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	<id>https://wiki.projectdiablo2.cn/w/index.php?action=history&amp;feed=atom&amp;title=Introduction</id>
	<title>Introduction - 版本历史</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.projectdiablo2.cn/w/index.php?action=history&amp;feed=atom&amp;title=Introduction"/>
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	<updated>2026-06-25T12:27:33Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
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	<entry>
		<id>https://wiki.projectdiablo2.cn/w/index.php?title=Introduction&amp;diff=3484&amp;oldid=prev</id>
		<title>2023年9月3日 (日) 03:17 Weili0677</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectdiablo2.cn/w/index.php?title=Introduction&amp;diff=3484&amp;oldid=prev"/>
		<updated>2023-09-03T03:17:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2023年9月3日 (日) 11:17的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;第1行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第1行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page attempts to showcase why Project Diablo 2 is worth playing by covering the core gameplay of the original game and highlighting major features that PD2 adds or improves upon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page attempts to showcase why Project Diablo 2 is worth playing by covering the core gameplay of the original game and highlighting major features that PD2 adds or improves upon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  NOTICE: This page is currently a work-in-progress&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  NOTICE: This page is currently a work-in-progress&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Gray text denotes sections where images or gifs/webms will be included to provide more details&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Diablo 2: Lord of Destruction is the grandfather of Action RPGs - it&amp;#039;s the quintessential game that inspired a whole genre of others to follow and they all get compared to this one at some point. If you enjoy ARPGs, this is a classic experience and Project Diablo 2 is the best version of it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Diablo 2: Lord of Destruction is the grandfather of Action RPGs - it&amp;#039;s the quintessential game that inspired a whole genre of others to follow and they all get compared to this one at some point. If you enjoy ARPGs, this is a classic experience and Project Diablo 2 is the best version of it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Project D2 is always getting better with new seasons every 4-5 months - this is a common claim of many games, but PD2 does so in a way that doesn&amp;#039;t undermine itself. Special care is taken to avoid power creep and ensure the game still feels like Diablo 2. Just a more polished version of it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Project D2 is always getting better with new seasons every 4-5 months - this is a common claim of many games, but PD2 does so in a way that doesn&amp;#039;t undermine itself. Special care is taken to avoid power creep and ensure the game still feels like Diablo 2. Just a more polished version of it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Major Improvements&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Major Improvements&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/del&gt;* Widescreen support and improved graphics including 100+ fps and high-definition text&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;* Widescreen support and improved graphics including 100+ fps and high-definition text&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include webm/gif example of &lt;/del&gt;a scene changing from the old to the new&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;a scene changing from the old &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;graphics at 25 fps &lt;/ins&gt;to the new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;graphics at 100+ fps&lt;/ins&gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Skills have been reviewed and balanced (or reworked if necessary) to ensure each has a niche, and some new skills have been added. All classes have multiple viable builds and build diversity improves every season.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Skills have been reviewed and balanced (or reworked if necessary) to ensure each has a niche, and some new skills have been added. All classes have multiple viable builds and build diversity improves every season.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include webm/gif examples of &lt;/del&gt;impressive-looking skills &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/del&gt;holy nova, ice barrage, combustion, dark pact, desecrate combined with skeleton archers...&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;impressive-looking &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new &lt;/ins&gt;skills&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;... &lt;/ins&gt;holy nova, ice barrage, combustion, dark pact, desecrate combined with skeleton archers...&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;skills with significant reworks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as &lt;/del&gt;any martial arts skills, blade fury, double throw, vengeance...&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;skills with significant reworks&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;... &lt;/ins&gt;any martial arts skills, blade fury, double throw, vengeance...&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;skills whose appearance hasn&#039;t change that much but the skills are now much more viable &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like &lt;/del&gt;war cry, leap attack, valkyrie, rabies, druid summons...&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;skills whose appearance hasn&#039;t change that much but the skills are now much more viable&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;... &lt;/ins&gt;war cry, leap attack, valkyrie, rabies, druid summons...&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show a rearranged skill tree (such as shapeshifting) to demonstrate how you don&#039;t need to respec to play certain builds and can start from level 1&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show a rearranged skill tree (such as shapeshifting) to demonstrate how you don&#039;t need to respec to play certain builds and can start from level 1&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique, set, and runeword &lt;/del&gt;items have been reviewed and balanced to improve itemization options, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;some new equipment items have been added.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* All items have been reviewed and balanced to improve itemization options, some new equipment items have been added&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and there are new ways to interact with items&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;showcasing items is less obvious than skills &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;perhaps some item tooltips could be briefly shown at the same time as other features such as the expanded stash? or we could show off some of the wiki and scroll through several items to see their exact changes more clearly?&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;showcasing items is less obvious than skills &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since items are important but they aren&#039;t gameplay (there&#039;s no &quot;action&quot; in a tooltip) ...&lt;/ins&gt;perhaps some item tooltips could be briefly shown at the same time as other features such as the expanded stash? or we could show off some of the wiki and scroll through several items to see their exact changes more clearly?&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::: &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;showcase &lt;/del&gt;several melee &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/del&gt;to demonstrate that they all deal splash damage now&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show several tooltips for new or updated unique/set/runeword items&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s not just named items - affixes for magic, rare, and crafted items have also been adjusted and non-equipment items have received attention in &lt;/del&gt;some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cases as well.