Breakpoints:修订间差异

添加59字节 、​ 2024年10月19日 (星期六)
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'''<span class="emphasis">总 <h3 style="display:inline; border:0px; padding:0px;">Attack Speed</h3> 断点</span>'''
'''<span class="emphasis">总 <h3 style="display:inline; border:0px; padding:0px;">Attack Speed</h3> 断点</span>'''


Most attacks use [[Breakpoints#Standard|''standard'']] Total Attack Speed (TAS) 断点 which are listed in the first table below. Some attacks ([[Breakpoints#Multi|multi-hit]] attacks & [[Breakpoints#Wereform|wereform]] attacks) use other 断点 which are listed in separate tables. Note that these 断点 are not the same as IAS 断点 shown by many [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculators], although those can be derived from the values here by referencing the [[Breakpoints#IAS|IAS thresholds]] further below.
Most attacks use [[Breakpoints#Standard|''standard'']] 总攻击速度 (TAS) 断点 which are listed in the first table below. Some attacks ([[Breakpoints#Multi|multi-hit]] attacks & [[Breakpoints#Wereform|wereform]] attacks) use other 断点 which are listed in separate tables. Note that these 断点 are not the same as IAS 断点 shown by many [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculators], although those can be derived from the values here by referencing the [[Breakpoints#IAS|IAS thresholds]] further below.


'''Total Attack Speed''' = [[Breakpoints#IAS|Effective Item IAS]] + Skill IAS - [[Item_Bases#Speed|WSM]]
'''总攻击速度''' = [[Breakpoints#IAS|Effective Item IAS]] + Skill IAS - [[Item_Bases#Speed|WSM]]
* The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives)
* The Weapon Speed Modifier (WSM) is subtracted instead of added because its sign is flipped (it stores higher speeds as negatives)
* Skill IAS: [[Burst of Speed]], [[Frenzy]], [[Werewolf|Were变狼]], [[Fanaticism]] (enemies may apply [[Decrepify]] & [[Holy Freeze]])
* Skill IAS: [[Burst of Speed]], [[Frenzy]], [[Werewolf|狼人变化]], [[Fanaticism]] (enemies may apply [[Decrepify]] & [[Holy Freeze]])


If both WSM and Skill IAS are 0, Total Attack Speed and Effective Item IAS are equal. In this case, the IAS 断点 can be immediately found from the [[Breakpoints#IAS|IAS thresholds]] table by converting the TAS 断点 into Item IAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS 断点.
If both WSM and Skill IAS are 0, 总攻击速度 and Effective Item IAS are equal. In this case, the IAS 断点 can be immediately found from the [[Breakpoints#IAS|IAS thresholds]] table by converting the TAS 断点 into Item IAS. If either WSM or Skill IAS are non-zero, you'll first need to remove them from the TAS values - whatever is leftover will be the Effective Item IAS, which can be converted in the same way to find the IAS 断点.


{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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|  ||  ||  ||  ||  || <span class="omod">-20</span> || <span class="omod">-19</span> || <span class="omod">-15</span> || <span class="omod">-10</span> || <span class="omod">-5</span> || 0 || 8 || 15 || 24 || 34 || 46 || 61 ||  ||  ||  
|  ||  ||  ||  ||  || <span class="omod">-20</span> || <span class="omod">-19</span> || <span class="omod">-15</span> || <span class="omod">-10</span> || <span class="omod">-5</span> || 0 || 8 || 15 || 24 || 34 || 46 || 61 ||  ||  ||  
|}
|}
:* Negative total attack speed values are possible due to "slow" weapons with WSM values above zero - the negative values are colored <span class="omod">gray</span> in each chart to help improve readability
:* Negative 总攻击速度 values are possible due to "slow" weapons with WSM values above zero - the negative values are colored <span class="omod">gray</span> in each chart to help improve readability
:* 断点 aren't shown for unarmed attacks, the slowest spear 动画s for some 角色s, or act 3 & 第 4 幕佣兵enaries (they cast spells instead of attacking)
:* 断点 aren't shown for unarmed attacks, the slowest spear 动画s for some 角色s, or act 3 & 第 4 幕佣兵enaries (they cast spells instead of attacking)


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|}
|}
:* Rows with multiple hits refer to the 断点 for each individual hit (they'll last more frames when combined)
:* Rows with multiple hits refer to the 断点 for each individual hit (they'll last more frames when combined)
:* 断点 with multiple speeds listed ([[Fend]] & [[Strafe]]) are due to some hits getting faster, then slower, then faster again (in terms of 动画 frames) as the Total Attack Speed rises. Usually this coincides with the frame count of other hits moving in the opposite direction, so the overall speed either remains the same or increases.
:* 断点 with multiple speeds listed ([[Fend]] & [[Strafe]]) are due to some hits getting faster, then slower, then faster again (in terms of 动画 frames) as the 总攻击速度 rises. Usually this coincides with the frame count of other hits moving in the opposite direction, so the overall speed either remains the same or increases.


