PvP Changes:修订间差异

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This page lists player-vs-player changes relative to the vanilla game. All changes that affect PvP combat apply to PvP arenas only unless otherwise noted.
<noinclude>这个页面列出了相对于原版游戏的 玩家-vs-玩家 的变化. </noinclude>所有影响 PvP 战斗的变化只适用于 PvP 竞技场除非另有说明.
== PvP 锦标赛 PvP Tournaments ==
每个赛季通常至少有一个官方的普通天梯和专家 PvP 锦标赛分别针对高等级决斗 (HLD) 和 [[Low Level Dueling|低等级决斗]] (LLD).


== General Changes ==
高等级 (1-99) 战士在地狱难度而低等级 (30) 战斗在普通难度.
* New dueling arenas accessible via items which can be purchased from Anya
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
* Life replenish is capped at +30
* Open Wounds damage is limited the same way skill damage is - it deals 16%/12%/6% of its damage in Normal/Nightmare/Hell difficulty
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster
* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)


== Skill Differences ==
赢得官方锦标赛的奖励是专属账号范围的灵气, 类似于每个职业前 3 等级 99 角色 和/或 每个职业前 3 boss 击杀的奖励. 如果每个比赛有 16 或更多的参与者那么前 3 角色每个人都会获得一个灵气.
* [[Dragon Flight]]: doesn't auto-aim
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), doesn't name-lock, has a cooldown: 6 frames (Nightmare) or 5 frames (Hell)
* [[Weapon Block]]: disabled while walking/running
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty
* [[Oak Sage]]: doesn't grant life replenish
* [[Bone Spear]]: only fires 1 projectile
* [[Holy Bolt]]: only fires 1 projectile
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Charge]]: has a cooldown: 4 frames (Nightmare) or 2 frames (Hell)
* [[Fist of the Heavens]]: doesn't auto-aim
* [[Joust]]: doesn't auto-aim
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only)
* [[Meteor]] has reduced explosion radius
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]])
* Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't heal heal allies


== Damage Multipliers ==
除了这些官方锦标赛之外还有社区 PvP 锦标赛每个赛季都会为 HLD 和 LLD 角色举办大型奖金池. 其中一些比赛被安排为团队 vs 团队 (TvT) 决斗 (LLD的一种流行方式). 要查询社区锦标赛, 以及任何与 PvP 相关的问题, 可以在官方 Project Diablo 2 的 HLD PvP 或 LLD PvP 频道中找到讨论.
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. They deal 100% of those amounts except for the following skills which have other multipliers:


