RWHelms:修订间差异

来自PD2国服wiki
跳转到导航 跳转到搜索
(创建页面,内容为“== Helm Runewords == Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items. Runeword changes include rune changes. === Nadir ==…”)
 
无编辑摘要
 
(未显示4个用户的84个中间版本)
第1行: 第1行:
== Helm Runewords ==
<noinclude>本页列出了所有头盔符文之语. 其他符文之语: [[RWChests|护甲]], [[RWShields|盾牌]], [[RWWeapons|武器]], [[All Runewords|所有符文之语]]</noinclude>
Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items.


Runeword changes include [[Runes|rune]] changes.
== 头盔符文之语 Helm Runewords ==
符文之语只能用于 <span class="d2-white">普通</span> 物品 (<span class="d2-gray">无形</span> 或 非-无形), 孔数必须是准确的. 它们 ''不能'' 在稀有度为 <span class="d2-blue">魔法</span> 或更高级的物品中制作.


=== Nadir ===
符文之语变更包含 [[Runes|符文]] 变更.
 
=== 天底 Nadir ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>2-Socket Helms</b></p>
<p><b>2-孔 头盔</b></p>
<p><b>Nef • Tir</b></p>
<p><b>Nef(4) • Tir (3)</b></p>
<p><b>Required Level:</b> 13</p>
<p><b>需求等级:</b> 13</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| +50% Enhanced Defense || +50% Enhanced Defense
| +50% 增强防御 || +50% 增强防御
|-
|-
| +10 Defense || +10 Defense
| +10 防御 || +10 防御
|-
|-
| +30 Defense vs. Missile || +30 Defense vs. Missile
| +30 对远程防御 || +30 对远程防御
|-
|-
| +5 Strength || +5 Strength
| +5 力量 || +5 力量
|-
|-
| <span class="omod">+2 to Mana after each Kill</span> || <span class="nmod">+[3-5]</span> to Mana after each Kill
| <span class="omod">+2 法力于每杀死一个敌人后获得 (EK)</span> || <span class="nmod">+[2-4]</span> 法力于每杀死一个敌人后获得 (EK)
|-
|-
| -33% Extra Gold from Monsters || -33% Extra Gold from Monsters
| -33% 从怪物取得额外的金钱 (EG) || -33% 从怪物取得额外的金钱 (EG)
|-
|-
| -3 to Light Radius || -3 to Light Radius
| -3 照亮范围 || -3 照亮范围
|-
|-
| Level 13 Cloak of Shadows (9 Charges) || Level 13 [[Cloak of Shadows]] (9 Charges)
| 等级 13 魔影斗蓬 Cloak of Shadows (9 聚气) || 等级 13 [[Cloak of Shadows|魔影斗蓬]] Cloak of Shadows (9 聚气)
|}
|}


=== Radiance ===
=== 光辉 Radiance ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>3-孔 头盔</b></p>
<p><b>Nef • Sol • Ith</b></p>
<p><b>Nef(4) • Sol(12) • Ith(6)</b></p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| || <span class="nmod">+[20-40]% Enhanced Damage</span>
| || <span class="nmod">+[20-40]% 增强伤害 (ED)</span>
|-
|-
| +75% Enhanced Defense || +75% Enhanced Defense
| +75% 增强防御 || +75% 增强防御
|-
|-
| +30 Defense vs. Missile || +30 Defense vs. Missile
| +30 对远程防御 || +30 对远程防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| +10 to Energy || +10 to Energy
| +10 精力 || +10 精力
|-
|-
| +33 to Mana || +33 to Mana
| +33 法力 || +33 法力
|-
|-
| Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7
| 物理伤害减少 (DR) 7 || 物理伤害减少 (DR) 7
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 3</span> || <span class="omod">Removed</span>
| <span class="omod">魔法伤害减少 (MDR) 3</span> || <span class="omod">移除</span>
|-
|-
| 15% Damage Taken Gained as Mana when Hit || 15% Damage Taken Gained as Mana when Hit
| 15% 受损的生命转换成法力的提高 || 15% 受损的生命转换成法力的提高
|-
|-
| +5 to Light Radius || +5 to Light Radius
| +5 照亮范围 || +5 照亮范围
|}
|}


