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Combat Skills (Barbarian)
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<noinclude>This page lists Barbarian skills from the '''Combat Skills''' skill tree. Other Barbarian skills: [[Warcries]], [[Combat Masteries]], [[All Barbarian Skills]]</noinclude> <noinclude> __TOC__ </noinclude> <noinclude>{{Clickable button 2|Combat Skills (Barbarian)|Expand/Collapse All|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude> == Bash == <div class="skill-image">[[File:Bash_D2.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Powerful blow that has a chance to knock back enemies *<b>Required Level:</b> 1 *<b>Required Skills:</b> None </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Attack Rating +% |27||39||51||63||75||87||99||111||123||135||147||159||171||183||195||207||219||231||243||255||267||279||291||303||315||327||339||351||363||375||387||399||411||423||435||447||459||471||483||495||507||519||531||543||555||567||579||591||603||615||627||639||651||663||675||687||699||711||723||735 |- ! scope="row" | Damage +% |50||68||86||104||122||140||158||176||194||212||230||248||266||284||302||320||338||356||374||392||410||428||446||464||482||500||518||536||554||572||590||608||626||644||662||680||698||716||734||752||770||788||806||824||842||860||878||896||914||932||950||968||986||1004||1022||1040||1058||1076||1094||1112 |- ! scope="row" | Damage |1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60 |- ! scope="row" | Mana Cost |2||2.2||2.5||2.7||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7||13||13.2||13.5||13.7||14||14.2||14.5||14.7||15||15.2||15.5||15.7||16||16.2||16.5||16.7 |} <b>Bash Receives Bonuses From:</b> *Stun: +12% Damage per Level *Concentrate: +12% Damage per Level *Concentrate: +10% Attack Rating per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Bash --> |- | <b>Season 5:</b> * Bash berserk synergy has been replaced with concentrate <b>Season 4:</b> * Bash 12% damage per level increased to 18% per level * Bash damage synergies increased from 10 to 12% * Bash attack rating is now 27% + 12% per level instead of 35% + 20% <b>Season 2:</b> * now gains 12% damage per level instead of 10% <b>Season 1:</b> * moved in the skill tree * 75% chance monster is put into FHR animation with knockback, otherwise no knockback * bonus attack rating increased to 35 + 20 per level (was 20 + 5) * damage bonus is now +10% per level (was +5%) * mana cost now scales per level * now also has Berserk as a synergy at 10% <b>[https://www.theamazonbasin.com/wiki/index.php?title=Bash Vanilla Info]</b> |} == Double Swing == <div class="skill-image">[[File:Double Swing.png|left]]</div> <div class="skill-info"> *<b>Description:</b> When two weapons are equipped attacks two targets if possible, or one target twice *<b>Required Level:</b> 1 *<b>Required Skills:</b> None </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Damage +% |20||40||60||80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200 |- ! scope="row" | Attack Rating +% |20||32||44||56||68||80||92||104||116||128||140||152||164||176||188||200||212||224||236||248||260||272||284||296||308||320||332||344||356||368||380||392||404||416||428||440||452||464||476||488||500||512||524||536||548||560||572||584||596||608||620||632||644||656||668||680||692||704||716||728 |- ! scope="row" | Mana Cost |1||1||1||1||2||2||2||2||3||3||3||3||4||4||4||4||5||5||5||5||6||6||6||6||7||7||7||7||8||8||8||8||9||9||9||9||10||10||10||10||11||11||11||11||12||12||12||12||13||13||13||13||14||14||14||14||15||15||15||15 |} <b>Double Swing Receives Bonuses From:</b> *Frenzy: +16% Damage per Level *Stun: +16% Damage per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Double Swing --> |- | <b>Season 5:</b> * Double swing synergies increased from 12% to 16% * Double swing level 1 damage bonus increased from 18% to 20% <b>Season 4:</b> * Double swing frenzy synergy increased from 8% to 12% * Double swing now has stun as a 12% synergy * Double Swing damage starts at 20% now instead of 