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;several melee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon tooltips &lt;/ins&gt;to demonstrate that they all deal splash damage now&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show some examples of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crafting &amp;amp; stackable ingredient &lt;/del&gt;items&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/del&gt;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;:* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;examples of crafting&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;hover over at least 1 rare quiver&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show some examples of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rare &lt;/ins&gt;items &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with new affixes such as chests with +1 class skill, +20% FCR, +20% PDR, +200% ED, etc&lt;/ins&gt;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;hover over at least 1 rare quiver&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show multiple corruption outcomes&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show stash and inventory changes, and demonstrate shortcuts for moving items around&lt;/ins&gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Customizable item filters to hide or highlight items as you see fit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Customizable item filters to hide or highlight items as you see fit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;use multiple popular filters to showcase how they can be very similar to the vanilla look, or relatively wild&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/del&gt;show off extra features they typically have beyond just hiding/highlighting items&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/del&gt;show how they can be selected form the launcher&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;use multiple popular filters to showcase how they can be very similar to the vanilla look, or relatively wild&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corruptions...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;/ins&gt;show off extra features they typically have beyond just hiding/highlighting items&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Mercenaries&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;&lt;/ins&gt;show how they can be selected form the launcher&#039;&#039;&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trade site &amp;amp; armory...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dedicated armory and trade site&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maps...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show how you can browse your own stash online and easily setup items for trade&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ubers...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;::* &amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show how you can search available trades with filters to find what you&#039;re looking for&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* Mercenaries &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from every act have useful niches&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;:* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show mercenaries from each act and the hiring menu for some of them&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New endgame content - map zones and challenging uber bosses&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;:* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show multiple maps and some map events within them&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;:* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span class=&quot;omod&quot;&amp;gt;&#039;&#039;show some teasers of dclone, mendeln/rathma, uber ancients, etc&#039;&#039;&amp;lt;/span&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Weili0677</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectdiablo2.cn/w/index.php?title=Introduction&amp;diff=3477&amp;oldid=prev</id>
		<title>Weili0677：​创建页面，内容为“This page attempts to showcase why Project Diablo 2 is worth playing by covering the core gameplay of the original game and highlighting major features that PD2 adds or improves upon.   NOTICE: This page is currently a work-in-progress  * Diablo 2: Lord of Destruction is the grandfather of Action RPGs - it&#039;s the quintessential game that inspired a whole genre of others to follow and they all get compared to this one at some point. If you enjoy ARPGs, this is a…”</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectdiablo2.cn/w/index.php?title=Introduction&amp;diff=3477&amp;oldid=prev"/>
		<updated>2023-08-28T08:53:20Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“This page attempts to showcase why Project Diablo 2 is worth playing by covering the core gameplay of the original game and highlighting major features that PD2 adds or improves upon.   NOTICE: This page is currently a work-in-progress  * Diablo 2: Lord of Destruction is the grandfather of Action RPGs - it&amp;#039;s the quintessential game that inspired a whole genre of others to follow and they all get compared to this one at some point. If you enjoy ARPGs, this is a…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page attempts to showcase why Project Diablo 2 is worth playing by covering the core gameplay of the original game and highlighting major features that PD2 adds or improves upon.&lt;br /&gt;
&lt;br /&gt;
 NOTICE: This page is currently a work-in-progress&lt;br /&gt;
&lt;br /&gt;
* Diablo 2: Lord of Destruction is the grandfather of Action RPGs - it&amp;#039;s the quintessential game that inspired a whole genre of others to follow and they all get compared to this one at some point. If you enjoy ARPGs, this is a classic experience and Project Diablo 2 is the best version of it.&lt;br /&gt;
* Project D2 is always getting better with new seasons every 4-5 months - this is a common claim of many games, but PD2 does so in a way that doesn&amp;#039;t undermine itself. Special care is taken to avoid power creep and ensure the game still feels like Diablo 2. Just a more polished version of it.&lt;br /&gt;
* Major Improvements&lt;br /&gt;
** Widescreen support and improved graphics including 100+ fps and high-definition text&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;include webm/gif example of a scene changing from the old to the new&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
:* Skills have been reviewed and balanced (or reworked if necessary) to ensure each has a niche, and some new skills have been added. All classes have multiple viable builds and build diversity improves every season.&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;include webm/gif examples of impressive-looking skills like holy nova, ice barrage, combustion, dark pact, desecrate combined with skeleton archers...&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;skills with significant reworks such as any martial arts skills, blade fury, double throw, vengeance...&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;skills whose appearance hasn&amp;#039;t change that much but the skills are now much more viable like war cry, leap attack, valkyrie, rabies, druid summons...&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;show a rearranged skill tree (such as shapeshifting) to demonstrate how you don&amp;#039;t need to respec to play certain builds and can start from level 1&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
:* All unique, set, and runeword items have been reviewed and balanced to improve itemization options, and some new equipment items have been added.&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;showcasing items is less obvious than skills - perhaps some item tooltips could be briefly shown at the same time as other features such as the expanded stash? or we could show off some of the wiki and scroll through several items to see their exact changes more clearly?&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;showcase several melee weapons to demonstrate that they all deal splash damage now&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
:* It&amp;#039;s not just named items - affixes for magic, rare, and crafted items have also been adjusted and non-equipment items have received attention in some cases as well.&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;show some examples of crafting &amp;amp; stackable ingredient items&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;hover over at least 1 rare quiver&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
:* Customizable item filters to hide or highlight items as you see fit&lt;br /&gt;
::: &amp;lt;span class=&amp;quot;omod&amp;quot;&amp;gt;&amp;#039;&amp;#039;use multiple popular filters to showcase how they can be very similar to the vanilla look, or relatively wild; show off extra features they typically have beyond just hiding/highlighting items; show how they can be selected form the launcher&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
:* Corruptions...&lt;br /&gt;
:* Mercenaries...&lt;br /&gt;
:* Trade site &amp;amp; armory...&lt;br /&gt;
:* Maps...&lt;br /&gt;
:* Ubers...&lt;br /&gt;
:* ...&lt;/div&gt;</summary>
		<author><name>Weili0677</name></author>
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