古代人_Uber_Ancients|超级古代人]] 所有靠近血腥喷泉的玩家
** 马道克的法印 '''Sigil of Madawc''' 掉落自 T1 地图怪物 (1:6400 几率)
** 塔力克的法印 '''Sigil of Talic''' 掉落自 T2 地图怪物 (1:6400 几率)
** 科力克的法印 '''Sigil of Korlic''' 掉落自 T3 地图怪物 (1:6400 几率)


* '''Relic of the Ancients''' grants access to [[Monsters#Uber_Ancients|Uber Ancients]] for all players near the blood fountain
* 群魔护符 '''Pandemonium Talisman''' 允许访问 [[Monsters#超级_Ubers|超级崔斯特瑞姆]] 所有靠近血腥喷泉的玩家 (代替了以前的用每个超级器官合成的直接传送门)
** '''Sigil of Madawc''' drops from T1 map monsters (1:12k chance)
** 墨菲斯托之脑 '''Mephisto's Brain''' 掉落自 超级衣卒尔 在这个 痛苦熔炉
** '''Sigil of Talic''' drops from T2 map monsters (1:10k chance)
** 暗黑破坏神之角 '''Diablo's Horn''' 掉落自 莉莉丝 (有时候被称为超级安达利尔) 在这个 主母巢穴
** '''Sigil of Korlic''' drops from T3 map monsters (1:8k chance)
** 巴尔之眼 '''Baal's Eye''' 掉落自 超级都瑞尔 在这个遗忘沙漠


* '''Pandemonium Talisman''' grants access to [[Monsters#Ubers|Uber Tristram]] for all players near the blood fountain (replaces the direct portal that used to be made with 1 of each uber organ)
* 恐怖灵视 '''Vision of Terror''' 允许访问新 [[Monsters#暗黑破坏神-克隆体_Diablo-Clone|暗黑破坏神-克隆体]] 所有靠近血腥喷泉的战斗玩家 (当乔丹之石被卖给商人时暗黑破坏神克隆体 DClone 不再随机出现)
** '''Mephisto's Brain''' drops from Uber Izual in the Furnace of Pain
** 原罪之魂 '''Prime Evil Soul''' 掉落自 墨菲斯托/暗黑破坏神/巴尔 在地狱难度. Diablo 1:21 chance, Baal 1:13, Mephisto odds unknown
** '''Diablo's Horn''' drops from Lilith (sometimes referred to as Uber Andariel) in the Matron's Den
** 黑暗灵魂石 '''Black Soulstone''' 掉落自 [[Monsters#超级_Ubers|超级崔斯特瑞姆]] once completed (alongside Hellfire Torch)
** '''Baal's Eye''' drops from Uber Duriel in the Forgotten Sands
** 纯净恶魔精华 '''Pure Demonic Essence''' 掉落自 [[Maps|地图]] bosses (未验证的几率 - 以前是大约 2%?)


* '''Vision of Terror''' grants access to the new [[Monsters#Diablo-Clone|Diablo-Clone]] fight for all players near the blood fountain (DClone no longer randomly appears when [[Rings#The_Stone_of_Jordan|Stones of Jordan]] are sold to merchants)
* 虚空石 '''Voidstone''' 允许访问 [[Monsters#拉斯玛和孟德恩_Rathma_and_Mendeln|拉斯玛]]
** '''Prime Evil Soul''' drops from Diablo/Baal in Hell difficulty (2% chance - unconfirmed)
** 虚空碎片 '''Splinter of the Void''' 掉落自 [[Maps#地图事件_Map_Events|孟德恩之影]] 地图事件 (40% 几率 - 未验证)
** '''Black Soulstone''' drops from [[Monsters#Ubers|Uber Tristram]] bosses (12% chance per uber boss)
** 塔格奥的颚骨 '''Trang-Oul's Jawbone''' 掉落自 不死的敌人 (1:22.5k 在地狱的几率)
** '''Pure Demonic Essence''' drops from [[Maps|Map]] bosses (2% chance - unconfirmed)
** 火炬灰烬 '''Hellfire Ashes''' [[Hellfire Torch|地狱火炬]] (前者只是后者的可堆叠材料版本)


