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<!--T:34-->
= 赛季 2 超越 Transcendence - 三月 12th 2021 =
= Season 2 Transcendence - March 12th 2021 =
{| class="non-table mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ 补丁说明 S2
|+ Patch Notes S2
|-
|-
|
|
[https://www.reddit.com/r/ProjectDiablo2/comments/m3apby/season_2_transcendence_final_patch_notes/ Season 2 Patch Notes (Reddit)]
[https://www.reddit.com/r/ProjectDiablo2/comments/m3apby/season_2_transcendence_final_patch_notes/ 赛季 2 补丁说明 (Reddit)]


<!--T:35-->
[[File:Season_2.gif]]
=== GENERAL CHANGES ===
* Reduced PvP damage to players by 50%
* Psychic Hammer and Mind Blast now deal 25% damage in PvP (we plan on adding more PvP modifiers like this to balance PvP)
* Crafting has been massively overhauled (see CRAFTING CHANGES for details)
* Upgrading crafted items no longer increases the level requirement
* Mephisto council moved around and 2 additional council members added to Durance of Hate Level 3
* Diablo’s health on Hell difficulty has been increased
* Item procs now use the proper skill level for curses
* Changed Dol Runes in Weapons from Replenish Life +15 to 25% Enhanced Damage
* Flawless gems now drop in Act 4 Normal mode
* Perfect gems now drop starting in Hell mode
* Antidote, Thawing, and Stamina Potions now autobelt
* Cubing an item with a Zod Rune and a Perfect Skull repairs the durability of the item even if it was broken (works on ethereal items)
* Amplify Damage procs on rares are now Level 15 Amplify Damage at an 8% chance instead of Level 1 at 5% and require Level 15 on items instead of Level 3
* Organs now properly drop at 33% drop date regardless of player count
* Keys for ubers now drop at 33% regardless of player count
* Uber keys can no longer be found with Find Item
* Crushing Blow now caps at 65% on bosses, uniques, and champions
* Crushing Blow now functions at ½ for range again (same as original Diablo II)
* Increased the drop chance of Worldstone Shards in Hell outside of maps to match the drop rate within maps
* Added Worldstone Shard drops to Normal and Nightmare at lower chances
* Bows can now get 6 sockets from Worldstone Shards
* Amazon weapons can now get 6 sockets from Worldstone Shards
* Diablo Clone now has an extremely rare chance to drop 1 of 5 new uniques
* Black Soulstone drop rate massively reduced
* You should now be able to use non-English installs
* Games now perm in 2 minutes
* Diablo clone has a few new mechanics and is a slightly different fight than previously
* Phlegethon Shamans no longer revive and now cast Fire Ball more often
* Prime Evil tags on bosses are now properly working
* Summons and traps now gain bonuses from +#% To elemental Skill Damage
* Summons and traps now gain bonuses from -#% To Enemy Elemental Resistance at half efficiency
* Monster resistances cannot be reduced below 0 <span class="nmod">''(fixed - wasn't mentioned)''</span>
* Iron Wolf mercenaries (Act 3) can now wield wands, scepters, daggers, and throwing knives <span class="nmod">''(fixed - wasn't mentioned)''</span>
* Trap bug fixed (traps no longer decrease the number of unique/champion packs that may spawn nearby) <span class="nmod">''(fixed - wasn't mentioned)''</span>
* Upgrading a Circlet will turn it into a Coronet instead of the exceptional version (Tiara) <span class="nmod">''(fixed - wasn't mentioned)''</span>
=== MAP CHANGES ===
* Standard of Heroes can now be cubed with maps to grant it the Heroic bonus which applies 10% experience, 20% magic / gold find, and 20% density (cannot be used more than once per map)
* Fixed sound lag in maps
* Walls in maps will now go transparent
* Increased the drop rate of maps within maps and lowered it outside of them
* Removed maps from boss tables outside of maps
* Suckers in Ruins of Viz’jun are now fire immune
* Bricking maps is enabled again instead of the 30% chance for ‘’no change’’ it is now 10% chance to downgrade to a random map (or reroll the same tier if its a tier1), 10% chance to reroll the same tier and 10% chance to reroll as a higher tier (or reroll the same tier if its a tier3)
* Added Cartographer’s Orb at Anya that allows three maps of the same tier to cube to a white map of the next tier (item code: upmp)
* Added a new item called the Horadrim Scarab (This can be combined with a tier 3 map to create a group dungeon - warning: this area is balanced for groups) (Item Code scrb)
* Added 9 new maps and a dungeon (dungeons are difficult group oriented maps)
**Tier 1:
*** Horazon's Memory
*** Bastion Keep
**Tier 2:
*** Torajan Jungle
*** Arreat Battlefield
*** Blood Moon
**Tier 3:
*** Throne of Insanity
*** Sewers of Harrogath
*** Ancestral Trial
*** Tomb of Zoltun Kulle
**Dungeon:
*** Cathedral of Light (Itemcode: T41)
=== ITEM BASE CHANGES ===
<strong>GENERAL ITEMS</strong>
* All melee weapons with a range of 0 or 1 have been increased to a range of 2 with the exception of all Daggers, Throwing Axes, and Throwing Knives which have been increased to a range of 1
* All Two-Handed weapons with a range of 2 have been increased to 3 with the exception of Short Staff, Jo Staff, and Walking Stick which are still 2
* Increased Exceptional weapons damage by 15%
<strong>CLASS ITEMS</strong>
*Amazon
** Maiden Spear and Ceremonial Spear attack speed improved from 0 speed to -10
** Maiden Pike and Matriarchal Spear attack speed improved from 10 speed to 0
** Ceremonial Pike and Matriarchal Pike attack speed improved from 20 speed to 10
*Paladin
** Paladin shield automods for all resistance have been reduced to the following:
** Rainbow reduced from All Resistances +(8-15) to +(5-10)
** Scintillating reduced from All Resistances +(16-30) to +(10-15)
** Prismatic reduced from All Resistances +(25-35) to +(15-20)
** Chromatic reduced from All Resistances +(36-45) to +(20-30)
<strong>ARMOR</strong>
* Removed the movespeed automod from Armors and Shields
<strong>WEAPON</strong>
*Axes
** Decapitator, Champion Axe, and Glorious Axe durability increased by 20
** Tomahawk, Small Crescent, Ettin Axe, War Spike, Berserker Axe, and Feral Axe durability increased by 50%
** Champion Axe range increased to 4
*Crossbows
** All Crossbows now have a 10% physical pierce mod
** All Crossbows increased damage by 10%
** Repeating Crossbow, Chu-Ko-Nu, and Demon Crossbows damage increased by 50%
*Daggers
** All Daggers now have a 20% Deadly Strike automod
** Bone Knife durability increased by 20
*Polearms
** Polearms now gain 75 str / 75 dex bonus instead of 100 str
*Spears
** All Spears now gain 75 str / 75 dex bonus instead of 100 str
** Hyperion Spear, Stygian Pike, Mancatcher, Ghost Spear, and War Pike durability increased by 50%
*Staves
** Stalagmite, Elder Staff, Shillelagh, and Archon Staff durability increased by 50%
*Swords
** One-Handed Swords now gain bonuses from both Strength and Dexterity similar to Assassin Claws (75 str / 75 dex bonus) instead of (100 str)
** Two-Handed Swords now gain the same Strength bonus as Two-Handed Axes and Mauls (110 str/1.1%)
** Falcata, Ataghan, Elegant Blade, Hydra Edge, and Conquest Sword durability increased by 20


<!--T:36-->
=== 综合变更 GENERAL CHANGES ===
*''Last ladder we did the following for those who weren’t aware:''
* 降低玩家的 PvP 伤害 50%
** Increased Bardiche / Voulge / Lochaber Axe / Bill / Ogre Axe / Colossus Voulge range to 4
* 心灵战锤 Psychic Hammer 和心灵爆震 Mind Blast 现在造成 25% 伤害在 PvP (我们计划添加更多像这样的 PvP 修正来平衡 PvP)
** Increased all Two-Handed Axe range by 1 (excluding Giant Axe / Ancient Axe / Glorious Axe which will stay 3 range) and increased Strength gain to match Mauls for all Two-Handed axes (110 str/1.1%)
* 手工已经被大规模的修改 (查看手工变更 CRAFTING CHANGES 的细节)
** Increased the range of Ogre Maul and Thunder Maul by 1
* 升级手工物品不再增加等级需求
=== SKILL CHANGES ===
* 墨菲斯托 Mephisto 座谈会移动到身边并有 2 额外议会成员添加到憎恨的囚牢第三层 Durance of Hate Level 3
* 暗黑破坏神的生命在地狱难度已经被增加
* 物品触发现在使用正确的技能等级给诅咒
* 改变多尔 Dol(14) 符文在武器从生命回复 +15 到 25% 增强伤害
* 无瑕疵的宝石现在掉落在章节 4 普通模式
* 完美的宝石现在开始掉落在地狱模式
* 解毒, 融解, 和体力药剂现在自动补满腰带
* 用萨德 Zod(33) 符文和完美的骷髅合成物品可以修复物品的耐用度即使物品已经损坏 (对无形物品有效)
* 亮金物品上的伤害加深 Amplify Damage 触发现在是等级 15 的 8% 几率伤害加深而不是等级 1 的 5% 并且需求等级 15 的物品而不是等级 3
* 器官现在正确地掉落在 33% 的掉落率而无论玩家的数量为多少
* 超级钥匙现在掉率在 33% 无论玩家数量为多少
* 超级钥匙不再被找寻物品 Find Item 而找到
* 压碎性打击CB 现在上限 65% 在 bosses, 暗金怪, 和冠军怪
* 压碎性打击CB 现在再次生效在 ½ 范围内 (等同于原版暗黑破坏神 II)
* 增加了世界之石碎片 Worldstone Shards 在地图外的掉落几率以匹配地图内的掉落率
* 增加了世界之石碎片 Worldstone Shard 有较低几率掉落在普通和恶梦
* 弓现在可以从世界石碎片 Worldstone Shards 中获得 6 凹槽
* 亚马逊武器现在可以从世界石碎片 Worldstone Shards 中获得 6 凹槽
* 暗黑破坏神克隆体 Diablo Clone 现在有极其罕见的几率掉落 5 个新暗金中的 1 个
* 黑暗灵魂石 Black Soulstone 掉落率大幅降低
* 您应该现在能够使用非-英语安装
* 游戏现在在 2 分钟内结束
* 暗黑破坏神克隆体 Diablo clone 有一些新机制战斗也与之前略有不同
* 火焰萨满 Phlegethon Shamans 不再重生并且现在更频繁地施放火球 Fire Ball
* 恶魔首领 Prime Evil 标签在 bosses 现在能正常生效
* 召唤和陷阱现在获得加成从 +#% 到元素技能伤害
* 召唤和陷阱现在获得加成从 -#% 到敌人元素抗性减半
* 怪物抗性不能减少到低于 0 <span class="nmod">''(已修复 - 没有提到的)''</span>
* 铁狼 Iron Wolf 佣兵 (章节 3) 现在能使用魔杖, 权杖, 匕首, 和投掷飞刀 <span class="nmod">''(已修复 - 没有提到的)''</span>
* 陷阱 bug 已修复 (陷阱不再减少可能在附近生成的暗金/冠军怪群的数量) <span class="nmod">''(已修复 - 没有提到的)''</span>
* 升级头饰 Circlet 将把它变成宝冠 Coronet 而不是扩展版本 (三重冠 Tiara) <span class="nmod">''(已修复 - 没有提到的)''</span>
=== 地图变更 MAP CHANGES ===
* 英雄旗帜 Standard of Heroes 现在能在盒子与地图合成以获得英勇的加成应用 10% 经验, 20% 魔法 / 金币寻找, 和 20% 密度 (每张地图只能使用一次)
* 修复在地图的声音延迟
* 地图上的墙现在是透明的
* 增加地图内地图的掉落率并降低地图外地图的掉落率
* 从地图外的 boss 掉落表中移除地图
* 吸食者 Suckers 在维兹郡的废墟 Ruins of Viz'jun 现在是火焰免疫
* 损坏地图再次启用而不是 ''没改变'' 的 30% 几率现在有 10% 几率降级为随机地图 (如果是层级 1 则随机为相同的层级), 有 10% 几率随机到同一层级并且有 10% 几率随机到更高的层级 (如果是层级 3 则随机为相同的层级)
* 增加制图师的法珠 Cartographer's Orb 在安亚 Anya 允许三张同样层级的地图在盒子合成下一层级的白色地图 (物品代码: upmp)
* 增加一个新的物品叫做赫拉迪姆圣甲虫 Horadrim Scarab (这可以和一个层级 3 地图合成创造一个团队地下城 - 警告: 这个区域是为团队而平衡的) (物品代码 scrb)
* 增加 9 张新的地图和一张地下城 (地下城是困难的为团队定制的地图)
**层级 1:
*** 赫拉森的记忆 Horazon's Memory
*** 巴斯延要塞 Bastion Keep
**层级 2:
*** 托拉然丛林 Torajan Jungle
*** 亚瑞特战场 Arreat Battlefield
*** 血月 Blood Moon
**层级 3:
*** 疯狂王座 Throne of Insanity
*** 哈洛加斯的下水道 Sewers of Harrogath
*** 先祖的试炼 Ancestral Trial
*** 佐敦库勒的古墓 Tomb of Zoltun Kulle
**地下城 Dungeon:
*** 圣光大教堂 Cathedral of Light (物品代码: T41)
=== 物品基础变更 ITEM BASE CHANGES ===
<strong>常规物品 GENERAL ITEMS</strong>
* 所有近战武器的范围从 0 或 1 增加到 2 但所有匕首, 投掷飞斧, 和投掷飞刀的增加范围 1
* 所有双手武器的范围从 2 增加到 3 除开短棍 Short Staff, 乔木棒 Jo Staff, 和手杖 Walking Stick 仍然是 2
* 增加扩展武器伤害 15%