== 常规变化 General Changes ==
* 新的决斗竞技场可以通过 '地图' 在章节 1 的阿卡拉处购买
* PvP 竞技场内的商人出售 '决斗法力药剂'  (其他药剂不能在竞技场中使用)
* PvP 竞技场中的商人也出售各种为 HLD 和 LLD 角色量身定制的 '决斗护身符 Dueling Charms':
*: 超大型护身符 Grand Charms: +1 技能树与 15 生命
*: 大型护身符 Large Charms: 2% 伤害与 15 生命
*: 小护身符 Small Charms: 20 生命, 15 生命, 10 生命 + 2 最大伤害 + 10 准确率, 10 生命 + 3% 所有抗性, 10 生命 + 7% 一种抗性, 或 5% FHR + 7% 一种抗性
*:: 提示: 这些 '决斗护身符 Dueling Charms' 只能生效在 PvP 竞技场内. 在竞技场之外这些属性并不会应用于角色.
* 观察模式可以通过输入 ''.spec'' 或 ''.spectate'' 在竞技场安全区域内切换观看
* 在竞技场中死亡后不会掉落金币角色不需要取回尸体就能复活
:: 提示: 专家角色也会以同样的方式复活 - 只有在竞技场中死亡才是 '安全的', 而在竞技场之外死亡是永久的
* 最大抗性的上限基于难度有所不同: 75% (普通), 80% (恶梦), 85% (地狱)
* 穿刺的被动来源 (装备, 彩虹刻面, 法师支配, 等等.) 不能生效在竞技场内, 也包括物理穿透
:: 提示: 技能 '主动' 应用穿透 '减益' 例如 地狱之火, 极地风暴, 降低抵抗, 信念, 和/或 战嗥 仍然能应用这些 -抗性的减益
* 撕开伤口 Open Wounds 是受难度限制的 - 在 普通/恶梦/地狱 的伤害为 8%/6%/4%
* PvP 中的击昏 Stuns 不能再重新应用于已经昏迷的玩家, 并且对昏迷玩家的攻击/命中/法术将使每次命中的昏迷持续时间减少 2 帧
* 回复聚气 (例如. 闪烁 Blink 在 [[谜团]] Enigma) 回复速度提高 200%
* 减速, 击退 (来自物品), 吸收, 攻击者受到伤害, 生命吸取, 和近战溅射被禁用
* 固定魔法和物理伤害减少上限为 +25
* 生命回复上限为 +30
== 技能差异 Skill Differences ==
* [[飞龙在天]] Dragon Flight: 不能自动瞄准
* [[心灵爆震]] Mind Blast: 昏迷持续时间从 2 秒改为 1.5 秒, 范围不增加, 不锁定名字
* [[旋风]] Whirlwind: 没有双持攻击帧数惩罚并且武器范围上限为3
* [[战嗥]] Battle Cry: 持续时间增加 5 秒
* [[双手投掷]] Double Throw: 不会再弹射
* [[橡木智者]] Oak Sage: 不能给予生命回复
* [[骨矛]] Bone Spear: 只能发射 1 投掷物,减小投射物尺寸(3 -> 2)
* [[圣光弹]] Holy Bolt: 只能发射 1 投掷物
* [[盾击]] Smite: 昏迷持续时间从 10 秒改为 2.5 秒
* [[天堂之拳]] Fist of the Heavens: 不能自动瞄准或锁定名字
* [[冲锋]] Charge: 在近战范围内使用普通攻击速度帧数
* [[竞争]] Joust: 不能自动瞄准
* [[传送]] Teleport: 没有 1 秒的伤害减益 (仅限普通难度)
* [[闪电]] Lightning: 闪电尺寸减小(3 -> 2)
* [[陨石]] Meteor: 减小爆炸范围
* [[能量护盾]] Energy Shield: 当激活时, 决斗法力药剂不能使用
* 这些技能格挡或闪避的几率减半 ([[武器格挡]] Weapon Block, [[圣剑]] Holy Sword, [[闪避]] Dodge, [[回避]] Evade)
* 这些技能在移动时不会锁定名字 ([[旋风]] Whirlwind, [[跳跃]] Leap, [[跳跃攻击]] Leap Attack, [[冲锋]] Charge)
* 治愈技能 ([[圣光弹]] Holy Bolt, [[神圣新星]] Holy Nova, [[圣光]] Holy Light) 不能治疗队友
== 伤害因数 Damage Multipliers ==
技能造成 16%/12%/6% (1/6th, 1/8th, 1/16th) 的伤害对其他玩家在 普通/恶梦/地狱 难度.
除了以下技能具有其他因数外其他的效果为 100%:
:  <span class="omod">这些技能修正值可以在游戏中找到, 在 PvP 竞技场的书籍中</span>
{| class="wikitable"  ||  
{| class="wikitable"  ||  
|-
|-
! Skill
! 技能
! Norm/NM % !! Hell % !! Type
! 普通/恶梦 % !! 地狱 % !! 类型
|-
| class="mid-column" colspan="4" | '''''亚马逊 Amazon'''''
|-
|-
|&nbsp; • &nbsp;Throw (basic attack) || 60 || || physical
|&nbsp; • &nbsp;[[戳刺]] Jab || 80 || <span class="omod">80</span> ||  
|-
|-
| class="mid-column" colspan="4" | '''''Amazon'''''
|&nbsp; • &nbsp;[[毒枪]] Poison Javelin || 85 || 80 || <span class="omod">毒素</span>
|-
|-
|&nbsp; • &nbsp;[[Jab]] || 85 || 90 ||  
|&nbsp; • &nbsp;[[瘟疫标枪]] Plague Javelin || 90 || 55 || <span class="omod">毒素</span>
|-
|-
| rowspan="2" | &nbsp; • &nbsp;[[Poison Javelin]] || 110 ||  || <span class="omod">poison</span>
|&nbsp; • &nbsp;[[威力一击]] Power Strike || 17 ||  || <span class="omod">物理</span>
|-
|-
| 60 ||  || physical
|&nbsp; • &nbsp;[[充能一击]] Charged Strike || 130 ||  || <span class="omod">闪电</span>
|-
|-
| rowspan="2" | &nbsp; • &nbsp;[[Plague Javelin]] || 135 || 60 || <span class="omod">poison</span>
|&nbsp; • &nbsp;[[闪电球]] Lightning Bolt || 80 || || <span class="omod">闪电</span>
|-
|-
| 60 || || physical
|&nbsp; • &nbsp;[[导引箭]] Guided Arrow || 114 || 120 ||  
|-
|-
|&nbsp; • &nbsp;[[Lightning Bolt]] || 60 ||  || <span class="omod">lightning</span>
|&nbsp; • &nbsp;[[炮轰]] Strafe || 40 ||  || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Lightning Fury]] || 60 || || physical
|&nbsp; • &nbsp;[[冰箭]] Cold Arrow || 150 || 125 || <span class="omod">冰冷</span>
|-
|-
|&nbsp; • &nbsp;[[Charged Strike]] || 130 || || <span class="omod">lightning</span>