* '''Voidstone''' grants access to [[Monsters#Rathma|Rathma]]
* '''憎恨之影 Shadow of Hatred''' 允许访问 [[Monsters#路西昂_Lucion|路西昂]] Lucion
** '''Splinter of the Void''' drops from [[Maps|Shadow of Mendeln]] map event (40% chance - unconfirmed)
** '''恶魔徽章 Demonic Insignia''' 掉落自敌人在 "红色传送门" 区域在章节 5 (艾巴当 Abaddon, 冥河之洞 Pit of Acheron, 地狱魔窟 Infernal Pit)
** '''Trang-Oul's Jawbone''' drops from undead enemies (1:45k chance in Hell, 3x/9x rarer in Nightmare/Normal)
** '''越界护符 Talisman of Transgression''' 掉落自敌人在腐化的 [[Zones#General|区域]]
** [[Hellfire Torch]]
** '''恶意之肉 Flesh of Malic''' 掉落自恶魔敌人


{| class="wikitable"
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">Portals</h4>
|+ style="white-space:nowrap; text-align:left;" | <h4 style="border:0px; padding:0px;">超级难度 Uber Difficulty</h4>
|-
|-
! Ingredients !! Result !! Notes
! 材料 !! 结果
|-
| [[Wirt's Leg]] + Tome of Town Portal || Opens a portal to the Moo Moo Farm (Secret Cow Level) || Only works in the Rogue Encampment (Act 1 town) with a character that has defeated Baal in the current difficulty
|-
|-
| Key of Terror + Key of Hate + Key of Destruction || Opens a portal to one of the mini-uber zones (Furnace of Pain, Matron's Den, Forgotten Sands) || Only works in Harrogath (Act 5 town) in Hell difficulty; which zone the portal opens is random, but they will not repeat if opened in the same game
| 虚空石 Voidstone ''或'' 恐怖灵视 Vision of Terror || 同样的物品 - 难度循环区间在等级 0, 1, 和 2
|}
|}
Killing the Cow King will no longer prevent you from opening the Secret Cow Level.


Uber Keys now have slightly different colors to help differentiate them, and are now also dropped by Blood Raven, Bloodwitch, and Izual in Hell difficulty. They can also be dropped during the Spire of Darkness event in maps.
难度等级 1 和 2 提供了在击败 暗黑破坏神-克隆体 或 拉斯玛 [[New_Equipment#独特暗金_Exclusive_Uniques|独特暗金物品]] 的几率, 难度等级 2 提供了更大的几率. 难度等级 1 与之前没有多个难度等级的游戏赛季难度大致相同.
 
=== 地图 Maps ===
主要文章: [[Maps#修改_Modification|地图]]
 
'''新物品:''' 除 英雄旗帜 外的所有物品


* '''Key of Terror''' drops from [[Monsters#The_Countess|The Countess]] (1:11 chance) and [[Monsters#Blood_Raven|Blood Raven]] (1:9 chance)
{{#lsth:maps|修改 modification}}
* '''Key of Hate''' drops from [[Monsters#The_Summoner|The Summoner]] (1:8 chance) and [[Monsters#Bloodwith_the_Wild|Bloodwitch]] (1:9 chance)
* '''Key of Destruction''' drops from [[Monsters#Nihlathak|Nihlathak]] (1:8 chance) and [[Monsters#Izual|Izual]] (1:9 chance)