=== Lore ===
=== 知识 Lore ===
<div class="item-info-box">
<div class="item-info-box"><span class="d2-gray">[原版繁:知識 D2R繁:知識 D2R简:学识]</span></br>
<p><b>2-Socket Helms</b></p>
<p><b>2-孔 头盔</b></p>
<p><b>Ort • Sol</b></p>
<p><b>Ort(9) • Sol(12)</b></p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| +1 所有技能 || +1 所有技能
|-
|-
| <span class="omod">+10 to Energy</span> || <span class="nmod">+[5-10]</span> to Energy
| <span class="omod">+10 精力</span> || <span class="nmod">+[5-10]</span> 精力
|-
|-
| Lightning Resist +30% || Lightning Resist +30%
| 闪电抗性 +30% || 闪电抗性 +30%
|-
|-
| Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7
| 物理伤害减少 (DR) 7 || 物理伤害减少 (DR) 7
|-
|-
| <span class="omod">+2 to Mana after each Kill</span> || <span class="nmod">+1</span> to Mana after each Kill
| <span class="omod">+2 法力于每杀死一个敌人后获得 (EK)</span> || <span class="nmod">+[1-2]</span> 法力于每杀死一个敌人后获得 (EK)
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|}
|}


=== Wisdom ===
=== 智慧 Wisdom ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>3-孔 头盔</b></p>
<p><b>Pul • Ith • Eld</b></p>
<p><b>Pul(21) • Ith(6) • Eld(2)</b></p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">+33% Chance to Pierce</span>
| <span class="nmod">+33% 穿刺几率</span>
|-
|-
| <span class="nmod">[15-25]% Bonus to Attack Rating</span>
| <span class="nmod">[15-25]% 准确率加成 (AR)</span>
|-
|-
| <span class="nmod">[4-8]% Mana Stolen per Hit</span>
| <span class="nmod">[4-8]% 击中时偷取法力 (LM)</span>
|-
|-
| <span class="nmod">+30% Enhanced Defense</span>
| <span class="nmod">+30% 增强防御</span>
|-
|-
| <span class="nmod">+10 to Energy</span>
| <span class="nmod">+10 精力</span>
|-
|-
| <span class="nmod">15% Slower Stamina Drain</span>
| <span class="nmod">15% 减缓耐力消耗</span>
|-
|-
| <span class="nmod">Cannot Be Frozen</span>
| <span class="nmod">无法冰冻</span>
|-
|-
| <span class="nmod">+5 to Mana after each Kill</span>
| <span class="nmod">+5 法力于每杀死一个敌人后获得 (EK)</span>
|-
|-
| <span class="nmod">15% Damage Gained as Mana when Hit</span>
| <span class="nmod">15% 受损的生命转换成法力的提高</span>
|}
|}


=== Delirium ===
=== 迪勒瑞姆 Delirium ===
<div class="item-info-box">
<div class="item-info-box"><span class="d2-gray">[旧英名:Delerium 原版繁:迪勒瑞姆 D2R繁:精神錯亂 D2R简:迷狂 菠萝翻译:谵妄]</span></br>
<p><b>3-Socket Helms</b></p>
<p><b>3-孔 头盔</b></p>
<p><b>Lem • Ist • Io</b></p>
<p><b>Lem(20) • Ist(24) • Io(16)</b></p>
<p><b>Required Level:</b> 51 </p>
<p><b>需求等级:</b> 51 </p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| <span class="omod">1% Chance to Cast Level 50 Delirium when Struck</span> || <span class="omod">Removed</span>
| <span class="omod">1% 几率施展等级 50 精神错乱 Delirium 被击中时</span> || <span class="omod">移除</span>
|-
|-
| 11% Chance to Cast Level 18 Confuse on Striking || 11% Chance to Cast Level 18 [[Confuse]] on Striking
| 11% 几率施展等级 18 迷乱 Confuse 击中时 || 11% 几率施展等级 18 [[Confuse|迷乱]] Confuse 击中时
|-
|-
| 6% Chance to Cast Level 14 Mind Blast when Struck || 6% Chance to Cast Level 14 [[Mind Blast]] when Struck
| 6% 几率施展等级 14 心灵爆震 Mind Blast 被击中时 || 6% 几率施展等级 14 [[Mind Blast|心灵爆震]] Mind Blast 被击中时
|-
|-
| 14% Chance to Cast Level 13 Terror when Struck || 14% Chance to Cast Level 13 [[Terror]] when Struck
| 14% 几率施展等级 13 恐惧 Terror 被击中时 || 14% 几率施展等级 13 [[Terror|恐惧]] Terror 被击中时
|-
|-
| +2 to All Skills || +2 to All Skills
| +2 所有技能 || +2 所有技能
|-
|-
| +261 Defense || +261 Defense
| +261 防御 || +261 防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| 50% Extra Gold from Monsters || 50% Extra Gold from Monsters
| 50% 从怪物取得额外的金钱 (EG) || 50% 从怪物取得额外的金钱 (EG)
|-
|-
| 25% Better Chance of Getting Magic Items || 25% Better Chance of Getting Magic Items
| <span class="omod">25% 寻获魔法物品几率提高 (MF)</span> || <span class="nmod">30%</span> 寻获魔法物品几率提高 (MF)
|-
|-
| Level 17 Attract (60 Charges) || Level 17 [[Attract]] (60 Charges)
| 等级 17 吸引 Attract (60 聚气) || 等级 17 [[Attract|吸引]] Attract (60 聚气)
|}
|}
* 施展 精神错乱 Delirium 的几率被移除因为它会在某些情况下导致崩溃