<strong>职业物品 CLASS ITEMS</strong>
*亚马逊 Amazon
** 女士之矛 Maiden Spear 和祭典之矛 Ceremonial Spear 攻击速度改进从 0 速度到 -10
** 女士长矛 Maiden Pike 和女族长之矛 Matriarchal Spear 攻击速度改进从 10 速度到 0
** 祭典之长矛 Ceremonial Pike 和女族长之长矛 Matriarchal Pike 攻击速度改进从 20 速度到 10
*圣骑士 Paladin
** 圣骑士盾牌自动附加属性 automods 的所有抗性已经被减少如下:
** 彩虹之 Rainbow 减少从所有抗性 +(8-15) 到 +(5-10)
** 闪闪发光之 Scintillating 减少从所有抗性 +(16-30) 到 +(10-15)
** 棱镜之 Prismatic 减少从所有抗性 +(25-35) 到 +(15-20)
** 多彩之 Chromatic 减少从所有抗性 +(36-45) 到 +(20-30)
<strong>防具 ARMOR</strong>
* 移除移动速度自动附加属性 automod 从护甲和盾牌
<strong>武器 WEAPON</strong>
*斧 Axes
** 斩首斧 Decapitator, 豪杰斧 Champion Axe, 和荣光之斧 Glorious Axe 耐久度增加 20
** 战钺 Tomahawk, 弯月斧 Small Crescent, 双头斧 Ettin Axe, 战刺 War Spike, 狂战士斧 Berserker Axe, 和猛禽斧 Feral Axe 耐久度增加 50%
** 豪杰斧 Champion Axe 范围增加到 4
*十字弓 Crossbows
** 所有十字弓现在拥有 10% 物理抗性穿透属性
** 所有十字弓增加伤害 10%
** 连射十字弓 Repeating Crossbow, 巧工弩 Chu-Ko-Nu, 和恶魔十字弓 Demon Crossbows 伤害增加 50%
*匕首 Daggers
** 所有匕首现在拥有 20% 致命攻击DS 自动附加属性 automod
** 骸骨小刀 Bone Knife 耐久度增加 20
*长柄 Polearms
** 长柄现在获得 75 力 / 75 敏 加成而不是 100 力
*长矛 Spears
** 所有长矛现在获得 75 力 / 75 敏 加成而不是 100 力
** 亥伯龙之矛 Hyperion Spear, 冥河之枪 Stygian Pike, 刺人枪 Mancatcher, 鬼魂之矛 Ghost Spear, 和战枪 War Pike 耐久度增加 50%
*法杖 Staves
** 钟乳石之杖 Stalagmite, 长老之杖 Elder Staff, 树皮之杖 Shillelagh, 和执政官之杖 Archon Staff 耐久度增加 50%
*剑 Swords
** 单手剑现在获得与刺客爪类似的力量和敏捷加成 (75 力 / 75 敏 加成) 而不是 (100 力)
** 双手剑现在获得与双手斧和锤子相同的力量加成 (110 /1.1%)
** 短剑 Falcata, 土耳其剑 Ataghan, 优雅之剑 Elegant Blade, 九头蛇刃 Hydra Edge, 和征服之剑 Conquest Sword 耐久度增加 20


<!--T:37-->
*''最近的天梯我们为那些不知道的人做了以下工作:''
<strong>AMAZON</strong>
** 增加大砍刀 Bardiche / 钩镰枪 Voulge / 罗佳柏斧 Lochaber Axe / 比尔长刀 Bill / 食人魔之斧 Ogre Axe / 巨神之斧 Colossus Voulge 范围到 4
*Javelin and Spear Skills
** 增加所有双手斧范围 1 (除开大斧 Giant Axe / 古代之斧 Ancient Axe / 荣光之斧 Glorious Axe 会保持在 3 范围) 并增加力量增益以匹配所有双手斧如同锤子 (110 力/1.1%)
** Power Strike damage tooltip now properly shows in the character screen
** 增加食人魔之锤 Ogre Maul 和雷锤 Thunder Maul 范围 1
** Power Strike increased base scaling by roughly 15%
=== 技能变更 SKILL CHANGES ===
** Power Strike increased radius by 50%
** Lightning Bolt increased synergies by 2%
** Lightning fury mana cost reduced by half
*Passive and Magic Skills
** Fixed a bug that was causing Valkyries to Dodge / Evade / Avoid at an extremely high rate
** Slow Movement now counts as a Magic skill
** Inner Sight now counts as a Magic skill
** Decoy now counts as a Magic skill
** Valkyrie now counts as a Magic skill
*Bow and Crossbow Skills
** Magic Arrow damage scaling has been reworked and buffed
** Fire Arrow tooltips now properly display its damage
** Fire Arrow has been rebalanced and buffed (roughly 50% damage gain by level 50)
** Fire Arrows Immolation Arrow synergy increased from 22% to 24%
** Cold Arrow tooltips now properly display its damage
** Cold Arrow has been rebalanced and buffed (roughly 50% damage gain by level 50)
** Cold Arrows Ice Arrow synergy increased from 20% to 22%
** Exploding Arrows Immolation Arrow synergy increased from 16% to 18%
** Exploding Arrow damage scaling has been buffed (roughly 30% damage gain by level 50)
** <s>Ice Arrows Magic Arrow synergy reduced from 20% to 16%</s> <span class="nmod">''(fixed)''</span>
** <s>Ice Arrows Cold Arrow synergy increased from 14% to 16%</s> <span class="nmod">''(fixed)''</span>
** <s>Ice Arrows Freezing Arrow synergy increased from 14% to 16%</s> <span class="nmod">''(fixed)''</span>
** Strafe damage per level increased from 14% to 16%
** Freezing Arrow Level 28+ scaling reduced from 30 per level to 28
** Guided Arrow now counts as a Magic skill


<!--T:38-->
==== 亚马逊 Amazon ====
<strong>ASSASSIN</strong>
*标枪和长矛技能 Javelin and Spear Skills
*Martial Arts
** 威力一击 Power Strike 伤害信息提示现在正确显示在角色界面
** Martial Arts has been completely reworked and now functions the following way:
** 威力一击 Power Strike 增加基础缩放大约 15%
*** Martial Arts has been reworked to cast the stage of the skill you are on when you attack with that skill so if a player has two charges they will use the second charge of that skill on attack and on the third attack they will use the third and reset back to 1. This converts the charge system to a "stage" system where your attacks are based on the amount of charges you have or the "stage" you are on and cycle from stages 1-3 and repeat. Finishers are no longer required however if you use one you will cast every stage of every charge you have generated. Charges are also universal so you can combo from stage 1 fists of fire into stage 2 blades of ice and finish with stage 3 cobra strike then begin a new combo string
** 威力一击 Power Strike 增加范围 50%
*** Cobra Strike has been reworked to cast 'poison teeth' on stage 1, dual leech on stage 2, and a poison cloud on stage 3 (these attacks carry Venom damage and poison damage from gear)
** 闪电球 Lightning Bolt 增加协同效应 2%
** Dragon Tail and Dragon Talon now properly synergise
** 闪电之怒 Lightning fury 法力消耗减半
*Shadow Disciplines
*被动和魔法技能 Passive and Magic Skills
** Claw and Dagger Mastery increased from 4% to 8%
** 修复一个 bug 以前会导致女武神 Valkyries 以极高的速度到闪避 Dodge / 回避 Evade / 躲避 Avoid
** Psychic Hammer synergies reduced from 18% to 15%
** 迟缓 Slow Movement 现在视为魔法技能
** Mind Blast starting AoE reduced by 1 and max AoE by 1
** 内视 Inner Sight 现在视为魔法技能
** Venom now lasts 5 minutes at all levels
** 诱饵 Decoy 现在视为魔法技能
** Cloak of shadows now reduces defense by 1% per level instead of 3%
** 女武神 Valkyrie 现在视为魔法技能
*Traps
*弓和十字弓技能 Bow and Crossbow Skills
** Traps now gain +% and -% elemental bonuses this includes facets
** 魔法箭 Magic Arrow 伤害缩放已经被重做并增强
** Blade Sentinel synergies increased from 6% to 10%
** 火焰箭 Fire Arrow 提示信息现在正确显示它的伤害
** Blade Sentinel ¼ weapon damage increased to ¾
** 火焰箭 Fire Arrow 已经被重新平衡并增强 (大约 50% 伤害获得在等级 50)
** Wake of Fires Level 8-16 scaling increased from 5 per level to 6 per level
** 火焰箭 Fire Arrows 牺牲之箭 Immolation Arrow 协同增加从 22% 到 24%
** Wake of Fires Level 16-22 scaling increased from 15 per level to 16 per level
** 冰箭 Cold Arrow 提示信息现在正确显示它的伤害
** Wake of Fires Level 22-28 scaling reduced from 27 per level to 24 per level
** 冰箭 Cold Arrow 已经被重新平衡并增强 (大约 50% 伤害获得在等级 50)
** Wake of Fires Level 28+ scaling reduced from 39 per level to 32 per level
** 冰箭 Cold Arrows 急冻箭 Ice Arrow 协同增加从 20% 到 22%
** Wake of Fire synergies reduced from 10% to 8%
** 爆裂箭 Exploding Arrows 牺牲之箭 Immolation Arrow 协同增加从 16% 到 18%
** Wake of Fire now properly shoots 8 times instead of 5
** 爆裂箭 Exploding Arrow 伤害缩放已经被增强 (大约 30% 伤害获得在等级 50)
** Wake of Fire damage tooltip now shows in the character screen
** <s>急冻箭 Ice Arrows 魔法箭 Magic Arrow 协同减少从 20% 到 16%</s> <span class="nmod">''(已修复)''</span>
** Fixed the tooltip on Inferno Sentry
** <s>急冻箭 Ice Arrows 冰箭 Cold Arrow 协同增加从 14% 到 16%</s> <span class="nmod">''(已修复)''</span>
** Death Sentry Level 22+ scaling has been reduced
** <s>急冻箭 Ice Arrows 冻结之箭 Freezing Arrow 协同增加从 14% 到 16%</s> <span class="nmod">''(已修复)''</span>
** Death Sentry synergies reduced from 6% to 4%
** 炮轰 Strafe 伤害每等级增加从 14% 到 16%
** Blade Fury weapon damage reduced from 100% to ¾
** 冻结之箭 Freezing Arrow 等级 28+ 缩放减少从 30 每等级到 28
** Blade Fury flat physical damage reduced
** 导引箭 Guided Arrow 现在视为魔法技能
** Lightning Sentry synergies increased from 10% to 12%
** Lightning Sentry now shoots 12 times instead of 10
** Chain Lightning Sentry synergies increased from 12% to 15%
** Chain Lightning Sentry now gains 1 extra damage per level (roughly an 8% damage increase overall)
** Chain Lightning Sentry starting max damage is now 40 instead of 35
** Chain lightning Sentry Level 22+ scaling has been increased from 16 to 18
** Chain lightning Sentry Level 28+ scaling increased from 20 to 22
** Blade Shields increased weapon damage from ¼ to ¾
** Blade Shield now lasts 5 minutes at all levels


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==== 刺客 Assassin ====
<strong>BARBARIAN</strong>
*武学艺术 Martial Arts
*Warcries
** 武学艺术已经完全重做现在的功能如下:
** Howl range AoE scaling reduced by 50%
*** 武学艺术已经被重新制作当你使用该技能攻击时你所处的技能阶段所以如果一个玩家有两次聚气他们将在攻击时使用该技能的第二次聚气在第三次攻击时他们将使用第三次并重置为 1. 这将聚气系统转变为 "阶段" 系统你的攻击基于你所拥有的聚气数量或你所处的 "阶段" 并从阶段 1-3 循环并重复. 最后一击不再需要但如果你使用一个你将释放每一个阶段的每一个聚气产生. 聚气也是普遍的所以你可以从阶段 1 的焰拳连击到阶段 2 的寒冰刃结束阶段 3 的眼镜蛇攻击然后开始一个新的组合
** Howl now lasts 3 seconds at all levels
*** 眼镜蛇攻击 Cobra Strike 已经被重做到施放 '毒牙 poison teeth' 在阶段 1, 生命/法力 吸取在阶段 2, 和毒云在阶段 3 (这些攻击带有来自装备的毒牙 Venom 伤害和毒素伤害)
** Battle Cry missile speed increased by 25%
** 神龙摆尾 Dragon Tail 和龙爪 Dragon Talon 现在正确的协同
** Battle Cry AoE increased by roughly 15%
*影子训练 Shadow Disciplines
** Grim Ward bonus damage per level increased from 4% to 5%
** 支配爪和匕首 Claw and Dagger Mastery 增加从 4% 到 8%
** Grim Ward starting bonus damage increased from 28% to 35%
** 心灵战锤 Psychic Hammer 协同减少从 18% 到 15%
** Grim Ward starting radius increased by 33.3%
** 心灵爆震 Mind Blast 初始 AoE 减少 1 和最大 AoE 减少 1
** Grim Ward can now be used on Skeleton corpses
** 毒牙 Venom 现在持续 5 分钟在所有等级
** Battle Command now grants +20% Enhanced Damage instead of +10% at Level 1
** 魔影斗篷 Cloak of shadows 现在减少防御 1% 每等级而不是 3%
** Battle Command now grants +3% damage per level instead of +2%
*陷阱 Traps
*Combat Masteries
** 陷阱现在获得 +% 和 -% 元素加成包含刻面
** Polearm and Spear mastery now starts at +30% Enhanced Damage instead of +25%
** 刃之守卫 Blade Sentinel 协同增加从 6% 到 10%
** Polearm and Spear mastery now gains 6% damage per level instead of 5%
** 刃之守卫 Blade Sentinel ¼ 武器伤害增加到 ¾
*Combat Skills
** 火焰复苏 Wake of Fires 等级 8-16 缩放增加从 5 每等级到 6 每等级
** Bash now gains 12% damage per level instead of 10%
** 火焰复苏 Wake of Fires 等级 16-22 缩放增加从 15 每等级到 16 每等级
** Frenzy synergies increased from 4% to 6%
** 火焰复苏 Wake of Fires 等级 22-28 缩放减少从 27 每等级到 24 每等级
** Double Throw now properly displays its damage in the character screen
** 火焰复苏 Wake of Fires 等级 28+ 缩放减少从 39 每等级到 32 每等级
** Leap Attack synergies increased from 6% to 10%
** 火焰复苏 Wake of Fire 协同减少从 10% 到 8%
** Whirlwind has been reworked to now have melee splash and to use proc effects but now attacks at 5 frames fixed instead of 4 and now attacks one target per attack instead of two (it is now much stronger for AoE clearing than previous ladders)
** 火焰复苏 Wake of Fire 现在正常射击 8 次而不是 5
** Whirlwind’s Enhanced Damage bonus at Level 1 reduced from +50% to +25%
** 火焰复苏 Wake of Fire 伤害提示信息现在显示在角色界面
** Whirlwind’s Enhanced Damage bonus per level has reduced from +6% to +4%
** 修复信息提示在复苏狱火 Wake of Inferno
** 亡者守卫 Death Sentry 等级 22+ 缩放已经被减少
** 亡者守卫 Death Sentry 协同减少从 6% 到 4%
** 刃之怒 Blade Fury 武器伤害减少从 100% 到 ¾
** 刃之怒 Blade Fury 固定物理伤害减少
** 雷光守卫 Lightning Sentry 协同增加从 10% 到 12%
** 雷光守卫 Lightning Sentry 现在射击 12 次而不是 10
** 连锁闪电守卫 Chain Lightning Sentry 协同增加从 12% 到 15%
** 连锁闪电守卫 Chain Lightning Sentry 现在获得 1 额外伤害每等级 (大约 8% 整体伤害增加)
** 连锁闪电守卫 Chain Lightning Sentry 起始最大伤害现在是 40 而不是 35
** 连锁闪电守卫 Chain lightning Sentry 等级 22+ 缩放已经被增加从 16 到 18
** 连锁闪电守卫 Chain lightning Sentry 等级 28+ 缩放增加从 20 到 22
** 刀刃之盾 Blade Shields 增加武器伤害从 ¼ 到 ¾
** 刀刃之盾 Blade Shield 现在持续 5 分钟在所有等级


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==== 野蛮人 Barbarian ====
