Skill Changes:修订间差异

添加1,142字节 、​ 2024年7月1日 (星期一)
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此页所列技能变更来源于原版游戏. 玩家-vs-玩家的技能变更请参考 [[PvP Changes|PvP 变更]]. 同样参考: [[All Skills|所有技能]]
<noinclude>此页所列技能变更来源于原版游戏. 玩家-vs-玩家的技能变更请参考 [[PvP Changes|PvP 变更]]. 同样参考: [[All Skills|所有技能]]</noinclude>


  The Skill Overview section on this page may have outdated info (from s9 changes)


= 物品技能 =
= 物品技能 =
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| [[Might]] || [[Last Wish]] (17), [[Templar's Might]] (6-8) || added: Templar's Might || [[Mercenaries#Auras|Act 5 Mercenary]], removed from Act 2 Mercenary
| [[Might]] || [[Last Wish]] (17), [[Templar's Might]] (6-8) || added: Templar's Might || [[Mercenaries#Auras|Act 5 Mercenary]], removed from Act 2 Mercenary
|-
|-
| [[Concentration]] || [[Pride]] (16-20), [[Mist]] (8-12), [[Mage Slayer]] (3-6) || new: Mist, Mage Slayer ||  
| [[Concentration]] || [[Pride]] (18-20), [[Mist]] (8-12), [[Mage Slayer]] (3-6) || new: Mist, Mage Slayer ||  
|-
|-
| [[Fanaticism]] || [[Beast]] (8-10), [[Faith]] (12-15) ||  ||  
| [[Fanaticism]] || [[Beast]] (8-10), [[Faith]] (12-15) ||  ||  
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| [[Holy Shock]] || [[Dream (Shield)|Dream]] (13), [[Zerae's Resolve]] (25-30) || new: Zerae's Resolve || [[Mercenaries#Auras|Act 3 Mercenary]]
| [[Holy Shock]] || [[Dream (Shield)|Dream]] (13), [[Zerae's Resolve]] (25-30) || new: Zerae's Resolve || [[Mercenaries#Auras|Act 3 Mercenary]]
|-
|-
| [[Sanctuary (Skill)|Sanctuary]] || [[Azurewrath]] (8-10), [[Heavenly Garb]] (1), [[Asylum]] (17-20) || added: Heavenly Garb, Asylum<br>removed: Lawbringer || [[Mercenaries#Auras|Act 4 Mercenary]]
| [[Sanctuary (Skill)|Sanctuary]] || [[Azurewrath]] (10-12), [[Heavenly Garb]] (1), [[Asylum]] (17-20) || added: Heavenly Garb, Asylum<br>removed: Lawbringer || [[Mercenaries#Auras|Act 4 Mercenary]]
|-
|-
| [[Conviction]] || [[Infinity]] (12) ||  ||  
| [[Conviction]] || [[Infinity]] (12) ||  ||  
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| [[Defiance]] || [[Exile]] (13-16) ||  || [[Mercenaries#Auras|Act 2 Mercenary]]
| [[Defiance]] || [[Exile]] (13-16) ||  || [[Mercenaries#Auras|Act 2 Mercenary]]
|-
|-
| [[Vigor]] || [[Harmony]] (10) || || [[Mercenaries#Auras|Act 1 Mercenary]]
| [[Vigor]] || [[Harmony]] (10), [[Kalan's Legacy]] (4-6) || added: Kalan's Legacy || [[Mercenaries#Auras|Act 1 Mercenary]]
|-
|-
| [[Meditation]] || [[Insight]] (12-17) ||  || [[Mercenaries#Auras|Act 1 Mercenary]]
| [[Meditation]] || [[Insight]] (12-17) ||  || [[Mercenaries#Auras|Act 1 Mercenary]]
|-
|-
| [[Redemption]] || [[Phoenix (Shield)|Phoenix]] (10-15) ||  ||  
| [[Redemption]] || [[Phoenix (Shield)|Phoenix]] (10-12) ||  ||  
|-
|-
| [[Prayer]] ||  ||  || [[Mercenaries#Auras|Act 3 Mercenary]], removed from Act 2 Mercenary
| [[Prayer]] ||  ||  || [[Mercenaries#Auras|Act 3 Mercenary]], removed from Act 2 Mercenary
|-
|-
| [[Cleansing]] || [[Plague]] (13-17) || new || [[Mercenaries#Auras|Act 3 Mercenary]]
| [[Cleansing]] || [[Plague]] (15-17) || new || [[Mercenaries#Auras|Act 3 Mercenary]]