|&nbsp; • &nbsp;[[急冻箭]] Ice Arrow || 200 || 150 || <span class="omod">冰冷</span>
|-
|-
|&nbsp; • &nbsp;[[Magic Arrow]] || || 150 ||  
|&nbsp; • &nbsp;[[冻结之箭]] Freezing Arrow || 200 || 160 || <span class="omod">冰冷</span>
|-
|-
|&nbsp; • &nbsp;[[Guided Arrow]] || 120 || ||  
|&nbsp; • &nbsp;[[火焰箭]] Fire Arrow || 150 || 125 || <span class="omod">火焰</span>
|-
|-
|&nbsp; • &nbsp;[[Strafe]] || 60 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[牺牲之箭]] Immolation Arrow || 200 || 155 || <span class="omod">火焰</span>
|-
|-
|&nbsp; • &nbsp;[[Ice Arrow]] || 150 || || <span class="omod">cold</span>
|&nbsp; • &nbsp;[[魔法箭]] Magic Arrow || || 60 || <span class="omod">magic</span>
|-
|-
|&nbsp; • &nbsp;[[Freezing Arrow]] || 150 ||  || <span class="omod">cold</span>
|&nbsp; • &nbsp;[[诱饵]] Decoy || 30 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Immolation Arrow]] || 175 ||  || <span class="omod">fire</span>
|&nbsp; • &nbsp;[[女武神]] Valkyrie || 70 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Decoy]] || 70 ||  ||  
| class="mid-column" colspan="4" | '''''刺客 Assassin'''''
|-
|-
| class="mid-column" colspan="4" | '''''Assassin'''''
|&nbsp; • &nbsp;[[影子战士]] Shadow Warrior || 10 || <span class="omod">10</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Psychic Hammer]] || 20 || 10 ||  
|&nbsp; • &nbsp;[[心灵战锤]] Psychic Hammer || 20 || 10 ||  
|-
|-
|&nbsp; • &nbsp;[[Mind Blast]] || 15 || 10 ||  
|&nbsp; • &nbsp;[[心灵爆震]] Mind Blast || 30 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Lightning Sentry]] || 45 || 65 ||  
|&nbsp; • &nbsp;[[雷光守卫]] Lightning Sentry || 45 || 40 ||  
|-
|-
|&nbsp; • &nbsp;[[Chain Lightning Sentry]] || 45 || 65 ||  
|&nbsp; • &nbsp;[[连锁闪电守卫]] Chain Lightning Sentry || 45 || 40 ||  
|-
|-
|&nbsp; • &nbsp;[[Wake of Fire]] || 45 || 55 ||  
|&nbsp; • &nbsp;[[火焰复苏]] Wake of Fire || 40 || 80 ||  
|-
|-
|&nbsp; • &nbsp;[[Blade Sentinel]] || || 80 || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[刃之守卫]] Blade Sentinel || 85 || 75 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Blade Fury]] || 80 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[刃之怒]] Blade Fury || || 75 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Blade Dance]] ([[Chaos]]) || 90 || 85 || <span class="omod">physical</span>
| class="mid-column" colspan="4" | '''''野蛮人 Barbarian'''''
|-
|-
| class="mid-column" colspan="4" | '''''Barbarian'''''
|&nbsp; • &nbsp;[[狂乱]] Frenzy || || 125 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Double Swing]] || 200 ||  || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[专心]] Concentrate || 50 ||  || <span class="omod">魔法</span>
|-
|-
|&nbsp; • &nbsp;[[Frenzy]] || 200 || ||  
|&nbsp; • &nbsp;[[双手投掷]] Double Throw || 114 || <span class="omod">114</span> || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Concentrate]] || 50 ||  || <span class="omod">magic</span>
|&nbsp; • &nbsp;[[狂战士]] Berserk || 125 ||  || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Double Throw]] || 115 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[旋风]] Whirlwind || 63 || 88 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Berserk]] || 125 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[战斗狂嗥]] War Cry || 120 || 105 ||  
|-
|-
|&nbsp; • &nbsp;[[Whirlwind]] || 75 || 85 || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[深度创伤]] Deep Wounds || 33 || <span class="omod">33</span> ||
|-
|-
|&nbsp; • &nbsp;[[War Cry]] || 135 || 115 ||  
| class="mid-column" colspan="4" | '''''德鲁伊 Druid'''''
|-
|-
| class="mid-column" colspan="4" | '''''Druid'''''