<strong>DRUID</strong>
*呐喊 Warcries
*Elemental Skills
** 狂嗥 Howl 范围 AoE 缩放减少 50%
** Firestorm synergies increased from 23% to 25%
** 狂嗥 Howl 现在持续 3 秒在所有等级
** Molten Boulder synergies increased from 10% to 12%
** 战嗥 Battle Cry 投掷物速度增加 25%
** Fissure synergies increased from 6% to 8%
** 战嗥 Battle Cry AoE 增加大约 15%
** Twister synergies increased from 15% to 20%
** 残酷吓阻 Grim Ward 加成伤害每等级增加从 4% 到 5%
** Volcano synergies increased from 8% to 10%
** 残酷吓阻 Grim Ward 初始加成伤害增加从 28% 到 35%
** Tornado synergies increased from 11% to 14%
** 残酷吓阻 Grim Ward 初始范围增加 33.3%
** Gust now chills instead of stuns
** 残酷吓阻 Grim Ward 现在能使用在骷髅尸体上
*Shape Shifting Skills
** 战斗指挥 Battle Command 现在获得 +20% 增强伤害而不是 +10% 在等级 1
** Base health for Lycanthropy increased from 10% to 15% and life per level from Lycanthropy increased from 2% to 3%
** 战斗指挥 Battle Command 现在获得 +3% 伤害每等级而不是 +2%
** Hunger now gains 2% movement speed per level instead of 1%
*战斗专家 Combat Masteries
** Hunger now gains 2 seconds per level instead of 1
** 支配长柄和长矛 Polearm and Spear mastery 现在初始为 +30% 增强伤害而不是 +25%
** Hunger can now be used on skeleton corpses
** 支配长柄和长矛 Polearm and Spear mastery 现在获得 6% 伤害每等级而不是 5%
** Rabies now has Lycanthropy as an additional synergy at 17%
*战斗技能 Combat Skills
** Rabies Feral Rage synergy reduced from 22% to 17%
** 重击 Bash 现在获得 12% 伤害每等级而不是 10%
** Rabies Poison Creeper synergy reduced from 22% to 17%
** 狂乱 Frenzy 协同增加从 4% 到 6%
** Shockwave synergies increased from 14% to 16%
** 双手投掷 Double Throw 现在正确显示它的伤害在角色界面
** Fury Enhanced Damage per level reduced from +20% per level to +15%
** 跳跃攻击 Leap Attack 协同增加从 6% 到 10%
** Fury now has Feral Rage as a synergy at +10% Enhanced Damage per level
** 旋风 Whirlwind 已经重做现在有近战溅射和使用触发效果但现在攻击固定在 5 帧而不是 4 帧现在每次攻击攻击一个目标而不是两个 (现在对 AoE 清除比以前的天梯强得多)
*Summoning Skills
** 旋风的 Whirlwind's 增强伤害加成在等级 1 减少从 +50% 到 +25%
** Poison Creeper damage scaling rebalanced and increased
** 旋风的 Whirlwind's 增强伤害加成每等级拥有减少从 +6% 到 +4%
** Poison Creeper synergies increased from 8% to 20%
** Poison Creeper now counts as a Poison skill
** Oak Sage regen scaling reworked and increased


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==== 德鲁伊 Druid ====
<strong>NECROMANCER</strong>
*元素技能 Elemental Skills
*Summoning Skills
** 火风暴 Firestorm 协同增加从 23% 到 25%
** Raise Skeleton Warrior’s Enhanced Damage per level increased from +7% to +10%
** 熔浆巨岩 Molten Boulder 协同增加从 10% 到 12%
** Raise Skeleton Warrior’s  synergies increased from 8% to 10%
** 火山爆 Fissure 协同增加从 6% 到 8%
** Raise Skeleton Warrior now counts as a Magic skill
** 小旋风 Twister 协同增加从 15% 到 20%
** Skeletal Mage synergies increased from 8% to 12%
** 火山 Volcano 协同增加从 8% 到 10%
** Raise Skeleton Mage now counts as a Magic skill
** 龙卷风 Tornado 协同增加从 11% 到 14%
** Summon Clay Golem now counts a a Magic skill
** 阵风 Gust 现在是冰寒而不是眩晕
** Blood Warp now recovers the lost health over 3 seconds. Casting Blood Warp again will replace the previous life recovery effect
*外型变形技能 Shape Shifting Skills
** Summon Iron Golem now counts as a Magic skill
** 变形术 Lycanthropy 基础生命增加从 10% 到 15% 和变形术的每等级生命增加从 2% 到 3%
** Fire Golems scaling has been reworked and weighted more towards its Holy Fire aura and less towards its melee attack
** 饥饿 Hunger 现在获得 2% 移动速度每等级而不是 1%
** Fire Golems starting holy fire level has been reduced
** 饥饿 Hunger 现在获得 2 秒每等级而不是 1
** Fire Golems are no longer immune to fire
** 饥饿 Hunger 现在能使用在骷髅尸体上
** Revive’s Level 1 duration increased from 2 minutes to 5 minutes
** 狂犬病 Rabies 现在拥有变形术 Lycanthropy 作为额外的协同 17%
** Revive’s are no longer bugged and gaining much more damage than their tooltip shows
** 狂犬病 Rabies 野性狂暴 Feral Rage 协同减少从 22% 到 17%
** Revive’s Enhanced Damage per level increased from +2% to +15%
** 狂犬病 Rabies 猛毒花藤 Poison Creeper 协同减少从 22% 到 17%
** Revive’s now have desecrate as a synergy at 15% Enhanced Damage
** 震波 Shock wave 协同增加从 14% 到 16%
** You now start with 3 revives at Level 1 instead of 1
** 狂怒 Fury 增强伤害每等级减少从 +20% 每等级到 +15%
** Revive now counts as a Magic skill
** 狂怒 Fury 现在拥有野性狂暴 Feral Rage 作为协同 +10% 增强伤害每等级
*Poison and Bone Skills
*召唤技能 Summoning Skills
** Teeths Level 8+ scaling slightly improved
** 猛毒花藤 Poison Creeper 伤害缩放重新平衡并增加
** Bone Spears Bone Armor synergy increased from 5% to 10%
** 猛毒花藤 Poison Creeper 协同增加从 8% 到 20%
** Bone Spirits Bone Armor synergy increased from 5% to 10%
** 猛毒花藤 Poison Creeper 现在视为毒素技能
** Bone Armor now counts as a Magic skill
** 橡木智者 Oak Sage 回复缩放重做并增加
** Bone Wall now counts as a Magic skill
** Bone Prison now counts as a Magic skill
*Curses
** Dark Pacts all curse synergies increased from 6% to 12%
** Dark Pacts Curse Mastery and Iron Maiden synergies increased from 10% to 18%
** Dark Pacts Level 28+ scaling increased by roughly 10%
** Dark Pacts explosion range increased from 4 to 5
** All curses now count as magic skills


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==== 死灵法师 Necromancer ====
<strong>PALADIN</strong>
*召唤技能 Summoning Skills
*Defensive Auras
** 复苏骷髅战士的 Raise Skeleton Warrior's 增强伤害每等级增加从 +7% 到 +10%
** Prayer no longer costs mana
** 复苏骷髅战士的 Raise Skeleton Warrior's  协同增加从 8% 到 10%
** Resist Fires bonus elemental damage per level reduced from 3% to 1%
** 复苏骷髅战士 Raise Skeleton Warrior 现在视为魔法技能
** Resist Fire maximum resist bonuses reduced from 150 to 100
** 骷髅法师 Skeletal Mage 协同增加从 8% 到 12%
** Resist Fire Level 1 bonuses reduced from 45% to 25%
** 复苏骷髅法师 Raise Skeletal Mage 现在视为魔法技能
** Resist Fire now counts as a fire skill
** 黏土石魔 Clay Golem 现在视为魔法技能
** Resist Colds bonus elemental damage per level reduced from 3% to 1%
** 血腥传送 Blood Warp 现在在 3 秒内回复失去的生命. 再次施放血腥传送 Blood Warp 将取代之前的生命回复效果
** Resist Cold maximum resist bonuses reduced from 150 to 100
** 钢铁石魔 Iron Golem 现在视为魔法技能
** Resist Cold Level 1 bonuses reduced from 45% to 25%
** 火焰石魔 Fire Golems 缩放已经被重做更多的是圣火 Holy Fire 灵气而不是近战攻击
** Resist Cold now counts as a Cold skill
** 火焰石魔 Fire Golems 初始圣火等级已经被降低
** Resist Lightnings bonus elemental damage per level reduced from 3% to 1%
** 火焰石魔 Fire Golems 不再免疫火焰
** Resist Lightning maximum resist bonuses reduced from 150 to 100
** 重生的 Revive's 等级 1 持续时间增加从 2 分钟到 5 分钟
** Resist Lightning Level 1 bonuses reduced from 45% to 25%
** 重生的 Revive's 不再有获得比它们的信息提示更多的伤害的 bugged
** Resist Lightning now counts as a Lightning skill
** 重生的 Revive's 增强伤害每等级增加从 +2% 到 +15%
** Meditation now counts as a Magic skill
** 重生的 Revive's 现在拥有亵渎作为协同 15% 增强伤害
** Cleansing now counts as a Magic skill
** 你现在初始有 3 重生怪在等级 1 而不是 1
** Salvation bonus to all elements reduced from 2% per level to 1% every second level
** 重生 Revive 现在视为魔法技能
** Salvation starting bonus to all elements reduced from 5% to 3%
*毒素和白骨技能 Poison and Bone Skills
** Salvation maximum all resist reduced from 120 to 75
** 牙 Teeths 等级 8+ 缩放略微改进
** Salvation Level 1 resist bonus reduced from 25 to 20
** 骨矛 Bone Spears 白骨装甲 Bone Armor 协同增加从 5% 到 10%
*Offensive Auras
** 白骨之魂 Bone Spirits 白骨装甲 Bone Armor 协同增加从 5% 到 10%
** Sanctuary Aura synergies increased from 6% to 8%
** 白骨装甲 Bone Armor 现在视为魔法技能
** Sanctuary Aura scaling improved from level 16+
** 骨墙 Bone Wall 现在视为魔法技能
** Holy Fire aura tick scaling has been slightly reduced
** 骨牢 Bone Prison 现在视为魔法技能
** Holy Fire end game scaling has been reduced slightly
*诅咒 Curses
*Combat Skills
** 黑暗契约 Dark Pacts 所有诅咒协同增加从 6% 12%
** Holy Bolt synergies reduced from 16% to 12%
** 黑暗契约 Dark Pacts 支配诅咒 Curse Mastery 和攻击反噬 Iron Maiden 协同增加从 10% 到 18%
** Holy Bolt heal synergies reduced from 10% to 6%
** 黑暗契约 Dark Pacts 等级 28+ 缩放增加大约 10%
** Blessed Hammer synergies increased from 10% to 12%
** 黑暗契约 Dark Pacts 爆炸范围增加从 4 到 5
** Blessed Hammer now has 33% faster travel speed
** 所有诅咒现在视为魔法技能
** Fist of Heavens now hits all creature types
** Fist of heavens now has holy light as a 15% magic damage synergy
** Fist of Heavens holy bolt damage scaling has been buffed
** Holy Shield now counts as a Magic skill


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==== 圣骑士 Paladin ====
<strong>SORCERESS</strong>
*防御性灵气 Defensive Auras
*Cold Skills
** 祈祷 Prayer 不再消耗法力
** Frost Nova mana cost reduced from 16 base to 9
** 抵抗火焰 Resist Fires 加成元素伤害每等级减少从 3% 到 1%
** Frost Nova damage scaling has been redone and improved (it will now be better for early leveling and scale better)
** 抵抗火焰 Resist Fire 最大抗性加成减少从 150 到 100
** Blizzard synergies increased from 9% to 12%
** 抵抗火焰 Resist Fire 等级 1 加成减少从 45% 到 25%
** Blizzard mana cost at Level 1 reduced from 23 to 13
** 抵抗火焰 Resist Fire 现在视为火焰技能
** Blizzard mana cost per level reduced from 1 to .5
** 抵抗冰冷 Resist Colds 加成元素伤害每等级减少从 3% 到 1%
** Ice Barrage starting mana cost reduced from 10 to 8
** 抵抗冰冷 Resist Cold 最大抗性加成减少从 150 到 100
** Ice Barrage mana cost per level reduced from .5 to .25
** 抵抗冰冷 Resist Cold 等级 1 加成减少从 45% 到 25%
** Ice Barrage AoE increased by 50%
** 抵抗冰冷 Resist Cold 现在视为冰冷技能
** Ice Barrage synergies increased from 7% to 8%
** 抵抗闪电 Resist Lightnings 加成元素伤害每等级减少从 3% 到 1%
** Ice Barrage range increased by 20%
** 抵抗闪电 Resist Lightning 最大抗性加成减少从 150 到 100
** Frozen Orb cooldown removed and changed to lightning cast frames
** 抵抗闪电 Resist Lightning 等级 1 加成减少从 45% 到 25%
** Frozen orb synergies are increased from 3% to 4%
** 抵抗闪电 Resist Lightning 现在视为闪电技能
*Lightning Skills
** 冥思 Meditation 现在视为魔法技能
** Charged Bolt synergies increased from 4% to 6%
** 净化 Cleansing 现在视为魔法技能
** Telekinesis now counts as a Lightning skill
** 救助 Salvation 所有元素的加成减少从 2% 每等级到 1% 每两个等级
** Static Field now follows the ½ penalty on immunes
** 救助 Salvation 初始所有元素的加成减少从 5% 到 3%
** Static Field is now capped at 55% in normal, 70% in nightmare, 85% in hell
** 救助 Salvation 最大所有抗性减少从 120 到 75
** Teleport now counts as a Lightning skill
** 救助 Salvation 等级 1 抗性加成减少从 25 到 20
** Lightning 28+ scaling increased from 26 to 28
*攻击性灵气 Offensive Auras
