Patch:Season 3:修订间差异

添加237字节 、​ 2023年11月28日 (星期二)
无编辑摘要
无编辑摘要
无编辑摘要
 
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= Season 3 Domination - July 23rd 2021 =
= Season 3 Domination - July 23rd 2021 =
{| class="wikitable mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ Patch Notes S3
|+ Patch Notes S3
|-
|-
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* Act 2 Mercenaries now gain 2 less damage per level
* Act 2 Mercenaries now gain 2 less damage per level


* Act 3 mercenaries have been reworked to now have a scaling elemental mastery that also provides life after each kill (cold and fire also have pierce)
* Act 3 mercenaries have been reworked to now have a scaling elemental mastery that also provides life after each kill (cold and fire also have resistance penetration)
* Act 3 mercenaries skills have been changed and their ai reworked
* Act 3 mercenaries skills have been changed and their ai reworked
* Act 3 fire mercenaries now cast meteor and fire ball
* Act 3 fire mercenaries now cast meteor and fire ball
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* Attackers take damage and reflect mechanics now return damage from ranged attacks and when blocking or avoiding an attack
* Attackers take damage and reflect mechanics now return damage from ranged attacks and when blocking or avoiding an attack


* Spell Pierce now works at ½ efficiency below 0% resist instead of capping at 0%
* Resistance penetration now works at ½ efficiency below 0% resist instead of capping at 0%


* Mana burn has been rebalanced and will now burn a reasonable amount
* Mana burn has been rebalanced and will now burn a reasonable amount
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* Berserk now uses frenzy animation and requires two weapons
* Berserk now uses frenzy animation and requires two weapons
* Berserk now applies its physical pierce modifier to its splash damage
* Berserk now applies its physical resistance penetration modifier to its splash damage
* Berserk's attack rating per level reduced from 12% to 8%
* Berserk's attack rating per level reduced from 12% to 8%
* Berserk's starting attack rating reduced from 240% to 60%
* Berserk's starting attack rating reduced from 240% to 60%
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* Chilling armor's level 28+ scaling increased from 11-12 per level to 15-16
* Chilling armor's level 28+ scaling increased from 11-12 per level to 15-16


* Frost Nova's level 16+ max damage per level reduced by 5 (this is to offset the damage gain from the new pierce changes)
* Frost Nova's level 16+ max damage per level reduced by 5 (this is to offset the damage gain from the new resistance penetration changes)
* Frost Nova's 13% synergies reduced to 9%
* Frost Nova's 13% synergies reduced to 9%


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* Novas level 28+ scaling reduced from 10-19 to 12-15
* Novas level 28+ scaling reduced from 10-19 to 12-15


* Fire mastery now caps at 30% pierce instead of 40%
* Fire mastery now caps at 30% resistance penetration instead of 40%
* Cold mastery now caps at 45% pierce instead of 65%
* Cold mastery now caps at 45% resistance penetration instead of 65%
* Cold mastery now gains 1% pierce per level instead of 2%
* Cold mastery now gains 1% resistance penetration per level instead of 2%


==== Druid ====
==== Druid ====
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* Warshrike now has 300-350% enhanced damage instead of 250-300%
* Warshrike now has 300-350% enhanced damage instead of 250-300%


* Eschuta's Temper pierce increased from 4-10 to 5-10
* Eschuta's Temper resistance penetration increased from 4-10 to 5-10


* Death's Fathom now always rolls 30% faster cast rate instead of 20-30%
* Death's Fathom now always rolls 30% faster cast rate instead of 20-30%
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* Leadcrow now has 20% increased attack speed
* Leadcrow now has 20% increased attack speed


* Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now pierce below 0% resist)
* Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now penetrate below 0% resist)
* Death's Web now has 4-6 life after each kill
* Death's Web now has 4-6 life after each kill
* Death's Web now has 4-6 mana after each kill
* Death's Web now has 4-6 mana after each kill
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* Mang song's lesson now has +6 to all skills instead of +7
* Mang song's lesson now has +6 to all skills instead of +7
* Mang song's lesson now has -20-30% to enemy cold / fire / light pierce instead of -10-15%
* Mang song's lesson now has -20-30% to enemy cold / fire / light resistance penetration instead of -10-15%
* Mang song's lesson now has 85% faster cast rate instead of 65%
* Mang song's lesson now has 85% faster cast rate instead of 65%
* Mang song's lesson now has +20-30% regenerate mana instead of 10-30%
* Mang song's lesson now has +20-30% regenerate mana instead of 10-30%
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* Halaberd's Reign 25-33 life replenish removed
* Halaberd's Reign 25-33 life replenish removed


* Overlord's Helm 10-15% physical pierce increased to 15-20% physical pierce
* Overlord's Helm 10-15% physical resistance penetration increased to 15-20% physical resistance penetration


* Crown of Ages curse reduction reduced to 50-75% from 75%
* Crown of Ages curse reduction reduced to 50-75% from 75%
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* Soul Drainer's reduced to 2-4% life/mana leech from 4-7%
* Soul Drainer's reduced to 2-4% life/mana leech from 4-7%
* Soul Drainer's 5-10% physical pierce reduced to 5-8%
* Soul Drainer's 5-10% physical resistance penetration reduced to 5-8%
* Soul Drainer's -50 to -100 monster defense change to -50 flat
* Soul Drainer's -50 to -100 monster defense change to -50 flat
* Soul Drainer's life drain values increased
* Soul Drainer's life drain values increased
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* Doom can be made in staves and swords (useable on act 3 mercenaries)
* Doom can be made in staves and swords (useable on act 3 mercenaries)
* Doom now has 30% faster cast rate in staves but no longer has prevent monster heal in staves
* Doom now has 30% faster cast rate in staves but no longer has prevent monster heal in staves
* Doom's cold pierce has been reduced from 40-60% to 30-50%
* Doom's cold resistance penetration has been reduced from 40-60% to 30-50%
* Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)
* Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)


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* Fury no longer has prevent monster heal
* Fury no longer has prevent monster heal


* Crescent Moon lightning pierce reduced from -35% to -5-15% (varies)
* Crescent Moon lightning resistance penetration reduced from -35% to -5-15% (varies)
* Crescent Moon magic absorb reduced from 9-11 to 3-5
* Crescent Moon magic absorb reduced from 9-11 to 3-5
* Crescent Moon can now be made in claws
* Crescent Moon can now be made in claws
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* Plague now has 20% faster cast rate (plague can be made in any weapon including claws and orbs)
* Plague now has 20% faster cast rate (plague can be made in any weapon including claws and orbs)
* Plague's 23% poison pierce has been reduced to 20%
* Plague's 23% poison resistance penetration has been reduced to 20%


==== Runeword Armor Changes ====
==== Runeword Armor Changes ====