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This page lists player-vs-player changes relative to the vanilla game. All changes that affect PvP combat apply to PvP arenas only unless otherwise noted. | <noinclude>This page lists player-vs-player changes relative to the vanilla game. </noinclude>All changes that affect PvP combat apply to PvP arenas only unless otherwise noted. | ||
== General Changes == | == General Changes == | ||
* New dueling arenas accessible via items which can be purchased from | * New dueling arenas accessible via items which can be purchased from Akara | ||
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena | ** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena | ||
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped | ** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped | ||
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else | :: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else | ||
* | * Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell) | ||
* | * Open Wounds is limited based on the difficulty - it deals 10%/8%/6% of its damage in Normal/Nightmare/Hell | ||
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | * Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each | ||
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster | * Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster | ||
* Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled | |||
* Life replenish is capped at +30 | |||
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there) | * Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there) | ||
== Skill Differences == | == Skill Differences == | ||
* [[Dragon Flight]]: doesn't auto-aim | * [[Dragon Flight]]: doesn't auto-aim | ||
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds | * [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock, has a cooldown: 6 frames (Nightmare) or 5 frames (Hell) | ||
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds | * [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds | ||
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty | * [[Whirlwind]]: doesn't have a dual-wield attack frame penalty | ||
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* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds | * [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds | ||
* [[Charge]]: has a cooldown: 4 frames (Nightmare) or 2 frames (Hell) | * [[Charge]]: has a cooldown: 4 frames (Nightmare) or 2 frames (Hell) | ||
* [[Fist of the Heavens]]: doesn't auto-aim | * [[Fist of the Heavens]]: doesn't auto-aim or name-lock | ||
* [[Joust]]: doesn't auto-aim | * [[Joust]]: doesn't auto-aim | ||
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only) | * [[Teleport]]: doesn't have a 1-second damage debuff (Normal only) | ||
* [[Meteor]] | * [[Meteor]]: reduced explosion radius | ||
* [[Energy Shield]]: while active, Dueling Mana Potions cannot be used | |||
* Chance to parry or dodge is halved ([[Weapon Block]], [[Holy Sword]], [[Dodge]], [[Evade]]) | |||
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]]) | * Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]]) | ||
* Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't | * Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't heal allies | ||
== Damage Multipliers == | == Damage Multipliers == | ||
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! Skill | ! Skill | ||
! Norm/NM % !! Hell % !! Type | ! Norm/NM % !! Hell % !! Type | ||
|- | |- | ||
| class="mid-column" colspan="4" | '''''Amazon''''' | | class="mid-column" colspan="4" | '''''Amazon''''' | ||
|- | |- | ||
| • [[Jab]] || | | • [[Jab]] || 90 || 80 || | ||
|- | |- | ||
| • [[Poison Javelin]] || || 85 || <span class="omod">poison</span> | |||
|- | |- | ||
| | | • [[Plague Javelin]] || 110 || 45 || <span class="omod">poison</span> | ||