|&nbsp; • &nbsp;[[火风暴]] Firestorm || 150 || 120 ||  
|-
|-
|&nbsp; • &nbsp;[[Firestorm]] || 150 || ||  
|&nbsp; • &nbsp;[[熔浆巨岩]] Molten Boulder || 90 || 80 ||  
|-
|-
|&nbsp; • &nbsp;[[Molten Boulder]] || 90 || 80 ||  
|&nbsp; • &nbsp;[[火山]] Volcano || 45 || 45 ||  
|-
|-
|&nbsp; • &nbsp;[[Volcano]] || 80 ||  ||  
|&nbsp; • &nbsp;[[极地风暴]] Arctic Blast || 200 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Arctic Blast]] || 200 || ||  
|&nbsp; • &nbsp;[[龙卷风]] Tornado || 50 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Tornado]] || 110 || ||  
|&nbsp; • &nbsp;[[小旋风]] Twister || 80 || <span class="omod">80</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Hurricane]] || 150 ||  ||  
|&nbsp; • &nbsp;[[暴风]] Hurricane || 150 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Armageddon]] || 60 || ||  
|&nbsp; • &nbsp;[[毁天灭地]] Armageddon || 30 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Rabies]] || 150 || || <span class="omod">poison</span>
|&nbsp; • &nbsp;[[狂犬病]] Rabies || 150 || 125 || <span class="omod">毒素</span>
|-
|-
|&nbsp; • &nbsp;[[Maul]] || 200 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[猛毒花藤]] Poison Creeper || 15 || 15 ||
|-
|-
|&nbsp; • &nbsp;[[Shock Wave]] || 175 ||  ||  
|&nbsp; • &nbsp;[[撞锤]] Maul || 150 ||  || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Fire Claws]] || 300 ||  || <span class="omod">fire</span>
|&nbsp; • &nbsp;[[震波]] Shock Wave || 120 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Raven]] || 60 ||  ||  
|&nbsp; • &nbsp;[[焰爪]] Fire Claws || 300 ||  || <span class="omod">火焰</span>
|-
|-
| class="mid-column" colspan="4" | '''''Necromancer'''''
|&nbsp; • &nbsp;[[乌鸦]] Raven || 60 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Teeth]] || 40 || 35 ||  
| class="mid-column" colspan="4" | '''''死灵法师 Necromancer'''''
|-
|-
|&nbsp; • &nbsp;[[Bone Spear]] || 70 || 50 ||  
|&nbsp; • &nbsp;[[]] Teeth || 30 || <span class="omod">30</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Bone Spirit]] || 60 || 45 ||  
|&nbsp; • &nbsp;[[骨矛]] Bone Spear || 40 || <span class="omod">40</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Poison Strike]] || 150 || ||  
|&nbsp; • &nbsp;[[白骨之魂]] Bone Spirit || 30 || 15 ||  
|-
|-
|&nbsp; • &nbsp;[[Desecrate]] || 150 || 25 ||  
|&nbsp; • &nbsp;[[淬毒攻击]] Poison Strike || 150 || 125 ||  
|-
|-
|&nbsp; • &nbsp;[[Poison Nova]] || 150 || ||  
|&nbsp; • &nbsp;[[亵渎]] Desecrate || 85 || 60 ||  
|-
|-
|&nbsp; • &nbsp;[[Corpse Explosion]] || 65 || 50 ||  
|&nbsp; • &nbsp;[[剧毒新星]] Poison Nova || 150 || 125 ||  
|-
|-
|&nbsp; • &nbsp;[[Dark Pact]] || 75 ||  ||  
|&nbsp; • &nbsp;[[尸体爆炸]] Corpse Explosion || 65 ||  ||  
|-
|-
| class="mid-column" colspan="4" | '''''Paladin'''''
|&nbsp; • &nbsp;[[黑暗契约]] Dark Pact || 50 || <span class="omod">50</span> ||
|-
|-
|&nbsp; • &nbsp;[[Holy Fire]] || 125 || 50 || aura only
| class="mid-column" colspan="4" | '''''圣骑士 Paladin'''''
|-
|-
|&nbsp; • &nbsp;[[Holy Shock]] || 50 || <span class="omod">50</span> || aura only
|&nbsp; • &nbsp;[[圣火]] Holy Fire || 125 || 50 ||  
|-
|-
|&nbsp; • &nbsp;[[Holy Bolt]] || 90 || <span class="omod">90</span> ||  
|&nbsp; • &nbsp;[[圣光弹]] Holy Bolt || 65 || <span class="omod">65</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Blessed Hammer]] || 85 || 60 ||  
|&nbsp; • &nbsp;[[圣光]] Holy Light || 15 || <span class="omod">15</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Fist of the Heavens]] || 55 || 15 ||  
|&nbsp; • &nbsp;[[祝福之锤]] Blessed Hammer || 60 || 40 ||  
|-
|-
|&nbsp; • &nbsp;[[Holy Nova]] || 70 || ||  
|&nbsp; • &nbsp;[[天堂之拳]] Fist of the Heavens || 55 || 65 ||  