=== Flickering Flame ===
=== 闪烁火焰 Flickering Flame ===
<div class="item-info-box">
<div class="item-info-box"><span class="d2-gray">[旧英名:Flame 原版繁:火焰 D2R繁:閃爍火焰 D2R简:闪烁火焰 菠萝翻译:火焰]</span></br>
<p><b>3-Socket Helms</b></p>
<p><b>3-孔 头盔</b></p>
<p><b>Nef • Pul • Vex</b></p>
<p><b>Nef(4) • Pul(21) • Vex(26)</b></p>
<p><b>Required Level:</b> 55</p>
<p><b>需求等级:</b> 55</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">Level [1-6] [[Resist Fire]] Aura when Equipped</span>
| <span class="nmod">等级 [1-6] [[Resist Fire|抵抗火焰]] Resist Fire 灵气当装备时</span>
|-
|-
| <span class="nmod">+2 to Fire Skills</span>
| <span class="nmod">+2 火焰系技能</span>
|-
|-
| <span class="nmod">-[5-10]% to Enemy Fire Resistance</span>
| <span class="nmod">-[5-10]% 敌人火焰抗性</span>
|-
|-
| <span class="nmod">+30% Enhanced Defense</span>
| <span class="nmod">+30% 增强防御</span>
|-
|-
| <span class="nmod">+30 Defense vs. Missile</span>
| <span class="nmod">+30 对远程防御</span>
|-
|-
| <span class="nmod">+[65-75] to Mana</span>
| <span class="nmod">+[65-75] 法力</span>
|-
|-
| <span class="nmod">+4% to Maximum Fire Resist</span>
| <span class="nmod">+4% 最大火焰抗性</span>
|-
|-
| <span class="nmod">Half Freeze Duration</span>
| <span class="nmod">冰冻时间减半</span>
|}
|}


=== Dream ===
=== 梦境 Dream ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b> - also see [[Dream (Shield) | Dream]] (Shield)</p>
<p><b>3-孔 头盔</b> - 参见 [[Dream (Shield) | 梦境]] Dream (盾牌)</p>
<p><b>Io • Jah • Pul</b></p>
<p><b>Io(16) • Jah(31) • Pul(21)</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| 10% Chance to Cast Level 15 Confuse when Struck || 10% Chance to Cast Level 15 [[Confuse]] when Struck
| 10% 几率施展等级 15 迷乱 Confuse 被击中时 || 10% 几率施展等级 15 [[Confuse|迷乱]] Confuse 被击中时
|-
|-
| <span class="omod">Level 15 Holy Shock Aura when Equipped</span> || Level <span class="nmod">13</span> [[Holy Shock]] Aura when Equipped
| <span class="omod">等级 15 神圣冲击 Holy Shock 灵气当装备时</span> || 等级 <span class="nmod">13</span> [[Holy Shock|神圣冲击]] Holy Shock 灵气当装备时
|-
|-
| +[20-30]% Faster Hit Recovery || +[20-30]% Faster Hit Recovery
| +[20-30]% 快速打击恢复 (FHR) || +[20-30]% 快速打击恢复 (FHR)
|-
|-
| +30% Enhanced Defense || +30% Enhanced Defense
| +30% 增强防御 || +30% 增强防御
|-
|-
| +[150-220] Defense || +[150-220] Defense
| +[150-220] 防御 || +[150-220] 防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| Increase Maximum Life 5% || Increase Maximum Life 5%
| 增加生命上限 5% || 增加生命上限 5%
|-
|-
| +[0-61] to Mana (+0.625 per Character Level) || +[0-61] to Mana (+0.625 per Character Level)
| +[0-61] 法力 (+0.625 每角色等级) || +[0-61] 法力 (+0.625 每角色等级)
|-
|-
| <span class="omod">All Resistances +[5-20]</span> || All Resistances <span class="nmod">+[10-20]</span>
| <span class="omod">所有抗性 +[5-20]</span> || 所有抗性 <span class="nmod">+[10-20]</span>
|-
|-
| <span class="omod">[12-25]% Better Chance of Getting Magic Items</span> || <span class="nmod">[15-30]%</span> Better Chance of Getting Magic Items
| <span class="omod">[12-25]% 寻获魔法物品几率提高 (MF)</span> || <span class="nmod">[20-30]%</span> 寻获魔法物品几率提高 (MF)
|}
|}