|- | |- | ||
| • [[Power Strike]] || 17 || || physical | |||
|- | |- | ||
| • [[Charged Strike]] || 130 || || <span class="omod">lightning</span> | |||
| • [[ | |||
|- | |- | ||
| • [[ | | • [[Guided Arrow]] || 130 || 120 || | ||
|- | |- | ||
| • [[ | | • [[Strafe]] || 65 || || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[ | | rowspan="2" | • [[Ice Arrow]] || || 110 || | ||
|- | |- | ||
| | | 175 || || <span class="omod">cold</span> | ||
|- | |- | ||
| • [[ | | • [[Freezing Arrow]] || 175 || || <span class="omod">cold</span> | ||
|- | |- | ||
| • [[ | | • [[Immolation Arrow]] || 200 || || <span class="omod">fire</span> | ||
|- | |- | ||
| • [[ | | • [[Decoy]] || 55 || || | ||
|- | |- | ||
| • [[ | | • [[Valkyrie]] || 70 || || | ||
|- | |- | ||
| class="mid-column" colspan="4" | '''''Assassin''''' | | class="mid-column" colspan="4" | '''''Assassin''''' | ||
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| • [[Psychic Hammer]] || 20 || 10 || | | • [[Psychic Hammer]] || 20 || 10 || | ||
|- | |- | ||
| • [[Mind Blast]] || | | • [[Mind Blast]] || 25 || 30 || | ||
|- | |- | ||
| • [[Lightning Sentry]] || | | • [[Lightning Sentry]] || 35 || 45 || | ||
|- | |- | ||
| • [[Chain Lightning Sentry]] || | | • [[Chain Lightning Sentry]] || 35 || 45 || | ||
|- | |- | ||
| • [[Wake of Fire]] || | | • [[Wake of Fire]] || 60 || || | ||
|- | |- | ||
| • [[Blade Sentinel]] || | | • [[Blade Sentinel]] || 70 || 50 || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Blade Fury]] || 80 || | | • [[Blade Fury]] || 80 || 60 || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Blade Dance]] ([[Chaos]]) || | | • [[Blade Dance]] ([[Chaos]]) || || 85 || <span class="omod">physical</span> | ||
|- | |- | ||
| class="mid-column" colspan="4" | '''''Barbarian''''' | | class="mid-column" colspan="4" | '''''Barbarian''''' | ||
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| • [[Double Swing]] || 200 || || <span class="omod">physical</span> | | • [[Double Swing]] || 200 || || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Frenzy]] || 200 || || | | • [[Frenzy]] || 200 || || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Concentrate]] || 50 || || <span class="omod">magic</span> | | • [[Concentrate]] || 50 || || <span class="omod">magic</span> | ||
|- | |- | ||
| • [[Double Throw]] || | | • [[Double Throw]] || 114 || || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Berserk]] || 125 || || <span class="omod">physical</span> | | • [[Berserk]] || 125 || || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Whirlwind]] || 75 || | | • [[Whirlwind]] || 75 || 90 || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[War Cry]] || 135 || | | • [[War Cry]] || 135 || 125 || | ||
|- | |- | ||
| class="mid-column" colspan="4" | '''''Druid''''' | | class="mid-column" colspan="4" | '''''Druid''''' | ||
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| • [[Molten Boulder]] || 90 || 80 || | | • [[Molten Boulder]] || 90 || 80 || | ||
|- | |- | ||
| • [[Volcano]] || | | • [[Volcano]] || 65 || <span class="omod">65</span> || | ||
|- | |- | ||
| • [[Arctic Blast]] || 200 || || | | • [[Arctic Blast]] || 200 || || | ||
|- | |- | ||
| • [[Tornado]] || | | • [[Tornado]] || 75 || 65 || | ||
|- | |- | ||
| • [[Hurricane]] || 150 || || | | • [[Hurricane]] || 150 || || | ||
|- | |- | ||
| • [[Armageddon]] || | | • [[Armageddon]] || 35 || 55 || | ||
|- | |- | ||
| • [[Rabies]] || 150 || || <span class="omod">poison</span> | | • [[Rabies]] || 150 || || <span class="omod">poison</span> | ||
|- | |- | ||
| • [[Maul]] || | | • [[Maul]] || 150 || || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Shock Wave]] || 175 || || | | • [[Shock Wave]] || 175 || || | ||
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| • [[Teeth]] || 40 || 35 || | | • [[Teeth]] || 40 || 35 || | ||
|- | |- | ||
| • [[Bone Spear]] || | | • [[Bone Spear]] || 55 || 45 || | ||
