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== Unique Maces ==
== 暗金钉锤 Unique Maces ==
In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
<noinclude>
除了此处列出的更改外, 所有近战武器还会获得 <span class="nmod">近战攻击造成溅射伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成而不是 x1.5 伤害加成.
</noinclude>
=== 【普通】单手钉锤 Normal One-Handed Maces ===


=== Normal One-Handed Maces ===
==== <span class="d2-gold">凶猛橡树 Felloak</span> ====
 
==== <span class="d2-gold">Felloak</span> ====
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Felloak}}
<p><b>Club</b></p>
<p><b>木棒 Club【普】</b></p>
* <p><b>Base Damage:</b> 1 to 6</p>
* <p><b>基础伤害:</b> 1 6</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> 1 to 10, Avg 5.5</p>
<p><b>单手伤害:</b> 1 10, 平均 5.5</p>
<p><b>Required Level:</b> 3</p>
<p><b>需求等级:</b> 3</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[70-80]% Enhanced Damage || +[70-80]% Enhanced Damage
| +[70-80]% 增强伤害 (ED) || +[70-80]% 增强伤害 (ED)
|-
|-
| Adds 6-8 Fire Damage || Adds 6-8 Fire Damage
| 增加 6-8 火焰伤害 || 增加 6-8 火焰伤害
|-
|-
| || <span class="nmod">+[2-3] to [[Firestorm]] (Druid Only)</span>
| || <span class="nmod">+[2-3] [[火风暴]] Firestorm (限德鲁伊)</span>
|-
|-
| Knockback || Knockback
| 击退 || 击退
|-
|-
| <span class="omod">Lightning Resist +60%</span> || Lightning Resist <span class="nmod">+[30-50]%</span>
| <span class="omod">闪电抗性 +60%</span> || 闪电抗性 <span class="nmod">+[30-50]%</span>
|-
|-
| <span class="omod">Fire Resist +20%</span> || Fire Resist <span class="nmod">+[15-30]%</span>
| <span class="omod">火焰抗性 +20%</span> || 火焰抗性 <span class="nmod">+[15-30]%</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Stoutnail</span> ====
==== <span class="d2-gold">坚硬的指甲 Stoutnail</span> ====
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Stoutnail}}
<p><b>Spiked Club</b></p>
<p><b>狼牙棒 Spiked Club【普】</b></p>
* <p><b>Base Damage:</b> 5 to 8</p>
* <p><b>基础伤害:</b> 5 8</p>
* <p><b>Base Durability:</b> <span class="nmod">72</span> (was <span class="omod">36</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">72</span> (以前是 <span class="omod">36</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 10 to 16, Avg 13</p>
<p><b>单手伤害:</b> 10 16, 平均 13</p>
<p><b>Required Level:</b> 5</p>
<p><b>需求等级:</b> 5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| +100% 增强伤害 (ED) || +100% 增强伤害 (ED)
|-
|-
| || <span class="nmod">+[3-4] to [[Lycanthropy]] (Druid Only)</span>
| || <span class="nmod">+[3-4] [[变形术]] Lycanthropy (限德鲁伊)</span>
|-
|-
| <span class="omod">+7 to Vitality</span> || <span class="nmod">+[7-14]</span> to Vitality
| <span class="omod">+7 体力</span> || <span class="nmod">+[7-14]</span> 体力
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 2</span> || Magic Damage Taken Reduced by <span class="nmod">[2-4]</span>
| <span class="omod">魔法伤害减少 (MDR) 2</span> || 魔法伤害减少 (MDR) <span class="nmod">[2-4]</span>
|-
|-
| Attacker Takes Damage of [3-10] || Attacker Takes Damage of [3-10]
| 攻击者受到伤害 [3-10] || 攻击者受到伤害 [3-10]
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Crushflange</span> ====
==== <span class="d2-gold">压碎的凸边 Crushflange</span> ====
<div class="item-image-text">[[File:Crushflange.png|left]]</div>
<div class="item-image-text">[[File:Crushflange.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Crushflange}}
<p><b>Mace</b></p>
<p><b>钉头锤 Mace【普】</b></p>
* <p><b>Base Damage:</b> 3 to 10</p>
* <p><b>基础伤害:</b> 3 10</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2 (3 为升级版本)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[5-6] to [18-20], Avg 11.5-13</span> (was <span class="omod">4 to [15-16], Avg 9.5-10</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[5-6] [18-20], 平均 11.5-13</span> (以前是 <span class="omod">4 [15-16], 平均 9.5-10</span>)</p>
<p><b>Required Strength:</b> 27</p>
<p><b>需求力量:</b> 27</p>
<p><b>Required Level:</b> 9</p>
<p><b>需求等级:</b> 9</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+[50-60]% Enhanced Damage</span> || <span class="nmod">+[80-100]%</span> Enhanced Damage
| <span class="omod">+[50-60]% 增强伤害 (ED)</span> || <span class="nmod">+[80-100]%</span> 增强伤害 (ED)
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| +33% 几率造成压碎性打击 (CB) || +33% 几率造成压碎性打击 (CB)
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">移除</span>
|-
|-
| +15 to Strength || +15 to Strength
| +15 力量 || +15 力量
|-
|-
| <span class="omod">Fire Resist +50%</span> || Fire Resist <span class="nmod">+[40-50]%</span>
| <span class="omod">火焰抗性 +50%</span> || 火焰抗性 <span class="nmod">+[40-50]%</span>
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Bloodrise</span> ====
==== <span class="d2-gold">血升 Bloodrise</span> ====
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Bloodrise}}
<p><b>Morning Star</b></p>
<p><b>流星锤 Morning Star【普】</b></p>
* <p><b>Base Damage:</b> 7 to 16</p>
* <p><b>基础伤害:</b> 7 16</p>
* <p><b>Base Durability:</b> <span class="nmod">144</span> (was <span class="omod">72</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">144</span> (以前是 <span class="omod">72</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 15 to 35, Avg 25</p>
<p><b>单手伤害:</b> <span class="nmod">14 到 32, 平均 23</span> (以前是 <span class="omod">15 35, 平均 25</span>)</p>
<p><b>Required Strength:</b> 36</p>
<p><b>需求力量:</b> 36</p>
<p><b>Required Level:</b> 15</p>
<p><b>需求等级:</b> 15</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+[20-30]%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度 (IAS)</span> || <span class="nmod">+[20-30]%</span> 提升攻击速度 (IAS)
|-
|-
| +120% Enhanced Damage || +120% Enhanced Damage
| <span class="omod">+120% 增强伤害 (ED)</span> || <span class="nmod">+100%</span> 增强伤害 (ED)
|-
|-
| 50% Bonus to Attack Rating || 50% Bonus to Attack Rating
| 50% 准确率加成 (AR) || 50% 准确率加成 (AR)
|-
|-
| <span class="omod">5% Life Stolen per Hit</span> || <span class="nmod">[4-6]%</span> Life Stolen per Hit
| <span class="omod">5% 击中时偷取生命 (LL)</span> || <span class="nmod">[4-6]%</span> 击中时偷取生命 (LL)
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| +25% 几率撕开敌人伤口 (OW) || +25% 几率撕开敌人伤口 (OW)
|-
|-
| +3 to Sacrifice (Paladin Only) || +3 to [[Sacrifice]] (Paladin Only)
| || <span class="nmod">+[6-8] 撕开伤口每秒伤害</span>
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +3 牺牲 Sacrifice (限圣骑士) || +3 [[牺牲]] Sacrifice (限圣骑士)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| <span class="omod">+2 照亮范围</span> || <span class="omod">移除</span>
|-
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">The General's Tan Do Li Ga</span> ====
==== <span class="d2-gold">坦-杜-里-嘎将军 The General's Tan Do Li Ga</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The General's Tan Do Li Ga}}
<p><b>Flail</b></p>
<p><b>连枷 Flail【普】</b></p>
* <p><b>Base Damage:</b> 1 to 24</p>
* <p><b>基础伤害:</b> 1 24</p>
* <p><b>Base Durability:</b> <span class="nmod">60</span> (was <span class="omod">30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">60</span> (以前是 <span class="omod">30</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">2 to [66-78], Avg 34-40</span> (was <span class="omod">2 to [56-58], Avg 29-30</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">2 [66-78], 平均 34-40</span> (以前是 <span class="omod">2 [56-58], 平均 29-30</span>)</p>
<p><b>Required Strength:</b> 41</p>
<p><b>需求力量:</b> 41</p>
<p><b>Required Dexterity:</b> 35</p>
<p><b>需求敏捷:</b> 35</p>
<p><b>Required Level:</b> 21</p>
<p><b>需求等级:</b> 21</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +[50-60]% Enhanced Damage || +[50-60]% Enhanced Damage
| +[50-60]% 增强伤害 (ED) || +[50-60]% 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 1-20 Damage</span> || Adds <span class="nmod">10 to [30-40]</span> Damage
| <span class="omod">增加 1-20 伤害</span> || 增加 <span class="nmod">10 [30-40]</span> 伤害
|-
|-
| 5% Mana Stolen per Hit || 5% Mana Stolen per Hit
| 5% 击中时偷取法力 (LM) || 5% 击中时偷取法力 (LM)
|-
|-
| <span class="omod">Slows Target by 50%</span> || Slows Target by <span class="nmod">10%</span>
| <span class="omod">使目标减慢 50%</span> || 使目标减慢 <span class="nmod">10%</span>
|-
|-
| <span class="omod">+25 Defense</span> || <span class="nmod">+[25-75]</span> Defense
| <span class="omod">+25 防御</span> || <span class="nmod">+[25-75]</span> 防御
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Ironstone</span> ====
==== <span class="d2-gold">铁石 Ironstone</span> ====
<div class="item-image-text">[[File:Ironstone.png|left]]</div>
<div class="item-image-text">[[File:Ironstone.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Ironstone}}
<p><b>War Hammer</b></p>
<p><b>巨战铁锤 War Hammer【普】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">22 to 32</span> (was <span class="omod">19 to 29</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">22 32</span> (以前是 <span class="omod">19 29</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[44-55] to [64-80], Avg 54-67.5</span> (was <span class="omod">[38-47] to [58-72], Avg 48-59.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[44-55] [64-80], 平均 54-67.5</span> (以前是 <span class="omod">[38-47] [58-72], 平均 48-59.5</span>)</p>
<p><b>Required Strength:</b> 53</p>
<p><b>需求力量:</b> 53</p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度 (IAS)</span>
|-
|-
| +[100-150]% Enhanced Damage || +[100-150]% Enhanced Damage
| +[100-150]% 增强伤害 (ED) || +[100-150]% 增强伤害 (ED)
|-
|-
| +[100-150] to Attack Rating || +[100-150] to Attack Rating
| +[100-150] 准确率 (AR) || +[100-150] 准确率 (AR)
|-
|-
| <span class="omod">Adds 1-10 Lightning Damage</span> || Adds <span class="nmod">1-50</span> Lightning Damage
| <span class="omod">增加 1-10 闪电伤害</span> || 增加 <span class="nmod">1-50</span> 闪电伤害
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量 || +10 力量
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


=== Normal Two-Handed Maces ===
=== 【普通】双手钉锤 Normal Two-Handed Maces ===


==== <span class="d2-gold">Bonesnap</span> ====
==== <span class="d2-gold">碎骨 Bonesnap</span> ====
<div class="item-image-text">[[File:Bonesnap.png|left]]</div>
<div class="item-image-text">[[File:Bonesnap.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Bonesnap}}
<p><b>Maul</b></p>
<p><b>大木棍 Maul【普】</b></p>
* <p><b>Base Damage:</b> 30 to 43</p>
* <p><b>基础伤害:</b> 30 43</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">4</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> [90-120] to [129-172], Avg 109.5-146</p>
<p><b>双手伤害:</b> [90-120] [129-172], 平均 109.5-146</p>
<p><b>Required Strength:</b> 69</p>
<p><b>需求力量:</b> 69</p>
<p><b>Required Level:</b> 24</p>
<p><b>需求等级:</b> 24</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[200-300]% Enhanced Damage || +[200-300]% Enhanced Damage
| +[200-300]% 增强伤害 (ED) || +[200-300]% 增强伤害 (ED)
|-
|-
| +100% Damage to Undead || +100% Damage to Undead
| +100% 对不死生物的伤害 || +100% 对不死生物的伤害
|-
|-
| <span class="omod">40% Chance of Crushing Blow</span> || <span class="nmod">[20-40]%</span> Chance of Crushing Blow
| <span class="omod">+40% 几率造成压碎性打击 (CB)</span> || <span class="nmod">+[20-40]%</span> 几率造成压碎性打击 (CB)
|-
|-
| <span class="omod">Cold Resist +30%</span> || Cold Resist <span class="nmod">+[20-30]%</span>
| <span class="omod">冰冷抗性 +30%</span> || 冰冷抗性 <span class="nmod">+[20-30]%</span>
|-
|-
| <span class="omod">Fire Resist +30%</span> || Fire Resist <span class="nmod">+[20-30]%</span>
| <span class="omod">火焰抗性 +30%</span> || 火焰抗性 <span class="nmod">+[20-30]%</span>
|}
|}


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ Upgraded Stats
|+ 升级属性
|-
|-
|
|
<p><b>War Club</b></p>
<p><b>巨战木棍 War Club【扩】</b></p>
* <b>Base Damage:</b> <span class="nmod">69 to 113</span> (was <span class="omod">53 to 78</span>)
* <b>基础伤害:</b> <span class="nmod">69 113</span> (以前是 <span class="omod">53 78</span>)
<p><b>Two-Hand Damage:</b> <span class="nmod">[207-276] to [339-452], Avg 273-364</span> (was <span class="omod">[159-212] to [234-312], Avg 196.5-262</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[207-276] [339-452], 平均 273-364</span> (以前是 <span class="omod">[159-212] [234-312], 平均 196.5-262</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[258-344] to [423-564], Avg 340.5-454</span> (was <span class="omod">[237-316] to [351-468], Avg 294-392</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[258-344] [423-564], 平均 340.5-454</span> (以前是 <span class="omod">[237-316] [351-468], 平均 294-392</span>)</p>
<p><b>Required Strength:</b> 124</p>
<p><b>需求力量:</b> 124</p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 25</p>


----
----


<p><b>Ogre Maul</b></p>
<p><b>食人魔之锤 Ogre Maul【精】</b></p>
* <b>Base Damage:</b> <span class="nmod">96 to 132</span> (was <span class="omod">77 to 106</span>)
* <b>基础伤害:</b> <span class="nmod">96 132</span> (以前是 <span class="omod">77 106</span>)
<p><b>Two-Hand Damage:</b> <span class="nmod">[288-384] to [396-528], Avg 342-456</span> (was <span class="omod">[231-308] to [318-424], Avg 274.5-366</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[288-384] [396-528], 平均 342-456</span> (以前是 <span class="omod">[231-308] [318-424], 平均 274.5-366</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[360-480] to [495-660], Avg 427.5-570</span> (was <span class="omod">[345-460] to [477-636], Avg 411-548</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[360-480] [495-660], 平均 427.5-570</span> (以前是 <span class="omod">[345-460] [477-636], 平均 411-548</span>)</p>
<p><b>Required Strength:</b> 225</p>
<p><b>需求力量:</b> 225</p>
<p><b>Required Level:</b> 51</p>
<p><b>需求等级:</b> 51</p>
|}
|}


==== <span class="d2-gold">Steeldriver</span> ====
==== <span class="d2-gold">铁制大锤 Steeldriver</span> ====
<div class="item-image-text">[[File:Steeldriver.png|left]]</div>
<div class="item-image-text">[[File:Steeldriver.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Steeldriver}}
<p><b>Great Maul</b></p>
<p><b>卓越巨棍 Great Maul【普】</b></p>
* <p><b>Base Damage:</b> 38 to 58</p>
* <p><b>基础伤害:</b> 38 58</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[106-144] to [162-220], Avg 134-182</span> (was <span class="omod">[95-133] to [145-203], Avg 120-168</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[106-144] [162-220], 平均 134-182</span> (以前是 <span class="omod">[95-133] [145-203], 平均 120-168</span>)</p>
<p><b>Required Strength:</b> 50</p>
<p><b>需求力量:</b> 50</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| +40% 提升攻击速度 (IAS) || +40% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[150-250]% Enhanced Damage</span> || <span class="nmod">+[180-280]%</span> Enhanced Damage
| <span class="omod">+[150-250]% 增强伤害 (ED)</span> || <span class="nmod">+[180-280]%</span> 增强伤害 (ED)
|-
|-
| Heal Stamina Plus 25% || Heal Stamina Plus 25%
| 耐力恢复速度提高 25% || 耐力恢复速度提高 25%
|-
|-
| Requirements -50% || Requirements -50%
| 需求 -50% || 需求 -50%
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


=== Exceptional One-Handed Maces ===
=== 【扩展】单手钉锤 Exceptional One-Handed Maces ===


==== <span class="d2-gold">Dark Clan Crusher</span> ====
==== <span class="d2-gold">暗族碎灭者 Dark Clan Crusher</span> ====
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Dark Clan Crusher}}
<p><b>Cudgel</b></p>
<p><b>棍棒 Cudgel【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">10 to 30</span> (was <span class="omod">6 to 21</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">10 30</span> (以前是 <span class="omod">6 21</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (以前是 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[28-34] to [84-102], Avg 56-68</span> (was <span class="omod">17 to 61, Avg 39</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[28-34] [84-102], 平均 56-68</span> (以前是 <span class="omod">17 61, 平均 39</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Level:</b> 34</p>
<p><b>需求等级:</b> 34</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 to Druid Skill Levels || +2 to Druid Skill Levels
| +2 德鲁伊技能等级 || +2 德鲁伊技能等级
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| <span class="omod">+195% Enhanced Damage</span> || <span class="nmod">+[180-240]%</span> Enhanced Damage
| <span class="omod">+195% 增强伤害 (ED)</span> || <span class="nmod">+[180-240]%</span> 增强伤害 (ED)
|-
|-
| [20-25]% Bonus to Attack Rating || [20-25]% Bonus to Attack Rating
| [20-25]% 准确率加成 (AR) || [20-25]% 准确率加成 (AR)
|-
|-
| +200% Damage to Demons || +200% Damage to Demons
| +200% 对恶魔的伤害 || +200% 对恶魔的伤害
|-
|-
| +200 to Attack Rating against Demons || +200 to Attack Rating against Demons
| +200 对恶魔的准确率 || +200 对恶魔的准确率
|-
|-
| +15 Life after each Demon Kill || +15 Life after each Demon Kill
| +15 生命于每杀死一个恶魔后获得 || +15 生命于每杀死一个恶魔后获得
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Fleshrender</span> ====
==== <span class="d2-gold">血肉裁决者 Fleshrender</span> ====
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Fleshrender}}
<p><b>Barbed Club</b></p>
<p><b>倒钩锤 Barbed Club【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 36</span> (was <span class="omod">13 to 25</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 36</span> (以前是 <span class="omod">13 25</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">72</span> (was <span class="omod">36</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">72</span> (以前是 <span class="omod">36</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[76-89] to [132-158], Avg 104-123.5</span> (was <span class="omod">[64-74] to [107-125], Avg 85.5-99.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[76-85] [132-150], 平均 104-117.5</span> (以前是 <span class="omod">[64-74] [107-125], 平均 85.5-99.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">92</span> (was <span class="omod">56</span>)</p>
<p><b>耐久度:</b> <span class="nmod">92</span> (以前是 <span class="omod">56</span>)</p>
<p><b>Required Strength:</b> 30</p>
<p><b>需求力量:</b> 30</p>
<p><b>Required Level:</b> 38</p>
<p><b>需求等级:</b> 38</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 to Shape Shifting Skills (Druid Only) || +2 to Shape Shifting Skills (Druid Only)
| +2 变形技能 (限德鲁伊) || +2 变形技能 (限德鲁伊)
|-
|-
| <span class="omod">+1 to Druid Skill Levels</span> || <span class="nmod">+[1-2]</span> to Druid Skill Levels
| <span class="omod">+1 德鲁伊技能等级</span> || <span class="nmod">+[1-2]</span> 德鲁伊技能等级
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度 (IAS)</span>
|-
|-
| +[130-200]% Enhanced Damage || +[130-200]% Enhanced Damage
| <span class="omod">+[130-200]% 增强伤害 (ED)</span> || <span class="nmod">+[130-180]%</span> 增强伤害 (ED)
|-
|-
| Adds 35-50 Damage || Adds 35-50 Damage
| 增加 35-50 伤害 || 增加 35-50 伤害
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| +20% 几率造成压碎性打击 (CB) || +20% 几率造成压碎性打击 (CB)
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| +20% 几率造成致命攻击 (DS) || +20% 几率造成致命攻击 (DS)
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| +25% 几率撕开敌人伤口 (OW) || +25% 几率撕开敌人伤口 (OW)
|-
|-
| <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span>
| <span class="omod">防止怪物自疗</span> || <span class="nmod">+50 撕开伤口每秒伤害</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +20 Durability || +20 Durability
| +20 耐久度 || +20 耐久度
|}
|}


==== <span class="d2-gold">Sureshrill Frost</span> ====
==== <span class="d2-gold">尖啸冰霜 Sureshrill Frost</span> ====
<div class="item-image-text">[[File:Crushflange.png|left]]</div>
<div class="item-image-text">[[File:Crushflange.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Sureshrill Frost}}
<p><b>Flanged Mace</b></p>
<p><b>凸缘钉头锤 Flanged Mace【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">22 to 33</span> (was <span class="omod">15 to 23</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">22 33</span> (以前是 <span class="omod">15 23</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[70-76] to [112-122], Avg 91-99</span> (was <span class="omod">[42-47] to [67-74], Avg 54.5-60.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[70-76] [112-122], 平均 91-99</span> (以前是 <span class="omod">[42-47] [67-74], 平均 54.5-60.5</span>)</p>
<p><b>Required Strength:</b> 61</p>
<p><b>需求力量:</b> 61</p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 39</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">10% Chance to Cast Level 14 [[Frozen Orb]] on Striking</span>
| || <span class="nmod">10% 几率施展等级 14 [[冰封球]] Frozen Orb 在击中时</span>
|-
|-
| || <span class="nmod">+[2-3] to Cold Skills</span>
| || <span class="nmod">+[2-3] 冰冷系技能</span>
|-
|-
| +[150-180]% Enhanced Damage || +[150-180]% Enhanced Damage
| +[150-180]% 增强伤害 (ED) || +[150-180]% 增强伤害 (ED)
|-
|-
| <span class="omod">Adds 5-10 Damage</span> || Adds <span class="nmod">15-30</span> Damage
| <span class="omod">增加 5-10 伤害</span> || 增加 <span class="nmod">15-30</span> 伤害
|-
|-
| Adds 63-112 Cold Damage || Adds 63-112 Cold Damage
| 增加 63-112 冰冷伤害 || 增加 63-112 冰冷伤害
|-
|-
| Freezes Target +3 || Freezes Target +3
| 冻结目标 +3 || 冻结目标 +3
|-
|-
| Cannot Be Frozen || Cannot Be Frozen
| 无法冰冻 || 无法冰冻
|-
|-
| <span class="omod">Level 9 Frozen Orb (50 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 9 冰封球 Frozen Orb (50 聚气)</span> || <span class="omod">移除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Moonfall</span> ====
==== <span class="d2-gold">落月 Moonfall</span> ====
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Moonfall}}
<p><b>Jagged Star</b></p>
<p><b>锯齿流星锤 Jagged Star【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">29 to 45</span> (was <span class="omod">20 to 31</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">29 45</span> (以前是 <span class="omod">20 31</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">144</span> (was <span class="omod">72</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">144</span> (以前是 <span class="omod">72</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[79-88] to [123-136], Avg 101-112</span> (was <span class="omod">[54-60] to [83-92], Avg 68.5-76</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[79-88] [123-136], 平均 101-112</span> (以前是 <span class="omod">[54-60] [83-92], 平均 68.5-76</span>)</p>
<p><b>Required Strength:</b> 74</p>
<p><b>需求力量:</b> 74</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 6 Meteor on Striking</span> || <span class="nmod">12%</span> Chance to Cast Level <span class="nmod">26</span> [[Meteor]] on Striking
| <span class="omod">5% 几率施展等级 6 陨石 Meteor 在击中时</span> || <span class="nmod">12%</span> 几率施展等级 <span class="nmod">26</span> [[陨石]] Meteor 在击中时
|-
|-
| || <span class="nmod">+[2-3] to Magic Skills</span>
| || <span class="nmod">+[2-3] 魔法系技能</span>
|-
|-
| <span class="omod">+[120-150]% Enhanced Damage</span> || <span class="nmod">+[140-170]%</span> Enhanced Damage
| <span class="omod">+[120-150]% 增强伤害 (ED)</span> || <span class="nmod">+[140-170]%</span> 增强伤害 (ED)
|-
|-
| Adds 10-15 Damage || Adds 10-15 Damage
| 增加 10-15 伤害 || 增加 10-15 伤害
|-
|-
| Adds 55-115 Fire Damage || Adds 55-115 Fire Damage
| 增加 55-115 火焰伤害 || 增加 55-115 火焰伤害
|-
|-
| Magic Damage Taken Reduced by [9-12] || Magic Damage Taken Reduced by [9-12]
| 魔法伤害减少 (MDR) [9-12] || 魔法伤害减少 (MDR) [9-12]
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|-
|-
| <span class="omod">Level 11 Meteor (60 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 11 陨石 Meteor (60 聚气)</span> || <span class="omod">移除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Baezil's Vortex</span> ====
==== <span class="d2-gold">贝西尔的漩涡 Baezil's Vortex</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Baezil's Vortex}}
<p><b>Knout</b></p>
<p><b>铁皮鞭 Knout【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 50</span> (was <span class="omod">13 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 50</span> (以前是 <span class="omod">13 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">60</span> (was <span class="omod">30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">60</span> (以前是 <span class="omod">30</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[46-54] to [130-150], Avg 88-102</span> (was <span class="omod">[33-39] to [91-105], Avg 62-72</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[46-54] [130-150], 平均 88-102</span> (以前是 <span class="omod">[33-39] [91-105], 平均 62-72</span>)</p>
<p><b>Required Strength:</b> 82</p>
<p><b>需求力量:</b> 82</p>
<p><b>Required Dexterity:</b> 73</p>
<p><b>需求敏捷:</b> 73</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 8 Nova on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">25</span> [[Nova]] on Striking
| <span class="omod">5% 几率施展等级 8 新星 Nova 在击中时</span> || <span class="nmod">20%</span> 几率施展等级 <span class="nmod">25</span> [[新星]] Nova 在击中时
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度 (IAS) || +20% 提升攻击速度 (IAS)
|-
|-
| +[160-200]% Enhanced Damage || +[160-200]% Enhanced Damage
| +[160-200]% 增强伤害 (ED) || +[160-200]% 增强伤害 (ED)
|-
|-
| Adds 1-150 Lightning Damage || Adds 1-150 Lightning Damage
| 增加 1-150 闪电伤害 || 增加 1-150 闪电伤害
|-
|-
| +100 to Mana || +100 to Mana
| +100 法力 || +100 法力
|-
|-
| Lightning Resist +25% || Lightning Resist +25%
| 闪电抗性 +25% || 闪电抗性 +25%
|-
|-
| <span class="omod">Level 15 Nova (80 Charges)</span> || Level <span class="nmod">25</span> [[Nova]] (80 Charges)
| <span class="omod">等级 15 新星 Nova (80 聚气)</span> || 等级 <span class="nmod">25</span> [[新星]] Nova (80 聚气)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Earthshaker</span> ====
==== <span class="d2-gold">撼地者 Earthshaker</span> ====
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Earthshaker}}
<p><b>Battle Hammer</b></p>
<p><b>战斗铁锤 Battle Hammer【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">39 to 60</span> (was <span class="omod">35 to 58</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 60</span> (以前是 <span class="omod">35 58</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[109-128] to [168-198], Avg 138.5-163</span> (was <span class="omod">98 to 162, Avg 130</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[109-128] [168-198], 平均 138.5-163</span> (以前是 <span class="omod">98 162, 平均 130</span>)</p>
<p><b>Durability:</b> <span class="nmod">160</span> (was <span class="omod">105</span>)</p>
<p><b>耐久度:</b> <span class="nmod">160</span> (以前是 <span class="omod">105</span>)</p>
<p><b>Required Strength:</b> 100</p>
<p><b>需求力量:</b> 100</p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 7 Fissure on Striking</span> || <span class="nmod">14%</span> Chance to Cast Level <span class="nmod">24</span> [[Fissure]] on Striking
| <span class="omod">5% 几率施展等级 7 火山爆 Fissure 在击中时</span> || <span class="nmod">14%</span> 几率施展等级 <span class="nmod">24</span> [[火山爆]] Fissure 在击中时
|-
|-
| <span class="omod">+3 to Elemental Skills (Druid Only)</span> || <span class="nmod">+[3-4]</span> to Elemental Skills (Druid Only)
| <span class="omod">+3 元素技能 (限德鲁伊)</span> || <span class="nmod">+[3-4]</span> 元素技能 (限德鲁伊)
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| || <span class="nmod">+20% Faster Cast Rate</span>
| || <span class="nmod">+20% 快速施法速度 (FCR)</span>
|-
|-
| <span class="omod">+180% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+180% 增强伤害 (ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害 (ED)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 击中让目标失明 || 击中让目标失明
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">移除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +50 Durability || +50 Durability
| +50 耐久度 || +50 耐久度
|}
|}


=== Exceptional Two-Handed Maces ===
=== 【扩展】双手钉锤 Exceptional Two-Handed Maces ===


==== <span class="d2-gold">Bloodtree Stump</span> ====
==== <span class="d2-gold">血树残株 Bloodtree Stump</span> ====
<div class="item-image-text">[[File:Maul.png|left]]</div>
<div class="item-image-text">[[File:Maul.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Bloodtree Stump}}
<p><b>War Club</b></p>
<p><b>巨战木棍 War Club【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">69 to 113</span> (was <span class="omod">53 to 78</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">69 113</span> (以前是 <span class="omod">53 78</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">4</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[213-248] to [350-406], Avg 281.5-327</span> (was <span class="omod">[148-169] to [218-249], Avg 183-209</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[213-248] [350-406], 平均 281.5-327</span> (以前是 <span class="omod">[148-169] [218-249], 平均 183-209</span>)</p>
<p><b>Durability:</b> <span class="nmod">160</span> (was <span class="omod">100</span>)</p>
<p><b>耐久度:</b> <span class="nmod">160</span> (以前是 <span class="omod">100</span>)</p>
<p><b>Required Strength:</b> 124</p>
<p><b>需求力量:</b> 124</p>
<p><b>Required Level:</b> 48</p>
<p><b>需求等级:</b> 48</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +2 to Masteries (Barbarian Only) || +2 to Masteries (Barbarian Only)
| +2 战斗专家 (限野蛮人) || +2 战斗专家 (限野蛮人)
|-
|-
| <span class="omod">+[180-220]% Enhanced Damage</span> || <span class="nmod">+[210-260]%</span> Enhanced Damage
| <span class="omod">+[180-220]% 增强伤害 (ED)</span> || <span class="nmod">+[210-260]%</span> 增强伤害 (ED)
|-
|-
| 50% Chance of Crushing Blow || 50% Chance of Crushing Blow
| +50% 几率造成压碎性打击 (CB) || +50% 几率造成压碎性打击 (CB)
|-
|-
| <span class="omod">+3 to Mace Mastery (Barbarian Only)</span> || <span class="nmod">+3 to [[General Mastery]] (Barbarian Only)</span>
| <span class="omod">+3 支配钉头锤 (限野蛮人)</span> || <span class="nmod">+3 [[支配通用]] General Mastery (限野蛮人)</span>
|-
|-
| || <span class="nmod">+3 to [[Leap Attack]] (Barbarian Only)</span>
| || <span class="nmod">+3 [[跳跃攻击]] Leap Attack (限野蛮人)</span>
|-
|-
| +25 to Strength || +25 to Strength
| +25 力量 || +25 力量
|-
|-
| All Resistances +20 || All Resistances +20
| 所有抗性 +20 || 所有抗性 +20
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +40 Durability || +40 Durability
| +40 耐久度 || +40 耐久度
|}
|}


==== <span class="d2-gold">The Gavel of Pain</span> ====
==== <span class="d2-gold">痛苦木锤 The Gavel of Pain</span> ====
<div class="item-image-text">[[File:The_Gavel_of_Pain.png|left]]</div>
<div class="item-image-text">[[File:The_Gavel_of_Pain.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The Gavel of Pain}}
<p><b>Martel de Fer</b></p>
<p><b>战锤 Martel de Fer【扩】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">76 to 131</span> (was <span class="omod">61 to 99</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">76 131</span> (以前是 <span class="omod">61 99</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[251-274] to [442-481], Avg 346.5-377.5</span> (was <span class="omod">[152-170] to [257-287], Avg 204.5-228.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[251-274] [442-481], 平均 346.5-377.5</span> (以前是 <span class="omod">[152-170] [257-287], 平均 204.5-228.5</span>)</p>
<p><b>Required Strength:</b> 169</p>
<p><b>需求力量:</b> 169</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| <span class="omod">5% 几率施展等级 1 伤害加深 Amplify Damage 在击中时</span> || <span class="nmod">12%</span> 几率施展等级 <span class="nmod">31</span> [[伤害加深]] Amplify Damage 在击中时
|-
|-
| <span class="omod">5% Chance to Cast Level 1 Amplify Damage on Striking</span> || <span class="nmod">12%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] on Striking
| 5% 几率施展等级 1 攻击反噬 Iron Maiden 当被击中时 || 5% 几率施展等级 1 [[攻击反噬]] Iron Maiden 当被击中时
|-
|-
| 5% Chance to Cast Level 1 Iron Maiden when Struck || 5% Chance to Cast Level 1 [[Iron Maiden]] when Struck
| <span class="omod">无法破坏</span> || <span class="omod">移除</span>
|-
|-
| <span class="omod">Indestructible</span> || <span class="omod">Removed</span>
| <span class="omod">+[130-160]% 增强伤害 (ED)</span> || <span class="nmod">+[215-245]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+[130-160]% Enhanced Damage</span> || <span class="nmod">+[215-245]%</span> Enhanced Damage
| 增加 12-30 伤害 || 增加 12-30 伤害
|-
|-
| Adds 12-30 Damage || Adds 12-30 Damage
| || <span class="nmod">诅咒抗性 +[10-20]%</span>
|-
|-
| <span class="omod">Attacker Takes Damage of 26</span> || Attacker Takes Damage of <span class="nmod">260</span>
| <span class="omod">攻击者受到伤害 26</span> || 攻击者受到伤害 <span class="nmod">260</span>
|-
|-
| <span class="omod">Level 8 Amplify Damage (3 Charges)</span> || Level 8 [[Amplify Damage]] (3 Charges) <br> <span class="nmod">Replenish 1 Charge in 3 Seconds</span>
| <span class="omod">等级 8 伤害加深 Amplify Damage (3 聚气)</span> || 等级 8 [[伤害加深]] Amplify Damage (3 聚气) <br> <span class="nmod">回复 1 聚气每 3 </span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
这件物品能出无形的因为它的无法破坏属性被移除.


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
|+ Upgraded Stats
|+ 升级属性
|-
|-
|
|
<p><b>Thunder Maul</b></p>
<p><b>雷锤 Thunder Maul【精】</b></p>
* <b>Base Damage:</b> <span class="nmod">41 to 225</span> (was <span class="omod">33 to 180</span>)
* <b>基础伤害:</b> <span class="nmod">41 225</span> (以前是 <span class="omod">33 180</span>)
<p><b>Two-Hand Damage:</b> <span class="nmod">[141-153] to [738-806], Avg 439.5-479.5</span> (was <span class="omod">[87-97] to [444-498], Avg 265.5-297.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[141-153] [738-806], 平均 439.5-479.5</span> (以前是 <span class="omod">[87-97] [444-498], 平均 265.5-297.5</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[172-187] to [915-999], Avg 543.5-593</span> (was <span class="omod">[124-139] to [651-732], Avg 387.5-435.5</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[172-187] [915-999], 平均 543.5-593</span> (以前是 <span class="omod">[124-139] [651-732], 平均 387.5-435.5</span>)</p>
<p><b>Required Strength:</b> 253</p>
<p><b>需求力量:</b> 253</p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
|}
|}


=== Elite One-Handed Maces ===
=== 【精英】单手钉锤 Elite One-Handed Maces ===


==== <span class="d2-gold">Nord's Tenderizer</span> ====
==== <span class="d2-gold">诺德的蚀肉药 Nord's Tenderizer</span> ====
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Nord's Tenderizer}}
<p><b>Truncheon</b></p>
<p><b>战仪杖 Truncheon【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">44 to 54</span> (was <span class="omod">35 to 43</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">44 54</span> (以前是 <span class="omod">35 43</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (以前是 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[162-189] to [199-232], Avg 180.5-210.5</span> (was <span class="omod">[129-150] to [159-184], Avg 144-167</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[162-189] [199-232], 平均 180.5-210.5</span> (以前是 <span class="omod">[129-150] [159-184], 平均 144-167</span>)</p>
<p><b>Required Strength:</b> 88</p>
<p><b>需求力量:</b> 88</p>
<p><b>Required Dexterity:</b> 43</p>
<p><b>需求敏捷:</b> 43</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">15% Chance to Cast Level 26 [[Blizzard]] on Striking</span>
| || <span class="nmod">18% 几率施展等级 32 [[暴风雪]] Blizzard 在击中时</span>
|-
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
| +25% 提升攻击速度 (IAS) || +25% 提升攻击速度 (IAS)
|-
|-
| +[270-330]% Enhanced Damage || +[270-330]% Enhanced Damage
| +[270-330]% 增强伤害 (ED) || +[270-330]% 增强伤害 (ED)
|-
|-
| [150-180]% Bonus to Attack Rating || [150-180]% Bonus to Attack Rating
| [150-180]% 准确率加成 (AR) || [150-180]% 准确率加成 (AR)
|-
|-
| Adds 205-455 Cold Damage || Adds 205-455 Cold Damage
| 增加 205-455 冰冷伤害 || 增加 205-455 冰冷伤害
|-
|-
| Freezes Target +[2-4] || Freezes Target +[2-4]
| 冻结目标 +[2-4] || 冻结目标 +[2-4]
|-
|-
| Cold Absorb [5-15]% || Cold Absorb [5-15]%
| 冰冷吸收 +[5-15]% || 冰冷吸收 +[5-15]%
|-
|-
| <span class="omod">Level 16 Blizzard (12 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 16 暴风雪 Blizzard (12 聚气)</span> || <span class="omod">移除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Demon Limb</span> ====
==== <span class="d2-gold">恶魔爪牙 Demon Limb</span> ====
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Demon Limb}}
<p><b>Tyrant Club</b></p>
<p><b>暴君之棒 Tyrant Club【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">43 to 75</span> (was <span class="omod">32 to 58</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">43 75</span> (以前是 <span class="omod">32 58</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[120-141] to [210-247], Avg 165-194</span> (was <span class="omod">[89-105] to [162-191], Avg 125.5-148</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[120-141] [210-247], 平均 165-194</span> (以前是 <span class="omod">[89-105] [162-191], 平均 125.5-148</span>)</p>
<p><b>Required Strength:</b> 133</p>
<p><b>需求力量:</b> 133</p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 63</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +[180-230]% Enhanced Damage || +[180-230]% Enhanced Damage
| +[180-230]% 增强伤害 (ED) || +[180-230]% 增强伤害 (ED)
|-
|-
| +123% Damage to Demons || +123% Damage to Demons
| +123% 对恶魔的伤害 || +123% 对恶魔的伤害
|-
|-
| Adds 222-333 Fire Damage || Adds 222-333 Fire Damage
| 增加 222-333 火焰伤害 || 增加 222-333 火焰伤害
|-
|-
| [7-13]% Life Stolen per Hit || [7-13]% Life Stolen per Hit
| [7-13]% 击中时偷取生命 (LL) || [7-13]% 击中时偷取生命 (LL)
|-
|-
| Fire Resist +[15-20]% || Fire Resist +[15-20]%
| 火焰抗性 +[15-20]% || 火焰抗性 +[15-20]%
|-
|-
| <span class="omod">Level 23 Enchant (20 Charges)</span> || <span class="nmod">Level 23 [[Enchant Fire]] (20 Charges) <br> Replenish 1 Charge in 3 Seconds</span>
| <span class="omod">等级 23 强化 Enchant (20 聚气)</span> || <span class="nmod">等级 23 [[强化火焰]] Enchant Fire (20 聚气) <br> 回复 1 聚气每 3 </span>
|-
|-
| <span class="omod">Repairs 1 Durability in 20 Seconds</span> || <span class="omod">Removed</span>
| <span class="omod">回复 1 装备耐久度每 20 </span> || <span class="omod">移除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Baranar's Star</span> ====
==== <span class="d2-gold">巴拉那之星 Baranar's Star</span> ====
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Baranar's Star}}
<p><b>Devil Star</b></p>
<p><b>恶魔流星锤 Devil Star【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">56 to 69</span> (was <span class="omod">43 to 53</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">56 69</span> (以前是 <span class="omod">43 53</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">144</span> (was <span class="omod">72</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">144</span> (以前是 <span class="omod">72</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[168-196] to [207-241], Avg 187.5-218.5</span> (was <span class="omod">129 to 159, Avg 144</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[168-196] [207-241], 平均 187.5-218.5</span> (以前是 <span class="omod">129 159, 平均 144</span>)</p>
<p><b>Durability:</b> <span class="nmod">244</span> (was <span class="omod">172</span>)</p>
<p><b>耐久度:</b> <span class="nmod">244</span> (以前是 <span class="omod">172</span>)</p>
<p><b>Required Strength:</b> 153</p>
<p><b>需求力量:</b> 153</p>
<p><b>Required Dexterity:</b> 44</p>
<p><b>需求敏捷:</b> 44</p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度 (IAS) || +50% 提升攻击速度 (IAS)
|-
|-
| +200% Enhanced Damage || +200% Enhanced Damage
| +200% 增强伤害 (ED) || +200% 增强伤害 (ED)
|-
|-
| 200% Bonus to Attack Rating || 200% Bonus to Attack Rating
| 200% 准确率加成 (AR) || 200% 准确率加成 (AR)
|-
|-
| <span class="omod">Adds 1-200 Fire Damage</span> || Adds <span class="nmod">1-300</span> Fire Damage
| <span class="omod">增加 1-200 火焰伤害</span> || 增加 <span class="nmod">50-300</span> 火焰伤害
|-
|-
| <span class="omod">Adds 1-200 Lightning Damage</span> || Adds <span class="nmod">1-300</span> Lightning Damage
| <span class="omod">增加 1-200 闪电伤害</span> || 增加 <span class="nmod">50-300</span> 闪电伤害
|-
|-
| <span class="omod">Adds 1-200 Cold Damage</span> || Adds <span class="nmod">1-300</span> Cold Damage
| <span class="omod">增加 1-200 冰冷伤害</span> || 增加 <span class="nmod">50-300</span> 冰冷伤害
|-
|-
| +15 to Strength || +15 to Strength
| +15 力量 || +15 力量
|-
|-
| +15 to Dexterity || +15 to Dexterity
| +15 敏捷 || +15 敏捷
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +100 Durability || +100 Durability
| +100 耐久度 || +100 耐久度
|}
|}


==== <span class="d2-gold">Horizon's Tornado</span> ====
==== <span class="d2-gold">地平线的台风 Horizon's Tornado</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Horizon's Tornado}}
<p><b>Scourge</b></p>
<p><b>天罚之锤 Scourge【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 100</span> (was <span class="omod">3 to 80</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 100</span> (以前是 <span class="omod">3 80</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[49-56] to [350-400], Avg 199.5-228</span> (was <span class="omod">[9-11] to [264-304], Avg 136.5-157.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[49-56] [350-400], 平均 199.5-228</span> (以前是 <span class="omod">[9-11] [264-304], 平均 136.5-157.5</span>)</p>
<p><b>Required Strength:</b> <span class="nmod">125</span> (was <span class="omod">100</span>)</p>
<p><b>需求力量:</b> <span class="nmod">125</span> (以前是 <span class="omod">100</span>)</p>
<p><b>Required Dexterity:</b> <span class="nmod">77</span> (was <span class="omod">62</span>)</p>
<p><b>需求敏捷:</b> <span class="nmod">77</span> (以前是 <span class="omod">62</span>)</p>
<p><b>Required Level:</b> 64</p>
<p><b>需求等级:</b> 64</p>
<p><b>Minimum Item Level:</b> 72</p>
<p><b>最小物品等级:</b> 72</p>
<p><b>Occurrence Rate:</b> 5/6</p>
<p><b>出现机率:</b> 5/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
| <span class="omod">20% 几率施展等级 15 龙卷风 Tornado 在击中时</span> || <span class="nmod">25%</span> 几率施展等级 <span class="nmod">28</span> [[龙卷风]] Tornado 在击中时
|-
|-
| <span class="omod">20% Chance to Cast Level 15 Tornado on Striking</span> || 20% Chance to Cast Level <span class="nmod">28</span> [[Tornado]] on Striking
| || <span class="nmod">15% 几率施展等级 28 [[小旋风]] Twister 在施法时</span>
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度 (IAS) || +50% 提升攻击速度 (IAS)
|-
|-
| || <span class="nmod">+35% Faster Cast Rate</span>
| || <span class="nmod">+35% 快速施法速度 (FCR)</span>
|-
|-
| <span class="omod">+[230-280]% Enhanced Damage</span> || <span class="nmod">+[250-300]%</span> Enhanced Damage
| <span class="omod">+[230-280]% 增强伤害 (ED)</span> || <span class="nmod">+[250-300]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Slows Target by 20%</span> || <span class="nmod">+[4-6] to [[Tornado]] (Druid Only)</span>
| <span class="omod">使目标减慢 20%</span> || <span class="nmod">+[4-6] [[龙卷风]] Tornado (限德鲁伊)</span>
|-
|-
| <span class="omod">Requirements -20%</span> || <span class="nmod">+[4-6] to [[Twister]] (Druid Only)</span>
| <span class="omod">需求 -20%</span> || <span class="nmod">+[4-6] [[小旋风]] Twister (限德鲁伊)</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Stormlash</span> ====
==== <span class="d2-gold">暴风之结 Stormlash</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Stormlash}}
<p><b>Scourge</b></p>
<p><b>天罚之锤 Scourge【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 100</span> (was <span class="omod">3 to 80</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 100</span> (以前是 <span class="omod">3 80</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础近战范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[56-61] to [400-440], Avg 228-250.5</span> (was <span class="omod">[10-12] to [272-320], Avg 141-166</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[56-61] [400-440], 平均 228-250.5</span> (以前是 <span class="omod">[10-12] [272-320], 平均 141-166</span>)</p>
<p><b>Required Strength:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>Required Dexterity:</b> 77</p>
<p><b>需求敏捷:</b> 77</p>
<p><b>Required Level:</b> 82</p>
<p><b>需求等级:</b> 82</p>
<p><b>Minimum Item Level:</b> 86</p>
<p><b>最小物品等级:</b> 86</p>
<p><b>Occurrence Rate:</b> 1/6</p>
<p><b>出现机率:</b> 1/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 18 Tornado on Striking</span> || 20% Chance to Cast Level <span class="nmod">28</span> [[Tornado]] on Striking
| <span class="omod">20% 几率施展等级 18 龙卷风 Tornado 在击中时</span> || <span class="nmod">30%</span> 几率施展等级 <span class="nmod">28</span> [[龙卷风]] Tornado 在击中时
|-
|-
| <span class="omod">15% Chance to Cast Level 10 Static Field on Striking</span> || 15% Chance to Cast Level <span class="nmod">25</span> [[Static Field]] on Striking
| <span class="omod">15% 几率施展等级 10 静态力场 Static Field 在击中时</span> || <span class="nmod">20%</span> 几率施展等级 <span class="nmod">25</span> [[静态力场]] Static Field 在击中时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度 (IAS) || +30% 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[240-300]% Enhanced Damage</span> || <span class="nmod">+[300-340]%</span> Enhanced Damage
| <span class="omod">+[240-300]% 增强伤害 (ED)</span> || <span class="nmod">+[300-340]%</span> 增强伤害 (ED)
|-
|-
| Adds 1-473 Lightning Damage || Adds 1-473 Lightning Damage
| <span class="omod">增加 1-473 闪电伤害</span> || 增加 <span class="nmod">1-600</span> 闪电伤害
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| +33% 几率造成压碎性打击 (CB) || +33% 几率造成压碎性打击 (CB)
|-
|-
| +[3-9] Lightning Absorb || +[3-9] Lightning Absorb
| +[3-9] 闪电吸收 || +[3-9] 闪电吸收
|-
|-
| <span class="omod">Attacker Takes Lightning Damage of 30</span> || Attacker Takes Lightning Damage of <span class="nmod">[200-360]</span>
| <span class="omod">攻击者受到闪电伤害 30</span> || 攻击者受到闪电伤害 <span class="nmod">[200-360]</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Stone Crusher</span> ====
==== <span class="d2-gold">碎石者 Stone Crusher</span> ====
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Stone Crusher}}
<p><b>Legendary Mallet</b></p>
<p><b>传说之锤 Legendary Mallet【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">63 to 76</span> (was <span class="omod">50 to 61</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">63 76</span> (以前是 <span class="omod">50 61</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[176-201] to [212-243], Avg 194-222</span> (was <span class="omod">[190-210] to [231-256], Avg 210.5-233</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[201-226] [243-273], 平均 222-249.5</span> (以前是 <span class="omod">[190-210] [231-256], 平均 210.5-233</span>)</p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
<p><b>Minimum Item Level:</b> 76</p>
<p><b>最小物品等级:</b> 76</p>
<p><b>Occurrence Rate:</b> 4/5</p>
<p><b>出现机率:</b> 4/5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">-[5-8]% to Enemy Physical Resistance</span>
| || <span class="nmod">-[10-15]% 敌人物理抗性</span>
|-
|-
| <span class="omod">+[280-320]% Enhanced Damage</span> || <span class="nmod>+[180-220]%</span> Enhanced Damage
| <span class="omod">+[280-320]% 增强伤害 (ED)</span> || <span class="nmod>+[240-280]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">Damage +[10-30]</span> || <span class="omod">Removed</span>
| <span class="omod">伤害 +[10-30]</span> || <span class="omod">移除</span>
|-
|-
| -25% Target Defense || -25% Target Defense
| -25% 目标防御 || -25% 目标防御
|-
|-
| <span class="omod">40% Chance of Crushing Blow</span> || <span class="nmod">20%</span> Chance of Crushing Blow
| +40% 几率造成压碎性打击 (CB) || +40% 几率造成压碎性打击 (CB)
|-
|-
| <span class="omod">-100 to Monster Defense per Hit</span> || <span class="nmod">-20</span> to Monster Defense per Hit
| <span class="omod">-100 每次击中降低怪物防御</span> || <span class="nmod">-20</span> 每次击中降低怪物防御
|-
|-
| <span class="omod">+[20-30] to Strength</span> || <span class="nmod">+[10-20]</span> to Strength
| +[20-30] 力量 || +[20-30] 力量
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Schaefer's Hammer</span> ====
==== <span class="d2-gold">史恰佛之锤 Schaefer's Hammer</span> ====
<div class="item-image-text">[[File:Ironstone.png|left]]</div>
<div class="item-image-text">[[File:Ironstone.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Schaefer's Hammer}}
<p><b>Legendary Mallet</b></p>
<p><b>传说之锤 Legendary Mallet【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">63 to 76</span> (was <span class="omod">50 to 61</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">63 76</span> (以前是 <span class="omod">50 61</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (以前是 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">2</span> (以前是 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[189-226] to [230-471], Avg 209.5-348.5</span> (was <span class="omod">[100-115] to [124-338], Avg 112-226.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[189-226] [230-471], 平均 209.5-348.5</span> (以前是 <span class="omod">[100-115] [124-338], 平均 112-226.5</span>)</p>
<p><b>One-Hand Damage (Ethereal):</b> <span class="nmod">[234-280] to [287-540], Avg 260.5-410</span></p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[234-280] [287-540], 平均 260.5-410</span></p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Level:</b> 79</p>
<p><b>需求等级:</b> 79</p>
<p><b>Minimum Item Level:</b> 83</p>
<p><b>最小物品等级:</b> 83</p>
<p><b>Occurrence Rate:</b> 1/5</p>
<p><b>出现机率:</b> 1/5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 10 Static Field on Striking</span> || 20% Chance to Cast Level <span class="nmod">25</span> [[Static Field]] on Striking
| <span class="omod">20% 几率施展等级 10 静态力场 Static Field 在击中时</span> || 20% 几率施展等级 <span class="nmod">25</span> [[静态力场]] Static Field 在击中时
|-
|-
| <span class="omod">Indestructible</span> || <span class="nmod">Repairs 1 Durability in 10 Seconds</span>
| <span class="omod">无法破坏</span> || <span class="nmod">回复 1 装备耐久度每 10 </span>
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[100-130]% Enhanced Damage</span> || <span class="nmod">+[200-260]%</span> Enhanced Damage
| <span class="omod">+[100-130]% 增强伤害 (ED)</span> || <span class="nmod">+[200-260]%</span> 增强伤害 (ED)
|-
|-
| +[2-198] to Maximum Damage (+2 per Character Level) || +[2-198] to Maximum Damage (+2 per Character Level)
| +[2-198] 最大伤害 (+2 每角色等级) || +[2-198] 最大伤害 (+2 每角色等级)
|-
|-
| +[8-792] to Attack Rating (+8 per Character Level) || +[8-792] to Attack Rating (+8 per Character Level)
| +[8-792] 准确率 (AR) (+8 每角色等级) || +[8-792] 准确率 (AR) (+8 每角色等级)
|-
|-
| <span class="omod">Adds 50-200 Lightning Damage</span> || Adds <span class="nmod>50-450</span> Lightning Damage
| <span class="omod">增加 50-200 闪电伤害</span> || 增加 <span class="nmod>75-585</span> 闪电伤害
|-
|-
| +50 to Life || +50 to Life
| +50 生命 || +50 生命
|-
|-
| <span class="omod">Lightning Resist +75%</span> || Lightning Resist <span class="nmod">+[50-75]%</span>
| <span class="omod">闪电抗性 +75%</span> || 闪电抗性 <span class="nmod">+[50-75]%</span>
|-
|-
| <span class="omod">+1 to Light Radius</span> || <span class="nmod">+4-8</span> to Light Radius
| <span class="omod">+1 照亮范围</span> || <span class="nmod">+4-8</span> 照亮范围
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
'''Note:''' 这件物品能出无形的因为它的无法破坏属性被移除.


=== Elite Two-Handed Maces ===
=== 【精英】双手钉锤 Elite Two-Handed Maces ===


==== <span class="d2-gold">Windhammer</span> ====
==== <span class="d2-gold">风之锤 Windhammer</span> ====
<div class="item-image-text">[[File:Windhammer.png|left]]</div>
<div class="item-image-text">[[File:Windhammer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Windhammer}}
<p><b>Ogre Maul</b></p>
<p><b>食人魔之锤 Ogre Maul【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">96 to 132</span> (was <span class="omod">77 to 106</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">96 132</span> (以前是 <span class="omod">77 106</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">1</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">4</span> (以前是 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[316-364] to [435-501], Avg 375.5-432.5</span> (was <span class="omod">[215-254] to [296-349], Avg 255.5-301.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[316-364] [435-501], 平均 375.5-432.5</span> (以前是 <span class="omod">[215-254] [296-349], 平均 255.5-301.5</span>)</p>
<p><b>Required Strength:</b> 225</p>
<p><b>需求力量:</b> 225</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| 33% Chance to Cast Level 22 Twister on Striking || 33% Chance to Cast Level 22 [[Twister]] on Striking
| <span class="omod">33% 几率施展等级 22 小旋风 Twister 在击中时</span> || 33% 几率施展等级 <span class="nmod">35</span> [[小旋风]] Twister 在击中时
|-
|-
| +60% Increased Attack Speed || +60% Increased Attack Speed
| <span class="omod">+60% 提升攻击速度 (IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[180-230]% Enhanced Damage</span> || <span class="nmod">+[230-280]%</span> Enhanced Damage
| <span class="omod">+[180-230]% 增强伤害 (ED)</span> || <span class="nmod">+[230-280]%</span> 增强伤害 (ED)
|-
|-
| 50% Chance of Crushing Blow || 50% Chance of Crushing Blow
| +50% 几率造成压碎性打击 (CB) || +50% 几率造成压碎性打击 (CB)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Earth Shifter</span> ====
==== <span class="d2-gold">大地变形者 Earth Shifter</span> ====
<div class="item-image-text">[[File:Steeldriver.png|left]]</div>
<div class="item-image-text">[[File:Steeldriver.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Earth Shifter}}
<p><b>Thunder Maul</b></p>
<p><b>雷锤 Thunder Maul【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 225</span> (was <span class="omod">33 to 180</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 225</span> (以前是 <span class="omod">33 180</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[143-180] to [787-990], Avg 465-585</span> (was <span class="omod">[115-132] to [630-720], Avg 372.5-426</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[143-164] [787-900], 平均 465-532</span> (以前是 <span class="omod">[115-132] [630-720], 平均 372.5-426</span>)</p>
<p><b>Required Strength:</b> <span class="nmod">190</span> (was <span class="omod">253</span>)</p>
<p><b>需求力量:</b> <span class="nmod">190</span> (以前是 <span class="omod">253</span>)</p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
<p><b>Minimum Item Level:</b> 77</p>
<p><b>最小物品等级:</b> 77</p>
<p><b>Occurrence Rate:</b> 1/2</p>
<p><b>出现机率:</b> 1/2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">12% Chance to Cast level 28 [[Volcano]] on Casting</span>
| || <span class="nmod">10% 几率施展等级 28 [[火山]] Volcano 在杀死时</span>
|-
|-
| <span class="omod">25% Chance to Cast Level 14 Fissure on Striking</span> || 25% Chance to Cast Level <span class="nmod">28</span> [[Fissure]] on Striking
| <span class="omod">25% 几率施展等级 14 火山爆 Fissure 在击中时</span> || 25% 几率施展等级 <span class="nmod">28</span> [[火山爆]] Fissure 在击中时
|-
|-
| +7 to Elemental Skills (Druid Only) || +7 to Elemental Skills (Druid Only)
| <span class="omod">+7 元素技能 (限德鲁伊)</span> || <span class="nmod">+[3-4] 火焰系技能</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度 (IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+10% Faster Cast Rate</span> || <span class="nmod">+80%</span> Faster Cast Rate
| <span class="omod">+10% 快速施法速度 (FCR)</span> || <span class="nmod">+60%</span> 快速施法速度 (FCR)
|-
|-
| <span class="omod">+[250-300]% Enhanced Damage</span> || <span class="nmod">+[250-340]%</span> Enhanced Damage
| +[250-300]% 增强伤害 (ED) || +[250-300]% 增强伤害 (ED)
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| +33% 几率造成压碎性打击 (CB) || +33% 几率造成压碎性打击 (CB)
|-
|-
| <span class="omod">Level 14 Volcano (30 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 14 火山 Volcano (30 聚气)</span> || <span class="omod">移除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| || <span class="nmod">Requirements -25%</span>
| || <span class="nmod">需求 -25%</span>
|}
|}


==== <span class="d2-gold">The Cranium Basher</span> ====
==== <span class="d2-gold">碎脑锤 The Cranium Basher</span> ====
<div class="item-image-text">[[File:Great_Maul.png|left]]</div>
<div class="item-image-text">[[File:Great_Maul.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|The Cranium Basher}}
<p><b>Thunder Maul</b></p>
<p><b>雷锤 Thunder Maul【精】</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 225</span> (was <span class="omod">33 to 180</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 225</span> (以前是 <span class="omod">33 180</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (以前是 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础近战范围:</b> <span class="nmod">3</span> (以前是 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[159-175] to [790-880], Avg 474.5-527.5</span> (was <span class="omod">[119-132] to [540-612], Avg 329.5-372</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[151-167] [745-835], 平均 448-501</span> (以前是 <span class="omod">[119-132] [540-612], 平均 329.5-372</span>)</p>
<p><b>Required Strength:</b> 253</p>
<p><b>需求力量:</b> 253</p>
<p><b>Required Level:</b> 87</p>
<p><b>需求等级:</b> 87</p>
<p><b>Minimum Item Level:</b> 85</p>
<p><b>最小物品等级:</b> 85</p>
<p><b>Occurrence Rate:</b> 1/2</p>
<p><b>出现机率:</b> 1/2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| <span class="omod">4% Chance to Cast Level 1 Amplify Damage on Striking</span> || <span class="nmod">10%</span> Chance to Cast Level <span class="nmod">33</span> [[Amplify Damage]] on Striking
| <span class="omod">4% 几率施展等级 1 伤害加深 Amplify Damage 在击中时</span> || <span class="nmod">8%</span> 几率施展等级 <span class="nmod">33</span> [[伤害加深]] Amplify Damage 在击中时
|-
|-
| <span class="omod">Indestructible</span> || <span class="omod">Removed</span>
| <span class="omod">无法破坏</span> || <span class="omod">移除</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| <span class="omod">+20% 提升攻击速度 (IAS)</span> || <span class="nmod">+30%</span> 提升攻击速度 (IAS)
|-
|-
| <span class="omod">+[200-240]% Enhanced Damage</span> || <span class="nmod">+[240-280]%</span> Enhanced Damage
| <span class="omod">+[200-240]% 增强伤害 (ED)</span> || <span class="nmod">+[220-260]%</span> 增强伤害 (ED)
|-
|-
| <span class="omod">+20 to Minimum Damage</span> || <span class="nmod">Adds 20-25 Damage</span>
| <span class="omod">+20 最小伤害</span> || <span class="nmod">增加 20-25 伤害</span>
|-
|-
| 75% Chance of Crushing Blow || 75% Chance of Crushing Blow
| +75% 几率造成压碎性打击 (CB) || +75% 几率造成压碎性打击 (CB)
|-
|-
| +25 to Strength || +25 to Strength
| +25 力量 || +25 力量
|-
|-
| All Resistances +25 || All Resistances +25
| 所有抗性 +25 || 所有抗性 +25
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
'''Note:''' 这件物品能出无形的因为这个无法破坏属性被移除.
<noinclude>


== Special Maces ==
== 特殊钉锤 Special Maces ==


==== <span class="d2-white">Wirt's Leg</span> ====
==== <span class="d2-white">维特之脚 Wirt's Leg</span> ====
<div class="item-image-text">[[File:Wirt's_Leg.png|left]]</div>
<div class="item-image-text">[[File:Wirt's_Leg.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Wirt's Leg}}
<p><b>One-Hand Damage:</b> 2 to 8, Avg 5</p>
<p><b>单手伤害:</b> 2 8, 平均 5</p>
<p><b>Durability:</b> 66</p>
<p><b>耐久度:</b> 66</p>
<p><b>Speed Modifier:</b> -10</p>
<p><b>速度修正:</b> -10</p>
<p><b>Melee Range:</b> 1</p>
<p><b>近战范围:</b> 1</p>
<p><b> Maximum Sockets:</b> 3</p>
<p><b>最大孔数:</b> 3</p>
<p><b>Required Level:</b> None</p>
<p><b>需求等级:</b> </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This is a regular item that can be used to open the [[Recipes#Portals|Secret Cow Level]]. It can also be [[Recipes#Imbue|imbued]], turned into a [[Recipes#Magic_Items_with_Sockets|magic item]] to [[Crafting|craft]] with, or used as a [[RWWeapons|runeword]] base like other regular items. It is considered a club, so can now get Druid pointmods/staffmods like other clubs.
这是一件普通物品可以用来打开 [[Recipes#传送门_Portals|秘密母牛关卡]]. 它也可以 [[Recipes#Imbue|注入]], 转换一件 [[Recipes#装备创造配方_Equipment_Creation_Recipes|魔法物品]] [[Crafting|手工]], 或者用于 [[RWWeapons|符文之语]] 底材, 和其它普通物品一样. 它被认为是短棒, 所以和其他短棒一样获得德鲁伊的 pointmods/staffmods .


==== <span class="d2-gold">Horadric Malus</span> ====
==== <span class="d2-gold">赫拉迪克-马勒斯 Horadric Malus</span> ====
<div class="item-image-text">[[File:Horadric_Malus.png|left]]</div>
<div class="item-image-text">[[File:Horadric_Malus.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Horadric Malus}}
<p><b>One-Hand Damage:</b> 6 to 15, Avg 10.5</p>
<p><b>单手伤害:</b> 6 15, 平均 10.5</p>
<p><b>Durability:</b> 55</p>
<p><b>耐久度:</b> 55</p>
<p><b>Speed Modifier:</b> 20</p>
<p><b>速度修正:</b> 20</p>
<p><b>Melee Range:</b> 1</p>
<p><b>近战范围:</b> 1</p>
<p><b>Maximum Sockets:</b> 0</p>
<p><b>最大孔数:</b> 0</p>
<p><b>Required Strength:</b> 15</p>
<p><b>需求力量:</b> 15</p>
<p><b>Required Dexterity:</b> 15</p>
<p><b>需求敏捷:</b> 15</p>
<p><b>Required Level:</b> None</p>
<p><b>需求等级:</b> </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This is a unique [[Recipes#Imbue|quest item]].
这是一件暗金 [[Recipes#Imbue|任务物品]] quest item.


==== <span class="d2-gold">Khalim's Flail</span> ====
==== <span class="d2-gold">克林姆的连枷 Khalim's Flail</span> ====
<div class="item-image-text">[[File:Khalim's_Flail.png|left]]</div>
<div class="item-image-text">[[File:Khalim's_Flail.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Khalim's Flail}}
<p><b>One-Hand Damage:</b> 1 to 15, Avg 8</p>
<p><b>单手伤害:</b> 1 15, 平均 8</p>
<p><b>Durability:</b> 30</p>
<p><b>耐久度:</b> 30</p>
<p><b>Speed Modifier:</b> -10</p>
<p><b>速度修正:</b> -10</p>
<p><b>Melee Range:</b> 0</p>
<p><b>近战范围:</b> 0</p>
<p><b>Maximum Sockets:</b> 3</p>
<p><b>最大孔数:</b> 3</p>
<p><b>Required Strength:</b> 41</p>
<p><b>需求力量:</b> 41</p>
<p><b>Required Dexterity:</b> 35</p>
<p><b>需求敏捷:</b> 35</p>
<p><b>Required Level:</b> None</p>
<p><b>需求等级:</b> </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">Melee Attacks Deal Splash Damage</span>
| || <span class="nmod">近战攻击造成溅射伤害</span>
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度 (IAS) || +50% 提升攻击速度 (IAS)
|-
|-
| +40 to Attack Rating || +40 to Attack Rating
| +40 准确率 (AR) || +40 准确率 (AR)
|-
|-
| Adds 1-20 Lightning Damage || Adds 1-20 Lightning Damage
| 增加 1-20 闪电伤害 || 增加 1-20 闪电伤害
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This is a unique [[Recipes#Quest_Items|quest item]].
这是一件暗金 [[Recipes#装备创造配方_Equipment_Creation_Recipes|任务物品]] quest item.


==== <span class="d2-gold">Khalim's Will</span> ====
==== <span class="d2-gold">克林姆的意志 Khalim's Will</span> ====
<div class="item-image-text">[[File:Khalim's_Will.png|left]]</div>
<div class="item-image-text">[[File:Khalim's_Will.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Khalim's Will}}
<p><b>One-Hand Damage:</b> 1 to 15, Avg 8</p>
<p><b>单手伤害:</b> 1 15, 平均 8</p>
<p><b>Durability:</b> 30</p>
<p><b>耐久度:</b> 30</p>
<p><b>Speed Modifier:</b> -10</p>
<p><b>速度修正:</b> -10</p>
<p><b>Melee Range:</b> 0</p>
<p><b>近战范围:</b> 0</p>
<p><b>Maximum Sockets:</b> 3</p>
<p><b>最大孔数:</b> 3</p>
<p><b>Required Level:</b> None</p>
<p><b>需求等级:</b> </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">Melee Attacks Deal Splash Damage</span>
| || <span class="nmod">近战攻击造成溅射伤害</span>
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度 (IAS) || +50% 提升攻击速度 (IAS)
|-
|-
| +40 to Attack Rating || +40 to Attack Rating
| +40 准确率 (AR) || +40 准确率 (AR)
|-
|-
| Adds 1-40 Lightning Damage || Adds 1-40 Lightning Damage
| 增加 1-40 闪电伤害 || 增加 1-40 闪电伤害
|-
|-
| 6% Mana Stolen per Hit || 6% Mana Stolen per Hit
| 6% 击中时偷取法力 (LM) || 6% 击中时偷取法力 (LM)
|-
|-
| 6% Life Stolen per Hit || 6% Life Stolen per Hit
| 6% 击中时偷取生命 (LL) || 6% 击中时偷取生命 (LL)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This is a unique [[Recipes#Quest_Items|quest item]].
这是一件暗金 [[Recipes#Quest_Items|任务物品]] quest item.


==== <span class="d2-gold">Hell Forge Hammer</span> ====
==== <span class="d2-gold">地狱熔炉铁锤 Hell Forge Hammer</span> ====
<div class="item-image-text">[[File:Hell_Forge_Hammer.png|left]]</div>
<div class="item-image-text">[[File:Hell_Forge_Hammer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">
 
{{UniName|Hell Forge Hammer}}
<p><b>One-Hand Damage:</b> 6 to 15, Avg 10.5</p>
<p><b>单手伤害:</b> 6 15, 平均 10.5</p>
<p><b>Durability:</b> 55</p>
<p><b>耐久度:</b> 55</p>
<p><b>Speed Modifier:</b> 0</p>
<p><b>速度修正:</b> 0</p>
<p><b>Melee Range:</b> 2</p>
<p><b>近战范围:</b> 2</p>
<p><b>Maximum Sockets:</b> 4</p>
<p><b>最大孔数:</b> 4</p>
<p><b>Required Level:</b> None</p>
<p><b>需求等级:</b> </p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666;">调整后</span>
|-
|-
| || <span class="nmod">Melee Attacks Deal Splash Damage</span>
| || <span class="nmod">近战攻击造成溅射伤害</span>
|-
|-
| Adds 5-20 Fire Damage || Adds 5-20 Fire Damage
| 增加 5-20 火焰伤害 || 增加 5-20 火焰伤害
|-
|-
| +35 Defense || +35 Defense
| +35 防御 || +35 防御
|-
|-
| Fire Resist +40% || Fire Resist +40%
| 火焰抗性 +40% || 火焰抗性 +40%
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This is a unique quest item.
这是一件暗金任务物品.
<noinclude>
== Other Maces ==


* Set Maces
== 其他钉锤 Other Maces ==
** [[Dangoon's Teaching]]
** [[Aldur's Rhythm]]
** [[Immortal King's Stone Crusher]]
* [[RWWeapons | Weapon Runewords]]


[[Category:Weapons]]
* 套装钉锤
** [[丹弓的教导]] Dangoon's Teaching
** [[艾尔多的律动]] Aldur's Rhythm
** [[不朽之王的碎魂者]] Immortal King's Stone Crusher
* [[钉锤符文之语]] Mace Runewords
</noinclude>
</noinclude>
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