|-
|-
| [[Salvation]] || [[Zenith]] (8-12) || new ||  
| [[Salvation]] || [[Zenith]] (8-12) || new ||  
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! <span style="color:#F9C666;">Skill</span> !! <span style="color:#F9C666;">Item Source</span> !! <span style="color:#F9C666;">Item Changes</span>
! <span style="color:#F9C666;">Skill</span> !! <span style="color:#F9C666;">Item Source</span> !! <span style="color:#F9C666;">Item Changes</span>
|-
|-
| [[Poison Strike]] || [[Venom (Weapon)|Venom]], [[Infernal Spike]] || added (both items)
| [[Poison Strike]] || [[Venom (Weapon)|Venom]], [[Infernal Spire]] || added (both items)
|-
|-
| [[Critical Strike]] || [[Insight]], [[Peace]], [[The Gladiator's Bane]] || added: The Gladiator's Bane
| [[Critical Strike]] || [[Insight]], [[Peace]], [[The Gladiator's Bane]] || added: The Gladiator's Bane
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|-
|-
| [[Raven]] || [[Eaglehorn]] || added
| [[Raven]] || [[Eaglehorn]] || added
|-
| [[Arctic Blast]] || [[Frostwind]] ||
|-
|-
| [[Werebear]] || [[Beast]] ||  
| [[Werebear]] || [[Beast]] ||  
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| [[Werewolf]] || [[Wolfhowl]] ||  
| [[Werewolf]] || [[Wolfhowl]] ||  
|-
|-
| [[Feral Rage]] ||  || removed from [[Wolfhowl]]
| [[Feral Rage]] || [[Wolfhowl]] ||  
|-
| [[Fury (Skill)|Fury]] || [[Wolfhowl]] || added
|-
|-
| [[Summon Dire Wolf]] || [[Wolfhowl]] || replaced charges
| [[Summon Dire Wolf]] || [[Wolfhowl]] || replaced charges
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|-
|-
| [[Iron Golem]] || [[Metalgrid]] || replaced charges
| [[Iron Golem]] || [[Metalgrid]] || replaced charges
|-
| [[Clay Golem]] || [[Stone]] (36 regenerating charges) || charges now regenerate
|-
|-
| Blink || [[Enigma]] (5 regenerating charges), [[Naj's Puzzler]] (3 regenerating charges) || replaced [[Teleport]], replaced Teleport charges
| Blink || [[Enigma]] (5 regenerating charges), [[Naj's Puzzler]] (3 regenerating charges) || replaced [[Teleport]], replaced Teleport charges
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|-
|-
| [[Fire Mastery]] ||  || removed from [[Elite#Set_Bonuses_for_Trang-Oul's_Avatar|Trang-Oul's Avatar]]
| [[Fire Mastery]] ||  || removed from [[Elite#Set_Bonuses_for_Trang-Oul's_Avatar|Trang-Oul's Avatar]]
|-
| [[Arctic Blast]] ||  || removed from [[Frostwind]] (changed to class-only skill)
|-
|-
| [[Inferno]] ||  || removed from [[Flamebellow]]
| [[Inferno]] ||  || removed from [[Flamebellow]]
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|}
|}
Oskills are capped at +3 when used by their native class - otherwise they grant the full amount.
Oskills are capped at +3 when used by their native class - otherwise they grant the full amount.
Some items grant other skills when equipped:
* [[Blackoak Shield]] grants level 11 [[Shiver Armor]]
* [[Tempest]] grants level 16 [[Energy Shield]]
* [[Uldyssian's Awakening]] grants level [28-30] [[Energy Shield]]
* [[Hustle]] grants level 6 [[Burst of Speed]]
* [[Innocence]] grants level [8-12] [[Blade Shield]]