|- | |- | ||
| • [[Bone Spirit]] || | | • [[Bone Spirit]] || 45 || 30 || | ||
|- | |- | ||
| • [[Poison Strike]] || 150 || | | • [[Poison Strike]] || 150 || 125 || | ||
|- | |- | ||
| • [[Desecrate]] || | | • [[Desecrate]] || || 60 || | ||
|- | |- | ||
| • [[Poison Nova]] || 150 || | | • [[Poison Nova]] || 150 || 125 || | ||
|- | |- | ||
| • [[Corpse Explosion]] || 65 || | | • [[Corpse Explosion]] || 65 || || | ||
|- | |- | ||
| • [[Dark Pact]] || | | • [[Dark Pact]] || 65 || 55 || | ||
|- | |- | ||
| class="mid-column" colspan="4" | '''''Paladin''''' | | class="mid-column" colspan="4" | '''''Paladin''''' | ||
|- | |- | ||
| • [[Holy Fire]] || 125 || 50 || | | • [[Holy Fire]] || 125 || 50 || | ||
|- | |- | ||
| • [[Holy Bolt]] || | | • [[Holy Bolt]] || 65 || 75 || | ||
|- | |- | ||
| • [[Blessed Hammer]] || | | • [[Blessed Hammer]] || 70 || 50 || | ||
|- | |- | ||
| • [[Fist of the Heavens]] || 55 || | | • [[Fist of the Heavens]] || 55 || 65 || | ||
|- | |- | ||
| • [[Holy Nova]] || 70 || || | | • [[Holy Nova]] || 70 || || | ||
|- | |- | ||
| • [[Zeal]] || 75 || <span class="omod">75</span> || <span class="omod">physical</span> | |||
| • [[Zeal]] || 75 || | |||
|- | |- | ||
| • [[Vengeance]] || 200 || || <span class="omod">fire/cold/lightning</span> | | • [[Vengeance]] || 200 || || <span class="omod">fire/cold/lightning</span> | ||
|- | |- | ||
| • [[Smite]] || 85 || | | • [[Smite]] || 85 || 75 || <span class="omod">physical</span> | ||
|- | |- | ||
| • [[Joust]] || 20 || <span class="omod">20</span> || | | • [[Joust]] || 20 || <span class="omod">20</span> || | ||
|- | |- | ||
| • [[Charge]] || | | • [[Charge]] || 70 || <span class="omod">70</span> || <span class="omod">physical</span> | ||
|- | |- | ||
| class="mid-column" colspan="4" | '''''Sorceress''''' | | class="mid-column" colspan="4" | '''''Sorceress''''' | ||
|- | |- | ||
| • [[Ice Bolt]] || 135 || | | • [[Ice Bolt]] || 135 || 114 || | ||
|- | |- | ||
| • [[Ice Blast]] || 150 || | | • [[Ice Blast]] || 150 || 114 || | ||
|- | |- | ||
| • [[Glacial Spike]] || 150 || | | • [[Glacial Spike]] || 150 || 114 || | ||
|- | |- | ||
| • [[Frost Nova]] || | | • [[Frost Nova]] || 165 || 125 || | ||
|- | |- | ||
| • [[Ice Barrage]] || 175 || | | • [[Ice Barrage]] || 175 || 140 || | ||
|- | |- | ||
| • [[Blizzard]] || | | • [[Blizzard]] || 160 || 130 || | ||
|- | |- | ||
| • [[Frozen Orb]] || | | • [[Frozen Orb]] || 150 || 114 || | ||
|- | |- | ||
| • [[Telekinesis]] || 10 || <span class="omod">10</span> || | | • [[Telekinesis]] || 10 || <span class="omod">10</span> || | ||
|- | |- | ||
| • [[Charged Bolt]] || | | • [[Charged Bolt]] || 185 || 75 || | ||
|- | |- | ||
| • [[Nova]] || | | • [[Nova]] || 150 || 140 || | ||
|- | |- | ||
| • [[Lightning]] || 200 || 180 || | | • [[Lightning]] || 200 || 180 || | ||
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| • [[Chain Lightning]] || 120 || || | | • [[Chain Lightning]] || 120 || || | ||
|- | |- | ||
| • [[Thunder Storm]] || | | • [[Thunder Storm]] || 30 || 35 || | ||
|- | |- | ||
| • [[Inferno]] || | | • [[Fire Bolt]] || 95 || 114 || | ||
|- | |||
| • [[Fire Ball]] || 95 || 114 || | |||
|- | |||
| • [[Inferno]] || 114 || || | |||
|- | |- | ||
| • [[Blaze]] || 130 || || | | • [[Blaze]] || 130 || || | ||
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| • [[Fire Wall]] || 90 || || | | • [[Fire Wall]] || 90 || || | ||
|- | |- | ||
| • [[Combustion]] || 90 || | | • [[Combustion]] || 90 || 80 || | ||
|- | |||
| • [[Lesser Hydra]] || 50 || 90 || | |||
|- | |- | ||
| • [[ | | • [[Hydra]] || 60 || 90 || | ||
|- | |- | ||
| • [[Meteor]] || | | • [[Meteor]] || 65 || 90 || | ||
|} | |} | ||
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers | * Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers | ||
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself | * Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself |