Singleplayer:修订间差异
跳转到导航
跳转到搜索
无编辑摘要 |
无编辑摘要 |
||
| 第13行: | 第13行: | ||
=== Singleplayer-Only Bugs === | === Singleplayer-Only Bugs === | ||
{{#lsth:Bugs|Singleplayer-Only Bugs}} | {{#lsth:Bugs|仅限单人玩家的Bug Singleplayer-Only Bugs}} | ||
Also see: [[Bugs]] | Also see: [[Bugs]] | ||
2023年10月12日 (四) 20:27的版本
This page lists all differences between the multiplayer and singleplayer versions of the game.
Differences
- The /players X command (X is 1-8) artificially adjusts the number of "players in the game", which affects the nodrop rate and monster difficulty
- Non-PlugY: The shared stash is not enabled for singleplayer since PlugY already includes its own shared stash which has more features suited for offline play
- Non-PlugY: Ubers do not work in singleplayer without PlugY
- Major new endgame content may be restricted during the season it's introduced, in which case it won't be available in singleplayer or non-ladder during that time:
- Season 4 - Rathma disabled
- Season 7 - Difficulty levels above level 1 for Diablo Clone & Rathma disabled
- The DPS meter doesn't work in singleplayer (nor do new commands such as .roll or .party)
- The "lock inventory" button doesn't currently work in singleplayer
- There are no "corruption zones" in singleplayer currently
Singleplayer-Only Bugs
Also see: Bugs