<!-- spacing -->


<div id="Legacy"></div>
<div id="Legacy"></div>
{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ Legacy Recipes
|+ style="white-space:nowrap; text-align:left;" | <h3 style="border:0px; padding:0px;">遗留的配方 Legacy Recipes</h4>
|-
|-
|
|
{| class="wikitable"
! 材料 !! 结果
|-
| 3 <span class="d2-gray">完美的骷髅</span> + [[Rings#乔丹之石_The_Stone_of_Jordan|乔丹之石]] + <span class="d2-yellow">亮金</span> 物品<br>3 <span class="d2-gray">Perfect Skulls</span> + [[Rings#乔丹之石_The_Stone_of_Jordan|Stone of Jordan]] + <span class="d2-yellow">Rare</span> Item || 增加 1 凹槽到物品<br>Adds 1 socket to the Item
|}
虽然在游戏中仍然可用但由于其不相关并且此配方包含在这里而不是主要的 [[Recipes#Socket_Recipes|镶孔配方]] 部分. 它是在 LoD 资料片之前作为被复制的 soj 的物品接收器引入的后来随着资料片中 拉苏克 的任务的引入而被淘汰. 这个配方在 PD2 中甚至没有那么有用因为有一个新的配方使用一个新的物品 (拉苏克的铁锤) 这是非常容易的获得, 随着 SoJs 的极其罕见由于物品复制的做法从未在这里占据地位.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Ingredients !! Result
! 材料 !! 结果 !! 提示
|-
|-
| 2 Ancient Bone Fragments + [[Hellfire Torch]] || Trang-Oul's Jawbone
| <span class="d2-yellow">亮金</span> 物品 + <span class="d2-gray">完美的骷髅</span> + [[Rings#The_Stone_of_Jordan|乔丹之石]] Stone of Jordan || <span class="d2-yellow">亮金</span> 相同的物品类型 (ilvl = [clvl*0.66] + [ilvl*0.66]) || 不能被用于 <span class="d2-red">腐化的</span> 物品<br>不值得使用在 PD2 因为 SoJs 并不常见
|}
|}
Ancient Bone Fragments were added to the game during the third week of Season 4 as a stopgap measure to increase the supply of Trang-Oul's Jawbone. As of Season 5, they are no longer spawnable.
这个配方仍然在游戏中并且实际上做了一些其他配方做不到的事情, 但由于在 PD2 中乔丹之石 SoJs 的稀缺性它仍然是无关紧要的.
 
 
{| class="wikitable"
|-
! 材料 !! 结果
|-
| 2 上古遗骸碎片 + [[Hellfire Torch|地狱火炬]]<br>2 Ancient Bone Fragments + [[Hellfire Torch]] || 塔格奥的颚骨<br>Trang-Oul's Jawbone
|}
|}
上古遗骸碎片 Ancient Bone Fragments 在第 4 赛季的第三周加入游戏作为 塔格奥的颚骨 Trang-Oul's Jawbone 的合成材料. 在第 5 赛季, 它们不再是可出现的. 对于那些在单人模式或非天梯模式中仍然拥有它们的人来说, 这个配方仍然有效.
莉莉丝的镜子 Lilith's Mirror 在第 5 赛季中出现并且使用在所有亮金物品. 从第 6 赛季开始, 它不能再与手工, 套装, 或 暗金物品一起使用. 从第 9 季开始, 不能再与珠宝一起使用但可以与手工制作的物品一起使用. 如下
过时的 镜像珠宝 将其 "镜像" 状态应用于它们的任何物品 - 目标物品不能在盒子配方中使用. 镜像珠宝保留其原有的调色板, 但会修改其物品的调色板如下所示:
* 上级珠宝: 白色
* 下级珠宝: 黑色
* 2 下级珠宝: 红色
* 3 下级珠宝: 绿色
* 4 下级珠宝: 金色
* 带有任意数量的额外上级珠宝的 上级/下级 珠宝:银色
提示: "上级" 和 "下级" 是指珠宝被镜像后出现在盒子中的位置, 通常分别与 "白色" 和 "黑色", 交替使用.


== Crafting ==
在此之前, 物品可以通过繁琐的盒子配方进行堆叠和解堆叠. 这些已不再可用:
Main article: [[Crafting#Changes_in_PD2|Crafting]]


== Corruptions ==
{| class="wikitable"
Main article: [[Corruptions]]
|+ style="white-space:nowrap; text-align:left;" | 堆叠/非堆叠 物品
|-
! 材料 !! 结果
|-
| 1 非堆叠的 宝石/符文<br>1 unstacked Gem/Rune || <span class="omod">堆叠的 宝石/符文</span><br><span class="omod">stacked Gem/Rune</span>
|-
| 堆叠的 宝石/符文 同类型<br>Stacked Gems/Runes of same type || <span class="omod">1 非堆叠的 宝石/符文+ 剩余的 堆叠的 宝石/符文</span><br><span class="omod">1 unstacked Gem/Rune + remaining Stacked Gems/Runes</span>
|}


== Maps ==
|}
Main article: [[Maps#Modification|Maps]]
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