Note that many items have also gained new or improved chance-to-cast effects. For example:
Note that many items have also gained new or improved chance-to-cast effects. For example:
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|'''[[Fend]]'''
|'''[[Fend]]'''
|  
|  
* 5 hits per attack instead of 10 (helps avoid animation lock)
* 3 hits per attack instead of 10 (helps avoid animation lock)
* now grants +20% melee splash radius on stage 2 and +40% on stage 3
|-
|-
|'''[[Power Strike]]'''
|'''[[Power Strike]]'''
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|'''[[Dragon Claw]]'''
|'''[[Dragon Claw]]'''
|  
|  
*  
* cannot be interrupted
|-
|-
|'''[[Dragon Tail]]'''
|'''[[Dragon Tail]]'''
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* now works while moving
* now works while moving
* has a 4 frame cooldown after mitigating an attack
* has a 4 frame cooldown after mitigating an attack
* now also gives +1% FBR per hard level
* now also gives +1% FBR per level
* affected by "Increased Block Chance" at a 1:5 ratio
|-
|-
|'''[[Psychic Hammer]]'''
|'''[[Psychic Hammer]]'''
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|'''[[Venom (Skill)|Venom]]'''
|'''[[Venom (Skill)|Venom]]'''
|  
|  
* poison damage now lasts 1.6 seconds instead of 0.4 seconds
* poison damage now lasts 1 second instead of 0.4 seconds
* no longer benefits from +% poison damage twice
* no longer benefits from +% poison damage twice
|-
|-
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=== [[Traps]] ===
=== [[Traps]] ===
[[Chain Lightning Sentry]] is new
[[Chain Lightning Sentry]] is new
Sentry traps are now displayed in the upper left similar to minions