** Lightning synergies increased from 6% to 8%
** 庇护所 Sanctuary 灵气协同增加从 6% 到 8%
** Chain Lightning starting mana cost reduced from 16 to 8
** 庇护所 Sanctuary 灵气缩放改进从等级 16+
** Chain Lightning Level 22+ scaling improved slightly
** 圣火 Holy Fire 灵气间隔缩放已经被略微减少
** Chain Lightning synergies increased from 5% to 7%
** 圣火 Holy Fire 后期游戏缩放已经被略微减少
** Thunder Storm synergies increased from 4% to 5%
*战斗技能 Combat Skills
** Energy Shield now counts as a Lightning skill
** 圣光弹 Holy Bolt 协同减少从 16% 到 12%
*Fire Skills
** 圣光弹 Holy Bolt 治疗协同减少从 10% 到 6%
** Fireball synergies increased from 14% to 16%
** 祝福之锤 Blessed Hammer 协同增加从 10% 到 12%
** Meteor synergies increased from 5% to 9%
** 祝福之锤 Blessed Hammer 现在拥有 33% 更快的行进速度
** Combustion synergies nerfed from 18% to 12%
** 天堂之拳 Fist of the Heavens 现在攻击所有生物类型
=== CRAFTING CHANGES ===
** 天堂之拳 Fist of the heavens 现在拥有圣光 holy light 作为 15% 魔法伤害协同
** 天堂之拳 Fist of the Heavens 圣光弹 holy bolt 伤害缩放已经被增强
** 神圣之盾 Holy Shield 现在视为魔法技能
 
==== 法师 Sorceress ====
*冰冷技能 Cold Skills
** 霜之新星 Frost Nova 法力消耗减少从 16 基础到 9
** 霜之新星 Frost Nova 伤害缩放被重做并改进 (它现在更适合早期升级和更高的缩放)
** 暴风雪 Blizzard 协同增加从 9% 12%
** 暴风雪 Blizzard 法力消耗在等级 1 减少从 23 13
** 暴风雪 Blizzard 法力消耗每等级减少从 1 .5
** 寒冰弹幕 Ice Barrage 初始法力消耗减少从 10 8
** 寒冰弹幕 Ice Barrage 法力消耗每等级减少从 .5 .25
** 寒冰弹幕 Ice Barrage AoE 增加 50%
** 寒冰弹幕 Ice Barrage 协同增加从 7% 8%
** 寒冰弹幕 Ice Barrage 范围增加 20%
** 冰封球 Frozen Orb 冷却移除并更改为闪电施法帧数
** 冰封球 Frozen orb 协同增加从 3% 4%
*闪电技能 Lightning Skills
** 充能弹 Charged Bolt 协同增加从 4% 6%
** 心灵传动 Telekinesis 现在视为闪电技能
** 静态力场 Static Field 现在有 ½ 惩罚在免疫时
** 静态力场 Static Field 现在的上限是 55% 在普通, 70% 在恶梦, 85% 在地狱
** 传送 Teleport 现在视为闪电技能
** 闪电 Lightning 28+ 缩放增加从 26 28
** 闪电 Lightning 协同增加从 6% 8%
** 连锁闪电 Chain Lightning 初始法力消耗减少从 16 8
** 连锁闪电 Chain Lightning 等级 22+ 缩放略微改进
** 连锁闪电 Chain Lightning 协同增加从 5% 7%
** 雷云风暴 Thunder Storm 协同增加从 4% 5%
** 能量护盾 Energy Shield 现在视为闪电技能
*火焰技能 Fire Skills
** 火球 Fire ball 协同增加从 14% 16%
** 陨石 Meteor 协同增加从 5% 9%
** 烈焰爆发 Combustion 协同削弱从 18% 12%
=== 手工变更 CRAFTING CHANGES ===
{| class="wikitable" style="text-align:center; vertical-align:middle;"
{| class="wikitable" style="text-align:center; vertical-align:middle;"
|-
|-
! colspan="4" | Blood Items
! colspan="4" | 生命物品 Blood Items
|- style="font-weight:bold;"
|- style="font-weight:bold;"
| Crafted Item
| 手工物品 Crafted Item
| Recipe
| 配方 Recipe
| Before Attributes
| 调整前属性 Before Attributes
| After Attributes
| 调整后属性 After Attributes
|-
|-
| Helm
| 头盔 Helm
| style="color:#fe0000;" | Helm + Jewel + RAL + Perfect Ruby
| style="color:#fe0000;" | Helm + Jewel + RAL + Perfect Ruby<br>头盔 + 珠宝 + 拉尔(8) + 完美的红宝石
| style="color:#3166ff;" | (5-10)% Deadly Strike<br />(1-4)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | (5-10)% 几率造成致命攻击 (DS)<br />(1-4)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | (10-20)% Deadly Strike<br />(2-4)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | (10-20)% 几率造成致命攻击 (DS)<br />(2-4)% 击中偷取生命 (LL)<br />+(10-20) 生命
|-
|-
| Amulet
| 项链 Amulet
| style="color:#fe0000;" | Amulet + Jewel + AMN + Perfect Ruby
| style="color:#fe0000;" | Amulet + Jewel + AMN + Perfect Ruby<br>项链 + 珠宝 + 安姆(11) + 完美的红宝石
| style="color:#3166ff;" | (5-10)% Faster Run/Walk<br />+(1-4) Life After Each Kill<br />+(10-20) To Life
| style="color:#3166ff;" | (5-10)% 高速跑步/行走 (FRW)<br />+(1-4) 生命于每杀死一个敌人后获得<br />+(10-20) 生命
| style="color:#3166ff;" | 10% Faster Run/Walk<br />+(2-4) Life After Each Kill<br />+(10-20) To Life
| style="color:#3166ff;" | 10% 高速跑步/行走 (FRW)<br />+(2-4) 生命于每杀死一个敌人后获得<br />+(10-20) 生命
|-
|-
| Weapon
| 武器 Weapon
| style="color:#fe0000;" | Weapon + Jewel + ORT + Perfect Ruby
| style="color:#fe0000;" | Weapon + Jewel + ORT + Perfect Ruby<br>武器 + 珠宝 + 欧特(9) + 完美的红宝石
| style="color:#3166ff;" | +(35-60)% Enhanced Damage<br />(1-4)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | +(35-60)% 增强伤害 (ED)<br />(1-4)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | +(55-80)% Enhanced Damage<br />(3-6)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | +(55-80)% 增强伤害 (ED)<br />(3-6)% 击中偷取生命 (LL)<br />+(10-20) 生命
|-
|-
| Armor
| 护甲 Chest
| style="color:#fe0000;" | Armor + Jewel + THUL + Perfect Ruby
| style="color:#fe0000;" | Chest + Jewel + THUL + Perfect Ruby<br>护甲 + 珠宝 + 书尔(10) + 完美的红宝石
| style="color:#3166ff;" | +(1-3) Life After Each Demon Kill<br />(1-3)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | +(1-3) 生命于每杀死一个恶魔后获得<br />(1-3)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | +(3-6) Life After Each Kill<br />(3-6)% Life Stolen Per Hit<br />+(20-40) To Life
| style="color:#3166ff;" | +(3-6) 生命于每杀死一个敌人后获得<br />(3-6)% 击中偷取生命 (LL)<br />+(20-40) 生命
|-
|-
| Shield
| 盾牌 Shield
| style="color:#fe0000;" | Shield + Jewel + ITH + Perfect Ruby
| style="color:#fe0000;" | Shield + Jewel + ITH + Perfect Ruby<br>盾牌 + 珠宝 + 伊司(6) + 完美的红宝石
| style="color:#3166ff;" | Attacker Takes (4-7) Damage<br />(1-4)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 攻击者受到 (4-7) 伤害<br />(1-4)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | +(10-20)% Increased Chance Of Blocking<br />(3-6)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | +(10-20)% 增加格档几率<br />(3-6)% 击中偷取生命 (LL)<br />+(10-20) 生命
|-
|-
| Gloves
| 手套 Gloves
| style="color:#fe0000;" | Gloves + Jewel + NEF + Perfect Ruby
| style="color:#fe0000;" | Gloves + Jewel + NEF + Perfect Ruby<br>手套 + 珠宝 + 那夫(4) + 完美的红宝石
| style="color:#3166ff;" | Crushing Blow (5-10)%<br />(1-3)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 压碎性打击 (CB) (5-10)%<br />(1-3)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | Crushing Blow (5-10)%<br />(2-4)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 压碎性打击 (CB) (5-10)%<br />(2-4)% 击中偷取生命 (LL)<br />+(10-20) 生命
|-
|-
| Ring
| 戒指 Ring
| style="color:#fe0000;" | Ring + Jewel + SOL + Perfect Ruby
| style="color:#fe0000;" | Ring + Jewel + SOL + Perfect Ruby<br>戒指 + 珠宝 + 索尔(12) + 完美的红宝石
| style="color:#3166ff;" | +(1-5) To Strength<br />(1-3)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | +(1-5) 力量<br />(1-3)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | +(5-10) To Strength<br />(1-3)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | +(5-10) 力量<br />(1-3)% 击中偷取生命 (LL)<br />+(10-20) 生命
|-
|-
| Belt
| 腰带 Belt
| style="color:#fe0000;" | Belt + Jewel + TAL + Perfect Ruby
| style="color:#fe0000;" | Belt + Jewel + TAL + Perfect Ruby<br>腰带 + 珠宝 + 塔尔(7) + 完美的红宝石
| style="color:#3166ff;" | Open Wounds (5-10)%<br />(1-3)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 撕开伤害 (OW) (5-10)%<br />(1-3)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | Open Wounds (10-20)%<br />(3-6)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 撕开伤害 (OW) (10-20)%<br />(3-6)% 击中偷取生命 (LL)<br />+(10-20) 生命
|-
|-
| Boots
| 鞋子 Boots
| style="color:#fe0000;" | Boots + Jewel + ETH + Perfect Ruby
| style="color:#fe0000;" | Boots + Jewel + ETH + Perfect Ruby<br>鞋子 + 珠宝 + 爱斯(5) + 完美的红宝石
| style="color:#3166ff;" | Replenish Life +(5-10)<br />(1-3)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 生命回复 +(5-10)<br />(1-3)% 击中偷取生命 (LL)<br />+(10-20) 生命
| style="color:#3166ff;" | Replenish Life +(10-20)<br />(2-4)% Life Stolen Per Hit<br />+(10-20) To Life
| style="color:#3166ff;" | 生命回复 +(10-20)<br />(2-4)% 击中偷取生命 (LL)<br />+(10-20) 生命
|}
|}


<!--T:44-->
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
! colspan="4" | Caster Items
! colspan="4" | 施法者物品 Caster Items
|- style="font-weight:bold; vertical-align:middle;"
|- style="font-weight:bold; vertical-align:middle;"
| Crafted Item
| 手工物品 Crafted Item
| Recipe
| 配方 Recipe
| Before Attributes
| 调整前属性 Before Attributes
| After Attributes
| 调整后属性 After Attributes
|-
|-
| style="vertical-align:middle;" | Helm
| style="vertical-align:middle;" | 头盔 Helm
| style="vertical-align:middle; color:#9698ed;" | Helm + Jewel + NEF + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Helm + Jewel + NEF + Perfect Amethyst<br>头盔 + 珠宝 + 那夫(4) + 完美的紫宝石
| style="color:#3166ff;" | (1-4)% Mana Stolen Per Hit<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="color:#3166ff;" | (1-4)% 击中偷取法力 (LM)<br />法力回复 (4-10)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | (2-5)% Mana Stolen Per Hit<br />+(10-20)% Faster Cast Rate<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | (2-5)% 击中偷取法力 (LM)<br />+(10-20)% 快速施法速度 (FCR)<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Amulet
| style="vertical-align:middle;" | 项链 Amulet
| style="vertical-align:middle; color:#9698ed;" | Amulet + Jewel + RAL + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Amulet + Jewel + RAL + Perfect Amethyst<br>项链 + 珠宝 + 拉尔(8) + 完美的紫宝石
| style="color:#3166ff;" | +(5-10)% Faster Cast Rate<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="color:#3166ff;" | +(5-10)% 快速施法速度 (FCR)<br />法力回复 (4-10)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +(5-10)% Faster Cast Rate<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +(5-10)% 快速施法速度 (FCR)<br />法力回复 (4-10)%<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Weapon
| style="vertical-align:middle;" | 武器 Weapon
| style="vertical-align:middle; color:#9698ed;" | Weapon + Jewel + TIR + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Weapon + Jewel + TIR + Perfect Amethyst<br>武器 + 珠宝 + 特尔(3) + 完美的紫宝石
| style="color:#3166ff;" | +(1-5)% Mana Stolen Per Hit<br />Regenerate Mana (1-5)%<br />+(10-20) To Mana
| style="color:#3166ff;" | +(1-5)% 击中偷取法力 (LM)<br />法力回复 (1-5)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +1 To All Skills<br />(10-20)% Faster Cast Rate<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +1 所有技能<br />(10-20)% 快速施法速度 (FCR)<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Armor
| style="vertical-align:middle;" | 护甲 Chest
| style="vertical-align:middle; color:#9698ed;" | Armor + Jewel + TAL + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Chest + Jewel + TAL + Perfect Amethyst<br>护甲 + 珠宝 + 塔尔(7) + 完美的紫宝石
| style="color:#3166ff;" | +(1-3) Mana After Each Kill<br />Regenerate Mana (4-12)%<br />+(10-20) To Mana