0% * Double swing damage per level increased from 14% to 18% <b>Season 3:</b> * Double swing is now a level 1 skill (it has swapped places with where frenzy previously was) * prerequisites reduced from 1 to 0 (no longer requires Frenzy) * Double swing now gains 14% enhanced damage per level * Double swing’s frenzy synergy has been reduced from 14% per level to 8% per level * Double swing now cost 1 mana at level 1 instead of 4 * Double swing mana cost now increases by 0.25 per level from .5 * Double swings base attack rating reduced from 75% to 20% * Double swings attack rating per level reduced from 20% to 12% <b>Season 1:</b> * prerequisites changed (now requires Frenzy instead of Bash) * bonus attack rating increased to 75% + 20% per level (was 15% + 5%) * mana cost increased to 4 + 0.5 per level (was 1 - 0.125 per level with a minimum of 0) * synergy changed from Bash to Frenzy * synergy is now 14% (was 10%) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Swing Vanilla Info]</b> |} == Frenzy == <div class="skill-image">[[File:Frenzy.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Allows you to swing two weapons at once. Each successful attack increases your overall speed. Requires you to equip two weapons. *<b>Required Level:</b> 6 *<b>Required Skills:</b> Double Swing [1] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Damage +% |20||38||56||74||92||110||128||146||164||182||200||218||236||254||272||290||308||326||344||362||380||398||416||434||452||470||488||506||524||542||560||578||596||614||632||650||668||686||704||722||740||758||776||794||812||830||848||866||884||902||920||938||956||974||992||1010||1028||1046||1064||1082 |- ! scope="row" | Attack Rating +% |20||30||40||50||60||70||80||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250||260||270||280||290||300||310||320||330||340||350||360||370||380||390||400||410||420||430||440||450||460||470||480||490||500||510||520||530||540||550||560||570||580||590||600||610 |- ! scope="row" | Attack Speed +% (min) |7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7||7 |- ! scope="row" | Attack Speed +% (max) |7||13||18||22||25||27||29||31||33||34||35||36||37||38||39||40||40||41||41||42||42||43||43||44||44||44||45||45||45||45||46||46||46||46||46||47||47||47||47||47||47||48||48||48||48||48||48||48||49||49||49||49||49||49||49||49||49||49||49||50 |- ! scope="row" | Movement Speed +% (min) |27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27||27 |- ! scope="row" | Movement Speed +% (max) |32||34||36||38||40||42||44||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79||80||81||82||83||84||85||86||87||88||89||90||91||92||93||94||95||96||97||98 |- ! scope="row" | Melee Splash Radius +% (min) |6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6||6 |- ! scope="row" | Melee Splash Radius +% (max) |6||12||16||19||22||24||26||27||29||30||31||32||33||34||35||36||36||36||37||37||38||38||39||39||39||40||40||40||40||40||41||41||41||41||41||42||42||42||42||42||42||43||43||43||43||43||43||43||44||44||44||44||44||44||44||44||44||44||44||45 |- ! scope="row" | Mana Cost |1||2||2||3||3||4||4||5||5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31 |} Duration: 15 seconds <b>Frenzy Receives Bonuses From:</b> *Double Swing: +14% Damage per Level *Stun: +14% Damage per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Frenzy --> |- | <b>Season 5:</b> * Frenzy synergies increased from 10% to 14% * Frenzy damage per level increased from 16% to 18% * Frenzy level 1 damage bonus increased from 14% to 20% <b>Season 4:</b> * Frenzy level 1 damage decreased from 15% to 14% * Frenzy increased from 10% damage per level to 16% * Frenzy synergies increased from 6% per level to 10% * Frenzy move speed tooltip now shows the proper values * Frenzy now gains increased splash radius per charge (melee splash has a base radius of 5, so the radius gains +1 at increments of 20%) * Frenzy now has a mana cost of 1 at all levels * Frenzy duration reduced from 10 seconds + 1 second per level (caps at 28 seconds) to 15 seconds at