Weili0677留言 | 贡献
创建页面,内容为“== Helm Runewords == Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items. Runeword changes include rune changes. === Nadir ==…”
 
Weili0677留言 | 贡献
无编辑摘要
 
(未显示4个用户的107个中间版本)
第1行: 第1行:
== Helm Runewords ==
<noinclude>本页列出了所有头盔符文之语. 其他符文之语: [[RWChests|护甲]], [[RWShields|盾牌]], [[RWWeapons|武器]], [[All Runewords|所有符文之语]]</noinclude>
Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items.


Runeword changes include [[Runes|rune]] changes.
== 头盔符文之语 Helm Runewords ==
 
<noinclude>
=== Nadir ===
符文之语只能用于 <span class="d2-white">普通</span> 物品 (<span class="d2-gray">无形</span> 或 非-无形), 孔数必须是准确的. 它们 ''不能'' 在稀有度为 <span class="d2-blue">魔法</span> 或更高级的物品中制作.
<div class="item-info-box">
符文之语变更包含 [[Runes|符文]] 变更.
<p><b>2-Socket Helms</b></p>
</noinclude>
<p><b>Nef • Tir</b></p>
=== 天底 Nadir ===
<p><b>Required Level:</b> 13</p>
<div class="item-info-box">{{RWName|Nadir}}
<p><b>2-凹槽 头盔<br>2-Socket Helms</b></p>
<p><b>{{RW|Nef • Tir}}</b></p>
<p><b>需求等级:</b> 13</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| +50% Enhanced Defense || +50% Enhanced Defense
| +50% 增强防御 || +50% 增强防御
|-
|-
| +10 Defense || +10 Defense
| +10 防御 || +10 防御
|-
|-
| +30 Defense vs. Missile || +30 Defense vs. Missile
| +30 对远程防御 || +30 对远程防御
|-
|-
| +5 Strength || +5 Strength
| +5 力量 || +5 力量
|-
|-
| <span class="omod">+2 to Mana after each Kill</span> || <span class="nmod">+[3-5]</span> to Mana after each Kill
| <span class="omod">+2 法力于每杀死一个敌人后获得 (EK)</span> || <span class="nmod">+[4-6]</span> 法力于每杀死一个敌人后获得 (EK)
|-
|-
| -33% Extra Gold from Monsters || -33% Extra Gold from Monsters
| -33% 额外金币从怪物身上取得 (EG) || -33% 额外金币从怪物身上取得 (EG)
|-
|-
| -3 to Light Radius || -3 to Light Radius
| -3 照亮范围 || -3 照亮范围
|-
|-
| Level 13 Cloak of Shadows (9 Charges) || Level 13 [[Cloak of Shadows]] (9 Charges)
| 等级 13 魔影斗篷 Cloak of Shadows (9 聚气) || 等级 13 [[Cloak of Shadows|魔影斗篷]] Cloak of Shadows (9 聚气)
|}
|}


=== Radiance ===
=== 光辉 Radiance ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Radiance}}
<p><b>3-Socket Helms</b></p>
<p><b>3-凹槽 头盔<br>3-Socket Helms</b></p>
<p><b>Nef • Sol • Ith</b></p>
<p><b>{{RW|Nef • Sol • Ith}}</b></p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| || <span class="nmod">+[20-40]% Enhanced Damage</span>
| || <span class="nmod">+[20-40]% 增强伤害 (ED)</span>
|-
|-
| +75% Enhanced Defense || +75% Enhanced Defense
| +75% 增强防御 || +75% 增强防御
|-
|-
| +30 Defense vs. Missile || +30 Defense vs. Missile
| +30 对远程防御 || +30 对远程防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| +10 to Energy || +10 to Energy
| +10 精力 || +10 精力
|-
|-
| +33 to Mana || +33 to Mana
| +33 法力 || +33 法力
|-
|-
| Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7
| 物理伤害减少 (DR) 7 || 物理伤害减少 (DR) 7
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 3</span> || <span class="omod">Removed</span>
| <span class="omod">魔法伤害减少 (MDR) 3</span> || <span class="omod">移除</span>
|-
|-
| 15% Damage Taken Gained as Mana when Hit || 15% Damage Taken Gained as Mana when Hit
| 15% 受损的生命转换成法力的提高 || 15% 受损的生命转换成法力的提高
|-
|-
| +5 to Light Radius || +5 to Light Radius
| +5 照亮范围 || +5 照亮范围
|}
|}


=== Lore ===
=== 知识 Lore ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Lore}}
<p><b>2-Socket Helms</b></p>
<p><b>2-凹槽 头盔<br>2-Socket Helms</b></p>
<p><b>Ort • Sol</b></p>
<p><b>{{RW|Ort • Sol}}</b></p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| +1 所有技能 || +1 所有技能
|-
|-
| <span class="omod">+10 to Energy</span> || <span class="nmod">+[5-10]</span> to Energy
| <span class="omod">+10 精力</span> || <span class="nmod">+[5-10]</span> 精力
|-
|-
| Lightning Resist +30% || Lightning Resist +30%
| 闪电抗性 +30% || 闪电抗性 +30%
|-
|-
| Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7
| 物理伤害减少 (DR) 7 || 物理伤害减少 (DR) 7
|-
|-
| <span class="omod">+2 to Mana after each Kill</span> || <span class="nmod">+1</span> to Mana after each Kill
| <span class="omod">+2 法力于每杀死一个敌人后获得 (EK)</span> || <span class="nmod">+[1-2]</span> 法力于每杀死一个敌人后获得 (EK)
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|}
|}


=== Wisdom ===
=== 智慧 Wisdom ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Wisdom}}
<p><b>3-Socket Helms</b></p>
<p><b>3-凹槽 头盔<br>3-Socket Helms</b></p>
<p><b>Pul • Ith • Eld</b></p>
<p><b>{{RW|Pul • Ith • Eld}}</b></p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">调整前 !! <span style="color:#F9C666">调整后
|-
|-
| <span class="nmod">+33% Chance to Pierce</span>
| +33% 穿刺几率 || +33% 穿刺几率
|-
|-
| <span class="nmod">[15-25]% Bonus to Attack Rating</span>
| [15-25]% 准确率加成 || [15-25]% 准确率加成
|-
|-
| <span class="nmod">[4-8]% Mana Stolen per Hit</span>
| [4-8]% Mana 击中时偷取法力 || [4-8]% 击中时偷取法力
|-
|-
| <span class="nmod">+30% Enhanced Defense</span>
| <span clas="omod">+30% 增强防御</span> || <span class="nmod">+50%</span> 增强防御
|-
|-
| <span class="nmod">+10 to Energy</span>
| +10 精力 || +10 精力
|-
|-
| <span class="nmod">15% Slower Stamina Drain</span>
| 15% 减缓耐力消耗 || 15% 减缓耐力消耗
|-
|-
| <span class="nmod">Cannot Be Frozen</span>
| 无法冰冻 || 无法冰冻
|-
|-
| <span class="nmod">+5 to Mana after each Kill</span>
| +5 法力于每杀死一个敌人后获得 (EK) || +5 法力于每杀死一个敌人后获得 (EK)
|-
|-
| <span class="nmod">15% Damage Gained as Mana when Hit</span>
| 15% 受损的生命转换成法力的提高 || 15% 受损的生命转换成法力的提高
|}
|}


=== Delirium ===
=== 迪勒瑞姆 Delirium ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Delirium}}
<p><b>3-Socket Helms</b></p>
<p><b>3-凹槽 头盔<br>3-Socket Helms</b></p>
<p><b>Lem • Ist • Io</b></p>
<p><b>{{RW|Lem • Ist • Io}}</b></p>
<p><b>Required Level:</b> 51 </p>
<p><b>需求等级:</b> 51 </p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| <span class="omod">1% Chance to Cast Level 50 Delirium when Struck</span> || <span class="omod">Removed</span>
| <span class="omod">1% 几率施展等级 50 迪勒瑞姆 Delirium 被击中时</span> || <span class="omod">移除</span>
|-
|-
| 11% Chance to Cast Level 18 Confuse on Striking || 11% Chance to Cast Level 18 [[Confuse]] on Striking
| 11% 几率施展等级 18 迷乱 Confuse 击中时 || 11% 几率施展等级 18 [[Confuse|迷乱]] Confuse 击中时
|-
|-
| 6% Chance to Cast Level 14 Mind Blast when Struck || 6% Chance to Cast Level 14 [[Mind Blast]] when Struck
| 6% 几率施展等级 14 心灵爆震 Mind Blast 被击中时 || 6% 几率施展等级 14 [[Mind Blast|心灵爆震]] Mind Blast 被击中时
|-
|-
| 14% Chance to Cast Level 13 Terror when Struck || 14% Chance to Cast Level 13 [[Terror]] when Struck
| 14% 几率施展等级 13 恐惧 Terror 被击中时 || 14% 几率施展等级 13 [[Terror|恐惧]] Terror 被击中时
|-
|-
| +2 to All Skills || +2 to All Skills
| +2 所有技能 || +2 所有技能
|-
|-
| +261 Defense || +261 Defense
| +261 防御 || +261 防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| 50% Extra Gold from Monsters || 50% Extra Gold from Monsters
| 50% 额外金币从怪物身上取得 (EG) || 50% 额外金币从怪物身上取得 (EG)
|-
|-
| 25% Better Chance of Getting Magic Items || 25% Better Chance of Getting Magic Items
| <span class="omod">25% 更佳的机会取得魔法装备 (MF)</span> || <span class="nmod">30%</span> 更佳的机会取得魔法装备 (MF)
|-
|-
| Level 17 Attract (60 Charges) || Level 17 [[Attract]] (60 Charges)
| 等级 17 吸引 Attract (60 聚气) || 等级 17 [[Attract|吸引]] Attract (60 聚气)
|}
|}
'''Note:''' 施展迪勒瑞姆 Delirium 的几率被移除因为它会在某些情况下导致游戏崩溃


=== Flickering Flame ===
=== 闪烁火焰 Flickering Flame ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Flickering Flame}}
<p><b>3-Socket Helms</b></p>
<p><b>3-凹槽 头盔<br>3-Socket Helms</b></p>
<p><b>Nef • Pul • Vex</b></p>
<p><b>{{RW|Nef • Pul • Vex}}</b></p>
<p><b>Required Level:</b> 55</p>
<p><b>需求等级:</b> 55</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">调整前 !! <span style="color:#F9C666">调整后
|-
| <span class="omod">等级 [4-8] 抵抗火焰 Resist Fire 灵气当装备时</span> || 等级 <span class="nmod">[1-6]</span> [[抵抗火焰]] Resist Fire 灵气当装备时
|-
|-
| <span class="nmod">Level [1-6] [[Resist Fire]] Aura when Equipped</span>
| <span class="omod">+3 火焰系技能</span> || <span class="nmod">+2</span> 火焰系技能
|-
|-
| <span class="nmod">+2 to Fire Skills</span>
| <span class="omod">-[10-15]% 敌人火焰抗性</span> || <span class="nmod">-[5-10]%</span> 敌人火焰抗性
|-
|-
| <span class="nmod">-[5-10]% to Enemy Fire Resistance</span>
| <span class="omod">+30% 增强防御</span> || <span class="nmod">+50%</span> 增强防御
|-
|-
| <span class="nmod">+30% Enhanced Defense</span>
| +30 对远程防御 || +30 对远程防御
|-
|-
| <span class="nmod">+30 Defense vs. Missile</span>
| <span class="omod">+[50-75] 法力</span> || <span class="nmod">+[65-75]</span> 法力
|-
|-
| <span class="nmod">+[65-75] to Mana</span>
| <span class="omod">+5% 最大火焰抗性</span> || <span class="nmod">+4%</span> 最大火焰抗性
|-
|-
| <span class="nmod">+4% to Maximum Fire Resist</span>
| 冰冻时间减半 || 冰冻时间减半
|-
|-
| <span class="nmod">Half Freeze Duration</span>
| 中毒时间缩短 50% || 中毒时间缩短 50%
|}
|}


=== Dream ===
=== 梦境 Dream ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Dream}}
<p><b>3-Socket Helms</b> - also see [[Dream (Shield) | Dream]] (Shield)</p>
<p><b>3-凹槽 头盔</b> - 参见 [[Dream (Shield) | 梦境]] (盾牌)<br>3-Socket Helms</b> - also see [[Dream (Shield) | Dream]] (Shield)</p>
<p><b>Io • Jah • Pul</b></p>
<p><b>{{RW|Io • Jah • Pul}}</b></p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">调整前</span> !! <span style="color:#F9C666">调整后</span>
|-
|-
| 10% Chance to Cast Level 15 Confuse when Struck || 10% Chance to Cast Level 15 [[Confuse]] when Struck
| 10% 几率施展等级 15 迷乱 Confuse 被击中时 || 10% 几率施展等级 15 [[Confuse|迷乱]] Confuse 被击中时
|-
|-
| <span class="omod">Level 15 Holy Shock Aura when Equipped</span> || Level <span class="nmod">13</span> [[Holy Shock]] Aura when Equipped
| <span class="omod">等级 15 神圣冲击 Holy Shock 灵气当装备时</span> || 等级 <span class="nmod">14</span> [[Holy Shock|神圣冲击]] Holy Shock 灵气当装备时
|-
|-
| +[20-30]% Faster Hit Recovery || +[20-30]% Faster Hit Recovery
| +[20-30]% 快速打击恢复 (FHR) || +[20-30]% 快速打击恢复 (FHR)
|-
|-
| +30% Enhanced Defense || +30% Enhanced Defense
| <span class="omod">+30% 增强防御</span> || <span class="nmod">+50%</span> 增强防御
|-
|-
| +[150-220] Defense || +[150-220] Defense
| +[150-220] 防御 || +[150-220] 防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| Increase Maximum Life 5% || Increase Maximum Life 5%
| 增加生命上限 5% || 增加生命上限 5%
|-
|-
| +[0-61] to Mana (+0.625 per Character Level) || +[0-61] to Mana (+0.625 per Character Level)
| +[0-61] 法力 (+0.625 每角色等级) || +[0-61] 法力 (+0.625 每角色等级)
|-
|-
| <span class="omod">All Resistances +[5-20]</span> || All Resistances <span class="nmod">+[10-20]</span>
| <span class="omod">所有抗性 +[5-20]</span> || 所有抗性 <span class="nmod">+[10-20]</span>
|-
|-
| <span class="omod">[12-25]% Better Chance of Getting Magic Items</span> || <span class="nmod">[15-30]%</span> Better Chance of Getting Magic Items
| <span class="omod">[12-25]% 更佳的机会取得魔法装备 (MF)</span> || <span class="nmod">[20-30]%</span> 更佳的机会取得魔法装备 (MF)
|}
|}


=== Ferocity ===
=== 残暴 Ferocity ===
<div class="item-info-box">
<div class="item-info-box">{{RWName|Ferocity}}
<p><b>3-Socket Helms</b></p>
<p><b>3-凹槽 头盔<br>3-Socket Helms</b></p>
<p><b>Zod • Cham • Shael</b></p>
<p><b>{{RW|Zod • Cham • Shael}}</b></p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;"></span>
|-
|-
| <span class="nmod">12% Chance to Cast Level 10 [[Taunt]] on Striking</span>
| <span class="nmod">12% 几率施展等级 10 [[Taunt|嘲弄]] Taunt 击中时</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+20% Faster Hit Recovery</span>
| <span class="nmod">+20% 快速打击恢复 (FHR)</span>
|-
|-
| <span class="nmod">[6-8]% Life Stolen per Hit</span>
| <span class="nmod">[10-12]% 击中时偷取生命 (LL)</span>
|-
|-
| <span class="nmod">+[4-6] to [[Zeal]]</span>
| <span class="nmod">+18 [[Zeal|热诚]] Zeal</span>
|-
|-
| <span class="nmod">+[150-200]% Enhanced Defense</span>
| <span class="nmod">+[150-200]% 增强防御</span>
|-
|-
| <span class="nmod">Magic Damage Taken Reduced by [6-12]</span>
| <span class="nmod">魔法伤害减少 (MDR) [6-12]</span>
|-
|-
| <span class="nmod">Cannot Be Frozen</span>
| <span class="nmod">无法冰冻</span>
|-
|-
| <span class="nmod">Attacker Takes Damage of [200-250]</span>
| <span class="nmod">攻击者受到伤害 [200-250]</span>
|}
|}
'''提示:''' 热诚 Zeal 作用在圣骑士身上限制为 +3 技能因为[[Skill_Changes#OSkills|OSkill]] mechanics.
MediaWiki Appliance - Powered by TurnKey Linux