<div id="Wereform Weapon Threshold"></div><div id="WWT"></div>
<div id="Wereform Weapon Threshold"></div><div id="WWT"></div>
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|-
|-
! rowspan="1" | 动画
! rowspan="1" | 动画
! colspan="5" | Wereform Weapon Threshold (Weapon&nbsp;IAS&nbsp;-&nbsp;WSM)
! colspan="5" | 变形后武器阈值 (武器 IAS - WSM)
|-
|-
! class="mid-row" |
! class="mid-row" |
! 1H Melee, 2H Sword
! 单手近战, 双手剑
! 2H Spear
! 双手长矛
! Other 2H Melee
! 其他双手近战
! Bow
!
! Crossbow
! 十字弓
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
|-
|-
! rowspan="19" | Were变熊 Attack
! rowspan="19" | 熊人变化 普通攻击
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
| <span class="omod">-18</span> || <span class="omod">-15</span> || <span class="omod">-13</span> || <span class="omod">-9</span> || <span class="omod">-7</span> || <span class="omod">-4</span> || 0 || 3 || 8 || 11 || 16 || 21 || 27 || 33 || 39 || 46 || 55 || 64 || 73 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
| <span class="omod">-18</span> || <span class="omod">-15</span> || <span class="omod">-13</span> || <span class="omod">-9</span> || <span class="omod">-7</span> || <span class="omod">-4</span> || 0 || 3 || 8 || 11 || 16 || 21 || 27 || 33 || 39 || 46 || 55 || 64 || 73 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
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|-
|-
! class="mid-row" |
! class="mid-row" |
! 1H Melee, 2H Sword
! 单手近战, 双手剑
! 2H Spear
! 双手长矛
! Other 2H Melee
! 其他双手近战
! Bow
!
! Crossbow
! 十字弓
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
|-
|-
! rowspan="19" | Were变熊 [[Hunger]]
! rowspan="19" | 熊人变化 [[Hunger|饥饿]]
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
|  ||  ||  ||  || <span class="omod">-20</span> || <span class="omod">-19</span> || <span class="omod">-17</span> || <span class="omod">-14</span> || <span class="omod">-10</span> || <span class="omod">-7</span> || <span class="omod">-3</span> || 1 || 6 || 10 || 16 || 22 || 29 || 37 || 45 || 55 || 65 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  || <span class="omod">-20</span> || <span class="omod">-19</span> || <span class="omod">-17</span> || <span class="omod">-14</span> || <span class="omod">-10</span> || <span class="omod">-7</span> || <span class="omod">-3</span> || 1 || 6 || 10 || 16 || 22 || 29 || 37 || 45 || 55 || 65 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
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|-
|-
! class="mid-row" |
! class="mid-row" |
! 1H Melee, 2H Sword
! 单手近战, 双手剑
! 2H Spear
! 双手长矛
! Other 2H Melee
! 其他双手近战
! Bow
!
! Crossbow
! 十字弓
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
|-
|-
! rowspan="19" | Were变狼 Attack, [[Fury_(Skill)|Fury]]&nbsp;(Hit&nbsp;3)
! rowspan="19" | 狼人变化 普通攻击, [[Fury_(Skill)|狂怒]] (击中3)
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
| 0 || 1 || 4 || 8 || 11 || 15 || 19 || 24 || 28 || 34 || 39 || 45 || 52 || 59 || 67 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
| 0 || 1 || 4 || 8 || 11 || 15 || 19 || 24 || 28 || 34 || 39 || 45 || 52 || 59 || 67 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
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|-
|-
! class="mid-row" |
! class="mid-row" |
! 1H Melee, 2H Sword
! 单手近战, 双手剑
! 2H Spear
! 双手长矛
! Other 2H Melee
! 其他双手近战
! Bow
!
! Crossbow
! 十字弓
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
|-
|-
! rowspan="19" | Were变狼 [[Fury_(Skill)|Fury]]&nbsp;(Hits&nbsp;1‑2)
! rowspan="19" | 狼人变化 [[Fury_(Skill)|狂怒]] (击中1‑2)
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 0 || 6 || 12 || 20 || 28 || 38 || 50 || 63 ||  ||  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 0 || 6 || 12 || 20 || 28 || 38 || 50 || 63 ||  ||  ||  ||  ||  ||  ||  ||  ||  
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|-
|-
! class="mid-row" |
! class="mid-row" |
! 1H Melee, 2H Sword
! 单手近战, 双手剑
! 2H Spear
! 双手长矛
! Other 2H Melee
! 其他双手近战
! Bow
!
! Crossbow
! 十字弓
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
! 33 !! 32 !! 31 !! 30 !! 29 !! 28 !! 27 !! 26 !! 25 !! 24 !! 23 !! 22 !! 21 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2
|-
|-
! rowspan="19" | Were变狼 [[Rabies]]
! rowspan="19" | 狼人变化 [[Rabies|狂犬病]]
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
! <span class="omod">-20</span> !! <span class="omod">-3</span> !!  !!  !!  
|  ||  ||  ||  ||  ||  ||  ||  || 0 || 3 || 7 || 12 || 17 || 22 || 28 || 35 || 43 || 51 || 60 || 71 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  || 0 || 3 || 7 || 12 || 17 || 22 || 28 || 35 || 43 || 51 || 60 || 71 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
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|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 40 ||  
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 40 ||  
|}
|}
:* '''Wereform Weapon Threshold''' = Weapon IAS - [[Item_Bases#Speed|WSM]]
:* '''变形后武器阈值''' = 武器 IAS - [[Item_Bases#Speed|WSM]]
:** The Wereform Weapon Threshold (WWT) demonstrates how wereform attacks rely so heavily on Weapon IAS compared to other attacks
:** The Wereform Weapon Threshold (WWT) demonstrates how wereform attacks rely so heavily on Weapon IAS compared to other attacks
:** Weapon IAS excludes any IAS gained from non-weapon items - it refers to item IAS (''not'' [[Breakpoints#IAS|effective item IAS]]) so it cannot be added/subtracted from Total Attack Speed (TAS) values which the rest of the chart uses
:** Weapon IAS excludes any IAS gained from non-weapon items - it refers to item IAS (''not'' [[Breakpoints#IAS|effective item IAS]]) so it cannot be added/subtracted from 总攻击速度 (TAS) values which the rest of the chart uses
:* Many of the worst thresholds/断点 (those for slow spears that lack IAS) are not shown
:* Many of the worst thresholds/断点 (those for slow spears that lack IAS) are not shown
:* Values are only listed for possible 断点
:* Values are only listed for possible 断点
:** Rows at the bottom of each chart have fewer possible 断点 - Weapon IAS applies to both WWT and TAS, so higher WWT means higher TAS
:** Rows at the bottom of each chart have fewer possible 断点 - Weapon IAS applies to both WWT and TAS, so higher WWT means higher TAS
:** [[Werewolf|Were变狼]] adds a minimum of 20 speed, which counteracts even the slowest WSM speeds and prevents negative TAS values (at higher levels, only the fastest 断点 per row will be possible)
:** [[Werewolf|狼人变化]] adds a minimum of 20 speed, which counteracts even the slowest WSM speeds and prevents negative TAS values (at higher levels, only the fastest 断点 per row will be possible)