| style="color:#3166ff;" | +(1-3) 法力于每杀死一个敌人后获得 (EK)<br />法力回复 (4-12)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +(2-6) Mana After Each Kill<br />(20-30)% Faster Cast Rate<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +(2-6) 法力于每杀死一个敌人后获得 (EK)<br />(20-30)% 快速施法速度 (FCR)<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Shield
| style="vertical-align:middle;" | 盾牌 Shield
| style="vertical-align:middle; color:#9698ed;" | Shield + Jewel + ETH + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Shield + Jewel + ETH + Perfect Amethyst<br>盾牌 + 珠宝 + 爱斯(5) + 完美的紫宝石
| style="color:#3166ff;" | +(5-10)% Increased Chance Of Blocking<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="color:#3166ff;" | +(5-10)% 增加格档几率<br />法力回复 (4-10)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +(10-20)% Increased Chance Of Blocking<br />(20-30)% Faster Cast Rate<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +(10-20)% 增加格档几率<br />(20-30)% 快速施法速度 (FCR)<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Gloves
| style="vertical-align:middle;" | 手套 Gloves
| style="vertical-align:middle; color:#9698ed;" | Gloves + Jewel + ORT + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Gloves + Jewel + ORT + Perfect Amethyst<br>手套 + 珠宝 + 欧特(9) + 完美的紫宝石
| style="color:#3166ff;" | +(1-3) Mana After Each Kill<br />Regenerate Mana (4-10%)<br />+(10-20) To Mana
| style="color:#3166ff;" | +(1-3) 法力于每杀死一个敌人后获得 (EK)<br />法力回复 (4-10%)<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +(1-3) Mana After Each Kill<br />+10% Faster Cast Rate<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +(1-3) 法力于每杀死一个敌人后获得 (EK)<br />+10% 快速施法速度 (FCR)<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Ring
| style="vertical-align:middle;" | 戒指 Ring
| style="vertical-align:middle; color:#9698ed;" | Ring + Jewel + AMN + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Ring + Jewel + AMN + Perfect Amethyst<br>戒指 + 珠宝 + 安姆(11) + 完美的紫宝石
| style="color:#3166ff;" | +(1-5) To Energy<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="color:#3166ff;" | +(1-5) 精力<br />法力回复 (4-10)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +(5-10) To Energy<br />+(1-2) Mana After Each Kill<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +(5-10) 精力<br />+(1-2) 法力于每杀死一个敌人后获得 (EK)<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Belt
| style="vertical-align:middle;" | 腰带 Belt
| style="vertical-align:middle; color:#9698ed;" | Belt + Jewel + ITH + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Belt + Jewel + ITH + Perfect Amethyst<br>腰带 + 珠宝 + 伊司(6) + 完美的紫宝石
| style="color:#3166ff;" | +(5-10)% Faster Cast Rate<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="color:#3166ff;" | +(5-10)% 快速施法速度 (FCR)<br />法力回复 (4-10)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | +10% Faster Cast Rate<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | +10% 快速施法速度 (FCR)<br />法力回复 (4-10)%<br />+(10-20) 法力
|-
|-
| style="vertical-align:middle;" | Boots
| style="vertical-align:middle;" | 鞋子 Boots
| style="vertical-align:middle; color:#9698ed;" | Boots + Jewel + THUL + Perfect Amethyst
| style="vertical-align:middle; color:#9698ed;" | Boots + Jewel + THUL + Perfect Amethyst<br>鞋子 + 珠宝 + 书尔(10) + 完美的紫宝石
| style="color:#3166ff;" | Increase Maximum Mana (2-5)%<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="color:#3166ff;" | 增加法力上限 (2-5)%<br />法力回复 (4-10)%<br />+(10-20) 法力
| style="vertical-align:middle; color:#3166ff;" | Increase Maximum Mana (5-10)%<br />Regenerate Mana (4-10)%<br />+(10-20) To Mana
| style="vertical-align:middle; color:#3166ff;" | 增加法力上限 (5-10)%<br />法力回复 (4-10)%<br />+(10-20) 法力
|}
|}


<!--T:45-->
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
! colspan="4" | Hit Power Items
! colspan="4" | 打击物品 Hit Power Items
|- style="font-weight:bold; vertical-align:middle;"
|- style="font-weight:bold; vertical-align:middle;"
| Crafted Item
| 手工物品 Crafted Item
| Recipe
| 配方 Recipe
| Before Attributes
| 调整前属性 Before Attributes
| After Attributes
| 调整后属性 After Attributes
|-
|-
| style="vertical-align:middle;" | Helm
| style="vertical-align:middle;" | 头盔 Helm
| style="vertical-align:middle; color:#71b7ff;" | Helm + Jewel + ITH + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Helm + Jewel + ITH + Perfect Sapphire<br>头盔 + 珠宝 + 伊司(6) + 完美的蓝宝石
| style="color:#3166ff;" | +(25-50) Defense vs. Missiles<br />+5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-7) Damage
| style="color:#3166ff;" | +(25-50) 对远程攻击的防御<br />+5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-7) 伤害
| style="vertical-align:middle; color:#3166ff;" | +(25-50)% Enhanced Defense<br />+5% Chance To Cast Level 4 Frost Nova When Struck<br />+(10-20)% Faster Hit Recovery
| style="vertical-align:middle; color:#3166ff;" | +(25-50)% 增强防御<br />+5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+(10-20)% 快速打击恢复 (FHR)
|-
|-
| style="vertical-align:middle;" | Amulet
| style="vertical-align:middle;" | 项链 Amulet
| style="vertical-align:middle; color:#71b7ff;" | Amulet + Jewel + THUL + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Amulet + Jewel + THUL + Perfect Sapphire<br>项链 + 珠宝 + 书尔(10) + 完美的蓝宝石
| style="color:#3166ff;" | (5-15)% Chance Of Monster Flee<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-10) Damage
| style="color:#3166ff;" | (5-15)% 几率使怪物逃跑<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-10) 伤害
| style="vertical-align:middle; color:#3166ff;" | +(150-250) To Attack Rating<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />+10% Faster Hit Recovery
| style="vertical-align:middle; color:#3166ff;" | +(150-250) To Attack Rating<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+10% 快速打击恢复 (FHR)
|-
|-
| style="vertical-align:middle;" | Weapon
| style="vertical-align:middle;" | 武器 Weapon
| style="vertical-align:middle; color:#71b7ff;" | Weapon + Jewel + TIR + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Weapon + Jewel + TIR + Perfect Sapphire<br>武器 + 珠宝 + 特尔(3) + 完美的蓝宝石
| style="color:#3166ff;" | +(35-60)% Enhanced Damage<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-7) Damage
| style="color:#3166ff;" | +(35-60)% 增强伤害 (ED)<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-7) 伤害
| style="vertical-align:middle; color:#3166ff;" | +(55-80)% Enhanced Damage<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />-(10-20)% To Target Defense
| style="vertical-align:middle; color:#3166ff;" | +(55-80)% 增强伤害 (ED)<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />-(10-20)% 到目标防御
|-
|-
| style="vertical-align:middle;" | Armor
| style="vertical-align:middle;" | 护甲 Chest
| style="vertical-align:middle; color:#71b7ff;" | Armor + Jewel + NEF + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Chest + Jewel + NEF + Perfect Sapphire<br>护甲 + 珠宝 + 那夫(4) + 完美的蓝宝石
| style="color:#3166ff;" | Attacker Takes (3-10) Damage<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />+(10-20)% Faster Hit Recovery
| style="color:#3166ff;" | 攻击者受到 (3-10) 伤害<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+(10-20)% 快速打击恢复 (FHR)
| style="vertical-align:middle; color:#3166ff;" | +(25-50)% Enhanced Defense<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />+(20-40)% Faster Hit Recovery
| style="vertical-align:middle; color:#3166ff;" | +(25-50)% 增强防御<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+(20-40)% 快速打击恢复 (FHR)
|-
|-
| style="vertical-align:middle;" | Shield
| style="vertical-align:middle;" | 盾牌 Shield
| style="vertical-align:middle; color:#71b7ff;" | Shield + Jewel + ETH + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Shield + Jewel + ETH + Perfect Sapphire<br>盾牌 + 珠宝 + 爱斯(5) + 完美的蓝宝石
| style="color:#3166ff;" | +(5-10)% Increased Chance Of Blocking<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-10) Damage
| style="color:#3166ff;" | +(5-10)% 增加格档几率<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-10) 伤害
| style="vertical-align:middle; color:#3166ff;" | +(10-20)% Increased Chance Of Blocking<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />(20-30)% Faster Block Rate
| style="vertical-align:middle; color:#3166ff;" | +(10-20)% 增加格档几率<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />(20-30)% 快速格挡速度 (FBR)
|-
|-
| style="vertical-align:middle;" | Gloves
| style="vertical-align:middle;" | 手套 Gloves
| style="vertical-align:middle; color:#71b7ff;" | Gloves + Jewel + RAL + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Gloves + Jewel + RAL + Perfect Sapphire<br>手套 + 珠宝 + 拉尔(8) + 完美的蓝宝石
| style="color:#3166ff;" | Knockback<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-7) Damage
| style="color:#3166ff;" | 击退<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-7) 伤害
| style="vertical-align:middle; color:#3166ff;" | Knockback<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />-(10-20)% To Target Defense
| style="vertical-align:middle; color:#3166ff;" | 击退<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />-(10-20)% 到目标防御
|-
|-
| style="vertical-align:middle;" | Ring
| style="vertical-align:middle;" | 戒指 Ring
| style="vertical-align:middle; color:#71b7ff;" | Ring + Jewel + AMN+ Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Ring + Jewel + AMN+ Perfect Sapphire<br>戒指 + 珠宝 + 安姆(11) + 完美的蓝宝石
| style="color:#3166ff;" | +(1-5) To Dexterity<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-6) Damage
| style="color:#3166ff;" | +(1-5) 敏捷<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-6) 伤害
| style="vertical-align:middle; color:#3166ff;" | +(5-10) To Dexterity<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />+(1-4) To Maximum Damage
| style="vertical-align:middle; color:#3166ff;" | +(5-10) 敏捷<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+(1-4) 最大伤害
|-
|-
| style="vertical-align:middle;" | Belt
| style="vertical-align:middle;" | 腰带 Belt
| style="vertical-align:middle; color:#71b7ff;" | Belt + Jewel + TAL + Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Belt + Jewel + TAL + Perfect Sapphire<br>腰带 + 珠宝 + 塔尔(7) + 完美的蓝宝石
| style="color:#3166ff;" | (5-10)% Damage Taken Goes to Mana<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-7) Damage
| style="color:#3166ff;" | (5-10)% 受损的生命转换成法力的提高<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-7) 伤害
| style="vertical-align:middle; color:#3166ff;" | (5-10)% Damage Taken Goes to Mana<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />+10% Faster Hit Recovery
| style="vertical-align:middle; color:#3166ff;" | (5-10)% 受损的生命转换成法力的提高<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+10% 快速打击恢复 (FHR)
|-
|-
| style="vertical-align:middle;" | Boots
| style="vertical-align:middle;" | 鞋子 Boots
| style="vertical-align:middle; color:#71b7ff;" | Boots + Jewel + RAL+ Perfect Sapphire
| style="vertical-align:middle; color:#71b7ff;" | Boots + Jewel + RAL+ Perfect Sapphire<br>鞋子 + 珠宝 + 拉尔(8) + 完美的蓝宝石
| style="color:#3166ff;" | +(25-60) Defense vs. Melee<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />Attacker Takes (3-7) Damage
| style="color:#3166ff;" | +(25-60) 对近战攻击的防御<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />攻击者受到 (3-7) 伤害
| style="vertical-align:middle; color:#3166ff;" | +(25-50) Defense vs. Melee<br />5% Chance To Cast Level 4 Frost Nova When Struck<br />+10% Faster Hit Recovery
| style="vertical-align:middle; color:#3166ff;" | +(25-50) 对近战攻击的防御<br />5% 几率施展等级 4 霜之新星 Frost Nova 当被击中时<br />+10% 快速打击恢复 (FHR)
|}
|}
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
! colspan="4" | Safety Items
! colspan="4" | 安全物品 Safety Items
|- style="font-weight:bold; vertical-align:middle;"
|- style="font-weight:bold; vertical-align:middle;"
| Crafted Item
| 手工物品 Crafted Item
| Recipe
| 配方 Recipe
| Before Attributes
| 调整前属性 Before Attributes
| After Attributes
| 调整后属性 After Attributes
|-
|-
| style="vertical-align:middle;" | Helm
| style="vertical-align:middle;" | 头盔 Helm
| style="vertical-align:middle; color:#2baf00;" | Helm + Jewel + ITH + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Helm + Jewel + ITH + Perfect Emerald<br>头盔 + 珠宝 + 伊司(6) + 完美的绿宝石
| style="color:#3166ff;" | +(10-30)% Enhanced Defense<br />Lightning Resist +(5-10)%<br />Damage Reduced By (1-4)<br />Magic Damage Reduced By (1-2)
| style="color:#3166ff;" | +(10-30)% 增强防御<br />闪电抗性 +(5-10)%<br />伤害减少 (DR) (1-4)<br />魔法伤害减少 (MDR) (1-2)
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% Enhanced Defense<br />Lightning Resist +(10-20)%<br />Damage Reduced By (5-10)%
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% 增强防御<br />闪电抗性 +(10-20)%<br />伤害减少 (DR) (5-10)%
|-
|-
| style="vertical-align:middle;" | Amulet
| style="vertical-align:middle;" | 项链 Amulet
| style="vertical-align:middle; color:#2baf00;" | Amulet + Jewel + THUL + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Amulet + Jewel + THUL + Perfect Emerald<br>项链 + 珠宝 + 书尔(10) + 完美的绿宝石
| style="color:#3166ff;" | +(1-10)% Increased Chance Of Blocking<br />Magic Damage Reduced By (1-2)<br />Damage Reduced By (1-4)
| style="color:#3166ff;" | +(1-10)% 增加格档几率<br />魔法伤害减少 (MDR) (1-2)<br />伤害减少 (DR) (1-4)
| style="vertical-align:middle; color:#3166ff;" | +10% Increased Chance Of Blocking<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (1-4)
| style="vertical-align:middle; color:#3166ff;" | +10% 增加格档几率<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (1-4)
|- style="vertical-align:middle;"
|- style="vertical-align:middle;"
| Weapon
| 武器 Weapon
| style="color:#2baf00;" | Bow/Crossbow + Jewel + SOL + Perfect Emerald
| style="color:#2baf00;" | Bow/Crossbow + Jewel + SOL + Perfect Emerald<br>弓/十字弓 + 珠宝 + 索尔(12) + 完美的绿宝石
| style="color:#3166ff;" | +(5-10)% Enhanced Defense<br />Magic Damage Reduced By (1-2)<br />Damage Reduced By (1-4)
| style="color:#3166ff;" | +(5-10)% 增强防御<br />魔法伤害减少 (MDR) (1-2)<br />伤害减少 (DR) (1-4)
| style="color:#3166ff;" | +(70-140)% Enhanced Damage<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (2-5)<br />+(10-20)% Increased Attack Speed
| style="color:#3166ff;" | +(70-140)% 增强伤害 (ED)<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (2-5)<br />+(10-20)% 提升攻击速度 (IAS)
|-
|-
| style="vertical-align:middle;" | Armor
| style="vertical-align:middle;" | 护甲 Chest
| style="vertical-align:middle; color:#2baf00;" | Armor + Jewel + ETH + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Chest + Jewel + ETH + Perfect Emerald<br>护甲 + 珠宝 + 爱斯(5) + 完美的绿宝石
| style="color:#3166ff;" | +(10-30)% Enhanced Defense<br />Half Freeze Duration<br />Damage Reduced By (3-9)<br />Magic Damage Reduced By (2-5)
| style="color:#3166ff;" | +(10-30)% 增强防御<br />冰冻时间减半<br />伤害减少 (DR) (3-9)<br />魔法伤害减少 (MDR) (2-5)
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% Enhanced Defense<br />Half Freeze Duration<br />Damage Reduced By (5-15)%
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% 增强防御<br />冰冻时间减半<br />伤害减少 (DR) (5-15)%
|-
|-
| style="vertical-align:middle;" | Shield
| style="vertical-align:middle;" | 盾牌 Shield
| style="vertical-align:middle; color:#2baf00;" | Shield + Jewel + NEF + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Shield + Jewel + NEF + Perfect Emerald<br>盾牌 + 珠宝 + 那夫(4) + 完美的绿宝石
| style="color:#3166ff;" | +(10-30)% Enhanced Defense<br />Magic Resistance +(5-10)%<br />Damage Reduced By (1-4)<br />Magic Damage Reduced By (1-2)
| style="color:#3166ff;" | +(10-30)% 增强防御<br />魔法抗性 +(5-10)%<br />伤害减少 (DR) (1-4)<br />魔法伤害减少 (MDR) (1-2)
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% Enhanced Defense<br />Magic Resistance +(5-10)%<br />Damage Reduced By (5-20)%
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% 增强防御<br />魔法抗性 +(5-10)%<br />伤害减少 (DR) (5-20)%
|-
|-
| style="vertical-align:middle;" | Gloves
| style="vertical-align:middle;" | 手套 Gloves
| style="vertical-align:middle; color:#2baf00;" | Gloves + Jewel + RAL + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Gloves + Jewel + RAL + Perfect Emerald<br>手套 + 珠宝 + 拉尔(8) + 完美的绿宝石
| style="color:#3166ff;" | +(10-33)% Enhanced Defense<br />Cold Resist +(5-10)%<br />Magic Damage Reduced By (1-2)<br />Damage Reduced By (1-4)
| style="color:#3166ff;" | +(10-33)% 增强防御<br />冰冷抗性 +(5-10)%<br />魔法伤害减少 (MDR) (1-2)<br />伤害减少 (DR) (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(10-30)% Enhanced Defense<br />Cold Resist +(10-20)%<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(10-30)% 增强防御<br />冰冷抗性 +(10-20)%<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (1-4)
|-
|-
| style="vertical-align:middle;" | Ring
| style="vertical-align:middle;" | 戒指 Ring
| style="vertical-align:middle; color:#2baf00;" | Ring + Jewel + AMN + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Ring + Jewel + AMN + Perfect Emerald<br>戒指 + 珠宝 + 安姆(11) + 完美的绿宝石
| style="color:#3166ff;" | +(1-5) To Vitality<br />Magic Damage Reduced By (1-2)<br />Damage Reduced By (1-4)
| style="color:#3166ff;" | +(1-5) 体力<br />魔法伤害减少 (MDR) (1-2)<br />伤害减少 (DR) (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(5-10) To Vitality<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(5-10) 体力<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (1-4)
|-
|-
| style="vertical-align:middle;" | Belt
| style="vertical-align:middle;" | 腰带 Belt
| style="vertical-align:middle; color:#2baf00;" | Belt + Jewel + TAL + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Belt + Jewel + TAL + Perfect Emerald<br>腰带 + 珠宝 + 塔尔(7) + 完美的绿宝石
| style="color:#3166ff;" | +(10-30)% Enhanced Defense<br />Poison Resist +(5-10)%<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (3-9)
| style="color:#3166ff;" | +(10-30)% 增强防御<br />毒素抗性 +(5-10)%<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (3-9)
| style="vertical-align:middle; color:#3166ff;" | +(10-30)% Enhanced Defense<br />Poison Resist +(10-20)%<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(10-30)% 增强防御<br />毒素抗性 +(10-20)%<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (1-4)
|-
|-
| style="vertical-align:middle;" | Boots
| style="vertical-align:middle;" | 鞋子 Boots
| style="vertical-align:middle; color:#2baf00;" | Boots + Jewel + ORT + Perfect Emerald
| style="vertical-align:middle; color:#2baf00;" | Boots + Jewel + ORT + Perfect Emerald<br>鞋子 + 珠宝 + 欧特(9) + 完美的绿宝石
| style="color:#3166ff;" | +(10-30)% Enhanced Defense<br />Fire Resist +(5-10)%<br />Magic Damage Reduced By (1-2)<br />Damage Reduced By (1-4)
| style="color:#3166ff;" | +(10-30)% 增强防御<br />火焰抗性 +(5-10)%<br />魔法伤害减少 (MDR) (1-2)<br />伤害减少 (DR) (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% Enhanced Defense<br />Fire Resist +(10-20)%<br />Magic Damage Reduced By (2-5)<br />Damage Reduced By (1-4)
| style="vertical-align:middle; color:#3166ff;" | +(20-60)% 增强防御<br />火焰抗性 +(10-20)%<br />魔法伤害减少 (MDR) (2-5)<br />伤害减少 (DR) (1-4)
|}
|}


<!--T:46-->
=== 暗金武器变更 UNIQUE WEAPON CHANGES ===
=== UNIQUE WEAPON CHANGES ===
<strong>暗金职业物品 UNIQUE CLASS ITEMS</strong>
<strong>UNIQUE CLASS ITEMS</strong>
*亚马逊 Amazon
*Amazon
** 雷山德的侧腹 Lycander's Flank 增加从 +20% 增强防御到 +(50-100)%
** Lycander's Flank increased from +20% Enhanced Defense to +(50-100)%
** 石乌鸦 Stoneraven 增加从 +(1-3) 标枪技能到 +(2-4)
** Stoneraven increased from +(1-3) to Javelin Skills to +(2-4)
*刺客 Assassin
*Assassin
** 影杀者 Shadow Killer 减少从 +(10-15) 法力于每杀死一个敌人后获得到 +(6-12)
** Shadow Killer reduced from +(10-15) Mana After Each Kill to +(6-12)
*法师 Sorceress
*Sorceress
** 眼球 The Oculus 增加从 +(1-3) 法师技能到 +(2-3)
** The Oculus increased from +(1-3) to Sorceress Skills to +(2-3)
** 艾斯屈塔的脾气 Eschuta's Temper 增加从 -(1-10)% 敌人闪电和火焰抗性到 -(4-10)%
** Eschuta's Temper increased from -(1-10)% To Enemy Lightning and Fire Resistance to -(4-10)%
<strong>暗金武器 UNIQUE WEAPONS</strong>
<strong>UNIQUE WEAPONS</strong>
*Axes
*Axes
** 钢铁魔咒 Spellsteel 技能聚气恢复正常到 60 聚气衰老 Decrepify 聚气到伤害加深 Amplify Damage
** Spellsteel skill charges normalised to 60 and changed Decrepify charges to Amplify Damage
** 死亡之刀 Death Cleaver 增加从 +(230-280)% 增强伤害到 +(280-330)% 并增加 +(15-30) 最小伤害
** Death Cleaver increased from +(230-280)% Enhanced Damage to +(280-330)% and added +(15-30) Minimum Damage
** 希梅斯特的掠夺 Messerschmidt's Reaver 增加从 +(200-275)% 增强伤害到 +(225-275)%
** Messerschmidt's Reaver increased from +(200-275)% Enhanced Damage to +(225-275)%
*Bows
*Bows
** 鹰号角 Eaglehorn 增加从 +25 敏捷到 +(25-40)
** Eaglehorn increased from +25 To Dexterity to +(25-40)
*十字弓 Crossbows
*Crossbows
** 投掷地狱 Hellcast 增加从 +20% 提升攻击速度到 40% 并增加 (15-35) 火焰伤害到 (35-50)
** Hellcast increased from +20% Increased Attack Speed to 40% and Adds (15-35) Fire Damage to (35-50)
** 毒液怪 Pus Spitter 增加 8% 几率施展等级 16 降低抵抗 Lower Resist 在击中时 18% 几率, 改变 +(1-2) 死灵法师技能到 +(1-3) 所有技能, 并增加 +(10-15) 每次击中获得生命
** Pus Spitter increased 8% Chance to Cast Level 16 Lower Resist On Striking to 18% chance, changed +(1-2) to Necromancer Skills to +(1-3) to All Skills, and added +(10-15) Life on Hit
** 布理撒-多-凯南 Buriza-Do Kyanon 增加从 +(150-300)% 增强伤害到 +(200-300)%
** Buriza-Do Kyanon increased from +(150-300)% Enhanced Damage to +(200-300)%
** 地狱拷问 Hellrack 增加从 +20% 提升攻击速度到 +60% 和最大凹槽从 2 (2-4)
** Hellrack increased from +20% Increased Attack Speed to +60% and max sockets from 2 to (2-4)
*匕首 Daggers