all levels <b>Season 3:</b> * Frenzy is now a level 6 skill and has swapped places with double swing on the skill tree * prerequisites increased from 0 to 1 (now also requires Double Swing) * Frenzy mana cost now increases by 0.25 per level * Frenzy’s attack rating per level reduced from 18% to 10% <b>Season 2:</b> * synergies increased from 4% to 6% <b>Season 1:</b> * moved in the skill tree, requires level 1 (was 24) * prerequisites reduced from 3 to 0 (no longer requires Bash, Double Swing, Double Throw) * Duration increased to 9 seconds + 1 per level (was just 6) * Movement speed reduced, gains 2% velocity per level until level 8, 1% per level after that * bonus attack rating changed to 20% + 18% per level (was 100% + 7%) * damage changed to 15% + 10% per level (was 90% + 9%) * synergy for Berserk removed * now has Stun as a synergy instead of Taunt * synergies are now 4% (was 8%) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Frenzy Vanilla Info]</b> |} == Stun == <div class="skill-image">[[File:Stun.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Stuns your target for a short time and increases your attack rating *<b>Required Level:</b> 6 *<b>Required Skills:</b> Bash [1] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Physical Damage (min) |2||3||4||5||6||7||8||9||11||13||15||17||19||21||23||25||28||31||34||37||40||43||47||51||55||59||63||67||72||77||82||87||92||97||102||107||112||117||122||127||132||137||142||147||152||157||162||167||172||177||182||187||192||197||202||207||212||217||222||227 |- ! scope="row" | Physical Damage (max) |4||6||8||10||12||14||16||18||21||24||27||30||33||36||39||42||46||50||54||58||62||66||71||76||81||86||91||96||102||108||114||120||126||132||138||144||150||156||162||168||174||180||186||192||198||204||210||216||222||228||234||240||246||252||258||264||270||276||282||288 |- ! scope="row" | Attack Rating +% |55||70||85||100||115||130||145||160||175||190||205||220||235||250||265||280||295||310||325||340||355||370||385||400||415||430||445||460||475||490||505||520||535||550||565||580||595||610||625||640||655||670||685||700||715||730||745||760||775||790||805||820||835||850||865||880||895||910||925||940 |- ! scope="row" | Duration (seconds) |1||1.1||1.3||1.4||1.6||1.8||1.9||2.1||2.2||2.4||2.6||2.7||2.9||3||3.2||3.4||3.4||3.5||3.6||3.7||3.8||3.8||3.9||4||4.1||4.2||4.2||4.3||4.4||4.5||4.6||4.6||4.7||4.8||4.9||5||5||5.1||5.2||5.3||5.4||5.4||5.5||5.6||5.7||5.8||5.8||5.9||6||6.1||6.2||6.2||6.3||6.4||6.5||6.6||6.6||6.7||6.8||6.9 |} 1/4 Weapon Damage Mana Cost: 2 <b>Stun Receives Bonuses From:</b> *Concentrate: +10% Attack Rating per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Stun --> |- | <b>Season 5:</b> * Stun level 1-16 duration scaling increased by 100% * Stun now deals ¼ weapon damage from 100% * Stun now properly targets monster without name locking * Stun can no longer be used in wolf form <b>Season 4:</b> * Stun has been reworked and now stuns in an area of effect <b>Season 1:</b> * moved in the skill tree, requires level 6 (was 12) * duration increased <b>[https://www.theamazonbasin.com/wiki/index.php?title=Stun Vanilla Info]</b> |} == Concentrate == <div class="skill-image">[[File:Concentrate.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Attack that is not interruptible and improves attack and defense rating and converts physical damage to magic damage *<b>Required Level:</b> 12 *<b>Required Skills:</b> Double Swing [1] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Defense +% |20||25||30||35||40||45||50||55||60||65||70||75||80||85||90||95||100||105||110||115||120||125||130||135||140||145||150||155||160||165||170||175||180||185||190||195||200||205||210||215||220||225||230||235||240||245||250||255||260||265||270||275||280||285||290||295||300||305||310||315 |- ! scope="row" | Attack Rating +% |40||55||70||85||100||115||130||145||160||175||190||205||220||235||250||265||280||295||310||325||340||355||370||385||400||415||430||445||460||475||490||505||520||535||550||565||580||595||610||625||640||655||670||685||700||715||730||745||760||775||790||805||820||835||850||865||880||895||910||925 |- ! scope="row" | Damage +% |80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200||1220||1240||1260 |} {| class="wikitable" ! scope="col" | Hard Level ! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 |- ! scope="row" | % Physical Damage Converted to Magic Damage |30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||66||68||70 |} Mana Cost: 2 <b>Concentrate Receives Bonuses From:</b> *Bash: +15% Damage per Level *Battle Command: +15% Damage per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Concentrate --> |- | <b>Season 6:</b> * Concentrate now splashes its converted magic damage * Concentrate enhanced damage per level increased from 16% to 20% * Concentrate synergies increased from 12% to 15% * Concentrate +2% magic damage conversation bash synergy has been removed * Concentrate defense bonus increased from +4% per level to +5% * Concentrate attack rating bonus per level increased from 12% to 15% <b>Season 5:</b> * Concentrates damage per level increased from 14% to 16% * Concentrates bash synergy increased from 8% to 12% <b>Season 4:</b> * Concentrate damage per level increased from 6% per level to 14% * Concentrate's battle command damage per level synergy increased from 6% per level to 12% * Concentrate's bash magic damage synergy increased from 1% per level to 2% * Concentrate's bash damage synergy increased from 6% per level to 8% <b>Season 3:</b> * prerequisites changed (now requires Double Swing instead of Frenzy) * Concentrate’s base attack rating reduced from 180% to 40% * Concentrate’s attack rating per level increased from 10% to 12% <b>Season 1:</b> * moved in the skill tree, requires level 12 (was 18) * prerequisites reduced from 2 to 1 (no longer requires Bash or Stun, now requires Frenzy) * Conversion of physical damage to magic damage starts at 30% (was 0%) and now also gains +2% per hard point * Defense bonus is now 20% + 4% per level (was 100% + 10%) * bonus attack rating now starts at 180% (was 60%) * damage scaling increased to +6% per level (was +5%) * synergy for Berserk (bonus magic damage) changed to Bash * synergy for Battle Orders changed to Battle Command * damage synergies are now 6% (was 5%/10%) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Concentrate Vanilla Info]</b> |} == Double Throw == <div class="skill-image">[[File:Double Throw.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Allows you to throw two different throwing weapons at the same time. Weapons bounce to nearby enemies *<b>Required Level:</b> 12 *<b>Required Skills:</b> Double Swing [1], Frenzy [6] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Damage +% |45||53||61||69||77||85||93||101||109||117||125||133||141||149||157||165||173||181||189||197||205||213||221||229||237||245||253||261||269||277||285||293||301||309||317||325||333||341||349||357||365||373||381||389||397||405||413||421||429||437||445||453||461||469||477||485||493||501||509||517 |- ! scope="row" | Bounces |3||3||4||4||4||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5||5 |- ! scope="row" | Attack Rating +% |35||50||65||80||95||110||125||140||155||170||185||200||215||230||245||260||275||290||305||320||335||350||365||380||395||410||425||440||455||470||485||500||515||530||545||560||575||590||605||620||635||650||665||680||695||710||725||740||755||770||785||800||815||830||845||860||875||890||905||920 |- ! scope="row" | Mana Cost |3||3||4||4||5||5||6||6||7||7||8||8||9||9||10||10||11||11||12||12||13||13||14||14||15||15||16||16||17||17||18||18||19||19||20||20||21||21||22||22||23||23||24||24||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32 |} First Hit Bonus Damage: +10% <b>Double Throw Receives Bonuses From:</b> *Double Swing: +6% Damage per Level *Frenzy: +6% Damage per level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Double Throw --> |- | <b>Season 6:</b> * Double throw now has frenzy as a 6% damage synergy <b>Season 5:</b> * Double throw damage per level increased from 6% to 8% * Double throw synergy damage per level increased from 5% to 6% <b>Season 4:</b> * Double Throw reduced from 8 maximum bounces to 5 * Double Throw initial hit bonus removed * Double Throw bounce range reduced by 25% <b>Season 3:</b> * Double throw damage per level reduced from 12% to 6% * Double throw synergy reduced from 8% to 5% * Double throw’s starting damage bonus reduced from 55% to 45% * Double throw attack rating per level reduced from 15% to 10% * Double throw’s base attack rating reduced from 175% to 35% <b>Season 2:</b> * now properly displays its damage in the character screen <b>Season 1:</b> * prerequisites changed (now requires Frenzy instead of Bash) * Now bounces between targets - 3 bounces + 1 bounce per 3 levels up to 8 total bounces * Not affected by pierce * bonus attack rating increased to 175% + 15% per level (was 20% + 10%) * now also gains bonus damage 55% + 12% per level * mana cost now scales per level (was just 1) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Double_Throw Vanilla Info]</b> |} == Leap == <div class="skill-image">[[File:Leap.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Leaps away from danger or into the fray *<b>Required Level:</b> 12 *<b>Required Skills:</b> Bash [1], Stun [6] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Leap Distance (yards) |15.3||16.6||18||18.6||20||20.6||20.6||21.3||22||22||22.6||22.6||23.3||23.3||23.3||24||24||24||24||24||24.6||24.6||24.6||24.6||24.6||24.6||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||25.3||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26||26.6 |} {| class="wikitable" ! scope="col" | Hard Level ! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 |- ! scope="row" | Knockback Radius (yards) |4.6||5.3||6||6.6||7.3||8||8.6||9.3||10||10||10||10||10||10||10||10||10||10||10||10||10 |} Mana Cost: 5 {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Leap --> |- | <b>Season 5:</b> * Leap mana cost reduced from 20 to 5 * Leap range increased from a diminishing return scaling of 10-30 to 20-40 * Leap travel speed increased by 33% <b>Season 3:</b> * Leap now starts at maximum leap speed * Leap no longer gains leap speed per level * Leap mana cost increased from 8 to 20 <b>Season 1:</b> * moved in the skill tree, requires level 12 (was 6) * prerequisites increased from 0 to 2 (now requires Bash, Stun) * leap distance increased * Hard points increase the speed of the leap * knockback radius is now only increased with hard points up to 10 yards (was 2.66 + 0.66 per level) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap Vanilla Info]</b> |} == Leap Attack == <div class="skill-image">[[File:Leap Attack.png|left]]</div> <div class="skill-info"> *<b>Description:</b> Leaps to and attacks enemies in a radius upon landing *<b>Required Level:</b> 24 *<b>Required Skills:</b> Bash [1], Double Swing [1], Stun [6], Leap [12], Concentrate [12] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Damage +% |80||95||110||125||140||155||170||185||200||215||230||245||260||275||290||305||320||335||350||365||380||395||410||425||440||455||470||485||500||515||530||545||560||575||590||605||620||635||650||665||680||695||710||725||740||755||770||785||800||815||830||845||860||875||890||905||920||935||950||965 |- ! scope="row" | Mana Cost |7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7||12||12.2||12.5||12.7||13||13.2||13.5||13.7||14||14.2||14.5||14.7||15||15.2||15.5||15.7||16||16.2||16.5||16.7||17||17.2||17.5||17.7||18||18.2||18.5||18.7||19||19.2||19.5||19.7||20||20.2||20.5||20.7||21||21.2||21.5||21.7 |} <b>Leap Attack Receives Bonuses From:</b> *Leap: +10% Damage per Level *Bash: +10% Damage per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Leap Attack --> |- | <b>Season 6:</b> * Leap attack synergies increased from 8% to 10% * Leap attack base enhanced damage bonus increased from 30% to 80% * Leap attack enhanced damage per level increased from 12% to 15% <b>Season 4:</b> * Leap Attack now uses durability * Leap Attack now rolls its damage on each monster instead