   Oskill 断点 are incomplete - for missing 断点, use an [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculator]
   Oskill 断点 are incomplete - for missing 断点, use an [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculator]


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <span class="emphasis">Total Attack Speed <h4 style="display:inline; border:0px; padding:0px;">OSkill Multi</h4>-Hit 断点</span>
|+ <span class="emphasis">总攻击速度 <h4 style="display:inline; border:0px; padding:0px;">OSkill Multi</h4>-Hit 断点</span>
|-
|-
! colspan="3" | 动画类型
! colspan="3" | 动画类型
第1,483行: 第1,483行:


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ <span class="emphasis">Total Attack Speed <h4 style="display:inline; border:0px; padding:0px;">OSkill Wereform</h4> 断点</span>
|+ <span class="emphasis">总攻击速度 <h4 style="display:inline; border:0px; padding:0px;">OSkill Wereform</h4> 断点</span>
|-
|-
! colspan="34" | 动画类型
! colspan="34" | 动画类型
第1,534行: 第1,534行:
! Crossbow
! Crossbow
|-
|-
! rowspan="19" | Were变熊 Attack
! rowspan="19" | 熊人变化 Attack
!  !!  !!  !!  
!  !!  !!  !!  
!  !!  !! <span class="omod">-3</span> !! <span class="omod">-20</span> !!  !! <span class="omod">-10</span>
!  !!  !! <span class="omod">-3</span> !! <span class="omod">-20</span> !!  !! <span class="omod">-10</span>
第1,730行: 第1,730行:
! Crossbow
! Crossbow
|-
|-
! rowspan="19" | Were变熊 [[Hunger]]
! rowspan="19" | 熊人变化 [[Hunger]]
!  !!  !!  !!  
!  !!  !!  !!  
!  !!  !! <span class="omod">-3</span> !! <span class="omod">-20</span> !!  !! <span class="omod">-10</span>
!  !!  !! <span class="omod">-3</span> !! <span class="omod">-20</span> !!  !! <span class="omod">-10</span>
第1,893行: 第1,893行:
! Crossbow
! Crossbow
|-
|-
! rowspan="19" | Were变狼 Attack
! rowspan="19" | 狼人变化 Attack
! colspan="29" rowspan="19" class="mid-row" |
! colspan="29" rowspan="19" class="mid-row" |
!  !! <span class="omod">-20</span> !!  !!  
!  !! <span class="omod">-20</span> !!  !!  
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