*Daggers
** 坦杜之玉 The Jade Tan Do 增加 +(1-2) 毒素技能
** The Jade Tan Do added +(1-2) to Poison Skills
** 妖怪碎片 Spectral Shard 增加所有抗性从 +10 +(10-20)
** Spectral Shard increased from All Resistances +10 to +(10-20)
** 裂脊者 Spineripper 改变 +1 死灵法师技能到 +1 所有技能
** Spineripper changed +1 to Necromancer Skills to +1 to All Skills
** 黑沼之锋 Blackbog's Sharp 改变 +(2-4) 剧毒新星 Poison Nova (限死灵法师) +(2-4) 亵渎 Desecrate (限死灵法师) +(2-4) 毒素技能, 并减少从 +(3-5) 淬毒匕首 Poison Dagger (限死灵法师) +2 淬毒匕首 Poison Dagger (限死灵法师) 并使目标减慢 (30-50)% 20%
** Blackbog's Sharp changed +(2-4) to Poison Nova (Necromancer Only) and +(2-4) to Desecrate (Necromancer Only) to +(2-4) to Poison Skills, and reduced from +(3-5) Poison Dagger (Necromancer Only) to +2 to Poison Dagger (Necromancer Only) and Slows Target By (30-50)% to 20%
** 暴风尖刺 Stormspike 增加从 25% 几率施展等级 23 充能弹 Charged Bolt 当被击中时增加到 75% 几率, +150% 增强伤害到 +(175-250)%, 并增加 -(10-20)% 敌人闪电抗性和 +(10-20)% 闪电技能伤害
** Stormspike increased from 25% Chance To Cast Level 23 Charged Bolt When Struck increased to 75% chance, +150% Enhanced Damage to +(175-250)%, and added -(10-20)% To Enemy Lightning Resistance and +(10-20)% To Lightning Skill Damage
** 巫师之刺 Wizardspike 增加 -50% 需求
** Wizardspike added -50% Requirements
** 鬼火焰 Ghostflame 改变 +(2-3) 火焰技能到 +(15-25)% 火焰技能伤害并增加从 +(190-340)% 增强伤害到 +(240-340)%
** Ghostflame changed +(2-3) to Fire Skills to +(15-25)% To Fire Skill Damage and increased from +(190-340)% Enhanced Damage to +(240-340)%
*标枪 Javelins
*Javelins
** 石像鬼之噬 Gargoyle's Bite 增加从 -(10-20)% 敌人毒素抗性到 -(15-25)% +(2-4) 毒素技能到 +(3-4)
** Gargoyle's Bite increased from -(10-20)% To Enemy Poison Resistance to -(15-25)% and +(2-4) to Poison Skills to +(3-4)
*钉锤 Maces
*Maces
** 落月 Moonfall 增加从 +2 魔法技能到 +(2-3)
** Moonfall increased from +2 to Magic Skills to +(2-3)
** 贝西尔的漩涡 Baezil's Vortex 增加从 5% 几率施展等级 14 新星 Nova 在击中时到 10% 几率施展等级 25 新星 Nova 在击中时
** Baezil's Vortex increased from 5% Chance To Cast Level 14 Nova On Striking to 10% Chance To Cast Level 25 Nova On Striking
** 撼地者 Earthshaker 增加从 +(2-3) 元素技能 (限德鲁伊) +(3-4) 5% 几率施展等级 17 火山爆 Fissure 在击中时到 8% 几率施展等级 24 火山爆 Fissure 在击中时
** Earthshaker increased from +(2-3) to Elemental Skills (Druid Only) to +(3-4) and 5% Chance To Cast Level 17 Fissure On Striking to 8% Chance To Cast Level 24 Fissure On Striking
** 痛苦木锤 The Gavel of Pain 移除修复耐久度并减少从 +(230-260)% 增强伤害到 +(215-245)%
** Gavel of Pain removed Repair Durability and reduced from +(230-260)% Enhanced Damage to +(215-245)%
** 巴拉那之星 Baranar's Star 增加从 +200% 增强伤害到 +(200-250)%
** Baranar's Star increased from +200% Enhanced Damage to +(200-250)%
** 地平线的台风 Horizon's Tornado 增加从 +(2-4) 龙卷风 Tornado 和小旋风 Twister (限德鲁伊) +(3-5) 20% 几率施展等级 15 龙卷风 Tornado 在击中时到等级 21
** Horizon's Tornado increased from +(2-4) to Tornado and Twister (Druid Only) to +(3-5) and 20% Chance To Cast Level 15 Tornado On Striking to Level 21
** 风之锤 Windhammer 增加从 33% 几率施展等级 22 小旋风 Twister 在击中时到等级 28
** Windhammer increased from 33% Chance To Cast Level 22 Twister On Striking to Level 28
** 大地变形者 Earth Shifter 增加从 25% 几率施展等级 14 火山爆 Fissure 在击中时到等级 28, 40% 快速施法速度到 60%, 并增加 -25% 需求
** Earth Shifter increased from 25% Chance To Cast Level 14 Fissure On Striking to Level 28, 40% Faster Cast Rate to 60%, and added -25% Requirements
** 碎脑锤 The Cranium Basher 移除修复耐久度
** Cranium Basher removed Repair Durability
*长柄 Polearms
*Polearms
** 灵魂采集者 Soul Harvest 增加从 +(2-3) 黑暗契约 Dark Pact +(3-4)
** Soul Harvest increased from +(2-3) to Dark Pact to +(3-4)
** 冷酷开膛手 The Grim Reaper 增加从 +(2-3) 骷髅复苏 Raise Skeleton 和骷髅法师 Skeletal Mage 通用技能到 +(4-6) +(50-100)% 增强伤害到 +(90-140)%
** The Grim Reaper increased from +(2-3) to Raise Skeleton and Skeletal Mage oSkills to +(4-6) and +(50-100)% Enhanced Damage to +(90-140)%
** 雅典娜的忿怒 Athena's Wrath 增加从 +(1-3) 德鲁伊技能到 +(2-3) 并增加 +(1-2) 召唤技能 (限德鲁伊) +2 (限德鲁伊)
** Athena's Wrath increased from +(1-3) to Druid Skills to +(2-3) and increased +(1-2) to Summoning Skills (Druid Only) to +2 (Druid Only)
** 惊怖焰亡灵 Grim's Burning Dead 增加从 +(2-3) 骷髅法师 (限死灵法师) +(3-5)
** Grim’s Burning Dead increased from +(2-3) to Skeletal Mage (Necromancer Only) to +(3-5)
** 暴风尖塔 Stormspire 移除无法破坏, 改变 5% 几率施展等级 35 连锁闪电 Chain Lightning 当被击中时到 15% 几率施展等级 20 静态力场 Static Field 在击中时, 并增加 20% 几率施展等级 30 充能弹 Charged Bolt 当被击中时到 75% 几率
** Stormspire removed Indestructible, changed 5% Chance To Cast Level 35 Chain Lightning When Struck to 15% Chance To Cast Level 20 Static Field on Striking, and increased 20% Chance To Cast Level 30 Charged Bolt When Struck to 75% chance
*权杖 Scepters
*Scepters
** 天堂之光 Heaven's Light 增加从 +(250-300)% 增强伤害到 +(275-325)%
** Heaven's Light increased from +(250-300)% Enhanced Damage to +(275-325)%
** 爱斯特龙之铁的保护区 Astreon's Iron Ward 增加伤害从 +(40-85) +(60-105) 和减少使目标减慢从 25% 15%
** Astreon's Iron Ward increased from Damage +(40-85) to +(60-105) and reduced from Slows Target By 25% to 15%
*长矛 Spears
*Spears
** 噬魂叉 Soulfeast Tine 增加从 +(150-230)% 增强伤害到 +(190-270)%
** Soulfeast Tine increased from +(150-230)% Enhanced Damage to +(190-270)%
** 荣耀的尖塔 Spire of Honor 增加从 +(150-250)% 增强伤害到 +(200-250)%
** Spire of Honor increased from +(150-250)% Enhanced Damage to +(200-250)%
** 爱理欧克之针 Arioc's Needle 增加从 +(2-4) 所有技能到 +(3-5)
** Arioc's Needle increased from +(2-4) to All Skills to +(3-5)
** 蝮蛇叉 Viperfork 移除亵渎 Desecrate 触发和增加从 +(1-2) 毒素技能到 +(3-4)
** Viperfork removed Desecrate proc and increased from +(1-2) to Poison Skills to +(3-4)
*法杖 Staves
*Staves
** 海蛇之王 Serpent Lord 增加从 +(2-4) 极地风暴 Arctic Blast (限德鲁伊) +(3-4) (限德鲁伊) +(1-3) 飓风装甲 Cyclone Armor (限德鲁伊) +(2-3) (限德鲁伊)
** Serpent Lord increased from +(2-4) to Arctic Blast (Druid Only) to +(3-4) (Druid Only) and +(1-3) to Cyclone Armor (Druid Only) to +(2-3) (Druid Only)
** 火精灵 The Salamander 增加从 +1 火球 Fire Ball (限法师) +(1-2) (限法师)
** The Salamander increased from +1 to Fire Ball (Sorceress Only) to +(1-2) (Sorceress Only)
** 铁检棒 The Iron Jang Bong 增加从 (20-45%) 快速施法速度到 30-50%
** The Iron Jang Bong increased from (20-45%) Faster Cast Rate to 30-50%
** 扭曲之矛 Warpspear 增加从 35% 快速施法速度到 45%
** Warpspear increased from 35% Faster Cast Rate to 45%
** 梅格之歌的教训 Mang Song's Lesson 增加从 -(7-15)% 敌人火焰 / 闪电 / 冰冷抗性到 -(10-15)%, +6 所有技能到 +7, 50% 快速施法速度到 65%
** Mang Song's Lesson increased from -(7-15)% To Enemy Fire / Light / Cold Resistance to -(10-15)%, +6 to All Skills to +7, and 50% Faster Cast Rate to 65%
*Swords
*Swords
** 影之牙 Shadowfang 增加从 +(90-130)% 增强伤害到 +(100-140)%
** Shadowfang increased from +(90-130)% Enhanced Damage to +(100-140)%
** 剥皮灵魂 Soulflay 增加从 +10% 提升攻击速度到 +30% 和所有抗性 +(4-10) +(10-15)
** Soulflay increased from +10% Increased Attack Speed to +30% and All Resistances +(4-10) to +(10-15)
** 黑色之舌 Blacktongue 增加从 +50 准确率到 +(50-100) +(100-120) 毒素伤害持续 3 秒到 +(150-180)
** Blacktongue increased from +50 To Attack Rating to +(50-100) and +(100-120) Poison Damage Over 3 Seconds to +(150-180)
** 族长 The Patriarch 增加从 +(180-240)% 增强伤害到 +(220-280)%
** The Patriarch increased from +(180-240)% Enhanced Damage to +(220-280)%
** 六角之火 Hexfire 减少从 +10% 最大火焰抗性到 +5% 并增加 20% 快速施法速度到 25%
** Hexfire reduced from +10% Maximum Fire Resist to +5% and increased 20% Faster Cast Rate to 25%
** 疫病带原者 Plague Bearer 增加从 +(3-5) 狂犬病 (限德鲁伊) +(4-6) 和增加 +(20-30)% 提升攻击速度
** Plague Bearer increased from +(3-5) to Rabies (Druid Only) to +(4-6) and added +(20-30)% Increased Attack Speed
** 亚特拉斯 The Antlantean 增加从 +(200-280)% 增强伤害到 +(230-280)%
** The Antlantean increased from +(200-280)% Enhanced Damage to +(230-280)%
** 克林铁-弗姆 Crainte Vomir 减少使目标减慢从 35% 15%
** Crainte Vomir reduced from Slows Target By 35% to 15%
** 兵之王 Bing Sz Wang 增加从 10% 几率施展等级 3 冰封球 Frozen Orb 在击中时到 20% 几率施展等级 10 冰封球 Frozen Orb 在击中时
** Bing Sz Wang increased from 10% Chance To Cast Level 3 Frozen Orb On Striking to 20% Chance To Cast Level 10 Frozen Orb On Striking
** 特迪斯法雷-芙法米 Todesfaelle Flamme 更改从 10% 几率施展等级 6 烈焰爆发 Combustion 在攻击时到 10% 几率施展等级 20 火球 Fire Ball 在攻击时
** Todesfaelle Flamme changed from 10% Chance To Cast Level 6 Combustion On Attack to 10% Chance To Cast Level 20 Fire Ball On Attack
** 光之军刀 Lightsabre 闪电吸收减少从 10% (5-10)%
** Lightsabre reduced from Lightning Absorb 10% to (5-10)%
** 冰霜之风 Frostwind 减少从 +(7-14) 极地风暴 Arctic Blast 通用技能到 +(4-6) 极地风暴 Arctic Blast (限德鲁伊) (这个改动将使它对德鲁伊更强但对其他职业不再有极地风暴通用技能), 增加从 +(180-270)% 增强伤害到 +(220-270)%, 和增加 +2 冰冷技能
** Frostwind reduced from +(7-14) to Arctic Blast oSkill to +(4-6) to Arctic Blast (Druid Only) (this change will make it much stronger for druids but no longer has arctic blast oSkill for other classes), increased from +(180-270)% Enhanced Damage to +(220-270)%, and added +2 to Cold Skills
** 火焰号叫 Flamebellow 减少火焰吸收从 (10-15)% 5%
** Flamebellow reduced from Fire Absorb (10-15)% to 5%
** 祖父 The Grandfather 增加 +3-5 呐喊 (限野蛮人)
** The Grandfather added +3-5 to Warcries (Barbarian Only)
*魔杖 Wands
*Wands
** 黑手之钥 Blackhand Key 增加从 +(1-3) 诅咒到 +(2-3)
** Black Hand Key increased from +(1-3) to Curses to +(2-3)
=== 暗金防具变更 UNIQUE ARMOR CHANGES ===
=== UNIQUE ARMOR CHANGES ===
<strong>暗金职业物品 UNIQUE CLASS ITEMS</strong>
<strong>UNIQUE CLASS ITEMS</strong>
*野蛮人 Barbarian
*Barbarian
** 海拉柏得的国度 Halaberd's Reign 改变 +(1-3) 战斗指挥 Battle Command +(2-3) 战嗥 Battle Cry 并增加从 +(1-3) 战斗体制 Battle Orders +(2-3)
** Halaberd's Reign changed +(1-3) to Battle Command to +(2-3) to Battle Cry and increased from +(1-3) to Battle Orders to +(2-3)
*德鲁伊 Druid
*Druid
** 灵魂看守者 Spirit Keeper 现在拥有 "你可以召唤一个额外的灵" 和减少冰冷吸收从 (5-15)% (5-8)%
** Spirit Keeper now has "You may summon an additional spirit" and reduced from Cold Absorb (5-15)% to (5-8)%
*圣骑士 Paladin
*Paladin
** 撒卡兰姆使者 Herald of Zakarum 改变 +2 圣骑士战斗技能到 +(1-2), +20 力量和体力到 +(15-30), 并增加从 20% 加成准确率到 30%
** Herald of Zakarum changed +2 to Paladin Combat Skills to +(1-2), +20 to Strength and Vitality to +(15-30), and increased from 20% Bonus to Attack Rating to 30%
** 阿尔玛-尼格拉 Alma Negra 增加从 (40-75)% 加成准确率到 (100-150)% +(70-125)% 增强伤害到 +(150-200)%
** Alma Negras increased from (40-75)% Bonus to Attack Rating to (100-150)% and +(70-125)% Enhanced Damage to +(150-200)%
** 龙鳞 Dragonscale 增加从 +20 九头海蛇 Hydra +30 通用技能 oSkill
** Dragonscale increased from +20 to Hydra to +30 oSkill
<strong>暗金防具 UNIQUE ARMORS</strong>