of each leap * Leap Attack synergies increased from 6% to 8% * Leap Attack base enhanced damage bonus increased from 10% to 30% <b>Season 3:</b> * prerequisites changed (now requires Double Swing instead of Frenzy) * Leap attack aoe increased by roughly 16% * Leap attack now starts at maximum leap speed * Leap attack no longer gains leap speed per level * Leap attack synergies reduced from 10% to 6% * Leap attack damage per level increased from 10% to 12% <b>Season 2:</b> * synergies increased from 6% to 10% <b>Season 1:</b> * moved in the skill tree, requires level 24 (was 18) * prerequisites increased from 1 to 5 (now also requires Bash, Stun, Concentrate, Frenzy) * Hard points increase the speed of the leap * Now deals damage in an area instead of attacking a single target * damage bonus is now +10% per level (was 100% + 30% per level) * can now leech * no longer uses attack rating * mana cost now starts lower and scales per level (was just 9) * now has Bash as an additional synergy * synergies are now 6% (was 10%) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Leap_Attack Vanilla Info]</b> |} == Berserk == <div class="skill-image">[[File:Berserk.png|left]]</div> <div class="skill-info"> *<b>Description:</b> A powerful but reckless attack that increases damage and attack rating but decreases defense rating and physical damage resistance. Requires you to equip two weapons *<b>Required Level:</b> 24 *<b>Required Skills:</b> Double Swing [1], Concentrate [12] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Attack Rating +% |60||68||76||84||92||100||108||116||124||132||140||148||156||164||172||180||188||196||204||212||220||228||236||244||252||260||268||276||284||292||300||308||316||324||332||340||348||356||364||372||380||388||396||404||412||420||428||436||444||452||460||468||476||484||492||500||508||516||524||532 |- ! scope="row" | Damage +% |150||165||180||195||210||225||240||255||270||285||300||315||330||345||360||375||390||405||420||435||450||465||480||495||510||525||540||555||570||585||600||615||630||645||660||675||690||705||720||735||750||765||780||795||810||825||840||855||870||885||900||915||930||945||960||975||990||1005||1020||1035 |- ! scope="row" | Physical Pierce +% |5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30||30 |- ! scope="row" | Physical Damage Resistance % | -5||-6||-7||-8||-9||-10||-11||-12||-13||-14||-15||-16||-17||-18||-19||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20 |} Duration: 0.5 seconds Mana Cost: 4 <b>Berserk Receives Bonuses From:</b> *Taunt: +10% Damage per Level *Combat Reflexes: +10% Damage per Level {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Berserk --> |- | <b>Season 5:</b> * Berserk now caps at 30% physical pierce * Berserk physical pierce per level reduced from 2% to 1% <b>Season 4:</b> * Berserk increased from 10% per level to 15% * Berserk synergies increased from 8% to 10% * Berserk is now uninterruptible * Berserks -phys debuff (on the barbarian) has been reduced to cap at a maximum of 20% from 30% (this is a buff) <b>Season 3:</b> * prerequisites changed (now requires Double Swing instead of Frenzy) * Berserk now uses frenzy animation and requires two weapons * Berserk now applies its physical pierce modifier to its splash damage * Berserk’s attack rating per level reduced from 12% to 8% * Berserk’s starting attack rating reduced from 240% to 60% <b>Season 1:</b> * moved in the skill tree, requires level 24 (was 30) * prerequisites reduced from 3 to 2 (no longer requires Bash or Stun, now requires Frenzy) * Reduces player's physical resistance instead of defense, duration is now always 0.5 seconds * bonus attack rating is now 240% + 12% per level (was 100% + 15%) * Now deals physical damage instead of magic damage, damage bonus is now +10% per level (was +15%) * Now also pierces physical resistance * synergies changed from Howl & Shout to Taunt & Combat Reflexes * synergies are now 8% (was 10%) <b>[https://www.theamazonbasin.com/wiki/index.php?title=Berserk Vanilla Info]</b> |} == Whirlwind == <div class="skill-image">[[File:Whirlwind.png|left]]</div> <div class="skill-info"> *<b>Description:</b> A whirling dance of death that cuts a path through the legions of your enemies *<b>Required Level:</b> 30 *<b>Required Skills:</b> Double Swing [1], Concentrate [12], Berserk [24] </div> {| class="wikitable" ! scope="col" | Level ! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60 |- ! scope="row" | Velocity % |0||2||4||6||8||10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65||65 |- ! scope="row" | Damage +% |30||34||38||42||46||50||54||58||62||66||70||74||78||82||86||90||94||98||102||106||110||114||118||122||126||130||134||138||142||146||150||154||158||162||166||170||174||178||182||186||190||194||198||202||206||210||214||218||222||226||230||234||238||242||246||250||254||258||262||266 |- ! scope="row" | Attack Rating +% |90||96||102||108||114||120||126||132||138||144||150||156||162||168||174||180||186||192||198||204||210||216||222||228||234||240||246||252||258||264||270||276||282||288||294||300||306||312||318||324||330||336||342||348||354||360||366||372||378||384||390||396||402||408||414||420||426||432||438||444 |- ! scope="row" | Mana Cost |12.5||13||13.5||14||14.5||15||15.5||16||16.5||17||17.5||18||18.5||19||19.5||20||20.5||21||21.5||22||22.5||23||23.5||24||24.5||25||25||26||26||27||27||28||28||29||29||30||30||31||31||32||32||33||33||34||34||35||35||36||36||37||37||38||38||39||39||40||40||41||41||42 |} Whirlwind hits once every 5 frames when using a single weapon or twice every 6 frames when dual-wielding {| class="non-table mw-collapsible mw-collapsed" |+ Changelog<!-- Whirlwind --> |- | <b>Season 5:</b> * Whirlwind no longer attempts to do a normal attack when out of mana * Whirlwind no longer attacks in place during a namelock and will now whirlwind back and forth through the monster * Whirlwind damage per level reduced from 5% to 4% * Whirlwind base enhanced damage bonus reduced from 35% to 30% * Whirlwind now attacks 20% slower when dual wielding (6 frames during dual wielding compared to 5 when using a two handed weapon) <b>Season 4:</b> * When dual wielding Whirlwind now swings with both weapons each attack * Whirlwind enhanced damage per level increased from 4% per level to 5% * Whirlwind starting damage and attack bonuses increased by 10% <b>Season 3:</b> * prerequisites changed (now requires Double Swing instead of Frenzy) * Whirlwinds base attack rating reduced from 240% to 80% * Whirlwinds attack rating per level increased from 5% to 6% <b>Season 2:</b> * has been reworked to have melee splash and to use proc effects, but now attacks at 5 frames fixed instead of 4 and now attacks one target per attack instead of two (it is now much stronger for AoE clearing) ** For clarity: Whirlwind works the same as it did in LoD, but the speed of which it will determine its hit checks is now once every 5 frames across the board (rendering IAS useless for Whirlwind). For dual-wielding Whirlwind, the first 5 frame check will attack with the primary weapon, and every 5 frames afterward the weapon used to attack will alternate, as a result of the "one target per attack" change. This indicates that dual-wielding Whirlwind will have large redundancy, as you can only ever attack with one weapon at a time. * Enhanced Damage bonus at Level 1 reduced from +50% to +25% * Enhanced Damage bonus per level has reduced from +6% to +4% <b>Season 1:</b> * moved in the skill tree * prerequisites reduced from 5 to 3 (no longer requires Bash, Stun, Leap, Leap Attack, now requires Frenzy, Berserk) * Movement speed increased by character's FRW speed * Now also scales velocity at 4% per level * bonus attack rating now starts at 240% (was 0%) * damage bonus increased to 50% + 6% per level (was -50% + 8%) * Will not apply splash damage from melee weapons <b>[https://www.theamazonbasin.com/wiki/index.php?title=Whirlwind Vanilla Info]</b> |}
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Combat Skills (Barbarian)
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