|-
|-
|&nbsp; • &nbsp;[[Sacrifice]] || 150 || ||  
|&nbsp; • &nbsp;[[神圣新星]] Holy Nova || 50 || <span class="omod">50</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Zeal]] || 75 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[热诚]] Zeal || 75 || 85 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Vengeance]] || 200 ||  || <span class="omod">fire/cold/lightning</span>
|&nbsp; • &nbsp;[[复仇]] Vengeance || 200 ||  || <span class="omod">火焰/冰冷/闪电</span>
|-
|-
|&nbsp; • &nbsp;[[Smite]] || 85 || || <span class="omod">physical</span>
|&nbsp; • &nbsp;[[盾击]] Smite || 85 || 75 || <span class="omod">物理</span>
|-
|-
|&nbsp; • &nbsp;[[Joust]] || 20 || <span class="omod">20</span> ||  
|&nbsp; • &nbsp;[[竞争]] Joust || 20 || <span class="omod">20</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Charge]] || 90 || ||  
|&nbsp; • &nbsp;[[冲锋]] Charge || 70 || <span class="omod">70</span> || <span class="omod">物理</span>
|-
|-
| class="mid-column" colspan="4" | '''''Sorceress'''''
| class="mid-column" colspan="4" | '''''法师 Sorceress'''''
|-
|-
|&nbsp; • &nbsp;[[Ice Bolt]] || 135 || ||  
|&nbsp; • &nbsp;[[冰弹]] Ice Bolt || 110 || 145 ||  
|-
|-
|&nbsp; • &nbsp;[[Ice Blast]] || 150 || ||  
|&nbsp; • &nbsp;[[冰风暴]] Ice Blast || 150 || 145 ||  
|-
|-
|&nbsp; • &nbsp;[[Glacial Spike]] || 150 || ||  
|&nbsp; • &nbsp;[[冰尖柱]] Glacial Spike || 150 || 145 ||  
|-
|-
|&nbsp; • &nbsp;[[Frost Nova]] || 140 || 125 ||  
|&nbsp; • &nbsp;[[霜之新星]] Frost Nova || 185 || 140 ||  
|-
|-
|&nbsp; • &nbsp;[[Ice Barrage]] || 175 || 125 ||  
|&nbsp; • &nbsp;[[寒冰弹幕]] Ice Barrage || 190 || 140 ||  
|-
|-
|&nbsp; • &nbsp;[[Blizzard]] || 175 || 150 ||  
|&nbsp; • &nbsp;[[暴风雪]] Blizzard || || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Frozen Orb]] || 140 || ||  
|&nbsp; • &nbsp;[[冰封球]] Frozen Orb || 150 || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Telekinesis]] || 10 || <span class="omod">10</span> ||  
|&nbsp; • &nbsp;[[心灵传动]] Telekinesis || 10 || <span class="omod">10</span> ||  
|-
|-
|&nbsp; • &nbsp;[[Charged Bolt]] || 175 || 65 ||  
|&nbsp; • &nbsp;[[充能弹]] Charged Bolt || 170 || 75 ||  
|-
|-
|&nbsp; • &nbsp;[[Nova]] || 140 || 130 ||  
|&nbsp; • &nbsp;[[新星]] Nova || 175 || 150 ||  
|-
|-
|&nbsp; • &nbsp;[[Lightning]] || 200 || 180 ||  
|&nbsp; • &nbsp;[[闪电]] Lightning || 180 || 200 ||  
|-
|-
|&nbsp; • &nbsp;[[Chain Lightning]] || 120 ||  ||  
|&nbsp; • &nbsp;[[连锁闪电]] Chain Lightning || 120 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Thunder Storm]] || 120 || 35 ||  
|&nbsp; • &nbsp;[[雷云风暴]] Thunder Storm || 30 || 35 ||  
|-
|-
|&nbsp; • &nbsp;[[Inferno]] || 115 || ||  
|&nbsp; • &nbsp;[[火弹]] Fire Bolt || 75 || 135 ||  
|-
|-
|&nbsp; • &nbsp;[[Blaze]] || 130 || ||  
|&nbsp; • &nbsp;[[火球]] Fire Ball || 90 || 130 ||  
|-
|-
|&nbsp; • &nbsp;[[Fire Wall]] || 90 ||  ||  
|&nbsp; • &nbsp;[[地狱之火]] Inferno || 125 ||  ||  
|-
|-
|&nbsp; • &nbsp;[[Combustion]] || 90 || 85 ||  
|&nbsp; • &nbsp;[[炽烈之径]] Blaze || 130 || ||  
|-
|-
|&nbsp; • &nbsp;[[Lesser Hydra]] || 65 || ||  
|&nbsp; • &nbsp;[[火墙]] Fire Wall || 90 || 120 ||  
|-
|-
|&nbsp; • &nbsp;[[Meteor]] || 75 || ||  
|&nbsp; • &nbsp;[[烈焰爆发]] Combustion || 35 || 90 ||
|-
|&nbsp; • &nbsp;[[次级九头海蛇]] Lesser Hydra || 40 || 80 ||
|-
|&nbsp; • &nbsp;[[九头海蛇]] Hydra || 30 || 80 ||
|-
|&nbsp; • &nbsp;[[陨石]] Meteor || 65 || 90 ||  
|}
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
* 地狱伤害因数着色为 <span class="omod">灰色</span> 如果它们和 普通/恶梦因数一样的话
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself
* 伤害类型着色为 <span class="omod">灰色</span> 如果它们与技能本身所增加的伤害相同时
 