<strong>UNIQUE ARMORS</strong>
*护甲 Chests
*Armor
** 抽动的挣扎 Twitchthroe 增加从 +(20-30)% 提升攻击速度到 +(20-40)%
** Twitchthroe increased from +(20-30)% Increased Attack Speed to +(20-40)%
** 火花之甲 Sparking Mail 增加从 +(4-8)% 闪电技能伤害到 +(5-10)%
** Sparking Mail increased from +(4-8)% To Lightning Skill Damage to +(5-10)%
** 冰雪眨眼 Iceblink 增加从 +1 冰冷技能到 +(1-2)
** Iceblink increased from +1 to Cold Skills to +(1-2)
** 天堂装束 Heavenly Garb 增加从 +1 魔法技能到 +(1-2)
** Heavenly Garb increased from +1 to Magic Skills to +(1-2)
** 石之毛 Rockfleece 增加从 +5 力量到 +(5-15)
** Rockfleece increased from +5 To Strength to +(5-15)
** 骨肉 Boneflesh 增加 10% 几率施展等级 10 白骨装甲 Bone Armor 当被击中时
** Boneflesh added 10% Chance To Cast Level 10 Bone Armor When Struck
** 灵魂帷幕 Spirit Shroud 增加从 20% 快速施法速度到 30%
** Spirit Shroud increased from 20% Faster Cast Rate to 30%
** 灵魂熔炉 Spirit Forge 增加从 +1 火焰技能到 +(1-2)
** Spirit Forge increased from +1 to Fire Skills to +(1-2)
** 谢夫特斯坦布 Shaftstop 变更伤害减少从 25% (20-30)%
** Shaftstops changed Damage Reduced By 25% to (20-30)%
** 亚特玛的哭喊 Atma's Wail 增加从 20% 快速施法速度到 30%
** Atmas Wail increased from 20% Faster Cast Rate to 30%
** 黑色黑帝斯 Black Hades 增加从 +(80-145)% 对恶魔的伤害到 +(120-185)% (1-3) 凹槽到 (2-3)
** Black Hades increased from +(80-145)% Damage to Demons to +(120-185)% and (1-3) sockets to (2-3)
** 海王利维亚桑 Leviathan 增加伤害减少从 (15-25)% 增加到 (20-30)%
** Leviathan increased from Damage Reduced By (15-25)% increased to (20-30)%
** 钢铁铠甲 Steel Carapace 增加从 +(190-220)% 增强防御到 +(220-250)% +1 所有技能到 +(1-2)
** Steel Carapace increased from +(190-220)% Enhanced Defense to +(220-250)% and +1 to All Skills to +(1-2)
** 泰瑞尔的力量 Tyrael's Might 增加从 +(70-120)% 对恶魔和不死的伤害到 +(100-150)%
** Tyrael's Might increased from +(70-120)% Damage to Demons and Undead to +(100-150)%
*腰带 Belts
*Belts
** 雷尼摩 Lenymo 变更所有抗性 +(3-5) +5 并增加法力回复从 (10-20)% 20-30%
** Lenymo changed All Resistances +(3-5) to +5 and increased from Regenerate Mana (10-20)% to 20-30%
** 雪之冲突 Snowclash 移除 +(1-2) 寒冰装甲 Chilling Armor 和暴风雪 Blizzard 并增加从 +1 冰冷技能到 +(1-2)
** Snowclash removed +(1-2) to Chilling Armor and Blizzard and increased from +1 to Cold Skills to +(1-2)
*鞋子 Boots
*Boots
** 热靴刺 Hotspur 减少从 +15% 最大火焰抗性到 +10%
** Hotspur reduced from +15% to Maximum Fire Resist to +10%
** 血脚 Gorefoot 增加从 +20% 跳跃 Leap 和跳跃攻击 Leap Attack 移动速度到 +(20-30)%
** Gorefoot increased from +20% Leap and Leap Attack Movement Speed to +(20-30)%
** 地狱阔步 Infernostride 减少从 +10% 最大火焰抗性到 +5%
** Infernostride reduced from +10% to Maximum Fire Resist to +5%
*手套 Gloves
*Gloves
** 柏克之手 The Hand of Broc 手套现在拥有近战攻击造成溅射伤害
** Hand of Broc gloves now have Melee Attacks Deal Splash Damage
** 血拳 Bloodfist 手套现在拥有近战攻击造成溅射伤害
** Bloodfist gloves now have Melee Attacks Deal Splash Damage
** 吸魂者 Soul Drainer 重做; 移除 20% 快速打击恢复, 20% 穿刺几率, 攻击者受到伤害, 减少从 -200 每次击中降低怪物防御到 -(50-100), 增加 -(5-10)% 敌人物理抗性, 和每秒流失生命
** Soul Drainer reworked; removed 20% Faster Hit Recovery, 20% Chance to Pierce, Attackers Takes Damage of, reduced from -200 Monster Defense per Hit to -(50-100), added -(5-10)% to Enemy Physical Resistance, and Drain Life per Second
*头盔 Helms
*Helms
** 温暖骷髅 Wormskull 增加 +40 毒素伤害持续 2
** Wormskull added +40 Poison Damage Over 2 Seconds
** 暗视之盔 Darksight Helm 移除 +1 技能
** Darksight Helm removed +1 skills
** 盗贼皇冠 Crown of Thieves 移除 +35 法力和生命回复 +(48-64), 并增加从 +(5-8) 生命于每杀死一个敌人后获得到 +(10-16)
** Crown of Thieves removed +35 to Mana and Replenish Life +(48-64), and increased from +(5-8) Life After Each Kill to +(10-16)
** 钢铁面纱 Veil of Steel 增加从 +(20-60)% 增强伤害到 +(30-60)% 和所有抗性 +(20-40) +(25-40)
** Veil of Steel increased from +(20-60)% Enhanced Damage to +(30-60)% and All Resistances +(20-40) to +(25-40)
** 夜翼面纱 Nightwing's Veil 增加从 -(4-8)% 敌人冰冷抗性到 -(5-10)% +(6-12)% 冰冷技能伤害到 +(5-15)%
** Nightwing's Veil increased from -(4-8)% to Enemy Cold Resistance to -(5-10)% and +(6-12)% to Cold Skill Damage to +(5-15)%
** 年纪之冠 Crown of Ages 增加从 (1-2) 凹槽到 (1-3)
** Crown of Ages increased from (1-2) sockets to (1-3)
*盾牌 Shields
*Shields
** 维斯尔坦特 Visceratuant 增加从 +(3-6)% 闪电技能伤害到 +(5-10)%
** Visceratuant increased from +(3-6)% To Lightning Skill Damage to +(5-10)%
** 基尔克的圣堂 Gerke's Sanctuary 移除伤害减少 8%, 增加伤害减少从 (11-16) (14-18), 并增加 +20% 快速格挡速度
** Gerke's Sanctuary removed Damage Reduced By 8%, increased from Damage Reduced By (11-16) to (14-18), and added +20% Faster Block Rate
** 罗达门特之球体 Radament's Sphere 增加 20% 快速施法速度从之前的 25%
** Radament's Sphere increased from 20% Faster Cast Rate from 25%
** 暴风之盾 Stormshield 增加伤害减少从 (20-28)% (20-30)%
** Stormshield increased from Damage Reduced By (20-28)% to (20-30)%
=== 暗金珠宝变更 UNIQUE JEWELRY CHANGES ===
=== UNIQUE JEWELRY CHANGES ===
*项链 Amulets
*Amulets
** 亚特玛的圣甲虫 Atma's Scarab 增加从 7% 几率施展等级 8 伤害加深 Amplify Damage 在击中时到等级 18
** Atma's Scarab increased from 7% Chance to Cast Level 8 Amplify Damage on Striking to Level 18
** 旭日东升 The Rising Sun 变更 +(0-25) 吸收火焰伤害 (+0.25 每角色等级) +(5-10) 火焰吸收
** The Rising Sun changed +(0-25) Absorbs Fire Damage (+0.25 per Character Level) to +(5-10) Fire Absorb
*戒指 Rings
*Rings
** 乌鸦之霜 Raven Frost 减少冰冷吸收从 20% (5-10)%
** Raven Frost reduced from Cold Absorb 20% to (5-10)%
** 乔丹之石 The Stone of Jordan 增加从 +(15-30) 法力到 +(20-40)
** Stone of Jordan increased from +(15-30) to Mana to +(20-40)
=== 套装物品变更 SET ITEM CHANGES ===
=== SET ITEM CHANGES ===
*Bul-Kathos' Children
*Bul-Kathos’ Children
** 布尔凯索的死亡之戒 Bul-Kathos' Death Band 增加 +(15-25)% 增强伤害到 +(15-30)% 和伤害减少 (3-5)% (4-6)%
** Bul-Kathos' Death Band increased +(15-25)% Enhanced Damage to +(15-30)% and Damage Reduced By (3-5)% to (4-6)%
** 布尔凯索的部族守护 Bul-Kathos' Tribal Guardian (秘仪之剑 Mythical Sword) 变更为布尔凯索的部族守护 Bul-Kathos' Tribal Guardian (巨神之剑 Colossus Sword), 增加 20% 致命攻击 Deadly Strike, 变更火焰抗性 +50% 到冰冷抗性 +50%, 增加 +50 毒素伤害持续 2 秒到 +150 毒素伤害持续 2 秒和 +200% 增强伤害到 +(250-350)%
** Bul-Kathos' Tribal Guardian (Mythical Sword) changed to Bul-Kathos' Tribal Guardian (Colossus Sword), added 20% Deadly Strike, changed Fire Resist +50% to Cold Resist +50%, increased +50 Poison Damage Over 2 Seconds to +150 Poison Damage Over 2 Seconds and +200% Enhanced Damage to +(250-350)%
** 布尔凯索的神圣代价 Bul-Kathos' Sacred Charge (巨神之忍 Colossus Blade) 增加 +200% 增强伤害到 +(250-350)% 和移除击退
** Bul-Kathos' Sacred Charge (Colossus Blade) increased +200% Enhanced Damage to +(250-350)% and removed Knockback
** 布尔凯索的孩子 Bul-Kathos' Children 全套加成增加 +25 防御到 +500, +20 火焰伤害到 +200, 和增加 +25% 致命攻击 Deadly Strike 和压碎性打击 Crushing Blow
** Bul-Kathos' Children full set bonus increased +25 Defense to +500, +20 Fire Damage to +200, and added +25% Deadly Strike and Crushing Blow
*依雷撒的精铣炉 Iratha's Finery
*Iratha’s Finery
** 依雷撒的袖口 Iratha's Cuff 现在拥有 15% 穿刺几率
** Iratha's Cuff now has 15% Chance to Pierce
*孤儿的呼唤 Orphan's Call
*Orphan’s Call
** 马格纳斯之皮 Magnus' Skin 现在拥有 20% 穿刺几率
** Magnus' Skin now has 20% Chance to Pierce
*塔格奥的化身 Trang-Oul's Avatar
*Trang-Oul’s Avatar
** 塔格奥的化身 Trang-Oul's Avatar 4-部件 +6 支配火焰加成移回全套加成 (替换 200 防御)
** Trang-Oul's Avatar 4-piece +6 to Fire Mastery bonus moved back to the full set bonus (replaces 200 Defense)
=== 符文之语变更 RUNEWORD CHANGES ===
=== RUNEWORD CHANGES ===
<strong>符文之语武器 RUNEWORD WEAPONS</strong>
<strong>RUNEWORD WEAPONS</strong>
* 烙印 Brand 增加从 35% 几率施展等级 35 骨矛 Bone Spear 在击中时到 50% 几率
* Brand increased from 35% Chance To Cast Level 35 Bone Spear On Striking to 50% chance
* 混沌 Chaos 现在拥有无法破坏而不是修复耐久度, 增加从 9% 几率施展等级 11 冰封球 Frozen Orb 在击中时到 18% 几率施展等级 21 冰封球 Frozen Orb 和从 +1 旋风 Whirlwind 通用技能到 +3
* Chaos now has indestructible instead of repairs durability, increased from 9% Chance To Cast Level 11 Frozen Orb On Striking to 18% Chance To Cast Level 21 Frozen Orb and from +1 Whirlwind oSkill to +3
* 新月 Crescent Moon 更改从 10% 几率施展等级 27 连锁闪电 Chain Lightning 在击中时到 10% 几率施展等级 27 闪电 Lightning 在击中时
* Crescent Moon changed from 10% Chance To Cast Level 27 Chain Lightning On Striking to 10% Chance To Cast Level 27 Lightning On Striking
* 信心 Faith 增加从 +(180-230)% 增强伤害到 +(200-250)%
* Faith increased from +(180-230)% Enhanced Damage to +(200-250)%
* 悔恨 Grief 增加从 +(180-220) (240-280) 最小和最大伤害到 +(200-240) +(260-300) 最小和最大伤害
* Grief increased from +(180-220) to (240-280) to Minimum and Maximum Damage to +(200-240) to +(260-300) to Minimum and Maximum Damage
* 正义之手 Hand of Justice 减少等级从 16 圣火 Holy Fire 灵气当装备时到等级 12
* Hand of Justice reduced from Level 16 Holy Fire Aura When Equipped to Level 12
* 无限 Infinity 更改从 50% 几率施展等级 20 连锁闪电 Chain Lightning 当你杀死敌人时到 50% 几率施展等级 20 闪电 Lightning 当你杀死敌人时
* Infinity changed from 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy to 50% Chance To Cast Level 20 Lightning When You Kill An Enemy
* 叶子 Leaf 增加从 +(1-2) 火焰技能到 +2
* Leaf increased from +(1-2) to Fire Skills to +2
* 精神 Spirit 移除 +250 对远程攻击的防御并增加 -25% 需求
* Spirit removed +250 Defense vs. Missiles and added -25% Requirements
* 轻风 Wind 增加从 8% 几率施展等级 29 龙卷风 Tornado 在击中时和 8% 几率施展等级 25 小旋风 Twister 在击中时到 18% 每个和 5% 几率施展等级 9 暴风 Hurricane 当被击中时回归到 -50% 目标防御
* Wind increased from 8% Chance To Cast Level 29 Tornado On Striking and 8% Chance To Cast Level 25 Twister On Striking to 18% each and 5% Chance To Cast Level 9 Hurricane When Struck reverted back to -50% Target Defense
* 轻风 Wind 现在拥有 320-380% 增强伤害而不是 160-240%
* Wind runeword now has 320-380% enhanced damage instead of 160-240%
<strong>符文之语防具 RUNEWORD ARMORS</strong>
<strong>RUNEWORD ARMORS</strong>
* 野蔷薇 Bramble 增加从 +(25-30)% 毒素技能伤害到 +(30-50)%
* Bramble increased from +(25-30)% To Poison Skill Damage to +(30-50)%
* 荣耀之链 Chains of Honor 减少从所有抗性 +65 +(40-60)
* Chains of Honor reduced from All Resistances +65 to +(40-60)
* 迪勒瑞姆 Delirium 移除 1% 几率施展等级 50 迪勒瑞姆 Delirium 当被击中时
* Delirium removed 1% Chance To Cast Level 50 Delirium When Struck
* 飞龙 Dragon 增加从 12% 几率施展等级 15 九头海蛇 Hydra 在击中时到等级 28
* Dragon increased from 12% Chance to Cast Level 15 Hydra On Striking to Level 28
* 梦境 Dream 减少等级从 15 神圣冲击 Holy Shock 灵气当装备时到等级 13
* Dream reduced from Level 15 Holy Shock Aura When Equipped to Level 13
* 谜团 Enigma 增强回复聚气 1 8 秒到回复聚气 1 6
* Enigma buffed Recharges 1 per 8 seconds to Recharges 1 per 6 seconds
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