Patch Notes:修订间差异

添加1,601字节 、​ 2023年3月26日 (星期日)
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Closed Beta: TBA
Closed Beta: TBA


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Seasons are scheduled every four months, so S7 should be expected in late March or early April 2023, with the closed/open betas taking place in the preceding ~2 weeks. No official dates have been announced.


===Pre-Beta Spoilers from Dev Streams===
===Pre-Beta Spoilers from Dev Streams===


====Spoilers from Dev Stream #1====
====Spoilers from Dev Stream #1====
TBA
VOD (2023-03-25): https://www.twitch.tv/videos/1775372320
 
* New D2GL graphical improvement options (in-game menu to enable/disable different features)
** 60 fps (visual only, doesn't change breakpoints)
** HD text/cursor
** HD minimap in upper right
** other options
* DPS counter can be toggled from the settings menu (persists between games) and the DPS now automatically resets after being outside of combat for long enough
* Regular (white) maps can now be stacked
* Ohm Rune now gives +45% enhanced damage
* Stacked materials should be able to have innate descriptions now (may mean lootfilters need to be adjusted)
* Blessed Aim now provides slightly less attack rating, but also provides deadly strike (5% base DS, +1% DS per 2 levels)
* Poison Strike now has Bone Armor as a synergy instead of Poison Nova
* Fixed "increased melee splash radius" (e.g. Tiger Strike, Frenzy, Werebear, Humongous)
* Charge now gains up to 60% increased melee splash radius based on charging distance
* Charge now hits correctly instead of being replaced by a basic attack (charge bug should also be fixed)
* Leap Attack will no longer reduce durability, will have slightly more aoe, and will do less damage
* PvP merchants now sell "Dueling Mana Potions" which work normally in PvP arenas and cost very little gold
* Other potions no longer work in PvP arenas
* New map events
** Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' the same way normal gambling works)
** A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event"
* All trading should be centralized on the tradesite now that it's working well - discord trading channels will be disabled


====Spoilers from Dev Stream #2====
====Spoilers from Dev Stream #2====