== 已知问题 Known Bugs ==
* 偶尔当你在竞技场上与 PvP 技能修正的书籍互动时你可能会进入一个你不能瞄准任何东西的状态. 你必须重新开始游戏来解决这个问题.
* 在荒野竞技场 Moor Duel Arena, 如果有人在萝格营地 Rogue Encampment 与阿卡拉交易它可能会导致阿卡拉的 PvP 商人版本与萝格营地有相同的物品可供交易. 不幸的是, 解决这个问题的最快方法就是创建一个新房间.

2025年11月27日 (四) 18:00的最新版本

这个页面列出了相对于原版游戏的 玩家-vs-玩家 的变化. 所有影响 PvP 战斗的变化只适用于 PvP 竞技场除非另有说明.

PvP 锦标赛 PvP Tournaments

每个赛季通常至少有一个官方的普通天梯和专家 PvP 锦标赛分别针对高等级决斗 (HLD) 和 低等级决斗 (LLD).

高等级 (1-99) 战士在地狱难度而低等级 (30) 战斗在普通难度.

赢得官方锦标赛的奖励是专属账号范围的灵气, 类似于每个职业前 3 等级 99 角色 和/或 每个职业前 3 boss 击杀的奖励. 如果每个比赛有 16 或更多的参与者那么前 3 角色每个人都会获得一个灵气.

除了这些官方锦标赛之外还有社区 PvP 锦标赛每个赛季都会为 HLD 和 LLD 角色举办大型奖金池. 其中一些比赛被安排为团队 vs 团队 (TvT) 决斗 (LLD的一种流行方式). 要查询社区锦标赛, 以及任何与 PvP 相关的问题, 可以在官方 Project Diablo 2 的 HLD PvP 或 LLD PvP 频道中找到讨论.