=== Ferocity ===
=== 残暴 Ferocity ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>3-孔 头盔</b></p>
<p><b>Zod • Cham • Shael</b></p>
<p><b>Zod(33) • Cham(32) • Shael(13)</b></p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">12% Chance to Cast Level 10 [[Taunt]] on Striking</span>
| <span class="nmod">12% 几率施展等级 10 [[Taunt|嘲弄]] Taunt 击中时</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+20% Faster Hit Recovery</span>
| <span class="nmod">+20% 快速打击恢复 (FHR)</span>
|-
|-
| <span class="nmod">[6-8]% Life Stolen per Hit</span>
| <span class="nmod">[10-12]% 击中时偷取生命 (LL)</span>
|-
|-
| <span class="nmod">+[4-6] to [[Zeal]]</span>
| <span class="nmod">+18 [[Zeal|热诚]] Zeal</span>
|-
|-
| <span class="nmod">+[150-200]% Enhanced Defense</span>
| <span class="nmod">+[150-200]% 增强防御</span>
|-
|-
| <span class="nmod">Magic Damage Taken Reduced by [6-12]</span>
| <span class="nmod">魔法伤害减少 (MDR) [6-12]</span>
|-
|-
| <span class="nmod">Cannot Be Frozen</span>
| <span class="nmod">无法冰冻</span>
|-
|-
| <span class="nmod">Attacker Takes Damage of [200-250]</span>
| <span class="nmod">攻击者受到伤害 [200-250]</span>
|}
|}
*提示: 热诚 Zeal 作用在圣骑士身上限制为 +3 技能因为通用技能 Oskill 机制.

2024年11月21日 (四) 13:25的最新版本

本页列出了所有头盔符文之语. 其他符文之语: 护甲, 盾牌, 武器, 所有符文之语

头盔符文之语 Helm Runewords

符文之语只能用于 普通 物品 (无形 或 非-无形), 孔数必须是准确的. 它们 不能 在稀有度为 魔法 或更高级的物品中制作.

符文之语变更包含 符文 变更.

天底 Nadir

2-孔 头盔

Nef(4) • Tir (3)

需求等级: 13

调整前 调整后
+50% 增强防御 +50% 增强防御
+10 防御 +10 防御
+30 对远程防御 +30 对远程防御
+5 力量 +5 力量
+2 法力于每杀死一个敌人后获得 (EK) +[2-4] 法力于每杀死一个敌人后获得 (EK)
-33% 从怪物取得额外的金钱 (EG) -33% 从怪物取得额外的金钱 (EG)
-3 照亮范围 -3 照亮范围
等级 13 魔影斗蓬 Cloak of Shadows (9 聚气) 等级 13 魔影斗蓬 Cloak of Shadows (9 聚气)

光辉 Radiance

3-孔 头盔

Nef(4) • Sol(12) • Ith(6)

需求等级: 27

调整前 调整后
+[20-40]% 增强伤害 (ED)
+75% 增强防御 +75% 增强防御
+30 对远程防御 +30 对远程防御
+10 体力 +10 体力
+10 精力 +10 精力
+33 法力 +33 法力
物理伤害减少 (DR) 7 物理伤害减少 (DR) 7
魔法伤害减少 (MDR) 3 移除
15% 受损的生命转换成法力的提高 15% 受损的生命转换成法力的提高
+5 照亮范围 +5 照亮范围

知识 Lore

[原版繁:知識 D2R繁:知識 D2R简:学识]