{| class="wikitable"
{| class="wikitable"
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* now always paths to your mouse location and no longer has its pathing blocked by monsters
* now always paths to your mouse location and no longer has its pathing blocked by monsters
* increased projectile movement speed and hit rate (every 5 frames instead of every 15)
* increased projectile movement speed and hit rate (every 5 frames instead of every 15)
* now releases an aoe burst when changing directions
* duration no longer scales with levels
* duration no longer scales with levels
* no longer counts toward trap count
* no longer counts toward trap count
* now benefits from pierce at half efficiency similar to elemental traps
* now benefits from resistance penetration at half efficiency similar to elemental traps
|-
|-
|'''[[Blade Fury]]'''
|'''[[Blade Fury]]'''
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|'''[[Blade Shield]]'''
|'''[[Blade Shield]]'''
|  
|  
* can no longer miss
* uses "on striking" instead of "on attack" and can apply: Chance to Cast on Striking, Crushing Blow, Open Wounds, Life/Mana after each Kill
* range has been doubled
* no longer uses durability
* delay between attacks has been reduced
* attacks faster with hard levels
* range increased
* now has attack rating
* now has the ranged leech penalty (50% reduced leech)
* now has the ranged leech penalty (50% reduced leech)
|-
|-
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|'''[[Double Throw]]'''
|'''[[Double Throw]]'''
|  
|  
* now bounces up to 5 times between targets instead of benefiting from pierce
* now bounces up to 7 times between targets instead of benefiting from pierce
|-
|-
|'''[[Stun]]'''
|'''[[Stun]]'''
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|  
|  
* now requires two weapons
* now requires two weapons
* now deals physical damage instead of magic damage, is uninterruptible, and pierces physical resistance
* now deals physical damage instead of magic damage, is uninterruptible, and penetrates physical resistance
* reduces player's physical resistance instead of defense, duration is now always 0.5 seconds
* reduces player's physical resistance instead of defense, duration is now always 0.5 seconds
|-
|-
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|  
|  
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* now grants 20% increased splash radius and chance for uninterruptible attacks instead of life
* now grants 20% increased splash radius and chance for uninterruptible attacks
|-
|-
|'''[[Lycanthropy]]'''
|'''[[Lycanthropy]]'''
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|  
|  
* renamed from Poison Dagger, can now also be used with scythes
* renamed from Poison Dagger, can now also be used with scythes
* now pierces enemy poison resistances by -1% per level, up to -40%
* now penetrates enemy poison resistances by -1% per level, up to -40%
* now releases a poison cloud on hit which carries poison damage from gear/charms
* now releases a poison cloud on hit which carries poison damage from gear/charms
|-
|-
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|'''[[Might]]'''
|'''[[Might]]'''
|  
|  
* allies receieve 1/2 of the bonus
* allies receive 1/2 of the bonus
* radius increased
* radius increased
|-
|-
|'''[[Holy Fire]]'''
|'''[[Holy Fire]]'''
|  
|  
* now includes bonus attack rating
* radius now caps at 8 yards (was 4 + 0.67 per level)
* radius now caps at 8 yards (was 4 + 0.67 per level)
|-
|-
|'''[[Holy Freeze]]'''
|'''[[Holy Freeze]]'''
|  
|  
* now includes bonus attack rating
* radius is now always 8 yards (was 4 + 0.67 per level)
* radius is now always 8 yards (was 4 + 0.67 per level)
|-
|-
|'''[[Holy Shock]]'''
|'''[[Holy Shock]]'''
|  
|  
* now includes bonus attack rating
* radius is now always 9.3 yards (was 4 + 0.67 per level)
* radius is now always 9.3 yards (was 4 + 0.67 per level)
|-
|-
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* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes)
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes)
* no longer applies knockback to undead or negates physical resistance of undead bosses (prime evils, ubers, map bosses)
* no longer applies knockback to undead or negates physical resistance of undead bosses (prime evils, ubers, map bosses)
* now includes bonus attack rating
* radius is now always 10 yards (was 3.33 + 0.67 per level)
* radius is now always 10 yards (was 3.33 + 0.67 per level)
|-
|-
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=== [[Combat Skills (Paladin)|Combat Skills]] ===
=== [[Combat Skills (Paladin)|Combat Skills]] ===
[[Holy Nova]], [[Holy Light]], and [[Joust]] are new
[[Holy Nova]], [[Holy Light]], [[Joust]], and [[Holy Sword]] are new
 
Conversion has been removed


{| class="wikitable"
{| class="wikitable"
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|  
|  
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
* no longer applies knockback (in PvE)
* indirectly affected by [[Grief]] having "Adds X-Y damage" instead of "+X damage" like [[The Redeemer]] or [[Astreon's Iron Ward]]
* indirectly affected by [[Grief]] having "Adds X-Y damage" instead of "+X damage" like [[The Redeemer]] or [[Astreon's Iron Ward]]
* indirectly affected by Crushing Blow no longer working against bosses, uniques, or champions that are [[Game_Mechanics#Crushing_Blow|below 65% life]]
* indirectly affected by Crushing Blow having greater diminishing returns against bosses
|-
|-
|'''[[Holy Bolt]]'''
|'''[[Holy Bolt]]'''
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* hammers now travel faster and have larger hitboxes
* hammers now travel faster and have larger hitboxes
|-
|-
|'''[[Conversion]]'''
|'''[[Holy Sword]]'''
|  
|  
*  
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords
|-
|-
|'''[[Holy Shield]]'''
|'''[[Holy Shield]]'''
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|'''[[Fire Mastery]]'''
|'''[[Fire Mastery]]'''
|  
|  
* now also adds fire pierce
* now also adds fire resistance penetration
|-
|-
|'''[[Hydra]]'''
|'''[[Hydra]]'''