常规变化 General Changes

  • 新的决斗竞技场可以通过 '地图' 在章节 1 的阿卡拉处购买
  • PvP 竞技场内的商人出售 '决斗法力药剂' (其他药剂不能在竞技场中使用)
  • PvP 竞技场中的商人也出售各种为 HLD 和 LLD 角色量身定制的 '决斗护身符 Dueling Charms':
    超大型护身符 Grand Charms: +1 技能树与 15 生命
    大型护身符 Large Charms: 2% 伤害与 15 生命
    小护身符 Small Charms: 20 生命, 15 生命, 10 生命 + 2 最大伤害 + 10 准确率, 10 生命 + 3% 所有抗性, 10 生命 + 7% 一种抗性, 或 5% FHR + 7% 一种抗性
    提示: 这些 '决斗护身符 Dueling Charms' 只能生效在 PvP 竞技场内. 在竞技场之外这些属性并不会应用于角色.
  • 观察模式可以通过输入 .spec.spectate 在竞技场安全区域内切换观看
  • 在竞技场中死亡后不会掉落金币角色不需要取回尸体就能复活
提示: 专家角色也会以同样的方式复活 - 只有在竞技场中死亡才是 '安全的', 而在竞技场之外死亡是永久的
  • 最大抗性的上限基于难度有所不同: 75% (普通), 80% (恶梦), 85% (地狱)
  • 穿刺的被动来源 (装备, 彩虹刻面, 法师支配, 等等.) 不能生效在竞技场内, 也包括物理穿透
提示: 技能 '主动' 应用穿透 '减益' 例如 地狱之火, 极地风暴, 降低抵抗, 信念, 和/或 战嗥 仍然能应用这些 -抗性的减益
  • 撕开伤口 Open Wounds 是受难度限制的 - 在 普通/恶梦/地狱 的伤害为 8%/6%/4%
  • PvP 中的击昏 Stuns 不能再重新应用于已经昏迷的玩家, 并且对昏迷玩家的攻击/命中/法术将使每次命中的昏迷持续时间减少 2 帧
  • 回复聚气 (例如. 闪烁 Blink 在 谜团 Enigma) 回复速度提高 200%
  • 减速, 击退 (来自物品), 吸收, 攻击者受到伤害, 生命吸取, 和近战溅射被禁用
  • 固定魔法和物理伤害减少上限为 +25
  • 生命回复上限为 +30

技能差异 Skill Differences

  • 飞龙在天 Dragon Flight: 不能自动瞄准
  • 心灵爆震 Mind Blast: 昏迷持续时间从 2 秒改为 1.5 秒, 范围不增加, 不锁定名字
  • 旋风 Whirlwind: 没有双持攻击帧数惩罚并且武器范围上限为3
  • 战嗥 Battle Cry: 持续时间增加 5 秒
  • 双手投掷 Double Throw: 不会再弹射
  • 橡木智者 Oak Sage: 不能给予生命回复
  • 骨矛 Bone Spear: 只能发射 1 投掷物,减小投射物尺寸(3 -> 2)
  • 圣光弹 Holy Bolt: 只能发射 1 投掷物
  • 盾击 Smite: 昏迷持续时间从 10 秒改为 2.5 秒
  • 天堂之拳 Fist of the Heavens: 不能自动瞄准或锁定名字
  • 冲锋 Charge: 在近战范围内使用普通攻击速度帧数
  • 竞争 Joust: 不能自动瞄准
  • 传送 Teleport: 没有 1 秒的伤害减益 (仅限普通难度)
  • 闪电 Lightning: 闪电尺寸减小(3 -> 2)
  • 陨石 Meteor: 减小爆炸范围
  • 能量护盾 Energy Shield: 当激活时, 决斗法力药剂不能使用
  • 这些技能格挡或闪避的几率减半 (武器格挡 Weapon Block, 圣剑 Holy Sword, 闪避 Dodge, 回避 Evade)
  • 这些技能在移动时不会锁定名字 (旋风 Whirlwind, 跳跃 Leap, 跳跃攻击 Leap Attack, 冲锋 Charge)
  • 治愈技能 (圣光弹 Holy Bolt, 神圣新星 Holy Nova, 圣光 Holy Light) 不能治疗队友

伤害因数 Damage Multipliers

技能造成 16%/12%/6% (1/6th, 1/8th, 1/16th) 的伤害对其他玩家在 普通/恶梦/地狱 难度. 除了以下技能具有其他因数外其他的效果为 100%:

这些技能修正值可以在游戏中找到, 在 PvP 竞技场的书籍中
技能 普通/恶梦 % 地狱 % 类型
亚马逊 Amazon
  •  戳刺 Jab 80 80
  •  毒枪 Poison Javelin 85 80 毒素
  •  瘟疫标枪 Plague Javelin 90 55 毒素
  •  威力一击 Power Strike 17 物理
  •  充能一击 Charged Strike 130 闪电
  •  闪电球 Lightning Bolt 80 闪电
  •  导引箭 Guided Arrow 114 120
  •  炮轰 Strafe 40 物理
  •  冰箭 Cold Arrow 150 125 冰冷
  •  急冻箭 Ice Arrow 200 150 冰冷
  •  冻结之箭 Freezing Arrow 200 160 冰冷
  •  火焰箭 Fire Arrow 150 125 火焰
  •  牺牲之箭 Immolation Arrow 200 155 火焰
  •  魔法箭 Magic Arrow 60 magic
  •  诱饵 Decoy 30
  •  女武神 Valkyrie 70
刺客 Assassin
  •  影子战士 Shadow Warrior 10 10
  •  心灵战锤 Psychic Hammer 20 10
  •  心灵爆震 Mind Blast 30 35
  •  雷光守卫 Lightning Sentry 45 40
  •  连锁闪电守卫 Chain Lightning Sentry 45 40
  •  火焰复苏 Wake of Fire 40 80
  •  刃之守卫 Blade Sentinel 85 75 物理
  •  刃之怒 Blade Fury 75 物理
野蛮人 Barbarian
  •  狂乱 Frenzy 125 物理
  •  专心 Concentrate 50 魔法
  •  双手投掷 Double Throw 114 114 物理
  •  狂战士 Berserk 125 物理
  •  旋风 Whirlwind 63 88 物理
  •  战斗狂嗥 War Cry 120 105
  •  深度创伤 Deep Wounds 33 33
德鲁伊 Druid
  •  火风暴 Firestorm 150 120
  •  熔浆巨岩 Molten Boulder 90 80
  •  火山 Volcano 45 45
  •  极地风暴 Arctic Blast 200
  •  龙卷风 Tornado 50 35
  •  小旋风 Twister 80 80
  •  暴风 Hurricane 150
  •  毁天灭地 Armageddon 30 35
  •  狂犬病 Rabies 150 125 毒素
  •  猛毒花藤 Poison Creeper 15 15
  •  撞锤 Maul 150 物理
  •  震波 Shock Wave 120
  •  焰爪 Fire Claws 300 火焰
  •  乌鸦 Raven 60
死灵法师 Necromancer
  •   Teeth 30 30
  •  骨矛 Bone Spear 40 40
  •  白骨之魂 Bone Spirit 30 15
  •  淬毒攻击 Poison Strike 150 125
  •  亵渎 Desecrate 85 60
  •  剧毒新星 Poison Nova 150 125
  •  尸体爆炸 Corpse Explosion 65
  •  黑暗契约 Dark Pact 50 50
圣骑士 Paladin
  •  圣火 Holy Fire 125 50
  •  圣光弹 Holy Bolt 65 65
  •  圣光 Holy Light 15 15
  •  祝福之锤 Blessed Hammer 60 40
  •  天堂之拳 Fist of the Heavens 55 65
  •  神圣新星 Holy Nova 50 50
  •  热诚 Zeal 75 85 物理
  •  复仇 Vengeance 200 火焰/冰冷/闪电
  •  盾击 Smite 85 75 物理
  •  竞争 Joust 20 20
  •  冲锋 Charge 70 70 物理
法师 Sorceress
  •  冰弹 Ice Bolt 110 145
  •  冰风暴 Ice Blast 150 145
  •  冰尖柱 Glacial Spike 150 145
  •  霜之新星 Frost Nova 185 140
  •  寒冰弹幕 Ice Barrage 190 140
  •  暴风雪 Blizzard 130
  •  冰封球 Frozen Orb 150 130
  •  心灵传动 Telekinesis 10 10
  •  充能弹 Charged Bolt 170 75
  •  新星 Nova 175 150
  •  闪电 Lightning 180 200
  •  连锁闪电 Chain Lightning 120
  •  雷云风暴 Thunder Storm 30 35
  •  火弹 Fire Bolt 75 135
  •  火球 Fire Ball 90 130
  •  地狱之火 Inferno 125
  •  炽烈之径 Blaze 130
  •  火墙 Fire Wall 90 120
  •  烈焰爆发 Combustion 35 90
  •  次级九头海蛇 Lesser Hydra 40 80
  •  九头海蛇 Hydra 30 80
  •  陨石 Meteor 65 90
  • 地狱伤害因数着色为 灰色 如果它们和 普通/恶梦因数一样的话
  • 伤害类型着色为 灰色 如果它们与技能本身所增加的伤害相同时

已知问题 Known Bugs

  • 偶尔当你在竞技场上与 PvP 技能修正的书籍互动时你可能会进入一个你不能瞄准任何东西的状态. 你必须重新开始游戏来解决这个问题.
  • 在荒野竞技场 Moor Duel Arena, 如果有人在萝格营地 Rogue Encampment 与阿卡拉交易它可能会导致阿卡拉的 PvP 商人版本与萝格营地有相同的物品可供交易. 不幸的是, 解决这个问题的最快方法就是创建一个新房间.