2-孔 头盔

Ort(9) • Sol(12)

需求等级: 27

调整前 调整后
+1 所有技能 +1 所有技能
+10 精力 +[5-10] 精力
闪电抗性 +30% 闪电抗性 +30%
物理伤害减少 (DR) 7 物理伤害减少 (DR) 7
+2 法力于每杀死一个敌人后获得 (EK) +[1-2] 法力于每杀死一个敌人后获得 (EK)
+2 照亮范围 +2 照亮范围

智慧 Wisdom

3-孔 头盔

Pul(21) • Ith(6) • Eld(2)

需求等级: 45

+33% 穿刺几率
[15-25]% 准确率加成 (AR)
[4-8]% 击中时偷取法力 (LM)
+30% 增强防御
+10 精力
15% 减缓耐力消耗
无法冰冻
+5 法力于每杀死一个敌人后获得 (EK)
15% 受损的生命转换成法力的提高

迪勒瑞姆 Delirium

[旧英名:Delerium 原版繁:迪勒瑞姆 D2R繁:精神錯亂 D2R简:迷狂 菠萝翻译:谵妄]

3-孔 头盔

Lem(20) • Ist(24) • Io(16)

需求等级: 51

调整前 调整后
1% 几率施展等级 50 精神错乱 Delirium 被击中时 移除
11% 几率施展等级 18 迷乱 Confuse 击中时 11% 几率施展等级 18 迷乱 Confuse 击中时
6% 几率施展等级 14 心灵爆震 Mind Blast 被击中时 6% 几率施展等级 14 心灵爆震 Mind Blast 被击中时
14% 几率施展等级 13 恐惧 Terror 被击中时 14% 几率施展等级 13 恐惧 Terror 被击中时
+2 所有技能 +2 所有技能
+261 防御 +261 防御
+10 体力 +10 体力
50% 从怪物取得额外的金钱 (EG) 50% 从怪物取得额外的金钱 (EG)
25% 寻获魔法物品几率提高 (MF) 30% 寻获魔法物品几率提高 (MF)
等级 17 吸引 Attract (60 聚气) 等级 17 吸引 Attract (60 聚气)
  • 施展 精神错乱 Delirium 的几率被移除因为它会在某些情况下导致崩溃

闪烁火焰 Flickering Flame

[旧英名:Flame 原版繁:火焰 D2R繁:閃爍火焰 D2R简:闪烁火焰 菠萝翻译:火焰]

3-孔 头盔

Nef(4) • Pul(21) • Vex(26)

需求等级: 55

等级 [1-6] 抵抗火焰 Resist Fire 灵气当装备时
+2 火焰系技能
-[5-10]% 敌人火焰抗性
+30% 增强防御
+30 对远程防御
+[65-75] 法力
+4% 最大火焰抗性
冰冻时间减半

梦境 Dream

3-孔 头盔 - 参见 梦境 Dream (盾牌)

Io(16) • Jah(31) • Pul(21)

需求等级: 65

调整前 调整后
10% 几率施展等级 15 迷乱 Confuse 被击中时 10% 几率施展等级 15 迷乱 Confuse 被击中时
等级 15 神圣冲击 Holy Shock 灵气当装备时 等级 13 神圣冲击 Holy Shock 灵气当装备时
+[20-30]% 快速打击恢复 (FHR) +[20-30]% 快速打击恢复 (FHR)
+30% 增强防御 +30% 增强防御
+[150-220] 防御 +[150-220] 防御
+10 体力 +10 体力
增加生命上限 5% 增加生命上限 5%
+[0-61] 法力 (+0.625 每角色等级) +[0-61] 法力 (+0.625 每角色等级)
所有抗性 +[5-20] 所有抗性 +[10-20]
[12-25]% 寻获魔法物品几率提高 (MF) [20-30]% 寻获魔法物品几率提高 (MF)

残暴 Ferocity

3-孔 头盔

Zod(33) • Cham(32) • Shael(13)

需求等级: 69

12% 几率施展等级 10 嘲弄 Taunt 击中时
无法破坏
+20% 快速打击恢复 (FHR)
[10-12]% 击中时偷取生命 (LL)
+18 热诚 Zeal
+[150-200]% 增强防御
魔法伤害减少 (MDR) [6-12]
无法冰冻
攻击者受到伤害 [200-250]
  • 提示: 热诚 Zeal 作用在圣骑士身上限制为 +3 技能因为通用技能 Oskill 机制.